Making New Char [Archive] - Wizards Community

Post/Author/DateTimePost
yuna0000000

02-28-07, 01:58 PM
im trying to make a new char useing the Players Hand Book Ver. 3.5

It says for figureing out your starting skill points to use a skill modifier for you int..

my int is 14, and as far as i found in the book, my modifier was +2.

it said then to add you int + the skill mod and times it by 4.

14+2=16 * 4 = 64

Is that right? i get 64 starting skill points to spend on skills?
yuna0000000

02-28-07, 02:00 PM
Oh and im an elf Wizard.
ZiggZagg

02-28-07, 02:02 PM
wrong. it would be your skill points as a class+your int modX4.
yuna0000000

02-28-07, 02:04 PM
Please explaine.. im sorry, but im new to this...
Loki5654

02-28-07, 02:05 PM
Wizard Skill Points at 1st Level
(2 + Int modifier) ×4.
So that would be (2 + 2) x4 or (4) x4 for a total of 16 skill point at 1st level.

You made the mistake of substituting your full INT (14) score instead of just the modifier (+2).
Jarii246

02-28-07, 02:06 PM
So it would be (2+2)x4=16

You get 2 as your class skill points and then 2 for your Int bonus.

Every level after that you get 4 points total(2+2)

Hope that helps
yuna0000000

02-28-07, 02:06 PM
Thank you very much.. I will prolly be on this for a while whilst i try to make a char... Just bought the stuff today and reading it is like trying to learn RGSS....
Tuah

02-28-07, 05:16 PM
We're always here to help. If you have any more problems, feel free to ask. ;)

Also, here's a tip that we call the 'DM's little helper': 2 points is usually the mark of doing very well. +2 conditions to something means that there are quite favorable conditions for whoever gets the bonus. -2 is the same; a very unfavorable condition.