Increase reach for cleric? [Archive] - Wizards Community

Post/Author/DateTimePost
sark

03-20-07, 12:50 AM
Good evening.

Is there a feat that will increase reach for a cleric at all?
(So that I don't have to go up next to a big ugly and touch it ;)
[newbie mode off] :P
Technophobe

03-20-07, 01:28 AM
Weapon Proficiency (Reach weapon)
Nat_20

03-20-07, 01:30 AM
They can use Cross-bows you know
bobothechimp

03-20-07, 01:58 AM
Enlarge person.
sark

03-20-07, 10:50 AM
I know I can use cross-bows. I should have been clearer....

I want something equivalent to mage hand or something to extend reach so that I can do things like Bestow Curse - which is a touch spell - from a distance.
ShinAkuma2

03-20-07, 02:43 PM
Metamagic-Reach Spell

Turns a touch spell into a ranged touch spell.
Nat_20

03-20-07, 02:53 PM
but dosnt it increase the spells slot by 3 or 4?

In the Shattered Gates of Slaughterguard, there is a PrC that lets you use your turn undead tries per day to do a ranged cure spells, or a quickened cure spell, its called the Solar Channeler, and at later levels it let you turn into a Solar type Creature, its pretty sweet in my opinion. Look it up if you can
Gorlick_Da_Consumer

03-20-07, 04:44 PM
I think a divine version of mage hand would work, i say it would be one spell lvl higher though and descrease the range by half, (if mage hand is lvl 1 spell, divine is lvl2 spell)(if regular is 50ft. make it 25.)
Keeper of the Mists

03-20-07, 04:57 PM
Well, if it's a matter of healing, there's a feat called Divine Ward in the Player's Handbook II that allows you to expend a turn undead attempt to heal a chosen target at close range. But I don't know about offensive touch spells.
primemover003

03-20-07, 05:19 PM
but dosnt it increase the spells slot by 3 or 4?

In the Shattered Gates of Slaughterguard, there is a PrC that lets you use your turn undead tries per day to do a ranged cure spells, or a quickened cure spell, its called the Solar Channeler, and at later levels it let you turn into a Solar type Creature, its pretty sweet in my opinion. Look it up if you can
Reach Spell is only +2.
ZeroNumerous

03-20-07, 05:58 PM
(etc)... Divine Ward in the Player's Handbook II that allows you to expend a turn undead attempt to heal a chosen target at close range.

Not just once per cast, you expend a turn undead attempt once per day to allow you to affect a creature for the entire day from close range with any touch spell. The problem is that you have to burn turn undeads for however many party members you have, unless you just want to buff/heal the main tank.
Lanoitakude

03-21-07, 12:34 AM
At level 1, take Divine Magician, add Spectral Hand to your spell list.

Or, cast Investature of the Chain Devil to give yourself +5ft more reach.
unusualsuspect

03-21-07, 12:55 AM
Can you cite a source for that spell.
Faithkeep

03-21-07, 08:33 AM
You can take a level of Heirophant and take the Divine Reach special ability. :) It'll allow you to make touch attacks at 30ft all day long. :D Then if that's not far enough, take another level and get the same special ability to boost it to 60ft.:)
runestar

03-21-07, 08:35 AM
cast righteous might?:P
Fallenangel359

03-21-07, 09:04 AM
lets see, dread necromancer spectral hand (also gives you negetive energy touch, which can be handy, especially for a cleric that uses gauntlets to fight...



enlarge person, righteous might both increase your size, and can both be gained via strength domain.

reach spell is a +2 level metamagic, which can come in handy
kjenks

03-21-07, 09:30 AM
If you apply Reach Spell or other metamagic feats to your spontaneously cast Cure spells, remember to increase your casting time.

SRD
===
Spontaneous Casting and Metamagic Feats: A cleric spontaneously casting a cure or inflict spell can cast a metamagic version of it instead. Extra time is also required in this case. Casting a 1-action metamagic spell spontaneously is a full-round action, and a spell with a longer casting time takes an extra full-round action to cast.
===
Lanoitakude

03-21-07, 10:55 AM
Investature of the Chain Devil (like all Investature spells) can be found in the Fiendish Codex II.

Divine Magician feat is from Complete Mage.
cfbehr21

03-29-07, 09:25 AM
Reach Spell is good in combination with Zen Archery (Complete Warrior, page 106). "You can use your Wisdom modifier instead of your Dexterity modifier when making a ranged attack roll." This almost turns Dex into a dump stat for the Cleric.
Raymond_Luxury_Yacht

03-29-07, 04:26 PM
Deformity (tall).
Kursk

03-29-07, 04:48 PM
The rack.
wonlee76

03-29-07, 04:59 PM
The Hierphant Prestige Class.