| Post/Author/DateTime | Post |
|---|---|
| Darish03-08-07, 01:15 PM | My DM has come up with a homebrew feat that basically gives the character the pounce ability, and I was wondering if it would be considered well balanced, as I'm interested in taking it. Here's the feat: If you wish, you may make attacks on the charge as if you had used the full attack action. However, attacking in this way is difficult, and all attacks take a -4 penalty (cumulative with the +2 for charging, so -2 total for the first, then decreasing as normal from there). Additionally, the AC penalty increases to -3 if you make more than one additional attack (two attacks total) I feel like it might be unpowered, thoughts on it, and if it is underpowered, how to improve it? |
| Bhaal00603-08-07, 01:25 PM | just make it a straight -2 penalty instead of -4, thats a little to harsh in my opinion, but otherwise it seems good to me. |
| tarkin03-08-07, 01:28 PM | Strict/Loose Game. That feat looks like a normal feat, not at all over-powered. Power Game/Anything Goes: I could see lowering it to -2 instead of -4. P.S. Also, if your DM lets the extra attacks count as 'charging' attacks for purposes of other abilities/feats, it becomes OVERPOWERED. Why? Because you get to double dip on things like Spirited Charge, and trust me there are a LOT of things like Spirited Charge. |