| Post/Author/DateTime | Post |
|---|---|
| thasis03-31-06, 02:09 AM | Guild Name: Guild of Ultimate Evil This is the 5th Incarnation of the Guild of Ultimate Evil. Hopefully more activity will come into action with this thread. As you come up to the Guild of Ultimate Evil you relize how big the guild realy is. It's a giant black fortress that's kind of evil churchish. As you walk into the guild you see a giant hall. It's walls are made of black stone and the walls have tapestrys of torture, evil, and war on them. As you travel around the guild you see a meeting hall were there are several chairs and one main chair that is comprised of half-elven skulls. It's also much larger then the others. Througout the building there is a humungas libary, a torture chamber with all the most vile and evil torture devices known to man, a watch out tower, and a numereous rooms to stay in. The guild is obviously built for the evil. Guild Charter: The main goals of the foundation are as follows: - To obtain power and spread the will and dominince of the Guild of Ultimate Evil and it's assosiates. Guild Master Thasis Guild Treasury/Items: Comming Soon Total Cost: Comming Soon Remaining Gold: 266,250 Gold Total[B]: 1,000,000 gp starting gold [B]Miscellaneous Guild Items: Lyre of Building wyvern with Inscription of Privacy x4 +1 Sizing Morphing Clubs 2 Drakestone Golems Exploitable Labor Force Lots of land Guild Creations: Skygge as a Race (http://boards.wizards.com/showpost.php?p=7186786&postcount=180), Skygge Droga Prc (http://boards.wizards.com/showpost.php?p=7189414&postcount=187), Servent of the Skygge Prc (http://boards.wizards.com/showpost.php?p=7194650&postcount=189), Anvil of Doom (http://boards.wizards.com/showpost.php?p=8068296&postcount=888), Anvil (http://boards.wizards.com/showpost.php?p=8068296&postcount=888) |
| Kobold_Ur_Priest03-31-06, 04:01 PM | Bringing in the first post: A small figure clad in all black leather, and an ebony skinned werewolf enter the guild. "This is to be the beginning of a new era. Evil shall thrive within the hearts of many, we shall prosper more than ever before. Our wrath shall encompase the world, no enemy shall stand against us." |
| thasis03-31-06, 04:10 PM | Thasis the Evil himself slowly apears out of the shrouds of darkness that circle the corners of the room, "A new era is upon us. We shall take the world in a wave of darkness that will instill fear in even the most holy of paladins. We will infilrate even the most secure guilds. We shall desecrate in the most foul demons. The end of the times of good are upon Tyrannor. Let the darkness of our hearts triumph over the squabiling supposed champions of good". |
| Kobold_Ur_Priest03-31-06, 04:21 PM | please remove the Kobold Marines BDD HQ from the Allies list, I'm making a new guild since that one has fallen into ruin thanks to..him... Any suggestions for a new guild? |
| thasis03-31-06, 04:39 PM | "Crusaders of the Black Gate". Basically a guild related to Dromkar and the Skygge... actualy that's such a good idea I'm going to do it. How bout... "Bringers of the Plague" a guild dedicated to defiling nature. |
| Kobold_Ur_Priest03-31-06, 04:47 PM | guild's been made, you'll like it. i think we can basically count it as an immense form of evil incarnate, encompassing every aspect of evil |
| thasis03-31-06, 04:49 PM | Nothing goes more evil then the Guild of Ultimate EVIL! Haha! No compition now though :P |
| Kobold_Ur_Priest03-31-06, 04:51 PM | it is not only about evil my friend, but about the corruption of all things good, the expansion of power across the planes, and eventually, complete control of our own personal plane. |
| thasis03-31-06, 04:54 PM | We seem to have similiar goals, diffrent methods. Diffrent methods combined together can accomplish a greater goal. |
| redhase03-31-06, 05:28 PM | thasis We seem to have similiar goals, diffrent methods. Diffrent methods combined together can accomplish a greater goal. "then may we work together, and help each other where we can" |
| thasis03-31-06, 05:52 PM | That was OOC but still, I'll respond IG: "The new guild and ours can work together extremly well as long as we don't attempt to have a power struggle. Things shall have to be worked out". |
| Wilds03-31-06, 08:37 PM | The GoUE having a group for the next round? |
| Kobold_Ur_Priest03-31-06, 10:25 PM | yep and mine too ^_^ |
| Lady Rolindin03-31-06, 11:50 PM | here what i found at the hef site it's more your guild. you mightbe able to use it. SPAWN OFFSPRING [V, S, M, DF] Necromancy (Vivomancy/Semavency) Cleric 8 Casting Time: 5 minutes Duration: Instantenous Range: Touch (harmless) Target: One female creature with duality (body+spirit) Saving Throw: Yes Spell Resistance: Yes This spell allows one person to get pregnant without any sexual interract. When casted, at first a spawn in the target is created, just like geting pregnant normally, then a spirit, either new or a death person's is summoned and attached to the baby. In order to create the spawn, caster needs a drop of blood of a person. The spawn's physical appearence is identical to the person who gave blood (Race, Inherit Templates, str dex con abilities). All other mental things are identical to the spirit (Alignment, int wis cha abilities). After following 9 months, the baby is born typically to an ordinary birth. Target is allowed to save the spell. Material: A drop of blood of a person with duality. Divine Focus: Holy Water just a helpful hint to look at the library and see what you can see. |
| thasis04-01-06, 03:01 AM | @Wilds Yes, GoUE is going to be around next round with the new guild created by Ur_Priest. @Rolindin Thanx for the spell. It could be... useful *grins evily*. @All We need something to kill... we need the good guys comming around... we need Round 3. We also need to get the Temple of the Dammned back. Maybe it'd cue Sargantas back. |
| Wilds04-01-06, 03:11 AM | What ever happened to Sarg and Ashariana? They bail cause of that pytho? |
| Lady Rolindin04-01-06, 03:41 AM | take a look and you will se that some of your guilds magic items are listed in the pages their on. RedHase, Demonfey, Thasis, and others alot of things, even to include the Soul collector and other items that should be on your guilds magical arcive list in your new guild. order of guilds their magical and lore knowledge page 2 DMF Artifact conner DMF Artifact Conner V1.5 Guild of Pure Good: Revised Edition the Lizardfolk foundation Guild; Making of magic Spells page 3 Casters of the Arcane Foundation the Seafarer's guild Ninja Clan Foundation Half Drow Foundation The Forrest Dewlers Foundation Children of the Planes The counsel of Archmages Library 1 Council of Archmages Library Version 2.0 The Counsel of Archmages Library 3.0 Harper Foundation The Dwarf Foundation (1) The Purple Dragons of Coyrmer Guilf of Ultimate Evil Materials review And approval thread page 4 Ghashmal Keep: Stronghold of the Knights Von Dracha Stormhand Federation The Guild of Ultimate Evil: Revised The Guild of Ultimate Evil: Revolution The Blackstar Syndicate Risen Dead Founation Half Elven Foundation Temple of the Damned Guild of Ultimate Evil: Incarnate Order of the Awakened Fists Conscientia, Academy of Magic Guild of Pure Good The Gnoll and Flind Foundation Weapons and Armor Smith Guild UNHOLY DESPOILERS: GoUE Outpost the Psionics Foundation page 5 the Psionics Foundation Elf Foundation Elf Foundation 2 High Magic foundation- Reloaded M:Tg Compendium foundation The Rising Flame foundation The Socity of Cards The Dwarf Foundation (2) The Shadow's Breath and Blade The Shadow's Breath and Blade (2nd Generation) Shadow's Breath and Blade Reincarnated Norse World Foundation Tauric Races foundation Drow Foundation: Races Chapter All Races Foundation The Prismatic Foundation Swordpoint Military Academy Elf Foundation Redux- 3rd Edition Pyromantacs Anonymous The Shinobi Clan The Divine Magics Guild The New Human Fondation The Familiar Foundation Citadel of the Hopeless The Foundation of Terrifying Abominations Arcane Deception: a Foundation for the Illusory Arts Pgae 6 Gnome foundation Dragon Foundation Dragon Foundation Reloaded Practicers of Necromantic Arts CASKET (A socerer colitation) The Foundation for Those With No where Else To Go |
| Kobold_Ur_Priest04-01-06, 09:48 AM | some of those guilds no longer exist, or more powerful ones have risen |
| thasis04-01-06, 03:26 PM | We shouldn't say they don't exsist... they have simply went into the background. Plus anything created on those guilds can still be put into archives. New creations are new creations. As for Sargantas, I have a feeling he will return. I think he might be waiting untill a perfect time to return. He tends to do that. |
| Kobold_Ur_Priest04-01-06, 03:31 PM | I meant HIS Guilds-you know who Im talking about. His guilds were shut down/demolished when I came about. |
| Lady Rolindin04-01-06, 05:17 PM | Kobold_Ur_Priest I meant HIS Guilds-you know who Im talking about. His guilds were shut down/demolished when I came about. the coa has wizards of all levels and aligments. aligments of the coa are good, neutral, evil, so any magical items or inventions would find their way into the coa library. see that their are evil wizards at the coa they would keep the knowledge and store it for latter use or help new guilds to use the knowledge if they ask. if any guild wants to view the books of knowledge they can, and even look at the lore items such as the hef's lore, poems, magical knowledge lore and spells lore also. my dwarf mage does not know very many nec spells or make nec items so she can't help their. the guild is neutral and will stay so. ps, I will add this. any characters that wish to learn new spells can, this has been done before. my dwarf mage has done this with the sbb (with the gm's permission), and so has other arch wizard at the guild with gm permission. spells can be learned at the coa, magical device your characters can make, or any merchant member who wishes to make an item and don't have the knowledge to make the item can visited the coa and learn how to make the item. arch wizard at the coa that can help a guild such as your to remake any thing in the nec field are these. Demonfey--Archmage of Fire Demon Lightfoot--Archmage of Demonology and Diabolism Dyne-- Archmage of War Gurgetar (user: Orcy)--Archmage of the Mind He Who Shall Not Be Named--Archmage of the Uttercold Kedi--Archmage of Life and Death Legions of the Unknown--Archmage of Conjuration Myrdinn--Lord of Cerebremancy Necrodude16--Archmage of Pain premier666--Archmage of Black Magic Raven Dark--Archmage of Debilitation Magic Redhase--Archmage of the Red Mist (death magic nec) Sculyblast--Archmage of Shadows Thasis--Archmage of Death Turalisj--Archmage of Serpents, Naga, and the like Von Crown--Archmage of Undeathc contact them to remake any item your guild wishes to remake from another guild's lore |
| thasis04-01-06, 07:07 PM | Demonfey--Archmage of Fire Demon Lightfoot--Archmage of Demonology and Diabolism Dyne-- Archmage of War Gurgetar (user: Orcy)--Archmage of the Mind He Who Shall Not Be Named--Archmage of the Uttercold Kedi--Archmage of Life and Death Legions of the Unknown--Archmage of Conjuration Myrdinn--Lord of Cerebremancy Necrodude16--Archmage of Pain premier666--Archmage of Black Magic Raven Dark--Archmage of Debilitation Magic Redhase--Archmage of the Red Mist (death magic nec) Sculyblast--Archmage of Shadows Thasis--Archmage of Death Turalisj--Archmage of Serpents, Naga, and the like Von Crown--Archmage of Undeathc Out of these who are still around or lurking? |
| Lady Rolindin04-01-06, 07:50 PM | thasis redhase demonfey the rest come and go |
| Kobold_Ur_Priest04-01-06, 08:22 PM | sign me up as Asphyxion, Archmage of Hellish Horrors |
| Lady Rolindin04-01-06, 09:00 PM | have aramar the black put youin as the mage you want to be or is it still demon fey. antway you need to post o the coa thread to do this. |
| redhase04-01-06, 10:12 PM | yes my nec wizard is still at the coa and will stay there. Redhase the master of the Red mist necro death and the like spells. yes do got the coa Kobold_Ur_Priest and say you want to join the coa. what do we need to do here, and how many characters are going to be heading towards this way thasis from trymor city. or we as a group going to claim another area along with this one. |
| Kobold_Ur_Priest04-02-06, 05:03 PM | ok. posted on COA |
| jagggar04-04-06, 05:06 PM | jagggar appears, "Hmm. . . Crowley? You here? I'd like to borrow a bottle or two of Pride." |
| Demonfey04-04-06, 05:29 PM | Always. Hands Jagggar a couple of bottles of Pride, sporting the brand GoUE. I wonder, should I watch the new generation when you wipe the old one out from King's Pyre, or just leave with the old? |
| Kobold_Ur_Priest04-04-06, 06:14 PM | DF welcome back, havent spoke with you in a while stop in @ my guild once in a while |
| jagggar04-04-06, 09:32 PM | Always. Hands Jagggar a couple of bottles of Pride, sporting the brand GoUE. I wonder, should I watch the new generation when you wipe the old one out from King's Pyre, or just leave with the old? "I'm sorry, but you will have to leave as well. We are looking for a plane to relocate those who would like to continue this conflict to, but we haven't quite found it just yet." Let's see. Like I said in a topic or two others, this stuff can continue in the topics here under Freedom of Destiny, and it'll mean Crowley can actually do stuff! Say, I've got an evil idea. . . What sort of food products were you saying the other 6 sins were? "Thank you for the Pride." jagggar nods her head and disappears. |
| Kobold_Ur_Priest04-04-06, 09:48 PM | The kender and lycan turn and watch Jaggar disappear. "Goodbye old friend..." |
| thasis04-09-06, 01:44 AM | Sooo... what evils shall this guild concoct :D |
| Kobold_Ur_Priest04-09-06, 02:07 AM | depends...our guilds seem to be doing more lately |
| thasis04-09-06, 02:14 AM | Yersh... this guild needs to do SOMETHING though. Common, it's the original evil guild ;) |
| Kobold_Ur_Priest04-09-06, 02:39 AM | they can.....clean up after the necrohorde.... |
| Demonfey04-09-06, 02:49 AM | Let's see...wrath was a spice, gluttony the main foodstuff (steak, chicken, beef, etc), greed and sloth sauces, and lust and envy as side dishes. Damn...I was hoping to just annoy adventurers by handing out pathetic missions to people that came to the lip of the volcano. Ah well. a hat and suitcase manifest. See you around. And disappears. |
| Kobold_Ur_Priest04-09-06, 03:06 AM | Let's see...wrath was a spice, gluttony the main foodstuff (steak, chicken, beef, etc), greed and sloth sauces, and lust and envy as side dishes. Damn...I was hoping to just annoy adventurers by handing out pathetic missions to people that came to the lip of the volcano. Ah well. a hat and suitcase manifest. See you around. And disappears. there've been no good adventures lately...when thasis and i are ready-we are starting a campaign |
| thasis04-09-06, 01:55 PM | Yo Demonfay, once we get the campaign up, wanna join? It's always good to have more then 2 people. |
| Demonfey04-09-06, 02:17 PM | Are you talking about here or somewhere else? |
| thasis04-09-06, 02:26 PM | I'm not exactly sure. Kobold_Ur_Priest mentioned the idea and thought it was a good idea. We could do it here possibly, but at another place might be better if we don't want unwanted posts from others posters clogging up our thread. |
| Kobold_Ur_Priest04-09-06, 07:12 PM | either here or i can make a site on proboards or some other hosting site... |
| thasis04-09-06, 08:32 PM | We could do it at my proboards site. It needs activity anyways. I've been wanting to revive it for some time. |
| Kobold_Ur_Priest04-09-06, 08:35 PM | true. i killed mine though... |
| thasis04-09-06, 08:35 PM | Mine are still around. So let's use mine. I'll just spice them up a bit, make them cool. |
| Kobold_Ur_Priest04-09-06, 08:36 PM | alright bro good |
| thasis04-09-06, 08:41 PM | http://thasistheevil.proboards43.com/ I'm just setting up a section for play right now. |
| Kobold_Ur_Priest04-09-06, 09:00 PM | on my way there...make sure you set up a DM section for us |
| thasis04-09-06, 09:15 PM | Mmmk, I'll do that after I eat dinner. |
| Kobold_Ur_Priest04-09-06, 09:17 PM | ok bro ill see you there |
| redhase04-11-06, 06:45 PM | What you talked about Thasis has all ready happened. |
| Kobold_Ur_Priest04-11-06, 08:27 PM | Yo Thasis....fix my thing on our site...I'm still screwed until you unban me cuz I banned myself on accident |
| thasis04-11-06, 09:47 PM | You banned yourself? How'd you do that? I'll see what I can do though. |
| Kobold_Ur_Priest04-11-06, 10:05 PM | When I tried to delete the other account I had, I didnt realize the IPs were the same. |
| thasis04-11-06, 10:38 PM | Well I checked your account and it's still their, and not deactivated. Try it again. |
| Kobold_Ur_Priest04-11-06, 11:06 PM | Ok- I'll have to look, but everytime I bring the page up it says: "An error has occurred, you've been banned from this server!" |
| thasis04-12-06, 12:57 AM | That's strange. Like I said, I checked all the stuff and it didn't say anything was wrong. I'll go over your account again though. |
| Kobold_Ur_Priest04-12-06, 03:54 PM | yeah i cant even get on the site itself, and i need the link again...i lost it |
| thasis04-12-06, 08:45 PM | http://thasistheevil.proboard49.com I have it memorized! :D |
| Kobold_Ur_Priest04-12-06, 09:17 PM | http://thasistheevil.proboard49.com I have it memorized! :D memorized, eh? is that why it's WRONG?! :rolleyes: |
| thasis04-13-06, 01:22 AM | Sorry, number confusion. I'm loosing my memory cause of stress... anywayz, proper link this time... http://thasistheevil.proboards43.com |
| Demonfey04-13-06, 02:00 AM | Might as well do it since I got the idea... Before leaving, there are a few words Heh...I came here to retire and yet my work did not end...they even convinced me that I desired conquest for a while...heh |
| thasis04-13-06, 02:13 AM | A pair of glowing eyes in the shadows suddenly apears. Soon comming from the shadows is a deep voice, "Work is never done, even after supposed retirment. I was supposed to have retired, or atleast retired from Tyrannor, yet I am back" |
| Kobold_Ur_Priest04-13-06, 02:26 AM | damn, foiled again if i could show you the screen shot....ugh its bein annoying i guess ill have to make one just for us |
| thasis04-18-06, 09:05 PM | Zoom Zoom! I had a little monkey I sent him to the country and I fed him on gingerbread Along came a choo choo, knocked my monkey coo-coo And now my monkey's dead At least he looks that way, but then again don't we all? (what I make is what I am, I can't be forever) I had a little monkey I sent him to the country and I fed him on gingerbread Along came a choo choo, knocked my monkey coo-coo And now my monkey's dead Poor little monkey "make you...break you...make you...break you...lookout" (what I make is what I am, I can't be forever) We are out own wicked gods With little "g's" and big dicks Sadistic and constantly inflicting a slow demise I sent him to the country and I fed him on gingerbread Along came a choo choo, knocked my monkey coo-coo And now my monkey's dead The primate's scream of consonance is a reflection Of his own mind's dissonance Since I'm bored, let's use those song lyrics to inspire creation for something for D&D. A mini-side thing to do I guess. |
| Kobold_Ur_Priest04-18-06, 09:27 PM | lmfao...im not gonna begin to contemplate that :rolleyes: |
| thasis04-18-06, 09:31 PM | The song was originaly written by Charles Manson, and then Marilyn Manson took the song and covered it for his Portrait of an American Family CD. Trust me, I can get inspiration from that song. Not necessarily make a song about a monkey, but inspiration definitly. Or maybe a demonically possessed monkey like-creature? |
| Kobold_Ur_Priest04-18-06, 09:43 PM | Bar-Lgura Demon...BoVD...done. :cool: |
| thasis04-18-06, 09:46 PM | Mmmm... monkey demon.... |
| jagggar04-18-06, 09:59 PM | Not an undead monkey? And ginger is evil. |
| Kobold_Ur_Priest04-18-06, 09:59 PM | yup |
| Kobold_Ur_Priest04-18-06, 10:01 PM | hells yes |
| thasis04-18-06, 10:06 PM | Ginger as in Ginger from Ginger Snaps? Now that is one evil... I love her :D |
| Kobold_Ur_Priest04-18-06, 10:14 PM | me 2 but i think he meant Ginger the monkey |
| jagggar04-18-06, 10:19 PM | She, and I mean the food product. My Former Roomie is allergic to ginger. |
| Kobold_Ur_Priest04-18-06, 10:22 PM | lmao |
| thasis04-19-06, 12:20 AM | Realy? That's unfournate. I have Ginger in all of my foods. |
| Kobold_Ur_Priest04-19-06, 03:53 PM | :P Realy? That's unfournate. I have Ginger in all of my foods. wasnt Ginger the name of one of those H00|<3rz last weekend? lol |
| thasis04-19-06, 04:07 PM | Like I said, in my food ;) |
| redhase04-19-06, 05:33 PM | Thasis Half-Vampire is a template in the WoTC book Libris Mortis. Good template BTW Also, post on the Guild of Ultimate Evil: Darkness. This one was replaced with that one where is the template of the half vampire at in this guild. is the template on one of your signature's possibly. if you would thasis, could you encloud the Hell's of iron and the Soul orb, the soul orb was approved beofre and Demonfey was keeping the item for me while I had to do other things(we had the soul orb in a goue version for a long time, just not added to the guild list as yet), while i was away. the Hell's of Iron: I made them and posted them on the last guild thread. silamarian did not like it when i tested the soul orb on one of her npc's from the hef before. it has 87 souls left to steal. Edit: their is no need to worry about evil aligment characters, if we get another character like Gurney hallick again, if they get with in the orb's range. Then they will have thier soul taken away from them. The soul collector orb will stop good aligment spies from comeing to this guild, and then we could use their body as a zombie. |
| Kobold_Ur_Priest04-19-06, 08:22 PM | ooook.... :rolleyes: |
| jagggar04-21-06, 11:14 PM | So, random question: How Evil Are You? (http://www.blogthings.com/howevilareyouquiz/) I got 50% Perhaps that's why I lean towards the good when we've got everyone on this one side. |
| Kobold_Ur_Priest04-21-06, 11:53 PM | So, random question: How Evil Are You? (http://www.blogthings.com/howevilareyouquiz/) I got 50% Perhaps that's why I lean towards the good when we've got everyone on this one side. 94% hells yeah!!!!!!!!!! |
| thasis04-22-06, 12:42 AM | I answered every question truethfully (as in me, not in-character) and i got 84%. I don't know what to think... :confused: |
| Kobold_Ur_Priest04-22-06, 01:23 AM | just think about how much your brother just owned you at being sadistically evil. :rolleyes: |
| Wilds04-22-06, 02:30 AM | ok, im calling the BS rule on the test before im even done. Not believing in god doesnt make one evil. only 50% evil...thats depressing. Well time to go off some people to be more evil :P . No kidding no killing of random peoples, just me sitting in the dorm |
| thasis04-22-06, 03:11 AM | The only reason I felt I did so poor on the test, is because I've never been arrested or broke the law. Almost everything else I checked... weird... but these tests are BS. They didn't ask any the real questions. That's surface questions. If I designed I test then it'd give accurate results. I study evil... maybe cause it's intressting, or maybe cause I want to emulate it. I'm not quite positive yet. But anywayz... |
| redhase04-22-06, 04:42 AM | test of evil. my results, i guess that make me a Evil B**** You Are 94% Evil You're the most evil person you know. The devil is even a little scared of you! you get meaner sometime the older you get, it seems. may be that's why players like my evil games, their totally evil orenated. I guess I'm in the right guild then. |
| jagggar04-22-06, 11:38 AM | Yeah, I gotta agree it's a pretty shallow test. There's a few tests on that site that are just "Pick One" and gives you some result based on that. But hey, it sparked some conversation which I think was my real goal in linking to the test. I study evil... So how does one go about doing that? |
| Kobold_Ur_Priest04-22-06, 12:04 PM | So how does one go about doing that? easily. |
| thasis04-22-06, 04:09 PM | Study evil in fiction, evil in reality, evil in philosophy, and then study the cores of your mind. Embrace the inner lust and bestial needs of your mind. Then on top of it all, go to the Church of Satan Home Site ;) |
| Wilds04-22-06, 04:41 PM | Lol Satan worship was a compination of rebellion towards the common peoples and wanting to worship something other than god. amusing none the less |
| Kobold_Ur_Priest04-22-06, 05:03 PM | im gonna look up that LeVay refferance bro.. |
| thasis04-22-06, 05:04 PM | LeVay don't worship any being realy. If they worship anything they worship the pure carnal desires within themselves. They simply called it Satanism because it's a direct opposition toward Christianity, even though the being known as the Devil himself is not present within the religion. |
| Kobold_Ur_Priest04-22-06, 05:15 PM | i know ill check up on it though-sounds interesting :cool: |
| thasis04-22-06, 05:54 PM | It's an intressting philosophy. I actualy derive some of my personal philosophes from it. |
| Kobold_Ur_Priest04-22-06, 06:01 PM | sounds cool anyways-any luck wit the SoH? |
| thasis04-22-06, 06:06 PM | Working and finishing it right now. See my post on your Guild for more Info. |
| Kobold_Ur_Priest04-22-06, 06:16 PM | on my way.. :D |
| thasis04-23-06, 04:15 AM | Thasis needs another project work on now. Maybe I'll create a Prc... Gaurdian of the Bride, a divine policeman of sorts. He travels the planes hunting abominations created on accident by the gods. |
| Wilds04-23-06, 12:20 PM | Epic PrC? Most Aboms are epic divine creatures |
| jagggar04-23-06, 12:28 PM | You could create that "paladin" the lyrics at GoPG gave you. Once I get some of the rules up in Meta I'll probably start work on my Son of Holy Wrath over there. |
| Kobold_Ur_Priest04-23-06, 01:25 PM | Thasis needs another project work on now. Maybe I'll create a Prc... Gaurdian of the Bride, a divine policeman of sorts. He travels the planes hunting abominations created on accident by the gods. oooh a new toy for our little creation to play with... |
| thasis04-23-06, 02:49 PM | @Wilds Yes, an Epic Prc @Jaggar Actualy that'd be cool... a Prc based on a Paladin that lost his focus on what's good and evil in his fanatical riteous goals. @Kobold_Ur_Priest That was the idea, if we have the super-guy on one hand, we need something opposing him :D |
| Kobold_Ur_Priest04-23-06, 08:05 PM | sick idea, although Guardian of th Bride sounds a little odd....maybe Primarch of Law & Order or something of that style? and he could have inevitables as companions... |
| thasis04-24-06, 05:50 PM | The name Gaurdian of the Bridge wasn't simply taken randomly. There is more purpose to the name itself. You see his purpose is to guard the bridge (the passage between the planes) from outer hostile forces. |
| Kobold_Ur_Priest04-24-06, 06:51 PM | Thasis needs another project work on now. Maybe I'll create a Prc... Gaurdian of the Bride, a divine policeman of sorts. He travels the planes hunting abominations created on accident by the gods. i wasnt aware it was BRID"G"E i was going by your earlier post, which i assume was a spelling mistake :rolleyes: |
| jagggar04-24-06, 11:39 PM | So, on studying evil. . . Who is more evil? The evil outsider who is "Always Evil" on its alignment descriptor Or The humanoid who chooses evil (and declares the path taken to be the village's only slavation) |
| Kobold_Ur_Priest04-25-06, 07:00 PM | So, on studying evil. . . Who is more evil? The evil outsider who is "Always Evil" on its alignment descriptor Or The humanoid who chooses evil (and declares the path taken to be the village's only slavation) im thinking Humanoid- they made the choice themselves, whereas outsiders are most likely BORN evil... |
| thasis04-25-06, 09:45 PM | Is there such things are more evil? Evil is evil flat out. Some people choose to commit more acts of evil, but that doesn't make them more evil. It just makes them have commited more evil acts. There is a large diffrence. In my personal opinion good and evil don't exist. They are simply things brought upon society to determine what is socialy acceptable and what is not. In some societies killing a being wouldn't be considered evil and this is because it is not considered socialy unnaceptable. |
| Kobold_Ur_Priest04-25-06, 10:03 PM | true...good point man |
| thasis04-25-06, 11:42 PM | I think to much... :D |
| Kobold_Ur_Priest04-25-06, 11:56 PM | hahaha...right...about dem G'z & da H00|<3rz |
| thasis04-26-06, 12:56 AM | I'll quote from my favorite and most used line of all time "Twice... for cash". :D |
| jagggar04-26-06, 11:22 AM | Is there such things are more evil? Evil is evil flat out. Some people choose to commit more acts of evil, but that doesn't make them more evil. It just makes them have commited more evil acts. There is a large diffrence. I guess I sort of do agree here. But for the sake of sticking to D&D, it makes a seperation between Evil and Vile. Also, some might find one evil more acceptable than another form of evil. Rape/Molestation/Child Abuse. I can so accept murder more than I can those. One of those "You're on a sinking life-boat and have to throw someone off to live" tests they give in psychology or sociology. Guess who's going in the water if I'm on the boat. In my personal opinion good and evil don't exist. They are simply things brought upon society to determine what is socialy acceptable and what is not. In some societies killing a being wouldn't be considered evil and this is because it is not considered socialy unnaceptable. Then how the heck does introspective study of evil work? If good and evil are merely products of society, then all looking inside yourself might be able to do would be to let you find that they don't exist. And to some degeree, I don't think you can study evil by studying something that says it doesn't exist. Actually, I think killing is semi-okay everywhere. It's murder which gets people into trouble. What's the difference? Murder is illegal killing. |
| Kobold_Ur_Priest04-26-06, 03:14 PM | I'll quote from my favorite and most used line of all time "Twice... for cash". :D so, so, sooooooo wrong. lmao |
| lateforwork04-26-06, 06:38 PM | no churches I dont care who is being worshipped. |
| Kobold_Ur_Priest04-26-06, 08:01 PM | He is rising. His cult is growing. His Power is becoming unstoppable. The world shall soon be in His grasp. |
| Wilds04-26-06, 08:18 PM | @priest: stop speaking about your self in the third person, it confuses me ;) |
| thasis04-26-06, 08:20 PM | I guess I sort of do agree here. But for the sake of sticking to D&D, it makes a seperation between Evil and Vile. Also, some might find one evil more acceptable than another form of evil. Rape/Molestation/Child Abuse. I can so accept murder more than I can those. One of those "You're on a sinking life-boat and have to throw someone off to live" tests they give in psychology or sociology. Guess who's going in the water if I'm on the boat. Then how the heck does introspective study of evil work? If good and evil are merely products of society, then all looking inside yourself might be able to do would be to let you find that they don't exist. And to some degeree, I don't think you can study evil by studying something that says it doesn't exist. Actually, I think killing is semi-okay everywhere. It's murder which gets people into trouble. What's the difference? Murder is illegal killing. When I say I studied evil, I say I study acts in which society has deemed evil. And what I ment when I said I studied the evil inside me I ment that I study how, despite the fact I've grown up with the same morals instilled in me (maybe even to a greater extent) I've grown up to be what I am today (with little to no morals whatsoever). I also like to explore my capabilities to commit acts that I've been brainwashed per say into thinking are wrong and sickening. But that's just me... |
| Kobold_Ur_Priest04-26-06, 08:36 PM | @priest: stop speaking about your self in the third person, it confuses me ;) i wasnt originally- i was referring to Thasis and My creation.... but thanks for the thought! :D |
| jagggar04-26-06, 10:53 PM | I see. . . Saying what you mean helps clear things up. So do you play D&D the same way when you're in charge? Or do you stick with the Good and Evil are REAL in D&D? |
| Wilds04-26-06, 10:58 PM | i wasnt originally- i was referring to Thasis and My creation.... but thanks for the thought! :D hmmmm wanst sarcastic enough apparently lol should be fun to see what u two have been making |
| Kobold_Ur_Priest04-26-06, 11:07 PM | He shall soon be revealed. He has no name yet, hence the "Him, He" refferences |
| jagggar04-26-06, 11:32 PM | Are you sure he's a he? What if he's a she? :P |
| thasis04-27-06, 12:54 AM | I see. . . Saying what you mean helps clear things up. So do you play D&D the same way when you're in charge? Or do you stick with the Good and Evil are REAL in D&D? I play with the typical Good and Evil thing when in D&D cause D&D is ment to be fictional, so I might as way play with the fictional boundries of good and evil. It's rather entertaining. |
| Kobold_Ur_Priest04-27-06, 03:24 PM | Are you sure he's a he? What if he's a she? :P IT is a HE. problem solved. |
| thasis04-27-06, 08:19 PM | Maybe it could be an "It" |
| Kobold_Ur_Priest04-27-06, 09:02 PM | nope its a guy.... :rolleyes: |
| thasis04-27-06, 10:42 PM | Actualy I'm pretty sure Atropol's are "It's" |
| DeimosDeMalus04-27-06, 11:43 PM | :rolleyes: well, this one's....equipped...lol jk IT is an IT, though I refer to it as a male |
| Wilds04-28-06, 01:19 AM | you ditching your old profile? |
| thasis04-28-06, 03:03 AM | Yep, he's that cool aye :D |
| Wilds04-28-06, 10:02 AM | LOL :twitch: :P What name should we call you now for short? Malus? Deimos? |
| thasis04-28-06, 12:47 PM | I'm still calling him Kobold_Ur_Priest :P |
| DeimosDeMalus04-28-06, 03:16 PM | you ditching your old profile? dont worry ill use both. :D and yes, i AM that good. lol |
| thasis04-29-06, 01:20 AM | You're that good x10 :D Anywayz, anyone up for some evilness... :D |
| jagggar04-29-06, 02:07 AM | Depends, what kind of evilness? (and for some reason DeDeMal comes to me as something we can call him for short) |
| thasis04-29-06, 02:09 AM | How bout: What is the root of all evil: Women or Money :P |
| jagggar04-29-06, 12:33 PM | H00|<3RZ!!! No. . . Well, on money being the root of all evil, it's often credited to the Bible while it's being misquoted. Hence I have to correct it (emphasis mine). For the love of money is a root of all sorts of evil, and some by longing for it have wandered away fom the faith and pierced themselves with many griefs.Similarly, I'm not sure it would be women, but the love of women. I mean, look at Troy. First two guys going after Helen causes a war. Then it causes a horrid, horrid movie! And of course, it's not really love, but lust. Lust for people is known as lust. Lust for money is known as greed or avarice. So, I can make an arguement (not an overly logical one) that the root of all evil is good. Because evil is twisted, distorted good. Lust falls under the category of evil and what is lust but twisted, distorted love (with love falling under the category of good)? |
| Zombomaniac04-29-06, 02:10 PM | H00|<3RZ!!! No. . . Well, on money being the root of all evil, it's often credited to the Bible while it's being misquoted. Hence I have to correct it (emphasis mine). For the love of money is a root of all sorts of evil, and some by longing for it have wandered away fom the faith and pierced themselves with many griefs.Similarly, I'm not sure it would be women, but the love of women. I mean, look at Troy. First two guys going after Helen causes a war. Then it causes a horrid, horrid movie! And of course, it's not really love, but lust. Lust for people is known as lust. Lust for money is known as greed or avarice. So, I can make an arguement (not an overly logical one) that the root of all evil is good. Because evil is twisted, distorted good. Lust falls under the category of evil and what is lust but twisted, distorted love (with love falling under the category of good)? Well Lust is the distortion of Love. But Good is not Evil and Evil is not Good. Neither is the Source of either. it is my opion that there is no source of Good or Evil the two just simply are. |
| DeimosDeMalus04-29-06, 02:27 PM | H00|<3RZ!!! the legacy lives on! :rolleyes: |
| jagggar04-29-06, 03:29 PM | Yes, I'm starting to think the repeated shouting of "h00|<3rz" is a source of evil. . . Well Lust is the distortion of Love. But Good is not Evil and Evil is not Good. Neither is the Source of either. it is my opion that there is no source of Good or Evil the two just simply are. I guess the question then becomes: Can lust exist independent of love? (Can the distortion exist independently of that which it destorts?) I agree that Good is not Evil and that Evil is not Good. But that statement alone does not prevent a dependent relationship. I don't really have an opinion at the moment because I'm having to do a lot of soul-searching right now about what I believe. Before the catalist that started such searching, I would say that Good is independent of Evil, but Evil is dependent on good. |
| thasis04-29-06, 03:47 PM | h00|<3rz!!! Anywayz, Good and Evil don't exist as in pure defined factors of reality and the bible is bogus, so meh, quotes from the bible don't effect my opinion. But if we're looking at it from a D&D alignment percpective Women are the route of all evil. Women manipulate men, men fall all googely eyed over them and spend lotz of money, and money represents greed. So money is the root of evil. Not that I don't respect women though, as I feel women as superior to men in many wayz, even though I am a man. |
| DeimosDeMalus04-29-06, 05:18 PM | H00|<3rz hahaha anyway i agree w/thasis pretty much |
| Zombomaniac04-29-06, 05:41 PM | the bible is bogus To keep from insulting people you should say that it is your opinion that it is "bogus." Cause I am devote Christian and I dont like hearing someone say what I base my life around is "bogus." Anywayz, Good and Evil don't exist as in pure defined factors of reality True. Their very existance is beyond our full understanding. I don't really have an opinion at the moment because I'm having to do a lot of soul-searching right now about what I believe. I wish you the best of luck on your soul-searching and if you ever need someone to talk to I am always here. :) @Everyone To aviod people feeling insulted or people getting angery lets not say things like "I think you religion is wrong" or "You'r beliefs are wrong" or etc. None of us have said that specificly, but the "bogus" thing has the same effect. We dont want this to turn sour so lets watch what we say. :) |
| thasis04-29-06, 06:50 PM | Sorry me friend, didn't mean to be offensive. I'm just very strongly against organized religion. I'm against christianities belief, but I am also understanding in the fact that if people want to practice religion in their own homes that's ok, I'm just not a fan of Organized Religion. But realy, that's my opinion, as we are both entitled to our opinion I will be more careful what I say in the future. So to restate "I think the bible is bogus" |
| jagggar04-29-06, 08:04 PM | Looks like Zombo said it better than I could. I quoted the Bible because the phrase, "Money is the root of all evil," is often credited to the Bible when that's not what it says and I wanted to dispell that myth incase anyone was thinking about it. Perhaps we could attempt to come up with some definitions to help keep the discussion 'cool'? I've kinda been using 'Good' for like an ultimate good and 'good' for the social construct. Same with 'Evil' and 'evil'. But we could try and make those a little more clear if need be. I think it might be kinda hard to say that we're only going to deal with the discussion in a D&D setting because even using the same setting, I think a DM who believes in an Ultimate Good&Evil would run it differently from a DM who believed only in socially constructed good&evil. I think sometimes defining the situation with D&D stuffs (terms, etc.) might help some situations or clarifications, but like I said, not all the time. |
| thasis04-29-06, 11:07 PM | I like the capital for the Ultimate and lowercase for the Social Structure. That would work. |
| DeimosDeMalus04-29-06, 11:25 PM | just let me know-im waiting to hear back from the artist,you, and another possible contributor |
| thasis04-30-06, 12:55 AM | What books are all those Prc's I need to get from? |
| DeimosDeMalus04-30-06, 01:03 AM | Soul Eater Mortal Hunter Life Drinker all from the Book of Vile Darkness all will need slightly variant models because they will be adapted 2 the Soul Hunter Class |
| thasis04-30-06, 05:42 PM | Varient models shant be that hard. I'll see what I can do. Now I have to scrounge up the BoVD PDF I have. |
| DeimosDeMalus04-30-06, 08:58 PM | alright bro let me know when something's in the works |
| thasis04-30-06, 09:23 PM | The LeShay is done, so I'll start production on the Soul-Formed template soon. That will not only allow for the Ghoul Soul-Formed servants, but it will also allow for certain powers for the Soul Hunter to be finished. |
| DeimosDeMalus04-30-06, 10:15 PM | great- holy hell, at this rate we'll be ready to start the campaign by next weekend! |
| Zombomaniac05-01-06, 12:16 AM | Varient models shant be that hard. I'll see what I can do. Now I have to scrounge up the BoVD PDF I have. What how are they varient? I'm not trying to shoot down your plans, just wondering since the idea of changing Bo_D stuff to be non-broken is something I support. |
| DeimosDeMalus05-01-06, 12:28 AM | What how are they varient? I'm not trying to shoot down your plans, just wondering since the idea of changing Bo_D stuff to be non-broken is something I support. they're just gonna be tweaked to tie in with the Soul Hunter class...somehow... :cool: ...Thasis will make em work...i have faith |
| jagggar05-01-06, 12:54 AM | Of course, the one question is when you're alraedy using Evil and Evil, what do you use to refer to D&D Evil? [Evil]? But then what do you do when you're talking about a spell with the [Evil] descriptor? Somewhat random note: My (former) roommate and I just had possibly an hour long conversation on Power Rangers (we're Mighty Morphin' generation). Got to looking things up on Wikipedia and the current season (Mystic Force) sounds insane. It's kinda got a D&D on crack background. A short time ago, there was a dimension filled with wonderful magic. But then, darkness came into power and the Great Battle began. An army of the undead, led by a powerful warrior, swarmed into the land with their sights set on the human realm and beyond. All seemed hopeless, until a small legion of brave and true wizards came forth. Battling valiantly against insurmountable odds, they drove the evil back from the edge of the human world. The strongest wizard of all then cast a spell and sent the evil warriors into the Underworld, sealing them in gates for all eternity and successfully thwarting their attempt to take the surface world. But with great victory comes great loss... The human world never knew of the Great Battle, nor of the sacrifices made to spare their lives from destruction. Even to this day they live in peace and tranquility, totally unaware of what is about to awaken... Five brave teens are chosen by the sorceress Udonna to become the Power Rangers alongside her. But when Udonna loses her Ranger powers, it is up to the five new Rangers to save the Earth. They must fight the underworld demons such as the mysterious "Master", Morticon, Necrolai, Koragg, the Styxoids and the Hidiacs with only Udonna, her apprentice Clare and the troblin Phineas to help them in their mystical quest. Toby, a human who is the Rangers' boss doesn't know about them being Power Rangers, but he can still give them good advice. In time, another ally will join their ranks: Daggeron, the Solar Knight Ranger and his genie, Jenji the Cat. Using their powerful magic and incredible martial arts skills, the six Mystic Rangers must rely on teamwork to save the day.http://en.wikipedia.org/wiki/Power_Rangers:_Mystic_Force So, looks like they're fighting undead and they're somehow using magic to do it. (What connection does this have to evil? Power Rangers have been evil since after the first bunch was offed.) One problem I've just discovered using evil and Evil. What should we do if we would rather not make a distinction between Evil and evil (and Good and good)? |
| thasis05-01-06, 01:25 AM | Well in my campaigns I play alignments as their supposed to be played. It's just in real life I don't see things in shades of good and evil. |
| Kobold_Ur_Priest05-01-06, 06:40 AM | Well in my campaigns I play alignments as their supposed to be played. It's just in real life I don't see things in shades of good and evil. same here...good and evil are merely personal concepts of acts deemed so by the one perceiving them-if that makes sense? :confused: |
| jagggar05-01-06, 09:15 AM | Well in my campaigns I play alignments as their supposed to be played. Are you sure you do? I mean if all you've run/played is evil campaigns, how do you know you play all the alignments right? It's just in real life I don't see things in shades of good and evil. Any particular reason why? |
| DeimosDeMalus05-01-06, 04:41 PM | Are you sure you do? I mean if all you've run/played is evil campaigns, how do you know you play all the alignments right? Any particular reason why? its all a matter of perception |
| thasis05-01-06, 06:14 PM | As for the campaign, I know the common preception of good (And don't try to get me to explain it, because it's much easier for me to play it then to actualy explain it in detail). As for why I don't see things in shades of good and evil? Like I said, I don't believe in either, so when dealing with real life matters I simply put simple-minded concepts of good and evil away. I take them as simply things created by society to label what is socially acceptable and what is not. |
| Kobold_Ur_Priest05-01-06, 07:14 PM | oook onto other things... :rolleyes: |
| thasis05-01-06, 07:28 PM | Such as...??? |
| Kobold_Ur_Priest05-01-06, 08:17 PM | :rolleyes: DDM.... |
| thasis05-01-06, 08:28 PM | Ok.... true enough. So after we get the base **** done, what we do after? Create a Prc dedicated to worshiping him? Maybe building the Prc off the Soul Hunter? |
| Kobold_Ur_Priest05-01-06, 08:40 PM | Ok.... true enough. So after we get the base **** done, what we do after? Create a Prc dedicated to worshiping him? Maybe building the Prc off the Soul Hunter? yup ^_^ so-whats done so far? you can mail me the Soul Formed stuff on here |
| jagggar05-01-06, 08:45 PM | :rolleyes: DDM.... Isn't there kinda a whole guild centered around him? Juxtapose: (And don't try to get me to explain it, because it's much easier for me to play it then to actualy explain it in detail)withsimple-minded concepts of good and evil |
| thasis05-01-06, 09:50 PM | Is this slight mockery I sense :P But realy, it's alot harder to explain in detail about being good then it is to play as a good character. |
| DeimosDeMalus05-01-06, 10:19 PM | Isn't there kinda a whole guild centered around him yes, there is...but he means in the actions of our upcoming Campaign... which is gonna kick ass by the way ! w00t! :D H00|<3rz.... |
| jagggar05-01-06, 10:53 PM | Well, maybe a little? :angel: If it's so hard to explain, are Good&Evil really that simple? But then, on the other hand: Isn't it pretty simple to tell that killing the innocent, little girl (who is not Alessa, Samara, or any other evil lurking in the guise of a little girl) is going to be an eEvil* act? *eEvil is meant to signify that I'm not trying to draw a difference between evil and Evil at this time. |
| thasis05-02-06, 01:22 AM | To answer the simple factor, good and evil are simple compared to the grey zone (as I like to call it) which is as the name states, alot of grey, which gets alot more confusing the good and evil. And realy, I could give general examples of good acts, but good itself is a very broad subject and if somebody asked me to explain good in either the "Good" or the "good" way then it would more time consuming then difficult, and I would probally want to prepare notes. It all depends on the motivation behind the act. Was it in self defense. Let us say that somebody had your family held hostage, and you knew you could not rescue them, and the only oppurtunity to get your family back was to kill the child. You would be doing an evil act yes in killing the girl, but in the same sense you are saving a whole innocent family, so wouldn't the good of this act overwhelm the bad. This is all said in the context that good and evil exist in a very real and defining factor of course. In the sense of just plane out killing the girl, it would be considered evil, but if it was for a reason, it would still be considered and evil act, but it might be definitly more justified. |
| jagggar05-02-06, 02:19 AM | I'll have to respond to grey later. Short answer to the girl: I'd say in a realitive social construction of morality you can say that the end justifies the means (sometimes partially, sometimes entirely). But can the end justify the means in the realm of Objective Good&Evil? Situation change: It's not your family. It's some random family. They aren't nobles or anything, and they probably can't give you some nice heafty reward. (So no distinct RP connections and no bonuses for saving them.) How does the situation compare to when its your family being saved if you kill the little girl? I think I had something else I was gunna edit in here. And I know I have (at least) one more situation for that poor little girl it seems like we're gunna kill. |
| Kobold_Ur_Priest05-02-06, 06:38 AM | both your points are pretty open minded because as i said- it depends on the opinions of those perceiving them |
| jagggar05-02-06, 09:34 AM | Actually, I thought I was asking questions, not making points yet. Saying, "this is the way things is, so there!" doesn't get anyone anywhere and probably leads to flames. 'Leading the witness,' is a couple of steps above that. Asking really open-ended questions gives us the broadest spectrum of discussion to start with so we can narrow it down when the time comes, then we can zoom back out and not feel like we've opened up whole new worlds of discussion (just returned to them). Oh! I remember the question from last night now! Thasis, you seen Silent Hill yet? I kinda want to discuss alignment in the movie. Still forming my own Grey-Rant. One more question that may aid in its creation: Since you talk about the grey areas of morality, does this mean that you see the concepts of Good&Evil being purely Black&White? |
| Wilds05-02-06, 01:42 PM | Alignment in Silent Hill? Uhhh Alissa: CN, shes not inherently evil, just wanting vengance Little girl: NG, she is Alissas remaining good Rose: CN, she is crazy Police Chick: LG, she is there to help people Head Religous nutjob: LG, but that crazy ass LG stuff that people think palys are. Random Religous peoples: LG, they think they are saving people by burning them.... Monsters: NN, they are just hungry..... You know what is crazy?! There was very littel CGI in the movie, all/most of the monsters where people in costumes! Crazy |
