new feats(related,peach) [Archive] - Wizards Community

Post/Author/DateTimePost
abraham

01-17-08, 05:46 PM
eat(general)
prequisite-con 13+
benfit-you can eat double the amount of food you normally can,after that you make a con roll & if you succeed on the con roll you can go up to 3 days without eating
drink(general)
prequisites-eat con 15+
benifit-you can drink up to double the amount you normally can then make a con roll,if you make the con roll you can go up to 3 days without drinking ANYTHING
tell me what you think of these feats(the ideas for these can from the complete book of huminoids)
abraham

01-20-08, 04:23 PM
what no repleys?,
Xeorsos

01-31-08, 07:18 AM
They're neat ideas, but eating and drinking are one of those things that are kinda glossed over when it comes to mechanics. Feats are rare and valuable, and I don't think any sane player would be willing to blow two feats for the ability to skip a few meals. As they stand, these feats are perhaps even more underpowered than the abysmal Stealthy and Magical Aptitude.

My suggestion to you is this: Combine them into one, calling it something like "Perfect Metabolism" and beef it up a bit. Consider adding a bonus vs. Poison or Disease, allowing a character to be perfectly rested after only 4 hours of sleep, or let it count as the Endurance feat in terms of qualifying for other feats and prestige classes. Consider changing the amount of days you can survive without food/water to your constitution bonus, and *definitely* run your game with serious repercussions for not eating (and perhaps scare food sources, like deserts and lone islands). Keep in mind that this feat is essentially a watered down ring of Sustenance, and that's a cheap magic item.
Realms of Chaos

01-31-08, 10:07 AM
Something Like this would look pretty valuable.

Perfect Metabolism
Nothing in your body goes to waste.
Prerequisites: 15 Con
Benefits: You may survive without food for a number of days equal to your constitution score and without water for up to half as many days.
Special: Perfect Metabolism counts as the Endurance feat for the purposes of meeting the prerequisites of feats and prestige classes.
Xeorsos

01-31-08, 10:31 AM
Heh, now that I've thought it over I'd probably write it out like this:

Perfect Metabolism
Your body works so efficiently that you are able to overcome its basic needs.
Prerequisites: Con 15
Benefit: You can survive without sustenance for a number of days equal to your constitution modifier before you begin suffering the effects of starvation and dehydration. You also need only rest for four hours a night to become fully rested. Arcane spellcasters must still rest a full eight hours to regain their spells.
Special: Perfect Metabolism counts as Endurance for the purpose of prerequisites for feats and prestige classes.
abraham

02-08-08, 06:55 PM
thank you!
these feats that I made were my attempt to translate them into 3.5 terms(I got the ideas for them from the complete handbook of huminoids)
MoltenDm

02-08-08, 07:16 PM
Resting 4 hours doesnt have anything to do with metabolism does it? :P
I preffered Realm's Perfect metabolism