| Post/Author/DateTime | Post |
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| rpg_tcg-_guy05-31-05, 09:39 PM | COUNCIL OF THE FORCE this is about creating a character and having fun and easy battles and being taught by Jedi Masters. To create a character choose a race and make up two force powers. To become a Jedi Knight you must be apprenticed by a Jedi Master. He/she will give you HP scores and Force Power scores as well as Weopen and Piloting scores. They will do this by random eah score being out of 15. They will see how much you know about Star Wars and give you scores based on that. The first four too join will become members of the High-Council. They are automatic Jedi Masters. The next two will just become aoutmatic Jedi Masters. When you sign up after that you are a Padawan you post this information. Race/Gender Force Power: 1. 2. Weapons: 1.Lightsaber(mandatory.List color) 2. 3. Starships:(your jedi master will get you one) 1. 2. Scores: (you will get these later on but re-post this info plus all new stuff every Saturday) The Weapons to choose from are: Lightsaber(any color) Blaster Pistol Energy Slinger Energy Bomb EMG(energymachinegun) AFTER THAT when your Jedi Master rewards you credits you can buy some of these things Weapons: Cybersaber(anycolor)6000 credits Blaster rifle2500 credits LightDagger1200 credits (these will be updated along with the site almost daily) You will automatically be awarded a 100 credits each day |
| Dyne05-31-05, 09:51 PM | I might as well join, being the Star Wars fan that I am. Jedi Master Dyne Male Human Force Power: 1. Farseeing (allows Dyne to see into the future, the past, and far away places) 2. Force Healing Weapons: 1. Lightsaber (Blue blade) 2. Blaster Pistol 3. Starships: 1. Kuat Systems Engineering Delta-7 Aethersprite-class Starfighter (Jedi Starfighter) 2. Scores: |
| rpg_tcg-_guy06-01-05, 01:15 PM | You are joined now. You automatically become a member of the High Council. You also have recieved 10,000 credits. Buy what you want. Then post it and I will write in the member book. Nice starship by the way. You also gain the feat 'Well-Trained' It allows you to have two additional force powers. Please post them as well as what you bought with the ten thousand credits you got. I will be posting more starships and more weapons as well as more armor types later on today. As my first member (other than myself) you automatically become my chief advisor if you would be kind enough send me an e-mail so I can get your e-mail address. By doing so you will provoke me to give you an ADDITIONAL 10,000 credits and to post more weapons starships, and armor plus add the feat thing to normal user's character chart. Also e-mail me the type of of Jedi you would like to be(light or Dark). There is more feats to do with power on the Dark side and more feats to do with wisdom and strategy on the Light side. I will get your scores and e-mail them to you after you e-mail me your e-mail address. THIS HAS BEEN A PRIVATE ANNOUNCEMENT BY THE EMPEROR DAN :eek: |
| Dyne06-01-05, 01:55 PM | Force Powers: 3. BattleMind (grants bonuses pertaining to combat, both for offense and defense) 4. Force Sense (allows the user to "see" through the Force, letting him sense things he wouldn't normally be able to sense, to sense nearby threats, etc.) Not quite sure what I'll purchase yet. What's a cybersaber, anyway? |
