| Post/Author/DateTime | Post |
|---|---|
| Quazzy_Moto02-26-07, 08:00 PM | Can a tumble check be integrated into a jump check. I have a 7th level monk with a modified jump check of 35. At times the ability to jump over a "situation" would be more beneficial than attempting to tumble through it. Can a tumble check (at -10 to keep full speed) be integrated / added into the jump check to avoid any potential AoO that may arise during the jump? I haven't been able to locate any information of this kind of maneuver. Regards, |
| Vegepygmy02-26-07, 08:12 PM | I can't see any reason why you couldn't Jump and Tumble at the same time. Both skills are performed as part of movement. |
| GhostStepper02-26-07, 11:44 PM | I have a totemist at that level that uses the landshark boots as his main means of attack and i need to tumble while jumping all the time. Just keep in mind that you move at half your speed while tumbling so if you make a DC 50 Jump check to jump 50 feet and your movement is 50 ft then youll need to take 2 movement actions to complete the jump if your tumbling the whole time. |
| Rhuxley02-26-07, 11:52 PM | Jump, Tumble & Spring attack work well. You can jump over them, probably catch them flatfooted for attacking while right above them, and at least get the +1 for being above them. |
| jaelis02-27-07, 12:03 AM | Jump, Tumble & Spring attack work well. You can jump over them, probably catch them flatfooted for attacking while right above them, and at least get the +1 for being above them. If you're spring attacking, there's not much need for tumble, is there? |
| Izlyn02-27-07, 12:05 AM | Jump, Tumble & Spring attack work well. You can jump over them, probably catch them flatfooted for attacking while right above them, and at least get the +1 for being above them. Is there a rule for this??? Is it writen in a book?:confused: |
| jaelis02-27-07, 12:07 AM | Is there a rule for this??? Is it writen in a book?:confused: No, that is also wrong. |
| Rhuxley02-27-07, 08:33 AM | It is not, for being at a higher elevaton than your opponent you get a +1 to attacks. As a DM i would call it that you probably could catch them flatfooted the 1st time you tried it cuz its so damn crazy. |
| jaelis02-27-07, 09:10 AM | The +1 is legit. Being flatfooted is a house rule. |
| Quazzy_Moto02-28-07, 03:05 AM | Just keep in mind that you move at half your speed while tumbling so if you make a DC 50 Jump check to jump 50 feet and your movement is 50 ft then youll need to take 2 movement actions to complete the jump if your tumbling the whole time. I’m assuming that taking a -10 to the tumble check (for accelerated tumbling) would bypass any discrepancy in movement issues between a successful jump and tumble check. Also I’m assuming that the base tumble check is 15 and not 25 (not adjusted for the accelerated tumble) as I’m moving past opponent(s) at height and not moving through them. |
| Rhuxley02-28-07, 12:04 PM | The +1 is legit. Being flatfooted is a house rule. Tru dat |