| Post/Author/DateTime | Post |
|---|---|
| VampiricBloodlustNemesis10-21-05, 05:08 PM | I Am Now Recruting All Types Of Creatures For The Kobold Marines. SIGN UP NOW! :chicken: |
| Demonfey10-21-05, 07:25 PM | Nemesis, there is a character thread. Follow the guidelines, send me the character, and I'll review that. |
| VampiricBloodlustNemesis10-21-05, 08:20 PM | what do you mean |
| Demonfey10-21-05, 08:30 PM | I Am Now Recruting All Types Of Creatures For The Kobold Marines. Nemesis,Male Half-Black Dragon Kobold Ranger 12 Strength 22 (+6) Dexterity 17 (+3) Constitution 15 (+2) Intelligence 16 (+3) Wisdom 10 (+0) Charisma 15 (+2) HP: 94 AC: 27 Init: +3 Ghost, Male Monitor Lizard Companion/Mount On the first page, there should be a thread called the Player Character Thread 4. It is run by Character_DM (currently me). From there, I check him over, tell you if things need to be changed, and when finished, approve said character. |
| VampiricBloodlustNemesis10-21-05, 08:34 PM | ill go look |
| Demonfey10-21-05, 08:35 PM | Its currently in the first three. |
| VampiricBloodlustNemesis10-21-05, 08:45 PM | it's formatted a bit awkward from when i copied it outta microsoft word, sorry bout that |
| Demonfey10-21-05, 08:55 PM | It's good. |
| VampiricBloodlustNemesis10-21-05, 08:58 PM | his weapons have enhancements above his level allotment so i only kept them as masterwork |
| VampiricBloodlustNemesis10-21-05, 10:08 PM | Nemesis,Male Half-Black Dragon Kobold Ranger 12 Strength 22 (+6) Dexterity 17 (+3) Constitution 15 (+2) Intelligence 16 (+3) Wisdom 10 (+0) Charisma 15 (+2) HP: 94 AC: 27 Initiative modifier: +3 = +3 [dexterity] Fortitude save: +10 = 8 [base] +2 [constitution] Reflex save: +11 = 8 [base] +3 [dexterity] Will save: +4 = 4 [base] Attack (handheld): +20/+15/+10 = 12 [base] +6 [strength] +1 [small] +1 Masterwork Attack (unarmed): +19/+14/+9 = 12 [base] +6 [strength] +1 [small] Attack (missile): +17/+12/+7 = 12 [base] +3 [dexterity] +1 [small] +1 Masterwork Grapple check: +14/+9/+4 = 12 [base] +6 [strength] -4 [small] CARRYING CAPACITY Light load:130 lb. or less Medium load: Heavy load:260-390 lb. Lift over head:390 lb. Lift off ground:780 lb. Push or drag:1950 lb. Spiked Gauntlet [1d4+7], crit x2, 1/2 lb, light, piercing] MW Sickle [1d4+7], crit x2, 1 lb, light, slashing] MW Longbow [1d6+7], crit x3, range inc. 100 ft, 1 1/2 lb, piercing] MW Studded armor [light; +6 AC; max dex +5; check penalty -1; 10 lb.] +3 Shadowed / Silent moves Feats: Endurance [free to rangers] Point Blank Shot Far Shot Precise Shot Rapid Shot [ranger archery track] Many Shot [ranger archery track] Improved Precise Shot [ranger archery track] Quick Draw Rapid Reload Track [free to rangers] Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Climb Str* 16 = +6 +10 Handle Animal Cha 17 = +2 +15 Hide Dex* 27 = +3 +15 +4 [small] +5 Armor Listen Wis 15 = +0 +15 Move Silently Dex* 18 = +3 +15 +5 Armor Ride Dex 20 = +3 +15 +2 [handle animal] Search Int 20 = +3 +15 +2 [kobold] Spot Wis 15 = +0 +15 Use Rope Dex 13 = +3 +10 Half-Dragon Template: +8 strength, +2 intelligence, +2 constitution, +2 charisma (already included) Darkvision (see 60 feet in pitch-dark) Breath attack once per day Acid: Black (60' line 6d4 DC 17) Damage Immunity Acid: Black, Copper, Green +4 natural armor bonus (already included) Wings Hit dice increases one dice type to maximum of d12 Level adjustment +3 Kobold: +2 dexterity, -4 strength, -2 constitution (already included) Darkvision (see 60 feet in pitch-dark) +1 natural armor bonus (already included) +2 on craft -- trapmaking; +2 profession -- miner +2 on search (already included) Ranger: Favored enemies Track as bonus feat (already included) Combat Style Endurance Wild empathy (DC 14) Endurance Animal Companion Woodland Stride Swift Tracker Evasion Favored Enemies: Humanoids (dwarf) +2 Humanoids (elf) +6 Monstrous Humanoids +2 This ranger chose the archery track. Equipment: 13 lb 15 lb 2 lb 4 lb 1 lb 5 lb 2 lb 1 lb _____ 43 lb Weapons / Armor / Shield (from above) Arrows (quiver of 20) x5 Backpack Grappling hook Rations (1 day) x2 Rope (50', silk) x1 Waterskins x2 Whetstone Ghost, Male Monitor Lizard Size/Type: Medium Animal Hit Dice: 3d8+9 (22 hp) Initiative: +2 Speed: 30 ft. (6 squares), swim 30 ft. Armor Class: 15 (+2 Dex, +3 natural), touch 12, flat-footed 13 Base Attack/Grapple: +2/+5 Attack: Bite +5 melee (1d8+4) Full Attack: Bite +5 melee (1d8+4) Space/Reach: 5 ft./5 ft. Special Attacks: — Special Qualities: Low-light vision, Link Saves: Fort +8, Ref +5, Will +2 Abilities: Str 17, Dex 15, Con 17, Int 1, Wis 12, Cha 2 Skills: Climb +7, Hide +8*, Listen +4, Move Silently +6, Spot +4, Swim +11 Feats: Alertness, Great Fortitude, Evasion Environment: Warm forests Organization: Solitary Challenge Rating: 2 Skills A monitor lizard has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. Monitor lizards have a +4 racial bonus on Hide and Move Silently checks. *In forested or overgrown areas, the Hide bonus improves to +10. Bonus tricks: 2 |
| Demonfey10-21-05, 10:20 PM | Why do you post your characters like that? It's not necessary. Also, since you suggested drow insignia, can you find the drow insignia? |
| VampiricBloodlustNemesis10-21-05, 10:52 PM | DROW HOUSE INSIGNIA: -skipping flavor text- GAINS SPELLS: blur,cat's grace,cloak of dark power,comprehend languages,feather fall,jump,levitate,read magic,scatterspray,shield,spider climb,unseen servant, and water breathing |
| Demonfey10-21-05, 10:54 PM | Wait, what type are you using? Sargatanas sent me a copy of the insignia, and that said there was only one spell per insignia. |
| Sargatanas10-21-05, 10:54 PM | DROW HOUSE INSIGNIA: -skipping flavor text- GAINS SPELLS: blur,cat's grace,cloak of dark power,comprehend languages,feather fall,jump,levitate,read magic,scatterspray,shield,spider climb,unseen servant, and water breathing Thats not what it does... at all. It can have those spells on it and able to be used once a day... |
| Demonfey10-21-05, 10:56 PM | Wait, just those spells? Or is fitting silence into it instead allowable? |
| Sargatanas10-21-05, 11:03 PM | Wait, just those spells? Or is fitting silence into it instead allowable? Those were examples to what spells ya can add, thats how I read it. |
| Demonfey10-21-05, 11:05 PM | That's what I was thinking too. |
| VampiricBloodlustNemesis10-21-05, 11:09 PM | it says that its usually those spells or any 1-3rd level spell though higher spells deffinately exist for higher status creatures |
| VampiricBloodlustNemesis10-22-05, 12:43 AM | WE ARE READY AND AWAITING DPLOYMENT & MOBILIZATION FOR WAR the Black Dragon Disciples are growing in number,power, and anger oh yes, there will be blood. |
| Solmund10-22-05, 02:08 AM | there is a kobold foundation you know..... |
| VampiricBloodlustNemesis10-22-05, 02:31 AM | there is a kobold foundation you know..... this is someting better |
| VampiricBloodlustNemesis10-22-05, 01:51 PM | :bump: :chicken: |
| Demonfey10-22-05, 03:01 PM | Bumps are only necessary if there isn't activity after twenty days or so. |
| Solmund10-22-05, 03:15 PM | I must be crazy to do this... A winged kobold entered the marine halls, his eyes glowing of brimstone. This place is weak. A good lair would have had atleast a dozen traps at the front door. He said, leering at everyone he saw. This is Kaanrik, a wereleopard (natural) half-fiend kobold warmage. Anyone thinking he is nothing more than a weakling soon finds out that they're dead wrong. Well, most of the time they end up dead. |
| Demonfey10-22-05, 03:18 PM | Wereleopard like weretiger stat-wise? |
