Uncanny Dodge [Archive] - Wizards Community

Post/Author/DateTimePost
tuberov

08-11-07, 02:38 PM
I have a question about uncanny dodge. If a rogue has uncanny dodge, can an opponent still use feinting to deny him dexterity bonus (and therefore get a sneak attack off)? My DM keeps going back and forth on it, not sure if he loses it or not.
Ainamacar

08-11-07, 02:51 PM
Feinting will still work. Uncanny Dodge prevents losing the Dex bonus while flat-footed or when struck at by an invisible attacker. Feinting causes a loss of Dex bonus, but it does so directly, not by making the target flat-footed. Nor does it make the attacker count as invisible.
zorgling25

08-11-07, 02:55 PM
Feinting will still work. Uncanny Dodge prevents losing the Dex bonus while flat-footed or when struck at by an invisible attacker. Feinting causes a loss of Dex bonus, but it does so directly, not by making the target flat-footed. Nor does it make the attacker count as invisible.

*sigh* This debate again. I'm gonna play devil's advocate and bring thus up (even though IMO it could go either way).

Starting at 4th level, a rogue can react to danger before her senses would normally allow her to do so. She retains her Dexterity bonus to AC (if any) even if she is caught flat-footed or struck by an invisible attacker. However, she still loses her Dexterity bonus to AC if immobilized.

Uncanny Dodge specifies flat-footed and invisible attacker as examples. It does not say that it is exclusive to those two. Immobilized is the only exception listed, so it could be argued that all other losses of Dex to AC still don't work.
Crimson_Concerto

08-11-07, 03:18 PM
Uncanny Dodge specifies flat-footed and invisible attacker as examples.I disagree. Nothing suggests those are examples.

It does not say that it is exclusive to those two.It also doesn't say it's not exclusive to those two. That's like saying Weapon Finesse allows you your DEX bonus to damage instead of your STR bonus simply because it doesn't say that it doesn't.
Kesan

08-11-07, 04:12 PM
I was wondering this recently as well.

I found the official response here:
http://www.wizards.com/default.asp?x=dnd/ask/20060515a

Enjoy!
Egres

08-11-07, 06:15 PM
You might want to check the FAQ stickyed on the top of this board (http://forums.gleemax.com/showthread.php?t=305458) for this kind of questions.;)

From the 3.5 FAQ:

Uncanny dodge doesn’t protect you from all situations
that would deny you your Dexterity bonus to AC. It only lets
you retain your Dexterity bonus if “caught flat-footed or struck
by an invisible attacker.” A feint doesn’t render a target flatfooted,
it just doesn’t allow him to use his Dexterity bonus to
AC against your next melee attack made on or before your next
turn.
1 ton ghost

08-12-07, 12:48 AM
feint is always valid vs. Uncanny Dodge

assuming you pass, it is...

-the only real means of going toe to toe vs. another rogue
-with a 4 lvl discrepancy between you two, not too fair...
etc. etc.
-having to attack (and not necessarilly hitting) every other round more than compensates

still, if he's got 4 lvls more than your rogue combatant, then his Sense Motive couterroll could be comparable to your Bluff and it could be, you know...bad.


-does a rogue need to have 4 lvls more than a barbarian (when he gets uncanny dodge) for valid sneak attack or just 4 lvls flat?
tuberov

08-12-07, 09:37 AM
The 4 level factor doesn't apply to Uncanny Dodge, only to Improved Uncanny Dodge.

But yes, the rogue has to have 4 rogue levels more than a barbarian to flank him when he has improved uncanny dodge.