New feats to improve Undead [Archive] - Wizards Community

Post/Author/DateTimePost
KavonRa

03-22-07, 12:33 PM
Not sure if this has been done before but i thought lets give it a shot.

Im one of those DMs that has to deal with necromantic players now and then.One of these players complained to me that there is a lack of "necromantic" feats. Note however we dont have every book at hand.

So i decided to make some necro feats for home use.
NOTE: all these feats require the PC/NPC be able to cast summon undead, animate undead or similar.

Augment Undead [General]
Undead you animate or summon are stronger and more agile.
Prerequiste: Spell Focus (necromancy), non-good alignment
Benefit: Undead you summon or animate have a +4STR bonus and a +4DEX bonus.
(NOTE: based on the 'augment summoning' and these do NOT stack)

Infuse minor knowledge
Undead gain limited "knowledge" about armor and weapons depending on your own knowledge.
Prerequiste: Spell Focus (necromancy),BAB +3,Light armor proficiency,simple weapon proficiency
Benefit: Undead you summon or animate and who are physically able are now proficiented with light armor and simple weapons.

Infuse minor magic
One undead under your controle may be granted a magical ability.
Prerequiste: Spell Focus (necromancy),ability to cast magic missile.
Benefit: One of your undead is able to cast magic missile at casterlvl equel to its HD. Every missile does dmg as normal but the undead caster is dealed dmg equal to the magic missile dmg. (fluff: The undead caster uses his own energy to cast/fuel the magic ability) The undead caster may cast magic missile a number of times equal to its HD per day. If the player has rested his normal 8 hours the undeads ability to cast is considered rested aswell.

So what do you think?
NOTE: at this time these feats a being playtested. Up till now however they seems to be balanced.
Gorlick_Da_Consumer

03-22-07, 12:48 PM
for Augment Undead, i wouldnt put an alignment requierment. necromancers dont haft to use their powers for evil, i like to use necros as holy warriors, weilding the power of life and death to glory of his god.

(i dont got a name)
your undead minnions gain the general bonus from one domain, under your dieity
Prerequiste:knowledge (religion) 1+, knowledge (arcana) 8+
Benefit: couse one domain, the general bonus is available to each undead minion.

so other then the alignment ristrictions i'll be useing these

thanks
Frugal

03-22-07, 01:05 PM
Do you have Libris Mortis? If you don't and run a lot of undead or necromantic things then definitely pick it up. There's a feat tree called "corpsecrafter" that does augment your undead. I had a great time running an encounter with undead created with the feat that makes them explode in negative energy when they're destroyed (damaging the PCs, healing the other undead, good times).
KavonRa

03-22-07, 01:13 PM
I have heard about libris mortis even skimmed it at the shop long ago, indeed i would pick it up if my "local" shop could get its hands on it.

Allas without it i must improvice. Shame really but thats how it goes.

As for the alignment in one fo the feats i guess it just the way me and the player view undead outgame. Tho one could DM rule to ignore it.
Frugal

03-22-07, 01:32 PM
I have heard about libris mortis even skimmed it at the shop long ago, indeed i would pick it up if my "local" shop could get its hands on it.

It's still in print so they should be able to order it for you. Barring that, I'd say order it online if you have to. I mean I'm all for supporting the local guy but if he's not going to get you products you want then by all means go elsewhere.