Good feats with not so good prerequiste feats [Archive] - Wizards Community

Post/Author/DateTimePost
AllisterH

04-16-07, 04:02 PM
While looking at the Warblade's (Tome of Battle) list of bonus feats, some of them aren't very impressive but since they are bonus feats, I am curious as to what good feats they allow me to take.

Here's the list of the bonus feats
Agile
Athletic
Acrobatic
Blind-Fight
Combat Reflexes (- This one gives Robilar's Gambit and in of itself is a nice feat for any type of fighter)
Die Hard
Endurance (Yeah, I can take die Hard, but I already get die Hard as a bonus choice. Weird.)
Great Fortitude
Improved Initative (Pretty much always take this anyway, so good feat)
Iron Will
Lightning Reflexes
Quickdraw
Run
IonizedChicken

04-16-07, 04:45 PM
I recommend the Discipline feats (Iron Heart Aura and so on) because they are prerequisites to the Discipline Tactical feats, most of which are pretty damn good (Stormguard Warrior, Clarion Commander, and so on).

Then I'd recommend Combat Reflexes. Then the save feats.
Everything else... isn't very good. Maybe Improved Initiative and Blind-Fight if you want to apply for Master of Nine (though you'd have to grab a Martial Study and a useless Adaptive Style to get in).
AllisterH

04-16-07, 05:52 PM
Yeah, I know they aren't that good but I was hoping there were some decent feats that say require Run as a requirement.

Basically, I'm looking for good feats with subpar feat requirements. For example, I thought acrobatic strike from PHB II would require acrobatic. Nope, just tumble ranks. But I want to actually have a slightly different warblade.
IonizedChicken

04-16-07, 06:09 PM
Well, yes, which is why I adviced getting Iron Heart Aura and those other Discipline feats -- they are prerequisites to really good feats like Stormguard Warrior and so on.

Iron Heart Aura and the other Discipline feats are in the Warblade's feat list, you know. Strange you didn't write them down.
Garonak

04-17-07, 03:00 AM
He probaly didn't write them down because they don't qualify for his rant.
Kintara

04-17-07, 03:07 AM
Yeah, I know they aren't that good but I was hoping there were some decent feats that say require Run as a requirement.I believe there's a feat in Complete Warrior that allows you to make a turn during a charge, and it has Run as a prerequisite. Fleet of Foot.

Combat Awareness, the Combat Focus feat, requires Blind-fight. Endurance is a prereq for Steadfast Determination, I believe (from PHBII).
Hakar_Kerarmor

04-17-07, 07:22 AM
Iron Will and Endurance gives you Indominable Soul, from PHBII.
Very nice against Fear and Mind-effecting effects.
Argaud

04-17-07, 09:18 AM
Endurance ----> Steadfast Determination
Run ----> Fleet of Foot (the feat that allows turning in charges)

Blind-Fight is a good feat by itself and Quickdraw is not bad at all.
AllisterH

04-17-07, 10:25 AM
Yeah, that's what I mean. Things like Fleet of Foot and Steadfast determination.

Another example, there's

Pierce Magical Concealment
Ignore spell-based concealment of creatures you attack which requires Blindsight along with Mage Slayer.

This is one of those "wow, what a great feat".