| Post/Author/DateTime | Post |
|---|---|
| tarkin09-05-07, 12:51 PM | New Mind You have examined your memories, and with the benefit of hindsight, you have learned things that others tried and failed to teach you in the past. Pre Req: At least 5 ranks in on skill, Int 13+, at some point in your life you have permanently raised your intelligence by at least 2 points above what it was at first level. Benefit: Gain a number of skill points equal to your current class level. These points can only be applied to skills that you already have at least one rank. (Feat modified). |
| Vharuck09-05-07, 03:35 PM | I have three problems with it. In-character explanation is one. I can't imagine how becoming smarter now instantly makes it so that I have learned more previously. Also, it would just be a pain to rework skills and such every time my Intelligence changed. Third, does this also work for reductions to Intelligence? If so, that's bad. If not, that's bad. If it didn't, the reasoning behind why I wouldn't like it should be obvious: touch of idiocy hurts me more than others and makes me sit down with my character sheet for 15 minutes as well. If it doesn't change with a reduction, the problem is what happens when an effect raises your Intelligence but later wears off? Two examples would be a headband of intellect or even a simple fox's cunning spell. I could gain the benefit, but if the feat only applies to the highest Int you've had, then I really benefit from it far more than I should. |
| EjoThims09-05-07, 09:38 PM | And you rag so often on others for their overpowered creations? The only other way in the game to get such an ability is to be a True Dragon. This feat essentialy means that any time you gain an int bonus, you pick a class skill of your current class to max out. Or that you pick two class skills from any class you've ever taken to put at half max. It also breaks any one time ability that relies on your Int. With this feat, every time my exemplar's int increases, I get a new skill to take 10 on. This feat is way overpowered for any kind of game in which it would even be useful in the first place. Not a single int based character in the game wouldn't look for a way to incorporate this feat. |
| tarkin09-06-07, 10:58 AM | I do rag on other people for overpowered stuff. The difference between me and them is that I accept criticism without uselessly defending a bad idea. Feat revised. |
| goawayugh09-06-07, 11:31 AM | I don't think it's overpowered or anything, I just wouldn't waste a feat slot on it. Seems very similar to Open Minded to me. Feat slots are very valuable. Maybe to someone who is obsessed with skills... Granted, I like my skills a lot. I tend to play sneaky casters (Beguiler: best class ever!). I just can't imagine someone needing skill points that much as to spend a feat on it. Although, this might be nice in a VERY high level epic game... |
| tarkin09-06-07, 11:56 AM | You probably read the modified feat. The original post was more powerfull, giving ALL the 'lost' skillpoints', not just your level, and worked even if you later increased your intelligence more. Considering the existence of a feat that gives only 5 skill points, I find that EjoThims was right, the original feat was overpowered. |
| goawayugh09-06-07, 12:11 PM | You probably read the modified feat. The original post was more powerfull, giving ALL the 'lost' skillpoints', not just your level, and worked even if you later increased your intelligence more. Considering the existence of a feat that gives only 5 skill points, I find that EjoThims was right, the original feat was overpowered. Yeah, it was the revised one (look at the time of your revision and my post). I'd love a feat that gave all the "lost" skill points. And yes, that is too powerful. |
| EjoThims09-06-07, 05:31 PM | The new requirements are quite uneccesarry, and the 'scaling' of the feat makes it worthless when it's most available, before you have the prerequisites to qualify for other, more powerful feats. A straight boost or even a feat that granted more skill points as you leveled up (similar to improved toughness) would be far simpler, easier to keep track of, and equally useful at all levels. |
| wolf_man00709-07-07, 02:26 PM | I find it's simpler to just play a human. |
| jaelis09-07-07, 02:57 PM | The current version looks reasonable to me. Generally better than Open Minded, but more limited applicability. And it's not like people are running to the table to take Open Minded. |