| rpg_tcg-_guy06-01-05, 04:00 PM | A cybersaber is a more powerful version of the lightsaber. After this reply I will post all the waepons with their damage ratings and then how to play the game. I still have to give you your scores so here they are. Please re-post your info card witha ll new information.Ill also post my info card Scores: Health:9/10 Force Power: 10/10 Strength:9/10 Dexterity:4/10 WeaponProficiency:5/10 PilotProficiency:2/10 Talent:7/10 Your description: You were born with a strong natural contol of the force. One day, a Jedi Master by the name of Jedi Master Dan took you under his wing. Once he discoverd your powers he taught you to manipulate the force better than you already did. By the age of 12 you could see far away without much persnal cost. Then he gave you a lightsaber. When you picked it up the blade shot up instantly due to the large pool of force within you. It glowed blue and radiated power. When you swung it, it flopped stupidly out of your hand. You didn't have much talent with a saber. And as it turned out, a blaster either. You trained your body for a time until you were powerful enough to lift 1000 pounds with your muscular arms. You, at 16 years of age, could lift half as much as your master whie you were still a padawan. Your master taught you as much as possible with your poor weapon prowess and no ability to fly a starship. After a while you learned how to manipulate the blade with the force and your great strength until you could wield the lightsaber well enough o have a customary duel with your master. He knocked you out after the first second. You possessed great force power and tryed to use that to defeat your master. Yet, it didn't work. Your master was to fast for you to use your power. And as well he also had a lot of force within him but not as great as your's (you were almost a Jedi Knight). You got frustrated at this and your anger drove you to a higher level of the force. At the start of the duel you destroyed your opponents lightsaber, and used the force to hurl him accross the room. You then beat him with objects you hurl accross the room with force. He shut your mind down, and sent you to a faraway planet. You trained hard and learned to jump, dodge, manuever, and even pilot a starship(somewhat). You advanced with the lightsaber. You trained and trained and eventually became a Jedi Master. You were at the point of choosing the light side or the Dark side. How will you choose... |
| alaron06-01-05, 04:14 PM | not all Force users are Jedi and I must for lack of a better guild I shall join here as a forceuser and not as a Jedi, nor am I interested in training as a jedi, or counciling a person in the ways of the jedi, The most I will offer is an insught to the force, and some new ways to use it. Here is my character anyway, she will help in any way other than thoes she mentioned before. Thank you for listening, and for all thoes interested here is her infirmation: No Jedi Master/ self taught No light saber/ instead she uses a discblade Name: Tsingolia Female Race: Mnrlssi Class Force Adept 2 / Scoundrel 1 / Zesion Sha Warrior 5 / Telepath 7 Illusion Affect Mind Force strike Move Object Telepathy Special powers granted by classes: Thought sensor (sense psychic vibrations of all living beings within 2xtelepath level) force senssetives may avoid by making a Force stealth check of 10+wis mod+telepath level Mind probe (may pull information out of a targets mind) Will Save by target 10+wis mod+telepath level Psychic citadel (Bounus equal to telepath level to will saves against mind affection) Mind shard cost 5 VP (1d6+telepath level damage to target) Will Save by target 10+wis mod+telepath level negates the damage Thought bomb cost 10 VP (all creatures within 4xclass level take a penalty of 1/2 telepath level on attack rolls, skill checks,and saving throws ) Will Save by target 10+wis mod+telepath level negates efffect Neural storm costs 6 VP Will Save by target 10+wis mod+telepath level or target is stunned for 1d4+1 RNDS Psychic Scourge Costs 5VP/per target (Targets take 1d6 wis damage unles they make a save equal to 10+wis mod+telepath level) Move objecy mastery May take 10 on all move object attempts. Intercept projectile by forgoing amove action next round, the character may make a reflex save against the attack roll in order place a loose object in the path of an incoming projectile, The object takes full damage for the incoming attack, only uaseable once per round. Thank you for considering me, and please tell me if this is not what you are looking for. |