| jagggar05-02-06, 02:23 PM | Should we sblock this stuff till we know Thas has seen the movie? Could be spoilers I think. How the HELL do people who burn little kids get an alignment of LG? See, this is where the perception of LG (and the perception of the people who think they're LG about themselves) has a head-on crash with real LG. Sure, the paladin of Dol Arrah and the paladin of the Silver Flame (using ECS's example) might argue theology, but they aren't going to argue if burning a little girl is good or evil (unless maybe it's a little lycan). The cop's frickin' yelling at them that Sharron is a little girl. They're just standing there calmly chanting 'witch' and talking about how they have to "purify" the group. The good little girl is Sharron. Don't forget the reaper or whatever she's called. That would be NE I'm guessing. I've gotta question if Alessa is CN as you say she is, or if she's really NE as well as the reaper. I mean, come on, her hate alone did that to the curious nurse. (Again, the dark nurses are badass.) I was kinda thinkin' at that part, "Woah, she turned to the Dark Side with Darth Vader? Neat." I think if Rose was crazy, she'd have to be NN (arguements from having to be sane to have a non-neutral alignment). Of course, if she was crazy, she would've been seeing all that stuff while the cop would be in the mundane Silent Hill that Rose's hubbie and the detective visited and the cop would be dragging her out, telling her she's seeing things, and asking her where her daughter is. I'd say NN anyway. All she wanted to do was help her daughter (and live too I'm guessing) and she was willing to make a deal with evil to do that. If the monsters were natural or from something like RE's T-Virus, I could accept NN. But c'mon, they're creations of the reaper. They fall under that strange category with mindless undead and outsiders who are somehow NE (or other E) none-the-less. Wait, do we actually have any proof of any of the monsters eating anyone? The husband and the detective, I'd say are both NN. And because I'm narrow minded and a rapist is a rapist is a rapist, Colin is some sort of E both before and after his 'transformation'. But really, I was going to open along the lines of it might be better to use d20 Modern's Allegience system rather than just Alignment. Yeah, that was cool. But I think I read during the credits that the ash was computer generated. Kinda funny, you can make all the really sweet monsters, but can't make the ash. |
| DeimosDeMalus05-02-06, 03:51 PM | We Need Sh Monsters! |
| thasis05-02-06, 08:16 PM | I'm probally not going to get it untill it comes out on video, so I'm not worried about spoilers, as I'm sure somebody will spoil it for me by the chance I get to seeing it anywayz. |
| Wilds05-02-06, 08:18 PM | lol if someone does try to spoil it they can try u can knwo the plot and waht happens that doestn make the movie sane crazy stuff in that movie |
| Kobold_Ur_Priest05-02-06, 08:20 PM | meh...that movie is freakin insane....we need creature stats! |
| jagggar05-02-06, 08:49 PM | Yeah, but I'm not so sure it would have the same effect at least the first time you see it if they showed the history of Silent Hill (from Alessa/Reaper's perspective) before they showed everything else. That said, seeing it once just doesn't cut it. I'm thinkin' it'll end up above RE2 on my DVDs to buy list. Again, must get a job first. Anyway, Thas, any response post 177? Wilds, defense of the religous fanatics being LG or monsters being NN? Priest, yes, yes we do. (Or any weigh in on the SH alignments?) |
| Wilds05-02-06, 09:33 PM | alignment, at least to me is a personal thing the religous nuts believe that they are doing the right thing. So to them they are doing the right thing. so while to us they appear to be NE or LE, to them selves they are LG. they follow the law and do what they beleive is "good" alignment is tricky, you have to pick a perspective to assign alignment the monsters are NN, well... acid spewers, are NN they are mindless Sword guy, NE he likes ripping skin of of people beetltes, NN, mindless little baby things, NE, they decempauled a guy.... |
| thasis05-02-06, 09:44 PM | I see Good and Evil as Black and White as neither exist in my opinion :P But when dealing with D&D I see Good and Evil as realy Black and White. Acts are clearly defined in D&D as good and evil. |
| Wilds05-02-06, 10:05 PM | true, DnD has clearly defined lines of white and black rl has no such lines, whihc is why i find it difficult to assign alignment to anything other than my self. |
| DeimosDeMalus05-02-06, 10:43 PM | I see Good and Evil as Black and White as neither exist in my opinion :P But when dealing with D&D I see Good and Evil as realy Black and White. Acts are clearly defined in D&D as good and evil. exactly-same here @ Jaggar: hells yes, indeed we do maybe some sort of linker templates ( for the ash creatures & their master(s)) but i definitely want the helmet guy/bugs and babies/torso spitters.... and possibly the animated barbed wire constructy thingy |
| thasis05-03-06, 12:56 AM | Animated Barbedwire aye... sounds like my style. Oooo, also, I got the Soul-Formed Templete up. It's posted, see my sig for the link. |
| Wilds05-03-06, 01:00 AM | lol thasis u have no idea about the animated barbedwire.......... :coolcthul <--------what i think of Silent Hill |
| thasis05-03-06, 01:59 AM | I have no clue, it just sounds cool. And all this good reviews have made me want to go see this movie. To bad I'm saving my money *Shakes fist* |
| jagggar05-03-06, 12:52 PM | alignment, at least to me is a personal thing the religous nuts believe that they are doing the right thing. So to them they are doing the right thing. so while to us they appear to be NE or LE, to them selves they are LG. they follow the law and do what they beleive is "good" alignment is tricky, you have to pick a perspective to assign alignment the monsters are NN, well... acid spewers, are NN they are mindless Sword guy, NE he likes ripping skin of of people beetltes, NN, mindless little baby things, NE, they decempauled a guy.... Gotta give you the (non-human) monsters. Though I think I'd still peg them as evil if I was not going to be messing with MM(3.5) alignments (For some reason Skeletons and Zombies are NE while being mindless and some other outsider is as well.) Okay, using the D&D alignments as our standard of measure, are you still gunna say that the RNs are (whoops, that could be our Registered Nurses. I seriously think they could have a better bedside manner.) entitled to their opinion for what alignment they are, or does saying we're using D&D alignments pick the perspective we use? |
| Wilds05-03-06, 01:32 PM | lets just use DnD alignment notions for this, make it simplier and less philisophical |
| Kobold_Ur_Priest05-03-06, 03:29 PM | lol thasis u have no idea about the animated barbedwire.......... trust me T, it's brutal but i DO think we need some...possbily make it into a construct/transport thing for rogues.... |
| jagggar05-03-06, 03:39 PM | To answer the simple factor, good and evil are simple compared to the grey zone (as I like to call it) which is as the name states, alot of grey, which gets alot more confusing the good and evil.I see Good and Evil as Black and White as neither exist in my opinion :P But when dealing with D&D I see Good and Evil as realy Black and White. Acts are clearly defined in D&D as good and evil. Believing in the Black and White of Good and Evil does not mean you deny the existance of grey, the fuzzy areas of morality. There are some who do say it is Black Only and White Only and No Grey, but, I'd guess that's not a majority in the western-post-modern atmosphere. Abortion Looking for an example, that was the first clearly grey (hehe :P ) situation I thought of. Attempting to apply the D&D alignments to the debate, at best we end up with Lawful Good arguing with Chaotic Good. (At worst, someone actually attempts to label one of the sides with an evil alignment or debates the actual subject of abortion and we end up with a locked topic.) Merely believing that Good exist does not automatically mean that you know which side of a situation is the Good side of the situation. Dungeons & Dragons and Doom Then there's what could be considered "the other grey." While some grey is grey because it's a chickenscratch of black and white, there's a grey that's grey because it isn't black or white. After Columbine, a lot of people were talking about how Doom was a bad influence. Doom is just a game. Really? It's just a bunch of 1's and 0's in a pattern that results in the game. But people with not-so-nice intentions (shooting up the school) were able to take it and use it in a not-so-nice manner (changing the levels so it looked like their school). Does that make Doom evil? I don't think so. Same with D&D. There is a group of people who say it's a bad influence and even evil. (Then there's the possibly more annoying group that asks "Why do you even like it?" "Umm, Apple Jacks?"*) As D&D players, I'm pretty sure we all know it isn't EVIL. You get out of D&D what you put into it. You can play D&D purely for fun, you can use it as a release, you can make a statement about morality by the way you play (the DM might have a little more influence here by being in charge of rewards and the "keeper of alignment"**, but the player can still choose to have the character stick-it-out even if the character's lifepath isn't the most rewarding). Also, believing in objective Good&Evil doesn't mean you're required to claim a monoploy on knowing what Good&Evil are. Again, while some claim it others say, "I'm gunna go over there and help that person while you try to beat your definition into people." Maybe this view deserves a seperate name, maybe not. *The Apple Jacks commercial frequently has an adult asking why they like it if it doesn't taste like apples. The answer from the kids/tweens is typcily "We Just Do!" At least, I think that's the right cereal. **By "keeper of alignment" I mean the person in charge of saying, "Uh, hey, if you keep acting like that, you're gunna become [alignment]" and deciding what breaks a code or requires atonement. |
| Kobold_Ur_Priest05-03-06, 03:53 PM | ok now can we move onto something less debate-oriented? :rolleyes: |
| thasis05-03-06, 08:58 PM | Sorry Priest, this it to heavy of a discussion :P I never stated that believing in Black and White doesn't mean you don't believe in the grey. I actualy don't believe in grey either. Cause if there's no black or white there's no grey. And in D&D game itself there is no grey, so realy grey doesn't exist atall. But if I'm talking about real-life and I'm pretending that good and evil (Black and White) exist, there is alot of Neutrul (Grey). Oi... I'm not exactly sure where I'm going with this, as I don't believe in black, white or grey... I'm so unbelieving :P |
| DeimosDeMalus05-03-06, 09:05 PM | Thasis- more important matter- i need your help to do a 3 page report on LeVay Satanism Vs. Normal Religious Beliefs & how they are actually similar |
| thasis05-03-06, 09:52 PM | Pop me an email on that and I'll see if I can help. |
| Wilds05-03-06, 10:18 PM | All religious beliefs are the same. beleife in the divine a code to follow to apease said divine typcialyl an afterlife for a few |
| DeimosDeMalus05-03-06, 10:40 PM | All religious beliefs are the same. beleife in the divine a code to follow to apease said divine typcialyl an afterlife for a few yeah i know what you mean to me, its all just a manifestation of one's need for something to just BE. you know what i mean? people just need Something to cling to in times of despair.... |
| thasis05-03-06, 11:15 PM | Well that's not good points when it comes to saying LeVey and other relgions are the same, mainly because LeVay Satanism is a direct opposition. They don't believe in a god, an afterlife, or any sort of divine. They believe in themselves essentialy. |
| jagggar05-03-06, 11:20 PM | About three things spring to mind: What class is this for? How are you going to be able to limit yourself to 3 pages? No wonder you don't want to do all this heavy discussion stuff. You must want to come here to relax and Mr. Hugeass-Sword's stats. Yeah, those are about the first three. . . Edit: 4th: Yeah, so what about all the non-theistic religons? |
| Wilds05-03-06, 11:39 PM | religion was a response to the unexplainable. It is who early humans explained things they couldnt, storms, floods, death, life, why they were there. non-theistic religion? there is such a thing? |
| DeimosDeMalus05-03-06, 11:41 PM | Well that's not good points when it comes to saying LeVey and other relgions are the same, mainly because LeVay Satanism is a direct opposition. They don't believe in a god, an afterlife, or any sort of divine. They believe in themselves essentialy. exactly |
| DeimosDeMalus05-03-06, 11:43 PM | About three things spring to mind: What class is this for? How are you going to be able to limit yourself to 3 pages? No wonder you don't want to do all this heavy discussion stuff. You must want to come here to relax and Mr. Hugeass-Sword's stats. Yeah, those are about the first three. . . Edit: 4th: Yeah, so what about all the non-theistic religons? 1.English 3 2.I can pull it off. 3.Yea, I'm trying to take a break from that stuff, kick back, and wait for the outcome of all the kickass SH stats... 4.....no idea...it's all in the works... **EDIT** Thasis, anything officially done yet besides the LeShay? |
| jagggar05-04-06, 12:02 AM | religion was a response to the unexplainable. It is who early humans explained things they couldnt, storms, floods, death, life, why they were there. non-theistic religion? there is such a thing? Well, I tend to have a broad definition of religion which includes philosophies even when people who hold those philosophies shout that they are not religions (generally I'd guess it's to avoid the "organized religion" label or even just the "religon" label). So I tend to include atheism when I talk about religions, and atheism is about as non-theistic as they come. |
| DeimosDeMalus05-04-06, 12:16 AM | for me, religion isnt something i seek nor discourage, merely..it is but a part of the clockwork of life, and to me, it's not that big of a deal, i dont know why people bother arguing over imaginative concepts such as good, evil, and the aspects of religion, whether christian/whatever, or satanic i follow no path but my own, no laws but my own, and no god but myself dont like it? live with it. |
| thasis05-04-06, 12:50 AM | I live a path that is my own. And like you I follow nothing but myself (but sometimes following somebody elses rules [atleast temporarily] can be benificial to me). But unlike you I usualy don't leave things be. I like heated discussions, and I like to point out various flaws in religion and theories (atleast flaws in my opinion). I personaly have nothing against the belief in god (though I find it childish and grasping at straws personally), what I truely don't like is organized religions. To much religions, to blurred with man's own motives, and totally blind to reality. Plus they push stupid morals down peoples throats which pisses me off. If people want to believe in god, they can practice it in their own home, but I don't believe in these masses (church) and stuff. Religion is ment to be a one on one thing with god, not a mass amount of people trying to convince their children into believing in what they believe in, and then going on to try to push their views on the rest of the world and the goverment. As for the SH and stuff, I got the SH done, the LeShay done, and the Soul-Formed done. I also have a deity description with domains and stuff for Deimos. What I'm missing is statistics for the Lv20 Ghoul Soul-Formed minions, and I'm also missing statistics for Deimos himself. I finished running my Wednesday adventure (which went succesfully :D) so I'm having more time to work. I'm just finding it hard to access the computer for long enough periods of time to get anything accomplished. I'll see what I can do toomarow though. Oi... long post :D |
| DeimosDeMalus05-04-06, 12:58 AM | same here- i dont like mass either and as for letting things go- i have more important matters @ hand or i'd be debating as well and as for the SH: when EVERYTHING is done, lets make a compilation of all the related things, and then we can start the campaign....and plus i have to print the final products too... |
| Wilds05-04-06, 01:04 AM | thats very interesting Jaggger, including atheism in religion. I havent heard that before. I would have to disagree with including philosphies as religions, to some extent. Daoism for instance i see as a philospy not a religion. But to each his/her own. Like thasis i personally disagree with organized religion, it becomes political and is no longer there to help the person. while indiviudal churches/temples/etc... might focus on indiviudal persons, the large class religion does not though i do admit that i am an atheist, i thought over everything and simply knowing too much about mythology and everything else has led to me being me. though i still find religion to be interesting to no end, it is fascinating im the funny atheist though, while im against organzied religions, im not against individual beliefs or ideals. beleive what u will. i could care less we are all here because we are here, each to follow their own path. those who attempt to alter others paths in a drastic way have no right to do so. note: no matter what i say, i have no intention upon pushing my beliefs/lack of beliefs on others. i know i rant, i refuse to psuh what i think upon others |
| DeimosDeMalus05-04-06, 01:09 AM | LeVay is an interesting concept, though im not satanic nor religious in any sense, i merely believe in my own judgements and actions |
| thasis05-04-06, 01:33 AM | @Wilds I like your concept. Very thought out, and non-confrantational. If everyone had the same sort of "I'm not going to shove my religion down your throat" attitude as some of us do then it'd make for a lot more peace (as many wars are instigated by some religious choice, not all, just many). @Priest I personally find myself leaning toward LeVey Satanist, because I unlike most people, realize that it's not about worshiping Satan, it's about ultimately giving into your carnal desires and treating yourself as your own god. Of course I draw my personal philosophes from many sources, not just Satanism. |
| Wilds05-04-06, 10:47 AM | satanism = giving into carnal desires but the question is: does being a satanist mean that you openly admit to giving into these desires? some christians give into their carnal desires as much as non-christians (i hate generalizing....its fricking retarded) though i do like the "treat thy self as thy own god" idea |
| jagggar05-04-06, 11:58 AM | Wah, so much stuff to reply to. I think I finally figured out why I have such an inclusive definition of religon. I tend to consider philosophy to be a dialogue (even if it's actually a monologue sometimes), not set of beliefs. That said there are "philosophical religions" which are things like the Tao and Confucianism and are based on philosophical teachings. Then you've got your "theological religions" which are the ones with a belief in god(s). What's kinda odd though is that atheism isn't really a religion in and of itself any more than theism is. We put so much emphasis on what type of a theist someone is (mono, poly, pan) and then which god(s) the person worships. It seems for most people that atheism is enough of a definition of belief that they don't need to know if the person still believes in spirts, souls, other sorts of supernatural, or if the atheist believes in only the material world; if they believe in letting people deal with their own lives or if they believe in service and social betterment programs. Yeah, the first word I think of when I hear Satanism is "hedonism." Correct me if wrong (I don't feel like putting too much brain effort in reading the things on the site) but it looks like there's also a strong sense of "survival-of-the-fittest" to some of the writting as well. It's kinda funny reading some of this for me. (Again, correct me if I'm wrong about anything. I'm going with previous understandings, not in-depth research.) LeVay pretty much took a look at Satan and said, "Okay what qualities does he represent? These are the qualties that I'm gunna hold above all others." What amuses me is that if you read some Biblcial commentaries about the OT Satan (which means "the adversary") it will point out that he is not God's adversary, but Man's. Satan is even under God in his service like his prosecution attorney. Looking at Satanism under such a context just kinda creates some sort of blank stare, "Right..." reaction in me. Without a big, scary, evil guy lurking around to embody those qulities the "scary factor" surrounding Satanism deflates faster than a popped tire. |
| Kobold_Ur_Priest05-04-06, 03:29 PM | Treating yourself as your own god, and bowing to no other, that is my idea....i would rather be my own boss and follow my own laws than be forced into the beliefs of others, be they Christian,Jew,Satanist...w/e |
| Zombomaniac05-04-06, 07:20 PM | @ Jagggar Wow. . . that is actully a very good point. Brovo. :clap: @Everyone I myself am Christian, non-dinomination, though technecly I am Baptist I guess, since that is the type of Church i go to. For me the Christian beliefe system was never forced onto me. It simple is a part of me. For me my beleifs are as much a part of me as my arm or leg. Though I will addmit, without shame, that I do sin. I try not to and when I fail I try to sin less. That is the basics of me and sinning. I agree on not forcing people into your belief system. To me forcing someone into something as big as that is one of the greatest wrongs you could ever commit. |
| DeimosDeMalus05-04-06, 07:39 PM | yeah good point |
| thasis05-04-06, 10:40 PM | To respond to Jaggar's thoughts on Satanism: Satanism is about a survival-of-the-fittest to some extent. Not nessarily physically, more power then anything. But I have to agree with him. If you can't keep up with the needs of what a society requires to run efficiently then you shouldn't be part of it. Also, Satanism was made as a direct opposition to Christianity, not to emulate Satan himself. |
| thasis05-04-06, 11:37 PM | A little off-topic, but as this guild is dedicated to evil, and this is pretty damn evil, I think I'll post this. It's a unique Monster/NPC that I've created for my new Cosmology/Campaign-Setting. Tashiena The Deceiver Medium Outsider Hit Dice: 30d8+150 (285 HP) Initiative: +21 (Dex) Speed: 60ft (12 Spaces) Armor Class: 71 (+21 Dex, +40 Natural) Base Attack/Grapple: +30/+39 Attacks: +7 Unholy Longsword +46 Melee (1d8+16 and 2d6 Unholy Damage/19-20x2) Full Attack: +7 Unholy Longsword +46 Melee (1d8+16 and 2d6 Unholy Damage/19-20x2) Space/Reach: 5ft/5ft Special Attacks: Deceive Soul, Epic Spellcasting, Spells Special Qualities: Darkvision 60ft, DR20/-, SR45, and Regeneration Saves: Fort +22, Ref +38, Will +24 Abilities: Str 28, Dex 52, Con 21, Int 53, Wis 25, Cha 48 Skills: Balance +54, Bluff +52, Climb +43, Concentration +38, Craft (Alchemy) +54, Decipher Script +54, Diplomicy +52, Disable Device +54, Disguise +54, Forgery +54, Gather Information +54, Handle Animal +54, Hide +54, Intimidate +54, Jump +42, Knowledge (Arcana) +54, Knowledge (Religion) +54, Knowledge (Nobility) +54, Knowledge (The Planes) +54, Listen +40, Spot +40, Spellcasting +54. Feats: Combat Casting, Spell Focus (Evocation), Spell Focus (Necromancy), Craft Magic Arms and Armor, Craft Rod, Craft Staff, Empower Spell, Maximize Spell. Epic Feats: Enhance Spell, Improved Alignment-Based Casting (Evil), Improved Combat Casting. Environment: Any Land or Underground Organization: Solitary Challenge Rating: Treasure: Quadruple Standard Alignment: Lawful Evil Advancement: By Character Class Level Adjustment: - A tall women stands in front of you. She resembles that of a human, but she is so much more. Her skin is pure white, but has a deathly blue aura around it. The skin looks so smooth and perfect that it's not natural. Her face is that of a goddess, pure elegance. She has cold blue eyes and a perfectly shaped nose and jawbone. Her hair is long, flowing, and brown in color. Her nails end in long fingernails, painted brown. She has a beckoning nature to her. Tashiena is a powerful being created on Zahtiahal (Zah-Tee-Al), one of the realms of oblivion. She is unique amongst beings; even though her appearance deceives all that, she meets into believing that she is partially human. Tashiena has lived for 200,000 years of recorded history. That is only how far they have recorded of her existence. It is believed that she has lived much longer. She does not reveal her age however. Only her and a few other trusted lords of Zahtiahal know of her true age. Tashiena, even though she may seem old to our human natures, is a relatively younger Lord of Zahtiahal. She was created millennia after the initial creation of the Zahtiahal Lords. Nobody knows how she came into existence; all that is known is that she was created for a different purpose then the other Lords of Zahtiahal. Whether she realizes her true nature or not, she has not revealed any information pertaining to her creation and motives, and anybody who knows has not been found... alive. Tashiena spends most of her time in her underground fortress where she plots manipulations and deceptions to gain power within the Realms of Zahtiahal. Most of her plans are carried out through minions, as she doesn't like to make herself to apparent. On a few occasions, she may rise out of her fortress to deal with matters personally. This rarely happens though as it is rarely needed. Her minions seem to be only picked out of the most competent individuals. Tashiena stands about 6ft tall. She weighs 113 LB, and has the physical appearances of a goddess. She speaks all languages. Combat Tashiena rarely engages in combat. She prefers her method of working through minions or manipulations. On the rare occasion that she engages in combat, it is a fearsome sight. She uses her Unholy Longsword to deadly efficiency and combines her impressive combat ability with a phenomenal spellcasting prowess. Deceive Soul: As a standard action Tashiena can make a touch attack. If she succeeds the opponent is forced to make a will save (DC39) or take 2d10 negative levels as the soul starts to be drawn out of the body. Spells: Tashiena is an accomplished spellcaster. She can cast spells as a 20th level Wizard. He spellbook contains all spells from the PHB and many from assorted other sources. Epic Spellcasting: Tashiena can cast Epic Spells as one could if they had the Epic Spellcasting feat. She has 5 Epic Spell Slots and a variety of custom epic spells at her disposal (See Tashiena's Epic Spells). I don't have an Example Spells Prepared list yet, and I havn't designed her custom Epic Spells yet, but that's all comming. This is the base concept though. |
| jagggar05-04-06, 11:43 PM | I found it quite interesting how LaVey seemed to dismiss other satanists just like that. How when he couldn't find what he wanted, he wrote it himself. What I am a bit confused about is where LaVey talks about magic. Would you happen to know if he's talking about magic in the occultic sense, or in in the way he talks about Satan? I'm thinking now that it would be interesting to read up on the history of satanism, to see when it went from occultists being accused of worshiping the Satan to what it is today (and including the other satanic traditions today). So I'm sitting here trying to figure out what to say in one of those "I believe" posts you guys have already gotten out. Darn soul-searching, makes it hard to say anything at all. Christian also, and the most I've ever felt pressured was when one of my friends from school told me I'd make a good atheist. Quite convinced to the contrary myself, I put pressure on myself to prove it to others. My current struggles sort of stem from the above OT Satan vs NT Devil. While some might say that such a pre-occupation with the person of Satan is unhealthy (for a Christian at least) it really stems from who God is. (I need to stop here unless you'd like me to go into how I'd stat the Judeo-Christian God in D&D (Yes, that's right, I've finally become comfortable with it!)) Then there is wonderful :censored: going on in my life that really adds on to that pile. At the advice of a poster from beliefnet, I've picked up a couple of books on Zen Buddhism and while I haven't started meditating (yet, and that is a key word in this case) it is helping me get a different perspective on things which is lowering what I consider my stress levels. |
| jagggar05-04-06, 11:55 PM | Abilities: Str 28 Tashiena stands about 6ft tall. She weighs 113 LB, and has the physical appearances of a goddess. That is frickin' creepy. She's way stronger than me, maybe 6 inches taller than me, and only 3 frickin' pounds heavier?! *worried look* Frickin' skinny. Let's hear more about these Lords. . . |
| thasis05-05-06, 12:57 AM | Well she's an Accended Human in a sense... so she looks like a perfecter versin of us, but she's much stronger, smarter, and more intune with her spiritual side. These lords are powerful entities created by the elder gods of the new Cosmology I'm creating. The elders were appointed their own specielty and domain in which they were allowed to create their own minions. All was good for a while, but then the lords started feeling that the gods weren't giving them enough power in the long run of the controling of the Cosmology and they rebelled. The elder gods, infuriated, shed the Lords of their divine powers that they granted them (atleast the main ones, such as the power to create new species, and modify the land as though they were gods). So they are essential gods stripped of their godly powers by their creators. Now they simply dwell in their lands, amass power, and indulge in political, magical, espionage, and normal warfare. That's just the concept of the lords in a quick little summary. Much more to them, I'm just still working on creating everything. Just started realy. |
| Wilds05-05-06, 01:53 AM | jaggger until the new round starts, want to make the Judeo-Christian God? I got a copy of the divine god book somewhere |
| thasis05-05-06, 09:46 AM | I'm actualy running a Satan vs God type campaign. Satan is replaced by Nerull and god is being replaced against StCuthbert. There two major conflicting forces, politically, socialy, and combat-wise. In my campaign good and evil are forced to coexist together in a sort of truce, doesn't stop conflict however. |
| Wilds05-05-06, 10:32 AM | That sounds interesting Are those the only 2 gods? And Sides? |
| jagggar05-05-06, 01:49 PM | But she's still gotta be damn gaunt unless that's part of being an outsider. Muscle weighs more than fat, and I ain't got no muscle pratically. First I'll clarify that when I say stat, I mean the alignment, portfolio, and domain part, not the God has ### HP and such. I'm gunna bump the Hall of the Gods to do it in. Speaking of which, wouldn't be bad to have DDM there. |
| Kobold_Ur_Priest05-05-06, 03:20 PM | DDM is upcoming....soon terror shal reign supreme |
| thasis05-05-06, 05:47 PM | @Wilds No, they are not the only two sides. Those are just what I seem to be focusing on in Deathport. The other religions are still very prevalent (if not as prevalant), it's just I tend to put more focus on Nerull vs StCuthbert. And the DDM is in the works... I'm just slow... I've been busy, the teachers are overloading us with homework and ****. |
| jagggar05-05-06, 06:28 PM | The Hall of Gods is much less concerned with full-on stats (advanced atropal soul hunter blahblahblah) and more interested in the deity write-up you've got in the Soul-Formed topic. |
| Zombomaniac05-05-06, 08:07 PM | The Hall of Gods is much less concerned with full-on stats (advanced atropal soul hunter blahblahblah) and more interested in the deity write-up you've got in the Soul-Formed topic. I am working on a deity right now and almost have him finished. Just need to create his relics. |
| DeimosDeMalus05-05-06, 10:33 PM | The Hall of Gods is much less concerned with full-on stats (advanced atropal soul hunter blahblahblah) and more interested in the deity write-up you've got in the Soul-Formed topic. yup i agree to a point- you can play a deity through flavour and not stats...just a matter of the one DMing.. |
| jagggar05-05-06, 10:48 PM | There's a whole mob of people on the Deities and the Planes board that riot at the mention of giving gods stats (at least there were the last time I saw someone ask about statting a god). Unless you're going to have the players fighting the gods, you don't need their stats, and even then some people seem to pull it off without giving them stats. All you need for a cleric is alignment, domains, and an outline of beliefs (okay, maybe name, symbol, and favored weapon too). |
| DeimosDeMalus05-05-06, 11:14 PM | yup i know what you mean, it's hellish |
| thasis05-05-06, 11:34 PM | In my official game I don't use the diety stats that are presented in the Deities and Demi-Gods. I think that underpowers them compared to what I think their strengths should be. |
| DeimosDeMalus05-05-06, 11:54 PM | In my official game I don't use the diety stats that are presented in the Deities and Demi-Gods. I think that underpowers them compared to what I think their strengths should be. i only use the stats when my PCs actually FIGHT the deities....only been done twice |
| thasis05-06-06, 12:00 AM | My campaigns start at 1st level so it takes a while to get to that level (as I don't powerload them with EXP, unless they've done something to earn it). |
| Kobold_Ur_Priest05-06-06, 12:22 AM | My campaigns start at 1st level so it takes a while to get to that level (as I don't powerload them with EXP, unless they've done something to earn it). the first started at 1st level, and the second time, they started at 20 |
| Zombomaniac05-07-06, 12:11 PM | Hey Sune is CN, right? Also does anyone know her symbol, Homeplane, and/or Favored weapon? I can't find the FR Diety book. |
| Kobold_Ur_Priest05-07-06, 02:12 PM | Hey Sune is CN, right? Also does anyone know her symbol, Homeplane, and/or Favored weapon? I can't find the FR Diety book. not sure Z...sorry but whats up with the SH beasties? :D |
| thasis05-07-06, 04:01 PM | I'm having some problems (ttyl about it), but I'll see what I can do. I'm just totally just dead lately (creativity wise that is). But like I said, I'll see what I can do. |
| DeimosDeMalus05-07-06, 04:38 PM | iight bro, no worries get @ me tonight. |
| thasis05-07-06, 09:12 PM | I'll see what I can do. |
| jagggar05-08-06, 11:10 AM | Hey Sune is CN, right? Also does anyone know her symbol, Homeplane, and/or Favored weapon? I can't find the FR Diety book. Well, I don't got it either, but I do got FRCS. Sune (greater goddess) Firehair, Lady Firehair Symbol: Face of a red-haired, ivory-skinned beautiful woman Alignment: CG Portfolio: Beauty, love, passion Domains: Chaos, Charm, Good, Protection Favored Weapon: A silken sash (whip) homeplane looks like Brightwater and it says she has a portal to Hanali Celanil's realm in Arvandor (the plane for the elven pantheon) Ya know what I think is a fun read? The Screwtape Letters by C.S. Lewis. It's a collection of letters from a devil, Screwtape, to his nephew, Wormwood, on how he should (and shouldn't) go about tempting his charge. |
| DeimosDeMalus05-08-06, 03:22 PM | wait...Lady Firehair...isnt that also the name of one of the Goddesses from the Deities and Demigods book....i swear i've seen it in there.. |
| Zombomaniac05-09-06, 12:22 AM | wait...Lady Firehair...isnt that also the name of one of the Goddesses from the Deities and Demigods book....i swear i've seen it in there.. You probably did. That book covers DnD dieties, Greek, Egyption, Norse, mabye another, and it also talks about how to make a fictional religion. Ya know what I think is a fun read? The Screwtape Letters by C.S. Lewis. It's a collection of letters from a devil, Screwtape, to his nephew, Wormwood, on how he should (and shouldn't) go about tempting his charge. I'll have to give that a look. I really like C.S. Lewis. |
| Kobold_Ur_Priest05-09-06, 03:26 PM | yeah probably so Thasis, how're things goin on your end of things? |
| thasis05-09-06, 07:06 PM | Life is pretty down, my creavity it shot, and I'm addicted to crack (hence Guild Wars)... my activity on the boards might be sparodic. |
| DeimosDeMalus05-09-06, 07:11 PM | :headexplo :banghead: :censored: |
| thasis05-09-06, 08:04 PM | I'll see if I can get something done... just no promises. |
| Kobold_Ur_Priest05-09-06, 08:31 PM | iight bro... :weep: |
| Zombomaniac05-09-06, 09:34 PM | Mabye we could take some of the weight of your shoulders. I dont know if we can, but would we be able to do some of the stuff you are working on Thasis? That way you dont have to worry as much. :) |
| DeimosDeMalus05-09-06, 10:20 PM | Mabye we could take some of the weight of your shoulders. I dont know if we can, but would we be able to do some of the stuff you are working on Thasis? That way you dont have to worry as much. :) my thoughts exactly Z & i could do the demiplane/ship thing, and probably a larger write-up for DDM & his symbol/artifacts/etc..but then all you would need to do is the stats, and template finalization i think and we're ready to go...is that a good plan? |
| Zombomaniac05-09-06, 10:57 PM | Mmmm.....working on dieties...... :cloud9: To let you all know I am almost done with the description of the diety I am making. After I have that done I will make the Core class that goes with it. But just to tell you in the process of making the diety it made things much easier over all to make another diety too. :thumbsup: So right now I am working on two dieties for all this, a Core class, a PrC, and a Template. :crazy: It has been so long since I have been working this much and actually loving it. :w00t: Also Priest I like your symbol idea. twin scythes crossed underneath a decaying skull, with blueish energy (souls) coming out of the screaming mouth/eye sockets |
| thasis05-09-06, 11:10 PM | Mmm... I'll finish up the templete and finish up the god, but I don't want to do much untill after the upgrade. I'll see what I can do though... I find the main problem with the diety is I can't find my disc that has the BoVD on it, so I can't make him have the classes... :( |
| Kobold_Ur_Priest05-10-06, 03:31 PM | i have the PDF...if you can get a hold of me somehow, let me know, ill get it to you |
| thasis05-10-06, 09:25 PM | Holy ****... worst D&D session ever... it was 3 hours long of randomly killing things, not catching the adventure hook that was needed for my next adventure, and random pretending to be a god and lead people to their death... oi... As for the PDF... I have it... somewhere... I just need to get it.... somewhere... oi... plus I'm leaving toomarow... won't be doing anything D&D related for that time period. When I get back I need to plan out the adventure for next session (this time i've already got the players hooked on it so it's good). |
| Kobold_Ur_Priest05-10-06, 09:46 PM | sorry to hear that bro sh*t if u can pull off DDM & stuff this weekend, we're good to go. dont rush/worry bout it tho |
| thasis05-11-06, 12:45 AM | This weekand I'm gone, all ****ing weekand. Next weekand though... possibly.... things should be buzzing down for me. |
| Kobold_Ur_Priest05-11-06, 03:07 PM | This weekand I'm gone, all ****ing weekand. Next weekand though... possibly.... things should be buzzing down for me. iight bro i'm sure we'll all miss ya hit me up on the messenger whenever k? peace. |
| thasis05-14-06, 05:05 PM | Back.... barely :P |
| DeimosDeMalus05-14-06, 05:49 PM | w/b bro |
| thasis05-14-06, 07:36 PM | Miss me ;) |
| DeimosDeMalus05-14-06, 07:57 PM | Miss me ;) do u have to ask? of course any luck while you were away? |
| thasis05-14-06, 10:18 PM | No, band and choir tour... no time to do jack **** (not even my piles of Math homework)... |
| redhase05-14-06, 10:26 PM | a dragon lance book: The Medusa Plague. I know you don't pay attention to my ideals, but a plague like the Medusa that turns victums into stone with their eyes turning to an onyx and thier arms turning to snakes, while thier body turns into stone. this ideal might work for the guild or turn this one down like the others, I don't think I will post here for awhile. I don't fell welcome any more. |
| DeimosDeMalus05-14-06, 10:36 PM | No, band and choir tour... no time to do jack **** (not even my piles of Math homework)... ****. i hate ****in math. EDIT: is there even a snowball's chance in Hell that we can finish the stuff this week? |
| thasis05-15-06, 12:14 AM | Depends if I get my wayyyy overdue science project finished and I get my mark up to passing. |
| Zombomaniac05-15-06, 01:09 AM | a dragon lance book: The Medusa Plague. I know you don't pay attention to my ideals, but a plague like the Medusa that turns victums into stone with their eyes turning to an onyx and thier arms turning to snakes, while thier body turns into stone. this ideal might work for the guild or turn this one down like the others, I don't think I will post here for awhile. I don't fell welcome any more. One of the few dragonlance books I haven't read. Darn. You dont really have to post in this thread. You can post in other areas of the Boards. You might like the Warlock's Circle since they do a lot of creation stuff. If you deside to make this thing I look forward to seeing it. :) |
| Kobold_Ur_Priest05-15-06, 03:17 PM | Depends if I get my wayyyy overdue science project finished and I get my mark up to passing. ah, so true...my school year's over in about 2 weeks or so... |
| Skull_of_Shadow05-17-06, 04:24 PM | *Click, clack. Click, clack* The noise echoes throughout the halls, sounding out of the shadows. *Click, clack. Click, clack* A pair of red eyes open within the shadows. Looking out upon the members that have gathered. A deep, dark voice rings out through the halls. "Brothers and sisters of the darkness. Long has evil been supressed. Long have the dark ones remained silent, content to stay in their halls and talk, building more evil beins and developing new weapons. Now, we shall come forth and strike out of the darkness. We shall bring upon the world a reign of terror. Our names shall bring fear into the heart of even the mightiest of Paladins. We are power, we are darkness, we are the mighty lords of the darkest lands. To these mortals we shall be gods..." A creature moves forth, its body forming from the shadows themselves as it moves off of the wall. A massive creature standing 12ft tall. It's glowing yellow eyes scan the members of these dark halls. "I am Dakarg of the Black Fang Clan, servant of the great Droga that once came before you. I offer my body, my claws and my power to the lords of darkness. Together, we shall bring the servants of 'good' and 'justice' to their knees. The time comes upon us brothers and sisters. the time we shall take our rightful places as rulers of this pitiful world!" |
| Wilds05-17-06, 05:12 PM | "No crawling out of the walls?" Woot for college, done with school |
| Kobold_Ur_Priest05-17-06, 06:08 PM | DDM Faceless Hate Concept: http://i43.photobucket.com/albums/e357/JadonP/MalusFacelessHateVersion.jpg |
| thasis05-17-06, 06:11 PM | A fiendship creature who's only visable features are two peircing red eyes similiar to that of the new comer lets out a deep and sinister chuckle, "It has been a while since we have seen one of you". The creature then steps out of the shadows to reveal himself to be a Skygge also, "We have long since stopped most contact with Dromkar, but a revival has been in need. Welcome one who served Droga. Your master was admired by all in this dwelling. He was the only one I ever considered an equal. I hope that you will prove yourself as he did". |
| Kobold_Ur_Priest05-17-06, 06:33 PM | *Will post more RP later* anyway Necropolitan is finishing the above DDM concept drawing & i'm busy plotting the finalization of DDM & the rest of the affiliated works once everything's done, Hell will be unleashed.:D |
| Skull_of_Shadow05-17-06, 07:10 PM | The yellow eyes beast grins widely and laughs deeply. It clacks a claw on the floor a few times before speaking again. "I am sure you are aware that skygge rarely disappoint. We are the shadowy beasts that lurk in the darkness and strike from the shadows. We are fear, and power." Stretching his large claws he raises his claw into the air and clenches it with anothe grin. "I will do all that I can to assist in crushing the swine of this world. In brining us to power greater than we already possess. The world will shudder at the mention of our names indeed. The world will know us, and they will despair. The swine shall be taught their place under our mighty claws." |
| thasis05-17-06, 10:32 PM | The tall skygge grins an evil and sinister grin, "A darkness will be unleashed upon the world that hasn't been unleashed for a long time. This is a great day. Let us celebrate on the feast of the innocents!". The skygge then lets out a fearsome roar so powerful and full of hatred that it makes even the most evil mortals cringe. It's nice to see you back :) Missed you man! |
| Zombomaniac05-18-06, 12:21 AM | It's nice to see you back :) Missed you man! Back? Umm...Thasis this guy is obviously new. ;) I mean look at the join date. May 2006. :P |
| thasis05-18-06, 01:02 AM | I'm pretty sure you know what I mean ;) |
| Zombomaniac05-18-06, 01:22 AM | I'm pretty sure you know what I mean ;) :smirk: Yeah, I do, but rules are rules. :shifty: And I bet anyone who knew him knows what you are talking about. :D I think i already know who one of my two PCs will be, but I need too deside what I will use for here. :plotting: |
| thasis05-18-06, 01:27 AM | God it's good to have evil in pure form at the Guildhouse (other then me that is ;)) And I feel like doing something... evil... lighting my house on fire perhaps? sacrificing the cat to Afflux perhaps? destroying a copy of Guild Wars and having the whole internet community pwn my ass just for that perhaps? :P |
| Skull_of_Shadow05-18-06, 01:39 AM | The next round will be coming in a few weeks. I think we should get some ideas ready for characters. We'll need ta be helpin eachother out here, despite being evil. If we wanna get the guild some land, from what I'm gettin outta this rules stuff, we gotta do some adventurin. Ain't no problem for us, we've got one of the most active groups round here, but we should still get some plannin in. Now, assumin the skygge approval is gonna be carried over (gonna have ta check on that one), I intend ta be a Skygge Grunt (ECL 7 exactly). What else we got in plannin? |
| DeimosDeMalus05-18-06, 08:10 AM | Cerberus & Shadow are being scrapped...though still NPCs.... DDM (Asphyxion) is being finished as well as all workings affiliated with him and I'm pulling two new PCs, possibly from the Adv.Bestiary by D20 publishing (which is actually D&D creatures w/ all new templates(like a mechanical Choker)) which is sweet by the way...I may use one as a pet... |
| Skull_of_Shadow05-18-06, 08:18 PM | So, what is this DDM guy? The rest of the suff you'll need ta get these GMs to approve. Since none of em have that thing you were talking about, I doubt thats gonna happen. But, what is DDM, so I can ta plottin, I need my plottin time for world conquest, these things don't just happen over night. |
| thasis05-18-06, 08:45 PM | DDM is a god we're creating. It's ment to be used in conjunction with my Soul Hunter class (which I should get aproved). It's basically a Paragon Atropol with like tons of levels and divine ranks. He's a greater diety who's main dogma is basically Torturing Souls and capturing them for his own gain. |
| DeimosDeMalus05-18-06, 09:07 PM | DDM is a god we're creating. It's ment to be used in conjunction with my Soul Hunter class (which I should get aproved). It's basically a Paragon Atropol with like tons of levels and divine ranks. He's a greater diety who's main dogma is basically Torturing Souls and capturing them for his own gain. basically and as for aproving things from the Adv.Beastiary, they dont need to be, it's all 3.5 D&D just new templates ( which i will have approved should need arise) |
| Wilds05-18-06, 09:40 PM | My fielding one of Fangs pack members. One rather obsessed with culling the weak from the creatures of the world. No creatures excluded. A werewolf something, dont know what yet. |
| Zombomaniac05-18-06, 10:04 PM | basically and as for aproving things from the Adv.Beastiary, they dont need to be, it's all 3.5 D&D just new templates ( which i will have approved should need arise) Any you plan one using will have to be approved. Right now all things (3.5 or not) have to be approved first. On the topic of DDM. I almost have the first deity and her core class made. Just have to make a few Meta- Feats and a few powers. Once I have those done I will post them and then work on the other deity tied to DDM and the PrC I am making with said deity. :cool: |
| thasis05-18-06, 10:17 PM | Mmm...so much has come so far and has Zombo expanding on it, makes it feel more important :D |
| Kobold_Ur_Priest05-18-06, 10:45 PM | Mmm...so much has come so far and has Zombo expanding on it, makes it feel more important :D hells yes DDM is becoming the new board sensation |
| thasis05-18-06, 11:27 PM | Hellz yes! It's like evil... combined together... into an ultimate destructive force of digitally transfered messages... so completly evil that it's... cheese :D |
| Zombomaniac05-19-06, 01:31 AM | Hellz yes! It's like evil... combined together... into an ultimate destructive force of digitally transfered messages... so completly evil that it's... cheese :D I'm gonna enjoy this so much. :evillaugh |
| thasis05-19-06, 10:02 AM | Oh you don't know what enjoying evil is untill you've massacred an orphanage, ate the corpses of the children, bathed in the blood drained from their bodies, and tortured their souls for ten-thousand years... <<... >>... :D But seriously, this is going to be wicked. I should seriously finish up DDM though... just on the last month of school... so much work.... *twitch* :( |
| jagggar05-19-06, 01:14 PM | Hellz yes! It's like evil... combined together... into an ultimate destructive force of digitally transfered messages... so completly evil that it's... cheese :D"There's this 'video curse' everyone's talking about.... I heard that suddenly there's this scary woman who says, 'You will die in one week.' They say if you watch late-night TV she appears. And then the phone rings." Wait, wrong evil. . . |
| Kobold_Ur_Priest05-19-06, 03:30 PM | "There's this 'video curse' everyone's talking about.... I heard that suddenly there's this scary woman who says, 'You will die in one week.' They say if you watch late-night TV she appears. And then the phone rings." Wait, wrong evil. . . that's the pansy 'prancing in ripped dresses & scaring drug-infused teenage girls' kinda evil |
| thasis05-19-06, 07:58 PM | I once thought I was a drug-infused teenage girl... and then I realized I was dreaming and I was just a drug-infused teenage guy :P :rolleyes: |
| Skull_of_Shadow05-20-06, 12:30 AM | Hey, anybody thats screwed up enough to make a videotape that summons their undead body through a television to murder people from beyond the grave for revenge is alright in my book. You gotta be screwed up in the head to do that. |
| thasis05-20-06, 01:16 AM | I could write worse then that. If I ever made a horror movie I can see even the most toughest of men being scared ******** (or sickened beyond anything). It would probally be thought it was some 3 hours long crazy ass snuff film... or worse... *twitch* |
| DeimosDeMalus05-20-06, 10:56 AM | I could write worse then that. If I ever made a horror movie I can see even the most toughest of men being scared ******** (or sickened beyond anything). It would probally be thought it was some 3 hours long crazy ass snuff film... or worse... *twitch* yeah, we're gonna put Silent Hill, The Hills Have Eyes (and my next movie-to-see(tonight actually) SEE NO EVIL - to shame. Hells, we'll make em look like the Teletubbies compared to the **** we come up with. :D |
| jagggar05-20-06, 11:23 AM | No man, teletubbies are scary. So I'm guessing from See No Evil that you don't think stupid-teenager slaughter-fests are overdone. Ring series doesn't focus on the stupid-teenagers. The reporter's niece and her friends are just the plot hook that gives the initial clues. The stupid-teenagers beyond that? It's like the villiage full of commoners who keep dying the longer you take to find the plague's cure. And it is a plague. . . . |
| Kobold_Ur_Priest05-20-06, 11:32 AM | So I'm guessing from See No Evil that you don't think stupid-teenager slaughter-fests are overdone. Meh....screw it, i'm a horror fanatic, so i have to see it, it's just what i do. |
