| Post/Author/DateTime | Post |
|---|---|
| Lokenarin10-09-07, 03:49 PM | I have a player who is interested in substituting his spell casting ability for extra feats (first) or extra skill points (second). He does not want to cast spells at all, would you let him take extra feats or skills at certain levels? What would be a good trade off for those lost spells to get an equivalant number of feats? Loken |
| Platstud10-09-07, 04:32 PM | I see no problem with giving him one extra skill point at every level. As for feats, maybe you could give an extra one at levels 5, 9, 13 and 17. |
| StevenO10-09-07, 07:10 PM | I've only glanced through the book but I believe Complete Champion has a Paladin variation that would gain a bonus feat each time they'd normally gain a new spell level. Using something similiar for a Ranger could work as well. |
| Davro10-10-07, 01:57 AM | Complete Champion does indeed have variants for spell-less Rangers and Paladins. There is a list of bonus feats for each class and details on when they get them. YMMV on how useful you think those feats are - compared to being able to use a wand of Hunter's Mercy :-). Complete Warrior also has spell-less variants for Rangers and Paladins which substitute in class features along a healing theme instead. |