| rpg_tcg-_guy06-01-05, 04:25 PM | Item-damage-cost Lightsaber-Padawan:1Jedi Knight:3Jedi Master:6-1000c Cybersaber-Padawan:3Jedi Knight:6Jedi Master:12-2000c EMG-1(perhit)-1500c Energy Slingshot-2-1200c Energy Grenade-3-5000c Detonator Disc-2-2500c Blaster Pistol-1-1000c Blaster Rifle-5-5000c Droid-3-3450c Shield Droid-6-6900c Each weapon has certain modifiers you add to it's damage when you hit someone. This tells you all that Lightsaber: Damage+Strength+Dexterity+WeaponProficie ncy=Power Cybersaber:Damage+Strength+WeaponProfici ency=Power EMG:Damage+WeaponProficiency+Occupationa lBonuses+Power Energy Slingshot:Damage+Strength+Dexterity=Powe r Energy Grenade:Damage+WeaponProficiency+Strengt h=Power DetonatorDisc: Same as Energy Grenade Blaster Pistol:Damage+Dexterity+WeaponProficienc y=Power Blaster Rifle:Damage+WeaponProficiency+Dexterity +HP=Power Droid:See Battle Rules Shield Droid: See Battle Rules I will post battle rules and errate next so hold on Battle Rules include -How to battle -How to create a character -How to build a starship -How to play the game -How to rise in ranks |
| rpg_tcg-_guy06-01-05, 04:44 PM | HOW TO MAKE A CHARACTER To make a character you must pick a race and a occupation and light or dark side. You will get racial items and bonuses from your race. You will get occupational bonuses from your occupation And you will get feats from your side of choice. There are also minuses to your choice. The current race are: ~Wookie-you get a swoop bike and two blaster pistols. You cannot have a cyber saber. You cannot have a DetonatorDisc. Your score bonuses are +3 strength, and -1 Dexterity ~Human-you get a lanspeeder.You get a blaster pistol. You have WeaponProficiency with a lightsaber. Your score bonuses are -1 strength, +1 dexterity and +1 charisma ~Cyborg-you get no starship. you get no weapons. Your score bonuses are +6 strength, +6 Dexterity, and you cannot become a Jedi because you dont have the force. THIS IS CURRENTLY INCOMPLETE. I WILL FINISH IT TOMMOROW AS WELL AS POST THE STARSHIPS AND ARMOR |
| Solmund06-01-05, 04:49 PM | not another :censored copy! we already have a jedi and sith guild. |
| rpg_tcg-_guy06-01-05, 04:55 PM | hey solmund please join my e-mail is streakman2003@yahoo.com. Anybody who wants to contact me, I check my mail 4 times a day after 4:30. Solmund if you join youll be a Jedi Master and a High Council Member which means youll make tons of credits! |
| rpg_tcg-_guy06-01-05, 07:02 PM | BATTLE RULES (online player's dont use dice in the battles) In this game you are a character who runs around collecting credits, and either ridding the world of evil or doing it. You create a character and you battle people, take their credits and buy weapons to fight for your purpose. When you battle, you can do up to three kinds of battle depending on the weapons you have. There are three types of weapons; Ranged, Lightsaber, and Space. Those are also the names of the battles. Continue on to learn everything about them. Ranged Battle: To battle you see who has the best dexterity. They go first each round. Then you compare the Strength of each player. The one with the lower strength loses 1 hit point. Then Round 1 starts. Round 1: The player with the highest dexterity goes. They choose their weapon of choice(besides lght or cyber sbaers) and find its power. Then the second player does the same. Then the player with the weapon with the lowest power attacks.(If their is a tie the player with the higher dexterity goes). The weapon deals damage according to this fromula: Power+Damage Dice Roll-Opponents Dexterity-Opponent's Armor(if any)= Damage. If the attacked player is still alive they attack with their weapon this goes on until someone is dead.(Their HP drpos to 0). Now we explain the other stuff: Each weapon has a formula to create it's power and a number of Damage Dice you roll when you attack. This info can be found in the Item Manuals. For now we'll use a Blaster Pistol.