Raptor School question [Archive] - Wizards Community

Post/Author/DateTimePost
batmanjr

05-21-07, 06:00 PM
So one of the benefits to this tactical feat is that when charging and jumping or jumping down onto an opponent you can make a jump check DC 20 to add +2 damage, or DC 25 to add +4 damage.

What about really high level characters that can easily get a jump result of 40?

Do you think there should be some sliding scale so that this feat is more useful into the later levels?
jaelis

05-21-07, 09:03 PM
I don't know, +4 damage for a feat is reasonable, and the feat has other uses too. I think it's OK. There are exceptions, but usually bonuses granted by feats don't scale, so this isn't out of line.

But it's not the strongest tactical feat around, that is true.