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| Dyne04-30-05, 09:36 PM | Guild Name: Stormhand Federation Guild Charter: The Stormhand Federation is a guild with its origins rooted in the human feudal system of nobility and royalty. In addition to its regal background, the Stormhand Federation is dedicated to the study and application of electrical and storm-related magic and abilities. Currently, the Stormhand Federation is in pursuit of World Conquest. The Core Principles of the Stormhand Federation are outlined in The Three Honors (http://boards1.wizards.com/showpost.php?p=6743729&postcount=239) and Unity Politics (http://boards1.wizards.com/showpost.php?p=6666642&postcount=191). Members are encouraged to follow these precepts, as they will lead them to success and bring glory to themselves and the Stormhand Federation. Guild Hierarchy (http://boards1.wizards.com/showpost.php?p=7827858&postcount=752) Branches of the Federation (http://boards1.wizards.com/showpost.php?p=7828336&postcount=753) Member List: Hall of Kings and Queens Ashariana (http://boards1.wizards.com/showpost.php?p=6844806&postcount=17) (Current Queen of Bristol) Jacob "Storm Messenger" Mist (http://boards1.wizards.com/showpost.php?p=7161983&postcount=48) (Zombomaniac) (2nd King of Bristol, relinquished the throne for a quest of self-discovery) William Bristol ("The Stormhand") (http://boards1.wizards.com/showpost.php?p=6951093&postcount=26) (Dyne) (Founder, 1st King of Bristol, killed in duel with Arcanus) Journeymen Incarin (http://boards1.wizards.com/showpost.php?p=6630474) (Wilds) James "Darkstorm" Raynor (http://boards1.wizards.com/showpost.php?p=6950137&postcount=25) (premier666) Initiates Li'ruak (http://boards1.wizards.com/showpost.php?p=6827212&postcount=13) (Master_of_Flames) Inactive Alliances: Children of the Planes (http://boards1.wizards.com/showthread.php?t=544288) Guild of Ultimate Evil (http://boards1.wizards.com/showthread.php?t=522866) Shadow's Breath and Blade (http://boards1.wizards.com/showthread.php?t=492995) Aer'bensvek: The Fortress of Light (http://boards1.wizards.com/showthread.php?t=557023) Guild Leadership Score: Don't know this yet. Districts: None, yet. Resource Income: N/A Monthly Expenses: Guild Treasury: 1,000,000 gp starting gold -25,000 gp Landlord Donation Reward to Incarin (Wilds) -8,000 gp Seal of the Stormhand Federation, Initiate (turalisj) -8,000 gp Seal of the Stormhand Federation, Initiate (Master_of_Flames) -32,000 gp Seal of the Stormhand Federation, Journeyman (Wilds) -32,000 gp Seal of the Stormhand Federation, Journeyman (Premier666) -25,000 gp Rod of Splendor -92,000 gp Airship (http://www.wizards.com/default.asp?x=dnd/ex/20050803a&page=2) -250,000 gp Walking Statue of Waterdeep (http://www.wizards.com/default.asp?x=dnd/ex/20050601a&page=6) +1,000,000 gp Loan from Sssargoth's Bank (http://boards1.wizards.com/showpost.php?p=8035373&postcount=364) -28,000 gp (Dimensional Shackles) Total: 1,500,000 gp total 500,000 gp Landlord Allowance (Stormhand and Incarin donations) Miscellaneous Guild Items (Inventions): A Historical Excerpt (http://www.wizards.com/default.asp?x=dnd/ex/20050202a&page=4) (Lost Empires of Faerun Excerpt) Ancient Feats (http://www.wizards.com/default.asp?x=dnd/ex/20050202a) (Lost Empires of Faerun Excerpt) Ancient Spells (http://www.wizards.com/default.asp?x=dnd/ex/20050202a&page=3) (Lost Empires of Faerun Excerpt) Artifacts of the Past (http://www.wizards.com/default.asp?x=dnd/ex/20050202a&page=5) (Lost Empires of Faerun Excerpt) Bloodline of Lightning (http://boards1.wizards.com/showpost.php?p=6410580&postcount=101) (Feat) Bristol (http://boards1.wizards.com/showpost.php?p=6471053&postcount=109) (Town) Dimensional Barrier (http://boards1.wizards.com/showpost.php?p=6782659&postcount=296) (Spell) Dragonhawk (http://www.wizards.com/default.asp?x=dnd/ex/20050706a&page=5) (Monster; Five Nations excerpt) Dread Commando (http://www.wizards.com/default.asp?x=dnd/iw/20050407a) (Prestige Class; Heroes of Battle Preview) Earring of Escape (http://boards1.wizards.com/showpost.php?p=7876542&postcount=784) Earring of Slumber (http://boards1.wizards.com/showpost.php?p=7876160&postcount=774) Headband of Infiltration (http://boards1.wizards.com/showpost.php?p=7906740&postcount=822) Heroes of Battle Introduction (http://www.wizards.com/default.asp?x=dnd/ex/20050506a) (Excerpt) Imitate Voice (http://boards1.wizards.com/showpost.php?p=6783453&postcount=298) (Spell) Improved Arcane Lock, Augmented (http://boards1.wizards.com/showpost.php?p=6782656&postcount=295) (Spell) Influential (http://boards1.wizards.com/showpost.php?p=6957325&postcount=439) (Feat) Knight of the Flying Hunt (http://www.wizards.com/default.asp?x=dnd/ex/20051111a&page=8) (Prestige Class; Champions of Valor excerpt) Knight Phantom (http://www.wizards.com/default.asp?x=dnd/ex/20050706a&page=4) (Prestige Class; Five Nations excerpt) Lord of Men (http://boards1.wizards.com/showpost.php?p=6428212&postcount=107) (Prestige Class) Magelord (http://www.wizards.com/default.asp?x=dnd/ex/20050202a&page=2) (Prestige Class; Lost Empires of Faerun Excerpt) Magic Items of the Sky (http://www.wizards.com/default.asp?x=dnd/fw/20050311a) (Far Corners of the World) Magocracy (http://boards1.wizards.com/showpost.php?p=6611970&postcount=138) (Feat) Master of Storms (http://boards1.wizards.com/showthread.php?t=396563) (Prestige Class) (Credit to The_Iceman) Monsters of the Sky (http://www.wizards.com/default.asp?x=dnd/fw/20050211a) (Far Corners of the World) More About Teamwork Benefits (http://www.wizards.com/default.asp?x=dnd/ex/20050506a&page=2) (Heroes of Battle Excerpt) Noble Born (http://boards1.wizards.com/showpost.php?p=6970409&postcount=451) (Dragon Magazine excerpt, feat) Oath of Service (http://boards1.wizards.com/showpost.php?p=6781909&postcount=287) (Spell) Orc Sample Army (http://www.wizards.com/default.asp?x=dnd/iw/20050505a) (Heroes of Battle Preview) Pazaak (http://boards1.wizards.com/showpost.php?p=8044072&postcount=867) (The official card game of Bristol) Quartermaster (http://boards1.wizards.com/showpost.php?p=6631722&postcount=152) (Feat) Royal Blood (http://boards1.wizards.com/showpost.php?p=6388938&postcount=68) (Feat) Safe Keeping (http://boards1.wizards.com/showpost.php?p=6782650&postcount=294) (Spell) Sample Battlefield Encounter (http://www.wizards.com/default.asp?x=dnd/iw/20050407a) (Heroes of Battle Preview) Seal of Persuasion (http://boards1.wizards.com/showpost.php?p=7876542&postcount=784) Seal of the Stormhand Federation, Initiate (http://boards1.wizards.com/showpost.php?p=7875783&postcount=773) Seal of the Stormhand Federation, Journeyman (http://boards1.wizards.com/showpost.php?p=7876165&postcount=775) Spell Absorbtion, Minor (http://boards1.wizards.com/showpost.php?p=6783459&postcount=299) (Spell) Spell Absorbtion (http://boards1.wizards.com/showpost.php?p=6783467&postcount=300) (Spell) Spells of the Sky (http://www.wizards.com/default.asp?x=dnd/fw/20050114a) (Far Corners of the World) Storm Armor (http://www.wizards.com/default.asp?x=dnd/ex/20051111a&page=9) (Magic Item; Champions of Valor excerpt) Storm Mage (http://boards1.wizards.com/showthread.php?t=101583) (Prestige Class) (Credit to Edymnion) Stormrider (http://boards1.wizards.com/showthread.php?t=253744) (Prestige Class) (Credit to Epic Scotsman) Storm Rider (http://www.wizards.com/default.asp?x=dnd/fey/20040110a) (Monster) (Fey Feature) Surcoat of Command (http://boards1.wizards.com/showpost.php?p=6076433&postcount=17) (Magic Item) Teamwork Benefits (http://www.wizards.com/default.asp?x=dnd/iw/20050505a) (Heroes of Battle Preview) Tenser's Elevator Disk (http://boards1.wizards.com/showpost.php?p=6774221&postcount=273) (Spell) Theocracy (http://boards1.wizards.com/showpost.php?p=6388853&postcount=67) (Feat) The War Campaign Excerpt (http://www.wizards.com/default.asp?x=dnd/iw/20050407a) Typhoeus (http://boards1.wizards.com/showpost.php?p=6384382&postcount=59) (Deity) Vindicator of the Zephyr (http://boards1.wizards.com/showthread.php?t=184839) (Prestige Class) (Credit to Deladrion Garthin) Wind Adept (http://boards1.wizards.com/showthread.php?t=72727) (Prestige Class) (Credit to DrakeRunner) Stronghold: 58.5 SS 1st Floor Trophy Hall, Basic x2 (2,000 gp) Throne Room, Basic x2 (4,000 gp) Common Area, Basic (500 gp) Study/Office, Fancy (2,500 gp) Bath, Basic x2 (800 gp) Servants' Quarters x2 (800 gp) Storage, Basic x4 (1,000 gp) Dining Hall, Basic x5 (10,000 gp) 2nd Floor Training Area, Combat x2 (2,000 gp) Library, Fancy x2 (6,000 gp) Tavern, Fancy x3 (12,000 gp) Kitchen, Fancy x2 (24,000 gp) Bedrooms, Basic x8 (5,600 gp) Bath, Basic x2 (800 gp) Servants' Quarters x2 (800 gp) 3rd Floor Bedroom Suite, Basic x3 (2,400 gp) Study/Office, Fancy x5 (12,500 gp) Storage, Basic x2 (500 gp) Study/Office, Luxury (15,000 gp) Bedroom Suite, Luxury (25,000 gp) Storage, Luxury x2 (6,000 gp) Height Adjustment for 15.5 SS (6,200 gp) Walls Reinforce Masonry 1 ft. thick (263,250 gp) Discounts -5% (Plains) -30% (Lyre of Building) -75% of cost adjustment for height (levitate and telekinesis) -50% for luxury spaces (fabricate) -20% for fancy spaces (fabricate) -5% for other spaces (fabricate) -3% per space on ground floor (move earth) Moats for free (move earth) Total Cost: ??? gp I'll come up with a good intro and description later when I figure things out. Anyway, one of the things about the Stormhand Federation is their connection to storms and electricity. Stormhand is the nickname of the leader, a nickname given to him because of his signature spell, Lightning Bolt. The Stormhand Federation also owns an Orb of Storms, which it uses to control the weather around its headquarters. Because of the Orb of Storms, the Storm Castle always seems to be surrounded by a lightning storm. The Stormhand Federation encourages the study of magic, especially arcane and druidic powers. However, physical ability is also prized. Stormhand himself is an Eldritch Knight that learns the skills of magic and physical combat simultaneously. The Stormhand Federation houses different sub-groups, including the Storm Army, the Storm Wielders (an organization of spellcasters (mainly wizards, druids, and clerics of Typhoeus)), and the Storm Commandos (a group of specially trained rangers). My next post will be a detailed Members List, describing the characters in each of the organizations, as well as the positions they hold. |
| Dyne04-30-05, 10:50 PM | Guildmistress: Ashariana Storm Army The fighting force of the Stormhand Federation. The bulk of the Storm Army concerns itself with fighting enemies and defending territory. Anyone who can handle a sword (or axe, spear, bow, etc.) is welcome here. Personnel: Journeyman Raynor (played by Premier666) Initiate Denrik (played by turalisj) Knights of Typhoeus A group of elite knights that functions as a special task force. The Knightly Order is often assigned to combat powerful foes, such as enemy commanders and dangerous monsters, but they can be assigned to a variety of missions suitable for a group of high-level warriors. Eldritch Knights are especially welcome, but all combatants are welcome. Personnel: Journeyman Raynor (played by Premier666) Storm Commandos Stealth combined with combat skills are this orders specialties. Storm Commandos are trained to fight particular enemies, and to fight in specific terrain. Storm Commandos may be dispatched to deal with a group of foes consisting of mostly one type of creature. They also serve as scouts and assassins. Personnel: Arcane Branch This branch focuses on arcane magic, especially that concerning storms and electricity. Wizards share their knowledge of magic, as well as research new techniques. Sorcerers practice their skills. Bards share musical compositions and practice inspiring formations of troops. This branch supports the Storm Army in battle, serving as artillery, and boosting the fighting capability of the soldiers. Personnel: Storm Wielders The Storm Wielders act as a magical artillery unit, supporting the infantry by using attack spells against the enemy. Equipped with magical wands and scrolls, the Storm Wielders are a fiersome foe indeed. Personnel: Initiate Li'ruak Intelligence Order The members of this order use their talents to gather information on various subjects. This order gathers intelligence on enemies, for use by the Storm Army, as well as completes a variety of tasks that involve information gathering. Personnel: Journeyman Incarin (Head of Department) Cult of Typhoeus The Cult is a group of religious followers and clerics of Typhoeus. They are responsible for providing spiritual guidance to the guild, as well as healing and other services normally offered by clerics. Personnel: |
| Dyne04-30-05, 11:55 PM | http://www.wizards.com/dnd/images/exhbk_gallery/90607.jpg Bristol (Large Town) Power Center Conventional Feudalistic Monarchy Alignment: Lawful Neutral Bristol's government is that of a ruling body of nobility, headed by two Councilors and a royal monarch. A monarch is always chosen based on heredity; usually, the oldest son of the existing monarch is the royal heir. Sons are always ahead of daughters in the bid for the throne, but it is not unknown for a queen to rule when a monarch dies before having a son. Monarchs without offspring often adopt royal heirs, but if an heir is not chosen before the monarch's death, the two Councilors rule the kingdom until one can either prove their right for the throne, or wrest it from their hands. Nobles are born into their positions of the upper class, but it is possible for a citizen to raise himself to this status by accumulating enough wealth. The nobility acts like a senate, representing the entire population and voting on decisions. Even though the nobles have a great deal of leeway in how they use their power, they usually give some consideration to the commoners and try to act on their behalf. The two Councilors are chosen by the monarch from the class of nobility. One of the Councilors is called the Chancellor, and he directs congresses when nobles gather to vote on issues. The other Councilor is called the Supreme Magistrate, and he is in charge of the courts. The two Councilors also act as advisors to the King. Economy 3,000 gp limit 665,700 gp assets. Population Population 4,438 Isolated (97% human, 1% half-elf, 1% half-orc, 1% other) District Level 4. Authority Figures: Monarch: King William Bristol ("Stormhand"), male human Fighter 1/Magician 5/Eldritch Knight 9 Chancellor: Supreme Magistrate: Steward of the King's Estate: Nobility: Ari6; Ari3 (2); Ari2 (3); Ari1 (21). Captain of the Guard: James "Darkstorm" Raynor, male human of the phoenix clan Samurai 1/Shugenja 6/Hospitaler Knight 8 Lieutenants: Bren Leeds, male human War8 Sergeants: War4 (2) Town Guards: War2 (4), War1 (213); others. Important Characters: Falur (Unofficial advisor to King William), male human Cleric 3/Wizard 3/Mystic Theurge 7; Zick (notable local figure), male elf sorcerer 15; others. Others: Bbn4; Bbn2 (2); Bbn1 (4); Brd6; Brd3 (2); Brd1 (6); Clr9; Clr5; Clr4; Clr3; Clr2 (4); Clr1 (9); Drd8; Drd4 (2); Drd2 (4); Drd1 (8); Ftr6; Ftr3 (2); Ftr2 (2); Ftr1 (6); Mnk5; Mnk3; Mnk2 (2); Mnk1 (5); Pal6; Pal3 (2); Pal2 (2); Pal1 (6); Rgr6; Rgr3 (2); Rgr2 (2); Rgr1 (6); Rog11; Rog6; Rog5; Rog3 (3); Rog2 (4); Rog1 (11); Sor7; Sor4; Sor3; Sor2 (3); Sor1 (7); Wiz7; Wiz4; Wiz3; Wiz2 (3); Wiz1 (7); Adp6; Adp3 (2); Adp2 (3); Adp1 (21); Com13; Com7; Com6; Com4; Com3 (3); Com2 (6); Com1 (3,874); Exp9; Exp5; Exp4; Exp3; Exp2 (4); Exp1 (128). Districts High Street District Level: 2 Resources: None Assets: Hard Power Center: Castle Bristol Ownership: Stormhand Federation Benefit: x Marketplace: None Ownership: None Benefit: x (unclaimed) Magical Focus: None Ownership: None Benefit: x (unclaimed) Resource Collection: None Ownership: None Benefit: x (unclaimed) Temple: None Ownership: None Benefit: x (unclaimed) Commercial District District Level: 1 Resources: None Assets: Hard Power Center: None Ownership: None Benefit: x (unclaimed) Marketplace: None Ownership: None Benefit: x (unclaimed) Magical Focus: None Ownership: None Benefit: x (unclaimed) Resource Collection: None Ownership: None Benefit: x (unclaimed) Temple: None Ownership: None Benefit: x (unclaimed) Residential District District Level: 1 Resources: None Assets: Hard Power Center: None Ownership: None Benefit: x (unclaimed) Marketplace: None Ownership: None Benefit: x (unclaimed) Magical Focus: None Ownership: None Benefit: x (unclaimed) Resource Collection: None Ownership: None Benefit: x (unclaimed) Temple: None Ownership: None Benefit: x (unclaimed) Geography Bristol is a small port town nestled on the shore between the Mendal Plains and the Sunset Mountains. Food is supplied from farms south of the city on the Mendal Plains, or it is transported in by wagons and ships. Bristol sits on the road between Tyranor and Nun, so merchant caravans are a common sight. The occasional trading vessel from Tyranor or Nun stops in at the port to restock supplies or to sell goods, but the town is mostly quiet and peaceful, fairly isolated from the rest of the world. Because of this, the town was left to develop its own way of life with little influence from the outside world. History If you want your character to be added to the Authority Figures or Important Characters section of the town of Bristol, speak up. Otherwise, it's assumed you're based somewhere else. _______________________ To get things going, I'll post a little bit about my character, Stormhand. Stormhand is not actually his real name, it is really a nick name. He was dubbed "Stormhand" because of his ability to shoot lightning bolts from his finger tips. I cannot say what his real name is, 'cause honestly I haven't really decided. So, for all intents and purposes, his name is Stormhand. The Stormhand is a Lawful Neutral Human Fighter 1/Wizard 5/Eldritch Knight 9. Deep down, he is quite egotistical, and he believes that most other beings are inept. He believes that the world would be better off with him as its ruler. However, he does not have a cruel nature, so he isn't necessarily Evil. Control freak, perhaps, but not evil. He doesn't mind working with evil or good, but he finds that evil is often times more likely to meet his needs than good, since good would fight against him in his world-conquest campaign. Stormhand employs certain attack spells, including Shocking Grasp, Lightning Bolt, and Chain Lightning, but he also uses magic to improve his combat ability, using spells like Bull's Strength, Bear's Endurance, and Heroism. Many of his spells pertain either to electricity, storms, or warfare. In addition to his magical abilities, Stormhand is also a skilled warrior. He wields a greatsword in combat, and he uses techniques that would rival some experienced Fighters. Added more information regarding Stormhand's background here (http://boards1.wizards.com/showpost.php?p=6407474&postcount=98) and here (http://boards1.wizards.com/showpost.php?p=6407616&postcount=99). |
| turalisj05-01-05, 12:37 AM | :D a foundattion dedicated to storms, count me in! or i should say, count zik in.... ::shifty:: |
| Dyne05-01-05, 12:38 AM | Dedicated to storms and world conquest. I'll add Zik to the members list. What branch would you like to be grouped into? I'm guessing the Storm Wielders, since they are the Arcane branch? |
| turalisj05-01-05, 12:40 AM | well, i am getting complete adventurer soon (hopefully) so he might be in the commandos section. |
| Dyne05-01-05, 12:46 AM | But, isn't he a sorcerer? Or are you gonna change him? I added Zik to the Guild Stats Members List, as well as the Expanded Members List (along with links to his character stats). |
| Frostbite_Ravenheart05-01-05, 01:00 AM | Well Dyne, to continue our conversation from the Swordpoint military Academy - Seeing as how your foundation seems very well organized...maybe my Thri-Kreen could be persuaded to join...but remeber they distain personal wealth, believe the best leaders should lead and are survalists to the end. I'll be open - If you'd prefer it that my character wasn't a "buddy" of your character and thus not an official member of your organization and I would reconsider and maybe help you with the "pending" commandos who seem lost and leaderless... --- For your allies. In-game, as you know, the CoA will start of neutral for reasons RP and not your well aware of. However, I'm willing to sign an "OOG" alliance an a promise to ally you as soon as my foundation allies everyone else its planning to in-game. Sound fair? -Frosty |
| Shino-Kutu05-01-05, 04:06 AM | This looks pretty cool, but what does the guild center around? I mean sure you want to take over the world, but is that the unifying theme of the guild. I thought that was a little strange at first, but maybe not. I guess more realistic guilds wouldn't be super restrictive about a central theme and they would probably have different sections, much like what you have outlined. Looks like fune and maybe I will join. |
| Tenzhi05-01-05, 04:36 AM | Despite a tempestuous beginning, I'm certain that by putting up a good front this guild is certain to take the world by storm. The rain of its current ruler is sure to be hailed in the annals of history. His precipitous rise to power was accomplished by lightning-fast political maneuvering and a flurry of assassinations that left his strongest opponents mired in a maelstrom of despair. His future is clouded with uncertainty, but as long as he weathers the first few weeks he may successfully thunderhead this operation into certain success. |
| turalisj05-01-05, 12:04 PM | Despite a tempestuous beginning, I'm certain that by putting up a good front this guild is certain to take the world by storm. The rain of its current ruler is sure to be hailed in the annals of history. His precipitous rise to power was accomplished by lightning-fast political maneuvering and a flurry of assassinations that left his strongest opponents mired in a maelstrom of despair. His future is clouded with uncertainty, but as long as he weathers the first few weeks he may successfully thunderhead this operation into certain success. too....many...puns :twitch: |
| Dyne05-01-05, 02:08 PM | This looks pretty cool, but what does the guild center around? I mean sure you want to take over the world, but is that the unifying theme of the guild. I thought that was a little strange at first, but maybe not. I guess more realistic guilds wouldn't be super restrictive about a central theme and they would probably have different sections, much like what you have outlined. Looks like fune and maybe I will join. The guild also centers around storms and electricity. Stormhand's signature spell is Lightning Bolt. The guild even owns an Orb of Storms, plus maybe a few other storm-related items (I've got to take a look through the list of magic items). Despite a tempestuous beginning, I'm certain that by putting up a good front this guild is certain to take the world by storm. The rain of its current ruler is sure to be hailed in the annals of history. His precipitous rise to power was accomplished by lightning-fast political maneuvering and a flurry of assassinations that left his strongest opponents mired in a maelstrom of despair. His future is clouded with uncertainty, but as long as he weathers the first few weeks he may successfully thunderhead this operation into certain success. Exactly. Well Dyne, to continue our conversation from the Swordpoint military Academy - Seeing as how your foundation seems very well organized...maybe my Thri-Kreen could be persuaded to join...but remeber they distain personal wealth, believe the best leaders should lead and are survalists to the end. I'll be open - If you'd prefer it that my character wasn't a "buddy" of your character and thus not an official member of your organization and I would reconsider and maybe help you with the "pending" commandos who seem lost and leaderless... Whatever you want to do. I think your character would fit best as a Storm Commando, since he's a ranger and whatnot. He would also be the leader of that branch, since he's the only character there right now. :P The average Storm Commando is a Ranger 5/Horizon Walker 1. They are specially trained to operate in certain terrains, against specific enemies. I'm not sure how we'll get them, though. They could either be paid like mercenaries, or we could get them through our Guild Leadership Score. Or if your character has leadership, he could get a number of them himself by trading in lower-level characters for 6th-level ones (see the rules thread for how to do this). For your allies. In-game, as you know, the CoA will start of neutral for reasons RP and not your well aware of. However, I'm willing to sign an "OOG" alliance an a promise to ally you as soon as my foundation allies everyone else its planning to in-game. Sound fair? Sounds good. |
| Dyne05-01-05, 03:21 PM | I'm looking through different material, looking for stuff that would be worth spending on. A lot of my followers will be able to craft magic items, but they will mostly be too low-level to craft a lot of the more powerful stuff. So, if you have a spellcaster character that can craft things like magic weapons, wonderous items, or constructs, give me a holler. Specifically, I'm looking at Shield Guardians. They cost 120,000 gp to buy, but if we can craft them ourselves, we could cut the cost almost in half. But, you have to be Caster Level 15 to build them, and none of my characters are high enough level. EDIT: Additionally, we need to come up with our castle. I personally don't own the Stronghold Builder's Guide, so I'm pretty clueless here. Do we have any volunteers to help out here? EDIT2: Another notice: The Storm Army will have a Greater Stone Golem under its command. The Storm Wielders has one Shield Guardian and will have 16 Flesh Golems under its command. The Wind of Change will likely have a Censer of Controlling Air Elementals to do whatever it wishes with it. I'll try to come up with something for the Storm Commandos, assuming we get some members there. The Orb of Storms will be under the control of whoever is in charge of the castle at the moment. |
| gabrion05-01-05, 04:32 PM | Hey, good to see you got the Federation up and running! I need to check out the rules on whether or not a character can be a part of multiple guilds, but if so, I will probably have my assassin wizard from SBaB join this guild as well. I'm not sure about that and will be talking to the SBaB leader, but I think since you have an agreement with them, it would make sense to have a connection. Anyway, will post more later. |
| Dyne05-01-05, 04:37 PM | You can have a character in multiple guilds. I'm not sure if it's explicitly stated in the rules, but I'm certain it's allowed. |
| Cazic05-01-05, 04:37 PM | Hey, good to see you got the Federation up and running! I need to check out the rules on whether or not a character can be a part of multiple guilds, but if so, I will probably have my assassin wizard from SBaB join this guild as well. I'm not sure about that and will be talking to the SBaB leader, but I think since you have an agreement with them, it would make sense to have a connection. Anyway, will post more later. The same PC can be in different guilds. You just can't have two PCs of yours in the same guild. |
| Dyne05-01-05, 04:46 PM | A new item: Surcoat of Command Counts as a shirt for magic item slots. Provides the same effect as a Breastplate of Command, minus the breastplate. Strong enchantment; CL 15th; Craft Wonderous Item, mass charm monster; Price: 21,050 gp; Cost 8,625 gp + 690 XP. |
| gabrion05-01-05, 04:52 PM | Unfortunately the DMG does not specify the mechanic by which they followers are more brave. It just says they are more willing to go into combat and the like, whatever that means. Hey, I was looking at good classe/PrCs for this foundation, and I found a really cool one. The stormsinger Bard PrC from Frostburn would fit in perfect. They get bardic music that is based on storm magic. One really cool thing they can do is make a perform (sing) check and shoot a lighting bolt that does dmg equal to the check to their target. It only cost them one bardic musid use to do this, so they can go around slinging high powered lighting bolts! Someone has to play this...maybe I will leave Shador over at the SBaB and make a new character. |
| Frostbite_Ravenheart05-01-05, 05:25 PM | @Dyne - I was planning on taking the leadership feat to get a "small" group of Thri-Kreen Psionic Warriors essentially as "Bodyguards" judging by the size tho this may be inpracticale. However, I will still take the leadership feet and figure out how to trade in lower level men for higher. However at your discretion I could possible have a few Thri-Kreen Psionic Rangers to aid them. However I cannot promise too high of a charasma score for my character. As such, I may need extra men from guild leadership depending on how used the commandos are. -Frosty |
| Rurik "The Silent"05-01-05, 05:59 PM | @dyne: ill do a formal introduction later. but Arcanis from the citidel of the hopeless is in, im going to trash that one and just join this so its easier for me and everyone considering we only had 2 members really. ill ask wilds to come too. |
| Wilds05-02-05, 01:20 PM | im here, from the citadel. Me and rurik were gana be liches, i know he is still. Im thinking about changing my char to something for ususal. Like a very young shadow dragon or somethign like that, i dont know though. The lich will be fun if i make that. So i beleive i am goign to have a wizard lich. Walrock lich would be fun though, hmmm wonder if that is possible. so anyway ill put up my intro when i get home. Ill have my char set by then too i hope |
| turalisj05-02-05, 05:22 PM | i might change zik to a scout/sorc/daggerspell mage. depeneds. :D |
| Dyne05-02-05, 06:21 PM | @Gabrion: I don't have Frostburn, but that sounds like an interesting character build. I was considering having one of my followers be a Half-Fiend Bard. @Frostbite: That sounds allright. A lot of the Storm Commandos will probably either come from Guild Leadership or Mercenaries. @Rurik & Wilds: It's good to see you guys. Do you just wanna count yourselves among the Storm Wielders, or should I make another branch? The Storm Wielders is basically just our branch of Arcane Spellcasters. @Turalisj: Sounds good. @Gabrion: What's the latest on that character? Is he gonna be Shador, or a new one? @Cazic: You still here, buddy? We can't have a marginally active Head Wizard. ;) @All: Take note on our guild's equipment. I'm trying to come up with some good stuff to get. If you have any suggestions, then speak them freely. It looks like we'll have at least 16 Flesh Golems (electricity heals them, which will be a nifty thing for us), a Greater Stone Golem (just look at it's stats, it could probably challenge epic-level characters), and some other nice things. I don't know about the castle. Unless some people want to donate a little gold (or take Landlord), it looks like we'll have about 500,000 gp for a stronghold. I'll probably donate some amount of the gold I have from my followers and such. |
| turalisj05-02-05, 06:24 PM | could bind a few elder storm elementals around the guild house. i can just imagine what a guest would think. oh, and there's also the tempest that could be used. very powerful. |
| Dyne05-02-05, 06:33 PM | could bind a few elder storm elementals around the guild house. i can just imagine what a guest would think. oh, and there's also the tempest that could be used. very powerful. That would be cool. The Wind of Change will have a Censer of Controlling Air Elementals, so they could summon an Elder Air Elemental with an Incense of Meditation. What do mean about the tempest, though? |
| Xen15505-02-05, 07:24 PM | A tempest is a elemental that is composed ob fire, water, air, and electricity. They are like giant intelligent storms. It sounds perfect for this organization. |
| turalisj05-02-05, 08:55 PM | i am talking about the class. very awesome. you can wield two bastard swords and not take any penalty provided you are proficient with them. :D |
| Cazic05-02-05, 10:00 PM | I am still here Dynr, just havent had much to comment on. I wonder if we can take mosters as followers? :plotting: We could have Tempests and such as followers. :evillaugh |
| turalisj05-03-05, 08:15 PM | can you change zik to the commando's section? :D he is a scout/sorc/daggerspell mage with a scout/druid/daggerspell shaper cohort |
| Dyne05-03-05, 08:25 PM | can you change zik to the commando's section? :D he is a scout/sorc/daggerspell mage with a scout/druid/daggerspell shaper cohort Will do. His stats still say that he's a 15th-level sorcerer, however. EDIT: By-the-way, I'm looking through KB's Stronghold Rules at Meta. I'm trying to figure out what our main castle will basically look like. I'm only part of the way through, but it's already looking at about 75,000+ gp, plus 240 tons of resources. |
| turalisj05-03-05, 09:20 PM | should get an eye of the hurricane. i'll check the costs. |
| Dyne05-03-05, 09:33 PM | What's an Eye of the Hurricane? And what book is the Tempest in? |
| Cazic05-03-05, 11:11 PM | Tempest is in Manster Manual III. The one with the skull on the front. |
| turalisj05-03-05, 11:55 PM | there is no tempest in mm3. i should know, i own it. i was talking about the class, you get two weapon fighting bonuses to where you could end up with no penalties for 2weapon fighting. |
| Dyne05-04-05, 12:12 AM | That sounds cool, turalisj. Do you still have to meet to Dex requisite, though? 'Cause otherwise Stormhand is too clumsy. ;) And you didn't answer: What's an Eye of the Hurricane? And what book is the Tempest in? |
| turalisj05-04-05, 06:41 AM | you have to have improved two weapon fighting. |
| Cazic05-04-05, 08:21 AM | there is no tempest in mm3. i should know, i own it. i was talking about the class, you get two weapon fighting bonuses to where you could end up with no penalties for 2weapon fighting. Opps. I was thinking about Omnimental. They both have big multi element stuff. |
| turalisj05-04-05, 05:02 PM | Opps. I was thinking about Omnimental. They both have big multi element stuff. yeah, plus omnielementals break off into four other elementals. there is also the storm elemental. that could even be the guilds mascot, an elder storm elemental. |
| premier66605-04-05, 06:24 PM | Hey, nice guild you have here. Sign me in as a member will ya? I have an eldritch knight in the sword point academy that likes lightining spells, if possible he will also join the stormhand federation. Edit: He will probably join the storm wielders. Just one question tough: is this guild an evil, good or neutral guild? |
| Dyne05-04-05, 08:39 PM | Just one question tough: is this guild an evil, good or neutral guild? It depends on how you look at it. I'd say Neutral, but world-conquest might be considered by some to be evil. Stormhand himself is Neutral. Welcome aboard, Premier. I'll put you in the Members List and under Storm Wielders. |
| Sphendule05-05-05, 11:44 PM | The Tempest PrC is in Complete Adventurer for the most recent reference. I dunno if it was in a book before it or not. Anyways, I'm prolly gonna make a Stormlord or Daggerspell Shaper for this guild sometime soon, I think. Either would be really cool to make/play to me. :) |
| Cazic05-05-05, 11:58 PM | If you look in the Seafares guild and at the Sea Farer's Log that I have been posting you will be able to find many storm related things. :devil: I am kinda surprised no one commented on it when I first posted it. I know that the story I posted with it isnt amazing or anything, but you would think someone would say something. :raincloud |
| premier66605-12-05, 02:29 PM | you all see a figure in a blue robe and pointy wizard hat appearing in a flash of light. Hello, I am The Black Mage, and I wish to speak to Stormhand. When he sees stormhand the Black Mage and says: Greetings Stormhand, I dont like to waste time so, I'm going straight to business: I wish to propose an alliance betwheen you and me, against any enemies that may appear in our paths. what say you? |
