| Post/Author/DateTime | Post |
|---|---|
| zilla03-26-07, 07:16 PM | I am confused about skill synergies. do you get a +2 bonus for every 5 ranks in a skill or is it a one time bonus? I also don't undestand why professions don't have synergies? I think that 5 ranks in profession (sailor) should give a bonus to rope use and swim checks or profession (brewer) should give a bonus to craft (alchemy) and some sort of appraise check? |
| starfire31103-26-07, 07:22 PM | I am confused about skill synergies. do you get a +2 bonus for every 5 ranks in a skill or is it a one time bonus? yes it is a one time bonus. I have seen house rules that grant an additional +2 for ever additional 20 points, this was mainly for epic play, so at 25 ranks you get +4 and 45 ransks a +6. I have used a houserule that grants a +1 synergy bonus for every 5 ranks, instead of +2 for having 5 ranks. I also used a houserule at the same time as this one that modified the aid rules so it was +1 per 5 points of the check. |
| enygmatic_me03-26-07, 07:50 PM | yes it is a one time bonus. I have seen house rules that grant an additional +2 for ever additional 20 points, this was mainly for epic play, so at 25 ranks you get +4 and 45 ransks a +6. I have used a houserule that grants a +1 synergy bonus for every 5 ranks, instead of +2 for having 5 ranks. I also used a houserule at the same time as this one that modified the aid rules so it was +1 per 5 points of the check. I have also seen a house rule that grants a +2 at 5 ranks (like normal), an additional +2 at 15 ranks, another +2 at 30 ranks, another +2 at 50 ranks, etc... It really only grants a max of +4 pre-epic, but that is nothing to complain about. |
| Witch03-26-07, 07:57 PM | I have seen house rules that grant an additional +2 for ever additional 20 points, this was mainly for epic play, so at 25 ranks you get +4 and 45 ransks a +6. That's not a houserule. It's an actual rule. |
| starfire31103-26-07, 08:01 PM | That's not a houserule. It's an actual rule. I thought it was a rule, but I was scared to say so without taking the time to look it up, and I am in a lazy mood:) |
| jacksk8r03-28-07, 12:23 AM | I've looked through almost 3 months of threads to find anything on synergies. but to tell you there has been nothing posted (that i can find since search isnt working) that talks about profession/craft/other skill synergies. so i made something up in the last few hours...i know this needs a lot of work still to go but this is what i came up with so far...and maybe this will help you out on the other half of your question: Craft (gives +2 synergy to related profession skills) Alchemy – heal or apothecary Armorsmithing – blacksmithing Basketweaving - weaving Bookbinding – bookkeeper or calligraphy or scribe Bowmaking – weaponsmithing or woodcutter or fletching Blacksmithing – armorcrafting or weaponsmithing Calligraphy – scribe or bookkeeper or bookbinding Carpentry – woodcutter Cobbling – leatherworking Fletching – bowmaking or woodcutter Gemcutting - Leatherworking – armorsmithing or tanner Locksmithing – open lock Painting - Pottery - Sculpting - Shipmaking – sailor or driver or boater Stonemasonry – siege engineer Trapmaking – disable device Weaponsmithing – blacksmithing Weaving – basketweaving Profession (gives +2 synergy to related craft skills) Apothecary – heal or alchemy Boater – sailor or shipmaking Bookkeeper – bookbinding or calligraphy or scribe Brewer – alchemy or cook Cook – alchemy or herbalist or brewer Driver – handle animal or sailor or ride Farmer – handle animal or knowledge (geography) Fisher – survival Guide – survival or knowledge (local) or (geography) Herbalist – heal or alchemy or cook Herder – handle animal Hunter - survival Innkeeper – knowledge (local) Lumberjack - carpentry or climb (related to trees) Miller – cook or brewer or farmer Miner – climb (related to caves) or knowledge (geography) Porter – knowledge (local) Rancher – handle animal or knowledge (geography) Sailor – shipmaking or boater or knowledge (geography) or swim or use rope Scribe – calligraphy or bookbinding or bookkeeper Siege engineer – carpentry or stonemasonry Stablehand – handle animal or ride Tanner – leatherworking Teamster – handle animal or ride or use rope Woodcutter – carpentry or lumberjack or fletching |
| kave9903-28-07, 12:37 AM | Cobbling means practicing a shoemaker's trade , a stonemason lays cobblestones which is called paving:D a miller turns wheat into flower, a millwright is the tradesmen who builds flour mills,watermills and windmills etc |
| jacksk8r03-28-07, 09:19 PM | yeah...it was late and i misread, misunderstood...it was pointed out to me by the ones I game with...it has been corrected though... thanks :) |