| jagggar05-20-06, 01:09 PM | I'll probably see it eventually. Oh man, once I get a Netflix account. . . . I'm betting I'll see Devil's Rejects and Hostel first though. And then there's a few ancient classics I haven't seen yet like Psycho. Slashers are nice and all, but they don't come up with anything new very often. Somehow I've become desensitized to slashers. Sure, I might jump if I wasn't expecting something, but I'm not one of those shriekers who kill everyone's eardrums. The monsters aren't going to haunt my dreams (sadly I don't even get to be the monsters). As I think I said when we saw Silent Hill, it's not the monsters that held the haunting evil quality for me, but the people who try to 'purify' a little girl. It's the same way with Ringu 0 where a theatre troupe beats a girl to death. It's more unsettling when a 'normal' human does something horrific than when the funky monster or crazed hermit does. And I'm sure if I didn't have to leave I could probably get a longer rant going on. Oh, and Saw, I need to see Saw, I haven't seen Saw yet. (hehehehe gotta be the funnest thing about that movie without seeing it.) |
| thasis05-20-06, 03:27 PM | Yes... movies put to shame by me. I should write a book and then get shut into a psycho ward because people take it to seriously. I can write something from a serial killers perspective to well... *twitch* And Devil's Rejects and Hostel were awsome movies. I saw Devil's Rejects on theaters opening night, totally worth it. Godly movie. Hostel was good, but didn't meet up to my expectations. To little shown (but for most it was to much). Slashers are good on the occassion for some fun. I like gore... it makes me feel fuzzy inside (;)). Silent Hil... still need to see that one. Ring made me sick... hate those movies. There so stupid... Saw... godly... must see movie... must own movie... buy it now! I compel you to! |
| jagggar05-20-06, 04:02 PM | Ring made me sick... hate those movies. There so stupid... Okay, I own like 5 Ring movies (and I'm still lacking The Ring Two). So maybe a little more specific on which Ring(s) you're talking about? And what about it is stupid? (Ah, grammer nazi in me is coming out! It's "they're" (they are) not "there".) |
| Kobold_Ur_Priest05-20-06, 04:05 PM | :D Yes... movies put to shame by me. I should write a book and then get shut into a psycho ward because people take it to seriously. I can write something from a serial killers perspective to well... *twitch* HAHAHA SAME HERE And Devil's Rejects and Hostel were awsome movies. I saw Devil's Rejects on theaters opening night, totally worth it. Godly movie. Hostel was good, but didn't meet up to my expectations. To little shown (but for most it was to much). THE FIRST HALF WAS LAME, THE CREATIVITY WORSE, BUT OVERALL I KINDA LIKED IT,ESPECIALLY THE END Slashers are good on the occassion for some fun. I like gore... it makes me feel fuzzy inside (;)). YUP Silent Hil... still need to see that one. OWNS. Ring made me sick... hate those movies. There so stupid... RETARDED Saw... godly... must see movie... must own movie... buy it now! I compel you to! HELL YEAH. I HAVE 1, YET TO PURCHASE 2 |
| thasis05-22-06, 12:16 AM | I'm sick of discussing movies. I'm sick of all of this. This is the Guild of Ultimate Evil, not the Guild of Talking About Random Horror Flicks. There is a definitive diffrence between evil and horror flicks. Yah the people in horror flicks are evil, so if you want to stat them out then do that. But lets stop this arguing and discussing of movies, save that for the Off-Topic Forums. This is ment to be the Guild of Ultimate Evil. Let us discuss evil, let us be evil, let us work on evil. This thread is being disgraced with our discussions. Let the true evil reap unto the thread. Let us do SOMETHING! |
| Zombomaniac05-22-06, 12:27 AM | Let us do SOMETHING! *bows* So it shall be. I have the two deities done and her core class and her template. I will post a link in a minute. |
| thasis05-22-06, 12:55 AM | Perfect timing. Something that is actualy EVIL in GAMING related. This makes Thasis content :D |
| thasis05-22-06, 01:34 AM | This story takes place before Thasis was a Skygge (yes, Thasis wasn't always a Skygge, there is another story to that though) and in a different plane then Tyranor. Age I, Year 305, Day 138: The Day of Lost Love "Master, there nothing that can be done. She is... she is gone. I am sorry". The servant quickly slinked away into the darkness as to avoid the wrath of his master. Thasis the Mortal turned away as so his servant couldn't see the tear streaking down his eye, "Leave now, before I decide that you should be sent with her". The small goblin then quickly retreated away from the room. Thasis sat down in his throne made out of the skulls of the various warlords he had defeated over the years. He remembered one particular one. Talanor, the father of his now lost love. It was five years ago. Thasis had received the allegiance of a large goblin tribe known as the Black Claw Raven Wings. The Black Claws had made enemies with a powerful nobleman by the name of Talanor. Talanor was preparing to war with the goblin tribe so that he could take a powerful crystalline artifact that the goblins had found in a dungeon. Thasis saw this as an opportunity to take down a rival warlord so he decided to ally his already formidable forces with the forces of the goblin tribe. This was unknown to Talanor, so Thasis's reinforcement forces would come as a surprise. After a year of various minor conflicts, battering back and forth, attempting to take small outposts and battlegrounds Thasis had decided that it was time for a full-fledged invasion. Thasis's forces of one thousand armed men along with the goblins forces of about two thousand goblin warriors made a formidable force to deal with. At dawn, they started their long march to the gates of Talanor's keep. During the march, about one hundred men and seventy goblins were lost to environment issues, monsters, and general illness. When they finally arrived at the keep, they found an army of four thousand elven warriors defending the gates. What happened that day was unknown to Thasis, even to this day. The armies clashed and the battle raged on for three days straight. On the fourth day of combat men on both sides were getting tired, and men were starting to get thoughts of simply stopping. Then a wave of transparent black energy shocked through the forces of Thasis's men and goblins. They suddenly grew energy that they had no felt since the beginning of the war. Not a single enemy soldier lived to tell the tale of that day. Thasis and his forces stamped through the gates of Talanor's keep. He decapitated Talanor and imprisoned his daughter. The keep was put under the charge of the leader of the Black Claws, who also pledged allegiance to Thasis. Thasis's life didn't simply go on as it normally did after such conflicts. Thasis found himself inexplicably attracted to this daughter of Talanor's. He continually went down to the dungeon personally talk to her. He gave her the best food he could afford a prisoner, and he gave her special sleeping quarters. After a year of this Thasis offered her freedom under the condition that he lived with him in his house as a maiden. Aeriana, the daughter of Talanor, refused saying that she would rather rot in the dungeons. Instead of killing her on the spot though Thasis felt something, he had never felt before. He felt emotions well up in him, a sense of hurt, and a greater sense of want. After months of convincing her, she finally grudgingly gave in and gave into his terms. Over the next five months, Thasis treated her with respect and showed her a side of him that he had never ever shown anyone else, a source of compassion, caring, and understanding. She learned to respect him for more then just the warlord and dictator he was, and to respect him for his sensitive side. After a year of this, she fell in love with him and he fell just as deep in love with her. Thasis had never felt love in his life, only hate toward those around him and personal greed. He started to believe conquering those around him wasn't the only way to accomplish his goals. Thasis and Aeriana and were married in his own personal chapel. All was well for many years. Thasis had stopped his military career and picked up the path of religion. He had started training as a Cleric of St.Cuthbert. He was a new person. That was until 305th year of the First Age. Aeriana had gotten sick, very sick. She spent three months in bend, coughing up blood. Nobody, not even the clerics, could figure out what her sickness was. Now she was dead. Thasis remembered the times they had together. The things she had let him feel, the emotions that he had let loose. The one person he had loved had left him. A familiar hate and malice started to rise up his throat. It started to consume him; there was nothing else he could feel. Thasis then ripped off the holy symbol of St.Cuthbert. There was no more time for prayer, love, and caring. The true Thasis had returned. |
| Zombomaniac05-22-06, 01:51 AM | Perfect timing. Something that is actualy EVIL in GAMING related. This makes Thasis content :D Ummm. . . ya. . . :blink: Glad you're content. :thumbsup: Well this link will lead you to everything. :twitch: Here's the Link. (http://boards.wizards.com/showthread.php?p=9214402#post9214402) :tiphat: Bye *runs very far away* *So far in fact that he ran beyond Thasis's long reach* |
| thasis05-22-06, 02:01 AM | <<... my long reach can even go beyond how far you can run. But I like this. So there is no need to harm you... at the momment. |
| Kobold_Ur_Priest05-22-06, 03:31 PM | :twitch: Here's the Link. (http://boards.wizards.com/showthread.php?p=9214402#post9214402) on my way to review it. |
| premier66605-22-06, 03:37 PM | Just passing by to say that I'm still alive, and hopefully still a member if the GoUE. By the way, Nice story Thasis. |
| Kobold_Ur_Priest05-22-06, 03:47 PM | welcome back. :D |
| thasis05-22-06, 06:35 PM | Course your still a member. It'd be nice if you could stay for a while. Help us ressurect these forums. And thanks, I hoped to show the dual nature to my character. This is one of many short stories that interconnect that I wish to write (each one telling a short story of a part of Thasis, slowly unlocking what happened, why he is today, and parts of his personality that are not shown often). |
| Wilds05-22-06, 06:38 PM | So.....what we do now? |
| DeimosDeMalus05-22-06, 07:02 PM | So.....what we do now? no freakin' clue :rolleyes: |
| jagggar05-22-06, 11:27 PM | Same thing we do every night, Pinky. Try to. . . TAKE OVER THE WORLD!!! Actually, has that been discussed recently? Domination versus Destruction in terms of the World? |
| thasis05-22-06, 11:42 PM | We need to do something together... unified... something that is evil... I will ponder this matter... and then return. |
| premier66605-23-06, 07:32 AM | I'll probably stick around here for a while. Possibly I'll appear on other threads, but mostly I'll stay here. -------- We could discuss the motivation behind villains. why do we want to take over the world? because of our huge egos? because we think that somehow we will create an utopian society? Cause its fun? |
| thasis05-23-06, 10:11 AM | Thasis is a being shrouded in mystery. In the beggining of his mortal existance (before he was Demon, Skygge, or any of his many forms) he was a basic warlord. He formed one of the first civilized societies on his plane. But that was millenia's ago. In Tyrannor, in his weakened Thasis the Evil form (or maybe it's just one of many avatar's ;)) his goals are almost as unknown. He doesn't do things for the sake of evil (atleast not completly). But I am having to leave very soon for school so I will talk about this more when I return. |
| Kobold_Ur_Priest05-23-06, 03:13 PM | @ Premier666: of course it's damn fun! lmao :rolleyes: |
| premier66605-23-06, 08:33 PM | Black Mage* (my character btw) tries to achieve ultimate arcane knowledge, to become to most powerfull mage ever. BM's goal is quite simple, but he is a simple man. To him, there is no problem that cant be solved by random violence. While on it, he also want to erradicate his enemies, and to become imortal (not undead, imortal) After that he will naturally dominate the world. After all that, he will open an inn (The Dark Magician) to pass some time. *(Black mage's true name cannot be spoken unless you want to die a horrible and painfull death.) (BTW, altough I did based him a bit like the Black Mage from 8-bit theather, he is not the same person, there are some diferences.) |
| thasis05-23-06, 10:43 PM | I mentioned I would return to speak more about Thasis the Evil (as you know him). In his current form his goals are not simply to be evil for the sake of being evil (though that may be the impression he is purposely giving off). His true goals will always stay shrouded, but to put things a little more clear: One of his current noticible goal is to spread the influence of his guild more, without completly wiping out or putting the other guilds out of power. Thasis is content with simply having a lead role. The ideology in that is that other can be used, abused, and controlled to his own advantage, without them even knowing it. Even when they think they're opposing him they could just be falling into another one his schemes, plans, etc. Hence my mass amount of secrey involved in the Thasis entities. |
| thasis05-23-06, 11:51 PM | Well Thasis has created yet another evil-sounding Prc, and I'm giving you guys the pre-copy of it. I'd rather have the folks down at the Guild House critique this before I put this down in the classes forum and get people I know even less critique my hard work. Anywayz, here it is (in it's sort-of-completed-stage): HATETHRALL http://www.wizards.com/dnd/images/csq_gallery/44437.jpg "I hate everyone equally, You can't tear that out of me, No segregation - separation, Just me in my world of enemies. - Slayer, Disciple (God Hates Us All) Everyone feels hate. It's an emotion that can be the most powerful influence in a persons life. However, there is a fine line that separates a spiteful being and a Hatethrall. A Hatethrall is the ultimate epitome of hate. Hate has consumed him to an unnatural extent, consuming his spirit and mind into a blazing inferno of pure hateful energy. Hatethralls, through unpredictable and seemingly prone to acts of violence, have learned to control their hate to some extent. This control of their hate has led them to access powers called Powers of Hate. These Hate Powers per say are pure channeled hate energy in a destructive force. BECOMING A HATETHRALL Becoming a Hatethrall is not a class specific choice. It is more of a character concept expanded with abilities. Because of this anybody can logically become, and benefit from, becoming a Hatethrall. To become a Hatethrall you have to have some amounts of combat experience. This is because Hatethralls use combat as a common method of unleashing their hate upon the world. Entry Requirements Alignment: Any Non-Good Base Attack Bonus: +5 Feats: Power Attack, Cleave Special: Must continually have an eternal hate burning inside of you. You must also have made bitter enemies with a person because of your hateful nature. Class Skills The Hatethrall's class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Knowledge (Int), Jump (Str), Profession (Wis), Ride (Dex), and Swim (Str). Skills Per Day at 1st Level : (2 + int) x 4 Skills Per Day at Each Additional Level : 2 + int Hit Dice: d8 BAB Fort Ref Will Abilities 1. +0 +2 +0 +0 Power of Hate 2. +1 +3 +0 +0 3. +2 +3 +1 +1 4. +3 +4 +1 +1 Power of Hate 5. +3 +4 +1 +1 Hate Horror 1/day 6. +4 +5 +2 +2 7. +5 +5 +2 +2 Power of Hate 8. +6 +6 +2 +2 9. +6 +6 +3 +3 10.+7 +7 +3 +3 Hate Horror 2/day, Power of Hate Weapon Proficiencies: A Hatethrall doesn't gain any new weapon, armor, or shield proficiencies. Power of Hate: The key abilities that Hatethrall gains are Powers of Hate. Powers of Hate are pure bursts of energy that can be used for a variety of destructive causes. At 1st level and every 3 levels thereafter choose a Power of Hate ability. Hate Blast: Twice per day as a full-round action you can make a ranged touch attack. If successful the opponent must make a fortitude save (DC10 + half your Hatethrall levels + your charisma modifier) or take 1d6 damage/ per Hatethrall level). You can take this ability multiple times; each time you take it, you gain an additional use. Hate Burst: Twice per day as a standard action you can channel your hate into an energy that provides you with a +4 bonus to your strength and constitution for 1d4 rounds + 1 round per every 2 Hatethrall levels. This ability can be taken multiples times; each time you take it, you gain an additional use. Hate Seed: Once per day as a full-round action you can make a touch attack against an enemy. If successful, the opponent must make a will save, or be subjected to the Hate Seed. The Hate Seed lasts 1d4 rounds + 1 round per 2 Hatethrall levels. Someone under the effect of a Hate Seed must make a will save every round (DC10 + half your Hatethrall levels + your charisma modifier) or randomly attack the nearest person to him. You can take this ability multiple times; each time you take it, you gain an additional use. Hateful Armor: Twice per day as a full-round action you can channel your into a magical protection causing you to gain a +5 bonus to your AC for 1d4 rounds + 1 round per every two Hatethrall levels. You can take this ability multipe times; each time you take it, you gain an additional use. Hateful Warrior: Twice per day you can channel your hate into an energy that improved your combat skills. For 1d4 rounds + 1 round per every two Hatethrall levels you gain a +2 bonus to your attack bonus and AC. You can take this ability multiple times; each time you take it, you gain an additional use. Hate Horror: At 5th level a Hatethrall can once per day channel all of his energy into a pure energy blast, causing him to become fatigued (if already fatigued you take 2d6 points of damage from the physical strain on the body), as a full round action. When the energy is released all creatures within a 60ft must make a will save or have their soul shaken and attacked by the energies of pure hate causing them to take 10d6 damage on a failed will save. At 10th level a Hatethrall can do this an additional time per day. PLAYING A HATETHRALL Hatethralls in general are creature of malice, pure hatred, and more often then not, evil. Because of this when playing a Hatethrall you should get int touch with all of the things you hate, and then push them into the character. You don't however want to become a disruptive character, as that could throw the whole party of. Become full of malice, and have little or even no trust toward those around you. Be secretive, and in combat but ferocious (though not necessarily mindless). Religion: Hatethralls can come from any sort of non-good god, but more often then not they follow gods of chaotic or militant natures, do to their ferocious and combatant nature. Other Classes: Because of their hateful/spiteful natures and inability to trust those around them Hatethralls don't travel with others, unless they are being used to some greater goal (and even then he will only keep them long enough to accomplish the proposed goal/motive). Combat: Combat is a key important part of the Hatethrall, do to his sporadic and hateful nature. Because of his personality trait, that is his greatest ally and mortal enemy at the same time he commonly rubs people the wrong way that could lead to conflict. When in combat the Hatethrall should be a ferocious, merciless combatant who will use his powers to any advantage possible. Advancement: When progressing you can choose many of the different combat paths, as they would most likely benefit your combatant nature. If you managed to acquire this Prc through the means of a spellcaster then you might want to focus on damage-dealing feats and spells. HATETHRALLS IN THE WORLD "Hatethrall! Hatethrall! I remember the Hatethrall alright! A dirty fighter who continued to insult me even during combat" - Merion the Unlucky Hatethralls and society don't mix. Society is about acceptance and being a Hatethrall is about hating those around you. Society is about a partnership and being Hatethrall is about self-satisfaction without the help of the pathetic society around you. Hatethralls are self-serving in almost every way, using their hatred to benefit them. Daily Life: Hatethralls either are adventurers, out for a profit, usually doing solo work or mercenary work or secluded combatants who have separated themselves from the society they hate so much. Either way the daily life of a Hatethrall will involve fighting (either with nature of opponents hired to dispatch) and hating those around him (or in some cases memories of people who he once knew). Notables: Hatethralls almost never become famous. This is do to the fact that most die at a young age from angering the wrong person with their hateful comments. Hatethralls that aren't killed, never make it into any recordings, as people are so sickened by their company that they are usually not worth recording. Organizations: Some information about organizations dedicated to the practice of your class and other organizations which members of your class will be attracted towards. NPC Reaction When a Hatethrall chooses to interact with those of the public is almost never leads to something good. Hatethralls will strike people as the hateful beings they are, and people will either walk away in disgust or fear. |
| jagggar05-24-06, 12:44 AM | This is the Wrath PrC, ain't it? :) Entry Requirements Alignment: Any Non-Good Base Attack Bonus: +5 Feats: Power Attack, Cleave Special: Must continually have an eternal hate burning inside of you. You must also have made bitter enemies with a person because of your hateful nature. Not bad, not bad, Really like the special requirement. Hit Dice: d8 BAB Fort Ref Will Abilities 1. +0 +2 +0 +0 Hateburst 2. +1 +3 +0 +0 3. +2 +3 +1 +1 4. +3 +4 +1 +1 Hateburst 5. +3 +4 +1 +1 Hate Horror 1/day 6. +4 +5 +2 +2 7. +5 +5 +2 +2 Hateburst 8. +6 +6 +2 +2 9. +6 +6 +3 +3 10.+7 +7 +3 +3 Hate Horror 2/day, Hateburst Um, when you call them Hate Powers in the Class Features description, you should probably do the same on the chart. Hate Power: The key abilities that Hatethrall gains are Hatebursts. Hatebursts are pure bursts of energy that can be used for a variety of destructive causes. At 1st level and every 3 levels thereafter choose a Hateburst ability. Again, Hatebursts probably needs to be changed to Hate Power. (Or Power of Hate sounds pretty cool too.) Hate Blast: Twice per day as a full-round action you can make a ranged touch attack. If successful the opponent must make a fortitude save (DC10 + half your Hatethrall levels + your charisma modifier) or take 1d6 damage/ per Hatethrall level). You can take this ability multiple times; each time you take it, you gain an additional use of Hate Blast. So all on a failed save, none on a successful save? Does taking it twice give you the ability to use it 4/day or only 3/day? Hate Burst: Twice per day as a standard action you can channel your hate into an energy that provides you with a +4 bonus to your strength and constitution for 1d4 rounds + 1 round per every 2 Hatethrall levels. This ability can be taken multiples times; each time you take it, you gain an additional use of Hate Burst. Same question about uses as above. Hate Seed: Twice per day as a full-round action you can make a touch attack against an enemy. If successful, the opponent must make a will save, or be subjected to the Hate Seed. You can take this ability multiple times; each time you take it, you gain an additional use of Hate Blast. And the Hate Seed does what? Again, probably mean Hate Seed instead of Hate Blast. Hateful Armor: As a full-round action you can channel your into a magical protection causing you to gain a +5 bonus to your AC until your next turn. Times per day? Hateful Warrior: Twice per day you can channel your hate into an energy that improved your combat skills. For 1d4 rounds + 1 round per every two Hatethrall levels you gain a +2 bonus to your attack bonus and AC. You can take this ability multiple times; each time you take it, you gain an additional use. Hate Horror: At 5th level a Hatethrall can once per day channel all of his energy into a pure energy blast (causing him to become fatigued) as a full round action. When the energy is released all creatures within a 60ft must make a will save or have their soul shaken and attacked by the energies of pure hate causing them to take 10d6 damage on a failed will save. At 10th level a Hatethrall can do this an additional time per day. All or nothing again? Can he use it if already fatigued? |
| thasis05-24-06, 01:09 AM | Ok, I fixed some clarifications, put a description for the Hate Seed ability, and the such. As for the abilities you gain an additional use per day, not an additional two uses. And this is not the Sin Prc. The Sin Prc is in my sig, and it's called Apprentice of Wrath. It has no comments last time I checked so any comments would be appreciated. |
| premier66605-24-06, 07:48 AM | hatefull armor seems a bit... off... the concept of the class. I'm not sure why. Possibly causea class like this does not seems to be one which would give any defense capabilities at all. But it's a great class. I would help more but I'm not so good at balancing PrCs. |
| thasis05-24-06, 09:33 AM | It may not initaly seem like a class that would benifit from defensive abilities, but just think... channeling your pure hate into a wall of energy that protects you from your combantants. It's not much more disbelievable then powering your attack. Both serve you a purpose in combat and both logically come from the same energy. I'm seeing this class as underpowered but overpowered at the same time. The abilities aren't strong, but the multiple uses give you an edge. |
| jagggar05-24-06, 09:50 AM | I see what he means about the armor seeming kinda off from the flavor, but look at it this way. I HATE people touching me. I've got several friends who like to poke girls on either side of their lower back, it makes you jump and some squeal or shriek. So I developed a reflex, I'd automatically turn around and aim for the nearest shin. Now if I had the ability to create some sort of sheild that kept people from touching me, I probably would have. I'd say another thing that makes it seem weaker is that most of the abilities take a full-round to activate. And then with the armor only lasting until your next turn? Er. . . Also, you changed the Hate Power ability the opposite direction I was suggesting. Rather than having "Hateburst" as the name of the main ability and as one of the sub-choices, it should be "Hate Power" (or like I said, I like "Power of Hate") as the main ability and you need to change the table to match. |
| Wilds05-24-06, 11:57 AM | @jaggger aim for the wrists, just give it a good solid hit and they wont be using it for anyhting for a few minutes. |
| jagggar05-24-06, 02:05 PM | That might've worked back when I was in Tae Kwon Do, but as you can all tell, I don't get out much now that I've discovered the Internet. But I don't really get it any more because we graduated a couple of years ago, and some of the graduated last year (and maybe one is graduating this year). But why did I ever go out with him? Or him? I mean. . . Ummm. . . Dating is evil! Yes, that's how it relates to the topic. Dating is evil. Arranged marriages are lawful. Free Love is chaotic. Does that make being single good? |
| Zombomaniac05-24-06, 07:53 PM | Dating is evil. Arranged marriages are lawful. Free Love is chaotic. Does that make being single good? As a general rule, yes. :whatsthis Dating can become a very bad situation if you dont watch yourself, but dating is how you most commonly find your true love. :inlove: Arranged marriages are kinda Lawful, but they can still have their chaos here and there. :angelhide Also if we assume that all dating is evil (or otherwise something we dont want to do) then Arranged marriages are also good (or otherwise something we want to do) as it voids all need for dating. :cloud9: Free and love are two very powerful, incomprehensible, and unusual things. :crazy: Free is in its meaning able to be anything, good/something we like, evil/something we don't like, choatic, or lawful. True freedom is also believed to be impossible to gain. :tantrum: Same for love. It is a bit more common and a bit easier to gain, but in its entierty something that can not be defined by such mortal terms as "choas" or "law." :tiphat: Single being good? "One is the loniest number" and all that jazz. i think that being single is like masturbation. It feels good right now, but sonner or later you will need someone else to help. :pint: -------------------- But these aren't exactly Guild-ish, Evil-ish, or Ultimate-ish when you think about it so they aren't exactly on-topic-ish. :rimshot: |
| Kobold_Ur_Priest05-24-06, 08:15 PM | we need to stop all this Ish. before someone decides to lay the smack-eth down-eth upon thyarse. LMAO. random boredom-ish-eth-ness |
| jagggar05-24-06, 09:43 PM | Now who said we don't want to do evil? I mean, come on, this is the Guild of Ultimate Evil. (Would that be marriage by my 'logic'?) A note on villians: That is not Kingpin! (*has WB on which is playing Dare Devil*) So, for someone who's Chaotic Neutral, jagggar's more of the world domination with a LE type rule. A nice solid grip on the government which has a nice solid grip on the lives of the people. To some degree I'm not entirely sure about that though. She'd higher mercinaries to attack from outside and send in the army to wipe them out so the people are all happy that they were saved by their government. Okay less world and more country domination. Gotta have some enemies around so you can have some fun. You may well get some background info on jagggar with Rogue Shadows' posting of Shikage. |
| thasis05-24-06, 10:10 PM | To respond to the critique on my class... I fixed the Hatebursts into Powers of Hate and I made Armor or Hate (or w/e) into more balanced out compared to the other powers. |
| jagggar05-24-06, 10:33 PM | Yep, looks pretty enough to send over to the PrC boards now. |
| thasis05-24-06, 10:38 PM | Ok, I'll do that in a sec then. |
| jagggar05-26-06, 08:16 AM | A GoUE or two back, I asked about what your evil character would do if the paladin was offering his hand. I found the quote that I was refering to. If the good paladin extends a hand to pull him up from the pit, he cannot take that hand, for he must believe the paladin will drop him into the depths below. It is, after all, what he would do. (http://www.geocities.com/christian_gamers_guild/chaplain/faga018.html) |
| premier66605-26-06, 09:45 AM | I would grab the paladin AND take him with me... But I see you point. Evil shouldn't be able to trust anyone, wich is why evil sometimes undo itself. Wich brings to my mind that on this guild we haven't killed anybody from our ranks. We must have really strong willpower! :D |
| supernerd891605-26-06, 11:50 AM | so you never saw any assassins? Wonder what happened... Oh, nothing. :shifty: |
| Wilds05-26-06, 02:14 PM | Lol random comment Ok is there a good guild? like any one that is going to play a good character? im planning on it, but havent heard of any one else, minus jaggger |
| Zombomaniac05-27-06, 12:54 AM | I am going one Good PC and one Evil PC. I am not sure what the Good one will be, but the Evil one is going to be CE Were-Bear (Black) Fighter 1 and he will be a big follower of Baphomet, Demon Lord of Beasts (I think I am spelling that right). |
| Demonfey05-27-06, 12:57 AM | How many times did we win the war game portion, though? |
| Zombomaniac05-27-06, 01:09 AM | How many times did we win the war game portion, though? :confused: |
| thasis05-27-06, 01:20 AM | You mean the round where the GoUE dominated all aspects of everything? x1,000,000 :D Planning on comming back for the next round Demonfey? :) |
| Kobold_Ur_Priest05-27-06, 10:18 AM | I am going one Good PC and one Evil PC. I am not sure what the Good one will be, but the Evil one is going to be CE follower of Baphomet, Demon Lord of Beasts MY THOUGHTS EXACTLY! although i forget which book has Baphomet and all the other visages |
| supernerd891605-27-06, 11:24 AM | I am going one Good PC and one Evil PC. I am not sure what the Good one will be, but the Evil one is going to be CE Were-Bear (Black) Fighter 1 and he will be a big follower of Baphomet, Demon Lord of Beasts (I think I am spelling that right). aren't werebears lawful good? perhaps you should make a lawful good wearwolf? rebels :cool: |
| DeimosDeMalus05-27-06, 11:27 AM | aren't werebears lawful good? perhaps you should make a lawful good wearwolf? rebels :cool: LG? i think so and a rebel werewolf would be cool |
| Zombomaniac05-27-06, 04:04 PM | aren't werebears lawful good? You are only forced to change your alignment if you are an Afflicted Were-Creature. Though even then if you don't change shape that often and/or invest in Will Saves then you could stay the same alighnment. Natural born ones have no restrictions, thus I shall have a ECL 7 (+3 LA, +3 Racial HD, +1 Fighter) Were-Bear (Black). perhaps you should make a lawful good wearwolf? rebels :cool: That could be done, but I already have plans. I am going to be Human, I know that. Just have to pick my class. Either Blue Mage (http://boards1.wizards.com/showthread.php?t=137596) or Enricher of Souls (http://boards.wizards.com/showthread.php?p=9214402#post9214402) (if I choose this I might even aply the Enriched Soul (http://boards.wizards.com/showthread.php?p=9214341#post9214341) Template). |
| thasis05-29-06, 02:55 PM | :bump: |
| redhase05-29-06, 08:55 PM | The Cyst Plague Lore: The history of the Cyst Plague as told by those who know of it's exestince, give credit to Keldar tha Dark or others will tell you that Salaman the Cruel started the plague depending on whom you talk too. What is known of the history is that about 1,500 years ago the cyst plague first struck the Kingdom of Harakin. The Cyst Plague started in the southern part of the kingdom and within one year the plague had been reported in neighboring Kingdoms. All travlers from the neighboring kingdoms stopped and turned back every citizen from Harakin. All the neighboring kingdoms suspended all trade with the Kingdom of Harakin and closed their borders. villages and cities had locked their gates in the kingdom of Harakin, and would not allow anyone to enter or leave, for fear of them being a plague carrier. Those that could afford to have magical healing were cured and those that could afford to spend gold to be healed most of them died. Whloe sections of the poorer parts of the cities were burned to the ground along with everyone inside the areas, after the plague had killed a good portion of the kingdoms populace then it seemed to vanish. Infection: A character or npc who comes into contact with the cyst Plague, will do so by breathing in spores (a 25 foot radious), or by touching someone who is a carrier or has the plague (the person will give off fluids from a cyst or a carrier will give off an oily film from their skin.) The character or npc will need to roll a DC fortitude check of 22, not to catch the plague. If they make their saving throw they will become a carrier of the Cyst Plague, if the character of npc fails their saving throw they will need to roll a d8 to determine how many hours before the first cysts start to appear. The Cyst's will appaear (roll a d20 every hour to determine how many will appear ever hour), will need to roll a d10 to determine how many hours the cyst's will appear. The Cyst's are internal spherical sacs that is made from the victims own body. They will appear all over the victims body (1d20 every hour) every hour. The cyst's can be removed by a chirurgeon when they stop appearing after the d10 roll, or have a cleric use a greater healing spell. If the victim is still alive they can be treated. For every 5 cyst's that appear on the victims body, they need to roll a constitution, strength, charisma, intelligence checks. If the victim makes their ability roll, (one or all of the abilities checkes), they will recieve half permanent damage (1d4) from the 5 cyst's. If they fail thier abilities checks, then they take full permanent damage 1d4. After the 1d10 hours of the cyst's appearing, the character or npc can try to have a chairuregeon or other medical practanicer remove them. Each cyst will take one hour, and will be very bloody and painful, and it will take a successful DC 20 heal check to remove one cyst. If the medical practancer or chairuregeon fails their their heal check the victim dies. The victim if they survive the removal of the cyst's will look deformed and will have a very low charisma, (this will depend on how many charisma points the character or npc lost and if the have the gold for magical healing.) 1.contact: DC 22 fortitude roll, if they make their saving throw they will become a carrier. If the character or npc fails, use the rest of the chart 2 to 5. 2. if fails roll a d8: to determine how many hours before cyst's first appear 3. roll a d10 to tell how many hours the plague will last. 4. roll a d20 every hour for how many cyst's appear that hour and evey hour roll again a d20. 5. roll for every 5 cyst's that appear, constitution, strength, charisma, intelligence checks. if they make their abilities checks they recieve half permanent damage 1d4. half damage for ever for making their ability check or checks, full damage for every ability failed 1d4 permanently. The cyst plague will effect even negative plane creatures. any magical spell or device, such as an anti magic spell or device will only stop the magic inchanment of the plague, but you will still breath in the spores, or if you touch a plague carrier; and effect others around you. Once the magic is gone you will need to roll a DC 22 fortitude save and use the 1 to 5 chart, to determine the effects of the cyst plague. Wizards/ sorcercerer's and other magic users who are immune to such poisons and plagues will become a carrier (by breathing in the spores) and will need to have a cleric use a greater healing spell to rid them selves of the spores or you will spread the spores to others (25 foot radious): while you won't be affected. as for the gold price per vial and the spells and poison used I will post them once I decide witch plagues will be used against our enemys. Have a happy Plague Day. |
| thasis05-29-06, 11:55 PM | That's ****ing disgusting! I love it ;) |
| redhase05-30-06, 07:43 AM | thasis: That's ****ing disgusting! I love it Thank you thasis. I was thinking about posting my Hell Plague, I amde it a couple of years ago. The Hell Plague is not deadly, it just changes characters or npc's to demons or devils (they don't get the abilities of the demon or devil type they turn into). The Hell Plague can make groups turn agains each other, if your a palatin and the rest of your group turns into demons and devils. we might be able to use the plague and then convince them to join our guild, since they will be come the hunted by all others who see them. all their friends and others they meet will see is a demon or devil. |
| jagggar05-30-06, 09:12 AM | we might be able to use the plague and then convince them to join our guild, since they will be come the hunted by all others who see them. all their friends and others they meet will see is a demon or devil. Ye doubt the stupidity of good? (As in yes, I think some good would try to make nice with demons/devils) Now what's this about me playing a good character? IFWG:R3 I've decided I'm not going to try to play anything until we've gotten off to a good start and I can reasonablly guess that I won't be DMing all my own encounters. |
| thasis05-30-06, 10:14 AM | The Hell Plague sounds complicated, and I can see more evil-characters attempting to use it to turn themselves into demons and devils. |
| Kobold_Ur_Priest05-30-06, 04:28 PM | The Hell Plague sounds complicated, and I can see more evil-characters attempting to use it to turn themselves into demons and devils. my thoughts exactly :P |
| thasis05-30-06, 04:52 PM | Common, realy, what Diabolosist isn't going to attempt to do this through some point and time in his lifetime :P |
| jagggar05-30-06, 05:01 PM | I dunno. From the way Redhase describes it, it only makes you look big and bad. And if I was evil and trying to stay alive, I'd much rather look like a good outsider. (Hey, I just realized I forgot to post a rant I had planned.) I think wanting to look like an evil outsider is more of a symptom of something I'd call "evil=bad-ass syndrome". Well, maybe it's a side-effect of what happens when one tries it. And the side effect that side effect causes is paladins coming around to kill all these demons/devils and once they figure out they're just helpless villiagers, they find the source (the diabloist) and put an end to it. |
| thasis05-30-06, 05:34 PM | Well firstly from my understanding the plague literly turns you into a devil. And devils are not to be a bad ass (atleast not for me). They are nessary tools to accomplish a greater goal. Same with evil. I'm not evil for the sake of being evil. I'm evil because it's nessary to accomplish my own end to my specifications. My goals require immoral actions, and sometimes down-right evil actions. Same with me in real life, it's easier to do the wrong thing then the right, and if succesful the outcome is much greater and quicker then good. |
| supernerd891605-30-06, 05:51 PM | That's why you're lawful evil and I'm chaotic evil :cool: |
| Kobold_Ur_Priest05-30-06, 06:34 PM | That's why you're lawful evil and I'm chaotic evil :cool: ANARCHY....It's what's for dinner. :D |
| redhase05-30-06, 07:10 PM | jagggar I dunno. From the way Redhase describes it, it only makes you look big and bad. And if I was evil and trying to stay alive, I'd much rather look like a good outsider. (Hey, I just realized I forgot to post a rant I had planned.) I think wanting to look like an evil outsider is more of a symptom of something I'd call "evil=bad-ass syndrome". Well, maybe it's a side-effect of what happens when one tries it. And the side effect that side effect causes is paladins coming around to kill all these demons/devils and once they figure out they're just helpless villiagers, they find the source (the diabloist) and put an end to it. Today 03:52 PM As for the paladins that come looking for the diabloist good luck, a carrier is always kidnapped and then given the plague and a partail cure, and have their memory wiped of being kidnapped. then placed back into their community. The Hell Plague is design to change npc's or characters into demons or devils, and it also changes their langues into infernal, they forget all their others. the types of demon or devil they change into are roll a d20 to tell what type you turn into. devils 1. Barbed Devil 2. Bearded devil 3. bone devil 4. chain devil 5. hell cat 6. horned devil 7. lemure 8. pit fiend 9. devourer 10. Imp demons 11. babau 12. balor 13. bebilith 14. dretch 15. glabrezu 16.marilith 17. hezrou 18. quasit 19. succubus 20. vrock thasis Well firstly from my understanding the plague literly turns you into a devil. And devils are not to be a bad ass (atleast not for me). They are nessary tools to accomplish a greater goal. Same with evil. I'm not evil for the sake of being evil. I'm evil because it's nessary to accomplish my own end to my specifications. My goals require immoral actions, and sometimes down-right evil actions. Same with me in real life, it's easier to do the wrong thing then the right, and if succesful the outcome is much greater and quicker then good. The hell plague does change the victim into the devil or demon type, they also get the physical abilities, not the other abilities. so they can use their claws and other attacks as the chain devil would. good luck find who started the hell plague Jaggar, a plague carrier will be the delevery sysytem, with no memeory of how they got the plague. That's why my characters are CE, like the Joker: you never know what I will do. Or what my true plans are, just be perpared to die in any manner. Your friends might even be working for me, and awaiting my commands to kill you! death might be a slow draw out mythod, or done quickly: you never know how i plan to kill you (if your my enemy). |
| Kobold_Ur_Priest05-30-06, 07:15 PM | As a servant of The War Father, I shall rend your flesh from your bones...an enemy of my friend (jaggar,thasis,etc.) is my enemy. |
| jagggar05-30-06, 08:29 PM | Oooh! Oooh! I wanna roll a 19! The Hell Plague is design to change npc's or characters into demons or devils, and it also changes their langues into infernal, they forget all their others. The hell plague does change the victim into the devil or demon type, they also get the physical abilities, not the other abilities. so they can use their claws and other attacks as the chain devil would. Do they also lose their identity? Or is it only a physical and linguistic change? The well planned lawful villian will be just as unexpected. . . |
| thasis05-30-06, 09:03 PM | You don't have to be chaotic to be unpredictable. I don't honestly think anybody knows what's boiling up in my brain (except maybe undead, everyone can expect that from me :P). And who knows, maybe your all just pwn in the overall goal of mine ;) |
| redhase05-30-06, 10:44 PM | Jaggar: Do they also lose their identity? Or is it only a physical and linguistic change? yes to both pysical and linguistic change, and the character or npc has all their orignal skills and feats, along with their past and their knowlwdge they had before. as for number 19 becoming a succubus, thats a dice roll. the proublem becomes when some of the npc's or characters in a town or village, or city are turned into a demon or devil, most Npc's will run and get the city defenders to kill them, and not wait for explanations. Or they will attack them their selfs, just a little trick to cause trouble. if your paladin in your group knows it's you say Jasimen the wizard and now your a succubus, your friend the paladin might have to fight others who will attack you on sight. Jasimen the wizard could use magic to imatate the abilitie's of a succubus, or even pay to have a wish spell used to recieve they abilities of a succubus. But most characters want to be changed back to their original form, then seek revenge on who changed them. But it's hard to find some one who hides in the shadows and errase's plague carriers memories. the plague does make it easer to recrute for your cause, and then have them work for you. the plague can cause proublems in some ways, and other make things harder. The one plague that might cause proublems even for the goue is the Aligment change plague, you can see why by the name. Unless thasis everone at the guild choises to become a carrier and any place a guild member vistes, let them see our way of thinking. just anouther plague I have that could help in some ways. The aligement plague could even stop spies like Gurney Halleck and change their views, if we became carriers. |
| thasis05-31-06, 02:53 AM | I recently had a thought. A thought that both intrigued me and scared me quite thouroughly. That thought was that I was the type of person that gave D&D it's bad name. Firstly, I got into D&D at a very young age (5 or 6 if I remember correctly). I was introduced by a college professeur (or whatever, I'm not particulary worrysome about spelling). Since that time that I had gotten into D&D I had gotten into various psychological breakdowns, extreme ostercism in peer situations, leading to further serious psychological trauma and problems. I am a problemed child per say, and I play D&D. Next, I've always taken a fascination toward evil, especialy in D&D. I've reinacted various fantasies of killings things, mutilating people, enforcing tyrannical dictations that destroy the lives of many individuals. I've personally never played a good character (except Thasis the Good, but I have perfectly acceptable logic for that), and I've always worshiped evil gods and followed their doctrines feveoursly (in-game that is). My characters are always cold, sadistic, prone-to-violence, shady, and into the black arts and demonology. They support the control of the weak through spells and the torture and abuse of those who I personally deemed weak. Many of my philosophes that have been shown in my D&D characters have proceaded to show in my everyday life. I'm prone to violence, I will manipulate those around me to my own benifit (whether it hurts them emotionaly or physicaly in the end), and I in general see only one greater purpose in life and that's myself. I am also of a suicidal nature which is commonely accused of D&D players, and I'm highly intressted in live-action Role-Playing (which is commonely seen as taking D&D to-far). Over the last few years in particular I have delved into the occult, researching black magiks, demonology, anti-christianity, norse gods, and actualy getting extremly involved with a cult of people who claimed they were vampires. I am currently a LeVay Satanist (self practioner, not a member of the actual Satanist Church), and researching (more in intrest then actual desire) Devil Worship. This is just a quick desciption of a few of the things that hit the top of my head... it makes me almost as sick as those around me. I'm a typical "evil" D&D player... the type of person that society pegs D&D players are, and the type of person that gives D&D a bad name. |
| redhase05-31-06, 11:16 AM | The Withering Plague Lore: The Withering Plague was started by Zeron the wise leader of the Black Circle. Zeron wanted to protect his area by making Plague zombie's and plague skeleton's, Zeron had them under control of his small armies leaders. The plague zombie's and skeltons had The Withering Plague use on them when they were made. A groupe of famed adventures when to the Black Lands where Zeron ruled and encountered a groupe of plague zombies and skeletons. The adventuring groupe fought rather well till most of their bodies started to wither, thier arms, legs and most of the groupe had their whole bodies wither infrount of the others. Three members of the groupe was able to leave the area, left the rest of the groupe dying or died. Two of the surviving groupe had at least one leg or arm withered so they could not use them, and they had to help each other out of the the area. The Two that had a withered arm or leg had to go to the high priestes use a greater healing spell to heal the two. The Palatin had to be cured, because when he got back others around him recieved the same withering effects. The plague spread from their: visitors at the church, young priest spread the plague while visting parts of the area. While some of the young priest died, other were able to be saved, but not before some of them had their arms or legs withered the rest of their lives. The Black Lands of Zeron were left along for fear of spreading the Withering Plague worse than it was spread the first time or other plagues that were rumured to be on the plague skelton's and zombies by other adventureing groups. The Black Lands have been left along for more than 400 years and it is not known if Zeron is still alive, or a new leader has taken over the Black Circle. The Withering Plague has reappeared from time to time, killing thousands when it has appeared again. The church leaders blame the Black Circle for the Withering Plague every time it appears. Infection: The Withering Plague can be caught by breathing in the spores, or by contact. Touching a withered plague victim arm, leg or another part of the body, will give off a oily film that will stick to the new victim. The character or npc will need to roll a DC save of 20 fortitude save, if they make their fortitude save then the character or npc will become a Withering Plague carrier. If the character or npc fails thier fortitude saving throw then they need to roll a d6 to determine how many hours before they are first struck by the plague. The withering plague will cause the victim arm's, leg's, head, and body to wither away so they are useless to use. A leg or legs will force the victim to fall and it will be impossible for them to move no more than 5 feet per round, if both legs are withered away then they will have to use their arms to drag their body around. When their arm or arms are withered away then the victim will not be able to hold any thing. The victim will need to roll a dexituary, constitutation, if they make their rolls they recieve half permanent damage of 1d12, if they fail then they recieve full perminate damage. The only way to cure a withered limb is a greater healing spell by a cleric. When the victim recives the withering on their head, they need to roll a wisdom and intellengence check. If they make their saving throw the victim will have 1d20 rounds before their brain stops to function and they die. If they fail their abilities checks then they will have 1d4 rounds to live. When the withering effect strickes their chest and stomach area, the victim will need to roll a d10 to tell how long they have to live. The reason is that their hart, lungs, and all internal organs will dry up and wither away: they victim will die with in the 1d10 rounds unless they have a greater healing by a cleric. The victim will be in great pain, if they can talk, they will moan very loudly and one can hear their pain. And see the pain in their face also, if their head is not being effected at the same time. This is perment damage, unless the victim can be healed by a cleric using a greater healing spell. The Withering chart below, this is how the Withering Plague will strike the victim. Once a withered limb is permanently damaged, a new roll will have to be made if the dice land on the same limb. A d6 roll is needed to determine what area will be withered away permanently. After the first d6 roll to determine hours, then roll a d10 to determine how long before each withering effect, then roll a d6 for body part (if a body part is rolled for a second time, a reroll is needed to determine a new area that is affected.) Rolls: 1. d6 for how many hours before the Withering Plague starts to effect you. 2. d10 roll for rounds between withering strikes effects. 3. d6 for body parts. Body Parts effected. 1. left Arm 2. Right Arm 3. Left Leg 4. Right leg 5. Head 6. Body Wizards/ Sorcerers or magic users who have a magic device or anti magic spell will be able to stop the magic enchanments of the plague. But they will still breat in the spores or if they touch or they are touched by a plague victim or plague carrier, will need to be headled by a greater healing spell by a cleric. If they don't the plague will become active once the spell effects have stopped working, and they will need to roll a DC fortitude of 20 not to become a Withering Plague carrier.The Withering Plague also effects negitive plane creatures, and living undead can become carriers. |