| Cazic05-14-05, 10:08 PM | I found a Storm class recently and thought I should post it here. The Stormrider (http://boards1.wizards.com/showthread.php?t=253744) |
| grimclaw05-26-05, 11:33 AM | I'll bite,this guild works with my characters outlook.Just as soon I get back full time.I think I'll join the storm army.I'm looking in to maybe using the storm rider PrC since I am rebuilding my character once again.Anyway add me to the member list. :cool: |
| Dyne05-31-05, 03:21 PM | Been such a long time, but now being on summer break, I can be back to do a few things. I've just got my hands on a copy of Complete Warrior (rented it from the library), and I must say that it is pretty sweet. Although it's only 160 pages, it's packed with cool prestige classes and feats that should add more variety to the combat in any game (I especially love the Tactical Feats). Also has three new classes (Hexblade looks interesting), a few more types of equipment and magic items, and a section about sporting combat (jousting, arena combat, and the like). Anyway, I think I'll be restructuring my main character. I'm considering a Bard/War Chanter, plus maybe a few levels in another class that gives him the signature storm abilities. But, War Chanter looks like a really interesting class. A War Chanter could turn an army of low-level soldiers into a massively powerful fighting force. Also, updating the Opening Posts. I'll add Grimclaw to the members list, including a link to his character (as soon as it's up). I'm getting rid of the Wind of Change crap. It's totally unnecessary, druids and the like would fit right in with the Storm Wielders. Anyway, I'm looking forward to gearing up for the start of the games. I'm trying to figure out what items would be good for purchase. I'm not sure if I mentioned this, but I was considering building Flesh Golems. They can be healed by electrical attacks, which are our specialty, so it just made sense to me for our group of spellcasters to be backed up by a unit of Flesh Golems. If anyone wants any amount of responsibility, let me know. I need people to lead armies, handle assets, and everything else I can't do on my own. I'll try to keep everyone updated as much as possible. If you have any questions of concerns, let me know via PM or email. EDIT: And I'm having a little difficulty designing the stronghold. If someone with more experience in these rules wants to give it a try, you are most welcome to do so. EDIT2: Also, you guys might check out a few articles I found that have certain regard for storms and electricity. Spells of the Sky (http://www.wizards.com/default.asp?x=dnd/fw/20050114a) Monsters of the Sky (http://www.wizards.com/default.asp?x=dnd/fw/20050211a) Magic Items of the Sky (http://www.wizards.com/default.asp?x=dnd/fw/20050311a) |
| Dyne05-31-05, 05:05 PM | Stormhand looks up at the Black Mage. "You represent the Council of Archmages, do you not? Then we are already allies. Or do you mean personal allies, guilds aside? In that case, I'm certain something could be arranged. What did you have in mind?" |
| premier66606-02-05, 09:12 PM | (wow that answer took a while) Black mage's eyes gleam a little My intenton, is a personal alliance betwheen you and me, guilds asside, some of our goals meet, although not all. Besides, I got the feeling that many of our enemies shall be the same. My proposal is a share of influence, favors, and mutual aid against enemies. |
| Dyne06-04-05, 01:28 PM | (Been off for a while, also just got a new job) "I agree. However, I expect you to show a certain amount of respect to the other members of the Stormhand Federation. Also, if our guilds become enemies, we may be bound to be enemies as well, on behalf of our organizations." |
| premier66606-05-05, 12:30 AM | Fine, I did'nt expect it any other way. THen we have an agreement? |
| Dyne06-06-05, 01:26 PM | "We have an agreement." How many of you guys are still around? I don't want to have to run this thing all by myself. |
| Cazic06-06-05, 01:34 PM | "We have an agreement." How many of you guys are still around? I don't want to have to run this thing all by myself. "I am still here, Sir. There is much happening right now and my resources are streched, but I am here." |
| Dyne06-06-05, 01:47 PM | "I need you here as much as possible. The Storm Wielders need to make preparations, our plans will be put into action soon. I have purchased resources to build a number of constructs for us. Perhaps you should oversee them." |
| Droga06-06-05, 03:56 PM | A massive black form arises from the shadows. It's red eyes shine and look out upon the guildmembers gathered. Settling themselves upon Stormhand, the massive creature moves foreward from the shadows. It's teeth shine in the light within the room. A grin spreads across it's face as it stops before stormhand. "Greetings little man. I am Droga of the Black Fang Clan. I am here today, to speak with you about your intentions. Perhaps they could work to our advantage, as ours may work to yours. Tell me little man. What are your intentions for this... world and it's pitiful people. Otherwise... we may have problems." Droga grins again. Tapping his claw on the ground infront of Stormhand. |
| Dyne06-06-05, 05:18 PM | Keep in mind that Stormhand is Neutral. He may be slightly insane, but he is by no means evil. The one known as the Stormhand turns his attention to the Skygge Droga. His stare is cold and stern. "My plans are simple. The region around Tyrannor has been exceedingly unstable for the last few years. I seek to bring order to the region by providing a strong and capable leadership. I know that there are those who would oppose me, or even those that would rival me for control of the region. But all resistance will surely be crushed, for it is destiny that this shall come to pass." He paces to the side a few steps, his hands clasped behind his back. "If there is any more that you would seek concerning this, it should be discussed in private, away from unwelcome ears." |
| Droga06-06-05, 07:26 PM | Droga tilts his head then straightens it and nods. Waving one of his massive claws he motions toward Stormhand. "Lead the way then, and we shall discuss this more." |
| Dyne06-07-05, 01:16 AM | I updated the Opening Post, added links to storm-related stuff. Go check it out. Also, the Stormhand Federation owns the Interplanar Bank. If anyone wants to help run it, or even if you want a loan or a place to keep your gold safe, there's a link in my sig. |
| Wilds06-07-05, 10:08 AM | "I am still here" A floating glowing brain appears in the room. "i have just been pondering for a while, but i am here at your call" im changing my lich to a disembodied from expanded psionics |
| Dyne06-07-05, 04:36 PM | Here's a new deity, Stormhand's patron deity. Typhoeus God of Thunder and War, The Dark Storm, The Outcast of the Sky Symbol: Sword wreathed in lightning, pointing skyward Alignment: Lawful Evil Portfolio: War, conquest, storms, lightning Domains: Air, Darkness, Evil, Law, Nobility (Complete Warrior), Storms (FRCS), Tyranny (Complete Warrior), War Favored Weapon: Longsword The Stormhand Federation reveres Typhoeus and prays to him for victory in their conquests. You don't have to have Typhoeus as your patron in order to be a member, but all members should at least show a great deal of respect to the deity. |
| Wilds06-07-05, 04:42 PM | does that mean that we will be a conquering group? or that we will only try keep what we have? |
| Dyne06-07-05, 04:51 PM | The Stormhand Federation seeks to conquer the world. It's in our charter. |
| premier66606-07-05, 07:01 PM | Good. The man in the robes disappear with a flash. (OBS: James "darkstorm" Raynor is also here.) |
| thasis06-07-05, 10:25 PM | Thasis slowly strides up to Stormhand. "Stormhand my friend, I have come here on a terms of peace and prosperity between the Stormhand Foundation and the Guild of Ultimate Evil. You are already a member of the GoUE and your guild has simiilar goals to mine so what do you say, shall we officialy ally?" |
| Dyne06-07-05, 11:58 PM | Thasis slowly strides up to Stormhand. "Stormhand my friend, I have come here on a terms of peace and prosperity between the Stormhand Foundation and the Guild of Ultimate Evil. You are already a member of the GoUE and your guild has simiilar goals to mine so what do you say, shall we officialy ally?" "Certainly. Our combined might will be powerful indeed." |
| Wilds06-08-05, 12:22 AM | "I might be of use my lord, i am a telepath and will be able to make our enemys more coperative to our ideas" im going unbodied telepath psion and i beleive thrallsomethign, basically more powerful leadership and more mind control |
| Dyne06-08-05, 12:53 AM | Yes, a Thrallherd. But, what is an unbodied, or a disembodied? I have the Psionics rules from the SRD, but nothing else. The closest I have is the Psion Uncarnate PrC, which basically allows you to turn into a ghost. |
| Dyne06-08-05, 01:32 AM | Here was an idea for a feat that I had. I think it might already exist in some book or another, but I'll put it up anyway. Let me know what you all think of it. Theocracy [General] Your great wisdom draws more followers. Prerequisites: Wis 13, Leadership. Benefit: Add your Wisdom bonus to your leadership score for the purposes of determining how many followers you may have with the Leadership feat. Based off Might Makes Right from Races of Faerun, but with Wisdom instead of Strength. |
| Dyne06-08-05, 01:47 AM | Another feat, based off the Blood of the Warlord feat from Races of Faerun. Royal Blood [General] You can influence a large number of your own kind. Prerequisite: Base Leadership score of 10+. Benefit: You have the blood of a royal family flowing through your veins. You gain a +2 bonus on all Diplomacy and Intimidate checks made to influence those of your own kind. Additionally, as long as you are visibly leading them, all your followers gain a +1 morale bonus on their attack rolls and Will saving throws. |
| Silmarien Aldalome06-08-05, 10:05 AM | OoG: okay, wherever the "boundary" of your Foundation actually exists - is unclear. So, without proper knowledge of your Foundation's architecture, I'm stabbing in the dark. To do this properly, I need to know more about the physical environs and need to understand better what it is I'm looking at and facing. So, the below is only preliminary - illustrative more than anything else. You hear a whistling sound and a bolt of azure comes hurtling through the airs in a giant, sweeping arc. It vanishes into the stonework, seemingly swallowed whole, and the keep's guards note the point of entry. The incandescent bolt emerges on the far side of stone and with a thud and twang the phase arrow embeds itself in Stormhand's quarters and in an ornate oaken desk. A note is attached to the arrow Stormhand, Look behind your back, for you don't have long until your freedom is spent. We've been watching you and your alliance with the Skygge and The Guild of Evil is known to us. Raise but one hand against against our allies and you will be captured and brought to us, where you will be held accountable for your deeds. We do not suffer the influence of evil, when it is imposed upon the free without their consent and you will not impose the law of Evil upon our lands. Ward! |
| thasis06-08-05, 10:07 AM | "Well this is good. I'm glad that are two guilds shall work together... I didn't think you would refuse anywayz. Ha! Anywayz, I must be going back to my GoUE. I might stop by sometime in the future though" |
| grimclaw06-08-05, 01:24 PM | Just letting you know I'm still alive. Will still be a while till I am back full time. I'm still stumped about what to do with my character.The only thing I know for sure is he will be combat oriented and leadership focused.He will be good as a leader for an elite strikeforce I think.Maybe dragon riders.That would be cool. It would be interesting if each guild had a benifit from membership.Such as the Storm Federation members being able to use any storm or electrical magic item regardless of class.Just a thought. :D |
| Droga06-08-05, 01:53 PM | OoG: okay, wherever the "boundary" of your Foundation actually exists - is unclear. So, without proper knowledge of your Foundation's architecture, I'm stabbing in the dark. To do this properly, I need to know more about the physical environs and need to understand better what it is I'm looking at and facing. So, the below is only preliminary - illustrative more than anything else. You hear a whistling sound and a bolt of azure comes hurtling through the airs in a giant, sweeping arc. It vanishes into the stonework, seemingly swallowed whole, and the keep's guards note the point of entry. The incandescent bolt emerges on the far side of stone and with a thud and twang the phase arrow embeds itself in Stormhand's quarters and in an ornate oaken desk. A note is attached to the arrow Stormhand, Look behind your back, for you don't have long until your freedom is spent. We've been watching you and your alliance with the Skygge and The Guild of Evil is known to us. Raise but one hand against against our allies and you will be captured and brought to us, where you will be held accountable for your deeds. We do not suffer the influence of evil, when it is imposed upon the free without their consent and you will not impose the law of Evil upon our lands. Ward! Droga's glowing eyes appear in the shadows. A look of amusment on them as he glances toward the falling blue streak. "Oh how I love how easily the fool makes enemies. She angers people so greatly and threatens so many, I don't have to bother working anyone against her. Such a fool. Well Stormhand... I must be taking my leave. I have... things... to attend to." Droga's glowing red eyes fade from the shadows slowly. |
| Dyne06-08-05, 02:46 PM | Stormhand grabs the note from the Half-Elven Foundation, and it burns to cinders in his hand. "Foolish half-bloods. They have no idea what they are dealing with. The Stormhand Federation will not be stopped now. No, great things are planned for these lands. The bias of one ridiculous individual will not stop what is destined to come to pass." Stormhand isn't Evil, Sil, he's Neutral. I believe the first two or three posts give considerable insight into Stormhand and the Federation. |
| Droga06-08-05, 03:45 PM | Stormhand grabs the note from the Half-Elven Foundation, and it burns to cinders in his hand. "Foolish half-bloods. They have no idea what they are dealing with. The Stormhand Federation will not be stopped now. No, great things are planned for these lands. The bias of one ridiculous individual will not stop what is destined to come to pass." Stormhand isn't Evil, Sil, he's Neutral. I believe the first two or three posts give considerable insight into Stormhand and the Federation. Why would that matter? You see... you aren't an elf or half-elf. You arent 'crazed crusade' good... and you've actually *gasp* spoken to people who are evil. So, in the eyes of Sil, you are evil. Hell, anybody that speaks to my character without threatening to destroy his entire race is evil in her eyes. Crazy I tells ya. |
| Wilds06-08-05, 04:11 PM | 3.5 SRD UNBODIED Medium Monstrous Humanoid (Incorporeal, Psionic) Hit Dice: 4d8+4 (22 hp) Initiative: +1 Speed: Fly 30 ft. (good) (6 squares) Armor Class: 13 (+1 Dex, +2 deflection), touch 13, flatfooted 12 Base Attack/Grapple: +4/— Attack: Incorporeal touch +5 melee (1d6) Full Attack: Incorporeal touch +5 melee (1d6) Space/Reach: 5 ft./5 ft. Special Attacks: Psionic powers, telekinetic force Special Qualities: Assume likeness, incorporeal traits, telepathy 100 ft. Saves: Fort +2, Ref +5, Will +6 Abilities: Str —, Dex 13, Con 12, Int 15, Wis 14, Cha 15 Skills: Bluff +10*, Diplomacy +6, Disguise +10*, Intimidate +6, Listen +6, Sense Motive +6, Spot +6 Feats: Overchannel, Wild Talent Environment: Any Organization: Solitary or illumination (3–6) Challenge Rating: 5 Treasure: Half standard Alignment: Any Advancement: By character class Level Adjustment: +4 An unbodied uses telepathy to communicate with others. COMBAT Psionic Powers: An unbodied manifests powers as a 4th-level psion (telepath). The save DCs are Intelligence-based. Typical Psion Powers Known (power points 21, base save DC 12 + power level): 1st— detect psionics, empty mind, mind thrust (DC 13*), psionic charm (DC 13*); 2nd—brain lock (DC 14), cloud mind (DC 14), energy push (DC 14), read thoughts (DC 14). *Power can be augmented. Telekinetic Force (Su): An unbodied can use telekinetic force (DC 15) as a standard action that does not provoke attacks of opportunity. Manifester level 4th. The save DC is Charisma-based. Assume Likeness (Su): An unbodied can assume the likeness of any Small, Medium, or Large creature as a standard action that does not provoke attacks of opportunity. Its abilities do not change, but it appears to be that creature, relying on its Bluff and Disguise skills to deflect suspicion. Hide Mind (Su): An unbodied cannot be identified as psionic by divination spells or clairsentience powers. Incorporeal Traits: An unbodied is harmed only by other incorporeal creatures, magic weapons, powers, spells, spell-like abilities, and supernatural abilities. It has a 50% chance to ignore any damage from a corporeal source, except for force effects or attacks made with ghost touch weapons. It can pass through solid objects, but not force effects, at will. Its attacks ignore natural armor, armor, and shields, but deflection bonuses and force effects work normally against them. An incorporeal creature always moves silently and cannot be heard with Listen checks if it doesn’t wish to be. Skills: An unbodied has a +4 racial bonus on Bluff and Disguise checks. *When using its assume likeness ability, an unbodied gets an additional +10 circumstance bonus on Disguise checks. If it can read an opponent’s mind, it gets a further +4 circumstance bonus on Bluff and Disguise checks. UNBODIED AS CHARACTERS Unbodied characters possess the following racial traits. — +2 Dexterity, +2 Constitution, +4 Intelligence, +4 Wisdom, +4 Charisma. As an incorporeal creature, an unbodied has no Strength score. —Medium size. —An unbodied has a fly speed of 30 feet (good maneuverability). —Darkvision out to 60 feet. —Deflection bonus to Armor Class equal to character’s Charisma modifier (minimum +1). —Natural Attack: An unbodied can make a melee touch attack to deal 1d6 points of damage. —Special Attacks (see above): Psionic powers, telekinetic force. An unbodied who takes levels in psion (telepath) adds its racial manifesting ability and psion levels together to determine its power point reserve, manifester level, and powers known. —Special Qualities (see above): Assume likeness, incorporeal traits. —Racial Hit Dice: An unbodied begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +1, Ref +4, and Will +4. —Racial Skills: An unbodied’s monstrous humanoid levels give it skill points equal to 7 x (2 + Int modifier). Its class skills are Bluff, Diplomacy, Disguise, Intimidate, Listen, Sense Motive, and Spot. Unbodied have a +4 racial bonus on Bluff checks and Disguise checks. When using its assume likeness ability, an unbodied gets an additional +10 circumstance bonus on Disguise checks. If it can read an opponent’s mind, it gets a further +4 circumstance bonus on Bluff and Disguise checks. —Racial Feats: An unbodied’s monstrous humanoid levels give it two feats. —Favored Class: Psion (telepath). —Level Adjustment: +4. add 1 level of telepath and 6 of thrallherd and you have my char. lev 10 manifaster but my abilities make up for it |
| Wilds06-08-05, 04:14 PM | " stupid half and half fleshys, always feeling like they need to stand out from every one else. do you see my peopel going around saying "hey we are better no" we keep to our selves like what they should do. or rather what they shall be doing soon i hope" |
| Cazic06-08-05, 05:17 PM | ""half and half fleshys"? Please dear friend every race is like that. Good, Evil, Law, Chaos. There are few races who don't want to change what they dont like." |
| Wilds06-08-05, 05:27 PM | "true, but none the less that was a rather rash warning to be given to an association that has made no hostile moves well actual moves yet" |
| premier66606-08-05, 06:25 PM | (first post of James "Darkstorm Raynor in the federation!!!!) You all see an oriental wearing a dark kimono with figures of storms in it. He comes calmly near and when he speaks his voice sound like the calm before the storm. Well, those half elves were foolish to give us such a treat. They dont have enough power to aford more enemies. But if I my be so bold as to say, I dont think an alliance with the GoUE is a good idea, as from all guilds, they are the most prone to betray us. |
| thasis06-08-05, 06:42 PM | You see Thasis is still in the room. "Jus because I said I was leaving doesn't mean I was... hehehe... well I think an allyship with us would be a good idea. For a couple reasons. The main one is we share similiar goals. Very similiar goals. And two, you'll be the first to go if you don't ally with us. Your small and would be easily to destory. And the last reason, I may be evil but I am of the lawfulness of evil. I don't betray those who don't betray me. The only reason I would do something like attacking you is if I found out you were betraying me. We may be evil but for the most part we deal with are allys reasonably" |
| Silmarien Aldalome06-08-05, 06:56 PM | Hello everyone! Great to see your posts - that's just what I was hoping for, and enjoy hating the Half-Elves (who says it was a Half-Elven initiative, BTW *grins*) Keep in mind that Stormhand is Neutral. He may be slightly insane, but he is by no means evil. The one known as the Stormhand turns his attention to the Skygge Droga. His stare is cold and stern. "My plans are simple. The region around Tyrannor has been exceedingly unstable for the last few years. I seek to bring order to the region by providing a strong and capable leadership. I know that there are those who would oppose me, or even those that would rival me for control of the region. But all resistance will surely be crushed, for it is destiny that this shall come to pass." He paces to the side a few steps, his hands clasped behind his back. "If there is any more that you would seek concerning this, it should be discussed in private, away from unwelcome ears." OoG: thanx Dyne for the post, just upstream (your most recent one to Sil). I'll look more carefully at the opening post or three as well :) Note - my Foundations' (plural) interests are broader than 'good versus evil'. They have sociopolitical goals as well. and - look how much :cool: posting has occurred since Stormhand was threatened. I did it a purpose ;) Enjoy coming after me and don't fear for me or be concerned. My allies will assist me when the time is right, and it's only a game. The post of mine - *stands* (but if you're upset by the tensions, in-game created, please PM me, okay!!) stav There is another flash of blue on the horizon..... |
| Droga06-08-05, 07:03 PM | How exactly can we attack you if you don't exist in this reality or whatever? Make stats, bring yourself back from wherever you've decided to disappear to... then we can kill you. |
| premier66606-08-05, 07:51 PM | Darkstorm turns his atention to Thasis, his black eys glowing just a little. You might find out that just becouse we're small, it doesn't mean we are weak. |
| Cazic06-08-05, 08:21 PM | You see Thasis is still in the room. "Jus because I said I was leaving doesn't mean I was... hehehe... well I think an allyship with us would be a good idea. For a couple reasons. The main one is we share similiar goals. Very similiar goals. And two, you'll be the first to go if you don't ally with us. Your small and would be easily to destory. And the last reason, I may be evil but I am of the lawfulness of evil. I don't betray those who don't betray me. The only reason I would do something like attacking you is if I found out you were betraying me. We may be evil but for the most part we deal with are allys reasonably" "You know, I once met someone very much like that. She was weak, not very smart, no tallents to speak of,.... but she could make all the right friends at all the right times. We are as she is. Even if we are small ... our friends are larger than you." OOC: Dont talk about small around my Wizard. He has more allies than he can count. :P |
| Wilds06-08-05, 09:00 PM | "pff, you all speak of size as though it was relative to power." |
| premier66606-08-05, 09:27 PM | Exactly. Size is by no means related to power, so even if you are our allies, don't treat us like we are one of your henchmens atracted by fear. |
| thasis06-08-05, 11:15 PM | "Hmmm, I don't think you have to worry about me attacking you anywayz, like I said, I'm a honurable person. When I work with someone I keep my ends of the deals. You don't attack me and I won't attack you, you help me, I help you, it works good" |
| Wilds06-08-05, 11:23 PM | "good, then we can get on to more pressing matters, hehe pressing hehe" |
| thasis06-08-05, 11:36 PM | "Yes, more pressing matters. Mmmm, what are these more pressing matters? I might be willing to help..." |
| Dyne06-09-05, 12:34 AM | "Small? We are in no way small, friend. When our armies cover this land, you shall be well aware of our strength." Guys, I've decided on something. All of the Guild's and Stormhand's followers will be higher-level wizards, commanders, and the like. Our common footsoldiers will be hired, sorta like mercenaries. I would suggest that all of you do the same, trade in some of your followers for higher-level ones, or have some of your followers be support-type characters (armor/weaponsmiths, commanders, spellcasters, etc.). |
| Dyne06-09-05, 02:05 AM | It would be interesting if each guild had a benifit from membership.Such as the Storm Federation members being able to use any storm or electrical magic item regardless of class.Just a thought. :D Like a special ability, being able to use Wands, Scrolls, Staffs, and such? Or do you mean that the Storm Federation owns every type of storm or electrical magic item, and the members can have them loaned to them? I was going to create some kind of inventory of equipment that the Stormhand Federation owns, and that members can use, but items cost money, and I'm wanting to focus our funds toward things that will benefit the entire guild in a larger way (such as a stronghold and mercenary soldiers). Perhaps we could all donate a set amount of gold to the Guild Coffers to buy equipment that we can all share? I think it would be a good idea if we collaborated our efforts. The Stormhand Federation is a team. The more we work together to accomplish mutual goals, the stronger we shall be. |
| Wilds06-09-05, 11:02 AM | all of my beleivers (thrallherd followers) are going to be psions or psychic warrior or soulknifes. My thrall (cohort) will be a psion of some sort, havent decided what discipline yet. another option if we need more commanders and spell-casters/psions is that i ditch unbodied and go psion(teleptah) 5 and thrallherd 10. in which case i will have 2 thralls one level 14 and one level 13. that might be more useful for this guild |
| turalisj06-09-05, 12:38 PM | i miss anything? i'm just going to change zik into a psion. mybe the kineticist discipline. |
| Wilds06-09-05, 02:16 PM | kinestitic discipline psion are great, full blasting and no need for meta feats to chagne the type of energy. |
| premier66606-09-05, 02:20 PM | Well, my folowers are all samurais 2nd level or higher, and I have also 4 8th level shugenjas (so they all have lighting bolt and can cure as a cleric), besides my samurai cohort (Ketsui Kakuna) |
| Frostbite_Ravenheart06-09-05, 05:07 PM | "Small? We are in no way small, friend. When our armies cover this land, you shall be well aware of our strength." Guys, I've decided on something. All of the Guild's and Stormhand's followers will be higher-level wizards, commanders, and the like. Our common footsoldiers will be hired, sorta like mercenaries. I would suggest that all of you do the same, trade in some of your followers for higher-level ones, or have some of your followers be support-type characters (armor/weaponsmiths, commanders, spellcasters, etc.). So...the Commandos are still good right? -Frosty |
| Dyne06-09-05, 05:17 PM | Commandos? Hmmm, almost forgot about them. You don't have Leadership, do you? In that case, they will be Guild Followers. EDIT: Actually, I remember now. I was going to treat the Storm Commandos as Mercenaries (sorta). The Guild would have to purchase their equipment, but they can be hired like any mercenary can (except possibly a slightly lower wage since they are being provided with equipment, food, and lodging). I'll have to check with the GM's about that, though. |
| Dyne06-10-05, 02:45 AM | I think it's important to make a mention here. I've just thought up Stormhand's real name, and his background. He has two sides: one a kind-hearted king; the other a darker, selfish conqueror and delver of arcane lore. The Stormhand Federation has a royal and noble feel, but also has a darker, mysterious side. Members could fit anywhere inbetween, from a lich necromancer to a knight on horseback. But, that royal feel will always be there, with the dark taint seeming to lurk in the shadows. You guys will probably understand better when I go into detail of Stormhand's past and all that, but the basics are that Charisma is one of the most valued ability scores here. Also, for your character to really fit here, he should be somewhere between royal knight/advisor/lord/etc. and shadowy villain. Also, any kind of connection to storms and electricity also fits really well. I'll go into more detail in a little bit. I know I may be a little incomprehensive right now, but my ideas are flying around my head, and I have to get off for a little bit. |
| Dyne06-10-05, 03:25 AM | Allright, I'm back. First, Stormhand's real name is William (of) Bristol. He is the lord of Bristol, a kinda small town/kingdom. William Bristol became king when his father died of old age. His father's death shook him, but he still had a younger sister to look after, and his rule was just and kind. Some time later, William met a wielder of magic named Falur, who was a Cleric of Typhos and a user of wizardry. Falur caused William to become interested in arcane lore, but the lore Falur taught to William was dark and poisoned his mind. William eventually ceased to be the kind-hearted lord that his subjects knew. William fell into despair when his sister was killed, his emotions shattering with her death. He became cold and somewhat tyrannical. He was no murderer, but he didn't care as much about his people. However, his people sympathized with him for his loss, continuing to respect his authority and name him a just ruler. They continue to regard him as such today. Bristol is a pretty small town (District Level 1 or 2). I'll see if I can have it added to the Map of Tyranor. The Stormhand Federation is currently ruling Bristol, and Castle Bristol is the Storm Federation's headquarters. Another location of interest is the Citadel of Typhos. It is a temple of Typhos, located in the Storm Peaks, and it is where Stormhand/William studied arcane lore. It is also where many students of arcane lore and clerics of Typhos are trained for the Stormhand Federation. William/Stormhand also graduated from Swordpoint Military Academy. This is where he was trained, and where he learned military tactics. Although he is rather independent of the Academy now, he still shows it a great deal of respect. |
| Wilds06-10-05, 11:19 AM | i think my char fits more on the darker side. becasue i can go through walls and cant be made out to be psionic from any spells or power. i think my char is more like a royal spie or something close to it. ill take what ever title is given though |
| Dyne06-10-05, 01:40 PM | This might already exist somewhere, but another feat: Bloodline of Lightning [General] Benefit: You receive a +4 bonus on saving throws against electricity effects. You also add +2 to the DC of saving throws for any spells with the electricity descriptor that you cast. This benefit stacks with the Spell Focus feat if the spell you cast is from your chosen school. Special: You may only take this feat as a 1st-level character. |
| premier66606-10-05, 05:25 PM | Well, my char could be the link betwheen the military branch of the guild and the magic branch of the guild, cause he has the BAB of a 13 level fighter and the abilities of a 14th level divine caster (a divine caster who can cast chain lighting!) Also, I noticed that James "Darkstorm" Raynor is similar to stormhand: both are fighters/casters, Both use similar weapons (Stormbringer and Thunderstorm), and both like lighting bolt. Interesting huh? Edit: Also, he is a member of the swordpoint military academy. |
| turalisj06-10-05, 10:21 PM | i'm pulling zik out of this clan, and the guild wars for that matter, and putting my primary character in. "I am afraid I'll have to be leaving this place, my estae need tending to and I am growing weary in my old age. Taking my place will be turalisj, he should already be. here. |
| Dyne06-11-05, 12:01 AM | That's fine, Turalisj. Well, I imagine a lot of the characters in this foundation to be like Stormhand, a warrior-type spellcaster. Afterall, The Stormhand Federation focuses on warfare and magic (electricity and storm magic in particular). |
| turalisj06-11-05, 12:50 AM | except i'm stealth and psionics. very diffrent. my tactics are also diffrent. i'd suggest having the gaurd reply before you need to put a help wanted sign out.... :D |
| premier66606-11-05, 09:13 PM | well, in a foundation named after a character, it is expected to have people who are similar to him. But my char was already made before I saw this guild so, thats realy a coincidence. |
| Dyne06-12-05, 08:36 PM | A PrC based off the Orc Warlord (http://www.wizards.com/default.asp?x=dnd/ex/20030301a), but for Humans. Lord of Men Hit Die: d10. Requirements Race: Human Base Attack Bonus: +5 Alignment: Any Lawful Skills: Diplomacy or Intimidate 8 ranks, Ride 5 ranks, Knowledge (nobility and royalty) 5 ranks. Feats: Leadership, Mounted Combat, Royal Blood (http://boards1.wizards.com/showpost.php?p=6388938&postcount=68) Class Skills Appraise, Bluff, Craft, Diplomacy, Gather Information, Handle Animal, Intimidate, Knowledge (all skills taken individually), Listen, Ride, Sense Motive, and Spot. Skill Points at Each Level: 2 + Int modifier. Base Class Attack Fort Ref Will Level Bonus Save Save Save Special 1st +1 +2 +0 +2 Gather Troops x 150% 2nd +2 +3 +0 +3 Rallying Cry 3rd +3 +3 +1 +3 Gather Troops x 200% 4th +4 +4 +1 +4 5th +5 +4 +1 +4 Final Stand Weapon and Armor Proficiency: Lords of men gain no proficiency with any weapons, armor, or shields. Gather Troops (Ex): A lord of men can maintain a larger force of human followers than a comparable leader could of other creatures. When determining the number of followers allowed for a lord of men of 2nd level or higher, multiply the amount listed in Table 2-25: Leadership in the Dungeon Master's Guide by the listed value. These additional followers must be humans. For example, a character with a leadership score of 15 could normally have up to twenty 1st-level, two 2nd-level, and one 3rd-level followers. A 2nd-level lord of men could have thirty 1st-level, three 2nd-level, and one 3rd-level followers, as long as at least ten of the 1st-level and one of the 2nd-level followers were humans. A 4th-level lord of men could have forty 1st-level, four 2nd-level, and two 3rd-level followers, so long as half of them were humans. Rallying Cry (Ex): At 2nd-level, once per day per class level, the lord of men can utter a powerful shout that causes all allies within 60 feet to gain a +1/lord's class level morale bonus on their next attack roll and increases their speed by 5 feet until the lord's next turn. Traditionally, this mind-affecting ability is used when a formation of soldiers is about to charge. Final Stand (Ex): Once per day, a 5th-level lord of men can inspire his troops to a heroic effort. Firstly, all allies that are affected receive the benefit of the Diehard feat, regardless of whether they meet the prerequisites. All who are affected gain the lord's Charisma modifier as a bonus on all saving throws, and they also gain a +4 morale bonus on saves against fear. To be affected, an ally must be within 60 ft. and able to hear the lord. The effects of this ability last for a number of rounds equal to 5 + the lord's Charisma modifier. |
