| Post/Author/DateTime | Post |
|---|---|
| sargent3007-10-07, 01:25 AM | hi, im setting up a fire elf evoker with energy affinity for fire. i could us some help with picking some good for this char. thanks for any help trying for the most bag in the spels. |
| Arniha07-10-07, 04:22 AM | If your dm is a stickler, take eschew materials, because carrying around that guano is gonna be hard, especially if its scarce. Also, if your dm will allow it, be a grey elf instead of a regular elf, as they get a +2 to intelligence. Empower, Enlarge, and Maximise spell will all become important later. i bloody love evokers. |
| zeratulcraft07-10-07, 04:33 AM | There's a metamagic feat that changes the elemental damage of any other spell you prepare with it to whatever element you wish, handy to turn that Polar Ray into a Flamey one. |
| Nicholas the Paladin07-10-07, 05:53 AM | take 'bloodline of fire' from PGtF....higher DC's for fire spells |
| runestar07-10-07, 06:28 AM | take 'bloodline of fire' from PGtF....higher DC's for fire spells It gives bonuses to caster lv for fire spells now. But at least the 3.5 version works for wizards, as compared to the 3.0 version, which applied only to sorcs. You may want the searing spell feat (sandstorm?) - lets you penetrate fire resistance/immunity. |
| Someone07-10-07, 12:26 PM | Since a lot of evocation spells (at least a lot of the [fire] ones) have saves, Spell Focus might be a good idea. I presume this is headed towards the elemental savant PrC, so don't forget to pick up the prereq feats. |
| zorgling2507-10-07, 12:41 PM | Fiery Burst, its a reserve feat from Complete Mage. Basically, if you have a fire spell prepared, as a standard action you can cause a radius 5 ft explosion. The burst is also a supernatural ability, meaning you can use it silent and stilled, it can't be counterspelled (though Antimagic Field still affects it) and it provokes no AoOs. |
| TiwazTyrsfist07-10-07, 12:57 PM | Wait, So, I prepare Fireball, then for not casting it, I get unlimited 3d6 fireblasts with the same save DC all day? That one seems almost to powerful... Noting for my next character :P |
| zorgling2507-10-07, 01:08 PM | Wait, So, I prepare Fireball, then for not casting it, I get unlimited 3d6 fireblasts with the same save DC all day? That one seems almost to powerful... Noting for my next character :P Essentially. As play advances, you also begin to notice how useful it is that its a supernatural ability. If you don't mind a feat with slightly diminished returns in the long run, you could also try Precocious Apprentice. |
| Everdreaming07-10-07, 09:28 PM | Blistering Spell is a good one. Metamagic from PHB2. Made for fire spells. |
| Koenig07-11-07, 03:32 AM | im setting up a fire elf evoker with energy affinity for fire. You can take Piercing Evocation (from Complete Mage). This feat changes 10 points of elemental energy to untyped energy. You need Spell Focus (Evocation) as a pre-req. The feats Energy Gestalt (from Complete Mage) and Arcane Defense (from Complete Arcane) could be useful. |
| Everdreaming07-11-07, 12:57 PM | [QUOTE=Koenig;13030601]You can take Piercing Evocation (from Complete Mage). This feat changes 10 points of elemental energy to untyped energy. You need Spell Focus (Evocation) as a pre-req.QUOTE] Or be a 1st level or higher evoker. |
| Ages_Defiance07-11-07, 02:59 PM | i think its in unearthed arcana you can trade your familiar for a +1 bonus to your caster level for an element of your choosing. master specialist is a good class to prestige and as mentioned elemental savant. i made a character like that except he was lightning. spell penetration is good later face it if you cant beat spell resistance youre scrapped. twin spell is one of my favorites. if you could make it into a rod that would be great. twin a greater arcane fusion then cast fireball out of it, along with quicken acrane fusion and celerity. now thats alot of fireballs. also explosive cascade and firebrand are great spells later. widen a firebrand at 20th level and youve got yourself 20 fireballs (kinda) they cant overlap. detonate is a good spell. fiery busrt as mentioned and it gives you +1 caster level for fire spells. great for SR. Energy addmixture and you can double the damage from fire. |