| jagggar05-31-06, 11:30 AM | Gods no. . . You've given me this exteme urge to defend D&D from the world. . . For example: Lots of "normal" people play The Sims and lots of them aren't always kind to their Sims. (I recall an article in the paper that talked about one woman who was lighting her ex on fire.) Now, was this professor (Darn it! I wanna go see X3 again!) someone you/your parents knew? 'Cause that would be creepy if he was just some random guy off the street. . . Personally, my dad was the one who introduced me via the old-school Gold Box computer games. Of course, at the time the game drove me absolutely crazy because the instruction manual was way too complex. (I wonder if I would've done better with AD&D because the manual didn't have complete rules. Took me forever to find out what THAC0 was.) Whoa. . . off topic. . . or is it? To be honest? You do distrub me slightly. Why? Well, mostly because you go further than me. I'm not making any claim that I'm the most whatever, but I tend to scare an okay number of people (well, that was more back in school. and it's one of those nice cheery-scares.). It's kinda the whole "Aww, they didn't show enough." thing. I could live with it if they showed it, but I can live with it with them not showing it as well. On a side note, because AMC are jerks, I have to go see a movie today. An American Haunting doesn't start till 8 something and Scary Movie 4 doesn't start till 10 something, so I'm gunna see See No Evil. Now while I don't really know much about magick (which I'll mention that alternative spellings like that bug me to no end, but I can deal with them to seperate it from fireball) occult in general seems to have that same sort of scary factor that satanism does. Norse gods? Why does polytheism have to have such a bad rap as well? Vampires? Which group was this? The people who claim a genetic disorder and drink peoples blood, or the people who talk about turning people and have prostetic teeth? (I actually recall running across a website where people were claiming to be werewolves of the White Wolf variety. Not that I don't believe in werewolves, but that's where you've just about lost your sanity.) I kinda wanna know what the difference between LARP and SCA is. They dress up in funny costumes, don't they? Let's just add foam fireballs. But yeah, I only know of LARP as bad if you lose your sanity in it as above. Wow. . . Umm. . . Random rant precedes? does that even qualify as a rant? |
| thasis05-31-06, 03:48 PM | Just got back from a long night of dealing with my friend threating to overdose... oh joy... But yes, I do disturb alot of people, and I'm not attacking D&D people, I'm attacking myself as becoming a media stereotype of a D&D player. And the vampire thing was people claiming to have a genetic disorder. My parents quickly found out and got me out (after about a month of activity in it). |
| Kobold_Ur_Priest05-31-06, 04:33 PM | screw the media ****, Thasis, you know about me & my stuff, and yet i still play D&D. |
| jagggar05-31-06, 05:45 PM | Actually, it's more of the 80's stereotypical D&D player. (You haven't killed anyone during a marathon session of D&D, have you?) I'd say today's stereotype is geek/nerd/loser. And then there are a few people who think you're totally awesome because you play D&D. . . and for some reason they don't. If I watched more South Park (No cable, but they've started playing some late at night on a broadcast channel) or had it memorized better, I'd quote the episode where Kyle's cousin Kyle comes to visit him and Kyle and Stan are talking about how Kyle doesn't want to be some stereotype and it turns out he's a self-hating Jew, which is a stereotype. So to annoy thasis, I'm gunna delve back into movies for a bit. Last post I said I was gunna see See No Evil. Well, saw it, and it wasn't the best or the worst. It's given me a few ideas about evil I'm gunna rant about next post. Just got back from a long night of dealing with my friend threating to overdose... oh joy... Dude, I'm sorry. That's never fun. |
| jagggar05-31-06, 06:16 PM | So, in a way it's a stereotypical movie. It's a slasher with a big brute. It's got a fair share of religious overtone (for a non-posession movie). But it's got some nice camera angles and such, the hotel looks cool, Kane is in it (I originally saw the trailer on wresling), there's some nice "ouch, that hurt" scenes. Now one of the large problems going from a 'real world' setting to a D&D setting is that D&D assumes polytheism. This isn't that polytheism is bad, but look at all those wonderful movies based on a Christian (more often and more specifically, Catholic) cosmology. With those you've got a whole bunch of Satan's trying to do this, this guy's killing people because God told him to that. . . Not that you can't have an archfiend doing evil stuff and have a guy saying Pelor (or perhaps more authentically, the Silver Flame) tells him to kill people in D&D, but there's something about it being The Devil and The God and The Church that are involved that give a different quality. Of course, I'm just going to rant about that and not going to give any assistance. If your group is comfortable with it, you could use real world faiths (I got a rant on doing that in the Hall of the Gods). Then you've got no problem with picking what holy symbol to obsess over. If not, then my best guess would be to pick a prominate good aligned deity of the campiagn. If they're good aligned, go for the cleric's god. (That's assuming you're the DM. If you're a player and you're obsessing over a holy symbol, why ain't you the cleric?) I really like the whole idea of mirrors and seceret passages. Yeah, that just might come up in a dungeon now. Are you being watched, or are you going to look like an idiot when you smash every mirror, especially if mirrors are pretty expensive in D&D. "What the? We could've sold that at market, man!" I like the idea of traps that aren't trap-traps, but are mechanical versions of alarm. Oh, and everyone who thinks about getting it on in some creepy place is an idiot! (Who deserves to die, no less.) |
| thasis05-31-06, 08:42 PM | Ur_Priest, I know bout your ****, and I know you still play D&D, and all I can say is good for you. Overall I'm playing D&D as my escape from my real world, or so I thought. Realy I'm using D&D as a way of taking things out that I know I can't get away with in real life. It just makes me consider my potentional if I ever got to the point of uncaring and not wanting to follow rules, orders, and laws anymore. Scares me... As for See No Evil, I'm actualy going to go see this movie tonight. I'm looking forward to some hack-and-slashers. |
| Kobold_Ur_Priest05-31-06, 09:42 PM | yup, it's life Thasis im goin to see it this weekend i believe |
| jagggar05-31-06, 09:51 PM | Sweet. My rant will make more sense then. I'd like to say I play it as an escape, but I honestly don't have a group other than you guys. The Internet itself is more of my escape. D&D's somehow worked in as an obsession that I can use my brain with. I like math, and attempting to acheive "balance" is a horridly complex word problem. On a side note, since I saw the movie, I was able to go to a store and buy the black dragon from the D&D Basic Game for US$8. Stupid to buy one mini for $8? Yeah, it is. That's why I'm glad it came with the 15 other minis and the rest of the package. It's just a little damaged and the cardboard needs some flattening, but I got a Black! |
| Kobold_Ur_Priest05-31-06, 09:54 PM | nice work Jaggar, though consider yourself lucky, here in the US some minis will go for over $100 or more people are crazy if you aske me; to pay that much for a piece of plastic that cost maybe a $1 to make? pointless. |
| Wilds05-31-06, 10:05 PM | nice work Jaggar, though consider yourself lucky, here in the US some minis will go for over $100 or more people are crazy if you aske me; to pay that much for a piece of plastic that cost maybe a $1 to make? pointless. :weep: Curse my addiction to Warhammer.... |
| Kobold_Ur_Priest05-31-06, 10:11 PM | :weep: Curse my addiction to Warhammer.... you play too? :rolleyes: and i thought i was the only one. i have yet to pay over $120 (which was for the Cadian Guard Box Set, Cadian Codex, Glue, Paint, and a few other miscelaineous WH40K items all at once) |
| thasis05-31-06, 10:31 PM | I had about just over $100 CA worth of Chaos Space Marines (Box of Plague Marines, Box of Khorne Beserkers, Khorne Beserker Champion [Metal], Plague Marine Champion [Metal], + Book) and then I gave it all to my friend. He still has them rotting in his drawer somewhere (or maybe he chucked them). Later on I bought the Warhammer Fantasy Battles Skaven book and a box of Plague Rats. I havn't bought anything since then as I havn't had the time, patience, or materials to paint the models. |
| Kobold_Ur_Priest05-31-06, 10:32 PM | anything you dont want....FedEx me. :P no, really, im serious. |
| thasis05-31-06, 10:34 PM | Can do! :D |
| Wilds05-31-06, 10:38 PM | I play Tyranids, got about 1000 points, finally got a Carnifex, so I dont get mowed down that fast any more....ish.... |
| Kobold_Ur_Priest05-31-06, 10:44 PM | Can do! :D for real? dude you dont know how happy i'd be hell, if your friend has the Chaos too and doesnt want em.....*cough* im not gonna beg, but* cough* SEND EVERYTHING!*cough* lol :rolleyes: hhhrrrmmmm musta' had a cold... |
| thasis05-31-06, 10:45 PM | So guys, unless somebody has some more rants to discuss (in which case I'm realy intressted in hearing) I have an idea. I listen to the band Cradle of Filth alot (I have their Discography, and it gets thouroughly used). And I want to see what these lyrics inspire inside of you: The Promise of Fever In the beggining, Rimmed with wind and storm, A great black wrath of infinite math, Spat snarling into form, And there was Heaven, Lit up with precious stones, Each one could fall but for the rule, Of Faith and love and stronger thrones. And therein rose vast wonders, Affections to be seen, Fathered from the plundered, Reflections of a dream. Fogging into nightmare, For Him who places was set, With way war stars that absent, marred, All creation with their theft. In the beggining, Bewings and ringed with dawn, This favoured Avatar, enthralled, Swansongs from those that thronged this shore, With Gabriel and Micheal, He shone with fierce intent, For loyalty, their joy to see, Him spur the hymns of heaven (sent). From sculptured lips of seraphim, Whome Fate then cruelly rent, (With sleight-fingered strains of harmony), Each note to grim portent. As grinning nimbus gathered, Over spires arabsque, From Him that blazed with loyal praise, That for a jeleous God was meant. Shining Ferluce, Lustrous scourage of fallen spirits, Based in glory, flew, To take in sacred altitudes. Sweet haunting music swathed the breeze, With curling tongues that lapped His lead, As through thick mountains mist, He wandered cursed (With thoughs adrift), Until at last, past grasping trees, He paused to daught forbidden streams, That whispered siren promises, To drown his thirst (for sports amiss). These waters held secrets, Like raped russian dolls, Wherein evil and good, Tore his soul for control. And drunk with the verse of desire's first words, The weight of the universe, Slunk in rehearsed. Horror in numbers to great to discern, The rotting of worlds to the conqueror worm, And love a rare orchid so fragile in bloom, Espied gasping breath under a dark sheeted moons. Shining Ferluce, Reflected in a jaded mirror, Climbing from the noose, Of time to divine servitude. And thus a strange new melody, Of will and wanton fantasies, Whetted by the vieled, seen, Danced from His ashen lops, In red dawn scores, the silver scream, Of truth and Her deleated scenes, Was taken up as far, it seemed, As God His words eclipsed. (Those waters hid visions, Like Butchers in war, Perverting the course, Of life's blood evermore...), In the beggining, Skinned well with gibbous tones, Of countenance and ignorance, In equal measures sewn, A marbled arc of Angels, Sworn to the morningstar, Shared His pride and deep inside, Felt chill shadows sweep their cards. |
| Kobold_Ur_Priest05-31-06, 10:48 PM | does anyone feel a sing-along coming on? anyway...i will think up something wicked tonight. promise. |
| Zombomaniac05-31-06, 10:58 PM | does anyone feel a sing-along coming on? IFWG the Musical? :rolleyes: |
| jagggar06-01-06, 01:39 AM | You guys are insane. This is the very reason I got out of Magic. Too much money has to go to it. It starts with just getting enough to build a deck or a warband (or whatever else they're called) in the case of minis. Then you have to get the best or the rare cards (or minis), which are usually the same in one. I honestly wouldn't be buying these things if I wasn't a dracophile. But no, I'm sitting here drooling over the picture of the D&D Icons Colossal Red Dragon and as soon as I get up in the morning I'm gunna be ordering the special Black repaint avalible only to Dragon subscribers. |
| thasis06-01-06, 01:54 AM | I have soooo many magic cards. Over 1000 or something along those lines. I also built a killer all-black deck that only other all-black decks ever stood a chance of defeating.... atleast in casual play. Don't think I could hold well in a official tournemant though as it wasn't THHHHAAATTT good. |
| redhase06-01-06, 09:07 AM | This Plague made me think of you demonfey, this could help in some ways since you like fire. Fire Plague Lore: The Fire Plague is said to be started by a Necromancer named Vetron who wanted kill an enemy wizard she hated, she made the plague just for him. It is tol dby the stories of old that Vetron sent a messanger to her hated enemy named Terol. When the messanger arrived with the messsage and gave the scroll to Terol, the spores from the Frie plague attached them self to him. Two days latter Torel burst out with fire coming from inside his body. The messanger turned out to be a Fire Plague carrier and spread the Fire plague to Torel and others along his traves to Torel's tower and return. After the messanger returned, he was turned into a plague skeleton for his service. Infenction: the fire Plague can be contacted by air born spores that can be breath in or by attaching them selfs to a victim, a plague carrier gives off (in a 25 foot radious.) The character or npc who comes in contact with the Fire Plague will need to roll a DC 20 fortitude save. A fire based creature that makes their save will not become a Fire Plague carrier, but if they fail their save they will become a Fire Plague carrier with no other effects. If a non fire based creature makes their saving throw, then they will become a Fire Plague carrier. If they fail their saving throw then other effects will happen. A Fire Plague victim that fails their saving throwwill not feel any different than they always do. The victim will have the Fire Plague incubate for 48 hours, during this 48 hours the Fire Plague will reproduce the spores, (roll a d12 for every day, for 2 days.) After the 48 hours time peroid is up, the victim will feel a burning sensation as the spores start to heat up. One spore will do 1d10 damage per spore, a dice roll to determine where the spores are in their body will be nessary to determine what area of the body has internal fire damage. 1. left arm, 2. right arm, 3. left leg, 4. right leg. 5. head, 6. body trunk. Their can be more than one spore per body area. Undead can be affected as well, the spores will attach them selfs to bone as well, and can damage living undead. creatures that are immune to the plague are not affected, but will become plague carriers, and negative plane creatures are affected by the Fire Plague also. cold based creatures recieve double damage from the fire spores. The cure for the Fire Plague is being healed by a greater magical spell by a cleric. The greater magical healing spell will rid the victim of the plague. Wizards/ soecerer's or any other magical using being using antimagical spell or device will be able to stop the magical part of the plague, but when the spell or device ends then the magical part will take effect and they will need to roll a Dc fortitude 20 saving throw. |
| Kobold_Ur_Priest06-01-06, 03:49 PM | IFWG the Musical? :rolleyes: LMAO! so how bout that Warhammer 40K stuff, Thasis? |
| jagggar06-01-06, 04:30 PM | I started playing about when 5th edition/Tempest came out. Sometime around there. Think I stopped a little while after 7th edition came out. Found a few people to play with in high-school, but most were killer-tourny competitors. Like I know what's legal in a tournament? Like I care? I was tempted to buy some when Kamigawa came out, but I was a good little girl who bought IBC rootbeer and super cheap movies at Wal-mart instead. But this is more of the rant I intended to put up in the Player's Lounge. D&D is kinda becoming similar. All these books, and all these builds. It's like killer deck combos. Unless you're willing to do something that's slightly dishonest at best, you've gotta shell out $30-40 to get the new book that has this awesome feat that just breaks the game. I'm sure that against some of these new abilities that the newer Magic cards probably have, my oldies are worthless. It's not that different in D&D. Why take Toughness instead of Improved Toughness unless it's a requirement for a PrC? Now, granted, in D&D, you're playing for fun, and unless you're playing here, you shouldn't be playing against the other players for kills. The DM's supposed to balance stuff so while it's a challenge, it's not a TPK. But then someone builds an uber-character while everyone else has normal ones. DM has to step the power to challenge the uber-character, and then all the other characters start dying. Not really cool. And now my mind is kinda wandering off my rant. . . |
| thasis06-01-06, 08:09 PM | That's why DM's should keep track of what's being put in their game and the character builds the players are using. If the DM thinks something is overpowered, or some build will distrupt the game it's his/her responsibility to step in. If the player is going to be stubborn tell them they can't play untill they can respect DM authority. Now looking on the flip side, DM's should never take their authority out of control (like saying No-Elves cause I don't like them, if you have a problem with elves create a storyline problem and then it's justified). |
| Elvez4ever06-02-06, 11:33 AM | "Beware you filthy creatures of the under-dark, by making an enemy of the Half-elves, you've made and enemy out of the Elven Alliance. May our arrows pierce your armor like the chill of winter..." - A message from the E.A. Oh and thasis, love the whole opposing good evil guild thing! Awsome idea. Keep it up! :D |
| thasis06-02-06, 03:29 PM | Thasis the Evil walks up to the note, laughs, and eats it, "We have been enemies of the Half-Elven Foundation for long. All they have to show of themselves is hiding in some unknown location. Cowards! I say come out, come out and watch as we devour their souls, and taint their children with fantasies of death, rape, and destruction. Let them see the true path... the path of power, greed, and hate!" I feel like the Sith :P And yah, the whole opposing good/evil thing is pretty fun. I don't play good as much though, not in my nature ;) In the new IFWG I might though. |
| Kobold_Ur_Priest06-02-06, 03:34 PM | Thasis, can you possibly give me an idea for an ECL 7 build for a character for the next round? im gonna have him multi-classed as a Cleric/Soul Hunter in service to the War Father |
| thasis06-02-06, 11:03 PM | I can help... I'll write something later on tonight. |
| redhase06-03-06, 02:28 AM | Elvez4ever "Beware you filthy creatures of the under-dark, by making an enemy of the Half-elves, you've made and enemy out of the Elven Alliance. May our arrows pierce your armor like the chill of winter..." - A message from the E.A. Thasis Thasis: the Evil walks up to the note, laughs, and eats it, "We have been enemies of the Half-Elven Foundation for long. All they have to show of themselves is hiding in some unknown location. Cowards! I say come out, come out and watch as we devour their souls, and taint their children with fantasies of death, rape, and destruction. Let them see the true path... the path of power, greed, and hate!" We have ways of dealing with such lothing lowly creatures, their corpes will make good plague zombies. The stench of their dead bodies will fill the world with such a dreaded smell that the foolish elves will never be forgotten, only their foolish meaningless threats. "Death to all the other guilds that oppose us, I have other things to prepare." with that redhase disappears in the shadows. |
| thasis06-03-06, 02:53 AM | "It is good to see such hate flowing through the veins of the members of evil. Let the reign of evil begin once again" |
| Kobold_Ur_Priest06-03-06, 11:46 AM | I can help... I'll write something later on tonight. thanks bro i figured you'd be the one to ask on min-max'n a build, and know better feat options... |
| Elvez4ever06-03-06, 11:57 AM | We have ways of dealing with such lothing lowly creatures, their corpes will make good plague zombies. The stench of their dead bodies will fill the world with such a dreaded smell that the foolish elves will never be forgotten, only their foolish meaningless threats. "Death to all the other guilds that oppose us, I have other things to prepare." with that redhase disappears in the shadows. A hawk swoops in on the council. With cracking ond poping it turns into a tall, wellbuilt elf... "Meaningless aye? Apparently you wern't told of what happened in the glade...." He smirks. With more cracking and popping he once again becomes a hawk and soars away. Gotta love that druid wild shape thing to make an entrance... :P |
| Kobold_Ur_Priest06-03-06, 12:00 PM | Shadow & Cerberus move about the GoUE, barring windows, doors, and any other obvious point of entry. Those who dwell within its walls know of the portals, and can enter-exit through them without attracting the enemies. |
| Elvez4ever06-03-06, 12:05 PM | A small roach sit among the garbage heap of the castle. |
| Kobold_Ur_Priest06-03-06, 12:08 PM | A small roach sit among the garbage heap of the castle. too bad the werewolf can smell/sense anyone who's not of the GoUE guess you're screwed, eh roach boy? |
| Kobold_Ur_Priest06-03-06, 12:09 PM | The massive, ebony furred Lycan begins stalking through the GoUE; a small leatherclad figure rests on his shoulder, a scythe swinging from his hands, and a sickle tucked into his belt. |
| Kobold_Ur_Priest06-03-06, 12:12 PM | A small roach sit among the garbage heap of the castle. and also, if you just left in hawk form, you cannot be sitting here in roach form sucks, doesnt it? |
| Elvez4ever06-03-06, 12:14 PM | an entrie comunity of elves can't have more then one scout? When we make an enemy, we track them. "Keep your friends close, but your enemies closer" you might say.... have a cookie... :cookie: |
| Kobold_Ur_Priest06-03-06, 12:16 PM | an entrie comunity of elves can't have more then one scout? you have 3 members none of which (besides you in hawk-form; might i add, you've yet to post a character-so you're technically unable to make actions which effect characters) have done anything remotely related to "scouting" in our home |
| Wilds06-03-06, 12:28 PM | Another lycan walks into the guild, or rather stalks in. It walks over to the garbage sniffs it then turns and walks away. Shifting as it walks it becomes a tall human male. "Well well, the elves are back are they. Fang sends his regards and sends me in his place. He has rather pressing business on another plane to deal with. I am called Zen'tal by my pack." |
| Wilds06-03-06, 12:28 PM | an entrie comunity of elves can't have more then one scout? When we make an enemy, we track them. "Keep your friends close, but your enemies closer" you might say.... have a cookie... :cookie: That requires leadership. Otherwise Fang's pack are going to show up, and then there will be hordes of lycans everywhere. |
| Elvez4ever06-03-06, 12:30 PM | you have 3 members none of which (besides you in hawk-form; might i add, you've yet to post a character-so you're technically unable to make actions which effect characters) have done anything remotely related to "scouting" in our home Freedom of Destiny. This was covered. Look at the E.A. form. |
| Elvez4ever06-03-06, 12:31 PM | That requires leadership. Otherwise Fang's pack are going to show up, and then there will be hordes of lycans everywhere. Ouch ok i get the point (no pun intended) |
| Kobold_Ur_Priest06-03-06, 12:49 PM | The Lycan & armored being turn & salute the newcomer. Wilds, Cerberus is part of Fang's pack, isnt he? Also, we need activity in my guild soon, once im ready to open it. |
| Elvez4ever06-03-06, 01:04 PM | Easy doggy. Sit. Stay. Have a biscut. Do u wanna biscut? Whos da cutey wootest widil puppy wuppy... u are! yes you are! good puppy! srry but i've been dying to say that. as an after thought maybe "dying" wasn't the best word to use in the guild of ultimate evil. dang minions take everything too seriously... lol |
| Kobold_Ur_Priest06-03-06, 01:09 PM | Without a sound, nor word between them, the Lycan and Afflicted Kender nod to each other. In a flash of movement, the small armored figure leaps from the Lycan's shoulder, landing with his scythe pinned against the elf's throat, and the Lycan rushes foreward, claws made even more deadly by the metal extensions he wears. He lifts the elf against the wall, roaring in his face, his jaws inches from the elf's face. The Kender then pushes the point of the scythe into the elf's throat, drawing a small trickle of blood. |
| Elvez4ever06-03-06, 01:12 PM | With a hoarse wishper the elf grins... "Bad doggy..." |
| Kobold_Ur_Priest06-03-06, 01:20 PM | since you have no stats yet, i cant kill you damned infernal rules... |
| Elvez4ever06-03-06, 01:31 PM | Mwahahahahahahahahahahahahhahahaha!!!!!! !!!!!! I Am uber-elf!!!!!!!!!!!! |
| Kobold_Ur_Priest06-03-06, 01:34 PM | Erm, that's not wise to advertize..... Dont make me call Tenzhi |
| jagggar06-03-06, 03:10 PM | "Puppy? Puppy where?" chibi jagggar poofs in. |
| Elvez4ever06-03-06, 04:07 PM | jaggger, you're awsome! That really made my day. I think I might start refering to ALL lycans as "puppies". That outta get em ticked... :P |
| thasis06-03-06, 04:22 PM | Oh, there was a post back there about FoD. We're arguing whether that should be allowed. If you wish to engage in the discuss I suggest posting at the IFWG Meta-Thread (or whatever it's called). |
| Kobold_Ur_Priest06-03-06, 06:53 PM | jaggger, you're awsome! That really made my day. I think I might start refering to ALL lycans as "puppies". That outta get em ticked... :P let's not. could lead to bloodshed. :rolleyes: |
| jagggar06-03-06, 08:00 PM | "But Puppy. . ." You can't rightly call all lycans puppies, only the canine lycans (and maybe wereseals?). Others can be kitty, teddy, birdie, mousie, piggy. . . and so on. . . When i'm feeling childish or giddy or goofy, I'll refer animals (even angry snarling ones) as their softened baby name (kitty as opposed to kitten). And I'll do that with lycans as well, as you've already seen. |
| Kobold_Ur_Priest06-03-06, 08:10 PM | The only one I tolerate it from is Jaggar, since she's been here along with Thasis, myself and all the other "veterans" for quite a while :rolleyes: |
| Elvez4ever06-03-06, 08:25 PM | Awwww but ur such a CUTE pupppy..... :( |
| jagggar06-03-06, 08:32 PM | Thasis has been here longer than me. I know, because it was the orignal GoUE topic that got me here. Other hand, that was the original thread. |
| Kobold_Ur_Priest06-03-06, 09:52 PM | Thasis has been here longer than me. I know, because it was the orignal GoUE topic that got me here. Other hand, that was the original thread. i came here the same time Thasis did, though under other names |
| Wilds06-03-06, 11:18 PM | LOL call the lycans "puppies" all you want. Im playing a CE lycan this time, so he might be nice and polite, then rip the persons throat out. Never know :P Freedom of Destiny, is only for the ECL 15 (which seems to have changed, i need to read the forums more) so it does not apply for ECL 7, unless your chars are for the freeform, in which case I have absolutly no idea what is going on :D "Puppy????..........." Sure, any lycan can consider it self to be from Fang's pack. Though good lycans better be good at hiding it in that pack. Hey Priest, still want to form a lycan pack for the ECL 7 game? |
| Kobold_Ur_Priest06-03-06, 11:51 PM | yes, Cerberus will be active in it, and Shadow will be with him, though only as freeform my main char for the ECL 7 will be: A Warforged Fighter 3/Cleric of The War Father(War,Fire) 4 but i need ideas on how to max him out(feat/skill wise) ABILITIES(already rolled)-not in this order 18 16 15 13 12 15 |
| Wilds06-03-06, 11:59 PM | I thought that stats were determined by point buy. |
| Kobold_Ur_Priest06-04-06, 12:18 AM | i rolled. nuff' said whats your best build for that? |
| Zombomaniac06-04-06, 01:47 AM | Acctually, Priest, we are going by Point Buy only. No more rolling. On Cerberus and Shadow you can't mix Freeform and ECL 7. |
| Kobold_Ur_Priest06-04-06, 01:49 AM | no, both are ECL 7, i just mean that one of them will not be actively participating, only there for flavour and such and whats the damned point buy? |
| Zombomaniac06-04-06, 01:59 AM | no, both are ECL 7, i just mean that one of them will not be actively participating, only there for flavour and such :thinks: Well if that is allowed you will have to be very carefull about how you use it, but if you can pull it off without breaking rules or making people angry what do I care? and whats the damned point buy? We use 32 PB. All stats start at 8. Str 8 Dex 8 Con 8 Int 8 Wis 8 Char 8 From here you add in 32 points to make your scores. All scores from 8-14 cost only one Point to get. All past that cost 2 points to get. So to go from 8 to 14 it costs you 6 points, but to go from 8 to 15 it costs 8. Score Point cost 8 0 9 1 10 2 11 3 12 4 13 5 14 6 15 8 16 10 17 12 18 14 19 16 20 18 Remember to Total Points you spend must not be over or under 32. Any questions? |
| Kobold_Ur_Priest06-04-06, 02:04 AM | basically, it's allowed,and been done before as for questions on the PB: whats the best PB for, Warforged Fighter 3/Cleric(War,Fire) 4 and what feats/skills would be best for him? and whats the allowed gp for him? |
| Zombomaniac06-04-06, 02:14 AM | basically, it's allowed,and been done before Like I said "if you can pull it off without breaking rules or making people angry what do I care?" as for questions on the PB: whats the best PB for, Warforged Fighter 3/Cleric(War,Fire) 4 Int is going to take quite the hit in this built as it isn't a must. Are you going Ranged Warrior or Melee Warrior? Wis is a must since you are a Cleric. You will have to put a good chunk in this just to make it worth while since Warfored have a -2 Wis. +2 Con helps you fight the -2 Wis, but you aren't going to be a Converter Cleric since you will likely have low Char. I would focus your stats on Wis and Str or Dex (depending on if you go melee or Ranged). |
| Kobold_Ur_Priest06-04-06, 02:17 AM | Melee weapons include: Greataxe (deity's favored weapon) Heavy Flail (ranged) Havy Mace Warhammer Full Plate spiked armor ----check your email, Z.---- |
| Zombomaniac06-04-06, 02:20 AM | I'll continue this in the morning I have to go to sleep (got work tomorrow). I'll read it, go to bed, and then talk more before or after work (don't know which). Good night all. :zzz: |
| Kobold_Ur_Priest06-04-06, 02:21 AM | :king: damn. ok g'nite Z. |
| Zombomaniac06-04-06, 12:08 PM | Melee Ok, High Str, High Wis, Good Con and Dex, Average Int, and Poor Char. This is what we are hoping for. weapons include: Greataxe (deity's favored weapon) Heavy Flail (ranged) Havy Mace Warhammer Pick one, mabye two. I would suggest having the Greataxe be your main weapon since the War Domain gives you Weapon Focus (Greataxe) for free. Having to many weaons costs you money and since you can't wield them all at once it doesn't much matter to have them all. From all your levels we have 5 feats to play with. Full Plate spiked armor Warforged have the Racial feature Composite Plating (Ex). Composite platingoccupies the same space on the body as a suit of armor or robe. So Full Plate Spiked Armor can not be worn by the Warforged. The Plating can be Enchanted like Armor and I think there are some racial Feats that should up you Plating to Full plate and Spiked. We'll have to look in the Eberron books. From all your levels we have 5 feats to play with. |
| Kobold_Ur_Priest06-04-06, 12:19 PM | Greataxe & Heavy Flail as for feats, ill need your help i dont really like the rebuke undead thing, so ill have to find a different focus for my cleric its just kinda confusing and i dont really use it much |
| thasis06-04-06, 09:15 PM | Give me the rules for Warforged and I can make you a complete character of uberbuildness. |
| Kobold_Ur_Priest06-04-06, 10:26 PM | check Races of Eberron. ;) |
| thasis06-04-06, 11:37 PM | I shall I shall. Going to have to dig it up... *grumbles* |
| redhase06-05-06, 12:22 AM | A new book is out and it looks good. Fiendish Codex, and in the preview, it has good spells and other items. |
| thasis06-05-06, 12:44 AM | Ah yes, I might be picking that up after I get my Mp3 Player... It shall be goood... very goooood... |
| redhase06-05-06, 04:04 AM | I do look forward to buying the Fiendish Codex and start using it to make things. And use the infromation to stir new ideals. some Poison I found on a web site. (another good web site I found is Realmsofevil.net) Drow Poisons credit to Susannah Redelfs <elveron@worldnet.att.net> *Velkyn Ogglin* ("Invisible Foe") Number of Doses: 3 Type: M, Contact, Neurotoxin Onset: 1d4 minutes Damage/Result: 20 fail, 5 save Frequency of Active Ingredient: Rare Cost Per Dose: 175 gp in Underdark, as much as 800 elsewhere This rare poison is taken from the toxin sacs of the uncommon *dakhree* fish that swims in certain Underdark lakes. The brewer must remove the sacs with gloves on his hands if he wishes to avoid being poisoned himself. The sacs are located all over the fish's six-inch body, and are tiny, requiring a steady hand and delicacy to remove effectively, hence the rarity. The *dakhree* fish hunts by rubbing against its prey, releasing the toxin onto its victim. On most fish, the effect is instantaneous, though humanoids take longer. At the time of onset, the poison causes the victim to convulse as the potent substance attacks his nervous system. The victim begins grand mal seizures and suffers spinal damage, his back arching and twisting violently as his body jerks involuntarily. If the poison is not neutralized before it has run it's course, the victim will require a *cure serious wounds* spell to recover from the nervous system damage: bed rest alone is not sufficient to cure him of the debilitating aftereffects. *Khaless* ("Trust") Number of Doses: 12 Type: D, Injected, Neurotoxin Onset: 1-2 minutes Damage/Result: sleep as in wizard spell (fail), no effect (save) Frequency of Active Ingredient: Uncommon Cost per Dose: 15 gp in Underdark, as much as 50 elsewhere This is the famous sleep-poison of the drow, used on their crossbow bolts to immobilize an enemy so that he can be killed at leisure. The active ingredient comes from the spores of the *oloth'arr* mushroom. While the mushroom itself is fairly common, harvesting the spores is not an effortless chore. Still, it is common enough to be almost trademark. The poison attacks the central nervous system, causing the victim to fall asleep as per the wizard spell for 20 rounds. Unlike the magical version, elves are vulnerable to this effect, as it is biological and not magical. *Belbol d'Elghinn* ("Gift of Death") Number of Doses: 2 Type: F, Injected, Hemotoxin Onset: Immediate Damage/Result: Death if fail, none if save Frequency of Active Ingredient: Very Rare Cost per Dose: 300 gp in Underdark, as much as 1,400 gp elsewhere This powerful poison, greatly prized by drow nobles for assasination, is also known as *Elash Elghinn*, "Silent Death", after the venomous water serpent of the same name. The venom takes effect immediatelty, causing damage to the victim's blood vessels and causing dramatic and extensive hemorrhaging. Within minutes, the victim will gush blood from his mouth, eyes, nose and ears. He will have time to develop bruises all over his body before he mercifully dies. Drow find death caused by this venom to be particularly entertaining. However, there are certain individuals who seem to be immune to *Belbol d'Elghinn*, and upon whom it has no effect at all. However, when it does work it causes a spectacular (if regrettably short) show. *Orbb'st Ssrin* ("Spider's Kiss") Number of Doses: 2 Type: I, Ingested, Septicemic Onset: 2d6 minutes Damage/Result: 30 if fail, 15 if save Frequency of Active Ingredient(s): Uncommon to Rare Cost per Dose: 150 in Underdark, as much as 500 elsewhere This poison is brewed from venoms of five different spiders. As all spiders are sacred to Lolth, the venoms must be carefully harvested without killing the spiders. All of the spiders used are huge in size, allowing for more easy harvest of the venom. The collected venoms are then dried to a powder and added to a strongly-flavored food or drink, as it does have a slight sour taste. The poison causes chills, fever and prostration for several hours, and, if not halted by a *neutralize poison* spell, does permanent damage to the body's immune system. This makes the victim more susceptible to disease and poison in the future (-2 to all poison saves and Constitution/Health checks vs. disease), a weakness that can only be counteracted later by use of a *heal* spell. *Golhyrr del'Ilharess* ("Trap of the Matron") Number of Doses: 1 (6 parts) Type: J, Ingested, Cumulative Irritant Onset: Special Damage/Result: Death if fail, 20 if save Frequency of Active Ingredient: Rare Cost per Dose: 400 gp in Underdark, as much as 1,800 gp elsewhere This poison is the flesh of the rare *krashyll* mushroom. Successful administering of this poison to one's enemies is seen as quite a victory of *cuel'a'cul* (the drow ritual of slowly, over time, destroying one's enemy while remaining blameless). It must be given in six stages, its poison slowly building in the body, in doses no more than a two tendays apart. Since drow are a suspicious race, it is easy to see why success with this poison is greatly admired, worthy of the twisted, centuries-long plots of the Matron Mothers. It's name also suggests that it requires the power and subtlety of a Matron Mother to use effectively. After administering the sixth dose, death will strike its victim in half an hour, causing the throat to suddenly close up in massive anaphylactic shock. The victim dies of asphyxiation within minutes unless an antidote or *neutralize poison* spell is used. Note that while choking to death, a priestess cannot cast any spells! *Jal wun Jivvin* ("All in Fun") Number of Doses: 4 Type: P, Injected, Debilitative Irritant Onset: 1d3 hours Damage/Result: All ability scores reduced by half for 1d3 days, no effect if save Frequency of Active Ingredient: Uncommon Cost per Dose: 25 gp in Underdark, as much as 60 gp elsewhere Compared to some of the other poisons used by drow, this is no more than a gentle warning. It is not directly fatal, though the poisoned one might wish it were otherwise. It could become lethal if the poisoner is able to strike while his victim is weakened. The poison is brewed from the venom pouch of the *rakhyrr*, a blind species of underground toad. The victim is plagued by intense nausea, vomiting, fever, chills and malaise. A *neutralize poison* spell will take care of it immediately, limiting its usefulness against the priestesses of Menzoberranzan. *Rathrae Dos* ("Behind You") Number of Doses: 5 Type: O, Injected, Neurotoxin Onset: 2d12 minutes Damage/Result: Victim is completely paralyzed for 2d6 hours, no effect if save Frequency of Active Ingredient: Uncommon Cost per Dose: 25 gp in Underdark, up to 75 gp elsewhere This is a poison greatly favored by Matron Mothers for use in their torture chambers. Brewed from the venom of the *ghostyk*, a strange insectoid creature that resembles a praying mantis, it attacks the central nervous system, rendering its victim completely incapable of movement, though fully capable of feeling pain. Why it should be so prized by the drow should be obvious. Note that this is a biological, not magical or terror-induced effect: elves are fully susceptible. *Haszak* ("Mind Flayer") Number of Doses: 1 Type: Injected, Special Onset: Instant Damage/Result: As the 5th-level wizard spell feeblemind for 1d6 days, save as spell Frequency of Active Ingredient: Very Rare Cost per Dose: 1,500 gp This is not strictly speaking a poison, but a very potent alchemical creation. Using a certain nerve cluster in the brain of an illithid, the potion is magical in nature. It's cost reflects both the rarity of its active ingredient and its unusually long duration. It is an effective, if expensive, toxin to use against a spellcaster, as it acts in almost all respects as the *feeblemind* spell. It does have an interesting variation, though: rather than reduce the victim to a state of retardation, it causes hallucinations and paranoid delusions for its entire duration, punctuated only by interludes of catatonia. This is a potion dearly loved by the sadistic drow. new poisons to use to help make plagues with. |
| thasis06-05-06, 08:33 PM | We could create something called combination poisons. They require a specific Craft (Poisonmaking) check to succesfuly create, plus one (or more) of each of the poisons required. If you succesfuly combine them and make the proper check you can create a more advanced poison. Just a thought. |
| redhase06-06-06, 10:07 PM | we could make them and use them with the 15 level characters, and make the plagues also. the 7th level characters it might be possible, my drow has the knowledge to do this (she a 7th level ecl and has the drow feat poison focus and skills in poison crafting.) |
| Wilds06-06-06, 10:13 PM | We could create something called combination poisons. They require a specific Craft (Poisonmaking) check to succesfuly create, plus one (or more) of each of the poisons required. If you succesfuly combine them and make the proper check you can create a more advanced poison. Just a thought. sorry to burst any bubbles. but they did that for alchemy and its epic stuff |
| thasis06-07-06, 01:50 AM | Mmm... realy? I wasn't aware of this. I'll go read my ELH again.... |
| redhase06-08-06, 07:43 PM | "Is your hart black" "yes my lord as black as a witches hart, blacker than the night sky, blacker than a claudran. I have nothing but evil within my hart, death, destruction will follow me where ever I go and evil will spread to all the lands." What else can we use or make for the guild, Shoulin monk items. disks of death, spears of death. make warforged items for our troops maybe. have our people beome carriers. |
| thasis06-08-06, 11:44 PM | I'm working on a World Defiler and various offshoot minions. It might go well with our guild. It's Epic though. |
| redhase06-09-06, 11:34 AM | some of the proublems I found by using the shoulin devices thasis is this, the npc fighter who use the head devices have to be with in 20 feet and need to have other fighters to watch their back. The throwing disks will work though, those I like and they are deadly. I based the shadow disks spell off the Shoulin throwing disks. maybe have the disk return to the thrower, they can send the disk out (one per round) and have them return magicaly. the npc or character will have to use a glove as part of the set. kind of like the blink arrow ideal I saw before somewhere, the arrow returns to the archer after they fire it. a world defiler sounds like something that we could use Thasis. |
| thasis06-09-06, 05:14 PM | The World Defiler could be used once we get to a very epic game. That doesn't seem to be happening anytime soon though. It would make a good universal enemy/adventure for the players of one of the IFWG to have conflict with. It could be a mastermind behind some of the lesser conflicts that we will be fighting (or atleast lesser compared to the World Defiler itself). |
| Kobold_Ur_Priest06-09-06, 06:28 PM | sounds great. stats ready for it & the WB? |
| thasis06-09-06, 09:13 PM | I'm at my friends house, and I'm here till 11 PM Pacific Time, which means I won't get much work on the WB till toomarow. |
| Kobold_Ur_Priest06-10-06, 11:17 AM | no prob bro, im just itchin' to see these guys done so i can unleash em on our future PCs... |
| redhase06-10-06, 04:23 PM | Does the W B have changelings in their service to find things out, they would be perfect for the W B spy jobs. |
| thasis06-10-06, 04:33 PM | The WB aren't actualy that powerful. There small and only like ECL2 or 3 so they're not the ones in charge. We're talking about the Word Bearer right? |
| redhase06-10-06, 04:46 PM | World Defiler, (not W B's) even though epic, could still have changelings in his service to prepare. The changelings are another good race of spies, I,ve found, and they worship gods simular. |
| thasis06-10-06, 05:05 PM | Well the Word Defiler is similiar to a mind hive, so through his servents he could hire the assistance of changelings. Good idea Redhase, thanks. |
| redhase06-10-06, 09:11 PM | thasis Well the Word Defiler is similiar to a mind hive, so through his servents he could hire the assistance of changelings. Good idea Redhase, thanks. I was reviewing my races of ebbron book and had forgot about the changelings race. I think the race would be worth playing in the 15 level game, for the SBB. even attract lower changlelings. for the 7th level game, I could see playing a changeling and becoming what ever they need to spy on other guilds while they are going to find their new guild area. maybe even after then, spy on the new guild for our guild. might need to make a wizard changling, so they could use the seceret meassage spell. and talk to our guild. this guild could even send messages the same way to the changeling. not a hard spell to learn and use. Think of the trouble a changeling could cause in the new guild, this sounds fun. get other characters blamed for things. destroying guilds from the inside is aways fun. |
| thasis06-10-06, 09:55 PM | I have my experiance with spies. I have them all over the place. Nobody even knows who is realy me in disguise. It have many an account, many people who have aligned with me, and I'm manipulating from the scenes. Or am I? Maybe I'm lieing about this all just trying to instill fear. Who knows, who cares, things will keep on going in it's process, whether orchestred by me or not. It's simply for you to find out. Guess, figure out who's the traitor, who's realy an ally or an enemy. |
| redhase06-11-06, 08:34 PM | your not the only one to do this also, for i have my people too. maybe we should share information. to know your enemy is to know your self, and know your enemy you need to know everything they do, they eat, favoirite spells used and so on. how offten do they wear the same cloths, who do they like and so on. to know your enemy is to find out about them and use that information against them. |
| thasis06-11-06, 08:54 PM | I must agree. Know your enemy, play as there friend even, and you will have them in your grasp. Just because they are your enemy doesn't mean that they are to be destroyed. It is so much more satisfying to manipulate them to your own causes. |
| redhase06-12-06, 05:58 AM | if the Ebbron thibgs are going to be allowed like the warforged class, why not the Cabinet Trickster also. The class would make a good spy ring for this guild or the WD. we could use a different name for the spies, something like The Black Hand, The Black Ring. Or we could start one with a changling as the second in command and he or she(what ever the changling sex is at the time you meet them) would report to the leader of the new goue once it is remade in th7th level game. I like the ideal the cabinet Trickster class has and the ideal of unity, plus the feats are good too. deceitful disturbing visage master linguist mutable body negotiator persuasive quick change racial emulation could try to get the feats approved along with the changling race and the cabinet trickster class. another race of spies. |
| thasis06-12-06, 10:06 AM | I like this idea. Unfournetly I don't have a hardcopy of Ebberon. I'm limited to my purchased PDF, which unfournetly is at limited disposal and on one of my many discs of stored informations after I formatted my computer. I'll have to dig it up... but from what you said I think the idea of magnificient. |
| redhase06-12-06, 07:29 PM | some of the ebbron feats are nice, we could use them in both games the 7th and 15 level. only changlings can take some of the feats, some are just changlings : master linguist (can at next level and every learn new language, start with 4) mutable body(trans spells are +1 caster level) negotiator persuasive quick change( allows you to change as a free action into another race) racial emulation ( you can change and can emulate another race ) personal immerson(assume another form grants you defence against mental intrusion) |
| thasis06-12-06, 08:12 PM | Mmm... I like this. I'll have to dig my PDF up as this could be useful for an adventure I'm designing. :D |
| redhase06-12-06, 08:16 PM | I got the fr Champions of Ruin, it has new feats and vile feats maybe i could relook at my fey'ri for the 15 level game and see if the new feats can help in some ways. the vile feats could help, or from one of the other books I have. |