| VampiricBloodlustNemesis10-22-05, 03:25 PM | this entry hall is not the main base at all, no need for traps, for we have snipers hidden all over A midnight black kobold approaches his brethren, a monitor lizard as dark as him trailing his footsteps, his gauntleted hand extends foreward as if in welcome, merely to grip the newcomer's throat, his free hand drawing his sickle: " Who are you....and why have you come into my domain...ssssspeak wissssely or die..." PS: this is just a precaution, not a threat towards you |
| VampiricBloodlustNemesis10-22-05, 03:26 PM | Wereleopard like weretiger stat-wise? yeah whats your stats? |
| VampiricBloodlustNemesis10-22-05, 03:26 PM | Bumps are only necessary if there isn't activity after twenty days or so. sorry i just like keepin my boards @ the top |
| Solmund10-22-05, 03:29 PM | A leopard has half of a tigers hd though, so he's like a watered down weretiger. That and he's a half-fiend (his +4 str and +2 con negate a kobolds minu's to stats) and he has a +6 to dex, whihc gives him better armor clas. Add in the +4 to intelligence and +2 to charisma give him an even bigger edge. I also plan on taking leadership and landlord to devastate foes with a personal army and a mobile fortress. edit: wereleopard bonuses are: +6 strength, +8 dexterity, +4 constitution, and +2 wisdom. all but the wisdom bonus are onlyin hybrid or animal mode. His total level adjustments are +7 and he has 3 hd from being wereleopard. that gives him 5 levels. Happy? |
| VampiricBloodlustNemesis10-22-05, 03:42 PM | can i count on your for help in designing the actual Guild/Base of the Kobold Marines? |
| Demonfey10-22-05, 03:47 PM | Other than HD, though, same stats as a weretiger? |
| Solmund10-22-05, 03:49 PM | Sure. Here's my idea for diffrent guild divisions: Claw of the Black Dragon: Rangers, Fighters, and any martial characters. Breath of the Black Dragon: Wizards, Warlocks, Warmages, and any spellcasters. Spirit of the Black Dragon: Clerics, Favored Souls, and any other divine spellcasters. |
| Solmund10-22-05, 03:52 PM | Other than HD, though, same stats as a weretiger? see edit to my post. |
| Demonfey10-22-05, 04:02 PM | A leopard has half of a tigers hd though, so he's like a watered down weretiger. That and he's a half-fiend (his +4 str and +2 con negate a kobolds minu's to stats) and he has a +6 to dex, whihc gives him better armor clas. Add in the +4 to intelligence and +2 to charisma give him an even bigger edge. I also plan on taking leadership and landlord to devastate foes with a personal army and a mobile fortress. edit: wereleopard bonuses are: +6 strength, +8 dexterity, +4 constitution, and +2 wisdom. all but the wisdom bonus are onlyin hybrid or animal mode. His total level adjustments are +7 and he has 3 hd from being wereleopard. that gives him 5 levels. Happy? Yes. I just needed to know for when you make the character. Also, with an army, you can take over the seas! |
| VampiricBloodlustNemesis10-22-05, 04:05 PM | Sure. Here's my idea for diffrent guild divisions: Claw of the Black Dragon: Rangers, Fighters, and any martial characters. Breath of the Black Dragon: Wizards, Warlocks, Warmages, and any spellcasters. Spirit of the Black Dragon: Clerics, Favored Souls, and any other divine spellcasters. forgot one Eyes of the Black Dragon: Rogues,assassins, and any other stealth related classes |
| VampiricBloodlustNemesis10-22-05, 04:05 PM | Yes. I just needed to know for when you make the character. Also, with an army, you can take over the seas! i will remake the guild once we get a few more people and an actual set-up for it |
| Demonfey10-22-05, 04:12 PM | This is about the PC thread. The reason I don't bring it up there will become apparent soon enough YOU DON'T MAKE COMMENTS ON THE CHARACTER THREAD, NEMESIS! IT IS FOR CHARACTERS ONLY! AND YOU ARE THE FIRST TO BREAK THAT RULE, WHICH IS ON PAGE ONE, BEGINNING POSTS, AND YOU DID IT AFTER I SENT YOU A PM ABOUT IT! |