| Dyne06-13-05, 02:13 PM | Just a reminder. The Stormhand Federation owns the Interplanar Bank. If you want to become involved there, PM me. Members that help out there will receive certain other benefits, including a steady wage. EDIT: Also, I edited the 2nd Post (the one with the extended Members List). The Branches of the Stormhand Federation post now has sblocks in order to make it look streamlined. |
| Dyne06-17-05, 05:30 PM | Bristol (Large Town) Power Center Conventional Feudalistic Monarchy Alignment: Lawful Neutral Bristol's government is that of a ruling body of nobility, headed by two Councilors and a royal monarch. A monarch is always chosen based on heredity; usually, the oldest son of the existing monarch is the royal heir. Sons are always ahead of daughters in the bid for the throne, but it is not unknown for a queen to rule when a monarch dies before having a son. Monarchs without offspring often adopt royal heirs, but if an heir is not chosen before the monarch's death, the two Councilors rule the kingdom until one can either prove their right for the throne, or wrest it from their hands. Nobles are born into their positions of the upper class, but it is possible for a citizen to raise himself to this status by accumulating enough wealth. The nobility acts like a senate, representing the entire population and voting on decisions. Even though the nobles have a great deal of leeway in how they use their power, they usually give some consideration to the commoners and try to act on their behalf. The two Councilors are chosen by the monarch from the class of nobility. One of the Councilors is called the Chancellor, and he directs congresses when nobles gather to vote on issues. The other Councilor is called the Supreme Magistrate, and he is in charge of the courts. The two Councilors also act as advisors to the King. Economy 3,000 gp limit 665,700 gp assets. Population Population 4,438 Isolated (97% human, 1% half-elf, 1% half-orc, 1% other) District Level 4. Authority Figures: Monarch: King William Bristol ("Stormhand"), male human Fighter 1/Magician 5/Eldritch Knight 9 Chancellor: Supreme Magistrate: Steward of the King's Estate: Nobility: Ari6; Ari3 (2); Ari2 (3); Ari1 (21). Captain of the Guard: James "Darkstorm" Raynor, male human of the phoenix clan Samurai 1/Shugenja 6/Hospitaler Knight 8 Lieutenants: Bren Leeds, male human War8 Sergeants: War4 (2) Town Guards: War2 (4), War1 (213); others. Important Characters: Falur (Unofficial advisor to King William), male human Cleric 3/Wizard 3/Mystic Theurge 7; Zick (notable local figure), male elf sorcerer 15; others. Others: Bbn4; Bbn2 (2); Bbn1 (4); Brd6; Brd3 (2); Brd1 (6); Clr9; Clr5; Clr4; Clr3; Clr2 (4); Clr1 (9); Drd8; Drd4 (2); Drd2 (4); Drd1 (8); Ftr6; Ftr3 (2); Ftr2 (2); Ftr1 (6); Mnk5; Mnk3; Mnk2 (2); Mnk1 (5); Pal6; Pal3 (2); Pal2 (2); Pal1 (6); Rgr6; Rgr3 (2); Rgr2 (2); Rgr1 (6); Rog11; Rog6; Rog5; Rog3 (3); Rog2 (4); Rog1 (11); Sor7; Sor4; Sor3; Sor2 (3); Sor1 (7); Wiz7; Wiz4; Wiz3; Wiz2 (3); Wiz1 (7); Adp6; Adp3 (2); Adp2 (3); Adp1 (21); Com13; Com7; Com6; Com4; Com3 (3); Com2 (6); Com1 (3,874); Exp9; Exp5; Exp4; Exp3; Exp2 (4); Exp1 (128). Districts High Street District Level: 2 Resources: None Assets: Hard Power Center: Castle Bristol Ownership: Stormhand Federation Benefit: x Marketplace: None Ownership: None Benefit: x (unclaimed) Magical Focus: None Ownership: None Benefit: x (unclaimed) Resource Collection: None Ownership: None Benefit: x (unclaimed) Temple: None Ownership: None Benefit: x (unclaimed) Commercial District District Level: 1 Resources: None Assets: Hard Power Center: None Ownership: None Benefit: x (unclaimed) Marketplace: None Ownership: None Benefit: x (unclaimed) Magical Focus: None Ownership: None Benefit: x (unclaimed) Resource Collection: None Ownership: None Benefit: x (unclaimed) Temple: None Ownership: None Benefit: x (unclaimed) Residential District District Level: 1 Resources: None Assets: Hard Power Center: None Ownership: None Benefit: x (unclaimed) Marketplace: None Ownership: None Benefit: x (unclaimed) Magical Focus: None Ownership: None Benefit: x (unclaimed) Resource Collection: None Ownership: None Benefit: x (unclaimed) Temple: None Ownership: None Benefit: x (unclaimed) Geography Bristol is a small port town nestled on the shore between the Mendal Plains and the Sunset Mountains. Food is supplied from farms south of the city on the Mendal Plains, or it is transported in by wagons and ships. Bristol sits on the road between Tyranor and Nun, so merchant caravans are a common sight. The occasional trading vessel from Tyranor or Nun stops in at the port to restock supplies or to sell goods, but the town is mostly quiet and peaceful, fairly isolated from the rest of the world. Because of this, the town was left to develop its own way of life with little influence from the outside world. History If you want your character to be added to the Authority Figures or Important Characters section of the town of Bristol, speak up. Otherwise, it's assumed you're based somewhere else. |
| premier66606-17-05, 07:40 PM | Well, Darkstorm is based in the main house of the stormhand federation, so, if it is located in Bristol, then he is there. about being a athourity figure it would be nice to be one, but you should take a look at my char and decide for yourself. |
| turalisj06-17-05, 08:15 PM | hmm, if its located near water, then zick will visit from time to time. but other than that, he wont be there much. he may have a small home... |
| Cazic06-17-05, 11:13 PM | my Wizard will have a lot of places to be so he wont have any permant homes. My original plan was to have a village pop up out of nowhere through the power of the leadership and landlord feats, but i think I will save that for another PC and put the leadership toward here. |
| Dyne06-18-05, 02:14 AM | I was thinking that Bristol be a town on the coast near Mendal Plains. Premier, I don't know exactly what your character is like, so I'm not sure what he'd be suited as. Perhaps a Constable or Captain of the Guard or some such? I don't know, whatever you think fits. I expected the Authority Figures to be more mundane characters, since Bristol was originally supposed to be the "typical medieval town," almost all humans and very little magic, but hiding dark secrets (like the Stormhand Federation, which is totally supernatural in nature). You guys may notice a change in William's nature as the game goes on. I have three "stages" planned out: 1. William the King: Lawful Good. The "good king." This is what William was like before meeting Falur and the death of his sister. This stage is almost completely gone. 2. William the Stormhand: Lawful Neutral. This is what he is now: bitter, somewhat ruthless, and maybe a bit crazy. Although he is no longer the good-hearted king as he was before, parts of him still grasp onto the past, not letting him become a complete villain. 3. William the Monster: Evil (any, but possibly Chaotic Evil). This is what William might be, if he continues down the current path. This will only occur if great tragedy consumes him once more. If this happens, he will lose whatever is left of himself, becoming nothing more than a representation of Typhos's power. |
| turalisj06-18-05, 02:24 AM | I was thinking that Bristol be a town on the coast near Mendal Plains. ok. then i'll have that be one of zick's stops for resupplying. heck, it could even be a town legend; the floating castle of daur'mongra and have a legend that a powerful evil resides in the castle. (realy it's just a lonely old elf sorcerer) |
| Dyne06-18-05, 02:56 AM | ok. then i'll have that be one of zick's stops for resupplying. heck, it could even be a town legend; the floating castle of daur'mongra and have a legend that a powerful evil resides in the castle. (realy it's just a lonely old elf sorcerer) Perfect. We'll have the town all fleshed out in no time. Except I have to get off now. I'll talk to you all tomorrow. |
| premier66606-18-05, 01:50 PM | my char is like a fighter/caster/very charismatic leader. So, yeah, he Could be the capitain of the guard. |
| Cazic06-18-05, 03:43 PM | my char is like a fighter/caster/very charismatic leader. So, yeah, he Could be the capitain of the guard. if you are going to be a Char. character take two levels in Paladin so you can get Divine Grase. |
| premier66606-18-05, 07:45 PM | if you are going to be a Char. character take two levels in Paladin so you can get Divine Grase. I meant char for Character... also, I'm a I am a good leader just because of my high charisma and leadership not because of any class abiliities. |
| Cazic06-18-05, 07:51 PM | I meant char for Character... also, I'm a I am a good leader just because of my high charisma and leadership not because of any class abiliities. the Divine Grase ability puts your Char. Mod into all your saves. So if you have high char. then you should have this since it will improve you saves. it wont help in leadership, but will help a lot if you have high char. |
| premier66606-18-05, 08:00 PM | Yeah, good idea. Unfotunately, I'm a shujenja, and in the Oriental Adventures, it specifucally says that it is not possible to use Paladin together with any classes from the OA. |
| Dyne06-19-05, 11:37 AM | Another problem: Paladins are Lawful Good, and the Storm Federation tends more toward Lawful Neutral and Lawful Evil. And if you were to take 2 levels in Paladin and then change to Lawful Evil, you would lose all your Paladin abilities anyway. However, you could take levels in Blackguard and get Dark Blessing, the evil version of Divine Grace (Cha bonus to all saves), along with a few other nice abilities. Oriental Adventures you say? Hmm, a shugenja as the Captain of the Guard.... Could work. You should probably work something out about how you came to Bristol (it being a medieval town, and your character being oriental), how he came to become the Captain of the Guard, and how he fits into the society now, being a foreigner. Would you be up to that? I want the stuff for Bristol to be very in-depth, with long backgrounds and descriptions of each character, descriptive rumors and local legends, and a very detailed look at its layout, geography, and history. |
| premier66606-19-05, 12:07 PM | Blackguard could work, but I want to stay neutral. About the background, Yep, I'm sure I can work it out. I alrady have a few ideas. I see what I can wrap up tonight. BTW: He could have been in the kingdom for a while. Hey, how long has it been since Stormhand became lawfull neutral? |
| thasis06-19-05, 05:36 PM | To whoever is becoming a Shuenja, don't take it from the Oriental Adventures. For 2 reasons. 1.) It's overpowered in a normal campaign 2.) It's 3.0. Never fun in a 3.5 campaign. They have a remake in the Complete Arcane I think all updated into 3.5. Very fuzzah. |
| Dyne06-19-05, 05:50 PM | Blackguard could work, but I want to stay neutral. About the background, Yep, I'm sure I can work it out. I alrady have a few ideas. I see what I can wrap up tonight. BTW: He could have been in the kingdom for a while. Hey, how long has it been since Stormhand became lawfull neutral? About a year ago, his sister was killed. Still working out the details of her death, but I'm thinking it was murder. About this same time, Falur showed up in town. This was when William started to change to what he is now. As for charismatic leaders, you guys should take a look at my Feudal Lord PrC. It's designed around human leaders. |
| premier66606-19-05, 05:58 PM | Well, Infotunatly, In my country The CA has not got here yet, so, ther is nothing I can do about it. (Unless of course someone could post (or PM) the cahnges in the class.) |
| Dyne06-19-05, 06:25 PM | Sorry, I don't have Complete Arcane. I made some changes/additions to the post for Bristol, elaborated on the government and such. |
| thasis06-19-05, 06:40 PM | I have the CA. It's in PDF format though (like a fair amount of the books I own). I could email you the pages. |
| premier66606-19-05, 08:30 PM | Thx, I dont like to post my email tough, so I'll just pm it to you. |
| turalisj06-20-05, 02:02 AM | About a year ago, his sister was killed. Still working out the details of her death, but I'm thinking it was murder. About this same time, Falur showed up in town. This was when William started to change to what he is now. As for charismatic leaders, you guys should take a look at my Feudal Lord PrC. It's designed around human leaders. i'm going to give Zick the dragon familiar feat, so he'll have a copper wyrmling on his shoulder most of the time. (his old one, a bronze dragon, protects his floating castle.) |
| Dyne06-22-05, 01:23 PM | i'm going to give Zick the dragon familiar feat, so he'll have a copper wyrmling on his shoulder most of the time. (his old one, a bronze dragon, protects his floating castle.) Sounds neat. I'm thinking there will be two separate groups of our military forces: our fanatical followers, and paid hirelings. I just realized that my bonuses from feats/abilities only affect my followers, so it'd be pointless having invasion armies of hirelings. So, this is what I was thinking: the hirelings are used more as garrison soldiers, being stationed at different locations to protect against attack. They will be equipped appropriately for fighting on the defensive behind stone walls. The followers will be the invasion army, with Stormhand leading them into battle against our enemies. They will be equipped offensively with more powerful weapons (greatswords and heavy crossbows), and they will also have the necessary equipment to operate in the field (rations, shovels for digging trenches, possibly climber's kits and similar packages). The stats for the Bristol Guard (the hireling garrison soldier) are already up, and there's a link from the Extended Members List. I'll get the Invasion Soldier's stats up in a little bit. |
| Dyne06-22-05, 01:49 PM | I moved the information on the Town of Bristol to the #3 post for easier view. Also, I'm going to work on our stronghold, Castle Bristol (AKA Castle Storm). I've got a clearer view of what we have and what we need, so I should be able to figure some things out. |
| Dyne06-23-05, 01:00 AM | There is a discussion at the Children of the Planes concerning a possible agreement between the Stormhand Federation and the Children of the Planes. I would suggest you guys head over there and add your input. |
| premier66606-23-05, 01:59 PM | Hey, (capitain) Darkstorm's history probably will be posted tomorrow or the day after. |
| turalisj06-24-05, 08:12 PM | can someone pm me the leadership feats from heroes of battle? i borrowed a friends book, but i had to return it and now i forgot what the feats are.... :( |
| Dyne06-24-05, 11:59 PM | Sorry, I don't have Heroes of Battle. What were the feats like? |
| Dyne06-30-05, 03:18 AM | The diplomacy mission at the Children of the Planes was successful. We have agreed to an alliance according to the following terms: (I'll edit it in a little bit) Also, I'm going to make some changes to the Feudal Lord PrC (which will be renamed the Lord of Men). |
| premier66606-30-05, 02:34 PM | James "Darkstorm" Raynor appears in a flash of lightining. I'm back. |
| Dyne07-05-05, 01:06 AM | With Might Makes Right and now Theocracy (which adds Wisdom to Leadership), I think this is appropriate. Magocracy [General] Your great knowledge draws more followers. Prerequisites: Int 13, Leadership. Benefit: Add your Intelligence bonus to your leadership score for the purposes of determining how many followers you may have with the Leadership feat. Based off Might Makes Right from Races of Faerun, but with Intelligence instead of Strength. |
| turalisj07-06-05, 02:08 AM | The diplomacy mission at the Children of the Planes was successful. We have agreed to an alliance according to the following terms: (I'll edit it in a little bit) Also, I'm going to make some changes to the Feudal Lord PrC (which will be renamed the Lord of Men). could it be adopted for elves? and i realy don't like having to have all of my 1st level followers be warriors, adepts, commoners, or experts. thats fine mybe for blackmsiths, quartermasters, etc, but that would leave my men pretty weak. owell. i'm going to reshape golos, retrofit him into an elven general. he'll be a contact for the guild, since he can't officially be in it... oh, and i'm going to tweak the lord of humans PrC for elves. :D |
| premier66607-06-05, 11:42 AM | could it be adopted for elves? and i realy don't like having to have all of my 1st level followers be warriors, adepts, commoners, or experts. thats fine mybe for blackmsiths, quartermasters, etc, but that would leave my men pretty weak. owell. i'm going to reshape golos, retrofit him into an elven general. he'll be a contact for the guild, since he can't officially be in it... oh, and i'm going to tweak the lord of humans PrC for elves. :D hey, maybe we should make a prc lord for all basic races! you know, the elven master archer (or something), the dwarvish Master of war (or something), etc. each one with a diferent set of commander abilities. what d'ya all think? |
| Dyne07-06-05, 01:41 PM | hey, maybe we should make a prc lord for all basic races! you know, the elven master archer (or something), the dwarvish Master of war (or something), etc. each one with a diferent set of commander abilities. what d'ya all think? I was considering that a while back, but I never got around to it. It shouldn't be too difficult to make a leadership PrC for elves. It would mostly need the requirements and special abilities changed. |
| turalisj07-06-05, 02:36 PM | this is golos's army: total soldiers- 173 1st lvl warriors: 100 blacksmiths: 10 2nd lvl fighters- 12 3rd lvl fighters: 6 4th lvl fighters: 4 5th lvl fighters: 2 6th lvl fighters: 2 each unit is divided into 2 seperate legions. as well, golos's cohort has his own small force that suplements the main army. |
| premier66607-06-05, 07:13 PM | Ok, let me see... (capitain) Raynor's history: "The Sky was black. Thunders roared in the sky, so strong, that it was almost possible to ignore the noise of the battle roaring. You could hear the screams of people dying. The Loud noise of stell clashing against steel. Sounds of spears impaling flesh, and axes cleaving trhu heads. It was the noise of battle, and I loved it!" --Fragment of Raynors personal diary. Ok, guys, this is the beginning, I'm no pro writer, so there are lots of erros but... I'm not sure how long it will be but, anyways... What do ya all think? |
| turalisj07-06-05, 07:31 PM | looks good, is raynor taken from Jim Raynor in SC? :D anyway, one qaurter of golos's army is archers, another qaurter mounted archers, another mounted soldiers, and finaly the main brunt troops. :D archers in the second row and melee troops in front. when needed, the monted troops are sent through to break up the enemies line. The mounted archers are only as a hit and run unit. but when they aren't on horseback, then they operate the siege weapons. ^_^ what'ya think? a good strategy? it's going to be deleted in 2 days so no spies know what my tactics are... :P |
| premier66607-06-05, 07:57 PM | :D Yeah, good stragtegy. My army is made of 1 7th lv liutenent, 2 5th lv sargents, 4 8th lv shujenjas, 20 2nd lv samurais, 1 2nd lv ranger (scout) My main strategy is hit the enemy with a LOT of lightin bolts, and then ride against the enemy. (Not going to be deleted :D ) ________________________________________ ________________________ Actually his full name is James Raynor. He's AKA Darkstorm. He is now capitain of the guard of Bristol, so anytime you see me as Raynor, James, Darkstorm, or Captain Raynor it's him. And yeah, My first RPG character used that name from Starcraft. (6 years ago. I also came up with the nick premier, so anywhere you see premier 666 it's me :D There is also an underwear company called premier but its not mine...they stole my nick...) EDIT: I just realised, I love this " :D " Smilie... :D |
| turalisj07-06-05, 08:04 PM | too bad there isn't a race that is like the toss... owell. a xeph soulknife s close enough. oh, did i mention golos's general is a werelion? |
| premier66607-06-05, 08:22 PM | oh, did i mention golos's general is a werelion? No.... :eek: |
| turalisj07-06-05, 09:04 PM | yup. don't worry, he's good aligned. when he comes onto the battle field, he brings forth his unit of dire lions. they think he's their packmaster :P also, golos has his own base. mybe it could be a few miles from stormhands BoA? |
| premier66607-06-05, 10:00 PM | He's good aligned? but this is a LN LE foundation... EDIT, I mean, not only, just majorly... |
| turalisj07-06-05, 10:24 PM | golos isn't officialy a member of this foundation, zik is. golos has a fake organization as a mercenary unit, but he uses that to take down despots. so if stormbrand ever turns evil, he's either going to have golos helping him turn back to good, or golos and his men will be killing stormbrand. i'm thinking of making a line of PrC's based off of the ascended drgon PrC in the draconomicon. the only problem is, i've never made a PrC before.... |
| Wilds07-06-05, 11:27 PM | only problem that could pop up is how balanced you make the requirements, cause divine ascendent has a lot of reqs well the reqs are not easily attained in a normal campaign life time. other than that follow what others have posted on this thread as examples abotu how to make prcs for other races i have posted my unbodied character, i changed him from a thrallherd to a straight telepth seeing that, it will be more affective for gathering information and "working" with the subjects Incarin (http://boards1.wizards.com/showpost.php?p=6630474&postcount=285) |
| turalisj07-07-05, 05:33 AM | Quartermaster You have years of battle field experience, and know how to equip your men properly. Prerequests: Leadership, Character level 12th YOu start off with 50gp per 1st lvl follower. For every follower level above first, you gain and addintional 50gpn to equip them with. This doubles at every three levels. You can not use this gold for anything else than equiping your soldiers. a little rough, but a good start. |
| Cazic07-07-05, 02:21 PM | Ok everyone i have a compination of good and bad news. :weep: First the bad so you feel good at the end. I am going to bench Cazic for awhile since I am still a noob as far as dice go. I cant get ANY of my friends together for a noob game. :raincloud So since Cazic has become really big (he is in about every Evil and Nuetral guild, even the Warlock's Circle and he has no levels in Warlock :cool: and has put himself in several things I dont think i cant handle just yet :surrender ) I have decided to bench him for now, but he will come back and will show up here and there for RP. :ayyyy!: If he is fully benched when he comes back he will likely be a bit different. Still Evil though. :devil: Now for the good news. :w00t: My new character will be build for this guild. He will be made to fit this guild and provide a good source of plot. I already have the stats and such in my head, but now comes the story part and for this i have to know a few things about the guild and mainly Stormhand. Sooo......Dyne i need your help on this part. Just a few questions and oks. :help: |
| turalisj07-07-05, 03:42 PM | Ok everyone i have a compination of good and bad news. :weep: First the bad so you feel good at the end. I am going to bench Cazic for awhile since I am still a noob as far as dice go. I cant get ANY of my friends together for a noob game. :raincloud So since Cazic has become really big (he is in about every Evil and Nuetral guild, even the Warlock's Circle and he has no levels in Warlock :cool: and has put himself in several things I dont think i cant handle just yet :surrender ) I have decided to bench him for now, but he will come back and will show up here and there for RP. :ayyyy!: If he is fully benched when he comes back he will likely be a bit different. Still Evil though. :devil: join Dnd 3.5: Shadows of the Mind (http://rpol.net/game.cgi?gi=11304&gn=Dnd+3.5:+Shadows+of+the+mind&date=1120713455) its a campaign I run on rpol.net (http://www.rpol.net) we haven't gone too far, so i would be able to fit you in, our kobold soulknife had to leave... |
| Cazic07-07-05, 03:49 PM | join Dnd 3.5: Shadows of the Mind (http://rpol.net/game.cgi?gi=11304&gn=Dnd+3.5:+Shadows+of+the+mind&date=1120713455) its a campaign I run on rpol.net (http://www.rpol.net) we haven't gone too far, so i would be able to fit you in, our kobold soulknife had to leave... before i do that i have to warn you . I am a Noob. Big time. Rp I am great but with the rules I just haven't had enough experiance for the rules to stay in my head, but i am going to give it a look right now. |
| turalisj07-07-05, 04:13 PM | don't worry about it. i'll just warn the players ahead of time. oh, and its a big time psionics game. |
| Cazic07-07-05, 04:19 PM | don't worry about it. i'll just warn the players ahead of time. oh, and its a big time psionics game. I guessed as much. I will have to read up on my psionics. |
| premier66607-07-05, 05:42 PM | Are you also in RPOL.net? cool, I joined yersterday, my friend told me about it. |
| turalisj07-07-05, 06:05 PM | i run three games, shadows of the mind, adventurerers on ice, and thieves and spies. unfortunatly, adventurers on ice seems to be dead, so i'm going to be deleting it. i might start up a war based game.. but i can never get a map done correctly.. |
| Wilds07-07-05, 11:23 PM | has rpol been a good place to have a game? |
| turalisj07-08-05, 03:45 AM | has rpol been a good place to have a game? yeah, except you need to be a member to do a game and you can only host 5 max. |
| Wilds07-08-05, 11:50 AM | sweet, thats all we need, a friend of mine has been trying to be able dm a game on the wizards boards, but hasnt met the requirements(????) so we havent been able to start yet. But now we might be able too. Thank you |
| Dyne07-08-05, 01:39 PM | Haven't posted in awhile, but I'm still here. golos isn't officialy a member of this foundation, zik is. golos has a fake organization as a mercenary unit, but he uses that to take down despots. so if stormbrand ever turns evil, he's either going to have golos helping him turn back to good, or golos and his men will be killing stormbrand. Kill Stormhand? Sure, they could try. :evillaugh i have posted my unbodied character, i changed him from a thrallherd to a straight telepth seeing that, it will be more affective for gathering information and "working" with the subjects Your choice, I suppose. I though Thrallherd would've worked out really well, and you'd only lose one manifester level. Quartermaster You have years of battle field experience, and know how to equip your men properly. Prerequests: Leadership, Character level 12th YOu start off with 50gp per 1st lvl follower. For every follower level above first, you gain and addintional 50gpn to equip them with. This doubles at every three levels. You can not use this gold for anything else than equiping your soldiers. a little rough, but a good start. Hmm, an interesting idea. But, I don't see it having much use, since your followers already have a certain number of gold to equip themselves with (much more than 50 gp per character level, to be sure). Last I knew, we were using the table in the DMG for starting gold for NPCs. EDIT: I was wrong. KB corrected me, PC's must equip their followers themselves. So, this feat, Quartermaster, would have a lot of worth. @Cazic: I'm ready to answer any questions. |
| Cazic07-08-05, 09:03 PM | @Cazic: I'm ready to answer any questions. :evillaugh Ok then. This is the first batch the others will depend on this: 1. Does Stormhand have any living reletives? Like Aunts, Uncles, Cousins, Mom, or *cough* little brother *cough*? This will dictate the others. |
| turalisj07-08-05, 09:30 PM | could make it that stormhand has a bit of elvish blood and zik is realy his great great grandfather (zik is 200 something years old) ;) |
| Wilds07-08-05, 11:37 PM | hmmm true, it woudl only take one level away, but at the same time i was aiming for a character that was a shadow, didnt leave a trace and no way to track it. i can make up for it though, charm and dominate will make people compliant enough to work with |
| Dyne07-08-05, 11:38 PM | William has no living relatives whatsoever. His mother died when he was very young, almost before he can remember. His father died when he was coming into maturity, and his sister (his only sibling) died about a year ago. |
| Cazic07-08-05, 11:43 PM | William has no living relatives whatsoever. His mother died when he was very young, almost before he can remember. His father died when he was coming into maturity, and his sister (his only sibling) died about a year ago. Crap. Well that throughs most of my plans out the window. Lets see..... :thinks: Well is there anyone important to Stormhand? |
| turalisj07-08-05, 11:46 PM | ... didn't i already mention the possibility of zik being related to stormhand? i mean, stormhand is what, 55. zik is almost 200 years older than that! |
| Dyne07-09-05, 12:08 AM | Anyone important to Stormhand? Not really. This is part of why he goes bad: everyone he's ever cared about is gone. However, there might be a few youngsters that he watches over as his own, or perhaps some old friends. Your character doesn't need any connection to Stormhand. Perhaps he's a corrupt city official, a soldier in the Bristol Garrison, an acolyte of Typhos, an associate of Falur (the one who introduced Stormhand to arcane lore, as well as being the main cause of his corruption), or anything else you can think of. @Turalisj: Actually, Stormhand is more like 30. Do you really want them to be related? Some of my storyline depended on him having absolutely no living relatives (except possibly some very distant cousins that are just nobles trying to take advantage of his position as king). |
| turalisj07-09-05, 12:44 AM | you forget, zik's an elf. a lonely elf at that who has no real care for anything outside his home anymore. it realy wouldn't affect the story line. zik has been alive so long that he has forgotten any of his past associates who aren't elves. he's your steryotypical near senile elf. :D edit: just rechecked. he's 275 years old. |
| Dyne07-09-05, 01:04 AM | If he's forgotten Stormhand, why would he be hanging around him? I'd rather not have PC's that are direct ancestors of my own characters. Perhaps he could be a very distant relative, sent by the rest of the elf kin to check up on their human relatives, or something. |
| turalisj07-09-05, 01:19 AM | hmm, he could be an uncle then. bah, just forget it. it's too complicated. :D |
| Wilds07-09-05, 11:21 AM | if this is too far off topic than just dont respond, but just wondering my char doesnt really fit into any area for the federation. either the mage area of the commandos, cause he wont really be able to dish out damage and cant sneak that well |
| premier66607-09-05, 02:40 PM | who, and what is your char? |
| Wilds07-09-05, 04:32 PM | Incarin (http://boards1.wizards.com/showpost.php?p=6630474&postcount=285) is my character it(he) is a unbodied telepath 7 he is incorporal and focused on powers that weaken or control anothers mind a few blasting powers, but mainly for last resort |
| turalisj07-09-05, 05:53 PM | then ask dyne to make an intelligence/spy department. unbodied are perfect for that role. |
| Cazic07-09-05, 07:58 PM | ok on the problems at hand: Zik and Stormhand could be related. Zik could be his 3-6 Greats Uncle or something and Zik doesnt remember plus Stormhand was never told. It wouldnt really affect the story but would be good for entertainment and might turn into something interesting later on (Stormhand i am your....FATHER! :rolleyes: ). For Wilds I like the intelligence/spy department thing. As for me I think I will go with the "youngsters that he watches over as his own." My original plan was the little brother thing. He would be the standard little brother (looks up to Stormhand, is loyal, etc). I can still do this with the "youngsters that he watches over as his own." What inspired this idea (besides my need for a simpler PC) was when Dyen had mentioned how his alighnment could change depending on what is going on with him. I thought that this little guy could be just that. He could be what causes Stormhand to stay Neutral :whatsthis , turn good :angel: , or go full evil :devil: . This will provide a lot of good plot and bring some life to everything (but none for the undead amoung us :rolleyes: ) plus the kid would be really powerful (15th level) and just like Stormhand he could change too. I plan on having him be CG since he does have clashing beliefes (Stormhand just did something evil, but Stormhand always does what is right so it must be good, but it was evil, but Stormhand...good....evil.... :confused: ). |
| Dyne07-09-05, 11:45 PM | Wilds, the Mages aren't necessarily blasters. The Magical Department (as what I was considering changing its name to) includes Wizards, Sorcerers, Clerics, Druids, Psions, anything that has "supernatural" abilities. It could be divided into smaller sections (the Cult of Typhos, Wizards/Sorcerers, Druids, Intelligence/Spying, etc.). I suppose the name "Storm Wielders" was a bit misleading. It actually looks like we might have a few characters with more subtle powers than throwing lightning bolts. |
| turalisj07-09-05, 11:59 PM | yeah, zik has a few more subtle spells. i think the best one would be using greater invisibility, castingstone to mud on the ground under a foe's catapault (or even on a wall) and then casting mud to rock on the same spot. the wheel's for the artillery will be stuck, and you'll be free to do that again and again. ^_^ |
| Dyne07-10-05, 01:07 AM | I'm in the process of editing the Extended Members List (the Branches of the Storm Federation one). The Magical Department will have different sections, including Magical Utility, Research, Intelligence, and Cult of Typhos. The Storm Commandos is now a section of the Storm Army, and there will also be a knightly order attached to the Storm Army. However, I'm having some formatting issues (my browser can only read the post if the formatting is laid out in a certain way), so the post currently looks very bare (no formatting; I deleted all tags to start over). I'll see if I can get it to look all nice and neat again tonight, but it might take a few days since I'm now much busier than I was earlier in the year (I've got a job). Hopefully it'll all work out. EDIT: The Magical Utility Section (which was formerly the Storm Wielders) has been changed (again) to the Arcane Order, and the Research Section has been decided to not be added, in order to encourage the Arcane Order to engage in research in addition to its other duties. EDIT2: I forgot to mention that Raynor's title is now the Commander of the General Garrison. If anyone wants their names added in to various slots, let me know. EDIT3: The formatting is now about done, except for URLs. But, I think I'll wait awhile on those (the URLs are probably much of the reason for the formatting problems in the first place). EDIT4: Added some more links to the Opening Post under Miscellaneous Items. |
| premier66607-10-05, 10:36 PM | (Hey, cool, now I'm commandr raynor, not capitain raynor!! :D ) great character Wilds, if he teamed up with my char BM, they could be great, as he focus mostly on damage dealing spells. Too bad he is in another foundation. Speaking of THE BLACK MAGE, he will be doing some visits here, as the CoA is mainly sleeping. Suddenly, a man appears in a flash (yeah a flash) of darkness. He uses a black robe covering all his body. He also has a hood that covers his head and a pointy wizard hat (why no one uses those anymore?). His face is always covered by shadow, leaving only two deep blue eyes to be seen. "greetings, my demiplane is being attacked by demons, so I'll be hanging around here while my folowers recover from the last battle." |
