Vampiric feats [P.E.A.C.H.] [Archive] - Wizards Community

Post/Author/DateTimePost
Runepriest

04-29-07, 05:36 PM
These are some feats I brewed up that would especially be useful in a low-magic campaign.

Vampiric Cleave
Prerequisite's: Power Attack, Vampiric Power Attack, Cleave, Great Cleave, Str 13, Base Attack Bonus +6
Benefit: Once per round, when making a cleave attack, you heal a # of points of damage equal to half the damage you dealt

Vampiric Power Attack
Prerequisite: Power Attack, Str 13, Base Attack Bonus +2
Benefit: When you power attack you heal a # of points of damage equal to the penalty you took on your power attack

What do you think? Any more ideas for feats that heal you when you use them?
TevolRia

04-29-07, 06:39 PM
I like them, but how do you justify that happening? The healing I mean. The sounds like it would be a vampire or half-vampire feat. A think that it would be fun to have a prestige class attached to the feats.
Banatine

04-30-07, 04:13 AM
I think they could work for characters with a vampire bloodline. i would say that they would only work with natural attacks, otherwise they do not make sense at all.
tarkin

04-30-07, 11:29 AM
This is what I might allow:


Vampiric Cleave
Prerequisite's: Power Attack, Vampiric Power Attack, Cleave, Str 13, a natural weapon, an SU, EX, SA, or ability to cast a spell that is necromantic in nature.
Benefit: Once per DAY, when making a cleave attack with a natural weapon, you heal a # of points of damage equal to half the damage you dealt.

(It is too easy to get a bunch of squirrells and start killing them to heal).

Vampiric Power Attack
Prerequisite: Power Attack, Str 13, natural weapon, an SU, EX, SA, or ability to cast a spell that is necromantic in nature.
Benefit: When you power attack you may instead choose to heal the # of points of damage equal to the penalty you took, instead of doing additional damage. Things that increase the amount of damage you do on a power attack do not increase the damage you heal using this feat.

Some better pre-reqs, and an adjustment to power. If you want to make a 3rd feat that lets you keep both the Power Attack damage increase and also heal, that would be fine.
Runepriest

05-03-07, 11:00 PM
O.K.: new addition to feats: once per day, and minimum character level of 5th for the Power attack and 12th for cleave
NeoDX90

05-04-07, 01:55 AM
These feats could go very nicely with the Necrotic Focus weapon ability from MIC.

I like the feats with the exception of imposing a minimum character level. A minimum BAB is enough. Both prereqs aren't necessary.

I'm building a vampire to use in my monthly as a midboss type encounter, and would love to try these out, heh.
Runepriest

05-04-07, 07:28 PM
O.K. another revision. Also, more ideas for feats?

Vampiric Cleave
Prerequisite's: Power Attack, Vampiric Power Attack, Cleave, Great Cleave, Str 13, Base Attack Bonus +6
Benefit: When making a cleave attack, you heal a # of points of damage equal to the number of cleaves you did in one chain. You may use this ability equal to 3+Con mod times per day.

Vampiric Power Attack
Prerequisite: Power Attack, Str 13, Base Attack Bonus +2
Benefit: When you power attack you may subsititute for the extra damage to heal a # of points of damage equal to the penalty you took on your power attack. The number of hitpoints healed may not exceed the # of hitpoints the target has

Example:
Fighter A attacks Creature A. Creature A has 150 hit points. Fighter A is lvl 10. Fighter A power-attacks for 5 points. He uses Vampiric Power Attack and is healed of 5 points of damage.

Fighter A attacks Creatures B, C, D, E, F, G, H, and I. They each have 10 hitpoints. Fighter A kills them all with Cleave and uses Vampiric Cleave with his Cleave and heals 8 hitpoints.
Runepriest

05-05-07, 10:03 AM
:bump:
Runepriest

05-06-07, 10:35 AM
:bump:
Runepriest

05-27-07, 10:10 PM
How do people like these feats?