Replacement ability for Close Combat Shot [Archive] - Wizards Community

Post/Author/DateTimePost
tricky_bob

06-13-07, 06:42 PM
Which of these do you think is a suitable replacement for Close Combat Shot (Order of the Bow Initiate)

Arrow Enhancement: In place of the normal +1 BAB gained at this level, all arrows you fire are considered +1 arrows (this bonus stacks with any other bonus the arrows may have, thus a purchased/found +1 arrow fired by you would be considered a +2 arrow).

Critical Arrows: In place of the normal +1 BAB gained at this level, all arrows you fire have their Critical hit range increased by one (this effect does stack with other effects like Keen), thus a normal arrow fired by you would threaten a critical hit on a 19-20 and a Keen arrow fired by you would threaten a critical hit on a 18-20.

Hollow Point Arrows: Because of your skill with a Bow, when you score a critical hit, the arrow’s damage is x4 instead of the normal x3.

Power Shot: In place of the normal +1 to BAB gained at this level, you gain the ability to use the Power Attack Feat with a bow. You may subtract up to one half of your BAB (rounded down) from your attack rolls and add the same amount to your damage rolls, this effect lasts until your next turn.

Sharp Eyes: Your skills in targeting are so attuned that your target receives 10% less cover, thus a target with concealment would only receive a 10% miss chance and a target with total concealment would only receive a 40% miss chance.

Distant Marksman: Your ranged attacks have a 20% bonus on their range increment, thus a longbow used by you would have a range increment of 120ft.


Are any of them too powerful?

:D Please don't turn this into a argument about the validity of Close Combat Shot, I'm looking for a balanced alternative :D Thank you!