| turalisj07-10-05, 11:12 PM | Zik walked over to Black Mage, smiling slightly. Glad to see you. Sorry to hear about your demiplane though. Not that I had anything to do with the sudden demon assault of course. Edar'Vaex walked over to Black mage, looking him up and down. I don't like him. He seems too serious. That isn't good for such a race that lives so short. |
| Dyne07-11-05, 04:02 AM | @Premier: I'm not sure how to interact with your Black Mage character in RP, since he seems so comical while Stormhand is so serious. So, you probably won't see Stormhand talking to him a whole lot. Anyway, it's fine for you to hang out here. The formatting is done for the Branches of the Storm Federation post, there just aren't any links (I'm leaving them off for a while). I need to know who goes where, what branch of the guild you are in. You could be in several branches at once, if you want. For example, I expect many of the leaders of the Storm Army General Garrison (which is basically the main fighting force) to also be Knights of the Order of Typhos. Heck, some of you might be in the government if you want. There are 44 spots for senators and 2 for councilors (the Chancellor and the Supreme Magistrate), so if you want to fill one, let me know. The others will be filled by NPC nobles. Or, if you want to make up some position in the government (such as a sheriff of some colony, once the guild starts expanding), let me know and I'll see what I can pull. |
| turalisj07-11-05, 04:16 AM | head advisor of magic to the king sounds like the appropriate title for Zik. :D |
| Wilds07-11-05, 09:57 AM | unless theres a diviner hiding somewhere, then i fit into intelligence i think, not good at sneaking, but i can fly right through walls and stuff. telepathy is fun too A robed figure appears out of no where. Facing the Black Mage "Hello, and how did your demiplane come under such interest to a horde of demons" the voice reverberates through the heads of all in the room |
| premier66607-11-05, 11:34 AM | @Dyne: no problem. if you wannna discuss something serious, he's all for it, but for now, He will only be here to roleplay a bit (think in him as "the comical relief" :D ). Also, Raynor should also be in the magical department, but as a shujenja, he fits into none of the branches. BM turns to Wilds. Well, the thing is, I summoned them... The spell went wrong, and we had to bane them all. Unfortunatly, they returned. |
| Dyne07-11-05, 01:32 PM | Shugenja.... From what I know about them, they're divine spellcasters that focus on the elements, correct? What else is there to know about them, so I can figure out where to put them? Would they fit in a group with Druids? |
| Dyne07-11-05, 01:35 PM | head advisor of magic to the king sounds like the appropriate title for Zik. :D I would think the Head of the Magical Department would fill that role. But, currently, Cazic has that position. Cazic, are you still comfortable as the head of all magic? Or would you rather someone more experienced filled that spot, since you mentioned that you sometimes have difficult with the rules? EDIT: Wait, Zik's character sheet doesn't even list the Storm Federation as one of his guilds :eek: , only the Council of Archmages. :waits: |
| Wilds07-11-05, 02:04 PM | "Summoned them....???? Why woudl you want to summon that many destructive creatures? Surely a few would have been able to reack enough havoc to make every one feel fuzzy for a while. Well cant all be that bad, they have to turn on each other eventually, right? Evil turns on evil right? dont know personally, well yet at least. .....Why not just banish them all again?" my bad, didnt know the color was so bright |
| Dyne07-11-05, 02:13 PM | This is a little something I thought I'd type up to give everyone a clearer idea of what rules we play by. To begin, the Stormhand Federation is a very political guild (we're even our own kingdom). Our tactics and how we wage war reflect back to our politics. These politics, dubbed Unity Politics, are our beliefs on the importance of sharing similar qualities with our allies and fellow guild members, as well as what determines the value of an individual or group. Unity Politics 1. Five Portions of Persona The Five Portions of Persona (sorry, didn't know what else to call it) are what determine who a person is and how valuable they are. These also apply to groups. -Who you know -What groups you are a part -What objects you possess -What skills you possess -What personality you express Who you are is who you know, what organizations you belong to, what you own, what skills you possess, and what personality you have. A powerful and valuable individual has many connections and allies, is part of powerful organizations, has much wealth, is very skilled, and/or has an agreeable and similar personality to others. 2. The Four Factors of Unity Groups are strengthened by unity. How strong that unity is depends on the following four factors. -Similar Religion -Similar Blood/Race/Origin -Similar Goals/Pursuits -Similar Skills The more similarities a group of people share, the stronger their unity, and the stronger the group. In acknowledgement of this, the Stormhand Federation tries to play off as many similarities as possible. However, in this game, some of the four factors will be bent or broken to accomodate the diverse group of people. For example, many of us will undoubtedly choose different races, but perhaps we still are very distantly related, or perhaps we have similar origins (which is part of the reason for the Town of Bristol, to give us all a place that is our own and no one elses, for a common origin). You will notice that elements of the Four Factors are built into the guild. For Similar Religion, there is the deity Typhoeus, which is our own and fits our purposes perfectly. For Similar Origin, there is the Town of Bristol. For Similar Goals, we are all in pursuit of being the best guild there is, to conquer the world, and we are all involved in pursuits such as alliances and agreements with other guilds. And for Similar Skills, many of us have skills of warfare, others of storm magic, and still others dark and mysterious powers for sinister political maneuvering, and some are a blend of all three. |
| premier66607-11-05, 04:06 PM | "Summoned them....???? Why woudl you want to summon that many destructive creatures? Surely a few would have been able to reack enough havoc to make every one feel fuzzy for a while. Well cant all be that bad, they have to turn on each other eventually, right? Evil turns on evil right? dont know personally, well yet at least. .....Why not just banish them all again?" Right, eh, Do you know that demons can summon other demons? I started with a few, but they kept summoning more and more. And, about that turning on each other thing, they'll probably destroy that hole damiplane before that ,so, I gotta kill them all. Also, There is a limit on how much outsidres my magic can banish. Dyne: think of the shujenjas as divine sorcerers who can cast meteor swarm, and mass heal. So, it's kinda hard really to tell what role they fit. So, Raynor cast divine magic, so he cannot be of the arcane order, He is not a disciple of Typhos, so he cannot be in the cult, and his spells focus on damage and destrucition, so he cannot be in the inteligence. All in all, I have no idea were he should be in the magical department. |
| Cazic07-11-05, 04:11 PM | I would think the Head of the Magical Department would fill that role. But, currently, Cazic has that position. Cazic, are you still comfortable as the head of all magic? Or would you rather someone more experienced filled that spot, since you mentioned that you sometimes have difficult with the rules? EDIT: Wait, Zik's character sheet doesn't even list the Storm Federation as one of his guilds :eek: , only the Council of Archmages. :waits: I think I will step down for now since Cazic is being benched. My new PC may or may not be a part of the Storm Wielders. I haven't desided how much magic he will have. So far he will either be pure magic or none (big difference). Which ever I go with he should prove very useful. If pure magic he will be a Mystic T. If none have will be Mist Former(check my sig) and 5 levels of something. He could be pretty useful either way. |
| turalisj07-11-05, 08:29 PM | Dyne: think of the shujenjas as divine sorcerers who can cast meteor swarm, and mass heal. So, it's kinda hard really to tell what role they fit. So, Raynor cast divine magic, so he cannot be of the arcane order, He is not a disciple of Typhos, so he cannot be in the cult, and his spells focus on damage and destrucition, so he cannot be in the inteligence. All in all, I have no idea were he should be in the magical department. he would fit perfectly in the military division, more specifially for sieges. and i haven't updated ziks char sheet in a while |
| Dyne07-11-05, 11:26 PM | Dyne: think of the shujenjas as divine sorcerers who can cast meteor swarm, and mass heal. So, it's kinda hard really to tell what role they fit. So, Raynor cast divine magic, so he cannot be of the arcane order, He is not a disciple of Typhos, so he cannot be in the cult, and his spells focus on damage and destrucition, so he cannot be in the inteligence. All in all, I have no idea were he should be in the magical department. It sounds like he's similar enough in function to the mages that he should fit in the Arcane Order, despite being a divine spellcaster in technicality. I'd rather do that than create another section specifically for Shugenja. |
| Wilds07-11-05, 11:41 PM | ..i think i screwed up my char..... i counted wrong an only an a lev 11 manifester, so some of my more powerful powers might be toast, depending what that means for my char, i might just go straight telepath 15, to keep control, but lose incorparlity. i dont know which one woudl be better as an 11th lev manifester i would have acces to lev 6 powers. i dont think it iwll be that big of a deal. so what do you all think? shoudl i stay incorporal and have 11th manifester or shoudl i be human/elan and be a lev 15th manifester? |
| turalisj07-12-05, 12:15 AM | being incorpareal is better than gaining 4 more levels and alot of better abilities. |
| Dyne07-12-05, 12:38 AM | Perhaps you could consider taking the Psion Uncarnate PrC? You could either go all through level 10 and be permanently incorporeal, ML 11, and all the class abilities, or you could take only a few levels and be corporeal with the ability to become incorporeal (plus the other abilities of the class), however you want to do it. |
| Wilds07-12-05, 10:40 AM | i htink uncarnate would be better than unbodied, cause then i could equip items and be able to use items. i think i will do that, i will lose telepathy, but i can make that up with an item im gana remake my char to be an uncarnate, modidifing it is not worht it cause i would have to change so much |
| grimclaw07-12-05, 11:09 AM | Just checking in.Will be making my character soon as well as a group of elite magically trained soldiers mounted on some sort of aerial creatures(possibly my own creation).I think I'll call them the Black Storm.May be a while before I can post it but I will get it done.Just cant decide what to do about my character(decisions decisions) :D |
| premier66607-12-05, 11:28 AM | Black, storm? there is already a darkstorm, (ME) and blackstorm sounds awfully close. But anyway, who cares? :D @Dyne, yeah, just put him also in the arcane order, He will be just an exeption. |
| grimclaw07-12-05, 11:39 AM | [QUOTE=premier666]Black, storm? there is already a darkstorm, (ME) and blackstorm sounds awfully close. But anyway, who cares? :D True,I'll think of something else for a name. :( |
| premier66607-12-05, 12:02 PM | What about the Whitestorm? It would be original :D . |
| Wilds07-12-05, 06:05 PM | im new char is up, decent enough i think. coudl you all have a look and see if its good? thanks (http://boards1.wizards.com/showthread.php?p=6630474#post6630474) |
| premier66607-12-05, 07:23 PM | I'm not familiar with psionics, but looks good though. |
| Zombomaniac07-12-05, 09:06 PM | Ok just to let everyone know I am Cazic. I made a new account and my CG PC will be the Mist Former version. What book is Scout in? |
| premier66607-12-05, 09:23 PM | You can tell its you by the Sblock sig :D |
| turalisj07-12-05, 09:42 PM | complete adventurer. i got the pdf's for the complete and races series, so i'll be changing zik to a CG warlock. :D he can battle foes just as well as before, mybe even better... :shifty: |
| premier66607-13-05, 08:39 PM | You all see Darkstorm appear from nowhere with a very angry look on his face. Argh! Stupid elven do-gooder! Who she thinks she is to threaten me! She is lucky we are not at war, otherwise she might have taken a lighting bolt right in that pretty face of hers! (too see what this is all about take a peek at the guild of pure good. Silmarien was bothering Darkstorm so he kindly said her to make her theats here in our guild) |
| turalisj07-13-05, 08:55 PM | watch it, there are alot of elves around here. though, i'm thinking of changing zik to a catfolk. and does anyone know what book talos is in? he's mentioned in complete divine, but I couldn't find any info on him.... :( |
| premier66607-13-05, 09:15 PM | Darkstorm easely takes the spear out of his face. At no moment you see him triynig to reach his Katana. Get the hell out of my way Zik! I wasn't talking about you! He trowns a lighting bolt near Zik's feet as a warning. (OOC:kracka-boom indeed zik :D ) |
| turalisj07-13-05, 09:26 PM | does anyone know info about talos? i need the info for zik. |
| premier66607-13-05, 09:40 PM | does anyone know info about talos? i need the info for zik. Yep, Talos is the faerunian god of storms, destruction, rebelion, erthqhakes, natural desasters in general. The god of destructive aspescts of nature. |
| turalisj07-13-05, 09:48 PM | so what are his domains? |
| premier66607-14-05, 09:18 AM | chaos, destruction, evil, fire, storms. It's on the forgotten realms. |
| Zombomaniac07-15-05, 01:00 AM | I made my first post with my CG PC in the GoPG defending Darkstorm. I will post more about him once i get it all typed up. |
| Wilds07-15-05, 03:19 PM | "Fellow guild members, i would like to introduce u to my friend and associate, Onyx. He shall be assisting us as well as possible with his abilitys." "Hello mortals, i am here to help Incarin and any one that he deems needs help. I am an intelligent creature, just like your selves and thus expect to be treated as such." Chuckling "You will have to excuse Onyx, he has had some rather interesting encounters with other mortals and does not take lightly to being demeaned. A man called him dogy once..... that was bad" Laughing "Meaty, with a hint of ale. Not to good, but sutting punishment" Onyx is a juvenille shadow dragon that is Incarin's cohort |
| turalisj07-15-05, 05:45 PM | i'm not going to chang zik's class, but he's now a 5,000 year old Killoran. realy, you don't mind if I call ya darky then huh? Snakefang asked, flapping over to Onyx You'll have to excuse my young friend. Zik said, walking over to Incarnate. |
| Wilds07-16-05, 10:26 AM | chuckling "Its mutual then?" Snorts "Hello young one, how fares your relation with that mortal? |
| premier66607-18-05, 11:37 AM | YAY! James "Darkstorm" Raynor, has been aproved! Now I can kick someone's *** oficially! :D |
| Wilds07-18-05, 07:17 PM | u get pm'd letting you know? |
| Demonfey07-18-05, 07:18 PM | The characters are on the front page, third post in. Look for what you recognize as your character. |
| Wilds07-18-05, 11:18 PM | k, thanks EDIT: woot, both approved |
| Dyne07-19-05, 01:32 AM | The great doors of the entrance hall open, and the one known as The Stormhand can be seen entering, looking more weary than ever. He approaches the group of those he counts faithful to him. "Do not let your anger rise to belligerence. Your head must be clear if you are to act wisely. However, I agree those who call themselves the Righteous will cause themselves to be a problem for us, the Half-Elves in particular. But, I forbid any of you to have any contact with any of these beings again without first consulting the combined wisdom of our order. They are already wary enough of us without our tempers being lost in front of them. Instead, I would prefer you spend your time with something more useful, either improving your skills or studying our enemies to discover their weaknesses. Remember that knowledge is the most powerful tool and weapon of all, and never take it for granted." OOC: You may notice a change between the Stormhand I will now be roleplaying and the one I was previously discussing. This is partly because he is no longer a Sorcerer (which would've made him to tend on acting on his guts and emotions rather than his thoughts). |
| turalisj07-19-05, 01:36 AM | rightly said Stormhand. But it seems they are without a leader and have made no effort in electing one. They are scattered throughout the land furthering thier own goals. Zik said, not bothering to remind Stormhand that he himself is an elf. |
| Wilds07-19-05, 10:32 AM | bows "..........elven meat is tender and smooth on the way down" no offence meant zik floats to the side and changes shape into a human commoner "i am ready" |
| premier66607-19-05, 11:03 AM | James Raynor bows before answering. No problem, but that so-called leader of theirs is really annoying. How she dare to threaten us? We should just anihilate them all. OOC: Speaking of changes, I decided to make Raynor totally evil, so he will lose his temper often. He will also try to make Stormhand federation do more evil acts. :cool: (Now I have one lawfull good char, one lawfull evil, and one neutral.) |
| Zombomaniac07-19-05, 11:49 AM | Just perfect, You want us to do evil i want us to do good. :mad: our PCs wount get along to well. :D |
| turalisj07-19-05, 01:46 PM | bows "..........elven meat is tender and smooth on the way down" Zik shoots onyx an evil look, a great stony fist rising from the ground. Watch your words dragon. I know a boot maker who would be happy to have some shadow dragon skin to use. The fist throws onyx onto the floor, dissapearing as zik walks out of the castle. |
| turalisj07-19-05, 02:23 PM | Q: As Stormhands minister of magic, how much does Zik get paid? :D |
| Zombomaniac07-19-05, 06:38 PM | hey does anyone know any sites that would have the Scout class up? i am thinking of having that be my CG PC's Core class. Also i am remaking the Mistformer PrC to make it more powerful. |
| turalisj07-19-05, 07:01 PM | i could pm you the info for it, but it will take awhile. o'course, it'll cost ya... |
| Demonfey07-19-05, 09:21 PM | You hear a knocking on your door. As you open it, a sight that shouldn't be taken in by the weak of heart befalls you, and then lifts up a hat. Greetings. I am Igor, and I thought that a Federation such as yours could use someone who can reattach or replace limbs and whatnot. Do you need anyone to fill that role? |
| Wilds07-19-05, 11:27 PM | "pfff, we dont make good shoes, more like cloaks, but thats besides the point" melds seemlessly back into the shadows and dissappears |
| Demonfey07-19-05, 11:57 PM | "pfff, we dont make good shoes, more like cloaks, but thats besides the point" melds seemlessly back into the shadows and dissappears I fail to see what that has to do with grafting limbs to creatures. Besides he lifts up a tail that takes up his entire lower torso shoes are a moot point for me. |
| turalisj07-20-05, 12:16 AM | I fail to see what that has to do with grafting limbs to creatures. Besides he lifts up a tail that takes up his entire lower torso shoes are a moot point for me. :rofl: he was replying to ziks remark about having someone turn him into a pair of black boots. |
| Dyne07-20-05, 01:29 AM | OOC: Speaking of changes, I decided to make Raynor totally evil, so he will lose his temper often. He will also try to make Stormhand federation do more evil acts. :cool: (Now I have one lawfull good char, one lawfull evil, and one neutral.) Evil doesn't necessarily mean angry. In fact, I would consider Chaos to be more closely linked to it, but you are free to have your character as you wish. Q: As Stormhands minister of magic, how much does Zik get paid? :D Huh? I don't remember ever working out what position you held, but I suppose you could be Minister of Magic (I could change the name from Head of the Magical Department), especially since Cazic has decided to give up the honor. At the moment, you cannot be paid anything. Now, if the members start bringing in gold, either through running the Interplanar Bank or taking over districts (*wink* *wink*), then we can talk about wages for the faithful members, especially those in positions of responsibility. Speaking of which, I was also recently thinking on introducing awards for the accomplishments of members. The award would probably be a useful magic item in addition to a trophy. Even though I probably should've worked them out before the foundation was begun, I am thinking over the core principles of The Stormhand Federation. The beginning of which was the segment on Unity Politics (I hope you all read and understood it). The finishing touches will be added in the next two posts after this one. hey does anyone know any sites that would have the Scout class up? i am thinking of having that be my CG PC's Core class. Amazon.com had an excerpt from Complete Adventurer for the Scout. I could bring up a link. Here (http://www.amazon.com/gp/reader/0786936517/ref=sib_rdr_toc/002-6341846-7954405?%5Fencoding=UTF8&p=S007&j=0#reader-page) it is. You hear a knocking on your door. As you open it, a sight that shouldn't be taken in by the weak of heart befalls you, and then lifts up a hat. Greetings. I am Igor, and I thought that a Federation such as yours could use someone who can reattach or replace limbs and whatnot. Do you need anyone to fill that role? Stormhand looks up at the newcomer. "Any who seek shelter here are most welcome. I am certain you will be of great use to us, whatever skills you provide. Falur will take you to your room, and discuss your abilities there." A man in deep violet robes with black runes seems to rise from the shadow at the back of the chamber. He beckons Igor to follow and begins to ascend the stairs. |
| Dyne07-20-05, 01:37 AM | << Moved >> |
| Dyne07-20-05, 01:39 AM | The Three Honors War / Physical Prowess Magic / Superior Intellect Politics / Social Grace These are the three areas in which the Stormhand Federation seeks victory. Victory in Combat; Magical Achievement; Successful Political Maneuvering. When the Federation has domination in these arenas, then shall it be the best organization in the world. Those who make strides for the Federation in these areas will be awarded. Physical Prowess, Superior Intellect, and Social Grace are the most highly valued abilities in the Stormhand Federation. These are our strengths, and these are the qualities members are expected to possess. Mastering these principles will lead to victory in the three arenas. |
| turalisj07-20-05, 02:15 AM | and of course, zik runs one of the best libraires on the arcane in his castle, from polymorphing to fusing souls with bodies.... i wonder if anyone can tel me what the price those books would be.... |
| premier66607-20-05, 08:51 AM | I know evil doesn't mean angry, but I play a very cunning and cauculist character, (One who disguise as comical, but in the end, we shal see who emerges triumphatn from the guild war... Mwahahaha!), a crusader of rigtheous might, so, a short tempered evil one was needed. :cool: |
| Demonfey07-20-05, 11:22 AM | At Dyne (Falur) I guess you could describe me as a medic, although I can improve upon the body of others easily using grafts. I am also a wizard, although my real passion is grafting. The grafting part becomes REALLY apparent after you take a glance at his body. |
| Wilds07-21-05, 10:10 AM | "Grafting? barbaric yet surprisingly advanced. None the less it is extremely useful from what i have heard from people that have gone under the blade" |
| Zombomaniac07-21-05, 11:04 AM | Grafting: DnD's plastic Surgery :D |
| Zombomaniac07-21-05, 11:11 AM | i am saving Cazic's template by posting it here before the prunning. I sblocked it so it wouldn't distract people. Player Name: Zombomaniac Character Name: Cazic Approved?: no Foundations: GoUE, RMA, CoA, SBaB, MG, SF, WC and CotP Race: Drow Class: 13th Wizard Racial HD: 0 Level Adjustment: +2 Total ECL: 15 Experience: 112,500 Alignment: Neutral Evil Home Region: Underdark Languages: Common, Elven, Undercommon, Abyssal, Aquan, Draconic, Drow Sign Language, Gnome, Goblin Gender: Male Abilities Strength: 10 Dexterity: 10 Constitution: 15 Intelligence: 23 + 2 + 6 Wisdom: 12 Charisma: 10 + 2 Speed: base land speed is 30 feet HD: 13d4 + 2 = 50 AC: 10 + 5 + 5 = 20 (items and such) Touch AC: 10 + 5 = 15 (items and such) Flat-Footed AC: 10 + 5 + 5 = 20 (items and such) Initiative: 0 Skills: Skill Checks: 1d20 + skill modifier (Skill modifier = skill rank + ability modifier + miscellaneous modifiers) Skill Points: # 225 Class Skills: Concentration, Craft, Decipher Script, Knowledge (all skills, taken individually),Profession, and Spellcraft Skill Modifiers: Concentration (16 + 2.5) Craft Alchemy (48 + 7.5) Craft Armorsmithing (16 + 7.5) Craft Bowmaking (48 + 7.5) Craft Weaponsmithing (48 + 7.5) Decipher Script (16 + 7.5) Knowledge Arcana (16 + 7.5) Knowledge the planes (16 + 7.5) Knowledge Architecture and engineering (7 + 7.5) Knowledge Dungeoneering (7 + 7.5) Knowledge Geography (7 + 7.5) Knowledge History (10 + 7.5) Knowledge Local (8 + 7.5) Knowledge Nature (7 + 7.5) Knowledge Nobility and royalty (7 + 7.5) Knowledge Religion (7 + 7.5) Profession (10 + 1) Spellcraft (16 + 7.5) Feats: Scribe Scroll, Leader ship, Craft Magic Arms and Armor, Craft Rod, Forge Ring, Craft Wondrous Item, Extend Spell, Quicken Spell, Silent Spell, Empower Spell Special Abilities: dancing lights, darkness, and faerie fire, Spell Resistance 26 (11 + class levels) Saving Throws: Fortitude: 4 + 1 Reflexes: 4 + 1 Will: 8 + 1 Attacks: Base attack Bonus: +6/+1 Melee: +6/+1 Ranged: +6/+1 Grapple: +6/+1 Attack Equipment: Headband of Intellect +6 (27,000) Figurines of Wondrous Power: Golden Lions (12,375) Boots, Winged (9,000) Amulet of Natural Armor +5 (37,500) Ring of Wizardry III (53,500) Robe of the Archmagi (56,250) Total: 194,625 Spells: Spells per day: I would prefer to keep such things a secret from enemies. Spell save DC mod: 10 + the spell level + the wizard’s Intelligence modifier Other mods to spells: Spells Known: I would prefer to keep such things a secret from enemies. Spellbook: Standard large book and such with spells in it. Invocations: (I don't think i have any) Psionics: none Current Gold (may not always be accurat and last updated 05/08/05): 5510 Description: Age: 105 Height: 6’ Weight: 180 Eyes: Sea Green Hair: White Description: Cazic is a young Drow who usually wears long cloaks of verreing color. He is of average Drow height and often thinks out loud. He grew up in a noble family with his brother BloodFire and his sister Quenth. Cazic throughout his years of training always felt that there was something waiting for him outside of the Underdark. Cazic was finally able to find what he was looking for when he went on a surface raid. The Raiding Party had spent their time on the surface robbing and murdering surface dwellers while trying to complete their mission of gathering items, delicacies, and new slaves. After three weeks their mission was complete. They had successfully gained several magical items, foods, one Illumain , one Human, one Orc, one Poison Dusk Lizardfolk, one Aasimar, and one Halfelf. On their journey back to the entrance into the Underdark Cazic had spent a great deal of time speaking with the captives. By the time the party had gotten to the entrance he had decided that he would stay on the surface. He know that the other Drow would not allow this and would likely kill him for wanting to stay, so the night before they were to enter the Underdark Cazic killed all the Drow in their sleep. When the captives woke up the next day he offered them their lives in exchange for their eternal and undying loyalty. The Goblins seeing this as their chance to live and serve a powerful master agreed almost instantly, the orc and humans required some mental, physical, and magical persuasion, but in the end they too swore their allegiance to him. Cazic can often be seen roaming about and mumbling to himself about spells, ways to kill, and about his brother, whom he had learned a great many things from. Cazic’s true intentions are rarely know to anyone, but himself and maybe the Illumain, Human, Orc, Poison Dusk Lizardfolk, Aasimar, and Halfelf who still serve him to this day. Cohort: (mabye more later) |
| Demonfey07-21-05, 11:28 AM | "Grafting? barbaric yet surprisingly advanced. None the less it is extremely useful from what i have heard from people that have gone under the blade" Trust me, its worth it. If you want, I could boost your strength with any number of grafts I can make, and I have examples of some of the ones I can make on my body. I can make undead, sithilthar, illithid, yuan ti, and beholder grafts. Unfortunately, they are pricey, so you would, at least for the first one or two, have to pay me first so I could afford the necessary materials. |
| grimclaw07-21-05, 03:01 PM | wings should be popular in this guild. ;) |
| Zombomaniac07-21-05, 04:45 PM | wings should be popular in this guild. ;) that and immunity to electricity :cool: how much are the grafts DF? or is that to general a question? |
| turalisj07-21-05, 05:04 PM | well, i know how much undead grafts are. most of them increase stats or give you some undead ability (a morg's tongue anyone?) |
| Wilds07-21-05, 08:47 PM | "If i had a corporeal form those would appeal to me, but i have trancended that level" his physical appearance changes as he talks, shifting finally back to that of a human peasent |
| Demonfey07-21-05, 10:14 PM | that and immunity to electricity :cool: how much are the grafts DF? or is that to general a question? Each graft has a different price, and few to none actually give immunities. The only grafts I can think of that allow flight are, unfortunately, fiendish grafts, which I didn't take. Besides, those slowly turn you evil. I took the Aberrant feat (aberration bloodline starts it), Starspawn, both of which are in Lords of Madness, for wings. Of course, I can add +4 to strentgth, a climb and swim speed (which I forgot to put onto my character, now that I think of it), bonuses to any nonmental stat, and any number of other things. Otherwise, I can add a large amount of versatality to anyone asking. |
| turalisj07-21-05, 10:33 PM | too bad there aren't dragon grafts... :( |
| Demonfey07-21-05, 10:34 PM | Turalisj, you know what you must do. You must make dragon grafts. |
| turalisj07-21-05, 10:42 PM | already heading to the equipment board now. :D it's something needed in the game. I don't know why they weren't included in the draconimicon.... |
| Demonfey07-21-05, 10:47 PM | already heading to the equipment board now. :D it's something needed in the game. I don't know why they weren't included in the draconimicon.... Because you have to CONVINCE the dragons to let you loot corpses for graft material. |
| turalisj07-21-05, 10:58 PM | unless you kill them first. surely someone of your power could slay a measly ancient blue dragon for his teeth? and eyes. and arms. and tail. and wings. and skin... :devil: |
| Demonfey07-21-05, 11:00 PM | unless you kill them first. surely someone of your power could slay a measly ancient blue dragon for his teeth? and eyes. and arms. and tail. and wings. and skin... :devil: You'd need them intact, though. That's the real problem. Besides, Igor's lvl 15. |
| Zombomaniac07-21-05, 11:03 PM | Because you have to CONVINCE the dragons to let you loot corpses for graft material. convince shamince, just hire a few Dragon Slayers and go wild. :P [edit] wait just saw the intact thing. That makes things harder. |
| turalisj07-21-05, 11:09 PM | dominate a dragon into handing over it's eyes? |
| Demonfey07-21-05, 11:48 PM | I just realized that I was overlooking some very important grafts: golem grafts. Flesh golems can have giant wings grafted, or better yet, you could graft half dragon parts for a dragon graft. |
| Wilds07-22-05, 12:15 AM | mind thrust, any thing that only attacks the mind will get you a totally intact body. dragon grafts woudl be fun |
| Zombomaniac07-22-05, 01:00 AM | they would be fun and you could get a lot of work here for Blue and Bronze Dragon grafts. |
| turalisj07-22-05, 01:13 AM | *cracks neck* i caution you away from bronze dragons. lest you incur my wrath..... :dragon: |
| Zombomaniac07-22-05, 01:36 AM | *cracks neck* i caution you away from bronze dragons. lest you incur my wrath..... :dragon: Kill...Bronze? :confused: When'ed I say that? :rolleyes: Their my favorite breed of Dragon......No really they are. :) i made a Bronze PC awhile back but put him on the bench. A lot of PCs where benched back then. :weep: |
| Dyne07-22-05, 03:18 AM | Each graft has a different price, and few to none actually give immunities. The only grafts I can think of that allow flight are, unfortunately, fiendish grafts, which I didn't take. Besides, those slowly turn you evil. I took the Aberrant feat (aberration bloodline starts it), Starspawn, both of which are in Lords of Madness, for wings. Of course, I can add +4 to strentgth, a climb and swim speed (which I forgot to put onto my character, now that I think of it), bonuses to any nonmental stat, and any number of other things. Otherwise, I can add a large amount of versatality to anyone asking. That's a shame, fiendish grafts sound like they would really fit here, what with the going bad part. Does anyone know of any magic item that allows people to communicate with other people holding a similar magic item? I was considering issuing some sort of medallion to allow easy communication between members and the guild. |
| turalisj07-22-05, 10:15 AM | :bored: you got that from the 5th harry potter book :rolleyes: just make a magic item, give it the ability to use sending with anyone else holding the magic item, and poof. your done. not realy that hard. |
| Wilds07-22-05, 01:42 PM | theres an item like that in dragon magazine dont know which one though sending + at will + different location |
| Dyne07-23-05, 02:57 PM | :bored: you got that from the 5th harry potter book :rolleyes: just make a magic item, give it the ability to use sending with anyone else holding the magic item, and poof. your done. not realy that hard. Partly. I just want some kind of item to tie our guild together. Perhaps for rewards people can have their item improved and have more enchantments added to it. I'll see what I can get done on our stronghold today, since I've got a day off work. :dancin: |
| turalisj07-23-05, 06:05 PM | grrrr, darned thunderstorm. i'm stuck at home, no vehicle, movies that I haven't seen 200 times, and there was supposed to be a campaign today, but that's out the window. (everyone's stuck at home due to tornadoe warning) |
| Dyne07-23-05, 06:52 PM | That stinks. In real life, I don't like storms, which is ironic since I start this guild. I'd like to control them, though. :evillaugh And I think electrical magic is way overlooked compared to fire (fireball anyone?). Well, while we're stuck at home, how about we start working on something? I've been trying to finish the castle, but I'm having some difficulty. Perhaps you could help me with it? I have some general ideas on how I think it should look, what should be on the different floors and whatnot. |
| turalisj07-23-05, 06:57 PM | *cracks open stronghold builders guidebook* ok. 1) how tall do you want to make the castle? 2) do you want it to be able to fly? (or just float) 3) are you planning on housing everyone of your garrison and guards in the castle? |
