| Post/Author/DateTime | Post |
|---|---|
| Deuce_Wilde04-03-08, 02:14 AM | I'm looking to play an orc barbarian going into Eye of Gruumsh for a tribal lord type character I'm looking to take the leadership feat to provide some sort of military might to back up my Eye to help rally orcs together under his banner. My question is: is there a way I can get a mechanical advantage out of beating the crap out of my own followers? I'm going to anyway because thats what a good orc warlord does. I'm just wondering if there's a rule or feat or ability that gives me an advantage to doing so. |
| narack04-03-08, 07:43 AM | there is some Tactical feats in the Player handbook 2 which give bonus to a group i would also apply to your cohorts. |
| ToastedAmphibian04-03-08, 10:43 PM | Your name isnt Matt is it? Some things to keep in mind with the leadership feat: Cruelty -2 Caused the death of other followers -1 Moves around a lot -1 I guess thats why orcs have such a hard time organizing on a large scale :} But hey, Fairness and Generosity is really subjective. So giving them a small share of teh loot/plunder/women should get you a +1 Now, onto your question. Buy a vampiric blade. 1/2 base damage as HP. Also, there are some ritual feats in one of the books. One i think is a blood ritual that should fit well. Check in the PHBII, Complete Warrior, or Complete adventurer. I think they might be in one of thoes.... Also: http://www.d20srd.org/srd/spells/deathKnell.htm I think there might be an MIC item that does that if your not a caster. |
| foxtail04-04-08, 10:34 AM | There's a feat in Races of Faerun called Might Makes Right, which you could use to represent physical intimidation over your troops; it replaces your Cha mad with your Str mod in the Leadership equation. |