Spell Thematics [Archive] - Wizards Community

Post/Author/DateTimePost
Shadowfax7

06-07-07, 08:42 PM
Where is this feat ??


Also, where is that WotC feat index . . . I thought it was on their site.
Genetic

06-07-07, 09:30 PM
http://www.wizards.com/default.asp?x=dnd/lists/feats

It's from Magic of Faerun.
runestar

06-07-07, 10:20 PM
It was updated in Players guide to faerun.:)
Shadowfax7

06-08-07, 09:33 AM
Ahh OK . . . I don't use FR material mostly.

However, I am curious as to what it does. Is anyone able to provide me with a brief description ?
runestar

06-08-07, 09:56 AM
Some of your spells take on different "themed" visuals.
Effectively, enemies take a penalty to their spellcraft checks when trying to identify them, and you get a small caster lv bonus on those "themed" spells.
Kn1ves

06-08-07, 10:32 AM
Spell Thematics [General]
Your spells manifest with a distinct theme or appearance.
Prerequisite:Arcane spell caster level 1st.
Benefit:Due to the unusual appearance of your spells, the DC of any Spellcraft check made to identify a spell you have cast increases by +4. In addition, you may designate one spell you know per spell level as a thematic spell and cast it at +1 caster level. As you gain access to new spell levels, you can designate new thematic spells; you don't need to select this feat again to acquire new thematic spells.
Nearly any theme is possible, so long as you can describe a visual link for unification. For example, your theme might be "lightning", "spheres" or "screaming skulls". If you chose spheres as your theme, your magic missiles might take the form of glowing spheres of light, and your summoned monsters might emerge from mysterious rainbow-colored globes. If your theme is lightning your haste spell might manifest as a bright green spark that leaps from ally to ally.
You can't use this feat to make your spell manifestations invisible, nor do your spell thematics change the type of damage a spell deals, regardless of the appearance.
This feat supersedes the version found in Magic of Faerun.
captianhowdy

06-08-07, 11:19 AM
Done forget added Sound effects. Nothing says "Fear my Magical PwnAg3!" Like a horrible shriek everytime you throw a fireball
Shadowfax7

06-08-07, 01:47 PM
Thanx all.
Kevin Andrew Murphy

06-14-07, 02:11 AM
I give this one automatically to all sorcerers along with Eschew Material Component. It makes for more flavor.
Empirate

06-14-07, 11:15 AM
GREAT idea, KAM. Will definitely consider this in my campaign. Good stuff.
lint trap

06-14-07, 02:21 PM
Damn straight. I give out Eschew Materials, but adding Thematics makes a lot of sense too.