| Dyne07-23-05, 07:16 PM | 1) Not quite sure yet. However many floors we need. But, I'm thinking the keep should be pretty tall. 2) Not anything obviously supernatural yet. It is, afterall, the center of government for the town of Bristol, and we don't want to freak the villagers out (just yet ;) ). Perhaps later we can add some awesome enchantments. 3) Yes, I'm thinking about room for 1,000 people to live in the castle. Here's my outline (note how I went from the highest floor and worked down): Top Floor Chapel of Typhos On the highest floor of the castle because of superstition, to be closer to their god. Very limited access, only Federation personnel and acolytes of Typhos. Most evil and supernatural floor of the castle, hidden and kept secret from the public. 2nd-Highest Floor Magical laboratories and mage living quarters. Very limited access, only Federation personnel and acolytes of Typhos. 3rd-Highest Floor The "Testing Grounds" of the magical department (which I'm considering changing to the Ministry of Magic ;) ). Includes mazes, traps, monsters, and "experiments." Has a secret pathway past the hazards for easy transit between floors. 4th-Highest Floor The libraries and living quarters and offices of important officials (including Stormhand). Highest story of the "normal" part of the castle. Limited access, Federation personnel and special permission. 5th-Highest Floor Garrison of elite soldiers. Living quarters of high-ranking military personnel, special forces (including the Storm Commandos), and highly skilled troopers. Includes armories and other necessary accessories. 6th-Highest Floor Luxury Floor Trophy Hall, as well as other luxuries. Troops patrol through this floor on their routes to other floors, so it is wel watched over. Includes a cafeteria (tavern) to entertain guests and important residents. Also features guest rooms (as well as secret passages to spy on them). 7th-Highest Floor Garrison of regular soldiers. Includes armories and the like. All floors below this one (excluding the ground floor and the 2nd) are as this floor. 1st Floor (Ground Floor) The castle opens into the Great Hall, which is used as a dining hall, throne room, and ballroom. The benches and tables for eating are moved into storage rooms for special events. (I'm thinking of changing this to the castle opening into a throne room, which then opens into a large dining hall (about 20 dining halls stuck together)). 2nd-Floor Servants quarters and minor spare bedrooms. 1st Underground Floor Kitchens and storage. 2nd Underground Floor Judgment Floor Dungeon courtroom and prison cells for those being tried for crimes. Also prison guard barracks. 3rd Underground Floor Prison Level Cells for prisoners, torture chambers, and prison guard barracks. All floors below this one are as this floor. |
| Dyne07-23-05, 07:25 PM | I also thought of a sort of magical elevator. In the middle of every floor is a 20 ft. diameter "hole." Using my new spell Tenser's Elevator Disk, characters can quickly move between floors (which can be important, since it will be a very tall castle). Tenser's Elevator Disk Evocation [Force] Level: Sor/Wiz 3 Components: V, S, M Casting Time: 1 action Range: Close (25 ft. +5 ft./2 levels) Effect: 5-20 ft. diameter disk of force Duration: 1 hour/level Saving Throw: None Spell Resistance: No As Tenser's Floating Disk, except as follows: The disk may move in any direction you specify, up, down, sideways, or diagonally. This spell effectively creates a floor which you can use to transport yourself and/or potential allies. Optionally, you can make the disk appear as any surface, such as a tile floor or aged stone. |
| turalisj07-23-05, 07:57 PM | there's an item like that, but you can also have catapults on it. hmmm.... I'd sugest having the very bottom floor be the strategy area. you can have a map of tactics (tracks 3 people throughout the castle) try taking a look at what i did in The Merchents Venture check out what units I have housing for, and what are housed in the castle. the merchents venture is relativly large (47 stronghold spaces, in between a large and small castle) i'd say that it would be around 200 stronghold spaces for your entire castle. with as many mages and clerics as you're likely to have, we'd be able to use wall of stone like crazy.. |
| Dyne07-23-05, 08:06 PM | I'd rather things like a Strategy Area be near the top of the castle. It should be difficult for enemies to get there. That's why I had the first floor be like a greeting area for guests, as well as an eating area, then the next floors be guard barracks before you finally get to the "Luxury Floor," with spare bedrooms and things to entertain guests, with the members quarters, magical headquarters, and Chapel of Typhos at the top. Map of Tactics? Sounds a lot like the Marauders Map. :D Tell me more about it. |
| turalisj07-23-05, 08:18 PM | well, the map is inscribed on a table (atleast 5x5 table) and when they touch it, a glowing dot appears on the map representing them. it can track up to 3 people for up to 12 hours. very good if you have diplomats in the castle and don't want them captured... |
| Dyne07-23-05, 08:23 PM | Huh, don't see much point in tracking our own people in our own castle. It'd be very good if it were able to track every person in the castle, so we would be aware of intruders. |
| Zombomaniac07-23-05, 10:21 PM | you could always just alter it. Make your own version that does that. incease the price and whatnot and it should be good. The design for Jacob "Storm Messanger" Mist (my CG PC) is coming together. i am remaking the Mist Fomer class for more power, making a new variaty of god (its gunna be fun), and giving Jacob some Legacy items. Three if all goes as planned. :cool: |
| Wilds07-24-05, 12:47 AM | 2nd-Highest Floor Magical laboratories and mage living quarters. Very limited access, only Federation personnel and acolytes of Typhos. 3rd-Highest Floor The "Testing Grounds" of the magical department (which I'm considering changing to the Ministry of Magic ;) ). Includes mazes, traps, monsters, and "experiments." Has a secret pathway past the hazards for easy transit between floors. good thoughts for the closeness to the sky, but if an eperiement goes wrong, wouldnt it be better for teh problem to be under ground, instead of everything just falling down on every one else? |
| Dyne07-24-05, 03:40 PM | We could use magic to prevent that from happening. I believe a few Walls of Force would solve that, wouldn't they? Plus, I'm wanting all walls, ceilings, floors, doors, windows, etc. to be magically fortified so that they are difficult to break or destroy. The upper stories especially should have the highest magical enhancements possible. But, since I don't have the stronghold builder's guide, I don't know how to magically enhance them. EDIT: I just had a brainwave: What if the castle were split into two pieces, one the nonmagical (the front for the "muggles"), the other the magical portion (the main headquarters of our guild, the secret part no one but us knows about). The magical portion could be floating in the sky, way up in the air, and there could be teleportation circles to link them. Another thing to think about is that we are the Stormhand Federation, dedicated to storms and the sky. So, storywise, I think we should try to be as close to the sky and air in all ways possible. |
| Wilds07-24-05, 04:10 PM | good point, along the idea of walls of force, you might want to put more thoughs around the castle. characters like mine (incorporals) can bypass most of the walls and such |
| Dyne07-24-05, 05:46 PM | Indeed, walls of force shall be between the walls of stone in important areas, such as the upper reaches of the castle. On another note, I have an announcement: On Wednesday of this week, there shall be a formal occasion at the Stormhand Federation. All members shall be formally inducted into the organization, swear oaths of loyalty, and shall receive their guild seals, which mark them as members of the Stormhand Federation (as well as allow communication throughout the guild). Members in positions of power shall be sworn into office and officially receive the titles and powers of that office. In addition, I will have a personal conversation with each of them concerning all resources that will be put under their command. All members must attend this event in order to officially receive membership rights. |
| Wilds07-24-05, 07:45 PM | "Yes, my lord. I shall attend" does it matter when we are on? |
| turalisj07-24-05, 08:26 PM | I will be there. Make sure to have some scorpians for my friend |
| Dyne07-24-05, 08:46 PM | does it matter when we are on? I will probably get online around 17:00 GMT (11:00 am Central time). I would prefer for everyone to be online and stay online for the duration. |
| Zombomaniac07-24-05, 09:02 PM | "I shall be here, Master Stormhand" Jacob's first words in this guild. *cry* They grow up so fast. :rolleyes: I will give him a big intro during the meeting. |
| Dyne07-24-05, 09:12 PM | Here's a spell I've been thinking about that is similar to Lesser Geas, but it instead grants bonuses when the creature is obeying it, rather than give penalties. Oath of Service Enchantment (Compulsion) [Language-Dependent, Mind-Affecting] Level: Brd 4, Sor/Wiz 5 Components: V Casting Time: 5 minutes Range: Close (25 ft. +5 ft./2 levels) Target: One living creature of up to 7 HD Duration: Permanent or until broken (See Text) Saving Throw: (See Text) (harmless) Spell Resistance: (See Text) (harmless) An oath of service can only be placed upon a willing recipient. The recipient swears to selflessly take action in interest to an individual, ideal, organization, deity, etc. as determined by the caster. At any time thereafter, the caster (or one appointed by the caster) may assign a mission, goal, objective, etc. to the recipient, as long as the assignment is in the interest of the subject the recipient has sworn service to. If the recipient successfully completes the task inasmuch as is pleasing to the one that assigned it, the recipient receives a +2 bonus to each of his ability scores. The recipient may continue to be assigned tasks and receive increases to his ability scores to a maximum of +8. However, at any time, the caster of the oath of service may remove any or all bonuses granted by this spell. Additionally, any time the recipient takes an action against the subject of his service, he automatically loses +2 of his bonus to his ability scores. If the recipient taks an action against the subject of his service while he has no bonus from this spell, the spell is broken. |
| Wilds07-24-05, 09:41 PM | i will try to be on. im sorry if i cant be on, lot of college stuff that i need to get done. i will try to my fullest ot be on though |
| turalisj07-24-05, 09:59 PM | :D don't try doing that to zik, stormhand may find problems if he does. remember; elves believe in free will. that spell is directly against zik's beliefs. you should add that the spell does not work if the caster orders the recipent to do something against his alignment. |
| Dyne07-24-05, 10:03 PM | The spell gives you bonuses only, Turalisj, and it doesn't restrict your free will in any way. Even if you break the spell, it is impossible for you to come to harm. You can still choose not to follow an assignment, but you may incur the wrath of the guild. And it will be a requirement to join this guild to have that spell placed upon you, to prove your loyalty. |
| Demonfey07-24-05, 10:05 PM | I'll see what I can do. |
| premier66607-24-05, 10:07 PM | Raynor bows. As you wish milord. |
| turalisj07-24-05, 10:26 PM | hmm, ok. zik's got to put the finishing touches on his castle anyways. |
| Dyne07-24-05, 10:47 PM | Safe Keeping Conjuration (Summoning) Level: Sor/Wiz 6 Components: V, S, F Casting Time: 10 minutes Range: See text Target: One chest and up to 1 cu. ft. of goods/caster level Duration: Permanent Saving Throw: None Spell Resistance: No This spell functions like Leomund's secret chest, but there is no danger of losing the chest if it is left on the Ethereal Plane for more than 60 days. Also, the chest may be easily placed back on the Ethereal Plane after being retrieved without having to cast the spell again, and anyone with possession of the replica may store and retrieve the chest freely. However, the chest must cost at least 10,000 gp, and the replica must cost at least 100 gp. Focus: The chest and its replica. |
| Dyne07-24-05, 10:48 PM | NOTE: The following is not actually a new spell, it is merely an expansion on the use of an existing spell. If you have the Improved Arcane Lock spell, you can instead use the following effect upon casting it. Improved Arcane Lock, Augmented Abjuration Level: Sor/Wiz 3 Components: V, S, M, F (see below) Casting Time: 1 full-round action Range: Touch Target: The door, chest, or portal touched, up to 30 sq. ft./level in size Duration: Permanent Saving Throw: None Spell Resistance: No This spell functions like Improved Arcane Lock, but instead of naming specific individuals at the casting time, you may either describe individuals that may bypass the improved arcane lock, set a password, or set a key. When designating a group of individuals that match a particular description, the caster can choose creatures of a particular name, identity, or alignment, but otherwise must be based on observable actions or qualities. Intangibles such as level, class, HD, and hit points don't qualify. Any being speaking the password to the locked object causes the object to unlock itself. If the key option is used, any creature having the specified key may freely pass the improved arcane lock. A key can be any specific object, an object of a particular type, or a spell. If a spell is used as a key, it may either be required that the spell is cast on the lock, or it may be required that the subject is currently being affected by the spell, as specified at the time of casting. Material Component: Gold dust worth 500 gp (if the first option is used), or worth 50 gp (if the second or third option is used). Focus: The item to be set as a key, if that option is chosen. |
| Dyne07-24-05, 10:49 PM | Dimensional Barrier Abjuration Level: Sor/Wis 9 Components: V,S Casting Time: 10 minutes +1 round per 5 ft. Range: Point where spellcaster is standing Area: (400 ft. +40 ft./level) radius Duration: Permanent Saving Throw: None Spell Resistance: Yes Functions like dimensional lock, except area covered is larger and effect is permanent. The area affected by the spell has a radius equal to 400 ft. +40 ft./level of the spellcaster, with the area centered on the point where the spellcaster is standing. When casting, you weave a tracery of faintly glowing lines around the area to be affected by the spell, similar to a glyph of warding. When the spell is completed, the tracery becomes nearly invisible. When completed, the tracery acts as a barrier against extradimensional travel. Forms of movement barred include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, teleport without error, vanish, teleportation circle, or any similar spells, abilities, or psionic powers. |
| Dyne07-25-05, 12:56 AM | In case you are wondering, I'm posting my creations here, where I have more control over them, for safe-keeping and easy reference. |
| Dyne07-25-05, 12:57 AM | Imitate Voice Illusion (Glamer) Level: Sor/Wiz 1 Components: V,S,M Casting Time: 1 standard action. Range: Personal Duration: 10 min/level Saving Throw: Will (disbelief) (See text) This spell changes your voice to match that of another. Your voice can imitate a particular person or a certain type of creature. When you cast the spell, you choose what creature to imitate. To imitate a creature's voice, you must have heard the creature speak before (and you know the aspects of its voice well, since the imitated voice comes from your memory). You can still speak only languages that you already know. This spell can be used to imitate any creature's vocal sounds, whether they are actually speech or not (such as imitating a lion's roar). If you use this spell for a disguise, you get a bonus on your disguise check. Make an Intelligence check DC 10. Your check is +1 for every point exceeding the DC (max +10). The Disguise bonus also applies to the DC to disbelieve the imitated voice. |
| Dyne07-25-05, 12:58 AM | Spell Absorbtion, Minor Abjuration Level: Sor/Wiz 6 Components: V,S,M Casting Time: 1 standard action Range: 10 ft. Area: 10-ft.-radius spherical emanation, centered on you Duration: 1 round/level Saving Throw: None Spell Resistance: No An immobile, faintly shimmering magical sphere surrounds you and absorbs all spell effects up to 3rd level. The absorbed spells grant you additional spell slots equal to their spell level. The new spell slots can be used by Sorcerers to cast spells (just as the spell slots granted by class), or they can be used by Wizards to retain a spell they just cast (similar to the effects of Mnemonic Enhancer). EXAMPLE: A 12th level Sorcerer (6 0-level spell slots, 6 1st-level spell slots, 6 2nd-level spell slots, 6 3rd-level spell slots, 6 4th-level spell slots, 5 5th-level spell slots, 3 6th-level spell slots) casts Minor Spell Absorbtion. He then has a Fireball (level 3 spell) cast at him. Because of the Minor Spell Absorbtion, the Fireball is negated, and he gains a 3rd-level spell slot, which he can use to cast a spell. EXAMPLE: A 11th level Wizard casts Minor Spell Absorbtion. He then hasd a Fireball (level 3 spell) cast at him. Because of the Minor Spell Absorbtion, the Fireball is negated, and he gains 3 charges. He can now cast a 3rd-level spell (like Fireball) without losing the prepared spell, he can cast a 2nd-level spell and a 1st-level spell without losing the prepared spells, or he can cast 3 1st-level spells without losing the prepared spells. The area or effect of any such spells do not include the area of the sphere. Such spells fail to affect any target located within the sphere. This includes spell-like abilities and spell or spell-like effects from devices. However, any type of spell can be cast through or out of the magical sphere. Spells of 4th level or higher are not affected by the sphere. The sphere can be brought down by a targeted dispel magic spell, but not by an area dispel magic. You can leave and return to the sphere without penalty. |
| Dyne07-25-05, 12:59 AM | Spell Absorbtion Abjuration Level: Sor/Wiz 8 As minor spell absorbtion, except that it absorbs spells up to 5th level. |
| Ashariana07-26-05, 04:03 PM | A knock on the door sends them swinging open, beyond stands a mass of metal with an outstretched arm. Slowly it moves into the building, following a smaller figure. The smaller of the two is a woman of pale complection. She appears much like a half elf, but her skin is far lighter. Eyes of red look out from her beautiful face. Moving back the hood of her cloak, she removes it and drapes it over the arm of her metallic friend. A silk dress covers her slender form, hugging tight against her body. She moves into the room slowly looking at any that stand within it. Her lips curl into a smile as she looks about. "Greetings gentlemen... I seek the... master of this house. I have heard much of this... Stormhand. I wish to speak with him. To see this man who is so powerful among other men. Let me see how powerful he really is..." The woman grins and laughs, placing the back of her hand to her mouth. As her laughter fades she places her hands on her hips and looks for the man she seeks. |
| premier66607-26-05, 05:08 PM | Darkstorm Looks suspiciously to the newcomers, specially to the lady, as in his eyes, she seems far more dangerous then the big mass of metal. Greetings milady. I am James Raynor, captain of the guard. What is it that you want to speak to our king? (OOC: Hey Dyne, I just found out that wednesdat I wont be able to be online from 15:00 to 17:30 GMT -2, But before and after, I can be on.) |
| Ashariana07-26-05, 05:22 PM | The woman smiles sweetly looking the man over. She tapped her chin a few times and tilted her head. Her silvery hair swung about as she shook her head and crossed her arms. "What I have to say is to him. I don't see it appropriate to be telling everyone everything I have to say. I simply need to speak with him about matters that do not need to be said elsewhere. If it makes you feel better, my friend here can wait outside." |
| turalisj07-26-05, 05:22 PM | i'm most likely to just be waking up at that time.. edit: and there's already a spell called absorbtion. |
| premier66607-26-05, 05:53 PM | Since I forgot to say, here is Darkstorm description. a (short) guy with long silver hair, deep black eyes, who uses a black kimono that has figures of storms in it. most men find his face feminine, but most girls find him handsome. He carries a katana and a wakisashi, both always sheathed . He lets out a little smile. don't see why your friend sould be here when you are the one to be carefull about. |
| Wilds07-26-05, 06:33 PM | "?? your freind can stay. What creature is that? a golem or something of your own making. I am Incarin, may we know your name?" |
| Ashariana07-26-05, 10:26 PM | The woman pats the mass of metal on the side before looking back toward the others. She smirks a bit as the creature moves to stand against a wall. She slowly walks toward a chair, shaking side to side in a tempting manner before seating herself. "My companion here is not a construct at all. He is a descendant of the ogres. A man, but not. He is my bodyguard of sorts, and covers himself heavily in metal to add to his defensive abilities. Now, I think I'll just take a seat here and wait for your master. What I have to speak to him about is... important I believe. As for my name, you may call me Ashariana." |
| Wilds07-27-05, 01:04 AM | "Hello then Ashariana and your bodyguard" |
| Arshes07-27-05, 02:07 AM | A winged human flies into the castle, landing next to Arshariana. He furled his wings back and spoke in clear common, "I am Stilous. I seek to ally myself with your cheif, Stormhand." He caried relativly few items, a suit of chainmail armor with spikes covering it, an odd looking bow on his back, and a spear with a wickedly curved blade. my raptoran fighter/stormtalon Stilous. |
| premier66607-27-05, 07:57 AM | Well, it looks like today its the day of vistors... EDIT: WOW, just found out that the IFGW will start in 14 days!!!! :eek: |
| Zombomaniac07-27-05, 12:03 PM | A think fog walks through the castle and lingers obscuring your sight. “I was unable to gain allies in the GoPG, my Brothers and Sisters. I had hoped that they would see that we are in the right, but alas they are blind.” A young figure stands in the open door way. He is wearing scaled armor, of varying colors, about his person. He bears the symbol of the SF on his chest and has another strange symbol that you do not recognize, it looks to be a small walking stick incased in ice with lighting passing over it, and his clothing is well worn from travel. He is a young lad, likely the youngest here. He looks to be no more than Fifteen Winters. As you view him you see an innocence in his eyes that surprises you considering here he is and what surprises you more is the weapon on his back. It is a large spear that seems to radiate with evil and death. He makes a motion and the doors to the guild close themselves as he passes. “Hello fair lady, I am glad to see that you and your guard have decided to join in our quest.” He bows to Ashariana and her metal clad ally. “I am Jacob “Storm Messenger” Mist. I could find Master Stormhand for you if need be, but I must know of your intentions and anything that can be said to him can be said to us all.” OOC: here he is my CG PC. I still need to redo the Mist Former class, but it will all be wonderful and this will work for now. :) |
| Ashariana07-27-05, 12:13 PM | Ashariana looks toward the young man with interest. She raises an eyebrow as she looks him over, too young to be of much use, at least for her. She shrugged her shoulders and placed her hands on her crossed legs, after brushing her hair back. "What I have to say to your master will be said to him. It is for him to decide if you should hear the same. I would not presume to know what your master thinks, so I cannot say if you are to hear my words. We shall see when your master shows himself." |
| Dyne07-27-05, 12:23 PM | A man in black plate armor, which has violet engravings upon it, enters the chamber from a nearby hall. "I am the one known as Stormhand. What need have you of me?" He looks to Stilous. "Do you wish to join our ranks? If so, you would have excellent timing, since the initiation ceremony for all personnel is today." |
| Wilds07-27-05, 12:32 PM | sorry im late, im here now though |
| Arshes07-27-05, 12:34 PM | "Yes, I wish to join your flock." He said, flying up to the cieling and cirling around. |
| Dyne07-27-05, 12:36 PM | You're not late, we still got another half hour. Premier, you can show up later if you need to. Stormhand watches the creature circle the ceiling. "Indeed. You are most welcome here, as long as you remain loyal to the Federation and your fellows. The ceremony will begin in 20 minutes. Until then, I request that everyone wait outside in the courtyard." |
| Wilds07-27-05, 12:42 PM | sweet thoguht u said 11 central eee w/. im gana eat then and ill be back on in 20 |
| Ashariana07-27-05, 12:44 PM | Ashariana rises from her seated position. She walks toward Stormhand smiling as she goes. Stopping before him she nods her head in a token show of respect. "Greetings, I am Ashariana. I have come here to speak with you, I've heard much of you and your organization. Is there a place we can speak in private about things that may be mutually beneficial? Or do you have more pressing matters to attend to?" |
| Arshes07-27-05, 12:47 PM | "Very well, I'll be looking for the archery range." Stilous said, flying outside. A few minutes later, explosions could be heard, shaking the ground. |
| Dyne07-27-05, 12:54 PM | "I believe this can be handled now," Stormhand says to Ashariana. He gestures him to follow and leads her to another room of the castle, however along the way 3 mages follow them. |
| turalisj07-27-05, 12:55 PM | hmm, i s'pose one of those mages are zik? |
| Wilds07-27-05, 12:55 PM | "Me Lord, I shall have him back by the time the cermoney commences" As he speaks he fades into the wall, his voice resonating through the minds off all those in the area |
| turalisj07-27-05, 12:58 PM | 3 minutes. need to make a quick soda run to town, then i'll post... |
| Ashariana07-27-05, 12:59 PM | Ashariana nods and follows Stormhand. She glances toward the mages with little intrest as she follows. She smirks and chuckles a bit at those following. "I'm not so sure about how I come off, but I'm really not that kind of girl." Ashariana giggles a bit, placing her hand to her mouth hiding a smirk. She straightens up and continues following Stormhand. |
| Dyne07-27-05, 01:00 PM | hmm, i s'pose one of those mages are zik? No. They are just magical firepower in case Stormhand is in need of it. One of them is Falur, but the other two are just mages who will have their memory removed after the meeting. Shoot, it's already getting time to start (time sure flies on these message boards), and I'm not quite ready yet. You guys want to come back in half an hour? Sorry for the delay, but I'll have everything ready for you guys then (hopefully). |
| Zombomaniac07-27-05, 01:01 PM | Jacob looks toward the sound of the expolsions and seems to think for a moment. "Dont worry he is no where important just blowing up some rocks." He then looks to all in the hall. "Come brothers and sister we must await the ceremony outside." |
| Wilds07-27-05, 01:05 PM | "Yes let us go out side and enjoy the fresh air. " His forms shapes into that of a falcon. "Come let us go out side" He says as he circles the room. |
| Demonfey07-27-05, 01:06 PM | Igor comes slithering in Sorry I'm late. I lost track of time. |
| Dyne07-27-05, 01:46 PM | Stormhand walks out into the courtyard, followed by a unit of soldiers, eight of which are holding banners, as well as four men in robes and carrying rods. "It is time for the ceremony to begin. We will march from the gate into the hall, where it will take place." All of you form up in a straight line behind Stormhand, who is flanked by two robed men, the one on the left in blue, the one on the right in white. The robed men are followed by two soldiers carrying banners that match the color of their robes. At the end of the formation, on either side, are two more robed men, the left in violet and the right in black. In front of them are two soldiers bearing banners of the same color as their robes. The other soldiers form a wall on either side of the formation, standing guard, and creating a path straight to the doors of the keep. The formation then begins to march, a slow tempo guided by the robed men tapping their rods. The formation then enters the hall, and the robed men take up positions in each of the corners, flanked by the soldiers bearing the banners of their color. The line stops near the entrance of the room. Stormhand steps forward. "The four colors in the corners of the room represent the Four Pillars of the Federation. They are: |
| turalisj07-27-05, 01:52 PM | A large rock hand dropped from the cieling. When it hit the ground, it raised back up, revealing a pool of lava. Zik walked out of the lava, returning the ground to normal. "Sorry to be late, there was a black dragon trying to take over my castle." Zik said, part of his robes looked like it was singed by acid. oh yea, i like dramatic entrances :cool: |
| Dyne07-27-05, 01:58 PM | Blue Guardianship, Loyalty, Protection The Stormhand Federation and its personnel are responsible for protecting the lives of its citizens and fellow members. Have loyalty to the Federation and each other. Watch over the innocent of the Federation that cannot protect themselves (this includes the town of Bristol and all citizens of the Federation's territories). White Purity, Honor, Tradition These are values all members and personnel should possess. Be pure of all faults. Have honor in your actions. Uphold tradition and the values of culture. Violet Knowledge, Magical Talent, Wisdom The Stormhand Federation encourages its members to expand their knowledge, to study magical lore, and to think for themselves. Know the value of knowledge and use your knowledge to gain the upper hand. Learn about magic, how to use it, and how to defend against it. Make intelligent decisions and take the initiative. Black Power, Cunning, Reverence to Typhos Take every opportunity to make yourself as powerful as possible. Take advantage of every situation. Have respect for Typhos and be aware of his connection to the Federation. |
| Wilds07-27-05, 02:02 PM | sorry dyne, but i have to go. RL calls. I will be back on later, though i do realize that i will miss the initiation cermoney. Woudl it be possible for you or some one else rp for my char? If not, then you may revoke my position in the guild as you see fit. Im sorry i can not stay, but i must be going. if we have to fit in a group, then i go in violt or black i think, your call as alwasys |
| turalisj07-27-05, 02:07 PM | "Typhos is the diety of tyranny, do not make the assumption that I honor him or his teachings." Zik said, voicing his opinion about Stormhand paying patronige to the god of tyrrany. |
| Dyne07-27-05, 02:12 PM | That's fine, Wilds. You can RP it later, along with Premier. Stormhand looks at the elf. "I did not say to honor Typhos, I said to respect him. You are free to worship as you wish, but you must have respect and reverence for the patron deity of the Federation. Unless you would prefer his wraith to be visited upon our heads." Realize that Falur, the one who got Stormhand into all this, is a Cleric of Typhos, and the leader of the Cult. Stormhand feels that he owes much to the deity, even his magical powers, and so he may seem a little fanatical at times. However, you can still have whatever deity you want, as long as you don't walk around shouting insults about Typhos or anything like that. |
| turalisj07-27-05, 02:17 PM | "ahh, so you are saying this federation believes in tyrrany and doing what ever it takes to get what it wants." Zik replied. |
| Ashariana07-27-05, 02:23 PM | Ashariana watches from against a wall. Standing by with her massive bodyguard. She raises an eybrow watching the elf insult the god of many of those that stand around him at this moment. She chuckles as she listens to him and pictures him digging his own grave deeper and deeper She moves her pale hand to her lips to hide her smile then continues to watch the ceremony. |
| turalisj07-27-05, 02:27 PM | zik's a very old elf. he knows what he's doing. ;) |
| Dyne07-27-05, 02:36 PM | Stormhand looks very hard at Zik. "If you cannot agree to abide by these principles, then you do not belong here. Either revoke what you have said, or you will be expelled from the Federation and these premises. Well? Have you anything to say for yourself?" You can see that Stormhand is angrier than you have ever seen him. Turalisj, why is it that you're always the different one here? :P You're the only elf, the only one who openly argues with Stormhand, and the only one who seems to have a problem with Typhos. While I love friction, the Stormhand Federation is supposed to be like the D&D version of the Galactic Empire from Star Wars. All soldiers are pretty much the same, officers (the PC's) have some freedom to do what they wish, but they are all supposed to do what the Emperor says. Stormhand is like a cross between Palpatine and Anakin (except he's not terribly old and he doesn't throw fits), and the current setting is about the time of the fall of the Republic. EDIT: Also, Typhos is not the God of Tyranny. While he may be tyrannical, the cult are really the only ones who know his true nature. To Stormhand and the Federation, he's simply a deity of storms and electricity, and another tool in their arsenal. |
| Demonfey07-27-05, 02:48 PM | Gotta go. I have to get to work. |
| Dyne07-27-05, 02:51 PM | Fine. The ceremony can be delayed to be finished tomorrow, same starting time as today (minus the delay), since we seem to be missing so many people. |
| turalisj07-27-05, 02:55 PM | "I will not respect or revere him, for I have no reason to. Typhos has never sent any clerics to the aide of any elf. I wil, however, acknowledge his presence here and acknowledge your respect to him." He paused, then continued, "You were once a noble and just ruler, yet now that a tragedy struck you, you have become tainted. I knew your father and what he would have wanted. I even traveled and aided him. He would not have wanted you to become a tyrant, so do not follow that path." remeber, zik is a few hundred years old. so it is reasonable that he has heard of stormhand, or even been friends with stormhands relatives. :D and i like not following what everyone else is doing. it makes it interesting. |
| turalisj07-27-05, 02:59 PM | qouted from complete warrior: Typhos is the god of tyranny and worn enemy of all freedom loving people. He is the patron of those who believe in ruling by total domination. that means he is the natural foe of elves everywhere. storms aren't even in his portfolio. |
| Ashariana07-27-05, 03:02 PM | qouted from complete warrior: Typhos is the god of tyranny and worn enemy of all freedom loving people. He is the patron of those who believe in ruling by total domination. that means he is the natural foe of elves everywhere. storms aren't even in his portfolio. Uh... I think hes talking about the typhos that they made in the foundation. Hes in the first post somewhere... |
| Demonfey07-27-05, 03:06 PM | Sorry, apparently have until 3:15. What you don't get is that you can respect your enemy. Before you judge Stormhand based on what he said, think about this comparison. Your enemy is a red dragon. If you don't respect what the red can do, you may die. Many of those I have had to patch up were nearly killed by enemies that they didn't respect, and so you, too, should respect Typhos, but not as an ally, but as an enemy of yours. |