| redhase06-13-06, 08:41 AM | this could work for thr 15 level game and they could be intergrated into the goue. as for the 7th level game would have to start anew. The Serpentine Order The Serpentine Order is set up with one leader and different cells in cities and towns. The order has between 15 to 100 members in each cell accourding to the size of the city or town. The Serpentine Order is mostly made up of Changlings, Doupleganegrs, and other races that can change their form, their main conserns are spying, assassinations, and local city or town activaties. The Serpentine Order works with different rouge guilds in every city. Each Serpentine cell does not know who members from other cells, and even though they know when other members are around, (by the tattoo magic that alerts them of other memers,) they don't know if they are from their cell or not. Some even say that the organization does not even exist at all, though some say they do and don't know much about the secret organization. Serpentine Order tattoo magic The Serpentine Order uses a tattoo magic that when the spell is cast causes the tattoo to become invisable to the eye, the tattoo will when another member Serpentine memebre comes with in 20 foot radious will give off a small tingling felling. Thus letting the member know that another member is close by them. The Serpentine member might not know the member by sight because of the order being mostly made up of changeling and other such races. The member might have just passed anothe rmember from another town or city. The membe rwill gave the hand signal and wait for the response, if the other member wishes to stop and meet in closed doors they will meet. To find out any information the other has, or any other things of interest. Serpentine Order communications The Serpentine Order communcates by rings of secret message (spell), the leader (Grand Thame) has the master ring and can contact all the cell leaders and talk to all of them at once or one cell leader he or she choices too. The cell leaders can only talk to one other cell leader or to the leader. Serpentine Order Ranks Grand Thame= leader of the organazation Thame= the under leader of the organazation Sentinel= cell leader De' Sentinel= under cell leader Cell crew members Kanter= leader of the spies 5 to 25 per cell Zendar= leader of the assassin's 5 to 15 per cell Jaza= leader of the street crew Remda= leader of the break in crews Necra= leader of the street informants and look outs A topical city of Serpentine Order organazation list 1 Sentinal, 5 to 10 guards 1 De' Sentinal, 2 to 5 guards 1 kanter, 20 to 24 spies. 1 Zendar, 10 to 14 assassion's 1 Jaza, 19 street crew 1 Remda, 19 break in crew 1 Necra, 10 to 15 street informants and look outs |
| thasis06-13-06, 08:00 PM | That looks pretty good actualy. I'd save that to your computer, as the update will erase it. |
| Skull_of_Shadow06-14-06, 12:32 AM | i·de·a (-d) n. Something, such as a thought or conception, that potentially or actually exists in the mind as a product of mental activity. i·de·al (-dl, -dl) n. 1. A conception of something in its absolute perfection. 2. One that is regarded as a standard or model of perfection or excellence. redhase, as jerk as it sounds (coming from me? NEVER!) I just HAD to post this. Since ya keep sayin "I had an ideal" or "A new ideal" when the word yer lookin for is idea. Drop the L! Anyway, this things supposed ta be startin soon, anybody know if the Skygge are approved and ready for the games? |
| Kobold_Ur_Priest06-14-06, 12:59 AM | speaking of Skygge, can someone post the link to them for me, I cant find the damned things now,.....:rolleyes: |
| Skull_of_Shadow06-14-06, 01:08 AM | Who would ever know where the Skygge are? Nobody ever keeps track of them, I mean its not like I can say click here (http://boards.wizards.com/showpost.php?p=7186786&postcount=180) and something will pop up... :P |
| thasis06-14-06, 01:41 AM | Yah.... I kinnda had them all bookmarked... as I am playing one. God I love the Skygge... I'm going to use them in my home campaign probally. :D Nice to see yah around monsier. Havn't seen you postin for some time. And I'm trying to get the Skygge approved. I just am to lazy to compare them to another monster... :( |
| redhase06-15-06, 09:03 AM | Yes Skull of shadows we all forget little idioms like that, now and then. Thasis I have allready saved the Serpentine order: this is what I would like to do if it is allowed in the game at rpol site. have the Grand thame (15 level changling) work for the goue, then work out witch citys and towns the order is in. Make a npc lists of all levels for the order, from look outs to assasains. even all the leaders and their levels. if this gets approved ingame. The details I would need are the citys and thier sizes, if the order is approved. this would be nessary to determine the size of the order in the city or town. the goue could use the changlings abilites to further their cause in some ways. I have allready looked at the character sheet on the Kingdom and world @ rpol site. so I can make a 15 level changling Grand Thame, who will work for the goue leader. Thasis are the Ebbron races going to be approved. |
| Kobold_Ur_Priest06-15-06, 12:00 PM | Who would ever know where the Skygge are? Nobody ever keeps track of them, I mean its not like I can say click here (http://boards.wizards.com/showpost.php?p=7186786&postcount=180) and something will pop up... :P Thanks, I couldnt find the damned things for the life of me.... :rolleyes: |
| Lady Rolindin06-15-06, 08:01 PM | Kobold_ur_priest if you look in the coa library you can find all the information from the past goue's. Look here: it would be good to start onpage 1 though, and look up the name Drogga on page 6, it tells which guild the skygga are posted in. Edit: any and all creations, races, spells devices, everthing posted at the goue guild's growth (from the frist goue to the one before this one) is posted in the coa library page 4 Ghashmal Keep: Stronghold of the Knights Von Dracha Stormhand Federation The Guild of Ultimate Evil: Revised The Guild of Ultimate Evil: Revolution The Blackstar Syndicate Risen Dead Founation Half Elven Foundation Temple of the Damned Guild of Ultimate Evil: Incarnate Order of the Awakened Fists Conscientia, Academy of Magic Guild of Pure Good The Gnoll and Flind Foundation Weapons and Armor Smith Guild UNHOLY DESPOILERS: GoUE Outpost the Psionics Foundation |
| Kobold_Ur_Priest06-15-06, 08:48 PM | thanks Lady R. i found em, someone put a link up on one of the othe forums :rolleyes: |
| redhase06-18-06, 08:16 PM | I found a living zombie in the Champions of Ruin, it would not be hard to make the good guilds characters into one. other things in the book that are good too, like the spellslayer arrow spell, shadow arrow, serpent arrow, darkflame arrow, double strike arrow, bloodfreeze arrow, arrow split, bedevil all good spells. |
| redhase06-20-06, 08:32 PM | Thasis the Fendish Codex : Hordes of the Abyss finaly came in. the book has good feats and some googd spells also, classes good feats are demon mastery, evil brand, poison talons. demonic possession and other things. |
| Lady Rolindin06-20-06, 09:31 PM | Heres what I though of: making lists something like this: magic items from a to z races a to z feats and skills maybe just combining the whole list and then this wouls stop confusion about where a magic item or spell or class such as the Skygga are. in order of a to z list the say Skygga, then creator, then guild and page where guid is in the coa library. would this help to find things? then post the list in every active guild, so players can look items up. |
| jagggar08-19-06, 12:53 AM | Darby enters the Guild of Ultimate Evil, draws the sword at her side, hefts it into the air and plunges it into the floor. She slings her pack off of her back pausing to remove incense and a tindertwing. She kneels down and lights the inscense, placing it before her make-shift alter. "Mother, may your love and mercy touch the hearts of those here. . . ." :bump: |
| redhase08-19-06, 01:58 AM | Darby hears noises around him in the darkness only lite by the tindertwig. "Leave or have your beating hart cut from your chest, while your still alive." a wisphering voice says in drawn out voice. then noise are heard around the room and from semi open doors. Darby comes into the semi light, then fades back into the darkness, another Darby comes into semi view then fades into the darkness from the other side. "Not yet" says a voice in a low wispher, "let the defiler live a while longer." claws are heard slowly scraping the floor, from all around Darby in the darkness. |
| jagggar08-20-06, 02:29 PM | Darby pauses in her prayer, responding after the whispering voicies have had their say, "You mean to take my life?" |
| redhase08-21-06, 07:53 AM | two strings can be heard, 4 arrows head at you. attcak rolls: http://invisiblecastle.com/find.py?id=572870 10+4+1=15 http://invisiblecastle.com/find.py?id=572872 19+4+1=24 http://invisiblecastle.com/find.py?id=572873 14+3+1=18 http://invisiblecastle.com/find.py?id=572876 11+3+1=15 I do believe by looking at your character sheet your hit by some arrows. you can roll your reflex aslo but with 4 arrows, 1 or 2 will hit you and your attude will change towards us. all magical items you wear to proctect your self have no effect on the arrows, not even even magical armor. saving throw: will restance -4 for effects of arrows for 2 arrows and for the other two -6 will resistance saving throw. |
| Lady Rolindin08-25-06, 08:36 AM | The question is Skull of Shadows how do you like your nice stuffed pink fuzzy bunny rabit. Would you like one too Darby wallace, Deamonfey, or Redhase. I know how about a nice stuffed red fey'ri doll from the gift shop, we have different colors of Fey'ri colors also, light blue, dark blue, light red, pink, light orange. Skull have your Skygge be nice to the tourest that visite the plane of Dromakar, you can help by setting up booths for them. Think of all the gold you can make by setting up booths for the tourests. Triskar leads the next group to the thrown of Thasis, "this is the thrown of Thasis the Skygge leader of the goue, any one who would like to have their pitcher taken please line up." Triskar then waits for the elfs, half elfs, elfs, halflings, humans and other races get their pitcher taken in Thasis thrown seat. Triskar then leads them to Redhase old rooms that are now painted a bright redish pink, and points at the wax replica of Redhase sitting in a stool.With all kinds of vials, glassbeakers and books, on the shelf is books written in Demonic language. There are 5 wax fey'ri with different beakers and vials in their hands, the fey'ri are staring at scrolls and open books. Triskar then goes into his speal of redhase and the fey'ri at the goue. The nxt stop is deamonfey, and then thasis rooms. any one else care to join the groups? after the tourest groups visite all the rooms of the goue, then they go to the plane of Dromkar and visite the skull of Dromkar. |
| thasis08-28-06, 04:49 PM | The Prince of Darkness is back (no not satan... me you fools!). I say the GoUE needs some boostin back into activity. |
| Karn Dragonsbane09-09-06, 11:24 AM | Hmm... Still have no evil characters respectable enough to join... Except for this one. A purple minotaur in a gray robe stands before the gates. He states his business... "I, Chahl Meissler, would desire to join your ranks..." ...and waits for an answer... |
| thasis09-09-06, 01:31 PM | A large figure, who is completly shrouded in darkness, sits upon his throne. All you can make out are two pure red glowing eyes. They have a fiendish look about them. Out of the darkness comes a deep growling voice, "Welcome kin of the bull. If you wish to join my ranks you must first give me a reason. We only accept the darkest of hearts, and the strongest of villians. What can you do that will benifit this guild" |
| Karn Dragonsbane09-12-06, 12:01 PM | "What can I do... And what do I expect?" The bullkin thought for a while. "I´m usually a muscle... And I expect to learn a thing or two while I´m with you." |
| thasis09-12-06, 06:05 PM | "So unsure of yourself... you lack the common pride of youth. That is good... very good. And you are willing to learn... yet another good thing. There is much to be learned at a place of such darkness... welcome... you will prove to be useful in the future..." With that Thasis closes his eyes and seems to be thinking. |
| Karn Dragonsbane09-13-06, 12:04 PM | (OOC: I feel like an idiot, but... is the door open?) |
| thasis09-16-06, 03:10 AM | (OOC: The door to what? The Guildhouse itself? No it is not. It would shut behind you after you entered) |
| Karn Dragonsbane09-16-06, 09:52 AM | Ah. The minotaur entered, the door closing behind himself. |
| thasis09-16-06, 08:26 PM | OOC: We need more activity *shakes fist* |
| jagggar09-16-06, 09:13 PM | Would it help if there was some sort of common battleground so we didn't have the problem of people taking over other guilds and then having guild activity drop? |
| Lady Rolindin09-16-06, 10:06 PM | Thasis what do you think of my tour groups. You know me and you could make a deal, you can have your pitcure taken withe tourest and make extra gold. They pay good. maybe we can split each gold coin like this, you get 1/3 I get 1/3 and the photgraper hets 1/3 for aech gold coin. Triskat then show you the line of tourest waiting to have thier pitcure taken with you. Are you will to have your pitcure taken with elfs, dwarfs, halflings, and other races? we can do good business toghether. after the pitcure taking session, they will be going to the plain of skygge and go see the dromakar skull. if you wish to sign autographs Thasis you can. you can even sell post cards with your image on them too. maybe even letter heads and other items also, fuzzy thasis dolls too. witch are avilaible at the store. |
| thasis09-17-06, 02:34 AM | O.O... wow... that was so demeaning that it was hillarious :P |
| Lady Rolindin09-17-06, 09:04 AM | I am thinking of setting up a all guilds tour, gour, hef, The purple Kinghts of Corymer, and all the rest. have tours groups go visite all the old guilds and then have wax figures of every character in the guild they belong too, yes even triskat also. Have different portals and take the tour groups to every guild, have stories set up so at the good of good a elf could buy a Adarain Silimarian doll, or maybe a Darby Wallace doll, maybe even stickers and magnets also, post cards andall the rest. Maybe even posters: would not a Drogga poster sell well, or a Thasis the good poster, maybe even a Redhase Antipaldin, or a karel fey'ri poster? what do you say Redhase, a Karel poster or doll, I do believe that would sell good. I think they would sell very well. a lot of elf's dwarfs, halflings, half elfs wish to see the guilds and all the old characters. we could all make good gold on this deal. what do you say thasis, there is gold to be made. One does have to have a sence of humor about what has happened and be able to laugh at even your self and your character. |
| thasis09-17-06, 01:49 PM | *Shifty Eyes* Senses of humar are for the weak *Rawrs* :P |
| Lady Rolindin09-17-06, 08:03 PM | The Elfs , dwarfs, halflings, half elfs take pitchures of you rawring, some of them apploud and others point at you explianing to their children that this is just a show. After you finish with your rowr, some of the tourest group come uo to you to sign their picthurs theyhave bought of your. "Please sign my pitchure mister Skygge, can I touch you" asks a young elf gril with her mother standing next to her. The young elf gril holds up a Thasis the evil doll her mother bought her at the gift shop, "do you like my my new doll, it's you" she says. come on thasis be nice and let the elfs, halfling, dwarf, and other children touch you. the children gather around you and begain touching you, laughing, and making ohs and aws sounds. one of the children ask their mother if they can take a thasis home, her mother says "no dear Thasis is not a pet. you can ask if he would like to come home with us." the young gril says. "please mister skygge would you come home with me, you can meet all my friends," she looks at you with her light blue eyes. |
| thasis09-17-06, 11:54 PM | Thasis bends down and speaks quitely into the girls ear, "You see your mother there... she wants to abandon you here. Never come back for you. She doesn't love you anymore. You can fix this though. Inside of every Skygge doll is pointy object. All you have to do is remove the head. Now when your mother is sleep I want you stick it in her back. It will make your mother love you again". With that Thasis lightly ruffles up the girls hair and signs the girls picture with human blood ink. Boy do I feel evil :D |
| Zombomaniac09-18-06, 09:40 AM | Thasis, that whole joke has made you look very dumb. And yes I am back I'll be making a PC soon. ECL 15 or 7? |
| Karn Dragonsbane09-18-06, 12:23 PM | After seeing the tourists... The minotaur spoke, choosing with whatever care it had, its words. -Err... I don´t get it... What are they doing here? I knew that evil had to be promoted, but this... well, I can´t say it nears the ridiculous. It scratches the senseless...! And, seeing the girl and Thasis... -Whoah. Never thought of that. |
| thasis09-19-06, 09:09 PM | I doubt it made me look dumb... just sadistic. It'd work... I've done similiar things in real life and it works quite well (except on a less of a homicidal note... as that could get me imprisoned :S). |
| Zombomaniac09-20-06, 09:31 AM | ECL 15 or 7? *cough* *cough*:rolleyes: |
| Orcy The Green Wonder09-20-06, 01:33 PM | *cough* *cough*:rolleyes: Considering the fact that the GMs are not running a game currently, this question is not quite answerable. There are however other games that are guild related being run on the Legends of the Guilds sub-forum. As for the "guild wars" Orcy doesn't know when or if it will be started again, if it does begin again, it will not be the same as it was before nor will it have the same name. You could have gotten all of this information at the metathread by the way. ;) |
| Zombomaniac09-21-06, 10:33 AM | Considering the fact that the GMs are not running a game currently, this question is not quite answerable. There are however other games that are guild related being run on the Legends of the Guilds sub-forum. As for the "guild wars" Orcy doesn't know when or if it will be started again, if it does begin again, it will not be the same as it was before nor will it have the same name. You could have gotten all of this information at the metathread by the way. ;) Then what is everyone doing in this section of the Guild House?:confused: From what you are saying no Dice Rolling is taking place so what are we doing?:confused: |
| jagggar09-21-06, 12:31 PM | Roleplaying, freeform style. And hopefully getting back to creating stuff. |
| Lady Rolindin09-21-06, 06:03 PM | So Zombomaniac you have tourest all around you some children , elf, dwarf, halfling, human, half elf are looking at you, "will you sign your pitcure please mister Zombomaniac, please. can we touch you." |
| Zombomaniac09-21-06, 07:25 PM | Roleplaying, freeform style. And hopefully getting back to creating stuff. So you are saying we are a Free All ECL Area now? Anyone can be anything? There are no real "ECLs" just story telling?:confused: So Zombomaniac you have tourest all around you some children , elf, dwarf, halfling, human, half elf are looking at you, "will you sign your pitcure please mister Zombomaniac, please. can we touch you." (My responce to this depends on Jaggar's respons to my question) |
| Orcy The Green Wonder09-21-06, 09:08 PM | The Guild House has returned to what it was originally essentially. When it was first created it was a place for the guilds to be posted, since other players wanted us wiped off the forums. Here, we could speak on our favorite subjects and create things for said subjects without being harassed by the typical "Anti-Guild" spam and the like. You see, many posters disliked the foundations, there were various arguments for or against them, but Orcy can't even remember half of them. The Guild house is a place for people to gather and discuss those things they enjoy, it isn't just some big game, or wasn't meant to be. Silmarien was the one who was dedicated to turning the guilds into just pieces of a larger game instead of leaving them as creative gathering places. Since we now have a sub-forum in which we can play these games, then it would seem we do not really need to make the guild house itself completely about this game. The community can once again return to creating things that deal with their favorite subjects. Perhaps the GoUE will create monsters to unleash on the world. Maybe PrCs dedicated to evil. Feats, Spells, and all of the like. These are the types of things we once did. They were here for our members and others to use for their games. The half orc foundation, which orcy was the second member (He can never take credit for making it since he didn't actually begin the foundation) was dedicated to making a better half orc and orc/half orc related things. The foundations can Free Form RP here, that is why we were moved to where we are in part. So in conclusion to this already too-long post... Forget ECL, forget LA, forget CR. Free form is what the guild house RP is now, because it is not a large game, but rather a community of like minded individuals. If you wish to run a game relating to the guilds, there is a place for that in the "Legends of the Guilds" Sub-Forum. Otherwise, Orcy would have to say that the guilds are ready to be what they once were, we just need to put some work into it. Since we're talking about things done in the past, Orcy feels a need to add what he used to say at the end of many a post onto this one. HOOAH! |
| jagggar09-21-06, 10:10 PM | Pretty much what Orcy said excpet instead of "since other players wanted", "since other posters wanted" and it just feels wrong to steal Orcy's "HOOAH!" As I mentioned in the Forest Foundation, godmodding will only be a problem if people choose to make it a problem. If people choose to make it a problem, everyone has less fun. Incase only a few people want to make it a problem, the GMs reserve the right to land the beatdown on any godmodders. |
| Zombomaniac09-22-06, 09:55 AM | Hmmm.....I'll have to admit I am very glad to hear that we are returning to the old ways. I apologize for getting angery over the change, I haven't been around in awile and felt that you were getting rid of the "Rules Play" Aspect of the Guild House, but in reality you had only moved it. Xen225 (if anyone still remembers him) may like to hear that we are back to the olf ways, but I very much dought he will return. |
| Lady Rolindin09-22-06, 07:45 PM | Zombomaniac the children are around you,"can we touch you please", one holds up a Zombomaniac doll and shows it to you. be nice Zombomaniac Thaisi know show to play, that was a nice commit he made to the child in some ways. Kind of funny. " MR Zombomaniac could you sign my poster of you," one of the children ask you. |
| Karn Dragonsbane09-23-06, 10:17 AM | Seeing Zombomaniac, Chahl wondered for a while. "ECL 15... Lemme do some maths... 6 RHD, +4 LA, + 6 Mnk, +4 MotUH... uh... I think I´m off, people, at least from the battles. If anybody´s looking for me, I´m weaving webs under a rock..." "...Sorry, Prince Thasis! I know your opinion about sense of humor, but... I had an idea, which will probably be more lucrative than this middle-class tourism spending coppers and silvers for an approximate of... The minotaur took an abbacus, and started calculating. "Assuming an average couple of humans with three kids has two working members earning an upkeep of 15 gp a month each, using a mostly self-sustained diet, leads to a saving of 5 gp a month, given the 5 gp monthly expenses incurred per member. Now we multiply that into a year, and we have... 60 gp per tourist family, and assuming the usual savings are 1/2 of what they earn in a year, with 1/4 for moderate commodities and unexpected costs, that will lead to 15 gp per tourist family, but if they are smart as they need to survive in a society they will return with 3 gp still unspent. If 30 tourist families a day are attended by the guilds tour, we have... 360 gp a day. 360 x 365 means... 131.400 gp every year are pumped from this. But it also assumes there are 10.950 families that choose this tour every year. If we expect to stay with a fourth of the earnings, we will have a positive influx of 32.850 gp a year, minus the expenses. Yes, I´ll take the challenge, Prince Thasis." "All I need are lots of square miles of flowers, and some special fiendish vermin. Do you know where can I get any of them, Prince Thasis?" |
| redhase09-23-06, 08:13 PM | Karel sees the tourest in her shop area, and has the rest of the fey'ri run them out. Then scnears at the other tourest, throws up her hands and and goes into her lab slamming the door. |
| thasis09-25-06, 12:41 AM | Thasis grins... "Dromkar of course" |
| Lady Rolindin09-25-06, 07:59 PM | thasis Thasis grins... "Dromkar of course" Do like my toures in Dromkar Thasis, the tourest love visting the Skygge and seeing the skull of Dromkar. have you thought of selling minture skulls of of Dromkar, they would be hot sellers and make a lot of gold for everyone. A group of mixed children come uto Thasis with Thasis dolls and Thais posters. the ones with the posters want you to sign their posters Thasis. Redhase the door opens again and the tourest come in and apploud your sction, "very good, such nice acting. The tourest souround all of your fey'ri and begain to touch them and then show them thier posters and fey'ri dolls. "more fey'ri dolls are availabile at the store and Thasis, Zombomaniac dolls, posters and much more" Triskar says then lets the tourest look at redhase's fey'ri, then look around the room and pick up your things, vials, beakers, and such. |
| Karn Dragonsbane10-07-06, 11:56 AM | The bullkin looked at thasis. -Err... Prince Thasis? Have you considered? |
| thasis10-11-06, 10:45 PM | "Yessss... I can get you land. It is a simple matter with my vast array of reasources" |
| Karn Dragonsbane10-12-06, 10:01 AM | NOTE: Very heavy metagaming. Skip this if you will. Chahl bowed down to Thasis. -Thanks, sir. My idea consists in this... "It had come to my attention that we´re using our space for tourism... Which, as far as I am concerned, won´t really do much for us." "After my maths, I learnt that I had been doing something wrong. The average income for a working person is, assuming he´s a laborer, 2 gp a month. But, for a professional or a craftsman, it´s 1/2 of his craft check in gp/week." "Now, how much money could a dedicated professional earn? Assuming some experience (3rd level), an honest focus (skill focus) and a humble capacity (+1 bonus from relevant ability score), we´re talking about... well... +10 on craft. An average roll will be 10.5, for 20.5/2 gp a week. This would be 41 gp a month... perhaps tourism does rightfully earn its place." "But, my idea consists in something else I´ve learned while browsing options outside of numbers. I´ve come to learn that honey, Prince Thasis, contains a thick concentration of the pollen´s nature... Eucalyptus-originated honey, for example, is even better for the throat. And rose-originated honey would have, I guess, a better taste... I mean, I like the taste of roses, myself at least." "I suppose, with the aid of a humble amount of spellcasting and careful species selection, I might be able to use abyssal bees in order to produce a honey whose properties I can´t predict... I´m no mage, sir. Or druid." "All I require is land, flowers and bees. My thick skin will do the trick for the harvest, and I suppose it might be a nice thing to tell someday." |
| Wilds10-12-06, 12:47 PM | so the guild house is going back to freeform? non-godlike free form right? |
| Karn Dragonsbane10-13-06, 12:39 PM | Kind of. Do whatever you want, as long as you don´t bother anybody, I think it was... If you still want to use D&D, talk it over with whoever you´re gonna stat-fight. If you want godlike, tell the guy with a PM whether he´s fine or not with godlike. As long as you don´t bother anybody, remember, you can nuke the whole world. But don´t complain if nobody notices. |
| thasis10-13-06, 11:49 PM | Well the way I'm working is I'm doing whatever as long as it doesn't **** people off. Thasis doesn't fight other players directly himself anyways (NPC's though :D). Anywayz, back to RP: "Hmmm... well things can be arranged. Give me a week and I should be able to get something... accomplished. I have some friends in high places who can get you everything you need" |
| FreAkOuTRG11-01-06, 06:21 PM | Your guild looks interesting... I have a contribution, but as it's a religious PrC I need to give it a diety, though I don't want to use the normal ones... If you have a diety for me, I'll write up some more flavor. But if you want it, this is what I have so far (rough draft): Deadhand ________________________________________ ____________ Deadhand The mishapen creature stood, glaring at the intruder. It's right arm, almost, but not quite, covered by the sleave of his robe, was a full foot longer than it's left, and looked like it had died years ago. "This can't be real," thought the dazed warrior, "I must be dreaming" "Who are you?" the monster demanded in an imperious tone. "N-no one," stuttered the man "That will be true enough soon," mused the monster, pacing. "Please! Just let me go," The monster struck out at the warrior with his decaying limb, instantly slaying him, and threw his body to an attendant. The attendant dropped to all fours, and with a creaking of bones, soon became distinctly canine. "Make sure you hunt down all of them. We don't want any would-be heroes seeking vengeance," Stated the monster smoothly. Hit Die: d6 Requirements To qualify to become a deadhand, a character must fulfill all the following criteria. Alignment: Any evil Spells: Able to cast any inflict spell Base Attack Bonus: +5 Class Skills The deadhand’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcana/history/religion/the planes) (Int), Profession (Wis), and Spellcraft (Int). Skill Points at Each Level: 2 + Int modifier. Table: The Deadhand Level BAB Fort Ref Will Special 1 +0 +2 +0 +2 Deadclaw (1d4), 2 +1 +3 +0 +3 Deadclaw parry 3 +2 +3 +1 +3 Unholy claw 4 +3 +4 +1 +4 Sneak attack +1d6 5 +3 +4 +1 +4 Deadclaw (1d6) 6 +4 +5 +2 +5 Longarm 7 +5 +5 +2 +5 Sneak attack +2d6 8 +6 +6 +2 +6 Razors edge 9 +6 +6 +3 +6 Deadclaw (1d8) 10 +7 +7 +3 +7 Sneak attack +3d6, trap essence Table: Spells per Day Level Spells per day 1 2 +1 spellcaster class 3 +1 spellcaster class 4 5 +1 spellcaster class 6 +1 spellcaster class 7 8 +1 spellcaster class 9 +1 spellcaster class 10 Class Features Weapon and armor proficiency: Deadclaw (Ex): A deadhand has a claw attack that deals 1d4 points of damage (or 1d6 if large). When a deadhand damages an opponent with his deadclaw, he gains a number of temporary hit points equal to half the damage inflicted. At 5th level, the deadclaw deals 1d6 points of damage (or 1d8 if large), and at 9th level it rises to 1d8 points of damage (or 2d6 if large). If a deadhand already has a claw attack, he uses his old damage value or his new one, whichever is better. Regardless of what damage value he uses, he still gains the claws secondary ability (the temporary hit points). A deadhand’s deadclaw is treated both as a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons. Spells per Day: Beginning at 2nd level, when certain deadhand levels are gained, the character gains new spells per day as if he had also gained a level in any one divine spellcasting class he belonged to previously. He does not, however, gain any other benefit a character of that class would have gained. If a character had more more than one divine spellcasting class before he became a deadhand, he must decide to which class he adds each apellcasting level of deadhand for the purpose of determining spells per day. In addition, the deadhand gains the ability to spontaneously cast inflict spells (as a cleric) if he doesn't already have the ability to. Deadclaw Parry (Ex): A deadhand priest knows how to use his deadclaw to his advantage. The deadhand priest always has a +1 deflect bonus to AC. When using the fighting defensively, total defense, or combat expertise (at least 2 points shifted to defense) actions, this bonus rises to 1/2 the deadhand priests class levels. The deadhand priest loses this bonus when flat-footed, but not against touch attacks. Unholy Claw (Su): At 3rd level, when using any inflict spell, the deadhand is able to apply his deadclaw damage to the damage inflicted. This attack is still considered a touch attack. The inflict spell is counted as part of the deadclaw for purposes of temporary hitpoints. That is, a 5th level deadhand using inflict light wounds deals 2d8+5 plus his Strength modifier plus any pertinent modifiers to either spell or attack, and gains half of that in temporary hitpoints. In addition, a deadhand can sacrifice 10 hitpoints to give the subject a negative level. At 8th level, he can sacrifice 15 points to give the subject 2 negative levels. Sneak Attack (Ex): At 4th level, a deadhand priest deals an extra 1d6 points of damage when flanking an opponent or at any time when the target would be denied it's Dexterity bonus. This extra damage applies to ranged attacks only if the target is within 30 feat. It increases to 2d6 at 7th level and 3d6 at tenth level. See the rogue class feature, page 50 of the Player's Handbook. If a deadhand priest gets sneak attack from another source (such as levels of rogue), the bonuses on damage stack. Note: Sneak attack damage is not factored in when calculating temporary hitpoints. Longarm (Ex): Beginning at 6th level, a deadhand gains the ability to attack farther than he could normally. The supernatural powers that grant him his deadclaw lengthens his arm so that he is considered one size larger than normal for purposes of reach. Although the deadhands claw only appears about a foot or so longer than his normal arm, in midswing it appears to stretch. This ability does not grant the ability to wield any other weapon at greater reach than it normally could, nor does it grant any other bonus or penalty associated with his increase in size. Razors Edge (Ex): A 8th level deadhands claw threatens to critical on a roll of 19-20. If a deadhand has improved critical (claw) or a similar effect, the claw instead criticals on a roll of 17-20. Trap Essence (Su): A deadhand can consume an enemy’s life essence, by draining it through his arm. To do so, it must forgo its normal melee attacks and make a trap essence attack. This requires a normal attack roll but deals no damage. The save DC is Charisma-based. A slain creature’s essence is trapped within the deadhand's claw. The trapped essence cannot be raised or resurrected, but a limited wish, miracle, or wish spell frees it, as does destroying the deadhand. A deadhand can hold only one essence at a time. The trapped essence provides a deadhand with enough power to use three inflict spells for each Hit Die or level of the trapped creature. As this energy is expended, the twisted soul fades away until it evaporates completely. The trapped essence gains one negative level for every five times the deadhand uses one of its inflict spells. When the essence’s number of negative levels equals the creature’s total Hit Dice or level, the essence is destroyed. If an essence is freed, the restored creature must succeed on a DC 19 Fortitude save for each negative level or lose that level permanently. |
| Karn Dragonsbane11-02-06, 09:48 AM | The bullkin stood up, looking at the previous poster. -If you´d let me, Sir Thasis. The bullkin looked at FreAkOuTRG. -First of all, I think your prestige class is quite well as it is... except, if the claw threatens a critical on a roll of 19-20, an improved critical effect would mean a critical on 17-20. Don´t be afraid to have a fair critical range on a reach weapon, spiked chains are still worse! And grinning, he went on. -As for the atrophic blast... I understand not its idea, although the function is perfect. I thought you were a one-clawed lifedraining monster, not a modron beam warrior attempting to apply simplification´s mathematical principle to enemy and self lifeforce. But it´s okay... Finally, he turned back to Prince Thasis, and knelt. -O Prince of Darkness, our lord and master Thasis, I am starting to feel impatient about the honey issues, although I desire not to question your judgement or abilities. Until then, I could use a room inside this guild... I have a certain idea. -We could certainly use a seminary about item creation. I´m not able to perform it myself, but I´m a connaiseur about such things... and I desire to tell the world about such things. My proposal is roughly this: I´ll create a seminary about magical item creation´s basics, and we can charge 1 gp for the entrance. That should help us fund... whatever we need to fund. And all I ask is a room, I´ll make sure not to bother the rest of the guild. I have all the supplies I need here... (OOC: I mean, how about we make a page in the Magic section of D&D, and add to the title "Warning! Your entrance here donates 1 gp to the Guild of Ultimate Evil!" If the gamemaster approves, we can use the number of views as the profit, in GP... I´ll PM the GM about my idea. If he approves, this could get funny. Specially when the GoUG comes to stop me.) |
| FreAkOuTRG11-02-06, 06:36 PM | Oh sorry, forgot to RP. The halfling grinned up at the bullkin. "Thanks, tiny, I appreciate the support. Certainly, I'll change the razors edge. The atrophic blast is something I threw in, until I could think of an ability that is distinctly more undead-ish." The halfling walked up to Thasis, and knelt. "I understand you are some sort of power among the long-legs. I can get you things you couldn't get otherwise, and information that can help you greatly. I pledge myself to you." |
| thasis11-03-06, 12:07 AM | Thasis snarls and then calms, "Karn, I am sorry for my absence. I have been on buisness in other lands. But I have brought back from these lands the material that you so seek". Waving his hand four goblins come in carrying wooden crates, "The material will be delivered to your newly appointed room". Thasis then turns to FreAkOuTRG, "Your pledge is accepted small one, and your assistance is well accepted. Your place amongst the Guild of Ultimate Evil has been stationed, and as long as your loyalty is unwavered, your presence is welcome. Do know though that if at any time we find out that your activities rival ours, and it has not been aproved by I, that you will be hunted down and killed as a traitor" |
| FreAkOuTRG11-03-06, 03:35 PM | "Of course, my liege, I would expect no less." replied the halfling smoothly. |
| thasis11-03-06, 05:58 PM | Cocking the area where an eyebrow should be, the beast of Thasis seems almost quizical of the halfling, "We shall see". With that he sits himself back down. |
| Karn Dragonsbane11-04-06, 08:51 AM | As he walked away, Chahl bowed a last time, and then kept walking away. -Well, so... I just have to follow, the goblins, with the box? Chahl exitted Thasis´ presence. |
| thasis11-05-06, 07:38 PM | "Just follow the goblins" |
| Karn Dragonsbane11-18-06, 09:15 AM | OOC: BTW, guys, Chahl´s giving courses about construction of magical items here... wait, making links. http://boards1.wizards.com/showthread.php?t=733635 |
| thasis11-18-06, 07:48 PM | Mmm... this could be intressting. I'll check it out. |
| Lord_of_Vain11-26-06, 02:51 PM | Guil of Ultimate Evil eh? I shall join, if your leader permits. |
| thasis11-26-06, 04:20 PM | The creatures who dwells in the darkness speaks in a cool cold voice sending chills down your spine, "The leader does so permit... if you find yourself in the dark of the heart, and ready to do as your new master commands" |
| Lord_of_Vain11-26-06, 05:00 PM | Very well. |
| Karn Dragonsbane12-02-06, 10:17 AM | Chahl returns to the throne room, and bows down. -Prince thasis. I shall return, but by now, I have a certain thing to do, in another world (OOC: Another forum. I´ll use Chahl as a RP character)... but I´d wish to first show you that my studies have had a certain fruition. Currently, I´ve only created one of the two items I´ll show you now... He presents a pair of gauntlets in a cushion... Gauntlets of Mighty Devastation: Those two gauntlets are made of blackened iron. When worn in a pair by a wearer who has the Power Attack feat, he gains a +2 bonus on damage rolls in any attack in which he uses the Power Attack feat and takes a penalty of -2 or more on his attack roll. Faint Transmutation; CL 3rd; Craft Wondrous item, bull´s strength; Price 50 gp. Chahl looks up and grins. -Let this be our little secret, Prince thasis... I figured them out of a certain item which is not the most known one. But their beauty is exactly in their appearance of weakness. Have you ever heard of Armbands of Might (4.1ƒ)? A medium bonus to strength-based skills and checks, which I took as a weak raise to strength, since it doesn´t do all that a medium raise to strength does... and then I took the other ability as unrelated, so it was worth twice what it could. Beautiful, haven´t I done it? Unfortunately, my ability to extrapolate out of a pound of gold the price of a greater amount of damage is... limited. Strengthening them past that point would, to me, increase the input required tenfold (OOC: I thought it was going to be 5 gp for +1, 50 gp for +2, 500 gp for +3, 5.000 gp for +4, 50.000 gp for +5...). Oh, sorry... Am I boring you, sir? Just say it and I´ll stop. But not before this... I´ll use one of the next ones in the place where I´m going. Unfortunately, it might get stolen. That´s the biggest problem... So I didn´t bring it here, I left it safe at home. But here´s the theory and gist of it. Endless Treasure: This item might be created with many forms, although the most common ones are variations on a portable hole. But its function is always the same: every day, it creates 1000 gp worth of precious metals or gems. Note the Endless Treasure can only produce valuables containing precious metals or gems. No other kind of valuable (e.g. food, clothes, bricks) can be created by an Endless Treasure. Strong Conjuration (Creation); CL 15th; Craft Wondrous Item, true creation; Price 150.000 gp; Cost 26.000 gp + 21.920 XP. -Beautiful, again. Everyone should essay about a topic once in a while. My inspiration was horribly strong when I designed this monstrousity...I could´ve designed the Apocalypse, but I didn´t have enough information. There´s how it goes... a spell just before the peak of normal magic (OOC: 8th level), at its minimum powerlevel (OOC: 15th caster level), costs us about what an orb of storms does (OOC: 48.000 gp), assuming a single use per day. And then, the consumable component is worth a soldier´s honest victory... (OOC: 1.000 XP) a hundred times (OOC: 100.000 XP), but we´ll use only one per day, it´s five times less (OOC: 20.000 XP). Place that in gold, and it´s worth... well... about as much as a censer of controlling air elementals (OOC: 100.000 gp). Then a certain amount of various jewels, a hundred times the material component... which can be as small as a speck of dust, in this case, so I´ll consider that worth the same that a hundred specks of dust of various jewels... as much as forty pounds of gold (OOC: 2.000 gp). The life energy required might be a problem, but mere theory is fun enough for me. And then, Chahl stands up. -I hope you find use for the gauntlets, sir... I must take my leave now. Once I´m back, I´ll start sowing flowers... and then collecting honey. If by any reason you think I may be useful, I am still available for answering questions. Just dial the number in the cushion at the item I left at my room. Finally, he exits running. (OOC: Don´t worry, call him by cellphone (70$ :D) if you need him to do some item´s specs in-character. Else, I´m just as ready as always. I know it wasn´t necessary for Chahl to leave for him to be somewhere else, but I simply couldn´t resist.) |
| thasis12-03-06, 04:23 PM | "Chahl... you have done well. These creations that you have so elgagontly devised are quite... intresting. I request access to a copy of the plans for each to put in my private libary." |
| Karn Dragonsbane12-04-06, 12:03 PM | Chahl still answered, even though he wasn´t in the place. -Sir, I´ve already done so. |
| thasis12-04-06, 05:45 PM | ooops... sorry, I kinnda am a bit slow at the momment... haha... Thasis raises and inquisitive brow, "Well then. Thank you. I shall have to leave now though due to buisness elsewhere". With that Thasis picks his huge form out of the chair and exits the building in a semi-haste. |
| thasis01-05-07, 05:14 AM | Things kinnda died here *tear* |
| Tenzhi01-05-07, 08:13 AM | Things kinnda died here *tear* So, then, animate them. ;) |
| thasis01-06-07, 02:06 PM | *casts Create Undead, greater and turns the GoUE into a lich* Biatch PLEASE! |
| turalisj02-23-07, 11:39 PM | A claoked figure entered the decripit halls. As he removed his hood, an almost sad look came to his face. Almost. Let shadows reign over the light. Let the hearts of mortals fall to corruption and those who wield the light be hunted! Ok guys, lets get this place going again. |
| Demonfey02-23-07, 11:44 PM | Congratulations on getting the right dramatic entrance guild this time. |
| turalisj02-24-07, 12:05 AM | Dramatic entrance? I was merely reciting the incantation to open up my sword's power. Kitae said. the sword's eye opened up, a purple-black beam traveling from it and striking the ground. Several nightwalkers rose, black smoke rising from them. Did you think this was a normal sword? Don't worry, the nightwalker summoning thing isn't an actual game statistic. It's just a bit of fluff. |
| Demonfey02-24-07, 12:10 AM | Since when is there ever a normal sword around here? Mine actually stands out for being the only non-enchanted one here. Hm...I wonder if it'll make a sound... He then pokes it in the eye. |
| turalisj02-24-07, 12:13 AM | YYYYYYYYYYYYYYYYYYYYYYYYYYEAAAAAAAAAAAAA ARRRRRRRRRRGGGGGGGGG!!!!! YOU SONOFA*****IN HALF DEMON!!!! I'LL SKIN YOU ALIVE AND USE YOUR PELT AS A SHEATH!!!!!!!!! I don't know, does it make a sound? Kitae said, trying to contain a laugh. |
| Demonfey02-24-07, 12:16 AM | Nhyris :rofl:s Best part of this is, I'm a weaponsmith.:D I've been wanting to do that ever since it opened its eye the first time. |
| turalisj02-24-07, 12:30 AM | The funny thing is, the sword is smarter than most people. Once I get weapons of legacy, I'm making Shadow's Breath into a legacy weapon that can boost a warlock's strength. (nothing big, least ability will be something like removing the AoO penalty on hideous blow) I can show you the template used to make Shadow's breath. First, you need about four pounds of angel's feathers. Then you need the metal armor from a Marut. I think there's the use of the eye of a paladin in there somewhere. |
| Demonfey02-24-07, 12:40 AM | Not really interested, considering I'd probably keep poking it's eye...like so! *Poke* Hey, Ballista! Come over here and meet the new guy! A spikey warforged comes over. |
| Demonfey03-02-07, 11:36 PM | And now, for an OOC comment: Excuse me, I feel the sudden urge to roll around in the guild money. (A vault in the GoUE wyvern stomach opens up, and a large pile of gold is seen. Nhyris begins rolling around in it.) It feels so good... Hey, he could be part dragon, which'd explain his love of shiny things.. (hint hint, GoP. We could use some competition in getting money...) |
| Orcy The Green Wonder03-02-07, 11:38 PM | Orcy swam in the money of a city once. The gems cut him up something awful. The lesson was to always wear clothing when swimming in cold, cold coinage... and gems. |
| Demonfey03-02-07, 11:40 PM | Or have natural armor. Like scales. |
| Tenzhi03-03-07, 01:41 AM | Or have natural armor. Like scales. Or cast liquefy assets on it beforehand. |
| Demonfey03-03-07, 02:11 AM | Actually, shouldn't you only do that last one to your competition's money? In a room with a drain leading to a giant vat that will end up being sent to your own, personal horde? (If it doesn't seem like a good joke to you in the morning, look at the time and assume its sleep deprivation on my part.) |
| Karn Dragonsbane03-03-07, 09:11 AM | (Sorry, I was bored) And a letter from Chahl arrives... "Hello, everyone. Hail, prince Thasis. I miss this place, I really do. If only Zithya hadn´t chosen me in the first place, eight years ago... I´d be able to stay here a bit longer. I´m right now in a place full of technological "life" forms that emulate the emotional spectrum of humans, and by extension many other creatures. Most of them are animaloids. Currently, Zithya has assigned me as an overseer for Syüjn Mask. Syüjnmask, as I call him. It´s a term equivalent to overlord, actually, but he calls himself Lord Mask in that world. I´ve adopted the alias of Shahel, and I pass for a minotaur animaloid with a particularly bad temper. However, Mask has made me reveal my true nature to the underworld leaders of the local area. I don´t think they have been too impressed. The purpose of our stay here is to sell stuff. This place is low in magic, but their technology has nothing to envy in psionics. It´s true they can´t revive the dead, but its horribly inflated economy wouldn´t permit the usage of material components. Can you believe it? The local coin is the dollar. Each gold piece is worth 153 dollars! In the locality, the coin is the zenny. Each dollar is worth 100 zenny... ...however, there´s something else we have found. This place has deflated prices for otherwise magical materials, given that they haven´t been used by the majority of the populace, or even discovered. I´ve told Mask that it was a better idea to leave them ignorant, try not to sell them something, and instead use our gold to buy materials for item creation. We´re not the only ones who knew this, though... there´s one swan animaloid by the name of Rasp. He sells stuff at almost 1/100 of its price, thanks to his availability of resources. He seems to have kind of a monopoly in the buying market. Now, with Mask here, he´s agreed to share the monopoly. Why, I don´t know. I believe there´s a relation between Mask and Rasp, one that predates what I might know. I miss this place, and its opressive air. Its evil nature, its weave of magic. That place´s air, its meals, its colors reflected when light strikes a surface... all of it is... disgusting... Mask says that I behave like Agent Smith, whoever that was. Lately, Mask has been attempting to play games of intrigue with me. He´s openly called me a traitor, and brought a new "reploid" as those machines call themselves, to take my place. Fortunately, Zithya won´t allow it. I hope. Sokkiz, said reploid, is a rather pleasant fella. I believe he´ll double-cross Mask soon enough. I won´t take part in that, though. I´ll let Mask realize that I am the only ally he had, and when he does, I´ll leave and inform Zithya. Thanks for listening, "Shahel" P.S: You could see me here. http://www.dzarchive.com/iragination/forum/index.php?topic=4892.0" |
| Demonfey04-12-07, 09:03 PM | Since nothing else is going on here: During the night, anyone here would hear the thuds of bodies. The next day, Nhyris's head is on a pike, alongside those of all his followers, and the majority of the guild has gone missing, while the coffers seem to be full with the original amount*. A lone, unarmored figure sits in the leader's chair, small horns jutting out of his forehead, and two feathery wings sprouting from his back. The ground is littered with mutilated bodies and broken weaponry. The old leader was weak. Asmodeus saw me fit to send me here to replace them. So you will obey my rule, or face the same fate as them. *I don't remember what all we had, so I'm going to rebuild it from scratch. |
| Karn Dragonsbane04-15-07, 04:21 PM | Wow... good Chahl is out for work. |
| Demonfey04-16-07, 09:39 PM | A stick comes out of seemingly nowhere and ruins whatever drama was left by repeatedly poking him in the head (look at GoP for full explanation). |
| thasis04-19-07, 09:54 AM | "The old leader may have been weak in body, but strong in mind. Killing him was only another foolish act caused by the stupidity of devils. Why kill when you can make them believe that they WANT to work for you" |
| Demonfey04-19-07, 11:38 AM | (Good to see you, Thasis!) Because he was a traitor to evilkind as well. He served the being known as Crowley, currently going by Dalion Firewrath, who's being swayed to the side of good over a paladin of honor. His loyalty was only to Dalion, so if Dalion turned good, or even neutral, Nhyris would have made decisions that would work against us. An armored being comes in and kneels (Haven't quite decided what the cohort'll actually be). All of the traitor's forces have been wiped out. The requested forces from the monastery will be here soon. |