| VampiricBloodlustNemesis10-22-05, 04:16 PM | This is about the PC thread. The reason I don't bring it up there will become apparent soon enough YOU DON'T MAKE COMMENTS ON THE CHARACTER THREAD, NEMESIS! IT IS FOR CHARACTERS ONLY! AND YOU ARE THE FIRST TO BREAK THAT RULE, WHICH IS ON PAGE ONE, BEGINNING POSTS, AND YOU DID IT AFTER I SENT YOU A PM ABOUT IT! first off i never got a pm, second i removed it |
| Demonfey10-22-05, 04:19 PM | To removal: okay. Just try to keep it from happening to PM: I definitely sent it. check your private message box. |
| Solmund10-22-05, 04:24 PM | *several kobolds walk in carrying a trphy that says 'tyrannor's biggest idiot'. they drop it on the ground infront of nemisis and scamoer off* |
| Wilds10-22-05, 08:14 PM | Sure. Here's my idea for diffrent guild divisions: Claw of the Black Dragon: Rangers, Fighters, and any martial characters. Breath of the Black Dragon: Wizards, Warlocks, Warmages, and any spellcasters. Spirit of the Black Dragon: Clerics, Favored Souls, and any other divine spellcasters. you speak of things too closly related to a guild you once threatened. Watch were you walk. lycan or not, u r still mortal |
| Solmund10-22-05, 08:16 PM | You mean the Stormhand Federation? Or the Ghashmal Keep? THat's the basic style being used by many of the guilds now wilds. |
| Wilds10-22-05, 08:21 PM | SBB i beleive that you talked stealing all of the guilds treasury with elves..... when we decided not to make you an associate do to lack of input. So you threatened to destroy the guild. Im sure they wont be too pleased to find out that you are modifying some ideas of theres |
| Solmund10-22-05, 08:25 PM | That's the basic outline used by almost all of the active guilds wilds, I'm not stealing anything. And if you remeber, I posted about every day possible in the SB&B. |
| Wilds10-22-05, 08:26 PM | I remember a vote. You didnt like it and reacted in a manor that shut off possible rank elevation totally |
| VampiricBloodlustNemesis10-22-05, 09:25 PM | To removal: okay. Just try to keep it from happening to PM: I definitely sent it. check your private message box. see title |
| VampiricBloodlustNemesis10-22-05, 09:28 PM | *several kobolds walk in carrying a trphy that says 'tyrannor's biggest idiot'. they drop it on the ground infront of nemisis and scamoer off* as the turn to scamper off, a group of kobold marines rise from their positions along the sunken walkway, heavy crossbows aimed and locked into firing positions : "halt, interlopers" and it's NEMESIS get it right fool |
| Solmund10-22-05, 09:34 PM | *the kobolds turn around and send the other kobolds acroos the room* Did I forget to mention those are the megakobolds Turalisj made? They can use psionic powers to launch themselves or thier foes across the battlefield |
| VampiricBloodlustNemesis10-22-05, 09:36 PM | *the kobolds turn around and send the other kobolds acroos the room* Did I forget to mention those are the megakobolds Turalisj made? They can use psionic powers to launch themselves or thier foes across the battlefield since it was not aforementioned, you are voided. |
| Kadasbrass10-25-05, 12:38 AM | this is someting better :OMG! |
| thasis10-25-05, 10:08 AM | Thasis the Evil walks into the chambers of the Kobholds "This place seems small... I'll have to adapt. There's not much going on at my guild house" |
| VampiricBloodlustNemesis10-25-05, 03:21 PM | Thasis the Evil walks into the chambers of the Kobholds "This place seems small... I'll have to adapt. There's not much going on at my guild house" Nemesis waves a gauntleted hand, from his seat high upon the Throne, and instantly the restrictive tunnels widen enough for his friend: "Welcome Thasssissss" |
| VampiricBloodlustNemesis10-25-05, 03:41 PM | This Board Is Now Void! Please Refer All Upcoming Posts To The Kobold Marines: Bdd Headquarters Thanks Management |