(Also you have to buy them. You get weapons from your Race as well). Blaster Pistol~ Cost:1000 Credits Damage:1 Damage Dice:2 P.Formula:Damage+Dexterity+WeaponProfici ency=Power Type:Ranged The thing labeled P.Formula means Power Formula. That's the fromula you use to get the weapons fromula. When it says Dexterity it means YOUR dexterity. That'll do it for Ranged Battle. Lightsaber Battle: Lightsaber Batle is in a different category because it's a different kind of battling. Lightsaber batling include a lot of things besides lightsabers, but mainly light sabers. Youll know what kind of weapon they are by their description. In a lightsaber battle the person with the highest Charisma acts first. They do 1 damage before round 1. If the defender is still alive they continue on to the fist round. Round 1 The player with the lowest weapon power acts first. They do damage according to their weapons damage. Then the other player does the same. If both players are still alive proceed to round 2 Round 2 Each player uses the same formula as in ranged weapons to deal damage. If both players are still alive proceed to Round 3 Round 3 This round is slightly like rock-paper-scissors. Except in this you use your lightsaber(or cybersaber). Each player will say what they pick; left strike, right strike, or middle strike. If a player is hit they automatically die(when you die you lose all your credits and feats but you come back) anyway, left strike beats right strike right strike beats middle strike and middle strike beats left stike. If the person with the highest Dexterity loses on the first time you do Round 3 they do not die. On the second time they do. On the second time if the person with the lowest dexterity loses they dont die it goes on like that until someone dies. Space Battle In a space battle you must be in a starship. The starship will have a strength rating and a health rating as well as a shield rating. To attack the ship with the higher strength rating attacks first. You add your piloting score to the strength score and roll a sided die online players dont do this which also goes for the ranged and lightsaber duels. Anyway if your strength+piloting score formula is higher than your opponent's then you deal them damage. When you deal damage you subtract their force rating from the damage and then the damage thats left over, if any, you subtrac fom the ship's healthe rating. Keep doing this until one of the ships health rating goes to zero. |
| rpg_tcg-_guy06-01-05, 07:09 PM | ~TIE fighter-cost-8,900credits Health Rating: 5 Strength Rating:3 Shield Rating: 2 ~Royal Destroyer-cost-10,000 credits Health Rating:7 Strength Rating:5 Shield Rating:4 ~Naboo Starfighter-cost-9500credits Health Rating:6 Strength Rating:3 Shield Rating: 3 |
| rpg_tcg-_guy06-01-05, 10:02 PM | Welcome Alaron. You now belong to this guild. Send me an e-mail and I will give you 10,000 credits. You are a member of the high council. I recognize that you are not a jedi. I declare you a master warrior. I will give you your scores which are essential. Please post them on your spoiler. Also post on your spoiler that you are a member of this guild and that you are a member of a high council. You do not have to train Jedi. My e-mail is streakman2003@yahoo.com Scores: HP: 9/10 Strength:8/10 Dexterity:8/10 Force: 8/10 WeaponProficiency:10/10 PilotProficiency:5/10 Talent:4/10 To increase your max scores (example: change 4/10 to 4/20. You still have as much power in battles but after you get 11/20 you are more powerful than most warriors and some Jedi Knights.) you must buy items which I will post. Right now I want you to post on your spoiler what weapons that I have made(you can still have your discsword; ill create a damage formuls for it) that you want and tommorow I will post armor and more weapons. Your Warrior number is 1. (I like to keep track of the non Jedi). Thank you and please read the battle rules on the first page. THIS HAS BEEN AN OFFICIAL ANNOUNCMENT OF EMPEROR MAKKUSS |