| turalisj07-27-05, 03:14 PM | ah, you see, we're using two diffrent resources. i'm thinking of the official typhos printed by WotC, not the one made up by dyne. that's where the confusion is coming from. "I respect red dragons, because they are born from pure arcane magic. But, the main reason for confusion is that we are speaking of two diffrent beings. I am talking of the god of tyrrany and blackguards. You are thinking of his splinter personafication, the dark cloud of the storms. A mistake on my part, from old age most likely." Zik said. |
| premier66607-27-05, 06:52 PM | So is the meeting over? Damm, tomorrow I wont be able to make it. nor friday, (this week is being a bit*h). srry about that... |
| Dyne07-27-05, 07:49 PM | ah, you see, we're using two diffrent resources. i'm thinking of the official typhos printed by WotC, not the one made up by dyne. that's where the confusion is coming from. "I respect red dragons, because they are born from pure arcane magic. But, the main reason for confusion is that we are speaking of two diffrent beings. I am talking of the god of tyrrany and blackguards. You are thinking of his splinter personafication, the dark cloud of the storms. A mistake on my part, from old age most likely." Zik said. What?! There's a Typhos in Complete Warrior? Huh, coulda sworn I made up the name, it was based off the name Talos from Forgotten Realms, who is the god of storms and destruction and all that good stuff. Except Talos is Chaotic Evil, which didn't fit my concept at all, and I believe he has fire mixed in there somewhere as well, so I created Typhos, the name sorta like typhoon. "I am speaking of Lord Typhos (http://boards1.wizards.com/showpost.php?p=6384382&postcount=59), God of Thunder and War, Lord of the Dark Storm. He is a complete separate being of the one you speak of. Lord Typhos's domain resides on Pandemona, on a floating island whose land is a break from the chaos of the rest of the plane. "Now, if you are finished, the ceremony must continue. Also, I would like to remind all that the purpose of this ceremony is for unity. We must all be united, or divided we shall fall." |
| Arshes07-27-05, 07:58 PM | "The flock flies as one, or the flock falls as one. There is no dividing the flock." Stilous said, rainsing his spear as he circled from above. stilous is a raptoran stormtalon. a very high ranking one in fact ;) he is in charge iof the tyranarian flocks. if you need a magical spear, he can pull strings and get you one. if you need your army equiped with +1 shocking longspears, he can get them for you. it'll take two weeks per spear, but he can get them. |
| Ashariana07-27-05, 08:05 PM | Ashariana has been standing in the back of the room, leaning against a wall during the time. Listening to the argument and the explination from the men. She seemed quite amused, but said nothing as she watched. Her pale skin in the shadows, her eyes the only thing bright about her, shining thier red color. Her lips curved into a smile as she trys not to laugh. |
| premier66607-27-05, 09:39 PM | You see James Raynor arriving in a hurry. He looks very tired and his left arm is covered with bandage. Sorry for the delay milord, but I had some... unexpected problems. nothing to be worried about now. He goes to his place and wait for the ceremony to start. |
| Demonfey07-27-05, 09:44 PM | ah, you see, we're using two diffrent resources. i'm thinking of the official typhos printed by WotC, not the one made up by dyne. that's where the confusion is coming from. "I respect red dragons, because they are born from pure arcane magic. But, the main reason for confusion is that we are speaking of two diffrent beings. I am talking of the god of tyrrany and blackguards. You are thinking of his splinter personafication, the dark cloud of the storms. A mistake on my part, from old age most likely." Zik said. To tell the truth, I was talking about the same being as you, since no one ever mentioned Typhos the Lord of the Dark Storm to me. |
| Ashariana07-27-05, 09:51 PM | Ashariana tapped her chin watching from her area of the room. She slid herself off the wall and brushed back her hair. Walking into the light of the room she looked toward the others. "So you joined with a group who you know nothing of? Why would one do something of that sort? It seems almost an insult to the group itself to know nothing of their leader. Perhaps a bit of study is in order because of this, perhaps you should learn more of this God you know nothing about. If indeed you plan to respect him, you should know of him." |
| turalisj07-27-05, 10:12 PM | "The leader of this group is Stormhand. And I know much about him, I wass a friendand advisor to his father." Zik said, his face grim. how would someone be able to know of every god in the dnd pantheon? :rolleyes: |
| premier66607-27-05, 10:17 PM | Darkstorm inspects the area carefully, looking to each and everyone present. He can see the power emaneting from every single member of the federation, and thinks to himself: "So much power, yet all wasted on those who do not deserve it." He grins a bit. "Except perhaps, for Stormhand. He has much potential. It'll be fun to stick around to see if that potential will be discovered and unleashed, or will just be misused like the others". As the other keep arguing he thinks: "I hope this end in bloodshed. it'll be so much fun!" Raynor then raises an eybrown, as he finally see Ashariana. "What is she doing here? This is not something strangers should be watching." Still here milady? Have you finished your business with Lord Stormhand? |
| Zombomaniac07-27-05, 10:17 PM | Well i am just gald that I know about the SF god already. :D |
| jagggar07-27-05, 10:22 PM | By being one? Ya know, I'm almost seeing some other mistaken gods show up by this. . . :schemes: Me? Oh, I'm just dropping by. :D |
| Ashariana07-27-05, 10:24 PM | Darkstorm inspects the area carefully, looking to each and everyone present. He can see the power emaneting from every single member of the federation, and thinks to himself: "So much power, yet all wasted on those who do not deserve it." He grins a bit. "Except perhaps, for Stormhand. He has much potential. It'll be fun to stick around to see if that potential will be discovered and unleashed, or will just be misused like the others". As the other keep arguing he thinks: "I hope this end in bloodshed. it'll be so much fun!" Raynor then raises an eybrown, as he finally see Ashariana. "What is she doing here? This is not something strangers should be watching." Still here milady? Have you finished your business with Lord Stormhand? Ashariana looks toward the man and nods with a smile. "Indeed I have. But I decided to stay around for a while. I wanted to see how things were going around here, get a taste for the members and their personalities. It is always good to know the people one will be dealing with." Again she smiles. Looking across the room at all those gathered. She waves her hand across the room, gesturing toward all those gathered. "What better time for such an assessment than this?" |
| turalisj07-27-05, 10:25 PM | "You have no right to judge the potential of others Darkstorm. This old sorcerer hasn't even shown what tricks he can do." Zik said in reply to darkstorms comment. what did happen to stormhands family? all killed off by assasins? died in battle? |
| premier66607-27-05, 10:34 PM | OOC: oh, wow, wait a minute, can you read minds turalisj, or you just forgot to read the whole "think to himself" part? there is a reason why I only colored the speach. He smiles back to her, but his eyes remain cold as he THINKS to himself: "interesting. She hides many things under that smile of hers. I wonder if shes a threat". I'm not sure I like you watching this ceremony, milady, but if Lord Stormhand agrees with this, then ok. |
| Ashariana07-27-05, 10:48 PM | Ashariana chuckles, looking back at Darkstorm as if she heard his thoughts. She shrugs her shoulders and moves back toward the wall. Leaning against it she smiles again. "Well, I'm sure Stormhand won't mind my being here. It isn't like I'm your enemy. I may look like a half elf, but believe me, I am anything but one of those goody goodies that populate the lands controlled by them." |
| Zombomaniac07-27-05, 10:49 PM | what did happen to stormhands family? all killed off by assasins? died in battle? if i remeber correctly Mom died in child birth of Stormhand or his sister (mabye assasin), Dad died of old age, and sister died of accident or murder (Dyne never said which). he has distant relatives, Zik being one of them (very distant and no one really remebers that they are related). I think he has uncles and such, but no one he cares about. I think the closest Stormhand has to "family and friends" is the SF guild members and the kids he took care of (Jacob being both of those). |
| premier66607-27-05, 11:12 PM | Raynor gives a sarcastic smile, as he looks back to Ashariana. The Half-elves? a threat? you must be kidding.Trying not to laugh out loud, darkstorm answer: No milady, I you were one of those, I would be sure you were justas inofensive as a dead bunny. Raynor thinks "Oh right, I remember that while I was spiying the GoUE, she said she had power over mind. Maybe she can read thoughts. If thats true, I should be extra carefull." |
| Ashariana07-28-05, 01:12 AM | Ashariana laughs looking toward Darkstorm again. She sighs and shakes her head. "Why is it men never really listen? I did not say they are a threat. What I said was I am not one of them. I know how much they are hated these days. But I suppose if you will not listen to what I say, but only hear what you want, I shouldn't be speaking to you should I?" |
| Dyne07-28-05, 04:21 AM | I had posted that deity way back at the end of the second page. Stormhand looks quite annoyed at the recent events. "I suppose the ceremony shall be delayed for the time being. I hope everyone will be in much better moods after some rest. I caution all of you again: We must all be united. Get to know your fellow members. Know their strengths and weaknesses, and know how to work with them. And actually do work with them, we are all here for a reason, we are all wanting something to gain from the efforts we put forth in this organization. But, the more we put into the organization, the greater the rewards we shall reap. Do not be so concerned with what is to be gained immediately to overlook the long-term consequences of your actions. "Also, I am rather disappointed in the lack of knowledge of Lord Typhos. He is, afterall, the patron deity of the Federation. So, before the ceremony can begin again, your current assignment is to find out as much as you can about the deity and report back to me what you know. You may find some knowledge in the library on the upper levels, but the Cult of Typhos at the top of the keep will be able to provide you with personal knowledge of the deity they worship. Falur, here, is the leader of the Cult, and he will monitor your progress. Feel free to ask him whatever questions you may have, but do not expect him to give you all the answers. Some knowledge may take some searching for. "If Falur is satisfied with your progress, you will go to the Citadel of Typhos at the Storm Peaks and experience first-hand the history of the deity. Be aware that the mountains in that region are very dangerous, and your trek may lead you to mortal peril. But, once you have discovered who the deity truly is, report back to me the last time. Those who are found worthy will become full members of the Stormhand Federation, with all the rights and privaledges thereof. "You may also take this time to learn your way around the castle, learn about its history and that of the town's, or even to learn more about myself or Falur, if you wish. "Good luck on this task, and may you possess the skill and wisdom necessary to successfully complete it." Stormhand turns and makes to exit, but pauses. "Oh, and you are all to show the utmost respect to Ashariana, who has full reign of the castle and its grounds." He then retires to his quarters, high up in the castle. There are 14 days, I believe, until the start of the IFG. Use this time to research Typhos, Stormhand, Falur, the Castle, and the town of Bristol. Hopefully, by the time of the start of the game, some of you will be advanced enough to embark on the journey to the Storm Peaks. I'm wanting this to be a full adventure, monitored by the GM's and everything. I'll be working on the details of it these next two weeks, but it will include facing monsters, traps, and discovering secrets, and you will receive experience and treasure that is sufficient for the risks taken. I believe it will be a satisfying way of really becoming a part of the Federation, and I hope it's enjoyable for all. Meanwhile, I will be using the time to finish the castle and all the other stuff I need to work out before the start of the game. Oh, and the way it'll work is you will PM the actions your character is taking, so that no one knows what anyone else is doing. I will routinely copy your PMs onto my hard drive and clear out my inbox so that we can keep going without losing your progress. Good luck, and I wish you well. |
| turalisj07-28-05, 04:30 AM | "Well, nothing hard. My castle's library contains hundreds of books that I have gathered throughout my travels. I haven't exactly had the time to look through all of them at late. But I should be able to find the info on this diffrent Typhos." Zik said, walking towards the wall, but suddenly droping into a pit of lava a few inches before he walked into the wall. zik has an extensive library composing of millions of books. Some of them are rare, one of a kind tomes. Others are poem books are stories of various darings. |
| Dyne07-28-05, 04:59 AM | Typhos is virtually unheard of outside of the Federation and his few devoted followers. It is doubtful he will be mentioned anywhere except the sites devoted to him, since he is such a minor and unknown deity. Stormhand has some books on Typhos in the Federation library, but the in-depth information can only be found out by his worshippers and special locations in the Storm Peaks (which we will get to later). |
| turalisj07-28-05, 05:05 AM | can't wait until zik reaches lvl 16, then he can cast flensing, which strips the subjects skin off. painfull, yes. ;) it deals 2d6 damage, 1d6 con damage, and 1d6 charisma damage. it can take down even the best of foes. and, i found the spell that demonfey would have been able to use to decapitate the balor as shown in his sig. (p.s: i think zik was okay'd, so if anyone tries to stop him from finding out info...) |
| Arshes07-28-05, 05:17 AM | "I will set out upon hunting for the information immediatly." Stilous said, flying up the stairs towards the top of the castle. those explosions ealier was Stilous practicing his archery with a +1 exploding footbow. boom boom ;) |
| premier66607-28-05, 07:13 AM | Ashariana laughs looking toward Darkstorm again. She sighs and shakes her head. "Why is it men never really listen? I did not say they are a threat. What I said was I am not one of them. I know how much they are hated these days. But I suppose if you will not listen to what I say, but only hear what you want, I shouldn't be speaking to you should I?" Raynor begins to leave to his quarters, as the ceremony is over. before leaving however, he says to Ashariana. Well milady, to tell you the truth, I was listening to only half of what you said. the other half, was paying atention to... other things. He roll his eyes, obviously having fun as he impersonates the "stupid guard" part. hey, dyne, considering I read trough this federation since the begining, yeah, I think I know who typhos is... :cool: |
| Ashariana07-28-05, 11:22 AM | Ashariana smiled, walking out of the shaodws toward Darkstorm, stopping a bit away. She circled him looking him over and chuckled. "Just be careful, some things are far too dangerous to be... paying attention to." Ashariana stretched her arms behind her back, clasping hands and moving them out backward. She stuck her tounge out and laughed before turning away. |
| premier66607-28-05, 11:43 AM | Raynor watches Ashariana leave and mutter: I couldn't agree more... Then he shakes his head and go to his quarters. |
| Zombomaniac07-28-05, 12:33 PM | "Master Stormhand, as you know, I already know much of our Typhos. I am after all a worshiper of the Lord of the Dark Storm. I will spend this time praying to my source of magic." At this Jacob holds the strange symbol around his neck. OOC: I am going to use this time to make Jacob's diety, make him, and remake the Mist Former. |
| Wilds07-28-05, 12:45 PM | "pff Fleshys, always looking for a reason to argue." "Im off to the library to look up information on the Dark Storm" "A question though, does Typhos deliver his answers with 3 thunderclaps?" Flying straight up through the floors to the library |
| premier66607-28-05, 01:13 PM | Before anyone start twondering, the name James "darkstorm" Raynor, has nothing to do with typhos. I mad up that name before Dyne tells that Typhos title is th dark storm. As you can see, I named James on page 3, and dyne said its name on a few pages later |
| Dyne07-28-05, 05:24 PM | Just a reminder that even for everyone that know everything that I've previously posted about Typhos, the task still stands. You must learn everything you can about the deity and report back to Stormhand. There is still a great deal of information I haven't released, and it's up to you to discover it. No one will be initiated until they have completed this quest. |
| Ashariana07-28-05, 11:25 PM | Ashariana stretches and turns toward the door. She glances over toward her companion and the mass of metal turns and walks out the door. She looks upward toward the upper areas of the castle. Then moving to look at where Stormhand's quarters are after taking the knowledge from a guard's mind. Through telepathy, Ashariana's voice echoes in Stormhand's mind. "I'm leaving for now. If you need me, you can come see me at the guild of ultimate evil. I have a room there, so you can stop by whenever you'd like." Afterward, Ashariana continues moving, walking through the door and exiting the Stormhand halls. |
| Wilds07-29-05, 07:53 AM | "Thrallherdsss..." |
| Sphendule07-29-05, 10:16 AM | I'm thinking of tranfering my Shadow's Breath & Blade character over to this guild because that guild has kinda died... The link to my character is in my sig. I'll post an introduction for him sometime in the next 24 hours or so... |
| Wilds07-29-05, 01:53 PM | muttering to him self as he reads through several large tomes, Mindbenders.... thrallherds are interesting but mindbenders... |
| Dyne07-29-05, 02:03 PM | You are most welcome here, Sphendule. I'm certain we'll be able to fit you into a sub-division that matches your skills. Some of the SBaB members are already here, so it might not be too different. We are currently engaged in the roleplaying part of an adventure to find out about Typhos, Lord of the Dark Storm (not the God of Tyranny from Complete Warrior, this deity I made up, and he can be found at the bottom of the 2nd page of this thread), who is the patron deity of the Stormhand Federation. This first portion will be mostly roleplaying and rolling skill checks, but once the IFWG actually begins, it will definitely pick up. Speaking of which, I've noticed that many of you have yet to PM me concerning your search for knowledge on Typhos. There isn't a whole lot to find about him on this thread, or anywhere for that matter, so to find the information needed, you have to roleplay your search with me through PMs. Remember, this is part of the initiation. This adventure needs to be completed to become a full-fledged member of the foundation. (Or, perhaps if too many people fail or don't start, I'll just give rewards and positions of power to the people that succeed. Either way, everyone should want to finish the adventure, if not for the rewards then for the fun of it) |
| Demonfey07-29-05, 11:20 PM | I seem to have been mistaken in my calling here. I hadn't heard that you had clerics, which tend to be even better suited to healing the wounded. I am sorry to have wasted your time. |
| Ashariana07-30-05, 12:10 AM | muttering to him self as he reads through several large tomes, Mindbenders.... thrallherds are interesting but mindbenders... Uhm... not to be insulting but... isn't this like, Metagaming? Suddenly knowing my PrC, even though you've had nothing to possibly suggest it? Do those books tell all my character statistics too? |
| Master_of_Flames07-30-05, 12:33 AM | the games haven't started, yet. so it isn't metagaming. i think.. A cloaked elf walks into the halls of the stormhand federation. Numerous figures follow him. My associates and I seek alligence within these halls. and here we have my character Li'ruak and his small, but formidable, force of warlocks. |
| Ashariana07-30-05, 12:34 AM | the games haven't started, yet. so it isn't metagaming. i think.. A cloaked elf walks into the halls of the stormhand federation. Numerous figures follow him. My associates and I seek alligence within these halls. and here we have my character Li'ruak and his small, but formidable, force of warlocks. Its still taking information off of my character sheet and using it in character. Which is metagaming... using out of game knowledge "in game" since this is kinda like in game, since we're roleplaying stuff for in game. |
| Master_of_Flames07-30-05, 12:36 AM | um.. i'll let one of the dm's handle this. jagger! you're needed. |
| Wilds07-30-05, 01:14 AM | sorry didnt mean to cause an issue. just having my character talking out loud to him self. my character is a psion too, so there is a chance that he could have come across thrallherds and mindbenders before. thrallherd was a guess, cause they get loyal follows, which i figured your bodyguard was. teh second post was metagaming, i looked at your char sheet cause it was bugging me cause i coudlnt figure out what you were. i didnt mean to insult you. |
| Zombomaniac07-30-05, 08:12 AM | I seem to have been mistaken in my calling here. I hadn't heard that you had clerics, which tend to be even better suited to healing the wounded. I am sorry to have wasted your time. "You are mistaken fine sir. Your services are still most welcome and will likely be needed in the war to come. Even though we have Clerics they would not match your individual skills and one never knows when those amoung us would like to have the arm of a Minatar, the leg of a Dragon, or some other part replaced by something else. Your powers are still much needed, brother Igor." |
| Wilds07-30-05, 11:03 AM | ill have my char roll knowledge psionics checks if it will stop heck from happening |
| Master_of_Flames07-30-05, 11:40 AM | and i'll roll damage to see how much of the castle my men have destroyed :P *warlocks begin launching eldritch blasts off at the lack of replies* does no one notice the warlock elf standing in front of them? or do they need to have thier eyes blasted open? |
| premier66607-30-05, 01:27 PM | Since no one greets the new guys, its up to the capitain of the guard to do the dirty work :D A Human dressed in a Black Kimono apraches the newcomers. Greetings, I am James Raynor, Also known as Darkstorm. Who are you and what is you business whitin these halls? (If you wanted for a warm welcome, you should have waited for Dyne :P ) |
| Zombomaniac07-30-05, 01:27 PM | "Hello fine elf. Your powers are most welcome here and your associates can fine a place amoung us aswell with ease." |
| Dyne07-30-05, 03:27 PM | At the ruckus from the eldritch blasts, Stormhand can be seen rushing down the stairway. He immediately waves his hand, repairing all the damage. "What is this? Why were you attacking my halls?" He notices that Igor is not present within the castle. "Where has Igor gotten too? I hope he has not left us already." He makes a gesture, and a white hand appears and flies to wherever Igor is located. Cast Helping Hand to find Igor. Arshes, you said a page ago that your character could requisition +1 Shocking Longspears. I would like to hear more about this. |
| Arshes07-30-05, 05:43 PM | yeah. since sTilous is a starmtalon, he can pull strings and get cheap magical spears. it takes 2 weeks per bonus to the spear to order it, but they cost 80% less than normal. since he is the highest ranking stormtalon, he can get you the spears as cheep as can be. (it's 6,641gp and 6 silver for a +2 Shocking spear fyi) |
| Demonfey07-30-05, 08:20 PM | "You are mistaken fine sir. Your services are still most welcome and will likely be needed in the war to come. Even though we have Clerics they would not match your individual skills and one never knows when those amoung us would like to have the arm of a Minatar, the leg of a Dragon, or some other part replaced by something else. Your powers are still much needed, brother Igor." He already left. |
| Zombomaniac07-30-05, 10:45 PM | He already left. :eek: Then please bring him back. :weep: Igor is awsome and I have been wanting to see grafts in action. :cool: He can do a lot in this guild to help us. |
| turalisj07-30-05, 11:12 PM | ? there was no mentioning of him leaving the halls. |
| Master_of_Flames07-30-05, 11:21 PM | lol, my attack wasn't ingame. i'm evil, not stupid. :D if i wanted to attack, i would have had several of my followers(or cohort) infiltrate your castle, murder key units (such as captain of the guard, head cleric, head sorcerer, etc) then i would attack. |
| Demonfey07-31-05, 12:33 AM | :eek: Then please bring him back. :weep: Igor is awsome and I have been wanting to see grafts in action. :cool: He can do a lot in this guild to help us. To tell the truth, I won't be able to get to a computer when the IFWG starts, and realized that Igor would do better set up as an independent source of grafts. You can still get grafts, its just that you might meet some people from opposing guilds in his shop, to explain it another way... |
| Wilds07-31-05, 12:54 AM | :) have fun ever try to assassine incarin :D anyway, my char would say hello, but he is busy in the library searching for references to typhos. |
| Dyne07-31-05, 01:42 AM | Stormhand turns to Li'ruak. "You said you wanted an alliance? Who do you represent?" @Demonfey: However you want to do it. But, I can think of a lot of uses for a character than can graft and that "isn't required to be constant in actual form", so you would most definitely be welcome and valued here. |
| Master_of_Flames07-31-05, 01:46 AM | hmm, all i have to do is get a ghost touch weapon for my cohort. but don't worry, this 'federation' is far more vital intact. for now. "I see no one attacking these halls. Li'ruak said, "I am how ever, interested in joining your ranks." |
| Dyne07-31-05, 02:08 AM | "You are welcome to become a member of the Federation. You also have excellent timing. There is currently a task assigned to all initiates. You must find out the full story of Typhos, Lord of the Dark Storm, the patron deity of the Stormhand Federation. Falur here will answer your questions and monitor your progress. You may browse the library on the upper floors, or you may try to obtain information from the Cult of Typhos, which is located on the top floor of the castle. I warn, however, they are very cautious of outsiders. "Once you have the full story of Lord Typhos's beginnings, report back to me. You will then embark on a treacherous journey to the Northern Peaks and the Citadel of Storms. Discover its secret. Only then will you truly be a part of the Stormhand Federation." This is a roleplaying adventure, which will be conducted through PMs (I'd prefer for everyone to be separate). Basically, PM me what you will do, roleplaying through it, and I'll PM back what happens and what you find out. Once the IFWG starts, we can start the really adventurous part. EDIT: It also seems I've made an error in the mythology of the foundation and Typhos. Typhos is not from Pandemonium, he's from the Elemental Plane of Air. I'm considering on creating some name for it other than "Elemental Plane of Air", since that sounds cheesy, but for your information and for future reference, he's from the Elemental Plane of Air, not Pandemonium (which is actually, apparently, the place where all chaotic-evil and chaotic-neutral petitioners go when they die, and which is a never-ending complex cavern with howling winds that drive people mad). Sorry for any confusion. |
| Master_of_Flames07-31-05, 02:41 AM | Cultists are nothing new to me. Li'ruak said. He turned to the others in his group and spoke to them in Gnoll, Stay here until I return. If you do not see me within three days, begin massacring the townsfolk. Li'ruak then turned and walked u[ the stairs to study about Typhos. already sent you a pm dyne. awaiting the fruits of his labor now. |
| Dyne07-31-05, 02:45 AM | Your wait may be awhile. Be aware that you may not receive a reply immediately, especially at this early in the quest in which I am still working on the plot. Sorry for any inconvenience, but I'm trying to put a lot of thought into this quest, in the hopes it will work out as well as possible. |
| Master_of_Flames07-31-05, 02:48 AM | ok. i'd love to see these cultists try and attack Li'ruak. he can blast a 6 inch hole in a wall of 2ft thick iron. and if, by some twist of fate, that they defeat him, the city is doomed. |
| premier66607-31-05, 10:30 AM | lol, my attack wasn't ingame. i'm evil, not stupid. :D if i wanted to attack, i would have had several of my followers(or cohort) infiltrate your castle, murder key units (such as captain of the guard, head cleric, head sorcerer, etc) then i would attack. Yeah, you are welcome to try assassinate the capitain of the gaurd. to succeed is another thing :D |
| Wilds07-31-05, 11:09 AM | ya, but we dont yet to worry about that apparently... yet ;) |
| Arshes07-31-05, 11:31 AM | lol, stilous worships the raptoran god of thunder. of course, that ones CG. |
| Dyne07-31-05, 01:55 PM | ok. i'd love to see these cultists try and attack Li'ruak. he can blast a 6 inch hole in a wall of 2ft thick iron. and if, by some twist of fate, that they defeat him, the city is doomed. Don't threaten or attack anyone unless you want to fight an army of War Trolls and Greater Stone Golems. |
| Wilds07-31-05, 02:57 PM | ya and other thigns that arent so prevelant |
| Ashariana07-31-05, 03:26 PM | Ashariana comes once again through the doors to the Stormhand Federation. Behind her walks her bodyguard, light reflecting off of his armor as he too enters. Scanning the room she quickly notices Stormhand and walks over toward him. A smile decorates her face as usual while she moves. Stopping infront of Stormhand she nods her head in a show of respect. "Hello again Stormhand. I was wondering about this quest that you have given to your people here. If I were to join, perhaps even find a room here in these halls..." Ashariana's smile spread wider as she looked away from Stormhand for a second as if embarassed. She returned her gaze to him a few seconds later. "... would I too have to complete this task? Studying many things before I can join in full?" |
| Dyne08-01-05, 12:11 AM | Stormhand's tone is very sincere when speaking to Ashariana. "Indeed, it is a very important event for the Stormhand Federation. It is necessary for initiates to know about Typhos, the patron deity of the Federation, and they will also learn much about the Federation itself along the way." |
| Master_of_Flames08-01-05, 01:45 AM | Li'ruak walked back downstairs and turned to Stormhand,I wish to speak to you in private about the research on Typhos you have asked us to partake in. Li'ruak stood there, waiting for a reply from Stormhand. |
| Dyne08-01-05, 02:22 AM | "Very well." Stormhand leads Li'ruak to another room of the castle, where unwanted ears and prying eyes cannot trespass. |
| Master_of_Flames08-01-05, 02:29 AM | Li'ruak followed the Eldritch Knight, his followers staying where the were. |
| Dyne08-02-05, 10:45 PM | Just a notice: I haven't posted or responded to PMs since two days ago because I've been busy and tired. I'm still trying to unwind from things (getting ready for school while the work season is ending (I only work during the summer)), so I'll get right back on top of things tomorrow at the latest. In any case, I haven't forgotten about the Federation, and the quest is still on, so just hold tight. I just purchased the Stronghold Builder's Guidebook today, so I've been looking through it a little. I should have a much easier time building the castle, which I'll be working on the next couple of days, and it should be ready before the start of the IFWG. I'm also writing the full plot for the Initiation Quest, which will answer a lot of questions regarding the goals of the Stormhand Federation, what happened to Stormhand's family, as well as information about Falur, Typhos, and the Cult. |
| Dyne08-04-05, 08:33 PM | Now that I have the Stronghold Builder's Guidebook, I'll be working on Castle Bristol over the next couple of days. If anyone has any tips/ideas/requests (such as a personal study for their character), let me know. I'm eager for input from the rest of you, since I don't have a whole lot of experience with the stronghold rules (not to say that I'm incapable of creating a suitable stronghold, only that it will probably take me longer until I get to a point I'm satisfied with). |
| Master_of_Flames08-04-05, 10:31 PM | hmm... a personal quarters sounds nice. And some bedrooms for my followers :D Li'ruak walked out from the room, turned, and walked up the stairs. |
| Wilds08-06-05, 01:21 AM | a place to interigate peopel would be useful, preferably someplace remote, cause screaming can be loud and insane rambling gets annoying :D |
| Dyne08-06-05, 07:42 PM | Members Quarters and Interrogation Chambers are part of the plans. There will also be plenty of spare bedrooms, so we should be able to house your followers as well. Unless everyone has hundreds of them, in which case we might build strongholds and forts in other areas where they can be based. I plan for the castle to be big, but the very basic of housing PC's is higher on the list for this main castle. Speaking of which, I'm finding that the final cost of the castle will be much higher than I anticipated. It will probably cost in the millions of gold pieces to get everything I want for it. So, I'm making a request (or rather a plead): Please take the Landlord feat and donate the allowance to the castle. It only takes one feat slot, and it will go a LONG way toward getting the perfect stronghold for our wants and needs. Anyone who does so will get a special (and valuable) reward from the Stormhand Federation. I'm also seriously considering requiring all in leadership positions to take Landlord, so Premier666, Turalisj, Frostbite (if he's still here), and anyone else who's considering taking up a position, consider this fair warning. If anyone is confused about the Landlord feat, it is in the Stronghold Builder's Guidebook, and I'm perfectly willing to PM the feat to anyone who asks. I'm afraid the Initiation Quest will need to be postponed for a few days while we gear up for the start of the IFWG. I still need to finish the castle (I believe I'm on the 9th draft, just to give an idea of how much effort I'm putting into it). I also have to edit in a few tweaks to my own character, as well as to finish his stats, his cohort's stats, his followers' stats, and the Guild followers' stats. Additionally, there are a few changes to the Guild's structure (the branches and sub-branches) that need to be made (for instance, the "Ministry of Magic" (not sure why I called it that, too big of a Harry Potter fan I guess) will be split into the Arcane Order and the Cult of Typhos). And there are also a few ideas for the Guild that I wanted to explore (such as Troll mercenaries, Golem minions, and other weapons that will give us an edge). For those of you who STILL haven't started the Initiation Quest, this is a good chance to catch up. I've got the beginning of the plot figured out pretty solidly, I just need to figure out how the adventure will get to where I want it to get to. And I haven't heard back from the GM's about running the adventure, so I need to get ahold of them before we get too deep into it. In the meantime, you guys can take this little bit of time to finish up every detail of your characters and whatnot. I would also like to see this thread pick up again, so feel free to discuss whatever you want here (although I'd like it to remain remotely on-topic). I'll keep everyone posted on updates to what I'm doing, to keep you all involved. Next post, I'll put what I've got nailed down for the stronghold so far (if you'd like to see my brainstorming for what's beyond this, check a few posts (or pages) back, where I jotted down an outline of the castle). |