| thasis04-19-07, 05:38 PM | (Hail! Good to see you to Demonfey!) "I have been gone for some time, and I didn't think I would return so I did not bother to put any informats in the area so I was unaware. Thank you for disposing the enemies of my once proud and strong guild" |
| Demonfey04-19-07, 06:14 PM | There is still one more, the traitor Dalion. A voice from no where echoes through the area, accompanied by an incredibly strong aura of evil, one strong enough to be noticed by even those who can't normally feel it. Both seem almost familiar to Thasis. Don't worry. I'll deal with him. I've been meaning to talk to him anyway. Then both are gone. |
| thasis04-19-07, 08:51 PM | "Mmm... things have a chance for revival here. Let the new reign of pestilence begin..." |
| Demonfey04-19-07, 09:44 PM | (So, are you back back, or just visiting?) |
| thasis04-20-07, 01:32 AM | (I havn't decided yet. I'm not going to make any commitments, so let's say I'm back for the momment. I do have an undoubtly busy schedule though. I'll commit when I feel I can say I can for an extended period of time) |
| Skull_of_Shadow04-20-07, 02:31 PM | A massive skygge 'grunt' that stands around twenty four feet tall walks into the building. He swings about a mace that is itself massive, made of heavy platinum and quite obviously heavy. With a roar his eyes flash and he drops the mace to the ground, a shockwave issuing forth from around where it landed. "Good! Finally we get to the killing!" Gogkrakkaag grins wickedly and hefts his mace up over his shoulder. Tilting his head down the shadows flow around him, his eyes shining a bright yellow in the darkness. |
| Demonfey04-20-07, 03:19 PM | And you are? |
| thasis04-20-07, 11:02 PM | A calm but gently mocking voice growls from the shadows, "Mmm... yet another Skygge is blessed to be in our presence. Joy, arragonce and self-destructive behavior galore" |
| Skull_of_Shadow04-20-07, 11:19 PM | Gogkrakkaag hefts his mace, raising it into the air with both massive arms he slams the weapon on the ground, a shockwave rippling through the floor in the direction of the speaker. With a wide grin he lifts the mace up onto his shoulder. "Gogkrakkaag, representative of the Black Fang Clan. You should feel blessed to be in my pressence. I have slain many sevants of 'good' and 'justice' with my might. I have killed countless fools! Death prays to me, it asks me to send it more souls, and I do so gladly!" Save DC: 33 (http://invisiblecastle.com/find.py?id=990454) Failure= Stunned for one round, Success= Shaken for one round Against everyone in a 60ft cone toward where the voice came from. |
| thasis04-21-07, 02:57 PM | A laughter emenates from the shadows, "Do you think I'm foolish enough to make my presence an actuality in such an uncertain time. Ha! I'm not so foolish". The voice pauses for a minute and then resumes it's speech, "Though I may mock you and your kind, I do respect them for I have been a large part of your community for some time and understand the strengths, and weaknesses, that your kind posesses. Do not understimate me though..." (I thought the Guild House was seperate from the IFWG now, and this all become free-form) |
| Orcy The Green Wonder04-21-07, 03:01 PM | ((It was for a time, then demonfey restarted the guild wars here. Its taking up some threads. Instead of actually using the Legends of the Guilds forums for anything IFGW related, things are just going as they were on the threads. Orcy would prefer things to go on in the Legends of the Guilds section... but he can't exactly force anybody to do that.)) |
| thasis04-21-07, 11:59 PM | (Mmm... well I'll have to create up stats for Thasis then... damn... ECL15?) |
| Orcy The Green Wonder04-22-07, 12:02 AM | ((Yes indeed, the usual. Stats are posted on the 2.5 thread Orcy believes. No real GM, it would seem that when one intends to create an adventure one does so. Orcy would however suggest no god-characters 'influencing' the players to go on such adventures.)) |
| Demonfey04-22-07, 01:49 AM | (The plan: get guild wars restarted. Why? Because I want to see if it can go anywhere. Step 1: get people to use the old rules. Step 2: get them to come up with things like prewritten one shots or generic monsters to keep people occupied while politics happen. Step 3: a better war than the last two tries) As he was sitting down, it's not immediately apparent how much of an effect the boom has had on the monk. Until he moves a hand to his ears, andyway, to clear them out. The paladin was knocked over by it. I would appreciate it if you wouldn't try to deafen fellow members. It makes it harder for them to hear orders. (I feel like auto failing rather than rolling right now) |
| thasis04-22-07, 02:22 AM | (I've decided that Thasis himself is beyond the actual concepts of reality, and to try to put him in stats will A.) Go past the limits provided, and B.) Go past anything that could be created in the rule set. So I'll just create a representitive of Thasis to come down and govern for him. I'm not sure how much involvement I'm going to have. I'm more into political/storyline then combat oriented stuff, so if it gets to combat oriented I'll kinnda fade into the background a bit more or have my character attempt to avoid it. I'll start thinking up a good character over the next week. Until then I'll just play the "voice of Thasis") "So rash and quick to defense. Your in the company of people who have lived longer then you, who have seen more then you, and who in particular aren't in this whole thing for some big-bad-guy theatrics, so you don't need to show off just because your in the presence of seniors" |
| Skull_of_Shadow04-22-07, 02:32 AM | "You may make many claims, but your words are no more than words! You know NOTHING of me, yet you claim such things. Speaking like a coward and making insults and threats that you cannot back. Shut your filthy mouth unless you believe you can show me this 'greatness' of yours." The massive grunt lifts his mace and swings it infront of him, bringing it around to his other shoulder. |
| Demonfey04-22-07, 02:46 AM | Yes, I'd like to see exactly who it is I've been hearing criticize me as well. |
| thasis04-22-07, 05:21 PM | "Your sir I haven't criticized once. It's the Skygge that I'm "criticizing", and even that is to a lesser extent. And I'm not saying that he is not worthy of presence in this guild, for if I was I would have sent him out. My point is that I'm sick of the rash over-dramatic ways of the Skygge. We're not a group of children attempting to see who can spit the farthest. We are a group motivated by a single goal, and that goal is power. Over dramatics just leads you to looking foolish. Overall, pointless. As for who I am... I am Thasis, the founder of this guild oh so long ago. I am however not in any position to come over to this plane of existence directly, for my business is needed elsewhere. I am simply keeping an active watch on the events that are transpiring here until my representative can make his way here" |
| Demonfey04-22-07, 06:37 PM | You did about killing the former leader. His eyes widen at the word "Thasis". He gets out of his chair and kneels I apologize, lord Thasis. If I had known it was you, I never would have questioned you. |
| thasis04-23-07, 10:01 AM | "Rise, this is a chamber of equals, maybe not in strength, but in passion and devotion to the cause. You should not bow to I nor I shall to you. Their is no true leader but the concept of the guild itself. I simply am a figurehead, a caretaker per say, of the essence that moves this guild forward. Everything that does not have a voice of it's own is entitled to some form of prophet or one to speak in their inability, whether it is a mute man or simply a concept" |
| Skull_of_Shadow04-23-07, 11:14 AM | "Moves forward? Hah! You have never moved this guild anywhere. It was my master that took action, my master that fought our enemies! You... you and your minions simply lurked here in these halls, doing nothing to further the goals set out. You talked. You did nothing but talk. Making comments and ranting about how great you were and how evil you were. Hah! Fools, all of you. Overdramatics of the skygge? At least we take action." |
| Demonfey04-23-07, 12:57 PM | He gets up That will change as of now, Gogkrakkaag. We will rebuild our base, and then we will strike. But these are things that shouldn't be discussed now. After all, from what I have read concerning the past, the enemy is quite fond of scrying. |
| thasis04-24-07, 10:07 AM | "I did nothing! NOTHING! I raised the banner of darkness to the strength it was! I founded this guild and united the otherwise un-unitable! If it wasn't for me you'd all be stabbing eachother in the back right now attempting to steal the power for yourself. You have the nerve! Your master was a frontman warrior, but there needs to be those who oversee the frontman warrior, or the frontman warrior will simply be vaniquished. And you... you have far to go to the likes of your master. He was a great warrior who had respect for the abilities of his peers, and most definitly his elders. He also understood the strengths of the political base behind the foundations of darkness. Now I'm giving you two options, either you leave with whatever dignity you still possess, or you learn to respect that off your peers and elders. And I'm not just talking about myself, I am talking about all who enter this halls and wish membership. We are all allies under a banner, and we do not need your rash attitude tearing it apart!... ". Thasis then stops, "However he is correct, scryin is prominent from the forces of light. Let this come to an end, one way or another. Thasis, a massive 20ft tall pit fiend then walks out of the darkness, "It seems if my actual presence is needed here for the momment" (I'm just using him as a non-combat figure until I can craft a representative for him) |
| CaptainShar04-24-07, 06:44 PM | A magnificent black ship sails into view. A drow woman wearing an elaborate black coat and red pants and black boots is obviously the captain; she waves for the sails to be furled and the anchor let down. 'Ho Nhyris' she calls in a deep voice. 'We have business to discuss.' |
| Demonfey04-24-07, 06:47 PM | You see his head on a pike, as well as the heads of all who followed him. |
| CaptainShar04-24-07, 06:50 PM | Shouted, so it echoes through the halls: 'Hello, anybody here?' 'Is this still the Guild of Ultimate Evil? Or, nevermind; these signs are quite legible. Well, we still have business to discuss. I've brought Glenn here to collect and/or sell some of his wares.' |
| Demonfey04-24-07, 06:53 PM | Knock it off, you two. We've got company. The tiefling pulls out some notes and begins leafing through them. Hm, Glenn...Glenn...ah, here we go! "Excellent craftsman, will work for anyone, too valuable a commodity to try and destroy." Good to know. He looks at Shar Who're you? |
| CaptainShar04-24-07, 06:56 PM | 'You might want to add me to that part of the list, as well, if Nhyris didn't. I'm the only source of mass transport this place has. I'm Captain Shar; I transported and sold some shipments of stone from the quarry here, and I'd be happy to do it again.' 'And what did Nhyris do to merit such great displeasure?' |
| Demonfey04-24-07, 07:01 PM | He was a traitor to the cause. And these aren't his notes. He looks through them. "Shar: worked with Nhyris, transporter." I have no desire to begin a company, so you're out of luck. |
| Orcy The Green Wonder04-24-07, 07:02 PM | Glenn, riding on the shoulder of a golem, heads up to the front of the guild. On the opposite shoulder is an Erinyes that, upon close examination, is made of unnatural materials. The man clad in black armor, a smiling demonic face on the helm, looks down from atop his stone perch. "Hello gents, good to eh... what did you do to all my pretty work! Look at this place, its ruined, ruined I say! Well, I don't recall doing some of the work, but then that might be why it looks like that. Ah well. Hello gents hello. I'm here to see if theres anything I can do for you. As well, I was wondering... I haven't seen that wyvern of mine in a long while, do you gents still have it? As well, lets not be attacking my ride, Mongo knows how to smaaash!" The golem raises a large fist into the air and Glenn claps happily. |
| Demonfey04-24-07, 07:11 PM | Flew off while I was killing Nhyris and his followers. As for the rest, I only just got here, so no clue. Hence rebuilding from scratch. (Wyvern headed back to you until I remember price, other stuff has disappeared (possibly towed by the wyvern-could use lines to let that happen, after all) until further notice and guild hall has 1,000,000 gp credit until one of us finds the list). We're still looking for the old guild house, so we have nothing to ask of you as of now. |
| Orcy The Green Wonder04-24-07, 07:17 PM | Glenn scratches his chin and pulls out a notebook, flipping through it he stops on a page and raises his clawed hand. "Aha!" He points to the page infront of himself. "Here it is!" GoUE: 2 zepellins with a list of rooms still being completed, 2 dirgibles with a list of rooms that will be sent soon, 2 drakestone golems if you can make them 4 +1 sizing morphing clubs, 3 bombards, 3 greater bombards, Inscriptions of Privacy on all ships, and the wyvern Inscriptions of privacy: 14,000 each, Draconomicon Sizing and Morphing: +1 enchantment each, Underdark book. Dirgible: 35,000 gp, Arms and Equipment. Gargantuan. Doesn't require xp Zeppelin: 60,000 gp, Arms and Equipment. Collosal. Doesn't require xp. Drakestone golems: Each is 175,000 gp, Draconomicon Light bombard: 2000 gp each, 6000 gp for all 3 Great Bombard: 8000 gp, bombard and great bombard are both in Stormwrack As well there was a gargantuan wyvern in there. The whole thing (except part of the wyvern) was paid for in magic item credit according to Orcy's notes. He believes thasis bought a whole slew of items and traded them to Glenn instead of just bringing gold (helped Glenn's craft reserve a whole lot too. |
| Demonfey04-24-07, 07:22 PM | (Actually, the items was me.) Hm...okay. He makes notes of it. I don't think anyone here knows how to pilot a dirigible or zepellin, so can we trade those and all the bombards for store credit? (If so, that'd be 332,000 gp back, and I think my (original) GoUE line of credit was 900,000 gp worth of magical items.) |
| Orcy The Green Wonder04-24-07, 07:30 PM | "Well, I suppose I could take them off your hands for a somewhat reduced price seeing as they are used now. I recall something about lots of fire and... well... bombarding of swampland. The Dirigibles and zepplins as well, I suppose. Though I'm not sure where I'll sell those to, perhaps I'll find some sort of... traveler, or some sort of merchant. Oooh, maybe someone in the trade business would like it. Ah well, we'll see. So you'd like to return the dirigibles and zepplins?" |
| Demonfey04-24-07, 07:33 PM | According to the notes, that was an attack on someone else. They never got damaged, and the bombards were never used. They were put down as "to attack Ghashmal Keep with". As for your question, yes, I'd like to trade those in, as well as the six siege weapons. In exchange, I'd ask for your help building a fortress here. But that should be dealt with someplace warded*. (Wasn't there also a demonflesh golem in there somewhere?) *a dirigible, since its there and by PM. |
| Orcy The Green Wonder04-24-07, 07:41 PM | "Very well, I suppose that can be arranged. We'll have to work a few things out it would seem. Well, step inside my office." Glenn climbs into a dirigible, or rather, the golem does with him on the shoulder. It walks a few steps in and allows Glenn to drop off it's back. (Orcy isn't sure about the 332,000gp, hes getting about 276,000gp with the privacy wards, dirigibles, zepplins, and the six bombards) |
| Demonfey04-24-07, 07:45 PM | (Accidentally did too many privacy wards:embarrass . Yours is close enough.) Davar goes in, as well, his cohort standing guard. After about twenty minutes, he comes back out, the two having come to an agreement. |
| Orcy The Green Wonder04-24-07, 08:39 PM | Glenn hops out of the dirigible and takes out a whistle. Blowing on it hard after lifting his helmet far enough to allow him to do so. He waits for a minute and then lowers his helmet with a nod as a dark shadow descends from up above. A large purple worm with draconic wings descends from the sky, flying down to land nearby. Glenn goes about tying ropes the the large creature and attatching the dirigibles to them, eventually allowing it to take off with orders to return to his shop and await further commands. "There we go, that should take care of that, I'll note your credit in my book here and we'll be all set when you are ready, keep in touch!" |
| Demonfey04-24-07, 09:40 PM | I'll let you know soon as we're ready. The wyvern from the time Nhyris came to the CotP is seen in the distance, flying in. Meanwhile, two large draconic golems come out of a zepellin, with four clubs between the two of them being carried in their mouths. |
| CaptainShar04-24-07, 10:12 PM | 'That all, Glenn? I've no further business here.' 'Oh, and Davar, if you ever need shipping, or find someone who's interested in my new song entitled 'Third Declaration of War,' you know who to contact. And I don't always look like this.' Shar heads back to the Noumenal Blade. |
| Orcy The Green Wonder04-24-07, 10:15 PM | Glenn bows and climbs up Mongo's back. Swinging around to sit on his shoulder. The golem turns and starts it's way back to Shar's ship. Glenn hums a tune as he scribbles some things down in his book and pops it into his pack. He stretches and looks toward shar. "Well, for ultimate evil, that wen't well." |
| CaptainShar04-24-07, 10:18 PM | 'Let's stop at King's Pyre next - I don't know if people are back, but I ought to pick up my next shipment there at any rate.' |
| Orcy The Green Wonder04-24-07, 10:20 PM | Glenn shrugs and nods. "Sounds alright to me I guess. Don't think I've ever been to that one, but I can't remember. It has been quite a while." |
| thasis04-26-07, 12:52 AM | Thasis who was silently slipped into the darkness upon the arrival of the newcomers, once again speaks, "Mmm... where did that Skygge go I wonder, stubborn headed it seems and left". |
| Orcy The Green Wonder04-27-07, 01:21 PM | Kaer-Thok wanders up the path that leads toward the Guild of ultimate evil, hopping over rotting corpses on the way. He glances around at the bodies and bloodstains, then toward the large intimidating building. Pausing before reaching the building he scratches the side of his face. "Maybe... this is not such a great idea. Large intimidating building, piles of corpses, perhaps this is where large things eat people. But then again, its also possible that there will be a worthy challenge here. Hmm... decisions decisions." |
| turalisj04-27-07, 04:40 PM | An elven infant floated pasted Kaer. As he did so, he raised a pudgy little hand and flipped him off. A few corpses launched into the air, showering the landscape with gore. |
| Orcy The Green Wonder04-27-07, 04:58 PM | "Right... thats... wow." Kaer-Thok turns and starts walking away from the guild house. He draws his rapier and shakes his head, moving quickly and watching backwards. Instead of walking on the ground he walks up into the sky a bit and moves over the rocky surface area. |
| Demonfey04-27-07, 05:00 PM | (Drat. Should've just acted on the idea, instead of letting other people have time to have a shot) |
| turalisj04-27-07, 05:19 PM | The elven infant chuckled to itself and continued to float into the guild house. If anyone laughs, I swear I will rip you inside out. Now you know what happend to Kitae.... He had a bit of an incident... (more on this in the CoA) |
| Skull_of_Shadow05-01-07, 07:30 PM | Gogkrakkaag laughs at the little infant elf, stepping out of the shadows again. He waves his mace around boredly and swats at servants that come too close. "Well... you mortals know how to be horrendously boring." |
| Demonfey05-01-07, 07:56 PM | Stop swatting the construction workers, we have to get dug in. You could swat the orc retreating from the area and loot his corpse. It might have something interesting on it, after all. (Want to know what's happening, PM me. We'll treat it as conversation in the wyvern (it does have wards, after all). I'll move things along here in about a week.) |
| Skull_of_Shadow05-02-07, 11:27 PM | A young man in black pants approaches the building. He kneels down and looks around the corpses outside, poking around their pockets and looking for any sort of coins or other such objects. If he doesn't find a thing, he looks toward the entrance. |
| Demonfey05-02-07, 11:29 PM | Everything has been either destroyed or already looted, unless you want to harvest them for parts. Maybe some of the 'forged, at any rate. |
| Skull_of_Shadow05-02-07, 11:38 PM | Vincent stands up and heads toward the building cautiously. Stepping lightly and hopping over bodies and rocks he whistles a tune. Looking into the entrance room once he reaches the doors. |
| Demonfey05-02-07, 11:43 PM | You're stopped at the gate by two dragonlike statues that move in front of you. A heavily armored knight steps out of the entrance. Name and purpose for coming here. |
| Orcy The Green Wonder05-02-07, 11:46 PM | (Sorry, he forgot to log me out) |
| Skull_of_Shadow05-02-07, 11:52 PM | (doh... yeah I'm an idiot, gotta check what the hell I'm on when I'm at someone's house.) "Er... uhm... no, sorry. No business, my mistake, bye!" The man spins around quickly and begins to walk away from the doors at a hurried pace. |
| Demonfey05-02-07, 11:55 PM | The dragon statues inhale. Name and business. Or you become a statue. |
| Skull_of_Shadow05-03-07, 12:00 AM | "Oh, well in that case my name is Vincent Irons. My business is collecting the scraps and salvaging the parts of what appeared to be a trashed and forgotten guild hall. Now, if you'll call off your uh... statues, I'll take my leave and scurry off to my next destination. Sound good?" |
| Demonfey05-03-07, 12:04 AM | Really. Lord Davar might wish to see your wares, then, if you have any. |
| Skull_of_Shadow05-03-07, 12:07 AM | "Uh... wares... yeah. I uh... I don't have anything on me at the moment... well, thats not true, I do have a nicely made dagger. But uhm... I CAN aquire something for him if he'd like me to. I'm very good at aquiring things that he might have his eyes on, yeah. Like uh... like some... uhm... stuff." Vincent watches the dragon statues and the man in a rather shiftey-eyed twitching. His hands stay pretty close to his belt and his smiles very nervous. |
| Demonfey05-03-07, 12:10 AM | Hands away from the belt. Since you don't have anything, go and don't come back unless you have some wares. Long as it isn't good aligned. You may go now. The golems return to their original position at the gate. |
| Skull_of_Shadow05-03-07, 12:12 AM | Vincent spins around and starts hopping down the path and hurrying away from the building. With a look over his shoulder and a grin he takes off at a run. |
| Demonfey05-03-07, 12:20 AM | At the doorway. Oh, look, he seems to want to race. The new leader quickly catches up to and passes you. And while passing, says No good aligned items! (Now I'm done messing with him. FTR, the armored figure was Davar's as of yet undecided cohort.) |
| Skull_of_Shadow05-03-07, 12:26 AM | When the new leader gets close, Vincent vanishes into thin air. (figured that) |
| Demonfey05-03-07, 12:28 AM | Huh, seems he didn't want to race after all. And he abundant steps back, because what else are you going to use it for while building's taking place? For the record: it seems that the GoUE's working on a large mine. Yes, they're moving into a mountain. |
| Skull_of_Shadow05-03-07, 12:38 AM | Vincent grins from his hiding place and spins around, sneaking back toward the guild. He sneaks his way up the path toward the front door, largely unnoticed. Spot DC: 54 Listen DC: 52 Darkstalker feat- even people with scent, blindsense, blindsight and so on need to make the roll to detect me. |
| Demonfey05-03-07, 12:45 AM | Yeah...I can't beat that, and nothing I have around can, so you get in. There's nothing worth stealing, however. At least, nothing you can steal. What you do see are the golems, a wyvern, and the stuff that the guild leader and his cohort are wearing. The other people seem to be forced into working on the mine, clearing out stone and carving into the mountain under their gaze. Davar's currently off the ground and sitting on the wyvern effigy's head. (Read: I've got lairmaker's and NPCmaker's block.) |
| Skull_of_Shadow05-03-07, 12:53 AM | (The head sitting seems kinda metagamey, but since ya ain't got much good to take anyway, I'll let it slide.) Vincent slips up behind the large man that threatened him earlier and slides a note into his belt when the man ins't looking. He then starts making his way back down the path. Sleight of hand check will be really high, and if you can't beat my hide, you can't beat that. But, it was placed in a spot that'll be noticable when big and burly looks down. |
| Demonfey05-03-07, 12:57 AM | (Meh. Metagaming, awesome launchpad/chair fancier than the CoA chairs, your choice. Also, why play a monk if you aren't going to jump off of random stuff?) Some point after Vince is long gone, the nameless NPC looks down and notices the paper. He takes it out and carefully opens it (there is such thing as explosive runes, after all.) |
| Skull_of_Shadow05-03-07, 01:00 AM | The letter reads.... "Dear Sir and/or Madame, Run run run as fast as you can, you can't catch me I'm the gank-yo-**** man. Have a nice day. -Yoink" |
| Demonfey05-03-07, 01:04 AM | The minion relays the message. Davar doesn't look happy. That's it. From now on, the wyvern sits in front of the entrance as our door. |
| CaptainShar05-19-07, 08:18 PM | Nedin flies invisibly through the Guild, looking at its resources and defenses, and keeping an eye out for the sign of anyone suspecting anything, ready to shoot if necessary. Move Silently: 12 (http://invisiblecastle.com/find.py?id=1056207) Greater Invisibility. |
| Demonfey05-19-07, 11:28 PM | The first, most obvious thing is the giant wyvern sitting in front of the entrance. Roll search checks for ways in. (will roll dice later for listen checks) |
| CaptainShar05-21-07, 07:32 PM | Nedin gives the entrance a once-over for an actual way to get in. (Search: 10 (http://invisiblecastle.com/find.py?id=1060170) Since he's got plenty of time, if he can't find a way in, he's going to explore the outside (like, the quarry part?), keeping an ear open for the wyvern moving. After all, people have to come in and out sometimes. |
| Demonfey05-21-07, 10:20 PM | Outside, in the distance, there are many quarries, along Deeping Quarry. It might be that they are connected. At some points, people come out of the wyvern. How, you don't know, but they do. (The wyvern has had numerous alterations that I haven't shared.) |
| CaptainShar05-22-07, 08:17 PM | Nedin flies into one of the quarries, pokes around, sees if they connect, how deep they go, etc. |
| Niek05-24-07, 02:26 PM | A small, heavily robed creature slinks by, concealed almost entirely by its robes, and speaks in a high, scratchy voice, to no one in particular, "Greetings, I am Niek. I am told you have some powerful artifacts in your gouilds possession? This pleases me, might I join in your guild?" |
| Demonfey05-24-07, 02:50 PM | @Shar: In the tunnels, there are people working away. The tunnels seem to go a long distance, and connect to numerous other tunnels, but not the one you want. The people also don't seem to be actually affiliated with the guild, either-they probably just live there. Apparently, the wyvern entrance is the only one currently in existence. @Niek: The wyvern looks at you, before clawing at the mountain behind it. You hear a voice from behind you-but that shouldn't be. No one was behind you before.* Why should we let you in? What's in it for us? (Using monk dimension door ability) Also, detect good attempt on you. What's it show? |
| CaptainShar05-24-07, 09:25 PM | Nedin sneaks up right next to the robed guy, hoping to get in when he gets in. Also, there is now a ninth-level aura of good in the area. (I think this is kind of amusing, but if either of you doesn't like it, and thinks Nedin couldn't have wandered out of the tunnels that fast, just let me know.) |
| Demonfey05-24-07, 10:23 PM | (This might not go how you plan, however.) Hello, what's this? He stops paying attention to the robed man, and looks directly at where the aura is coming from. Then he goes invisible as well. I can sense you, little spy. Let's see how you fare against your own tactic. |
| CaptainShar05-24-07, 10:48 PM | Nedin flies away at full speed, 240 ft. as high as he can go (slight slope required). |
| Demonfey05-24-07, 10:58 PM | Sensing his prey move away, Davar laughs and takes flight, quickly passing the pixie, though without the same height. You don't know if you've lost him since he's, well, invisible. |
| Niek05-25-07, 02:43 PM | "Ah, dont think I havent come empty handed, I do in fact have knowledge of the whereabouts of an artifact of considerable power, but I will not share it with just anybody, no, I think you must prove your worth first," a scaled hand slide out from within Niek's robes, clutching a yellowed sheet of parchment, "Decipher this, and follow its directions, and I shall tell you some of what I know. Do not share this information with anyone else, it is on an individual basis that you must solve it." The parchment has the following number sequence written on it: 1,2,3,3,3,3,1,0,0,0,0,0,0,0,0,0 1,2,3,2,2,2,1,0,0,0,0,0,0,0,0,0 1,2,3,4,4,4,3,2,0,0,0,0,0,0,0,0 1,2,2,1,1,1,0,0,0,0,0,0,0,0,0,0 1,2,3,4,4,3,2,1,0,0,0,0,0,0,0,0 1,2,2,1,1,1,0,0,0,0,0,0,0,0,0,0 1,2,3,3,3,3,1,0,0,0,0,0,0,0,0,0 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1,2,3,4,3,3,2,1,0,0,0,0,0,0,0,0 1,2,3,4,3,3,2,1,0,0,0,0,0,0,0,0 1,2,3,4,4,4,3,2,0,0,0,0,0,0,0,0 1,2,3,3,3,2,1,0,0,0,0,0,0,0,0,0 1,2,3,3,3,3,2,1,0,0,0,0,0,0,0,0 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 ::::::::::::::::::::::::::::::: 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0 1,2,3,3,3,2,1,0,0,0,0,0,0,0,0,0 1,2,3,3,3,2,1,0,0,0,0,0,0,0,0,0 1,2,3,2,2,2,1,0,0,0,0,0,0,0,0,0 |
| CaptainShar05-25-07, 11:17 PM | Nedin just keeps climbing steeply; that trick usually works. I'm assuming that loses Davar eventually. |
| Demonfey05-25-07, 11:29 PM | While you don't know for sure, Davar does eventually lose you. He heads back, stopping only to say to Niek Not interested. I already have an artifact in mind that I want to find. The paper is shredded quickly, as he comes back into view. Now, why else have you come here? (Also, you never got to me about what detect good does) |
| Niek05-26-07, 08:43 AM | Niek does not register as good. "I would encourage you not to destroy my papers, fourtunately, I have a copy of the message, so no harm is done. As for what else I am here for? What other than power? I seek... helpers, to aid me in my plans. Only the worthy may join me however, those who can decipher my message." |
| Skull_of_Shadow05-26-07, 09:50 AM | "Join you? Why would we care to join YOU? We are the strong, we are the mighty. You are but a single pawn in the grand scheme. Mortal beings know not of what they speak. They look for artifacts because they need something more powerful than they can hope to be to gain strength. Pathetic. Riddles and rants will gain you nothing here. State your purpose plainly, and perhaps, in our infinite wisdom, we might find it worth our time." A pair of huge yellow eyes form from the shadows of the building. The voice speaking from somewhere within them, but echoing from all of the nearby shadows. Deep and booming, it comes accented by the occasional growl and grunt. |
| Niek05-26-07, 03:42 PM | "You know not my true power or purpose, so it would be wise not to belittle my plans. If I find no support amongst you, I shall simply move on, the planes are full of powerful beings eager to gain further power, and likewise those willing to aid them. Though this world in particular... holds special interest to me. i shall have one of my associates remain here. Should any of you decide to change your mind and decipher the code, I will be waiting." With that Niek is engulfed by a sphere of dark energy that grows to surround him, before suddenly collapsing in on itself, leaving nothing behind. A few seconds later there is a flash of light and a human skeleton appears where Niek had been standing, a copy of the coded parchment gripped in its hand. It speaks in a low, hissing tone "Greetings, my name is Sesreth. I have been given orders to join your group. I assume this is fine by you?" |
| Demonfey05-26-07, 11:46 PM | Depends on your powers. And to Gogkra Oh, I think you might like this one. It is sized for you, after all. A scimitar, to be specific. |
| Skull_of_Shadow05-27-07, 01:11 AM | "I have no use for a scimitar. In case you did not notice, I do not use weak blades such as that. Yet again, we have some fool who claims his power is great and all reaching. Yet again he leaves without demonstrating his power, which is of course significantly less than that of the Skygge. Fools, all of them. A creature who cannot state his purpose plainly when seeking allies, has no purpose worth serving. Such cowardice and thinking that feeble lies and innuendo will interest anyone is something only a mortal could think up." |
| Niek05-27-07, 09:46 AM | There is a slight pause before Sesreth speaks again, "I assure you, my master has his reasons for keeping things hidden. As for my own powers, allow me to demonstrate," A faint murmuring can be heard coming from him, though his jawbone does not move. A few seconds later, a massive black tyrranosaur of obviously fiendish nature appears in front of Sesreth. (OOC: GuildHouse is ECL 15 right?) |
| Demonfey05-27-07, 11:56 AM | (Yeah) @Gogkra Meh, I figured a sentient +5 unholy keen flaming burst scimitar* with a true seeing function, an ability to command and rebuke fire beings, and a warm fire shield effect could appeal to you, even if it wasn't your norm. What if it were reforged into a different weapon? Or it could be given to a construct for use against our enemies. @Sesreth: So your a caster. He shrugs What kind of caster specifically, and what is your strongest spell? *From Lords of the Iron Fortress, called the Scimitar of Fiery Might. |
| Niek05-27-07, 12:34 PM | OOC: I made a mistake in my last post, not a tyrranosaur, its a megaraptor. Again, there is a slight delay between Sesreth being spoken to and his reply "I am a necromancer, my most powerful spell is a forcecage however, it is most useful to have a solid defense against my enemies while my minions do the dirty work from outside, or to contain them should I feel the need to capture them alive." |
| Skull_of_Shadow05-29-07, 02:20 AM | The eyes shift in slight amusement, a form begining to make itself seen in the shadows. First comes the lipless jaws with massive jagged teeth, then a claw larger than two men stand tall. The creature pulls itself from the shadows, standing over twenty four feet tall and looking down at the skeleton and dinosaur. It twists it's fang filled mouth into a sneer and laughs, pulling a gargantuan warmace from the shadows behind it and lifting it over a shoulder. "So you hide behind your mindless minions and magic walls because you are too weak to stand alone in close combat? Pathetic, but typical. What more can one ask of fools who hurl spells and practice arts that give them 'mastery' over that which they have not the strength to take. I need not practice magic to fight, my strength, my might alone is enough!" "As for your weapon, I am well trained in the use of this one. Using another would be... pointless. Though the benefits are interesting, my strength blends weapon and body into one. A blade that is... 'my size' does not interest me, though it's abilities may." |
| Demonfey05-29-07, 12:18 PM | @Gogkra Very well. As for Ses here, it could have some use. They could help as labor with hall construction as we get more members. (Finally got some idea of the hall: The main hall has a 120' radius, and is about 300' into the mountain with numerous side tunnels that don't necessarily lead anywhere and serve the purpose of getting people lost. Numerous housing rooms (currently 10) branch off from there, for higher up members, and with long halls going to them, as well as acting as a small maze. Four large storage/minion housing areas are above and below the main hall. From the upper ones, tunnels are being worked on to an area for the wyvern to be.) |
| Niek05-30-07, 07:15 AM | "Not all of us are gifted with physical strength, so use the strength of others to do our bidding. strength of the mind is just as important as strength of the body, for without power of the mind one is doomed to be anothers servant." |
| Sargatanas05-30-07, 12:35 PM | A group of skeletons and other corpses wander up the path to the guild hall. They grab up a few corpses from the ground as they pass them. In the center of the mass walks a man who's skin is a sickly greenish, begining to rot. The flesh over his mouth is completely missing, revealing his skeletal jaw. Adjusting a captain's hat on his head he waves towards the doors and the group moves towards them. He pushes through those gathered, nodding to each. "Skeleton, stick around I could use more. Mini fiend, how ya doin, could use some rot. Monster, eh... yeah, monster." He stops infront of the wyvern and looks up at it. Peering side to side at the doors behind it he gives it a swift kick in the shin. "Move!" |
| Demonfey05-30-07, 12:44 PM | That's the door, and it wouldn't be a...good...It's not supposed to do that for anyone but guild members! The wyvern begins moving out of the way, respectful of Sargatanas. Who are you? |
| Sargatanas05-30-07, 01:04 PM | "Who am I? WHO AM I!? Thats a good question, who the hell do ye think? I am Sargatanas, Lord of the Damned! It was by my hand that the royal guard of tyrannor fell. By my hand that the southern jungles were hurled into never-ending night and darkness!" Sargatanas laughs and lifts a hand, sqeezing int closed on the air infront of him. Turning his head toward the man, the many daggers in his hair bang together behind his head. "But now... now I'm really mad." |
| Demonfey05-30-07, 01:48 PM | Sargatanas? The notes said you were permanently inanimate. Glad to see they were mistaken on that. I am Davar, current leader of this guild. |
| Sargatanas05-30-07, 06:12 PM | "Yes... I'd like to say that those reports were greatly exaggerated, but that would be a lie. I was re-dead and inanimate... yes. But funny thing is, Necomancers such as I always have a way of cheating death. Lucikly for me, I'm just much better at it than some. Now, your the new leader you say? What happened to the old one, did the construct forget it was mindless and get hungry? Or did something else get hungry?" Sargatanas casually nods his head toward the skygge. Scratching his head and looking innocent when it looks at him. |
| Demonfey05-30-07, 06:40 PM | Davar just points to a pike, where Nhyris's head, and those of his followers, are still evident. Davar smirks and then replies They were unfit to lead, so I made sure they wouldn't have to worry about it. |
| Sargatanas05-30-07, 06:42 PM | "Ah, heads, I might be able to use those. Would be better with the bodies though. Put everything ya can ta use I always say. So, you got the bodies, or am I only gettin some head?" Sargatanas points to the heads and a few skeletons make their way over to them. Looking the pikes over and testing to see how well they are put into the ground or if they can just pluck them out and pull them down. |
| Demonfey05-30-07, 06:51 PM | Once the animated corpses get to the nonanimated corpses, the bodies are seen strewn about. Some are in tiny pieces. With enough skeletons, the pikes pop out easily enough. |
| Sargatanas05-30-07, 06:59 PM | "Gather the parts up and prepare them for transport, we'll see what we can do. Made it a little difficult for me didn't ya? Ah well, nothin worth havin doesn't require you to sift through blood, bones, and bodyparts. Now, ye said ya were the leader right? Then I've got a proposition for ya. I could be using some assistance in a bit of a... trip. Ye see.. my plauge generators have been activated, and my throne ursurped by some fool who thinks himself powerful. Took advantage of my temporary bodylessness to steal my throne. My hordes run rampant and unchecked across the countryside killing pointlessly and aimlessly. They don't leave me the bodies I'd like them to either. Those hordes should be under my control, those generators should be MINE to control. But sadly, they are not at the moment. I could perhaps just build an army of corpses from a local graveyard, but that takes time and energy. This only takes me walkin up here and talkin. Which can be annoyin too." The skeletons begin pulling down the heads and gatering up the bits of the bodies they can find. Assembling all the parts in their bags. |
| Demonfey05-30-07, 07:01 PM | Hm...that could be a problem for us too. And having you in power would be a potential benefit...agree to give us aid in future endeavors, and you have a deal. |
| Sargatanas05-30-07, 07:17 PM | "Well, I believe we have an accord. Of course, I'll need to be getting some masks first, pick another member of your organization to assist me in this little endevor if you intend to come yourself. Otherwise get two. To my knowledge we've only four masks at the moment, and one will be going to an... assistant I ran into. Now, I'll be collecting the bodies and I'll be on my way. If ye need me, impale some poor bastard on the shore to the west, light him on fire while yer at it. That should draw enough attention from my other works." |
| Demonfey05-30-07, 08:54 PM | I don't think I will need one. I'm immune to disease at this point in my training. For the other person, well, do you mind what condition any undead will be in after a fight, if it happens? If not, Gogkrakraag, you're in. |
| Sargatanas05-30-07, 09:37 PM | "Ya can bring the big monster thing if ye want, but I doubt he'll be likely ta help matters much. Them things don't much care for other people's business, like their own don't ya big... guy? But, I'll be takin this here corpse, think I'll make him a skeletal type creature. Really well enhanced necromantic might... that should do the trick." Sargatanas waits for the skeletons to gather up Nhyris' bones and put them away for transport. ((mind if I treat a bone creature Nhyris as my cohort (ie: gold to give him equipment since I doubt his old stuff is on him) since Kanosic was killed a while ago, he might not be the right level but I'm makin him in game, whadda ya think?)) |
| Demonfey05-30-07, 11:00 PM | (Go for it.) I know, I just figure a giant skygge does wonders for intimidation and drawing fire. |
| turalisj05-30-07, 11:05 PM | Loud swearin can be heard i the distance. Great, Sargantas is back. Hold on, I need to go hide Zik... |
| Sargatanas05-30-07, 11:08 PM | "True enough, but as I said, if ye have any questions you can let me know or ask them now. For now though, I've things to do and people to kill. I'll let ye know when I've gotten the masks... which ye may be needing despite being immune to diseases, it is magical ye know, not some mundane disease." Sargatanas shrugs and waves for the skeletons to follow with their 'luggage' in tow. He heads back toward the west, presumably towards the water. |
| Skull_of_Shadow05-31-07, 02:11 AM | "More walking corpses... sometimes I hate this place. Walking corpses everywhere, the dead should stay dead. Theres no reason to bring them back once they are gone, a warrior need only die once. But that thing was right, I don't care to help it. You go ahead, I will stay behind and watch the halls..." |
| Niek05-31-07, 12:04 PM | "ah, a fellow necromancer" Sesreth speaks to Sargantas "You have your minions follow you around all the time? Thats a bit too consipicuous isnt it?" |
| Sargatanas05-31-07, 12:46 PM | Sargatanas calls back while walking away. "Whats the point of being inconspicuous! I'm just as undead as the rest of these saps, and I'm not ashamed of it. Not like the poor fools in this land can do much about it anyway!" |
| Damior05-31-07, 02:23 PM | "Yes, but I find that stealth can be useful, and a single undead is harder to spot than an armies worth." Dangit, wrong account! Security Error! Retreat, Retreat! |
| Demonfey05-31-07, 10:10 PM | Very well then. New guy, you're in. |
| Skull_of_Shadow06-02-07, 11:49 AM | Vincent strolls up the steps to the GoUE, or whatever serves as steps. Grinnin widely and humming merrily he stops when he reaches Davar and elaborately bows. "Hello there fast running race man. I come in the name of... some guy I met! He says that you boys never actually bought this land when you slaughtered his followers. Don't really know why that would matter much since you guys seem to be horribly evil and not really the type to care about it. But since this land belongs to him, its tax time or something of the sort. Ready... set... money!" |
| Demonfey06-02-07, 12:29 PM | Wait, what? A piece of paper floats down from the sky. It says "Lesson 1: Just because you killed my lieutenant doesn't mean you're in control. This guild is still mine.":P ~Crowley. PS: Pay the man, :censored: . This is...odd. |
| Skull_of_Shadow06-02-07, 12:34 PM | "Odd indeed, I didn't know he knew magic, nor did I know you could make animated smiling faces on parchment. Fascinating! Alright, how much ya got? I haven't decided what I'm charging you yet. Hmm... I could use some better bracers. Ooh, or I could get one of them golem thingys from that guy with the stuff. Or uhm... there was something, hold on... its on the tip of my.... lost it." Vincent shrugs his shoulders and whips an arm around Davar. A wide grin and an eager look accompany his face, just to the side of Davar's head. |
| turalisj06-04-07, 02:00 AM | Tibur landed ifnront of the GoUE. He knocked several times on the Wyvern's mouth. Open up, I need to speak with Sargantas. |
| Demonfey06-04-07, 02:02 AM | The wyvern opens up its mouth, to show an armored knight followed by two stone dragon golems. Name and reason for being here? |
| NightScreamer2006-04-07, 02:04 AM | ((*whistles* Yo Tibur, you don't move at light speed, back to the CotP)) |
| turalisj06-04-07, 02:07 AM | I could have sworn you were busing walking off into the horizon. |
| turalisj06-05-07, 02:43 PM | A young child walks up to the guards. Can I cwom in? I'm ebwil! The child didn't look the part of evil in the least. Blonde hair, blue eyes, and a huge smile on it's pale face. Overhead, a tartarean dragon landed on the wyvern's snout, looking down at the guards with hungry eyes. Ohh... Hi Draxy! That my dwagon friend up there! |
| Demonfey06-05-07, 03:21 PM | If you can prove it, yes, thanks to your...friend. |
| Skull_of_Shadow06-05-07, 03:28 PM | "I don't think you wanna do that. Just look at this place, corpses, crazy people. Who STILL haven't paid me. Lets go people, pay the man. Rent is due, hurry hurry, times a wastin." Vincent puts out his hand and taps his foot impatiently. |
| turalisj06-05-07, 03:31 PM | Proove it? Otay mister guard! The child said. His hair turned bone white and the pupils of his eyes turned to slits. He opened his mouth, a blast of acid striking in a cone around the guards. Uh-oh.... Did I hurt mister guards? Its akay, Mister Draxy finish you. Guards need to make a dc30 reflex save or take 18 (http://invisiblecastle.com/find.py?id=1086325) acid damage, 9 on a successful save. |
| Demonfey06-07-07, 01:51 PM | Alright, got things sorted out in my mind. @Skull: You haven't given an amount yet. Reflex: 7 (http://invisiblecastle.com/find.py?id=1090423), since I haven't gotten around to actually statting the guard out, I just used a random number. He looks burnt and angry That doesn't prove anything. Just what you can do. You have to prove you're evil. |
| turalisj06-07-07, 02:12 PM | The child sighed, looking up at the dragon. It shrugged back, watching the guards with a predatory look. Didn't want to do this, but you asked for it..... The elf said in ignan, taking a deep breath. Acid, fire, ice, and lightning sprayed out of his mouth, striking the guard. Draxy says he like's his meals well done. Make five reflex saves... |
| Demonfey06-07-07, 02:33 PM | Hang on, I have to stop one of my followers from dying. Of course, he's too late, but still. He's angry now, because help's hard to find these days. Why did you kill one of my followers? IT DOESN'T PROVE EVILNESS! He punches the child upside the head, hard. Killing doesn't make you evil. Hells, good people kil. Now, what evil deeds have you done? Kill a village because you could on your own, without scaley here? Destroy an angel? Sacrifice people to an evil god? What have you done to show you are evil! |
| turalisj06-07-07, 02:41 PM | As soon as Damior comes out to smack the child, the dragon is on the ground, shielding him with a wing. Ah, you see, scaley here doesn't do anything without me. As for sacrificing innocents to evil gods, not realy my thing. How about this. I'll bring you the head of one of these 'good guys'. Will that be proof enough? The dragon, meanwhile, had begun to devour the corpse of the guard, it's attention diverted from protecting the child. Tell me something, why does everyone always expect those evil at heart to be overly open about it? I prefer to lurk quietly around. And as for burning villages, I only burn the ones with no dragons. I'm a discriminatory oppressor. |
| Demonfey06-07-07, 02:44 PM | Since you killed one of my followers, you have to get me the heads of two defenders of good. As for overt evil, I'm looking for tangible proof right now. Overt evil's easy to prove. |
| Skull_of_Shadow06-07-07, 02:46 PM | A massive shadowy hand emerges from the shadows, grabbing the dragon by the neck and lifting it into the air. Following it comes a large body and yellow eyes. Roaring loudly Gogkrakkaag looks down at the child, keeping the dragon's head facing away from him. "Tell me little meat. Why... after you have attacked us, should we allow you here? Perhaps I shall simply eat you and be done with it." |
| turalisj06-07-07, 02:47 PM | The child turned to the Skygge. And why, demon, should it matter to you? If he was killed, it was because he was too weak to carry out his job. Now, put the dragon down before you join his corpse. |
| Demonfey06-07-07, 02:51 PM | Because he has to kill two of the higher ranking paladins to do it now. And you! He points back to the kid. Try to kill anyone else, and I will PERSONALLY tear your head off with my bare hands if you threaten ANY MORE of my people. |
| turalisj06-07-07, 02:52 PM | Paladins are overconfident in thier own power. They believe thier god will protect them, when all fall under the power of the Night Dragon. ooc: How exactly is Gogkrakkaag holding a large dragon up by the neck? |
| Demonfey06-07-07, 02:53 PM | Just shut up and get to work. |
| turalisj06-07-07, 02:55 PM | Then tell muscle head here to put Drax down. |
| Skull_of_Shadow06-07-07, 02:57 PM | "You should learn never to threaten a Skygge little swine." Gogkrakkaag hurls the dragon away and pulls the massive mace from his back, bringing it up over his head and slamming it down on the child. The mace slams into the ground beside the child, Gogkrakkaag growling and grinning at the boy. |
| Demonfey06-07-07, 03:01 PM | Hm...no. He's here until you bring the first head. Think of it as a cover charge for killing one of my followers. Now get going, and don't threaten any more of my people, unless you want to be a statue. (No more violence from you until you have a statted character on the boards, understood T?) |
| Skull_of_Shadow06-07-07, 03:03 PM | (his character is statted and posted, save for the breath weapon is wrong though) |
| turalisj06-07-07, 03:03 PM | Again, how exactly could you lift a dragon that's THE SAME SIZE AS YOU by the neck? The child didn't even flinch, standing there looking at the skygge. The dragon unfurled it's wings, stopping itself midflight. Let's go. It's not worth wasting our time on lesser beings. A pair of draconic wings unfurled from behind him. He took off into the air, followed by the dragon. (his character is statted and posted, save for the breath weapon is wrong though) The save dc should be 28, which is still pretty high. Practiced spellcaster doesn't raise your caster level beyond you're HD, so I dropped it. |