| rpg_tcg-_guy06-01-05, 10:07 PM | Emperor Makkuss's info card Rank: Emperor-Jedi Master Race:Human Gender:Male Weapons: 1.Blue Lightsaber 2.Blaster Pistol 3.Power Slinger Force Powers 1.Force Hurl 2.Force Heal 3.Force Mind-Break 4.Force Concuss Feats(will release later) 1. 2. 3. 4. 5. 6. Scores: HP:20/20 Strength:10/20 Dexterity:20/20 Force:28/30 WeaponProficiency:30/30 Piloting:14/20 Talent:8/10 |
| Dyne06-01-05, 10:19 PM | Item-damage-cost Lightsaber-Padawan:1Jedi Knight:3Jedi Master:6-1000c Cybersaber-Padawan:3Jedi Knight:6Jedi Master:12-2000c EMG-1(perhit)-1500c Energy Slingshot-2-1200c Energy Grenade-3-5000c Detonator Disc-2-2500c Blaster Pistol-1-1000c Blaster Rifle-5-5000c Droid-3-3450c Shield Droid-6-6900c Each weapon has certain modifiers you add to it's damage when you hit someone. This tells you all that Lightsaber: Damage+Strength+Dexterity+WeaponProficie ncy=Power Cybersaber:Damage+Strength+WeaponProfici ency=Power EMG:Damage+WeaponProficiency+Occupationa lBonuses+Power Energy Slingshot:Damage+Strength+Dexterity=Powe r Energy Grenade:Damage+WeaponProficiency+Strengt h=Power DetonatorDisc: Same as Energy Grenade Blaster Pistol:Damage+Dexterity+WeaponProficienc y=Power Blaster Rifle:Damage+WeaponProficiency+Dexterity +HP=Power Droid:See Battle Rules Shield Droid: See Battle Rules I will post battle rules and errate next so hold on Battle Rules include -How to battle -How to create a character -How to build a starship -How to play the game -How to rise in ranks Just a tip, if you put a space between the : and the D, you won't end up with the :D 's. |
| rpg_tcg-_guy06-02-05, 06:13 PM | I have to type a lot so I miss it. Ina bit i will post a lot of new stuff THIS IS AN OFFICIAL ANNOUNCEMENT OF THE EMPEROR |
| rpg_tcg-_guy06-02-05, 07:07 PM | FEATS-COST-DESCRIPTION KEY- Talent Convert means take 2 talent points from your talent score and put them on the listed ability REMEMBER you can only buy one of each Feat. I will be keeping track. If you want to buy something post it or e-mail me at streakman2003@yahoo.com and ill put it in your info-card.-Emperor Dan 1.Master Weapon Proficiency-6000-+5 on WeaponProficiency 2.Piloting Practice-6250-+7 on PilotProficiency 3.Lightsbaer Training-5050- +5 on Lightsaber Damage 4.TIE Fightern special training-1000-+3 on all starship ratings when flying a TIE fighter 5.Jedi Meditation-Free for jedis otherwise 10000-+10 on Force 6.Force Meditation-6000jedi cant get-+5 on Force 7.Death Shock-7500-+7 on Force and Talent 8.Martial Arts Training-10000-+10 on Strength, Dexterity and WeaponProficiency 9.Fight Training-4000-+6 on WeaponProficiency 10.Storm Trooper Basic Training-2000onlyfordarkside-+3 on all scores 11.Storm Trooper Advanced Training-4000darksideonly; must have basic-+6 on all scores 12.Storm Trooper Expert Training-6000darksideonly; must have advanced-+8 on all scores 13.Sith Training-10000darkjedionly-+10 on all scores 14.Darth Sith Training-15000darksideonlymusthavesithtraining-+10 on all scores for Dark Jedi Knights. 15.Master Ranged-7500-+5 damage on all ranged weapons 16.Master Pilot-9500lightsideonly-+5 on all starship ratings 17.Talent Convert: Strength-5000-convert two talent points to strength 18.Talent Convert: Dexterity-6000-convert two talent points to dexterity 19.Talent Convert: Force-6000-convert two talent points to force 20.Talent Convert:WeaponProficiency-6000-convert 2 talent points to WeaponProficiency 21.Talent Convert: PilotProficiency-6000-convert 2 talent points to PilotProficiency 22.Martial Arts 2-16000lightsideonly;musthavemartialarts1-+15 on Strength and Dexterity 23.Jedi Discipline-13000-+10 on Force 24.Jedi concentration-8000-+8 on WeaponProficiency 25.Jedi Lightsaber Mastery-8000-+6 on Lightsaber Damage 26.Jedi Wisdom-8000-+6 on PilotProficiency |