| Master_of_Flames08-06-05, 07:50 PM | Here's my outline (note how I went from the highest floor and worked down): Top Floor Chapel of Typhos On the highest floor of the castle because of superstition, to be closer to their god. Very limited access, only Federation personnel and acolytes of Typhos. Most evil and supernatural floor of the castle, hidden and kept secret from the public. 2nd-Highest Floor Magical laboratories and mage living quarters. Very limited access, only Federation personnel and acolytes of Typhos. 3rd-Highest Floor The "Testing Grounds" of the magical department (which I'm considering changing to the Ministry of Magic ;) ). Includes mazes, traps, monsters, and "experiments." Has a secret pathway past the hazards for easy transit between floors. 4th-Highest Floor The libraries and living quarters and offices of important officials (including Stormhand). Highest story of the "normal" part of the castle. Limited access, Federation personnel and special permission. 5th-Highest Floor Garrison of elite soldiers. Living quarters of high-ranking military personnel, special forces (including the Storm Commandos), and highly skilled troopers. Includes armories and other necessary accessories. 6th-Highest Floor Luxury Floor Trophy Hall, as well as other luxuries. Troops patrol through this floor on their routes to other floors, so it is wel watched over. Includes a cafeteria (tavern) to entertain guests and important residents. Also features guest rooms (as well as secret passages to spy on them). 7th-Highest Floor Garrison of regular soldiers. Includes armories and the like. All floors below this one (excluding the ground floor and the 2nd) are as this floor. 1st Floor (Ground Floor) The castle opens into the Great Hall, which is used as a dining hall, throne room, and ballroom. The benches and tables for eating are moved into storage rooms for special events. (I'm thinking of changing this to the castle opening into a throne room, which then opens into a large dining hall (about 20 dining halls stuck together)). 2nd-Floor Servants quarters and minor spare bedrooms. 1st Underground Floor Kitchens and storage. 2nd Underground Floor Judgment Floor Dungeon courtroom and prison cells for those being tried for crimes. Also prison guard barracks. 3rd Underground Floor Prison Level Cells for prisoners, torture chambers, and prison guard barracks. All floors below this one are as this floor. qouted for convieneince(sp?) |
| Dyne08-06-05, 08:43 PM | To begin with, all the walls and doors of the castle are of exceptional quality. The doors are of strong wood, and the walls are 5 ft. thick reinforced masonry, which besides fortifying the castle also make it easier to have a lot of concealed secret passages, since some of them can be within the walls themselves. If there's enough gold, the walls will be magically treated to further strengthen them. Most (if not all) of the doors will have locks of Amazing quality to make it exceptionally difficult for thieves to sneak around. The double doors of the main building open into a fancy trophy hall (actually, 2 stuck together to make it longer), which holds awards that had been awarded to members, trophies of our exploits, and the like, as well as some comfortable chairs for any waiting to see the king (AKA William Bristol, "The Stormhand," who is both Guildmaster of the Stormhand Federation and King of Bristol, and the castle is the headquarters for both the guild and the kingdom). The trophy hall has double doors that open into the throne room, where the lord meets with visitors, ambassadors, traders, etc. The throne room, being one of the most secure rooms in the castle (if not the most secure), is also where the guildmembers meet and discuss strategy and the like. The only entrance (known by non-members) into the throne room is through the double doors to the trophy hall, which makes it easy to secure and monitor the entrances of the room. Servants' Quarters branch out from the trophy hall, and down the hall is the dining hall, where the guards and servants eat. Halls also lead to the other towers, each of which is dedicated to each of the branches of the Stormhand Federation (the army, the arcane order, and the cult (the monarchy is in the main tower)). Two large stairwells on either side of the castle lead down to the kitchens and storage, further down to the prisons, and up to the higher reaches of the castle. The second floor of the main tower has many bedrooms for guests as well as a good-sized cafeteria/diner to entertain them (a few fancy taverns stuck together). The third floor will probably have more spare bedrooms. Floors above that have the offices of Bristol officials, as well as a library and some other rooms (still working out exactly where everything else is). The other three towers will have quarters for their members and some special rooms that suit each of those branches (such as magical laboratories for the arcane order, barracks for the storm army, and a chapel for the cult of Typhos). The four main towers will be surrounded by a large curtain wall, which has four guard towers at the corners. The guard towers hold barracks and armories for a good portion of the garrison, as well as guard posts to watch over the surrounding land and provide a place for soldiers to fire on invading armies from the cover of stone walls. |
| Wilds08-06-05, 11:54 PM | im gana see what i can do about getting landlord |
| Wilds08-06-05, 11:58 PM | i now have landlord, so i beleive thats 750k for u, im not to sure though |
| Dyne08-07-05, 12:24 AM | Thank you, Master_of_Flames and Wilds. It's 250,000 gp, by-the-way, but it gathers more gold as you level up, up to 800,000 gp at level 20. Both Stormhand and Falur are taking Landlord as well, so I'm not asking anyone to make any sacrifices that I'm not making already. |
| premier66608-07-05, 06:17 PM | hum, my character has already been aproved, and I'm not sure if I can ater him now. gotta see abot that though. |
| Master_of_Flames08-07-05, 06:20 PM | i've still got two more characters. i'm going to have one be a sorcerer, the other be a monk. |
| Wilds08-10-05, 06:19 PM | "Hmmm my master has left to another plane, so what will we do? Who will be the first victim of out conquests? My breath can handle their petty soldiers." |
| Master_of_Flames08-10-05, 06:34 PM | looks like that's where we're all headed, though, i swer i remeber taking the book...... :rolleyes: |
| jagggar08-12-05, 02:06 PM | Hi guys, I'm trying to go through some of the stuff Dyne's posted for approval right now. I'm a bit uneasy about approving Bristol as is. Mostly because it's big. I am however collecting my thoughts on what can be done with it as I type since I'm going over the rules and what we already have established. I've gotta go over this with the other GMs, but I think it can work. Bristol would not produce any resources. Only the gold from assets (Hard Power Center, Temple, Marketplace, etc) would be what could be produced. You'd have to create the assets, but I could see the castle functioning as the Hard Power Center. (Someone would still have to have an Authority of 4 and you'd have to pay 20,000 gold to do so.) anyway, I'll try and keep in touch. |
| Dyne08-12-05, 06:37 PM | I'm BACK! Sorry for the hiatus, I just went through the first week of another school year. But, I now have the weekend to work on the guild. Unfortunately, I'm still behind on the castle. I'll start working on it immediately after I post this. I think I've finally gathered my thoughts on exactly how I want it to be. |
| turalisj08-12-05, 06:52 PM | say priemier...could you pm me that stats for the OA samuria? the CW one just doesn't seem real interesting, and i like the iajutsu focus that i've heard about. |
| Dyne08-12-05, 10:26 PM | A heads up: In the opening post, I'm organizing the Member List for Guildmaster, Initiates, and Inactive members. Once a member completes the initiation quest, I will add another category (perhaps I'll call it Journeymen or something). If a member doesn't post to the guild thread in a week or more, he risks being changed to Inactive member and might lose positions, priviledges, and anything else granted to him by the guild. This can be avoided by notifying me ahead of time that you'll be gone. Or, if you simply post to the thread again, you'll probably get all your stuff back (unless you've been gone forever, and someone else takes your position). Tried to get on the boards at least once a week. But, I'll understand if you take a break for awhile. |
| turalisj08-12-05, 10:38 PM | you should give the members diffrent ranks. lowest is initiate and then the next up could be like storm walkers. then the next could be the storm commnados, etc. |
| Master_of_Flames08-12-05, 10:40 PM | speaking of the quest, how about an update? |
| Dyne08-12-05, 11:37 PM | I'm already thinking of different levels of membership. Rather than being true "ranks" in the sense, they will be more of levels of advancement in the guild. To advance to the next level of the guild, a member would have to complete some other rite of passage, sorta like the initiation. Speaking of the initiation, I think I've worked out some of the snags I came across (such as actually being able to afford the portals to other planes). I should probably work out exactly what I'll say ahead of time, but perhaps I'll start replying to the PM's tonight. |
| Master_of_Flames08-12-05, 11:57 PM | okay. question sent about the item that i recieved will be sent in a pm shortly. |
| Dyne08-13-05, 12:20 AM | I've started replying to the PM's. I only have MoF left.... |
| Dyne08-13-05, 05:15 PM | Influential [General] You are one of the more prominent members of society, and you naturally learn the social graces more easily and quickly. Prerequisites: Int 13, Wis 13, and Cha 15. Benefit: The following skills are class skills for you: Appraise, Bluff, Diplomacy, Gather Information, Intimidate, Sense Motive, and Speak Language. This used to be Of Noble Upbringing, but I changed it to better fit what I was trying to do, as well as to balance it. |
| Dyne08-13-05, 05:52 PM | Quartermaster You have years of battle field experience, and know how to equip your men properly. Prerequests: Leadership, Character level 12th YOu start off with 50gp per 1st lvl follower. For every follower level above first, you gain and addintional 50gpn to equip them with. This doubles at every three levels. You can not use this gold for anything else than equiping your soldiers. a little rough, but a good start. I'd like to discuss this feat. If I'm understanding it correctly, each of your 1st-level followers would have 50 gp to equip themselves, all the 2nd-levels would have 100 gp to equip themselves, all the 3rd-levels would have 150 gp to equip themselves, etc. But, the feat then goes on to say "This doubles at every three levels." I suppose this is referring to every three levels of the character that's taking this? This might get a little confusing, especially since you have to be 12th-level to take the feat. So, let me make a chart. Let me know if I'm getting this right. Follower Levels PC LV 1st 2nd 3rd 4th 5th 6th 12th 50 gp 100 gp 150 gp 200 gp 250 gp 300 gp 15th 100 gp 200 gp 300 gp 400 gp 500 gp 600 gp 18th 200 gp 400 gp 600 gp 800 gp 1,000 gp 1,200 gp It doesn't seem a whole lot to me. Personally, I'd double it. |
| premier66608-13-05, 10:21 PM | say priemier...could you pm me that stats for the OA samuria? the CW one just doesn't seem real interesting, and i like the iajutsu focus that i've heard about. Sure, I will PM it ASAP. BTW Have in mind, that the samurai, is much like a fighter with ancestral weapons. |
| Orcy The Green Wonder08-13-05, 10:23 PM | The problem with this is that if there is an updated version of a class, such as the Samurai from complete warrior, you have to use that over the other version. Since the other version is outdated and such. |
| Master_of_Flames08-13-05, 10:58 PM | lol. even if the updated version sucks. :P |
| Orcy The Green Wonder08-13-05, 11:01 PM | lol. even if the updated version sucks. :P Yes, because it has been updated into a new version. The old version is just a fighter with something else thrown on. Orcy didn't really like it because it wasn't anything unique. *shrugs* It has been updated, so you should use the newer version. Orcy is pretty sure that is what the GMs want, but it would be best to ask them yourself. |
| turalisj08-13-05, 11:15 PM | i just don't like the two weapon fighting abilities. i'd rather trade in weapon focus and the like for those, since the samaria mainly used the katana until the end of combat, and the wakasushi as a ceremonial weapon. |
| premier66608-14-05, 02:22 PM | You can always, play a samurai, whose class is a fighter. or more precisely, a fighter from a samurai family. |
| turalisj08-14-05, 05:41 PM | meh, i just wanted to be able to use the iajutsu skill. from what i've seen in other games, it looks pretty cool. |
| jagggar08-14-05, 07:14 PM | The CW Samurai is in NO WAY an update. It's an entirely different class. (Not to mention a butchering of. . . I'll shut up now since that's a Class Board debate which others are better at.) As a Japan fan-girl, it's wakizashi. Sushi tastes good. And the original, original ending to Dark Water* was much, much better. And if we want to get technical with the most recent thing, Oriental Adventures was updated in Dragon 318, April 2004. Complete Warrior was released Decempter 2003. Notes in reguard to the update: A samurai's daisho weapons (katana and wakizashi) when weilded by the samurai count as honorable weapons for the purpose of bypassing damage reduction. Ancestor Feats are redone, but others remain the same. (Improved Grapple is replaced by one in PHB and Reman Conscious is now Diehard.) Iaijutsu Focus could be taken cross class. :lightbulb :evillaugh :devil: :schemes: :angelhide :angel: My boyfriend might not be happy, but at least I know what to do with all those extra skill points now. . . Just a note, the person you're using it on has to be flat-footed (unless it's a duel). *I'm refering to the short story Floating Water in the collection of stories by Koji Suzuki (Author of the Ring series [Sadako/Samara, videotape, well, 7 days]. Known as the Stephen King of Japan.) called Dark Water on which the Japanese movie was based on. |
| turalisj08-14-05, 07:35 PM | ah, ok. just need the specifics on iajutsu focus then, or the updated samuria from the dragon magazine. |
| premier66608-14-05, 08:16 PM | Well, I can give you the skill by PM, its much easier then sending a whole class. But in my opinion, the samurai should be able to take as a class skill, cause he is the only base class who now how to use it. |
| jagggar08-15-05, 11:59 AM | This is a simple feat based off the Education feat from the Forgotten Realms Campaign Setting. Not incredibly powerful, it nonetheless helps make a character more noble-like. Of Noble Upbringing [General] You were raised by a wealthy family, and so you have inherited some of the qualities of the nobility. Benefit: The following skills are class skills for you: Appraise, Bluff, Diplomacy, Gather Information, Intimidate, Ride, Sense Motive, and Speak Language. Additionally, you may choose three of the above skills to receive a +1 bonus on all skill checks (Speak Language may not be chosen to receive this bonus). Education makes all Knowledge skills class skills, and lets you choose two to receive a +1 bonus. However, since there are 10 Knowledge skills, and there are 8 noble skills that I chose (the only 8 I thought would fit nobles), I decided to make it three skills that get the +1 bonus, to make it even. Way too powerful in my opinion. Compare to Cosmopolitan on the same page. Only one class skill with a +2 bonus. Education is also limited to first level characters. Tack on that regional feats tend to be more powerful than normal ones. And to compare, there was a recent article on noble PCs in Dragon. Feat they presented is as follows: Noble Born [General] You are a scion of a noble house. You were raised to rule and learned the art of diplomacy as soon as you could talk. Benefit: Diplomacy and Knowledge (nobility and Royality are always considered class skills for you. In addition, if you gain the Leadership feat, you receive a +2 bonus to your Leadership score. Special: This feat can only be taken at 1st level. It indicates a tie to a noble family, which might or might not still exist. |
| Dyne08-15-05, 09:21 PM | I meant for it to be a 1st-level feat. I could edit that in. Might make a few other changes as well. There was an article about noble PC's in dragon?! Tell me, what else was in the article? |
| jagggar08-15-05, 09:59 PM | Mostly it was just a summary of 7 literary reasons royalty would be out adventuring. Long blurb on "Class and Systems of Government" and "The Impact of Nobility". Sadly the feat was the only mechanic given. |
| Wilds08-16-05, 01:16 AM | "So how will be the first target, Im getting the urge for meat." He looks around "Hmmmm, im gana circle and look for food" |
| Master_of_Flames08-16-05, 01:25 AM | not to nitpick or anything, but when are we going to get mission updates? li'ruak is eager to get home and finaly finish this mission. then spend a few weeks at the local inn ;) |
| Arshes08-16-05, 10:56 PM | A young boy runs into the palace towards Stormhand, the symbol of each of the Lords and Lady of Tyranor imprinted in gold on his vest. Lane, head of the royal guard, is on his way here to assign you a guard. You are to accept the guard without question or doubt. The boy bowed and walked back out, his cloak shimmering in the light. ok, here's the deal. the royal guard is going to assign men to protect each of the heads of the guild houses, and to make sure nothing illicit happens. i just have to get enough guard members. |
| Wilds08-17-05, 12:10 AM | "Hmm food?" ponders while flying, "too small, maybe the bigger ones will be better suited" |
| Dyne08-17-05, 11:17 PM | Sorry for the delays in the quest. I have very little free time anymore (I wake up at 6:00 am and am busy all day until 5 pm, which leaves me a few hours until I have to go to sleep to wake up the next day and do it all over again). Besides time, it is a pain in the butt to run adventures through PM's, what with the 20 message limit. In any case, I'm gonna try to totally clear out the PM box and start speeding through the adventure again. Look for messages in your boxes. Concerning the castle, it is coming along nicely. I've finished the first three floors of the main tower (which I'm aiming to be 7 stories high), and the rest I just need to get down on paper and fit into maps. I'm still not sure how I'll get the images up, but I hope to at least get basic maps of the whole thing on the web so all of you can see them, and have a better idea of the layout of the place. EDIT: Wilds, clear out your PM box. |
| Wilds08-18-05, 01:12 AM | 7 or 9 for the stories tall, both are good numbers.... |
| Orcy The Green Wonder08-19-05, 04:57 PM | A soldier bearing the crest of the Knights Von Drache enters the halls. He looks about and opens a scroll in his hands. He quickly reads off the scroll to any of those gathered in the guild's main hall. "Greetings good sirs, you are hereby invited to Ghashmal Keep for a ball held in the spirit of peace and brotherhood. It is our hopes that you, the members of this guild, will come to join us for this event. It is required that any weapons be left in the care of our own, so as to keep the peace should tempers rise." |
| Ashariana08-19-05, 10:20 PM | Ashariana smiles. She turns toward the Knight and places a hand on her hip. She thinks for a moment and begins heading toward the door. Stopping at the door she turns back to look into the room and grins. "A party... sounds like fun. Anybody else going to come or am I gonna have to go all by my little self? Either way... I need to find something to wear." |
| Wilds08-19-05, 10:26 PM | "Incarin is gone" says a voice from the shadows. "But the master shall come, he speaks for us all, he bares more wisdom than that of a common mortal. He shall come and answer your question." The shadow wizes around the wall and down a hallway. You hear a voice calling as the shadow leaves, "I will follow you me lady, but I will remain out of site until Incarin returns then I shall present my self next to my friend." |
| Dyne08-20-05, 02:56 AM | Stormhand descends the stairs and enters the chamber. He first addresses the messenger of the Royal Guards. "We shall be very pleased to extend our hospitality to one of the Royal Guards. Our ties to Tyranor are very important to us." He then turns to face the soldier of the Knights Von Drache. "I shall make it a point to attend the ball. Additionally, I will make sure our most important officials and personnel of high rank are present." A heads up, Typhos is being changed to Typhoeus, to avoid confusion. The new name should be similar enough that you know I'm talking about the SF Patron Deity, while being different enough as to not be confused with the Complete Warrior deity (I swear I made up the name Typhos myself...). Additionally, Typhoeus has his own plane where his kingdom lies, the name of which to be announced. Perhaps you will encounter it in the Initiation Quest. Also, concerning the Initiation Quest, I'm seeing if the GM's will create an Adventure Thread, where we will switch over to when combat starts. Also, characters close in progress of the quest will form groups and go through the rest of the adventure in a sort of party. For this, we shall use the Adventure Thread, and this should give you guys a sense of teamwork, as well as alleviating the frustration of PM's and the limited space in your box. EDIT: I changed to Of Noble Upbringing feat to Influential, got rid of the Ride skill and the bonuses, and gave it prerequisites. |
| Wilds08-20-05, 10:30 AM | "Lord Stormhand may I attend the ball in place of Incarin, for he has left this plane and I do not know when he shall return. This way he will be informed of anything important that occurs" k, ill wait |
| Dyne08-20-05, 04:53 PM | "I am certain it shall be allright. Many of the initiates are currently absent on their quest. Hopefully they shall return before the ball has run its course." |
| Dyne08-23-05, 11:34 PM | Okay, a while back I said people would be rewarded for taking the Landlord feat and donating the allowance to the guild. So, to make it more official, here's the first part of the reward: Any individual donating their Stronghold Allowance (granted by the Landlord feat) for use by the Stormhand Federation for guild strongholds will receive a monetary reward of 25,000 gold pieces to spend as they wish. So far, the award is to: Stormhand Falur (possibly, assuming I can fit the feat in) Incarin (Wilds) If anyone else is wanting to take the Landlord feat and donate the allowance, speak up to claim the first part of the reward. On your character sheet (assuming you're using KB's 'new' sheet), under Awards and then Monetary Awards, enter in the 25,000 gp and in ()'s "Stormhand Federation Landlord Donation", with a link to this post (this is all so that the GM's and DM's know how you picked up an extra 25k). In the near future, additional rewards might include opportunity to rise to higher ranks, a magic item of some sort, and/or something else I come up with when the time comes. |
| Zombomaniac08-23-05, 11:39 PM | Okay, a while back I said people would be rewarded for taking the Landlord feat and donating the allowance to the guild. So, to make it more official, here's the first part of the reward: Any individual donating their Stronghold Allowance (granted by the Landlord feat) for use by the Stormhand Federation for guild strongholds will receive a monetary reward of 25,000 gold pieces to spend as they wish. So far, the award is to: Stormhand Falur (possibly, assuming I can fit the feat in) Incarin (Wilds) If anyone else is wanting to take the Landlord feat and donate the allowance, speak up to claim the first part of the reward. On your character sheet (assuming you're using KB's 'new' sheet), under Awards and then Monetary Awards, enter in the 25,000 gp and in ()'s "Stormhand Federation Landlord Donation", with a link to this post (this is all so that the GM's and DM's know how you picked up an extra 25k). In the near future, additional rewards might include opportunity to rise to higher ranks, a magic item of some sort, and/or something else I come up with when the time comes. i might do this but can someone send me the landlord feat. :) |
| Dyne08-23-05, 11:52 PM | Sure, I'll PM it now. |
| Wilds08-24-05, 07:30 AM | modified my sheet |
| Dyne08-25-05, 08:46 PM | Figured I'd give you guys an update on the castle. Well, the way it's working out will be quite a bit different from the outline I previously posted. The main portion of the castle will be composed of 4 towers, one for the Army, one for the Arcane Order, one for the Cult of Typhoeus, and one main tower where everything comes together. The Arcane Order and Cult towers basically sprout off from the main tower, being connected by hallways on the 1st, 3rd, and 5th floors. The Army tower will be in the northern part of the curtain wall, with a balcony connecting it to the main tower on the 3rd floor. 4 guard towers are in each of the corners of the curtain wall, and there is a gatehouse on the southern end. The 1st floor of the main tower is mostly the throne room/meeting area and the dining hall. The entrance of the tower is a trophy hall, which provides a sense of welcome to visitors while showcasing our glories. The trophy hall opens into hallways on the east and west, and it leads into the throne room to the north. The throne room has several enchantments to guarantee secrecy, as well as to aid negotiations and communication (I haven't quite worked out the specifics of these enchantments, but I have a good idea). The southwest corner of the tower has a common room for people to just sit and relax, and the southeast corner is a study. The rest of the level is storage rooms, servants' quarters, servants' baths, and the dining hall at the north end. The 2nd floor has bedrooms for guests (and, at the moment, initiates). There's also a common room, training area, cafe for finer meals than the dining hall offers (basically, a fancy tavern with fancy kitchens attached), and servants' quarters for the cooks, bartenders, and servants of the cafe. The 3rd and 4th floor also have bedrooms for guests, as well as servants' quarters for maids (which clean and take care of the entire castle). However, instead of a cafe, the 3rd floor has an auditorium, and the 4th floor has a large and comprehensive library. Combined, the 2nd-4th floors can house 40 guests. I haven't worked out the exact specifics and statistics of the 5th floor, but I'm aiming for it to have the offices of high-ranking guildmembers, the living quarters of the guildmaster and his advisors (Chancellor and Supreme Magistrate), and I'm not quite sure what else. I'm working on it right now. The 6th floor has the offices of the Chancellor and the Supreme Magistrate, as well as the Senate Meeting Chamber and three Courtrooms. It also has the office of the Steward of the King's Estate, who's more or less the king's valet, messenger, servant director, and supply manager/treasurer. The 7th floor also hasn't been totally worked out yet, but I'm looking at making it the most enchanted part of the castle. The whole level will be a maze with many rooms that either act as traps/decoys or hold treasures and secrets. I'm thinking on also allowing members to have their possessions stored in the maze of corridors, in which a clerk who manages the storages hides them from everyone (even the owner), until the owner requests the item back. Perhaps the floor would also be on the Astral or Ethereal Plane, so it couldn't be touched from someone attacking the castle (or trying to move through its walls to the treasures), and there would be no limit to its size/shape, making it even more unpredictable. |
| Dyne08-25-05, 09:01 PM | WARNING: The following members are being reduced to Inactive status, due to a lack of posting activity in this guild: Turalisj Arshes If you're still here, I recommend you post on the thread and let us know. Also, I'd recommend getting involved in the Initiation Quest, since it's a requirement to gain access to most of the membership benefits. It also (should be) an enjoyable experience, especially now that we're getting to a point where it'll pick up. |
| Dyne08-26-05, 07:19 PM | All right guys, the wait has been long enough (too long, actually). I'm going to create my own thread for the Initiation Quest. The GM's are simply taking too long, I hope they don't take offense. EDIT: Actually, I'm now thinking, perhaps we should run the adventure here in this thread. What would you guys think? This thing is going to get moving, and it's going to get moving quick. There will be no more of these lapses of inactivity. Immediately upon the completion of the Initiation Quest, we shall leave for war. The entire face of Tyranor will fall under our control, unless the other guilds gather themselves together to oppose us. The Knights Von Drache and the Tyranorian Royal Guard are our main targets, since they will be most likely to stand in our way. Also, recently the Council of Archmages has earned its name to our list of enemies with a change in leadership. The new, stronger leadership is determined to oppose us. They will not ally with us and empower us with their magical secrets, so they must be destroyed. The Guild of Ultimate Evil is the most likely to be our ally, but we must be warry of them also, lest they betray us. Also, take note that this is a game. It's supposed to be fun for everyone, including our "enemies." Out of game, be nice and considerate to your fellow gamers. And be prepared to lose (someone has to), you probably won't get much enjoyment out of the game unless you can lose, because it's unlikely you will win every time. In the meanwhile, I will work on the Castle, guild followers, and the like, to be ready for when the fighting starts. If you want to help me in this, it would be greatly appreciated, and it'll probably us get started quicker. Now, let it begin.... |
| Dyne08-26-05, 08:18 PM | The Steward, who has just acted as a messenger to the Royal Guard HQ, enters the chamber. He unrolls the piece of parchment in his hands. "Take heed, for I bear a message. The Stormhand Federation is now officially at war with the Tyranorian Royal Guard. All personnel must make ready, for war is upon us. Additionally, all personnel are cautioned: the Royal Guard threatens to attack any Federation members on sight, if these members are found within the boundaries of Tyranor Proper." |
| turalisj08-26-05, 08:49 PM | William you fool! What are you doing? Declaring open war is the last thing this land needs! Zik said, walking towards Stormhand with rage in his eyes. What are you trying to do? He took a deep breath, trying to calm himself. I will be in my castle. Probobly for a while. He walked out the door, teleporting to his home. |
| Dyne08-26-05, 10:09 PM | Stormhand isn't here, he's still at the Council of Archmages. Oh yeah, Turalisj, you are still a member here, correct? I think I shall continue the Initiation Quest here. I believe I will make a post continuing the adventure tomorrow. |
| Dyne08-26-05, 11:38 PM | UPDATE: I added districts to Bristol, sorta like what Tyranor Proper has. |
| Wilds08-27-05, 02:00 AM | "Hmmm Incarin will be pleased once he hears of this. I shall be outside, this place is too small for a dragon. I will eat any royal guard member i meet, unless you want one for interegation." The ball of shadows withers and gains a pair of wings, a long neck and tail appear and two bring eyes gleam out from the shadow |
| Wilds08-27-05, 02:06 AM | Lol, no one seems to like the idea of war..... funny thats what i thought this board was for. |
| Dyne08-27-05, 10:52 AM | It's just stupid politics. Out-of-character, I bet some would jump at the chance for war. The Steward returns bearing another message. He unrolls the parchment in his hands and addresses the members of the Stormhand Federation. "A message from Stormhand: Personnel are to be warned of the Knights Von Drache. The men of Ghashmal Keep hastily believe us to be tyrants of evil purpose. There are also certain to be others who share their perception. In order to be successful, we must prove them wrong. However, if they harrass or attack one of the Federation, you are to meet them with whatever force you deem necessary." |
| Wilds08-27-05, 12:20 PM | "excelllentttt....." |
| Ashariana08-27-05, 10:16 PM | Ashariana walks into the halls after her travel back from Ghashmal keep. She looks around at those preparing for war and sighs. Looking around for stormhand and frowns, not finding him. Looking toward some of the others shis smiles sweetly and leans on her staff. "So I hear we're at war now. Why is that exactly... I thought discussions were going well. I also thought I could have helped to... persuade some of them to join us... and maybe be... friends. But instead... we decladed war. I'm not quite sure why that is. Maybe stormhand can explain it to me when he gets back." |
| Master_of_Flames08-27-05, 10:29 PM | so, are we continueing the inititation quest? or is it being interrupted for mobilization? (btw, i'm having all of Li'ruaks followers be warforged. seems better that way) |
| Dyne08-27-05, 11:07 PM | so, are we continueing the inititation quest? or is it being interrupted for mobilization? (btw, i'm having all of Li'ruaks followers be warforged. seems better that way) edit: okay, I just read over the other posts. Can someone tell me what the heck is going on!?! In 7 hours, the entire guild house goes to hades because of a stubborn, foolish, human. I guess we can start calling dyne hitler, and the stormhand federation the third reiche. And the WizO's can kick you off the boards for baiting. War is the whole freakin' point of the game, or haven't you realized it's called the Inter-Foundation War Games? Or perhaps I can just leave the message board after putting much effort here and watching it sputter and die because people don't feel like doing anything other than sit on their fat asses and complain that nothing's going on. This is a game. I'm not Stormhand, he's just a stupid character I made up. Yes, he is a lot like Hitler, and I made him that way on purpose. I tried to make him a good villain because the forum seemed to be lacking something to really struggle against, a big bad enemy for people to fight, especially since Droga's been kicked off. But I also added a twist, I tried to give him some insight in some ways, and some actually good qualities, to make things more interesting and to get people to actually think, rather than going out on a crusade against some obviously evil and predictable villain. I tried to make him more real, in other words, more like what evil actually is in the real world: good that is twisted until it's no longer good, but still tries to look like it's good. Or you can realize that the only war that's been declared is between the Stormhand Federation and the Tyranorian Royal Guard. The Leader of the Guild of Pure Good has said that Stormhand isn't his enemy. The Forest Dwellers Foundation is still perfectly fine, and it's even still holding by its agreement to allow us to have a stronghold in the Scorched Woods. The Knights Von Drache have threatened to attack if innocents are harmed (which they won't be, Stormhand is not a murderer, despite his similarities to Anakin Skywalker/Darth Vader and Hitler), but other than that, they haven't declared the Stormhand Federation to be their enemy, and they have not declared their involvement in any war. The Children of the Planes declared they are still our ally, but they haven't mobilized any troops, and I doubt they will attack and will only defend themselves if some idiot attacks them. The Guild of Ultimate Evil has declared themselves our ally, and they will support us in a war. Sargatanas has individually offered to fight alongside us, unless the conflict between him and Stormhand goes any deeper (but, it's only drama, for entertainment (as well as to show some of the values Stormhand still has inside him)). All in all, it's fantasy. A game. Just because Stormhand looks like he's going crazy doesn't mean I am. It's drama, it's designed to pull your emotions around, that's how entertainment works. Continuing, the Quest will continue, but I don't have a lot of time right now. We will begin fighting in the challenges at the Mountain Top Arena once we get going again, but I don't think I'll be able to run through a combat tonight. Perhaps we'll start combat tomorrow, or maybe Monday. I don't have a whole lot of time on here, but I try to put in as much of my time as possible. EDIT: Actually, don't count on anything. I'm not sure if I want to be involved in this forum at all anymore. |