| Skull_of_Shadow06-07-07, 03:09 PM | ((Practiced spellcaster has no effect on your breath weapon, ability focus can only be taken once for each ability. Your bonus is +7 from your class levels, no more. And how the HELL do you think you can get a 20HD dragon as your cohort? Tarterian Dragons only become size huge at young adult with is 20 HD and way out of your dragon cohort range.)) Vanishing into the shadows, the skygge roars, growling and spitting out words in it's language. It's eyes rest on the elf boy as he flys off. Gogkrakkaag follows them, unseen. |
| turalisj06-07-07, 03:23 PM | Dc is 10+Con Mod+ 1/2 Class Level...... And I have the following acitve at all times: Humanoid Shape, See the Unseen, and Energy Resisitance(fire). Plus, the dragon has blindsense..... And we are flying. My mistake. I thought a Skygge was only Large size. :rolleyes: It seems we are being followed. Mai'Lia said to Drax, grabbing one of his clawed feet. Then hold on. Moving at full speed of 600ft a round, with Mai'Lia holding on to Drax. |
| Skull_of_Shadow06-07-07, 03:47 PM | See the unseen doesn't see me. Your dragon isn't statted, so he can't detect me. Even if he WERE statted, he can only blindsense out to 60ft, so you say you are only flying 60ft off the ground? If so, you STILL don't detect him since he isn't directly below you. Yes, DC is 10+con mod+ 1/2 class level. You are level 15. half that level is 7. Practiced spellcaster increase CASTER LEVEL, which has no effect on the breath. Skygge are large, Gogkrakkaag is Huge. |
| turalisj06-07-07, 04:00 PM | He IS statted. Look at the sblock under Mai'Lia. And I don't think something flying at 100ft a second can be caught by something that moves at 26ft a second..... (150x4= 600ft, 600ft/6= 100ft) (40x4= 160, 160/6= 26.6666....ft) This is why we need someone to check over character sheets..... >.<' |
| Skull_of_Shadow06-07-07, 04:04 PM | Did you read ANYTHING I just said about him NOT DETECTING ME? ANYTHINGA AT ALL? Are you reading things that just help you or are you just gonna metagame like always and do the 600ft sprint away without knowing anything is following your ass? |
| turalisj06-07-07, 04:06 PM | I give up..... |
| Skull_of_Shadow06-07-07, 04:08 PM | What the hell does that mean? Nothing you said other that "he is stattd" answered any of my questions or had anything to do with what I said in the last post. Do you read nothing I say and just make things up for me to have said in your own mind? |
| Niek06-08-07, 11:39 AM | "Bit of a violent bunch arent you?" Sesreth comments on the fighting. "I for one prefer a more subtle method." |
| Demonfey06-08-07, 11:46 AM | The kid killed one of the members. Granted, he was a footsoldier, but still, he was a member. Besides, we won't have time for a subtle touch soon. |
| thasis06-11-07, 09:58 AM | "Such violent folk. All you do is fight when my presence leaves. Tsk tsk" |
| Master_of_Flames06-11-07, 01:00 PM | An elven figure stepped out of a portal, looking around. As the portal closed, he looked around. What a mess this is. I leave you bunch of worthless scum for a year, and you fall apart! Well, I might as well re-use old characters. I'll get the stats for Li'ruak updated as soon as I get Complete Mage. There are a bunch of new goodies in there. |
| Demonfey06-11-07, 02:32 PM | Who're you? |
| Master_of_Flames06-11-07, 02:41 PM | The elf turned. Li'ruak. Look on the member list. What happend here? This guild used to terrify across the country. Now, it seems to be home to two bit killers and wanna be demons. Where in the Abyss did Thasis go? I thought I felt his presence. |
| Demonfey06-11-07, 02:50 PM | Li'ruak...Li'ruak...ah, yes, here it is. Welcome back. I am Davar, current leader of the GoUE. As to the other questions, he shrugs. Don't know. He pops in and out sporadically. Anyway, the old leader was a traitor to the cause, so he was removed. Currently, we're working on a mountain fortress, and idiot kids come here and kill members to try and join. We're waiting for Sargatanas to come back over here so we can aid him in reclaiming the Horchound Jungles and gain an ally. Care to join the group that will aid him? |
| Master_of_Flames06-11-07, 02:57 PM | I need to gether my sleeper cell units from the diffrent cities. After that, maybe. Li'ruak tested the air with his nose. You're one of Crowley's creations, aren't you? What happend to his other things? Igor and them? As I recall, this guild always had atleast ten people hanging arouund, ready to go on a killing spree. |
| Demonfey06-11-07, 03:08 PM | One of his people? What're you talking about? (I don't link my characters unless I mention it in backstory, so Davar isn't actually related or know what the others are. Also, Crowley's dead. Probably permanently this time.) |
| Master_of_Flames06-11-07, 03:27 PM | Nevermind. I'll be back later, so gather any forces you have. It's time we started moving. He said, before lifting off the ground and vanishing. Ah, sorry. I think it's time we start to get the action moving around here. I'm looking at Carnak right now. Relativly large town, important because it's an oasis. It would make a good first strike target. :D |
| Demonfey06-11-07, 03:42 PM | First strike is Horchound, to get Sargatanas's place back. Carnak will be the next one. |
| Master_of_Flames06-11-07, 03:46 PM | Ok. Can I keep my followers the way they are? I like having a smaller but deadlier strike force.... who's going to run the retaking of Horchound? |
| Demonfey06-11-07, 03:47 PM | I think Sargatanas, since he would have the most background with the area and suggested it. |
| Master_of_Flames06-11-07, 04:10 PM | Ok... what about my followers? I'd rather have a small group of level 2-3 followers than a couple hundred level 1 followers. |
| Demonfey06-11-07, 04:38 PM | Standard leadership rules, not the altered one. Sorry, you can't trade in followers this time. |
| Master_of_Flames06-11-07, 07:49 PM | Li'ruak landed back in the Guild House, his face looking drained. The pixie is dead. Only a few more to go before there is nothing stopping us. |
| thasis06-12-07, 01:14 AM | "I am still here. But I wait until the time is right for a return. That might be soon, right now it's the lack of activity and motivation that causes me a lack of desire to return... however...". With that a flash of red light glares through the room and a portal expands. Through the portal steps out the massive figure that is Thasis the Evil. "I might as well be here if something is going to happen. I was once the proud leader of this guild, and I think a return would be beneficial... if desired by all. No sense in returning to an unwelcoming crowd" |
| Master_of_Flames06-12-07, 01:19 AM | What crowd? What was once a powerfull and feared guild has been reduced to less then ten. Have you managed to subdue your weaker half? |
| thasis06-12-07, 01:24 AM | "Even ten against one can proove to be a difficult and neer-impossible match. You forget, I do not possess the strength of my former intact self, when I was simply Thasis. As for Thasis the Good... he has dwelt here the whole time, in hiding, waiting for the time to return. I have managed to keep in contact with him, but I have no idea of his whereabouts or intentions, only that he exists and plans to return. Now I would also like to ask, would any object my return as the Guild Leader? As I am thinking that I would wish to return on a more full-time basis" OOC: Sorry for my previous disapearences, time constraints (school, projects, and other such calls) have kept me from activity. Hopefully I should be able to be more active, that is unless this will be another failed attempt at the IFWG. So I'm here for the long haul hopefully. I have said that before, but summer is comming, finals are going to be over soon, so a lot of time will be had, so it's looking that I'm here to stay for real this time. |
| Master_of_Flames06-12-07, 01:27 AM | I don't care either way. I've been in the Abyss for a year and a half, learning a few new tricks. I've alredy dropped the numbers of good by one, and have more deaths planned. Interested in helping? |
| thasis06-12-07, 01:31 AM | "Power is my goal, but death and power seem to go hand in hand. At least the power that I desire. So help you? Yes... I can see things going well between us" OOC: Alright, I'm heading out to sleep, I'll probally post in the morning, talk to yah all later. |
| Niek06-12-07, 08:22 AM | "Jungles eh?" Sesreth says, listening in on the conversation, "There I may be able to help, I come from a deep forest myself." |
| thasis06-13-07, 12:39 AM | "Jungles?" |
| Master_of_Flames06-13-07, 01:27 AM | Horchound. Apparently, the bag of bones has some stuff there. I know of a powerfull draconic bein within the sunrise mountains that we might be able to put under our control, but we would need every member this guild can find to subdue it. Li'ruak said, taking a goblet of frostwine and taking a sip. |
| The_Red_Serpent06-13-07, 01:46 AM | The door opens, and a hunched figure in concealing maroon robes enters, leaning on a adamantine staff with a cobra head at the end. His features are concealed by a hood, but the hand clutching the staff has slender fingers, with scales in patches of a pale reddish color. The creature speaks in a serpentine voice- "I have been told to ssseek the one known assss Thasssissss" |
| Demonfey06-13-07, 01:48 AM | Currently at Glacialis. ihh: did Thasis just take back guild leadership? |
| The_Red_Serpent06-13-07, 02:28 AM | "Then I sssshall wait here." A snake crawls out from under the hood, winding it's way onto the person's shoulder. It has a sepia-colored body, with a darker brown along it's spine. A pattern of dark reddish scales on it's forehead looks oddly like a third eye. It's tail ends in a prominent rattle. Third Eye Rattlesnake Size/Type: Tiny Animal Hit Dice: 1/4 d8 (1 hp) Initiative: +7 Speed: 15 ft., climb 15 ft. AC: 18 (+2 size, +3 Dex, +3 natural), touch 15, flat-footed 15 BA/Grapple: +0/-11 Attack: Bite +5 melee (1 plus poison) Full Attack: Bite +5 melee (1 plus poison) Space/Reach: 2 1/2 ft./0 ft. Sp. Attacks: Poison Sp. Qualities: Scent, Blindsight 120 ft. Saves: Fort +5, Ref +5, Will +5 Abilities: Str 4, Dex 17, Con 16, Int 2, Wis 20, Cha 2 Skills: Balance +11, Climb +11, Hide +15, Listen +10, Spot +10 Feats: Improved Initiative, Weapon Finesse(B) Combat Third eye rattlesnakes are often trained to use it's rattle to alert their master when it senses something coming.They use their poison to try to immobilize or kill potential prey, usually small desert rodents. Poison (Ex): A third eye rattlesnake has a poisonous bite that deals initial damage of 2d4 Dex and secondary damage of 1d6 Con (DC 13). |
| thasis06-13-07, 10:03 AM | OOC @ Demonfey: Unless they're strong objections, yes. A voice emenates in the chambers, "I've been called? I'm not here right now, but I can still see and hear you. Speak your will" |
| Demonfey06-13-07, 11:18 AM | OOC: take it. |
| thasis06-13-07, 03:49 PM | OOC: Alright, sorry for the previous absence. I was just a bit discouraged with the new way the Guild House was going, couped with personal issues and time constraints, not exactly the most idle situation. But the other problems draining the time I could be active on the boards are removed and school is over in a few days, making my life a lot less hectic. |
| The_Red_Serpent06-13-07, 07:25 PM | "I was merely directed to this place and told to seek Thasis, I am merely following the will of my Lord." |
| Orcy The Green Wonder06-13-07, 07:38 PM | A large, hairless man with a heavy cloak draped over his body floats down from the sky. He lands outside the building and looks up at the Wyvern, tilting his head to the side. His skin is black, as are his robes, which have a faint warmth around them and seem to give off the smell of smoke. While he is completely hairless, his body bears many golden markings, at least on his head. He looks around infront of the guildhall and tilts to the side, peering past the wyvern. |
| Skull_of_Shadow06-13-07, 09:16 PM | Vincent, who slipped inside when the Wyvern moved, rifles through the things inside the guild hall. He digs through the drawers and looks through the rooms while humming casually. |
| Orcy The Green Wonder06-13-07, 11:39 PM | Aktarek steps forward, seeing as the Wyvern will not move. He looks it up and down, taking a bow from a quiver on his back, he knocks an arrow and aims up at the Wyvern's head from below. "Speak or Move." |
| Demonfey06-13-07, 11:46 PM | It's not a real wyvern. Its an effigy. Meaning threatening it doesn't work. This comes from Davar, over where he's waiting with Red Serpent's char. He walks over. (Detect good results in next posts, if you would.) |
| Orcy The Green Wonder06-13-07, 11:48 PM | Nothing shows from your detect good (Aktarek is neutral). The dark skinned man turns toward Davar as he approaches. He lowers his bow and slips it back beneath the heavy cloak he wears. He gives the man/demon a short nod. He speaks after a moment in his usual deep voice, short and to the point as always. "I seek the Dromkarian." |
| Demonfey06-13-07, 11:51 PM | Davar also gives a quick nod. He's not currently here. A twit killed one of my soldiers, who was just doing guard work, and he went after him. Haven't heard from him since then. |
| Orcy The Green Wonder06-13-07, 11:53 PM | "It. The Takaah have no gender, and do not deserve to be spoken of in any way resembling people. Do you know where it has gone?" |
| Demonfey06-13-07, 11:58 PM | and deserve to be spoken of in any way resembling people Nope. By the way, did you perchance mean "don't deserve to be spoken of in any way resembling people"? |
| Orcy The Green Wonder06-14-07, 12:02 AM | "Yes. That is what I said. Do you know of which direction the Takaah has gone perhaps?" (sure, point out a typo in character... you knew what Orcy meant :P) |
| Demonfey06-14-07, 12:07 AM | I answered that first. The answer's still no, by the way. Hard to track shadows. |
| Orcy The Green Wonder06-14-07, 12:14 AM | "The Takaah are not truely shadows. They are composed of the essence, but are not truely shadows. They simply used them to hide and cloak themselves in darkness. If they did not, they would be too large a target and easy to take down. While their ability to move silently and hidden is great, they leave tracks like any other being would. Much easier to track than 'shadows' would be. If you do not know where it has gone... then perhaps I should go elsewhere to find it." |
| Demonfey06-14-07, 12:18 AM | Yeah. Thanks for the information about Skygge. It will be most helpful. |
| Orcy The Green Wonder06-14-07, 12:23 AM | "If they cause trouble for you, then I can simply wait here and eliminate it when it returns. If that is not to your liking, may I suggest keeping an object around that allows you to bring about a daylight spell. Their hiding ability ceases to function in the area of such a spell." |
| Demonfey06-14-07, 12:29 AM | You misunderstand. This is a potential future scenario. He is currently one of our few productive members. Now, unless you're evil, I don't feel like looking at your face anymore, so get outta here. He turns and goes into the Wyvern. |
| Orcy The Green Wonder06-14-07, 12:44 AM | Aktarek tilts his head and starts to fly upward. "An insulting welp. It seems... fitting in such a broken down and ragged place." |
| Skull_of_Shadow06-14-07, 11:34 AM | Vincent ignores those out front and makes his way into the guild treasury. Opening up a bag he starts stuffing it. |
| Demonfey06-14-07, 12:03 PM | Coming up behind Vincent, Davar clears his throat. I'm not leader here any more, so you'd have to take this up with Thasis now. |
| Skull_of_Shadow06-14-07, 12:08 PM | "Thats ok, I think I've got it covered." Vincent continues putting coins and gems in his bag and whistling a merry tune. |
| Master_of_Flames06-14-07, 04:41 PM | Bag down thief. A voice says behind Vincent. |
| Skull_of_Shadow06-14-07, 04:48 PM | Vincent ignores the voice and continues. "I'll have you know I am not a thief! I am the landlord, this land is on the property of Mr. Fiendis Demon guy I never got the name of I don't think. He asked me to come here and collect rent, but I've been ignored, so I'm collecting rent." |
| Master_of_Flames06-14-07, 05:04 PM | Didn't you get the memo? We're under new management. Now come quietly and I'll escort you to the dungeon. I'm sure one of Thasis's pets will like to eat you. |
| Skull_of_Shadow06-14-07, 05:07 PM | Vincent sighs and turns around, looking at the speaker as if dealing with a child. "No, you listen to me. You run the guild, but you do not own the land. The gentleman I am employed by owns the land, and requires that you pay a rent for using it. Now scurry along, I'm busy." |
| Master_of_Flames06-14-07, 05:10 PM | The guild owns the land. Unless your employer would like the personaly talk the Thasis about it, follow me. And I don't run the guild, the founder returned. A mass of tentacles rises up around the treasure, groping around for a target. A whistle is let out, and the sound of footsteps can be heard. |
| Skull_of_Shadow06-14-07, 05:16 PM | "No, no it does not own the land. It is in the name of the gentleman that sent me here, it does not say 'person who violently took over leadership' on it. The land is in the name of whatever his name is, and thus belongs to him, not you." Vincent reaches out and pats the man on ths shoulder. He waves a hand around at the place and stays away from the tentacles that appeared randomly without the use of any spells or spell like abilities apparently. "But, if you insist on being obtuse and completely unaware of what is going on... then I shall go talk to my employer." |
| Master_of_Flames06-14-07, 05:22 PM | ooc: Currently invisible. I used chilling tentacles enough distance away from you to where they wouldn't affect you. Sorry if the 'voice from nowhere' wasn't enough of a description. There was no hostile takeover. When thasis is around, you don't argue, you merely follow and wonder what he has planned. Another patch of tentacles appears, blocking the only exit. |
| Skull_of_Shadow06-14-07, 05:32 PM | "There was a hostile take over, before this 'thasis' appeared. You seem to be an idiot, so I bid you farewell." Vicent takes hold of the end of his cloak and spins around, bringing the cloak up over him and vanishing from sight. (Voice from nowhere? Really? Theres 'voice from behind' but, 'voice from nowhere' i don't see. Hmm... could it be that you have... no idea what you wrote? Don't give me that kind of jackass comment if you don't know what you are talking about.) |
| Master_of_Flames06-14-07, 05:37 PM | ooc: Do you love insulting people? I mean, do you just live to be an idiot and start swearing at people the second they screw up? I've been gone for a year and a half, what do you exdpect? Me to know everything as soon as I return? Li'ruak appeared down stairs. could someone please explain to me what in the abyss has been going on? There was a thief upstairs claiming to be the landlord. |
| Skull_of_Shadow06-14-07, 05:40 PM | When I get a cocky comment phrased like 'Sorry if the 'voice from nowhere' wasn't enough of a description.' yes, I do. It is insulting, and I fire back with exactly what I'm given. Maybe if you were to say somethin like "Hey, I'm invisible" instead of trying to make me look like an idiot, it wouldn't be. But lo and behold, ya do gotta try and make me look like an idiot, only doin it to yourself instead. |
| Master_of_Flames06-14-07, 06:02 PM | I never meant that comment to be insulting or cocky in anyway. Nor was I ever trying to make you look like an idiot. I'm sorry if it seemed diffrent. |
| Demonfey06-14-07, 07:19 PM | He works for Crowley. I took this place over from his lieutenant, but Crowley seems to have signed everything under himself. |
| Master_of_Flames06-14-07, 08:18 PM | Well Crowley isn't in charge here anymore. If I see him again, he dies. I'm sure Sargantas could always use a new pet. |
| Niek06-14-07, 09:14 PM | Sesreth seems to come out of the ground at Vincents feet. "You really only have three choices in this situation: One, get eaten by something. Two, become the undead minion of someone. Or three, get lost!" OOC: Can someone fill me in as to what is going on? Im sort of new here... whos Crowley? |
| Dyne06-14-07, 09:26 PM | OOC: Can someone fill me in as to what is going on? Im sort of new here... whos Crowley? Crowley was Demonfey's old character and I believe he was the guildmaster of the GoUE at one point. Think part-demon part-elf fire elemental savant. |
| Master_of_Flames06-14-07, 09:38 PM | Watch it. Shadow seems to have a habit of throwing profanity at anyone who makes a minor mistake. |
| Skull_of_Shadow06-14-07, 10:24 PM | Only morons who continuously provoke me. Ignorance is bliss though isn't it? I was gonna appoligize for taking it the wrong way, but THAT one was obviously meant to provoke, so I'm not. Unless ya can make a 54 spot or 52 listen check, ya ain't seein or hearin Vincent, Niek. |
| Demonfey06-14-07, 10:26 PM | For the record, Vince also has a feat that lets him hide from even beings with extrasensory abilities, like blindsight and scent. |
| thasis06-15-07, 12:00 AM | "Stop now Vincet!", rumbles a deep commanding voice. "You have no right to that treasury, and if you wish to have it send your master here". With that the bag of gold lifts in the air and flys back into the treasury. The treasury doors then slam shut. "Come back with your master and we can discuss it from there if he wishes" |
| Demonfey06-15-07, 12:09 AM | A note flutters down from the sky. "I am. Consider this repayment for the death of Nhyris and his followers. Crowley." |
| thasis06-15-07, 01:04 AM | OOC: So just to get things straight here, is Crowley Vincent's masters? And taking the money as payment for the death of Nhyris and his followers? |
| Demonfey06-15-07, 01:08 AM | Crowley hired Vincent because he's sneaky and has quick hands. This is revenge for the deaths of his followers, and for Davar trying to usurp him. Also because he controlled the guild when he chose the land, its all signed under his name, meaning its legally his. This is all covered earlier in the CotP and GoUE. |
| The_Red_Serpent06-15-07, 02:41 AM | The hooded figure is nowhere to be seen |
| Niek06-15-07, 08:36 AM | Unless ya can make a 54 spot or 52 listen check, ya ain't seein or hearin Vincent, Niek. Sesreth has a way of seeing what he wants (hes got a crystal ball in his head). He used it to figure what everyone was doing in the building |
| Skull_of_Shadow06-15-07, 11:08 AM | ((Unless that crystal ball lets you make a 54 spot or 52 listen check, you DO NOT SEE OR HEAR VINCENT. Hide and move silently combined with hide in plain sight. You do not see him. I don't care what rules you want to ignore because you aren't statted, Vincent is statted, we'll be going by actual rules for that. That goes for you too Thasis. Hows about we stop the godding and lets say... vincent managed to grab... 10k? Nothing compared to the 1mil the guild gets for buildin and all that.)) |
| Demonfey06-15-07, 12:27 PM | Sounds okay to me. |
| Master_of_Flames06-15-07, 12:45 PM | Speaking of that, can I stat up the guild hall? I don't think he can be grabbing anything right now, since nothing has been statted up and can't actualy be stolen. |
| thasis06-15-07, 05:47 PM | The Treasury would have been locked up, so how could he get in their in the first place. I understand how you don't want me godding, and that makes sense, but I don't see how you can just walk in and take 10k. |
| Dyne06-15-07, 06:20 PM | Isn't it impossible to Hide while being observed, even with Hide In Plain Site? I believe Vincent would need to make a diversion (Bluff check). EDIT: Nevermind, apparently HiPS does allow you to Hide while being observed. Interesting.... |
| Master_of_Flames06-15-07, 10:56 PM | He still can't get in without it being statted up. And by the time I get done, he'd have to go ethreal (and even then, he'd get stopped), to get past the first barrier :P |
| Skull_of_Shadow06-16-07, 12:17 AM | As determined as he is to screw me over because I yelled at him (kinda childish ain't it?) the guild is 'under construction.' The place ain't built yet but it is being built, meaning there would need to be gold at the place to pay for what needs ta be done. Which kinda answers the 'locked up treasury' question too. If that ain't good enough, Vincent has had plenty of time to steal the key from someone. |
| Demonfey06-16-07, 12:52 AM | I was working on it before this was an issue. |
| thasis06-16-07, 01:04 AM | I thought this Guild House was completed? But of course I've been away and could be wrong, alright I guess 10k is gone. I'm not just trying to be a prick, I just seemed a bit... weird. But alright... scrap the whole floaty-baggy thing. Thasis snarls and slumps into postion on his throne, "Who has been in control of construction for the last while of my absence?" |
| Niek06-16-07, 12:13 PM | I have reasons for not statting up Sesreth at the current time, he has some suprises in his stats that would be ruined if I posted them. But fine, I dont see you. If anyone else does however, I will see them talking and will go checking it out. |
| Demonfey06-16-07, 12:19 PM | You have to send them to me, at least. I'm still acting Character DM until further notice. I have. We are working on a subterranean lair currently. We haven't gotten things to the point where doors can be ordered yet, so things of value are kept with the drakestone golems. |
| thasis06-16-07, 01:05 PM | "I see... would you be willing to continue with the role of construction overseer? Let's just hope to speed up the process a bit more. We don't want another... incident happening again" |
| Demonfey06-16-07, 02:06 PM | Sure. If we want to speed up construction, I would recommend asking Glenn. He mentioned something about a lyre of building when he was here. I suck at layout, however, so if you want to do that, MoF, then that'd work. Long as you had a labyrinthine area at some point and a launch pad for the wyvern in there somewhere. |
| thasis06-16-07, 02:15 PM | I'm horrible at layout to, that's why I wanted somebody else to construct it. Plus I know nothing at all about construction (in our out of game) so if I designed the structure the guild house would in general suck. "Lyre of Builing aye... did he mention the cost?" |
| Demonfey06-16-07, 02:40 PM | No, which is why we've got people chiseling it out. |
| thasis06-16-07, 03:05 PM | "My College shall be arriving soon with some of his armies. He might be able to provide us with the military support we will be needing. As for the Lyre... it is being taken care of" |
| Master_of_Flames06-17-07, 12:31 AM | Do you guys want the guild house to be able to plane-shift the the plane of shadow? That will up the price a bit though. |
| Demonfey06-17-07, 02:25 AM | No, the plane of shadow's too easy to travel to. Preventing people from getting in that way, though... |
| Master_of_Flames06-17-07, 03:46 AM | I could use the ehtreal solid augmentation on the outside. That makes it so you can not move into the stronghold while ethreal. There are also ways to make it look like the stronghold is one large graveyard, although it is expensive. |
| Dyne06-17-07, 03:59 AM | There are also ways to make it look like the stronghold is one large graveyard, although it is expensive. Not really. Just cast an Extended Mirage Arcana spell once per day. All you need is a wizard/sorcerer of at least 12th-level and that has the Extend Spell feat (or an Extend Metamagic Rod, which is 11,000 gp). |
| thasis06-17-07, 12:32 PM | "I have purchased the Lyre of Building, I just need to give payment. I'm deducting it out of the guild funds as it is for guild construction. How much money do we have in our funds at the current momment?" |
| Demonfey06-17-07, 08:58 PM | The point of an underground mountain fort is for it to look like a mountain, not a graveyard. We are not all undead. |
| Master_of_Flames06-17-07, 10:10 PM | It's underground? Ok, that will be cheaper the build then. How much did the wyvern cost? |
| Demonfey06-17-07, 10:37 PM | To be honest, the wyvern's just one carry over. Everything except the ships is here, and our current funds are on the thread on a different page. I just need to do a little hunting around (which reminds me, for the love of all things unholy, please look at some of recent history a bit. It'll explain a lot. Especially you, Thasis. You need to know this stuff.) |
| thasis06-18-07, 12:21 AM | I went over all the pages since 15 and I couldn't find amount in the Guild Treasury. Last I heard, you and Glenn were discussing how much something or other was going to cost, and their was no real resolution. |
| Demonfey06-18-07, 01:24 AM | Here's what we had: GoUE: 2 zepellins with a list of rooms still being completed, 2 dirgibles with a list of rooms that will be sent soon, 2 drakestone golems if you can make them 4 +1 sizing morphing clubs, 3 bombards, 3 greater bombards, Inscriptions of Privacy on all ships, and the wyvern Inscriptions of privacy: 14,000 each, Draconomicon Sizing and Morphing: +1 enchantment each, Underdark book. Dirgible: 35,000 gp, Arms and Equipment. Gargantuan. Doesn't require xp Zeppelin: 60,000 gp, Arms and Equipment. Collosal. Doesn't require xp. Drakestone golems: Each is 175,000 gp, Draconomicon Light bombard: 2000 gp each, 6000 gp for all 3 Great Bombard: 8000 gp, bombard and great bombard are both in Stormwrack What we currently have: The remains of a line of credit (might be small, though), used to pay for most of it. 276,000 gp Wyvern with inscriptions of privacy, 4 +1 sizing morphing clubs, 2 Drakestone golems, exploitable labor force via being on mining lands, lots of rock that, with a mining army and stonemasons, could be exploited for free, and the members. The beginnings of a plan for a lair. I hereby give you guys free rein. I'm taking a break from planning this stuff. |
| thasis06-18-07, 01:53 PM | So we have 276,000 GP? I'll change the number on the first post... So what happened to the Dirgible and Zeppelins? I don't seem to remember them being destroyed at any point. |
| Demonfey06-18-07, 02:06 PM | Sold them, as well as the bombards. We don't have pilots or much use for them. It's how we have 276,000 gold. As for why we don't have more gold, see line of credit. |
| thasis06-18-07, 02:18 PM | Why did we take a line of credit when we have 1,000,000 Gold :P But whatever, alright. So we're just going to carve a base into the side of the mountain? How many workers do we have? |
| Demonfey06-18-07, 05:13 PM | Because we buy from Glenn anyway and the line of credit took the form of a lot of scrappable magic items, giving him a larger artificer pool and making it easier for him to make better magic items for us at his cheaper than normal prices. We paid him 900,000 in items, to clear up any issues. As for a base, part right. We're going to hollow out a mountain for our own use. Workers are technically any miners in the area, but I haven't really done anything with that out of fear taht other people would object. And because of fort-builder's block. What I did have planned was a main hall, long chokepoints combined with a maze structure, an area to keep the wyvern, 5 feet thick doors made of layers of stone, adamantine, wood, and a wall of force on wheels (to at the very least slow opponents down), wards of privacy in numerous areas, and probably a lot of traps. What I lack is the ability to design it. |
| thasis06-19-07, 01:08 AM | I could probally design it, but not within the budget we have. What we need is more money. We also need a place to store the money we currently have. Is their a bank in Tyrannor? |
| Demonfey06-19-07, 01:14 AM | At this point, its up to you. |
| thasis06-19-07, 01:18 AM | Alright, if their is a bank in Tyrannor I'll deposit the funds in their for safe-keeping. We don't need another repeat of the Vincent Incident... *grumbles* Of course who would I talk to to tell them that I'm doing that and to make that official, there's nobody runnin the NPC's right now it seems. |
| Demonfey06-19-07, 01:20 AM | Yeah. As has been said, we lack DMs, so who's going to really run them? |
| thasis06-19-07, 01:23 AM | Well I guess I'll just say the money is transferred the Tyrannor banks. Anyone who objects, I'll just refer them to this post and say it's the in-game action I made. |
| Master_of_Flames06-19-07, 07:29 AM | He'll find some way to say you can't do that, or demand to know where the bank is so he can empty it. |
| thasis06-19-07, 12:25 PM | Haha, I doubt that. Though on the other hand... it really wouldn't surprise me... :P |
| Skull_of_Shadow06-19-07, 12:39 PM | I could... I could rob the place blind if I wanted to. However, I'd like to see this guild (despite whiney childish warlocks who can't seem to shut up and accept that this is a game) I'd like to see this guild succede. Switchin topics, what the hell is wrong with you MoF? Seriously, are you still ****** because I yelled at ya? Or are ya secretly turalisj and just ****** off that ya had to flee the other account because ya were gonna get yourself killed again? I ain't got any idea what the hell is goin on with ya. |
| thasis06-19-07, 02:33 PM | Well if you want to see this suceed, maybe you could help us plan out our fortress. Do any of your characters have a role in this guild at the momment? If so, do you want a room for your character? |
| Skull_of_Shadow06-19-07, 03:17 PM | My skygge is part of the guild, but I'm not sure I'm keepin him around much longer. He don't seem to be gettin along with the locals all that much anymore. Ya'd think people'd have more respect for skygge after their 'work' round here, but that ain't my call. Thinkin of maybe bringin somethin else into play... ain't sure what yet though. |
| thasis06-19-07, 10:39 PM | Alright, whatever suits your needs. |
| thasis06-23-07, 05:23 PM | So, the next step is to figure out how the rules for our miners/minions are going to work out. Their was a system for Guild Leadership or something along those lines brooding up during the last IFWG. Was it ever completed? As far as I know it was more of a shell then something that was structured and completed. |
| redhase06-24-07, 09:30 AM | Have you tryed the invisible dwelling or improved invisibile dwelling spell to hide the new guild biluding? The spell could hide the building in plain sight from our enemys. Just a thought. Hi everone, I do need to speek with Orcy. He never replied on my character sheet I sent him. |
| thasis06-24-07, 04:49 PM | What book is this spell from? |
| redhase06-24-07, 09:07 PM | I have other spells from the same book Thasis that could hide the front of the guild, such as perfect illusion level 9 spell: saving throw: none/ Spell resistance: none. Or mass change: here's a glint of the spell. This spell allows you to change the appearnce of one aspect of the surrounding landscape to your whim. Witch means you can make the front of the guild look like the rest mountain rock face, to some one who sees it. If your interested, then pm me and I can send you the spells or other illusions spells that could help. |
| Demonfey06-24-07, 10:52 PM | People always look to spells to disguise things, so a nonmagical trick tends to hide better than a magical one. |
| thasis06-25-07, 09:32 PM | How bout a combination? |
| Demonfey06-25-07, 09:36 PM | Depends on the illusion. If it makes it look like every other mountain, then that could work. If it turns it invisible, leaving a large area of space in an area where that is unusual, and where people could walk into it/over it, that would be bad, and practically show our lair. Masking every mountain in the area the same way, though...:plotting: |
| redhase06-25-07, 10:46 PM | The illusions along with natural looking will work together fine. Natural looking with some illusions spells to hide the arae's that need help. Other things that might need help are the npc and cohorts patrols, convoys and such. Maybe different routes that only a few know to throw off followers. Even some of the npc's and cohorts to use cut tree limbs to break their trials. So as to throw off any would be followers who wish to find the guild. Change the routes every so often too. Maybe even some of their boots that make it apear that mountain goats travled there, magical and non magical. Just ideals to think about. Let me just add this also If you will. Some of the trackers who might follow the guild npc's or cohorts might have th scent ability. SO to counter this this could be done, use the change scent spell and disquise scent spell. This would alllow the npc's and cohorts to smell like hill giants, wild boar,s orcs, goats, mountain loins, and other types found in the mountains. Just an after though, as to how to not let any other guild to follw our guild followers in their missions for the guild. Your free to not use any of the ideals if you like. |
| Demonfey06-25-07, 10:57 PM | Or underground could work...think about it, what better way for us to travel than by the darkness below the world? |
| redhase06-25-07, 11:03 PM | We can use the underground, we just need to make sure that other guild will not follow our people. By hook and croke, and magic to keep them safe. And any other way to through off the other guilds followers. We still might need to have patrols made up up npc's and cohorts. It would not hurt to have some ways to make them seem that they are other than what they are, be it magical and no magical means. |
| Master_of_Flames06-26-07, 07:26 PM | A standard elder eidolon warrior costs 6,000gp to buy, and has a base ac of 15, without anything besides a 10 in every stat. |
| Demonfey06-26-07, 07:52 PM | Hats of disguise are cheap, simple, and easy to use and find. |
| redhase06-27-07, 12:59 AM | Then the patrols might need some, maybe even something to cover thier tracks magical and non magical. |
| thasis06-27-07, 01:19 AM | It might be expensive, but what if we could carve out a base, then create a portal at another secret location blended into the mountain through arcane manners, and then collapse the entrance, making the only way in and out are the hidden portals, only accessable by those who know a password and the secret location? |
| redhase06-27-07, 01:36 AM | Thasis thatr is a good ideal to have onle a portal entrance. Nw the costs need to be figured and a wizard who can make the portals. Could be done just expensive, I know my fey'ri has such a system made for them at some place's I know abbout. |
| Demonfey06-27-07, 01:57 AM | One antimagic zone on our guild, and we'd be dead in the water. You guys are relying on magic too much, it's only meant to be an aid, not everything. Not saying that having a system wouldn't be a good idea, just that it being our only means of travel would be. Also, there's the problem of being able to breathe. And recruiting new people. |
| redhase06-27-07, 02:17 AM | It would be good to have both magical and non magical Demonfey, but a antimagical spell can be dealth with with in the guild. There is a spell that can cansel the abtimagical spell and let you cast magic. We just don't have the wizards that I know of to teach the spell or cast it if needed. But non magical means do need to be persued, they are cheaper alot of times than magical. we don't need to depend on everthing magical. I do agree. The reperation of the guild is a calling for those like us. |
| thasis06-27-07, 08:47 PM | Well we could have the portal entrance, and a backup escape through a twisted cave systems that would be hard to navigate without knowledge of traps (that would be set quite extensively of course) and a proper map (as lots of confusing twisting pathways). The only problem with such a good defense is the cost. What we need to do is start on construction of guild, and find something to fund guild construction and activities. |
| Demonfey06-27-07, 10:05 PM | Portal and labyrinth. I like it. As for funding, mining. Who can't use stone for buildings? |
| thasis06-28-07, 11:31 AM | Alright. So since you restarted this, are we planning on using the old Guild Leadership rules? Or how are we going to work on the miners in a "legal" and "fair" way? |
| thasis07-05-07, 03:11 AM | It seems as if there's not much that can be done until we have all the rules estabilished. And it seems as if I'm going to have to take my question to the main IFWG discussion thread. Also, Demonfey, you still around? |
| Demonfey07-05-07, 03:45 PM | Right here. Just don't have any ideas at the moment. |
| redhase07-05-07, 04:40 PM | Thasis : It seems as if there's not much that can be done until we have all the rules estabilished. And it seems as if I'm going to have to take my question to the main IFWG discussion thread. What can be done? it's a good ideal to check and find out. If we knew the levels at least, we could start form there. |
| thasis07-07-07, 06:12 PM | I'm mainly just lurking until rules are estabilished (or should I say "IF rules are established"). Then we can hopefully proceed with the previous plans. |
| redhase07-09-07, 11:37 PM | And make charcters, then preceed to help the guild. |
| Demonfey07-10-07, 01:48 AM | Davar looks bored. He finally gets too bored to stay in one spot. Hells with this. Time to look around the world. He begins flying, and is quickly out of sight. And to make appearances in other threads. |
| redhase07-13-07, 12:50 AM | One step closer to getting the game started. Now the gm's just have to agree on the rules. |
| thasis07-13-07, 02:42 AM | Getting everybody on one boat. Now that will be a tricky one. Well I'll wait and see. |
| thasis07-17-07, 02:34 AM | Ok, so I need to find the relative strength of the GoUE evil. Who exactly is still in the membership and wishes to contribute? If there's enough I'll begin construction of the Guild House and setting up of our resources (mines I presume). If there's only 2 members (including myself) or some ridiculas amount or the such, then I'll just stick keeping this dormant until more intrest apears. |
| redhase07-17-07, 07:19 PM | I will still be here too, but too your question of getting everyone one one boat. That is very tricky. Because every character will want to do something specfic, such as I like to play characters that are good at information gathering, spying, poisinsings, bribray, blackmailing, and other such things to gather information. Too strike from within is always best, you find your enemeys weakness, and explot them. I have no proublem helping with what I can. Too bad I can't use my Fey'ir again and start over in this version of Traynor. But Karel and her clan have many things thanks to trickery and decit. even a magic shop in Traynor Proper. |
| thasis07-18-07, 03:02 AM | Mmm... so far it's just me and you. Until people show more interest, I think I'm going to bench the GoUE. |
| Demonfey07-18-07, 11:42 AM | And me. I'm just taking a break from posting here. |
| thasis07-18-07, 02:55 PM | Nothings really happening anyways. |
| redhase07-18-07, 09:12 PM | thasis Nothings really happening anyways. thaiss things are happining, the things we are waiting on is the gm's and the rules. We can make plans and pm each other as to what we would like to do, such as who does what in what area. You could contact the other s and see what they want to do or if they will even be part of the new game. I know what I would like to do. |
| thasis07-19-07, 01:35 AM | Well the main idea I can see is expansion of funds. No point in starting wars we can't fund or win. To make funds we have two options, we focus on economical strengths (building up mines, and other services) or we plunder (which requires us to have forces). For the first I'm waiting until the game starts, and for the second we need people to plunder with. |
| CaptainShar10-08-07, 02:18 PM | Here are the mountains. |
| Gulien10-08-07, 04:43 PM | Looking around at the mountains below Fel begins to speak on Shar's previous questions. "While i have known other Paladins of the all-mother who have taken that path I have choosen another. In so choosing the path less taken I sought to enhance my abilities as a slayer of those who would oppose her ways as well as the breakers and defiers of law and order. While i can still heal if i pray to do so, i rarely do, instead relying on my skills as well as those of my bretheren to keep me out of harms way. So in effect were I to lay my hands on you and do what you ask you would be worse off than you started." |
| CaptainShar10-08-07, 06:49 PM | Hmm...I wondered, with the red dragon. So what kind of goddess takes good and evil paladins at the same time? I must admit I never keep much track of them - the gods, that is. Shar shifts ever-so-slightly forward, away from him, an unconscious wrinkle in the otherwise pleasant ride. |
| Gulien10-09-07, 12:34 AM | "The aspect of good and evil I believe is a matter of perspective. My goddess Tiamat is to me the epitomy of what is good. She sets down for us, her children, a way of life and a set of laws by which to spread to the ignorant masses. Those that would defy those laws are what I see as evil. People with the power to rule should do so. Take your friend Glenn for an example. He stands at a place of power because he has taken it to himself to do so. What others may see in his eccentricities are not what i see. He has imposed order to such an extent that a city of loyal-to-the-death followers and creations perform his beck and call. He would easily fall into the all-mother's blessings but whether or not he chooses to do so is of little consequence because he holds his position without question, he is fit to rule. Where i sit is to depose those unfit to rule and those who choose a life of chaos causing those in positions above aggrevations. This is how i Justify my mission as a compensated law enforcer. My work is crucial to upholding the laws set forth by the very people in this world who are like your friend Glenn. Does that answer your question?" Daken rides the up currents flowing from the mountains and keeps his eyes peeled for any structures or areas which may fit their needs. As does Fel during his speech to Shar. Daken's Spot Check; to see any areas of interest. (1d20+18=33) (http://invisiblecastle.com/find.py?id=1307451) Fel's Spot Check; to see any areas of interest. (1d20+12=18) (http://invisiblecastle.com/find.py?id=1307458) |
| CaptainShar10-09-07, 12:17 PM | Shar notes their searching looks. See that ridge with the scoop dug out of it? That's the southernmost quarry, you just want to go north a bit more from here. She strokes the dragon's flank absentmindedly. Leave a good man alone, I always say, but from what I've heard of Tiamat she's rather more - unpleasant - than people like Glenn. Don't think I'd want to live under her rule night and day. Come to think of it, I don't want to live under anyone's rule. And I don't have to; my ship is mine alone, and those who sail on it are free to come and go. By this point in my career it's only my friends who work for me, anyway. |
| Gulien10-09-07, 12:35 PM | Fel shouts to his dragon in that ancient hissing language once again and Daken adjusts slightly pumping his strong wings to gain momentum. "You call my goddess unpleasant but what do you think would happen if your care free friend were to be insulted in such a way to cause rage to spill forth or even worse what is someone just paid him enough? He controls a floating city and a army of fearless soldiers; the time may yet come when you see the unpleasant side of the man people take for granted. Your friends work for you yet you still call them friends, while there is a position of power there can be such thing. Would you allow the man who swabs your deck to take your position for a day? Would you swab the deck and heed his command? That is friendship. You are their captain, you are their ruler. Without the rule you enforce, the power you control how long do you think your ship would sail? " |
| CaptainShar10-09-07, 12:56 PM | I'm not worried about Glenn. He may be proud but he'd think a good long while before leaving the arena of commerce to take up arms against any potential customers. And aye, I find it's just the thing for morale to let another give the orders every once in a while, if it's an easy stretch of water. And it's a small ship, Fel. Sooner or later everyone ends up scrubbing the deck. I'm better at it than most of them. Besides, most of them don't want to be the one giving the orders all the time. I've had some pretty good hauls in my time; those who wanted their own commands bought their own ships. And I think I can see the big wyvern that guards the door. Shar points to a tiny dot below them. |
| Gulien10-09-07, 04:31 PM | "No matter, I am firm and immovable in my beliefs. Tiamat's favor is as grand as her fury. For what you believe there will come a day when you will face the consequences, reaping what you have sowed." Again the ancient language spills from Fel's lips and Daken responds almost immediately. They begins a winding descent to the spot where Shar pointed. Fel and Daken survey the area for the wyvern and anything else of interest. Fel's Spot Check; survey the area. (1d20+12=24) (http://invisiblecastle.com/find.py?id=1308557) Daken's Spot Check; to survey the area. (1d20+18=31) (http://invisiblecastle.com/find.py?id=1308561) |
| CaptainShar10-09-07, 04:55 PM | From you? Or does Tiamat herself plan to show up any time soon? As they circle down, they can see a large, grotesquely decorated building with a wyvern effigy standing in front of the door among empty pikes for displaying corpses. Mining tunnels burrow into the surrounding hillside. However, everything appears quiet. Well, this is it. Don't know if we can get inside without a guide; I came here once with Glenn. Oh, that reminds me... She causes her appearance to flicker a moment, assuming the coloring of a black-garbed drow; all her features have the same proportions, however, and Gulien can see that she has drow blood in her naturally. It helps to fit the setting, I've found. So, now what? You planning to set up shop here? When are your buddies coming? |
| Gulien10-09-07, 05:14 PM | "If the all-mother wishes me to be her instrument then it will be so, but not here. I have made an oath to you and you will not be harmed by either me or Daken for the remainder of our accord." " Fel shouts up to Daken, again in draconic, and the group begins to again gain altitude. "We need not land here, I know where it is and if need be i can return. I would also like to investigate the keep of which Glenn spoke, do you think from his directions you could direct me to its location?" Remembering something that Glenn said he directs Daken to the north. "As for my bretheren, whats to say they arent already here?" |
| CaptainShar10-09-07, 05:25 PM | Looking regretfully at the diminishing chance to stretch her legs, Shar again calls over her shoulder. That's the only keep I know of in the area. The one behind the wyvern, that is. I guess I can stay for a bit longer if you want to look for them. Daken is indeed a fast flyer. |
| Gulien10-09-07, 05:39 PM | Almost immediately Fel's demeanor changes. The compliment of Daken brightening his mood. "That he is, Daken is the one being in this world I hold an unfettered loyalty to with exception of the all-mother herself. His form is truly inspiring as a devout follower of Tiamat, for with him i need no holy symbol to show my faith. He is my symbol, showing the power by which Tiamat rules as well as being a formidable opponent to those who would discredit her teachings. My bond with him transcends that or rider and steed, i feel him to truly be my brother in arms." From the front a voice comes, booming and powerful over the wind. A waft of sulfer hits the air as Daken speaks. "And I you, brother." |
| CaptainShar10-09-07, 07:14 PM | Is that where you two met - in service of your goddess? Shar is delighted with his happiness, and settles herself more easily against him. |