| rpg_tcg-_guy06-02-05, 07:32 PM | Type-Name-Cost-Damage-Battle Formula Every gun needs ammo to be activated and every time the emperor calls for the guns to be reloaded. Each type of gun has a kind of ammo it uses. Ranged guns use ENERGY ammo. Lightsabers use KYBER. Starships use BAT ammo. KEY: Dam=Damage Dex=Dexterity W.P.=WeaponProficiency P.P=PilotProficiency Str=Strength P=Power F=Force Ranged-MEGG-5000-3-Damage+Dex+W.P=P Ranged-Blaster Luancher-2500-2-Dam+Dex+Str+W.P.=P Ranged-Energy Luancher-3000-2-Dam+Dex+Str+W.P=P Ranged-Mounted Blaster-10000-4-Dam+Dex+W.P.=P Ranged-Double Barrelled-2000-2-Dam+Str+W.P=P Lightsaber-Cybersaber-3650-3-Dam+Dex+Str+W.P+F=P Lightsaber-Sithcybersaber(darksideonly)-7000-6-Dam+Dex+Str+F=P Lightsaber-JediCyberSaber(Lightsideonly)-8000-9-Dam+Dex+Str+F=P Lightsaber-RoyalSaber(JediMasterOnly)-9000-12-Dam+Dex+Str+F=P Ammo-energy(rangedonly)-500-0-ammoforrangedweapon Ammo-Kyber(Lightsaberonly)-700-ammoforlightsaberweapon Ammo-BAT(Starshipammoonly)-1000-ammoforstarship Ranged-Laser Rifle-9000-4-Dex+W.P=P Ranged-Laser Sniper-10000-4-Dex+W.P+Str+F=P Ranged-Laser Destroyer-8500-3-Dex+W.P=P |
| rpg_tcg-_guy06-02-05, 07:39 PM | Armor-Cost-Blockage Sith Robes-(Dark SIde Only)-1000- -1 Damage Jedi Robes-Light Side Only)-1000- For Force over 10=-3 Damage; For Force under 10=-1 Damage Leather Vest(-1 Dex)-3000- -4 Damage Kevlar Vest(-2 Dex)-6000- -7 Damage Laser Vest(-3 Dex)- 8000- - 10 Damage Metal Plate Armor(-5 Dex)- 10000- -13 Damage You can pssess any ammount of Armor at any time, but you can only have ONE equipped. -Emperor Dan |
| rpg_tcg-_guy06-03-05, 11:34 AM | 1. Royal Battalion-12000 credits HP rating: 8 Strength Rating: 7 Shield Rating: 2 2. Sail Fighter- 10000 credits HP Rating: 4 Strength Rating: 5 Shield Rating: 1 3. Bubba Fett's Cruiser- 13500 credits HP Rating: 9 Strength Rating: 8 Shield Rating: 2 4. Death Battalion- 9500 credits HP Rating: 4 Strength Rating: 5 Shield Rating: 2 Just like Armor, you can have as many as you want but you can only equip one. To equip something just post it and I will put it in my files. THIS WAS AN OFFICIAL ANNOUNCEMENT OF THE EMPEROR DAN |
| rpg_tcg-_guy06-03-05, 11:39 AM | ~-OFFICIAL COMMUNITY ANNOUNCEMENT The High Council is debating wether or not to go to war with the Jedi Clan. All High Council members please send an e-mail to streakman2003@yahoo.com telling the Emperor your feelings on this matter. OFFICIAL COMMUNITY ANNOUNCEMENT-~ |
| rpg_tcg-_guy06-03-05, 01:39 PM | This following peace is a story that Emperor Dan wrote about a PC he made. THE DARTH LORD by Emperor Dan Baradrim entered the starship cautiosly. He wondered what creatures had infested it since he and his Jedi Master, Gladro, had left. They had come to this planet to finish Baradrim 's Jedi training. After searching the starship for about a half-hour, Baradrim put away his lightsaber and walked to the generator room. He opened the sealed door. He was closing the door again when he felt a disturbance in the force. He whipped out his green lightsaber and jumped up using his free hand to grab the rail above him. He looked around the huge generator room. He felt the disturbance surge as something crashed against his head. SOMEWHERE ELSE... Baradrim awoke to the sound of a saw. He looked up and saw the generator hooked up to a small saw and someone running it with large hands. He was wondering who or what this character was when he saw a red lightsaber being drawn and used to cut a hole in a cybervat full of physical energy. That thing was a Darth Sith Lord He realised he wasn't tied. What luck. Then he realised he had his saber. He quietly drew it and then jumped at the sith lord . He slashed at him but the sith lord was tofast. Using the force the Dark Jedi proppeled him across the room slamming him into the wall. His lightsaber lay less than ten feet away, it's blade withdrawn. He tried to summon it to himselfbut found it was under control of the sith lord. He drew his blaster pistol and shot a blast a the jedi. The sith deflected it and Baradrim barely evaded the blow. The dark lord sped towards him at unbelivable speed and Baradrimhad not the time to dodge when the sith lord brought his lightsaber high in the air... TO BE CONTINUED~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~ |
