| Post/Author/DateTime | Post |
|---|---|
| keyunp05-08-07, 04:24 PM | As I understand the feat(s) allow a large, or bigger, creature to do a bull rush on a hit. Then an ally gets an AoO. But I don't what feat(s) they are and what books they're in. Please help. |
| Zaistars6905-08-07, 05:55 PM | As I understand the feat(s) allow a large, or bigger, creature to do a bull rush on a hit. Then an ally gets an AoO. But I don't what feat(s) they are and what books they're in. Please help. Your grammer is bad enough I'm not exactly sure what you are asking but the MM has awsome blow AWESOME BLOW [GENERAL, FIGHTER] Prerequisites: Str 25, Power Attack, Improved Bull Rush, size Large or larger. Benefit: As a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC = damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle. |
| AtmaWeapon05-08-07, 07:56 PM | The sequence of readied actions and delays required to process this would be rediculous. Certainly above hill giant tactical capability, and I would probably wager above many other types as well. |