| Gulien10-09-07, 07:36 PM | Still a bit rigid he softens some in recollection of how he met Daken. Beneath his helmet a smile of righteous glee spreads out across his war hardened face. "Aye, I was on assignment from the temple where I learned the ways of Tiamat. A disturbance had been reported in one of our provinces, a band of rampaging warriors and spell casters. When I came upon Daken's cave I was already to late to save his mother but she had fought valiantly and her attackers were working on slaughtering the rest of her clutch of eggs. Though he was young, as I came upon the scene I witnessed him scorch the flesh from the bones of several attackers. With a divine might and Daken at my side I set into the remainder ending their pathetic lives. To fuel my rage I discovered a scroll of commision on one of the corpses. A paladin of Bahamut had paid them to hunt down and kill the mother who he had already, through some fluke of luck I do highly believe, fatally wounded. With the scroll at my side and a Oath to Daken I went forth and found the paladin. It was as if Tiamat was guiding my sword even then for it struck true and shuffled him loose the mortal coil. I took his body back to Daken and he gorged himself on the flesh of the defiler. Ever since he has sworn himself to Tiamat and the eradication of followers of Bahamut, the repugnant worm that he is." |
| CaptainShar10-10-07, 12:25 AM | Some paladins can certainly get carried away. Her tone could refer to either, or both, of the paladins in the story. So, besides feeling sorry for baby red dragons, why Tiamat? Is it traditional where you come from? Shar takes his hand and pats it a few times. Relax! If you were a chair you'd be the sort my godmother made me sit in when I was being naughty. |
| Gulien10-10-07, 01:31 AM | "Born into a world of chaos there were few escapes from the ravaging bands of marauders. They would constant our area, raping and pillaging. That was when the dragon came. A giant red, much like Daken, he said he would protect our village in the name of Tiamat but at a price. When a man came of age he would enter service into the ranks of her armies. The alternative was sure death. Our village elder agreed and the next time the marauders came within sight of our village the dragon was nowhere to be seen. We thought we had been betrayed, that was when i prayed to the all-mother for the first time. Almost miraculously just before the warband arrived a man stepped forward and told them they were all going to die that day, and he would be their murderer. Laughing they advanced and before our eyes he turned to the Red dragon with who we had a deal. Though now i have no doubt he could have wiped them out with a single breath he choose to fight them tooth and claw. With ruthlessness and efficiency he slaughtered them. With the marauders dead he turned to us and said. "My appearance and manner of combat were for a reason. If you believe in Tiamat and do her bidding you will be safe, even when it seems like doom is upon you, her blessings are absolute. Also, if you break the pact the same will happen to you." Though others were affronted by this I was enraptured, my prayers answered, I have never doubted her ways since. She guides my blade and channel's my wrath, devout in her glory I shall never die." Satisfied that his story has been conveyed Fel says a silent prayer in addition to the one he has just recited. |
| CaptainShar10-10-07, 01:37 AM | I'm glad you found such comfort. Shar looks around. So I'm not seeing any other red dragons in the sky. Are you sure your friends were going to make it here today? |
| Gulien10-10-07, 01:43 AM | From the front Daken speaks in the ancient language of dragons. Laughing a bit Fel pats the dragon warmly on the side. "Oh, Im sure." |
| CaptainShar10-10-07, 01:48 AM | Shar twists around to face him. You've got something up your sleeve. Where are they? Are you just going on to make me look a fool? The position is not conducive to riding and makes her slip and clutch anxiously at the saddle. |
| Gulien10-10-07, 01:57 AM | Witnessing the slip Fel jumps a bit and places his arms around Shar and places them firmly on the front of the saddle. In doing so he is careful to avoid contact with her sides so as to be more of a failsafe than a constant restraint. "My secrets are my secrets, milady. Please excercise caution, we are far above the ground and although you have this flying carpet beneath us I am rather heavy and uncertain if it could break loose of my my weight to save you. If you were to fall, more than your life would be forfeit." |
| CaptainShar10-10-07, 02:04 AM | You mean my soul would be forfeit too? I suppose it might, though I've always hoped the gods would overlook it. I haven't the faintest idea which one would actually win my ghost in the candy-scramble. She places her arms on top of his, drawing them around her. You seem a decent fellow. I don't mind a little contact now that my skin isn't trying to remind me what the inside of an oven feels like. Besides, holding them out like that can't be comfortable. I'm terribly proud of the many skills I do possess, so I can afford to be humble about the few I don't. |
| Gulien10-10-07, 02:30 AM | "I cannot speculate on your's but i know my soul will reside in the halls of my lady battling those who would seek to assault her eternally. I shall fall in battle like those before me have and while alive I will provide a shining beacon for the power of the all-mother. You know, you are not outside the all-mother's blessings. As captain of your ship you hold a position that those in her favor would see as crucial in setting up in the area. You have already done much in guiding me as Vanguard. What would a few more things over time be other than a mutually beneficial relationship. We have need of knowledge in this area. You posess it. Any who would seek to harm you would be endangering a investment on our parts. Thus evoking our wrath's. Though, and I mean no disrespect milady, I believe you to be somewhat misguided in your belief's, even some of my group i feel this way of, I have no doubt of your skill and influence in the area." Daken pumps his wings and brings them through the clouds. In the distance the sun is inching towards the horizon. In its full rays again Daken as well as Fel's armors and scales blaze magnificently. As it sets the sky against the mountains almost burns turning bright red and orange. "I show you this now, imagine in time, through a mutually beneficial and secure relationship what you would come to see. Red before night, a sailors delight." |
| CaptainShar10-10-07, 02:41 AM | Shar again alters her own appearance to look rather like Salise, actually - red hair and coat, to match Fel and Daken, adding herself to their picture. I'm all about alliances. And it seems you're the sort of Evil man I can get along with - you save it for the job, and are kind in person. She sighs, and then tenses as an odd, hard patch of her skin pressures against his arms. Not like that hobgoblin I ferried around the other day. I'd happily forgotten about the hunk of metal he stuck under my ribs in the middle of a fight. Trying to claim some kind of favor from me. I really should dig that out tomorrow when I can heal it after cutting my skin open. |
| Gulien10-10-07, 02:51 AM | At the mention of him being considered evil Fel winces a bit. Releasing one of his arms he reaches back into a saddle-bag grabbing something. "Then consider this an act of good faith at what others would seek to impose on you, I seek to free you, perhaps bringing you closer to a cause that would value your aid and affiliation." With this said he produces another healing potion handing it to Shar. "It may not be much, but it will help in the removal. Saving you effort that may be better spent elsewhere, towards a more righteous cause." |
| CaptainShar10-10-07, 01:15 PM | Shar takes the potion. Your good faith has been demonstrated already. I may not be much used to a saddle but I'm very good at not falling off things. She grins. But if you feel it would seal it further, I'll accept the potion. Otherwise, I don't really need it. The piece of metal is ugly, that's about it. I can wait until tomorrow. Besides, barring Glenn, I'm already probably the richest person in Tyrannor city, or getting close to it. A gift with a little style to it - like a ride on your magnificent dragon - is worth more to me than something bought with coin. She holds it back to him. But how can you cringe from the label of evil, and offer me gifts of friendship and healing, when your goddess spreads a painful tyranny? I like it, I can tell you, but I certainly don't understand. |
| Gulien10-10-07, 01:35 PM | Fel takes the potion and places it back in a bag.He shifts a bit to keep comfortable in the tight situation. "Do you call the city guards evil? They stand as a show of force in all cities warning lawbreakers of the price they will pay for their transgressions. But although they kill and do so for the betterment of the people they would not be considered evil. I stand for law and order. What you call tyranny I see as a rule that through strict order and law keeps all abiding people safe and content. Other's view me as such an evil because of my goddess and because of how they have been raised to view her. She is a terrible and unrelenting force when opposed but for those of us in her favor, she stands ever the righteous figure. As ever it comes to perspective. I kill for my goddess and I am a villain, others kill for those and they are hereoes. I believe the law and rule for which i fight to be good and others see me as evil. I see the shining servants of other deities such as pelor or bahamut as being a bane upon this land. The very being upon which we ride had his life condemned for mearly being born, by a paladin of bahamut, what kind of good is that?" |
| CaptainShar10-10-07, 01:51 PM | Ah yes. Gods who support such cruel followers make me wonder whether they're really good at all - another reason I refuse to adopt one. But yet I've met many paladins and clerics of the good deities who would give their life rather than let another - even a bad person - be harmed. And you're the first follower of an evil deity who's been remotely kind to me. Or at least, kind in a way that wasn't just favor-seeking. Shar thinks back for a moment. Wait, please tell me you're not trying to establish a kingdom on Tyrannor for Tiamat to step in as absolute ruler. I've got enough enemies who've sworn to kill me painfully and then raise me as a mindless slave, simply because I insist on owning 1,400 square feet of my own seasoned wood and running it as I please, under my own name. |
| Gulien10-10-07, 02:18 PM | Fel begins to chuckle to himself as he hears Shar's words. "No, no, no milady. You mistake my intentions. Tiamat herself has little interest in this land. As I said my intentions here are as Vanguard and when my other bretheren arrive as a member of a freelance organization whose purposes will become clear in time. Also as I have already said seeing that you have a skill to rule as you do I would personally not attempt to depose you of your position. Also if others would seek to harm you an affiliation with my group would prove very beneficial. I doubt any such being would have the intestinal fortitude to speak of such things with Daken and I flanking you... However the news of other paladins in this area interests me. Do you know who their patron's are?" Casting glances once more into the mountains Fel and Daken search for a sign of the keep Glenn mentioned as they fly in the direction he indicated. Fel's Spot Check; looking around for the keep. (1d20+12=25) (http://invisiblecastle.com/find.py?id=1310035) Daken's Spot Check; to find the keep. (1d20+18=24) (http://invisiblecastle.com/find.py?id=1310036) |
| CaptainShar10-10-07, 02:32 PM | Oh, oh, now I know what you're talking about. I've never been to Ghashmal but I remember it being almost twice as far again from the city. It'll be a while yet before we get there. Perhaps...it would be better to head back now if we don't want to be stuck in these mountains for the night. It's getting hard to see the landmarks anyway. Shar yawns. It's been an extremely long day. I know the other paladins but I'm not sure I should tell you where they are; opposite paladins tend to get into fights. The only ones I know are good ones; the lawful paladin of Pelor died, leaving a chaotic one of Kord, I believe. But perhaps, if you're so interested in defending me from my enemies, you'd care to help me fight that crazed undead lord I mentioned earlier? |
| Gulien10-10-07, 02:48 PM | Finding the landmarks also hard to see and the long ride taking its toll Fel shouts forward to Daken. With a tight turn the dragon begins to pump its wings and heads back the way it came at a faster speed. "No need to fly slowly anymore, we are somewhat done in our search. We should be able to reach the Tyrannor within a few hours. If you wish to sleep on the way back I will assure your safety. As for the undead, we will see how it plays out for he as well as you. There are soon to be new players in this game of power, you will find somethings may yet change. These paladins of which you speak may cause a problem for me if found aboard however if met within the walls of the city i would be hardpressed to act on the all-mother's will while still respecting the laws of the land, again we will have to see how everything plays out. However I say this followers of bahamut i allow no quarter as they are as much a divine enemy as they are a personal one. Pass no judgement for I would pass none against you if caught up in the fury of a hated foe." |
| CaptainShar10-10-07, 03:06 PM | I'm glad you said so, for I'd feel bad if I fell asleep without you knowing. Since this morning, I've finished recovering from a fight against a massive number of skeletons at the border of Horechound jungle, sailed my ship back into harbor, transferred the wounded villagers to Glenn's care, authorized the start of construction on my Guild House in the city, and fought my changeling double. A few hours in the warm and the dark with no one needing my attention are, I am afraid, going to prove too strong a temptation. Shar settles back against him, her head on his shoulder. Another advantage to being small. Well, good night. He can soon feel the difference in her posture and breathing; while before she exercised an unconscious tension of balance and alertness, now the only thing keeping her in the saddle is her own slight weight. |
| Gulien10-10-07, 10:53 PM | Fel holds Shar as she falls asleep so she will stay steady in the saddle. Warmly he again rubs the side of Daken speaking in common as a yawn escapes his lips. "Thank you my brother for bearing us today. In time your efforts will be rewarded as all of ours are. We shall find suitable lodging when we return." Shall we move this to Tyrannor proper or Glenndria when we return in the morning? |
| Orcy The Green Wonder10-10-07, 11:32 PM | A dark shadow forms and grows slowly more substantial as it rises from below Daken. Bursting through the clouds and rising to match Daken's speed and height the large black dragon, it's shadowy features barely discernable in the fading light looks toward the other rider. On it's back materializes a slender, well toned minotaur with chipped horns and a pair of weapons sheathed at his belt. He shifts his eyes toward Daken and nods slightly, the shadowy dragon below him whispering quietly and pointing toward Fel. Moving slowly through the air a small ring floats over to hover just infront of Fel's grasp as the Minotaur motions for him to don the ring. |
| Gulien10-10-07, 11:50 PM | While still holding on to Shar with one hand Fel grasps the ring and places it on the hand of the arm holding the slight woman. Looking back to the horned man he nods slightly and speaks draconic in a whispered tone. Well met, Gorthas. Daken spotted you earlier and I assumed you wished not to be seen by the girl. I have ascertained one possible location for us to operate, though on the morrow I will be setting out again to find an alternative if this one is less than it appears. My operations as vanguard have also led me to set up a tenuous but possible alliance with this woman, she captains a ship in the main city to the south and may provide us with information on this strange land. Have you news of our brethren?" Fel gives the report in a military manner speaking concisely. |
| Orcy The Green Wonder10-11-07, 12:03 AM | The minotaur's head inclines slightly in aknowledgement, he waves a hand toward the girl with a slight smirk. His soft whisper coming clearing to Fel's ears in his usual deep rumble. "I'd thought you were going to throw her from the saddle at first, you kept clenching up and getting rather angry looking there for a time Fel. An alliance you say? Well, a captain is a good ally, always. I've little to say of our brothers so far, but I am sure we'll be seeing them in time. One location so far hm? We shall investigate it tomorrow, and perhaps see about this alternative of yours." |
| CaptainShar10-11-07, 12:32 AM | Shar, for once, seems not to have anything up her sleeve. She's as tired as she claimed and sleeps deeply through the conversation. DC 15, at -10, to hear the whispers while sleeping (1d20-4=-3) (http://invisiblecastle.com/find.py?id=1310884) Lowest. Roll. Ever. |
| Eglentyne10-11-07, 02:30 AM | Orcy when Brensas was at guild of evil, they has black dragon there beofre. he see dragon when he first go to guilfd of evil. what dragon and guild have in common brensas no not, thasis no tell him when he ask about dragon, he did see dragon and when he go to villages, he then look in mountains. he find cave of dragon (after some time), and go in the dragon not nice, so he leave. He then go to see what the big fire was, witch was fun for him, he visite other villages then. Just so you know, maybe black dragon is gone now. I not know if dragon still there, but was. |
| CaptainShar12-14-07, 12:43 AM | (Yes, it is night; and yes, this is the most appropriate thread.) Shar breathes in sharply at the simultaneous sensation of lifting and the jolt of pain. She pats her pocket. I've got my spyglass if we need to peek at things from far away. |
| Gulien12-14-07, 12:51 AM | Fel for once has left his helmet off and is enjoying the cool air of the evening on his face. "Hmm? Oh yes, the spy glass. That shall be quite useful. You know something? This flying? The wind in my hair, the sway of Daken as we soar through the sky. The clouds below us and the moon(s) above us. I would trade this for nothing in the worlds lest my Lady asked me to." |
| CaptainShar12-14-07, 12:55 AM | Shar smiles. When I have enough money I intend to let the Blade fly. She enjoys the ride for a while in silence. |
| Gulien12-14-07, 01:51 AM | Fel leans back in the saddle and ties his legs in to the stirrups. Yawning loudly he moves to become more comfortable. "I grow tired, perhaps we should rest before we arrive at the GoUE. Do not worry, Daken will not let us fall.... far." With that Fel leans back and falls into sleep. OOC: Im sleepy, lets continue this tomorrow. |
| CaptainShar12-14-07, 12:54 PM | Following Fel's example, Shar uncoils her length of silk rope and knots herself in quite handily. She shrugs and leans back over Fel. *** In the morning she amuses herself drumming her fingers lightly on Fel's armor until it gets loud enough for him to notice and wake up. When he does, she gives him a mischievous grin and sits up quickly. |
| Gulien12-14-07, 03:16 PM | Yawning a bit and stretching to get the kinks out from the uncomfortable bit of rest Fel smiles back at Shar. "Shouldnt be long now. When we get there we will most likely have to deal with that wyvern. If we work together it should be a short battle, but i fear it may alert the others to our presence." |
| CaptainShar12-14-07, 03:29 PM | What exactly are we doing, again? Establishing ourselves in their hall? I've just remembered I got some mysterious help from one of their number - he's the one who told me of the changelings' background. It would be awfully unsporting to kill him after that tip. She takes mental stock of her weapons. The wyvern isn't alive, so I can't stab it in strategic places...is it evil? I've got something that'll work well for that. |
| Gulien12-14-07, 09:54 PM | 'I have not yet faced an "effigy". If raised as a construct is i would assume it is nuetral in intentions. Though we will find out. When we draw close to the beast i shall give you a chance to dismount if you would feel more comfortable fighting from off of Daken's back. What is easy to me may be difficult to you because of my years of experiance. Though what we are doing here is eradicating the hive...*twitches as he remembers what happened last time he used that word*... excuse me, if they are even hear at all. If you find yourself facing that certain individual then it is up to you. Pardon him or slay him as a collaborator. Though in my eyes if he is amongst them i would assume he was using your earlier corespondance as a way to trap you and deserves no mercy." OOC: Im ready to go when you are. Who is gonna DM this? |
| CaptainShar12-15-07, 01:40 AM | Hmm, yeah. My carpet will give me plenty of flight maneuverability for combat. I prefer standing on it to riding. (I don't even know who's got a character here anymore. I guess if Orcy doesn't mind, he could, since he built the wyvern.) |
| CaptainShar12-15-07, 08:46 PM | (I've got the stats for the wyvern now, so I can run it...if you want to go through with this.) Shar pulls out her spyglass and peers at the Guild entrance below. You know what, Fel? I think this is a bad idea. Sneaking in might work. But I don't think I could even hurt that thing. It's not alive, it's not undead, and it's not evil. |
| Gulien12-16-07, 01:22 AM | Fel thinks on it for a second then speaks. "If you wish to stay out of combat i will not force you to it. I have a strategy that may work. It pretty much relies on hitting the being... really really hard, and not letting it hit us back. Though if this place houses those who wish to do you harm i believe we should do what must be done to assure your safety. Perhaps keeping you out of combat is the better idea. I however have been idle for as long as i can stand it." Fel brings the ring to his mouth and speak draconic into it. "Gorthas my brother, I go to secure us a base in this land. If you are within reach of this message please come and aid me." When the GoUE becomes visible Daken begins to hover in the air and Fel offers Shar the chance to dismount. Fel has a battle lust built up inside of him that is almost spilling forth as he dons his helmet and retrieves his Lance from the saddle bag. 'Let us show these whelps what the true meaning of Havok is.' OOC: Ugh, i may regret this but i gotta play Fel how Fel would actually act. Might die, meh and I liked him too. |
| CaptainShar12-16-07, 01:33 AM | Shar steps off Daken onto her carpet. I think I'll wait and see if you need help because I doubt I can really do anything to hurt the creature. But perhaps my song will elevate your mind and heart still more. Shar flies down beside him, lifting her voice in a battle chant of the dragon-folk of her homeland. Inspire Courage: +3 to attack, damage, and saves And please roll initiative. I don't think you get a surprise round, since you're hovering and taking out war gear. |
| Gulien12-16-07, 01:39 AM | Fel makes some last minute tightenings on the saddle and gives Shar a sharp nod. Initiative (1d20=6) (http://invisiblecastle.com/find.py?id=1428922) OOC: NUMBER OF THE BEAST! Good omen! |
| CaptainShar12-16-07, 04:48 PM | The effigy notices the hovering dragon and takes to the air, charging Daken with swinging tail. Charge: Nat 20 (http://invisiblecastle.com/find.py?id=1429826) Confirm: Confirm sting crit (1d20+28=30) (http://invisiblecastle.com/find.py?id=1429832) The wyvern stabs deep into Daken's long neck. Damage: Damage for crit. sting (4d6+30=47) (http://invisiblecastle.com/find.py?id=1429836) |
| Bookmen12-16-07, 11:57 PM | (If my PC get aprroved before this battle is done he could show up and help if ya like. His IC reason would simply be "Saw battle. Like battle.") |
| Gulien12-16-07, 11:57 PM | Fel winces as Daken is hit so harshly by the wyvern. As the hit comes Fel and Daken try a manuever that in the past has caused attacks to fail in doing any real damage but the creature strikes true. Ride Check: To negate hit DC 49 (1d20+32=38) (http://invisiblecastle.com/find.py?id=1430604) Angered by the damage to his brother in arms Fel empathically orders Daken to fly away as fast as he can to regroup. Full Retreat: 340 ft flying away. Wheeling around at the end to face the beast. |
| CaptainShar12-17-07, 11:03 AM | Suddenly left alone in the air with a rampaging wyvern, Shar hastily reacts to escape its notice. Initiative (1d20+5=20) (http://invisiblecastle.com/find.py?id=1431595) She uses her chameleon ring to assume the appearance of a great eagle. She flaps slowly away from the guild hall. The wyvern circles over the hall. It assumes total defense in anticipation of the shock to come. |
| Gulien12-17-07, 12:24 PM | Fel raises his hand to the sky and it seems to glow with a dark energy. Taking his hand he touches himself and it spreads through himself and Daken. Daken with the mighty beats of his huge leathery wings begins to come at the creature with amazing speed, Fel takes his lance and lowers it to hit the wyvern. Cast Rhino's Rush(swift). Using Share Spells, it effects Daken as well as Fel. Using burst of speed(upto X4 movement speed on charge.) and deadly charge(X4 damage when charging with a lance). Fel:Attack Roll: Kill that wyvern (1d20+26=28) (http://invisiblecastle.com/find.py?id=1431723) Daken:Attack Roll: Kill the Wyvern (1d20+30=38) (http://invisiblecastle.com/find.py?id=1431733) Damage: From Charge (32d6+128=230) (http://invisiblecastle.com/find.py?id=1431745) Damage: Bite on Charge (8d6+22=48) (http://invisiblecastle.com/find.py?id=1431751) Fortitude Save: DC 8 for lance, Tremendous Charge Feat (1d20+20=26) (http://invisiblecastle.com/find.py?id=1431764) As Fel spikes the creature with his lance daken bites it and continues to fly past it wheeling around in the air once 290 feet past it ready for another strike. |
| CaptainShar12-17-07, 12:34 PM | The lance drives straight through the wyvern and out the other side, shattering it into a mouthful of dust for Daken. Shar resumes normal appearance and claps delightedly. Splendid, splendid work! Just like a ram on a greatship through a coracle! |
| Gulien12-17-07, 12:49 PM | Fel and Daken fly to Shar and begin to hover. "The beast is defeated. I apologize if for a moment there it seemed i was abandoning you. Our combat style requires a little "personal space" which that thing wasn't affording us. Shall we continue inward?" OOC: WOOOOO!!! GOTCHA! *beams happily* |
| CaptainShar12-17-07, 01:40 PM | Indeed. Shar remounts Daken. I'm not much of a healer, but would Daken like what little I have to offer? **This is a preemptive note: No matter what the GOUE was like in the past, this time around it is equipped with paid-for defenses only. If you would like to protest this, please PM me.** |
| Gulien12-17-07, 02:22 PM | Fel looks to the gash on Daken's neck. A grim fierceness crosses his face under his helmet. "What ever help you could offer would be appreciated. If that beast was just the guardian we will need to be as ready as we can be for what we find inside." |
| CaptainShar12-17-07, 02:50 PM | Shar is an unusual healer. Instead of praying she seems to be steeling herself for a draw on her personal energy. She gently touches the injured flesh in three places. 23 total (http://invisiblecastle.com/find.py?id=1432181) The wound still looks raw but not nearly so deep now. As they approach the entrance to the guild hall, Shar then summons four glittering orbs and sends them into the hall before her. |
| redhase12-17-07, 05:28 PM | be back. |
| Gulien12-17-07, 07:42 PM | Fel takes a potion from his saddle bag and dismounts Daken. Daken lowers his head and Fel pours the potion into his mouth. The Wound on Daken's neck closing a little further as he swallows. Potion of Cure Serious Wounds: 3d8+5 Heal. (3d8+5=14) (http://invisiblecastle.com/find.py?id=1432747) With Shar and Fel's efforts combined the wound is now but a scratch on Daken's scales. |
| CaptainShar12-17-07, 07:52 PM | (I'm checking with some of the GOUE members to see whether there is anything else difficult about the entrance.) Well, that was simple. If I ever need anything very large smashed for me, I'll be sure to call you. Shall we proceed? |
| Gulien12-18-07, 12:36 AM | Fel checks some of his gear and makes some last minute tightenings on Daken's saddle. "Im ready when you are. " |
| CaptainShar12-18-07, 12:48 AM | Shar ducks into the dark tunnel, her lights shooting off ahead. Hello! She whispers to Fel, So what's the point, here, exactly? I think retaliation on the changelings is justified - but perhaps we should give the other folks a chance to join us. If I remember correctly that's how things are done around here. A new leader comes, kills the old one - except Davar's in the jungle with Sargatanas right now - and everyone else can either join or die. (The tunnel is large enough for Daken to walk through. Skygge are members of this guild, remember. And there is no "black dragon friend".) |
| redhase12-18-07, 07:10 AM | what ever! We do not have a skygge member shar, and a new guild was made with out a exposed opening. So no one could find an entrance, new tunnels were made with out glens help. not as wide as the old guild tunnels were! A dragon can not fit in the new tunnels. |
| Sargatanas12-18-07, 10:24 AM | How bout ya let Demonfey decide what size the tunnels were bein he made em. There was a skygge member ta the guild too, an extremely large one. Besides, don't think the place was ever fully finished and statted. |
| CaptainShar12-18-07, 12:26 PM | (I have been following Demonfey's descriptions of the Hall, via PM. If you have issues with the decisions he has made, redhase, you should talk to him. If Demonfey wishes to state that the tunnels are medium-only, I will consider that. However, given that there have been large-sized members of this Guild, I find such a decision rather conveniently arbitrary.) |
| Gulien12-18-07, 12:37 PM | Fel begins to swat around his helmet as if some bothersome fly is annoying him. "Your's is the justice that is being enacted. Though if we come across the leader and i deem him lacking i shall see fit to replace him. The changelings lives are forfeit, let us get to work." OOC: So big enough to enter riding? or will i have to dismount? |
| CaptainShar12-18-07, 12:49 PM | You should probably dismount if you don't want to hit your head. Shar strides forward into the tunnel. Hello! The Guild of Ultimate Evil, I have been told, has renounced all connection with the changeling pack. If this is true, you will welcome us peacefully to examine the rooms they were given, for clues to their whereabouts. If we have been told false, well then, just know we've already turned the wyvern into beach sand. |
| Gulien12-18-07, 01:11 PM | Fel stows his lance and dismounts. He draws his Greatsword and rests it on his shoulder as he walks. Who is the leader in this place? I would speak to him of his lack of efficiency and control in the affairs of the guildmembers here?" |
| CaptainShar12-18-07, 01:23 PM | Davar, a fairly normal ruthless human being. We had a decent business relationship going for a while. However, when we were making plans to go deal with this undead threat, Sargatanas showed up at my guild and started walking all over the docks and my ship as if he was king of the place. I told him to get off my ship if he was going to act that way, he started threatening me, I told him to stop being stupid since I was in the middle of my own guild with all my allies around me, he promised to personally kill and enslave me and my friends and family...so yeah. We had a bit of a row. Davar decided he'd rather ride with the undead than with me, and that's that. Shar starts whistling an eerie tune as they troop through the darkness. She sends her orbs down the different forks in the tunnels; since they aren't very long yet, it's not hard to tell which ones are dead ends. |
| Gulien12-18-07, 03:30 PM | "Interesting. What are those orbs? Do they scout for you or just provide light?" |
| CaptainShar12-18-07, 03:54 PM | A very simple spell. Oh! There they go. The lights wink out. All they do is shed light for a minute or so. I'll cast it again, and let's pick up the pace a little - I can't cast all day. The tunnels aren't very long, and they soon stand outside a door. On the other side two draconic grumblings and growlings sound. Anybody home? Call off your guard dogs or they'll meet the same fate as the doorkeeper. |
| Gulien12-18-07, 04:00 PM | Fel readies himself for a battle, raising his greatsword and preparing to strike. |
| redhase12-18-07, 04:11 PM | What I find wrong is that you as as Gm are abusing your athority, you are not playing by the rules. The tunnels were disguised by illusions spells. Facts: 1. Your character did not roll a wisdom dc check to disbelieve the illusion effect. 2. You did not state that your character has an item with true seeing ability, and that you were using the ability. +2 or +3 costs by the dmg. 3. The skygge are shadow based creatures, and need no tunnels to enter the guild. 4. the spyglass your character owens is from the players handbook, and the costs are the same in the players handbook. 1,000gp. If your character has the true seeing ability added to the spy glass then why are the costs not shown on your character sheet? This is what is wrong with what the characters have done, no rolls for will save to disbelieve. No character has a true seeing ability added to any magic item they own. That is the proublem! Unless the gm's can rewrite any rule they see fit at any time to benifit their characters. Is this the case Orcy the green wonder, Armar the black, the gm's can rewrite any rule to benifit their character, Yes or no! |
| CaptainShar12-18-07, 04:30 PM | Redhase, if you are concerned, I told you to use PMs. Since this has become an issue, I will wait for either Orcy or Aramar to arbitrate. However, I have read the thread carefully, and while there were some suggestions to use illusion magic, they were never implemented. This (http://forums.gleemax.com/showpost.php?p=12765319&postcount=819) is the only list of actual guild purchases, from what I could see. **Sorry, Gulien, but we should probably hang on until this is more settled.** |
| Gulien12-18-07, 04:34 PM | OOC: So when Shar asked for PM's were these things in there? Easiest way to resolve all this is to link the posts where all of these things happened. Just link the post where this spell was cast and made permanent on the doors. Also if the halls arent big enough. Link the post where it was statted out. If there arent posts then the GM has discretion to do whatever they want. They are the GM's after all. I dont mind making a will save. Fel again begins to swat around at the fly that is annoying him. |
| redhase12-18-07, 05:12 PM | Yes they were Shar, by pm, I did say what spell was usewd and when. Shar on the back threads of the guild, illusions and natural th9ngs were agree upon. I did send the illusion spell to be used on the guild to demonfey, and demonfey argree to use the spells. This issue would not be talked about when and how and by whom they would be done for guild security reasons. My part was to have the illusions put on the tunnel, that was done by me. And the illusion spells were cast on the entrances. Nows the question is this: When did the characters make a dc will save to disbelieve, or if your spyglass (witch is priced at players handbooks prices 1,000gp) when did your character have the true see ability put on the spy glass. Why is this cost not stated on your character sheet? +2 or +3 costs by the dmg. witch makes your spyglass costs these; +2 ability 1,000gp +, +2 ability= 10,000gp +3 ability: 1,000gp +, +3 ability= 19,000gp plus master work costs. the guild does have illusions spells on the entrance way, if you want the spell I can send the spell to the gm's. Plus the skygga are shadow based creatures and do not need to use the entrance. |
| Bookmen12-18-07, 06:59 PM | Alright it is PAINFULLY obvious that there has been a miscommunication between Redhase and Shar. @Redhase Stat out the Guild hall, now. Then PM these stats to Shar. Done, finished, easy. There is the solution. Once Shar has the stats then they can continue and I am sure that Shar and Gulien wont mind re-RPing the two minute walk down the hallway where nothing of importance happened. And Redhase learn to be more polite. Using a exclamation mark every other sentence just makes it look like you are having a temper tantrim. |
| demonfey0212-18-07, 09:37 PM | OOC: My poor wyvern effigy...:( Okay, as on/off guild leader, I have mentioned this to Shar: 1. There are two drakestone golems. And they are, actually, mute constructs. Beware their breath weapons, by the way-they'll make you into statues if they can. 2. Not quite sure what size the hallways are, but most likely not large enough to ride a large dragon through. 3. THERE IS NO ALLIED BLACK DRAGON. I never remember an alliance with a black dragon. I remember another guild that had a thing for them, but they only had an effigy of it. That guild doesn't exist any more, so no aid from them. 4. There's a small list of stuff in the first page. I gave Shar an idea of the maze, but that probably was never completed, and the workers were probably easily followed. Their tracks also probably easily followed. 5. No illusions. Never got far enough to get them. 6. The whole guild is in a mountain. Long as you find the wyvern, you found the mouth of the guild's caves. 7. There are probably doors. 8. We used to have zepellins, dirigibles, and siege weaponry (probably including the clubs). Emphasis on used to. I'm pretty sure I sent them back to Glen in exchange for store credit. |
| CaptainShar12-18-07, 09:58 PM | Thank you, Demonfey. So, scratching the sounds on the other side of the doors... And Shar and Fel are walking, Daken coming along behind as best he can. As Shar comes up on the doors the second set of lights blink out. She whispers to Fel. This is the Guild of Ultimate Evil. I'm guessing there's something unsavory still in the hall. Want to discuss tactics for a moment? Give 'em a chance to parley too if they want. So...I'm still a bit injured from that last attack. Unless we're going to sneak in I'd rather not go first. I think I can find room for some more inspiration today, never hurts to pick up the spirits...and Daken will do better where he can stretch out, maybe he should go first? |
| Gulien12-19-07, 02:22 AM | Fel thinks for a second and looks to the doors. "Daken and I can rush through and begin to fight if need be. As i said earlier, this is your justice being enacted. Parley is yours to give, if you deem fit. If we could find a way to see into the next room and see the area in which we will be fighting I would be more sure of our assault." |
| CaptainShar12-19-07, 12:12 PM | From what I remember, it's just a big round room. I've been inside before, you know. I could probably escape notice and snoop around for a bit, except that we'd still have to open the door and I think that'd give it away to anyone watching. (Also, I need Orcy to send me the stats so I can run the drakestone golems.) |
| CaptainShar12-19-07, 03:05 PM | You know what? I'm here on business. Let's see if this guild still respects business. Back up a bit so we don't both get caught if this goes south. Shar brightens the colors on her captain's garb, and boldly pushes the doors open. She is met by two stone dragons who march her resolutely to the inner chamber of the hall. Zern? Anyone here? Shar waits quietly at the throne. |
| Gulien12-19-07, 11:25 PM | Fel follows Shar into the hall with Daken in tow. Keeping an eye on the golems he approaches the throne. "I would speak to your leader. I have some issues with guild members here." |
| CaptainShar12-19-07, 11:27 PM | The golems halt for a moment, then just push them closer to the throne again. |
| CaptainShar12-22-07, 10:34 PM | After standing there for a few hours, with no one from the guild showing up, the golems push them out the door again. Back in the tunnel, Shar bursts out laughing. Well, THAT was helpful. |
| Gulien12-23-07, 01:49 AM | "Hrmmm, that was pointless. Lets get back to tyrannor, there is nothing we can find here unless the leader of the guild is here." Fel climbs onto Daken and prepares to depart back to tyrannor. |
| CaptainShar12-23-07, 04:10 PM | Well, it was pretty satisfying to smash that wyvern, you've got to admit. I feel bad for Glenn, and Crowley if he's still around, though. I think they were rather fond of it. Shar climbs up in front of him once again. Ready as I'll ever be. |
| Gulien12-23-07, 09:44 PM | Daken beats his mighty wings and they once again return to the sky heading back towards tyrannor. |
| CaptainShar12-23-07, 10:22 PM | Thanks for the mighty vengeance, Fel and Daken. But now will you consider coming with me to the jungle? You'll have to protect against the sickness, but Tiamat will let you see where other eyes fail. By the way she's sitting, Fel can tell that Shar is extremely tired, stiff, and sore - pretty much only pride holding her up. |
| Gulien12-24-07, 01:06 AM | Fel wavers a bit before shifting himself into a comfortable position. "Even if those responsible for your attacks werent dealt with personally we still have shown the guild that supported them you have strong connections and arent meant to be trifled with. The jungle, i must decline, I still have duties as vanguard and must remain here. OOC: Only reason im not going to the jungle is because I thought that i couldnt have more than one character on an adventure. Gorad is there so sending Fel would be against the rules. |
| Orcy The Green Wonder02-25-08, 02:08 PM | In the lands surrounding the old Guild of Ulitmate evil, the dark place that has lost much of it's power to terrify, children run. They chase after their prey, hunting a bobcat, not much older than they by comparison. It weaves through the mountainous region, making a mad dash to escape it's pursuit. Climbing a steep cliff, it swiftly darts into a small opening, barely visible on the rock wall. The young men stop, cursing and throwing down spears irritably, once again their prey had gotten away from them. A loud, strange yelping sound brings their attention back to the cave, the cat darting out of it and running mad with terror away. The boys, filled now with the curious instinct of the young, creep closer. From within the cave they hear a moan, an old man by the sounds. Weak, terribly weak, the voice calls to them. Something strange about that voice, something menacing, but concern and curiosity overule caution. "He.. hello...? Is there... is there anyone out there? P.. please... I've fallen... fallen through a... a soft patch of ground. I think I've... broken my leg, I'm... I'm so tired... so... so hungry. Please... won't you help me boys? Please?" Had they stopped to think, or had they been more concerned about their own saftey, then perhaps the boys would have noted that the voices owner seemed to see them. As they crept inside they would have noted that despite this, the voice came from deeper in, around a bend in the wall. But they did not relize any of this as they went into the small opening, crawling their way into the caverns. The air was stiff and reeked of a foulness that was, as far as they could tell, likely from dead animals. They boys made their way to the old man, lying on the ground of a connecting cavern to the one they'd entered, his leg was twisted at an impossible angle and his body was badly bruised and cut. He wore black leathers and a tattered black cloak around his shoulders, a hood connected was down and resting on his back. With a weak, trembling voice he spoke again through dry lips. "Oh thank you boys... thank you. I... I dropped my satchel back that way... could... could one of you fetch it? It is very important to me..." The boys were silent, two stayed to help the man. The third was the odd man and, unfortunately, had not acted fast enough and was thus stuck retrieving the satchel. With a resigned sigh he crept slowly down the tunnel, catching up a torch from the wall that was, had he bothered to examine it, fresh. He lit the torch and continuted down the hallway, thankful for some light past the entrance. At the end of the hall, the young man came to a complete and dead stop. There ahead of him in a shaft of light rested the man's satchel. But that was not what caught his eye, that honor went to a great archway at the other side of the room. It stood open in the ruins of a crumbling old keep it appeared, it connected to no hallways, and stood for all purposes, in the middle of a room. He crept closer. Gazing at the arch, it was designed with intricate carvings and symbols the likes of which he had never before seen. Trembling, he reached out his hand, it was a warm feeling, inviting him closer and closer until finally... he touched it. In a heartbeat the arch burst to life, it began to glow and a terrible, dreadful sense of fear fell upon the young man. In the center of the arch a small black orb began to glow and expand. The light from the torch was drowned out wherever that orb touched it. A blood tinged swril began to spread and expand the orb. Slowly at first and rapidly inceasing in speed until soon, it filled the archway. The flat mass of blackness shimmered in the arch and horror filled the young man, a horror sickening and weakened. He felt as though he would retch just standing before that dread object. The surface of the mass rippled suddenly, barely noticable. He stared hard at it, seeing nothing until once more it rippled, then again, and again. It was rippling madly with wave but nothing came through that he could see. He did the only thing he could think to do in the face of such horror. He dropp the torch and ran screaming from the room. Back in the entrance his friends could hear him, they had just gotten the man to his feet and he was standing on his one good leg, but barely. They turned for a moment to look down the hallway in the direction their friend had gone but they could see nothing. They heard his screaming and a sickening crack from behind them. Shaking now, both boys turned to gaze back at the man who had, at this point, both legs on the ground. He lifted his hood and pulled it up over his head, his face disappearing into the darkness cast by the cloak. Their friend ran past them at a mad dash, heading for the exit while beneath that hood, the man's eyes began to glow a bright, unearthly red. His grin widened to an impossible length and he smiled at them with many rows of sharp teeth. They too, ran madly from the cavern. Left alone the dark figure turned to gaze down the hallway, the portal was extinguishing itself but it had served it's purpose. The only sounds left in the caverns were the click, clack of something moving unseen, and the cruch of a torch when a black claw reached from the shadows and snuffed the flame beneath it. The figure grinned wider still, and as the light died, it laughed. |
| demonfey0202-25-08, 05:01 PM | After a few days of travel by foot and wing, it's about then that Davar arrives at the mouth of the caves, watching with mild curiosity as the children run away screaming. Wonder what happened to the wyvern? I specifically told it to maul anything that got too close. He goes in, heading towards where the golems were. |
| Bookmen02-26-08, 03:12 AM | Flying on the winds Cazic eventually makes his way toward the GoUE. It takes time, time he would have rather not wasted, but he had never been to this place before so teleportation was out of the question. Even with his father's many descriptions Cazic the 2nd would not risk a failed teleport. As the Guild Hall came within view Cazic slowed his flight, he would not make himself look a foe. He slowly flew toward the guild making certian that he was well within view. He also made certian to have a teleport spell on the ready should things go sour. Cazic proudly stalked up to the Guild until he was close enough that any who were near could hear his yell. "Greetings! I am Cazic the 2nd, Seeker of Nature, Seeker of Knowledge, Seeker of Power, and Son of Cazic, Archmage of Travel, only non-Warlock memember of the Warlock's Circle, and long time memember of your Guild, the Guild of Ulitmate Evil! I come seeking an audience!" |
| demonfey0202-26-08, 10:56 AM | You hear the sound of feet moving incredibly fast, and Davar sticks his head out of the gateway It's dead! The guild is freaking dead, and should probably stay that way! Go to the Temple of the Damned! He then looks at the flying drow. Actually, wait, how good are you? Can you bring a couple golems there for me with your magic? |
| Bookmen02-26-08, 04:19 PM | "Dead? Impossible. The Nature of evil is that it never dies and for you contructs spells of Feather Fall and Teleportation are the best for the task that I have in my spellbook. My Father was the travel expert, not I. I perfer a more attack related spell book. Will these spells suit your purpose or shall I research ones that are better suited to the transport of your constructs?" |
| demonfey0202-26-08, 10:02 PM | Evil lives on, but not always in the form it had before. This body is dead, and it's growing elsewhere. And yeah, those'll do the job. |
| Bookmen02-26-08, 10:34 PM | "Why do you need these Golems moved? Are you planning to give them away or are you planning something a little more . . . sinister? Or more importantly what do I get out of helping you?" |
| demonfey0202-26-08, 11:40 PM | Just relocating. And you get a chance to talk to Sargatanas without having to worry about a lot of undead. |
| Bookmen02-27-08, 12:36 AM | Cazic looks visibly disappointed at so small a payment. "Hmm....fine I suppose, but do not expect my to work to hard for the simple promise of a 'talk.' " |
| demonfey0202-27-08, 01:11 AM | Well, you're talking to the current leader of this guild, pile of junk that it is. And considering that I call ol'...hm, guess skull face wouldn't really work any more...anyway, since I consider him my boss, that should tell you something. |
| Bookmen02-27-08, 01:32 AM | Cazic smiles politely. "Yes that is very telling now do tell me how we are doing whatever we are doing with the Constructs." |
| demonfey0202-27-08, 02:00 AM | Hey, cut me some slack. I at least killed the old guy, unlike most of the past leaders who just had it handed to them. Anyway, we're picking up a couple golems, find out what happened to my Asmodeus damned wyvern effigy, and then delivering them to the Temple of the Damned. |
| Bookmen02-27-08, 02:02 AM | "Then let us be off. For the sooner we are off the sooner I get what little mayment this job offers." |
| Bookmen03-06-08, 08:55 PM | "Well?" |
| thasis03-09-08, 02:48 PM | The familiar omnius voice that propelled these halls forward many moons ago resonates once again, "I will always be the leader, whether I am here or not... my buisness takes me elsewhere at the time... but I keep myself familiar with what's going on here. I have my... informants" I really wish I had more time to post here, but within the last 2 years, I've had nothing but problems, and now that hte problems have died I have no time... my band/project is working on releasing our first full length album, and so I've been non-stop busy with that, and then I have school as usual *tear* which seems to take more of a pushover then anything. I might be back on a more continual basis eventually, probally after I get past all of the stress of this album... |
| demonfey0203-09-08, 03:22 PM | Ah, great, apparently he's back. Davar throws his hands up in the air. You want it, keep it. I'm just here for the old stuff. He walks in, and after a while, comes out with two golems. Alright, let's get out of here. |
| thasis03-10-08, 01:16 AM | "You make a good placeholder, and as I stated... I am busy with other... duties. This was not my first duty by far..." |
| Bookmen03-12-08, 12:09 AM | Cazic looks from one leader to another and scraches his head. "You know what? Forget it." Cazic turns to leave the guild hall. "To slow to start the job, to confusing, and they just give it up right there? Not worth the lack of pay." Once Cazic is outside he takes to the air hedeading toward his next sourse of power. |
| demonfey0203-12-08, 01:57 AM | I don't care any more. Some things should just be allowed to pass into memory. With that, Davar walks off, taking the two golems with him. |