| rpg_tcg-_guy06-03-05, 01:46 PM | This following peace is a story that Emperor Dan wrote about a PC he made. THE DARTH LORD by Emperor Dan Baradrim entered the starship cautiosly. He wondered what creatures had infested it since he and his Jedi Master, Gladro, had left. They had come to this planet to finish Baradrim 's Jedi training. After searching the starship for about a half-hour, Baradrim put away his lightsaber and walked to the generator room. He opened the sealed door. He was closing the door again when he felt a disturbance in the force. He whipped out his green lightsaber and jumped up using his free hand to grab the rail above him. He looked around the huge generator room. He felt the disturbance surge as something crashed against his head. SOMEWHERE ELSE... Baradrim awoke to the sound of a saw. He looked up and saw the generator hooked up to a small saw and someone running it with large hands. He was wondering who or what this character was when he saw a red lightsaber being drawn and used to cut a hole in a cybervat full of physical energy. That thing was a Darth Sith Lord He realised he wasn't tied. What luck. Then he realised he had his saber. He quietly drew it and then jumped at the sith lord . He slashed at him but the sith lord was tofast. Using the force the Dark Jedi proppeled him across the room slamming him into the wall. His lightsaber lay less than ten feet away, it's blade withdrawn. He tried to summon it to himselfbut found it was under control of the sith lord. He drew his blaster pistol and shot a blast a the jedi. The sith deflected it and Baradrim barely evaded the blow. The dark lord sped towards him at unbelivable speed and Baradrimhad not the time to dodge when the sith lord brought his lightsaber high in the air... TO BE CONTINUED~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~ |
| rpg_tcg-_guy06-12-05, 01:39 PM | I had been to busy to post anything for awhile but as soon as I get at least six members I will host a tournament. In the coming coupla weeks I willpost many many more starships, weapons, and feats. I have a few planet maps for the RPG version of this but I am still developing the rules. All this will be posted here. The reason I have and am so busy is because I have been making my perfect characters for D&D and also I am developing some RPG rules for a book called the Sea of Trolls. Those Sea of Trolls rules I will have a link to in this guild and there will be another guildabout it maybe |
| lightman06-12-05, 06:04 PM | HOW TO MAKE A CHARACTER To make a character you must pick a race and a occupation and light or dark side. You will get racial items and bonuses from your race. You will get occupational bonuses from your occupation And you will get feats from your side of choice. There are also minuses to your choice. The current race are: ~Wookie-you get a swoop bike and two blaster pistols. You cannot have a cyber saber. You cannot have a DetonatorDisc. Your score bonuses are +3 strength, and -1 Dexterity ~Human-you get a lanspeeder.You get a blaster pistol. You have WeaponProficiency with a lightsaber. Your score bonuses are -1 strength, +1 dexterity and +1 charisma ~Cyborg-you get no starship. you get no weapons. Your score bonuses are +6 strength, +6 Dexterity, and you cannot become a Jedi because you dont have the force. THIS IS CURRENTLY INCOMPLETE. I WILL FINISH IT TOMMOROW AS WELL AS POST THE STARSHIPS AND ARMOR Luke Skywalker is a cyborg. Cyborg simply means a human or alien with cybernetic body parts. They can use the force. Also, this is just another copy of the Jedi/Sith clan, and I'm not joining Edit: Sorry that was harsh |