| Orcy The Green Wonder08-27-05, 11:17 PM | And the WizO's can kick you off the boards for baiting. War is the whole freakin' point of the game, or haven't you realized it's called the Inter-Foundation War Games? Or perhaps I can just leave the message board after putting much effort here and watching it sputter and die because people don't feel like doing anything other than sit on their fat asses and complain that nothing's going on. This is a game. I'm not Stormhand, he's just a stupid character I made up. Yes, he is a lot like Hitler, and I made him that way on purpose. I tried to make him a good villain because the forum seemed to be lacking something to really struggle against, a big bad enemy for people to fight, especially since Droga's been kicked off. But I also added a twist, I tried to give him some insight in some ways, and some actually good qualities, to make things more interesting and to get people to actually think, rather than going out on a crusade against some obviously evil and predictable villain. I tried to make him more real, in other words, more like what evil actually is in the real world: good that is twisted until it's no longer good, but still tries to look like it's good. Or you can realize that the only war that's been declared is between the Stormhand Federation and the Tyranorian Royal Guard. The Leader of the Guild of Pure Good has said that Stormhand isn't his enemy. The Forest Dwellers Foundation is still perfectly fine, and it's even still holding by its agreement to allow us to have a stronghold in the Scorched Woods. The Knights Von Drache have threatened to attack if innocents are harmed (which they won't be, Stormhand is not a murderer, despite his similarities to Anakin Skywalker/Darth Vader and Hitler), but other than that, they haven't declared the Stormhand Federation to be their enemy, and they have not declared their involvement in any war. The Children of the Planes declared they are still our ally, but they haven't mobilized any troops, and I doubt they will attack and will only defend themselves if some idiot attacks them. The Guild of Ultimate Evil has declared themselves our ally, and they will support us in a war. Sargatanas has individually offered to fight alongside us, unless the conflict between him and Stormhand goes any deeper (but, it's only drama, for entertainment (as well as to show some of the values Stormhand still has inside him)). All in all, it's fantasy. A game. Just because Stormhand looks like he's going crazy doesn't mean I am. It's drama, it's designed to pull your emotions around, that's how entertainment works. Continuing, the Quest will continue, but I don't have a lot of time right now. We will begin fighting in the challenges at the Mountain Top Arena once we get going again, but I don't think I'll be able to run through a combat tonight. Perhaps we'll start combat tomorrow, or maybe Monday. I don't have a whole lot of time on here, but I try to put in as much of my time as possible. EDIT: Actually, don't count on anything. I'm not sure if I want to be involved in this forum at all anymore. You are a good player Dyne, Orcy would hate to lose you here because a couple of people can't tell the difference between roleplaying and a person's real life. Don't let it get to you, it came suddenly and people are a bit suprised, but Orcy urges them to remember Stormhand is not a real person, you are. |
| Dyne08-27-05, 11:24 PM | I think I'll change Stormhand's concept. I originally had a very in-depth, complex storyline, which the SF members would discover through the initiation quest. The quest was designed to explain exactly why Stormhand is the way he is. But, I could just scrap it and make him Lawful Evil, rather than Lawful Neutral with loads of internal conflicts. Or I could scrap the character entirely and either go with the stereotypical evil wizard Aseir Pashar (although he won't be the same without the 3.0 Shadow Adept...), or I could bring back Dyne, or make a Planeshifter spellcasting character I was considering. Perhaps something totally simple and black and white is more appropriate for the forum. But, any changes would drastically affect the Stormhand Federation, if not totally dissolve it. |
| Orcy The Green Wonder08-27-05, 11:27 PM | I think I'll change Stormhand's concept. I originally had a very in-depth, complex storyline, which the SF members would discover through the initiation quest. The quest was designed to explain exactly why Stormhand is the way he is. But, I could just scrap it and make him Lawful Evil, rather than Lawful Neutral with loads of internal conflicts. Or I could scrap the character entirely and either go with the stereotypical evil wizard Aseir Pashar (although he won't be the same without the 3.0 Shadow Adept...), or I could bring back Dyne, or make a Planeshifter spellcasting character I was considering. Perhaps something totally simple and black and white is more appropriate for the forum. But, any changes would drastically affect the Stormhand Federation, if not totally dissolve it. Orcy personally likes the concept. He would prefer that you kept it as it is, but it isn't his choice. Whatever you decide, do it because that is what you wan't to do, not because it is forced on you, or because you believe you have to do it for other people. |
| Master_of_Flames08-27-05, 11:32 PM | sorry, i was just a bit shocked at what happend. |
| Dyne08-27-05, 11:34 PM | Orcy personally likes the concept. He would prefer that you kept it as it is, but it isn't his choice. Whatever you decide, do it because that is what you wan't to do, not because it is forced on you, or because you believe you have to do it for other people. It wouldn't be difficult to keep him as is, and work with it. I'm certain I could raise a large enough army myself to challenge pretty much the entire forum, simply by using constructs and mercenaries (I still don't understand why people try to get soldiers only with the Leadership feat, rather than hiring them as mercenaries). But, I'm not sure I could work with it and make it fun for everyone (myself included). I suppose I could invite the SF members to post what they want the Stormhand Federation to be, and maybe what type of leader they'd be most happy with. I'm flexible enough to play virtually any kind of character, even though a Fighter/Wizard/Eldritch Knight is my token. |
| Orcy The Green Wonder08-27-05, 11:36 PM | It wouldn't be difficult to keep him as is, and work with it. I'm certain I could raise a large enough army myself to challenge pretty much the entire forum, simply by using constructs and mercenaries (I still don't understand why people try to get soldiers only with the Leadership feat, rather than hiring them as mercenaries). But, I'm not sure I could work with it and make it fun for everyone (myself included). I suppose I could invite the SF members to post what they want the Stormhand Federation to be, and maybe what type of leader they'd be most happy with. I'm flexible enough to play virtually any kind of character, even though a Fighter/Wizard/Eldritch Knight is my token. Orcy would like to see the eldritch knight, since then he could have a nice fighter/mage against fighter/mage duel with you ;) |
| Dyne08-27-05, 11:36 PM | sorry, i was just a bit shocked at what happend. Don't worry about it. I was getting tired of everything being so bland and slow (the last few posts before Stormhand going berserk were about the number of words in VC's post...), and I thought I'd shake things up a bit, give people a reason to get moving and get more involved. It looks like it failed miserably, but no surprise, I'm still trying to get the hang of Stormhand and how to word things without just frustrating people |
| Master_of_Flames08-27-05, 11:40 PM | well, Li'ruak likes to stay in the background. I guess I should finish up his followers now though.... |
| Dyne08-27-05, 11:50 PM | Orcy would like to see the eldritch knight, since then he could have a nice fighter/mage against fighter/mage duel with you ;) Maybe I'll play an Eldritch Knight, in some form. In any case, I'm no longer interested in the Magician. If I keep Stormhand, he's being changed to a Wizard. For some reason, I'm really in a mood to just use basic core D&D material and make a stereotypical character, since no one else makes stereotypical characters anymore (everyone has to be different...). |
| Master_of_Flames08-27-05, 11:55 PM | just remmeber, you have 4 divisions of warforged warlocks at your command. well, Li'ruak's command really. If you tke levels in effigy master, you can have a few mountain troll effigies guarding the town. |
| Dyne08-28-05, 12:00 AM | What the heck is Effigy Master, anyway? I've heard it mentioned several times. What book is it in? |
| Master_of_Flames08-28-05, 12:06 AM | complete arcane. it let's you build effigies, constructs that look like the real thing. it's realy a cool class, and i'm having that as my third character. |
| Zombomaniac08-28-05, 12:35 AM | Ya effigy masters are pretty cool. I heard DF mention that a Half-Dragon one is supposed to be almost godly from what I understood. Also I like the Federation as is. The stuff that happened at the BSS alone makes it loads of fun. :cool: Dyne please do not leave. You have always been a amazing user and always able to think of some great stuff. I agree that geting this moving was needed. Parties and matches aren't what makes us move. War is what we need here and you made the right choice. You have made a great Evil villian and Droga would give you a pat on the back if he where here, and nice enough to do that...and not likely to stab you for the sheer thrill of it. :D |
| Wilds08-28-05, 01:38 AM | dont leave Dyne, that Breath and Blade fell apart, dont leave. Keep your character hes good, more realistic than the rest of us. Other people are playing out of character (other guilds) and it is time this place gets a jolt |
| Dyne08-28-05, 11:43 AM | I don't really want to leave. But I don't really want to play Stormhand anymore, he's too difficult and complicated (and confusing) to roleplay. But I don't want this guild to fall apart. I'll have to see what I can work out.... |
| Dyne08-28-05, 11:55 AM | Stormhand walks back to the Federation, more calmly than usual lately. "Well, ladies and gentlemen, we are now at war with the Tyranorian Royal Guard. I would recommend staying clear of the city Tyranor Proper unless you are ready for trouble." He then spots Falur, and he quickly moves over toward him. The two whisper for a short while before Falur leaves up the stairs. Turning around to face you, the same cold fury fills Stormhand's face. "Ready yourselves for war," he says, trying to control his anger. "The Tyranorian Royal Guard are not our only enemies." He then teleports away, leaving all of you to murmur over this recent event. |
| Master_of_Flames08-28-05, 05:33 PM | hmm, perhaps stormhand gets assasinated and your new character rises up to take lordship of bristol? |
| Dyne08-28-05, 05:47 PM | I've already decided what will happen with Stormhand. I'm going to create a new character, one totally (and stereotypically) evil, and he will (in due time) become the leader of the Stormhand Federation. The SF will then become an evil guild (rather than neutral), so perhaps those of you with non-evil characters should consider what to do when that happens, whether you'll still be involved IG or not. The guild, for the most part, will be the same, except it'll be more aggressive in conquering everything (since it'll be evil). I'm not sure if the Initiation Quest will still continue, but if so, it will probably be before Stormhand's downfall. I'm going to make a new/improved version of Dyne and add him to the mix, and he will be my main character on the side of good. It's hard to say how active my evil character for this guild will be, but I'm thinking on having him be rather active at first, but then having his dirty work be accomplished through you guys. So, you guys would be the main ones actually going out and fighting, while my new character gave magical support, advice/orders, and mostly keeping everything organized. So, all of you should prepare to play huge roles in the coming events. As for the Initiation Quest: who wants to continue it? It's no longer a requirement, everyone will receive their "Guild Seals" as soon as I work out the stats and get them posted, but participation will allow you to learn first-hand why William Bristol became Stormhand (not to mention XP and Treasure Awards). |
| Master_of_Flames08-28-05, 05:49 PM | Well, I see no reason to stop now, so I'd like to continue with it. Besides, how would Li'ruak get home? He'd be stuck in the water plane for eternity. |
| Dyne08-28-05, 05:53 PM | Well, I see no reason to stop now, so I'd like to continue with it. Besides, how would Li'ruak get home? He'd be stuck in the water plane for eternity. He could walk right back through the portal.... |
| Wilds08-28-05, 08:48 PM | lol, ya plane of water aint were Incarin wants to stay, ill continue though, xp is always good. It would give us a good job on the compeption. If this place does go evil, my char and his cohort are going to have a field day. :D |
| premier66608-28-05, 09:00 PM | me gots no rpoblem in continuing, I'm just busy this week, next week I'll be back to normal. |
| Dyne08-28-05, 09:05 PM | Stormhand is dead, slain by Arcanus in a duel. Wait for the new character. And it looks like the SF is gonna be going evil. |
| Wilds08-28-05, 09:26 PM | SWEET, time to be evil openly :) |
| turalisj08-28-05, 09:29 PM | well, i guess zik can't participate then. he's CG aligned. |
| Orcy The Green Wonder08-28-05, 09:35 PM | A group of Knights Von Drache enter the halls carrying something between them. Those carrying this item move around the corner and set down the stretcher they carry. Upon it is Stormhand's corpse, clad in funeral gowns. One of the Knights opens a scroll and begins to read from it. "Arcanus, Lord of Ghashmal Keep sends his deepest regrets. Earlier today Stormhand entered the halls of our keep and challenged Lord Arcanus to a duel. In this duel he was slain. Arcanus has returned the body to these halls so that he may be buried in his own kingdom. We request your stance on the war your lord has begun. You may answer after you have mourned, but we request your answer within the next few days." The Knights turn and head out of the halls, leaving Stormhand's body in the halls. The soldier with the note turns and walks out following after them. |
| Zombomaniac08-28-05, 10:08 PM | The members of the Federation stare at the corpse of Stormhand for a time and soon start talking among themselves, but one of then isn’t talking. Jacob isn’t moving, breathing, or even thinking. After what would seem like an eternity he moves toward the corpse of the most important man in his young life. He sits beside the corpse merely looking at it. Jacob can not accept this. He can’t accept that the man he called “Master” the man he saw as his father was....dead. He reaches out a trembling hand toward the body and takes its hand. It feels cool to the touch and William merely looks to be sleeping. As this happens the other lads that always accompany Jacob move over with similar looks upon their faces. Then with out a spoken word they lift up Stormhand’s body and begin to depart with it, none speaking a word. For the record Jacob is CG right now, but that is likely to change later. |
| Wilds08-28-05, 11:12 PM | "May I attack them on sight? Vengance shall be delt, once Incarin is back, they will pay." |
| Dyne08-28-05, 11:12 PM | The Steward, who was the king's personal servant, watched the whole affair with a stern expression. He seemed quite upset at the death of his master. Nevertheless, he had one last message to deliver on behalf of William Bristol. "I call for the attention of all gathered in this chamber. In the event of his death, Lord William Bristol has written a will, that his possessions might be passed down to those he cared about. The following is a list of Lord William Bristol's personal possessions, as well as the heirs he wished to inherit them: As the king of Bristol, Lord William reserved the right to choose the heir to the throne should he perish. In the event of his death, Lord William Bristol wished for Jacob Mist to be adopted as his royal heir, that he might inherit the throne of Bristol and to become its next king. Lord William Bristol's wish is for his sword to be buried with him, that it might forever lay under the earth, and that it, like Lord Bristol, might never kill again. Lord William Bristol's wish is for his armor and his shield to be given to the Stormhand Federation, whether it might be used to defend the guild or to just decorate its halls. Lord William Bristol's wish is for his headband and cloak to be given to Jacob Mist, that they might provide him the intelligence and resistance necessary to rule Bristol effectively. Lord William Bristol's wish is for his boots, pack, and waterskin to be given to Commander James Raynor, that they might aid him in the many journeys ahead of him. Lord William Bristol's wish is for his amulet and ring to be given to Ashariana, that they might protect her fragile figure. Lord William Bristol's wish is for all of his clothes to be given to Jacob Mist, that the king of Bristol may have outfits to appease the judgmental nature of the nobility and the wealthy. Finally, Lord William Bristol's wish is for his remaining gold, of the amount of 3,909 gold pieces, to be given to Li'ruak. All of you bear witness that these are the contents of Lord William Bristol's true and original will. Now, if you will excuse me, I will deliver this message to the Knights Von Drache, since they are the last keepers of Lord Williams possessions, in the hopes that they will follow his wishes." The Steward then turns and heads from the castle, on his way to Ghashmal Keep. |
| Dyne08-28-05, 11:42 PM | Hearing this, Falur seems to suddenly grow very fearful. He tries to ascend the stairs, but several mages of the Arcane Order cut him off. Three knocks are heard, and the massive doors of the keep are opened. An old man in black robes with long white hair strides into the chamber. "Can someone tell me, where is the king?" |
| Dyne08-28-05, 11:50 PM | The Steward returns from Ghashmal keep, carrying a piece of parchment in his hands. "Lord Jacob, Ghashmal Keep has declared that it will not return the possessions of Lord William unless Bristol declares it shall not go to war against the Knights Von Drache." |
| Wilds08-29-05, 11:20 AM | A deep rumble is heard from the dragons chest. "We should take them by force, to show all of the weak mortals that we are superior." |
| Ashariana08-29-05, 12:14 PM | Ashariana shakes her head. Walking into the room she sighs, the metal man following behind her. She stops near a wall and moves to lean against it. "I don't see why we need to continue this war. With Stormhand dead, we don't have to continue with this suicidal action. Of course, we can continue against the royal guard, since they seem so happy to die by our hands. But the knights are powerful, as well as located in an easily defended location. It would not be a smart play on our part to attack them so readily. Besides, think of the politics involved. Attacking both of them not only splits our troops. But it also paints us as no more than an elaborately set up guild of ultimate evil. Which I do not believe is the message we should be sending to the people." |
| Wilds08-29-05, 03:04 PM | The shadow bows, "Yes, mistress." It then fades from view joining the other shadows that play over the walls. Awaiting its friends return. |
| Dyne08-29-05, 08:46 PM | Where has Zombomaniac gotten to? I didn't leave him the throne of Bristol for nothing. |
| thasis08-29-05, 09:49 PM | Jus curious but how did Stormhand die? I must have missed it. Or was his body never found *dum dum dum*. A dark laughter is heard throughout the guild. And an even darker voice speaks outloud "You are all mad. More insane then me, and that's hard to do". A maniacal laughter shouts througout the guild "This war is lunacy. You never fight in the open. You do everything in the shadows. You make people disapear without them knowing WHO directly did it. Was is the Guild of Ultimate Evil? Was it the Stormhand Foundation? Or has the Half-Elven Foundation turned on us? That they'll never know. It'll strike fear into their hearts. The fear will then procead to devour them from the inside weakening there moral. Then is the time to strike them in the open. When they're crushed in spirit and mind" Edit: Oh! I should mention that this is not Thasis the Evil nor Thasis the Good. Thasis the Neutrul isn't an actual combat character so I decided to make another character. He'll present himself in time. |
| Wilds08-29-05, 10:32 PM | my char can do that, he can go through walls, so i can do some of that, the whole killing part though will be interesting, but i can take people over hehe |
| Wilds08-29-05, 10:54 PM | A cloaked figure walks into the hall. He looks around and sees people mourning. "Hmmm, it seems I am late, but never mind. I have come to announce that the Breath and Blade is back. You know where to find me if you wish to do so." With that he turns and walks out of the hall. |
| Dyne08-30-05, 06:27 PM | The old man in black robes pays no attention to the disembodied voice: it doesn't speak anything new or different than what he's already heard. At the appearance of the Breath and Blade, however, he takes some interest. "Ah, it is good to see the old Shadow's Breath and Blade is in business again. It was a grand guild at its peak." He then addresses the hall once more. "Excuse me, good sirs, but I am here on a matter of certain importance. Can someone direct me to the king? I must speak with him immediately." At this moment, the old man spots Falur in a corner of the room. Under his gaze, Falur tries to flee up the stairs, but two mages from the Arcane Order cut him off at the top. "Falur," the old man says coldly, slowly approaching the High Priest and wizard that was once Stormhand's chief advisor. Falur drifts down a few steps, and he begins to tremble terribly. "Falur, you scum! You thought you could get away with it, didn't you?!" At this, a look of horror crosses Falur's face as he presses himself against the wall, trapped. The old man continues to slowly walk toward him, Falur's anxiety growing with his every step. "No, I will make sure that you do not." |
| Sargatanas08-30-05, 06:32 PM | Sargatanas enters the guild's halls, his usual retinue of undead following. He looks toward the old man and Falur then around the guild's entrance hall. With a slight nod to those gathered he clears what throat he has. "Greetings gentlemen, I come to see what news we have of your masters war with his... absence. The damned tell me he is among those who have crossed, so this leaves me a bit... worried as to the status of this kingdom. You see, my people, the damned and the dead seek... nourishment. They seek to draw blood from the living once more. If this war does not follow through, then in time... I may not be responsible for their actions. I am sure the people of all the lands of Tyrannor would prefer they feed upon their enemies. So tell me, what now shall you do since the King is no more?" |
| Wilds08-30-05, 07:52 PM | A deep rumbling is hard. "Brethrennn" |
| Zombomaniac08-30-05, 11:28 PM | The doors to the Federation swing open and you see Jacob enter. A guard then runs to his side and whispers things into Jacob’s ear. As the guard speaks Jacob’s face turns to one of shock, surprise, and hope at the news that has been given to him. He then whispers a few things back and dismisses the guard and moves into the center of the room. As he goes you notice that his normal group of fellow young ones is not with him. Jacob then looks to all assembled and speaks. “The news of Master Stormhand’s Will has been given to me and his death wishes must be fulfilled. For this I will speak with the Knights for peace as the Duel with Arcanus was honorable, though unliked. The Federation will take no move against the Knights unless they provoke us. If you the members are ever attacked by a Knight or any being defend yourself to what ever degree you see fit. Though the Knights our not our enemy now the Royal Guards still are. We will continue our war with the Royal Guards. It was Master Stormhand’s decision and I stand by it. The blood of our enemies will flow in the streets. I will continue the dreams of Master Stormhand to unify all the lands.” Jacob then turns to where Sargatanas stands. “It is good to see you, brother Sargatanas. I hope you will join us in our times ahead, but are you sure you wish to stand in halls filled with so many living? Perhaps you would like to wait for the battles so that you may claim new brothers in the dead, though you are most welcome if you wish to stay.” He then takes notice of the rage between Falur and the newcomer. “Halt, brother. Why do you attack our High Priest?” OOC: Wow. A lot has happen in one day. I am King, new people abound and I have many plans running through my head for what is to come. @ Dyne Dyne I hope you will still stay both in character and also as the OOC leader. I can make a great story here, but dont have the experiance or books to stat it out so I was hoping you would stay on with that. @ Sargatanas Glad to see you here. Planing to make people undead? ;) @ Wilds i am glad that you are remaking the SBaB. i really like that guild I think it is needed. @Everyone Its good to be the King. :king: |
| Dyne08-30-05, 11:47 PM | The old man in black robes stops his approach toward Falur, and he turns toward Jacob. "Ah, there you are Your Magesty. Your decisions are very wise indeed, Lord William would be proud. Now, this... High Priest of yours. You wonder why I 'attack' him?" He pauses a moment, letting the tension and suspense in the room build. Falur stares at him, and he begins shaking. He tries to bolt upstairs, but the two mages stop him, grabbing him by the arms. And so he stands, trembling, his eyes darting around at each person gathered in the room, before finally locking onto the old man in black. His knees buckle, but the mages hold him up by the arms, and his expression gives him remarkable similarity to a rat that's been cornered. "Falur," the old man continues, "is responsible for the death of Lord William." At this, the room erupts in gasps and murmurs, as shock overcomes the people gathered in the chamber. Falur lets out what sounds like a squeak and once more tries to escape, but the mages tighten their grip. |
| Zombomaniac08-30-05, 11:53 PM | The old man in black robes stops his approach toward Falur, and he turns toward Jacob. "Ah, there you are Your Magesty. Your decisions are very wise indeed, Lord William would be proud. Now, this... High Priest of yours. You wonder why I 'attack' him?" He pauses a moment, letting the tension and suspense in the room build. Falur stares at him, and he begins shaking. He tries to bolt upstairs, but the two mages stop him, grabbing him by the arms. And so he stands, trembling, his eyes darting around at each person gathered in the room, before finally locking onto the old man in black. His knees buckle, but the mages hold him up by the arms, and his expression gives him remarkable similarity to a rat that's been cornered. "Falur," the old man continues, "is responsible for the death of Lord William." At this, the room erupts in gasps and murmurs, as shock overcomes the people gathered in the chamber. Falur lets out what sounds like a squeak and once more tries to escape, but the mages tighten their grip. When this stament is made for just a moment rage, confution, curiosity, and numerus other emotions fly across Jacobs face, but he is quick to control himself. He merely looks the the two and then to the Newcomer. "Speak your name and rank, then explain this." |
| Dyne08-31-05, 12:08 AM | "I am Aoth Grindelwald, a wizard of no special rank but an old friend of William." He then moves to a chair, leaning heavily on his ebony staff, and sits, making himself comfortable. "All of you may want to sit. The story I must tell is a long one." Of course I'm staying. And I'm still working on the stats for the castle and the guild. I've basically finished the main tower (except for the 7th Floor, but I'm saving that for last). Now, all I've got is the secondary towers for the Arcane Order, the Cult of Typhoeus, and the Army, along with the guard towers and curtain wall. Also, the items in the will are not the only things Stormhand left you. Since Stormhand was the last of the Bristol line, all the heirlooms of the royal family would be passed down to his heir. Many of them, however, are lost, and I'm hoping to have many adventures centered around retrieving lost relics of the royal family. But the king is not the only important role. All of the SF members play crucial roles, and all of you will have plenty of opportunity to take part in great events and earn honor and glory. |
| Sargatanas08-31-05, 12:33 AM | Sargatanas looks toward the robed man then toward Falur. He approaches a chair and takes a seat, the pale minotaur standing behind him while the cat girl vampire takes a seat on the arm of his chair. To his other side, stands his second in command. He nods to the man. "Speak, I would hear what you have to say of this matter. Falur seems rather frightened so it would appear true. Unless you have worked a bit of magic yourself. As for joining this kingdom's soldiers, I have no intention of it... king. I am simply a representative of the damned. Hmm... perhaps that would be a fitting punishment for Falur. Eternal life as a mindless corpse? Oh... but I'm getting ahead of myself. First let us hear your story." Isn't saying you have a will after the character dies a kind of.. ya know... cop out for not wanting your enemies to have your items? You might have had a will written beforehand... but I'm just saying is all. No mean to be insulting, but it seems that way a little bit. |
| Dyne08-31-05, 12:57 AM | Isn't saying you have a will after the character dies a kind of.. ya know... cop out for not wanting your enemies to have your items? You might have had a will written beforehand... but I'm just saying is all. No mean to be insulting, but it seems that way a little bit. Not at all. The will itself doesn't really mean anything mechanically. Orcy could just choose not to honor it. It doesn't force anything, the only effect is in roleplaying. Plus, Stormhand was a king, it wouldn't make sense for him not to have a will. And there had to be a sense of closure, the death was too sudden. Grindelwald turns to Sargatanas. "I do not believe that would be a suitable punishment. I am certain he would enjoy it far too much, since you would be giving him a great deal of power. Or at least, that is how he would see it." Some probably find it ironic they are talking of Falur like this, since he is still standing in the room. "No, I have something planned for him, and he knows it. That is why he trembles so, he knows I have something particularly terrible in store for him. "Now, for the story. You were all engaged in an initiation quest to discover Typhoeus's true nature, correct? Which reminds me...." The old man suddenly gets up an walks up the stairs to the 7th Floor. Several moments later, he comes back down, leading the initiates who were previously on the Elemental Plane of Water. "Now that we are all gathered together, I can continue. However, my tale really does tie in to the Initiation Quest William had planned for you, simply telling it now really might cheapen the quest. Are you certain you wish me to continue, good king? Or would you rather I showed all of you instead?" |
| Sargatanas08-31-05, 01:03 AM | Sargatanas looks at the man strangely. He scratches his head a bit and shrugs his shoulders as he looks toward the vampiric woman. Turning his attention back toward the man he laughs. "Power? I was speaking of a MINDLESS corpse. As in a zombie, or perhaps a skeleton. Or if you would rather he know what was happening to him, a corpse with a mind. Not that hard to do at all. We could even remove his head and place it in a cage for the rest of his life. Or perhaps remove all his limbs and leave him somewhere. Who knows what wonders we could do to him. Or, he could lose all control of himself and serve my every command willingly for all of eternity. There are of course ways to do this as well. It would be... quite ammusing." |
| Wilds08-31-05, 08:11 AM | Incarin floats silently, a shadow hovering near him, contemplating the news he heard. |
| turalisj08-31-05, 08:50 AM | "Stormhand died in nonorable combat against Arcanus. It should be noted that he was the one who made the challenge of a duel to the knight." Zik said, looking around as he teleported in. He leered at Sargantas and opened his mouth as if to say something or speak a verbal component to a spell, but closed his mouth and shook his head. ooc: hmm, would Zik know Grindelwald? |
| Wilds08-31-05, 03:34 PM | "Honorable combat? Why do such a thing?" |
| Ashariana08-31-05, 04:39 PM | "Honorable combat? Why do such a thing?" Ashariana smiles, emerging from her shadowy corner. She moves slowly over and takes a seat, placing her staff across her legs. Looking toward Incarin she shakes hear head with a bit of a pout. Shrugging her shoulders she smirks. "Simple. Stormhand was a brave man, not a coward. He believed in fighting fairly and honorably. More than I can say for some of you I assume." Smiling again she crosses her leg, the staff sliding up to rest against her slender body. She looks toward the old man and smiles. "Please, continue with the story. So much has happened since this quest started and I would like to be a part of it again. So you may continue if you wish.." |
| Zombomaniac08-31-05, 07:31 PM | Grindelwald turns to Sargatanas. "I do not believe that would be a suitable punishment. I am certain he would enjoy it far too much, since you would be giving him a great deal of power. Or at least, that is how he would see it." Some probably find it ironic they are talking of Falur like this, since he is still standing in the room. "No, I have something planned for him, and he knows it. That is why he trembles so, he knows I have something particularly terrible in store for him. "Now, for the story. You were all engaged in an initiation quest to discover Typhoeus's true nature, correct? Which reminds me...." The old man suddenly gets up an walks up the stairs to the 7th Floor. Several moments later, he comes back down, leading the initiates who were previously on the Elemental Plane of Water. "Now that we are all gathered together, I can continue. However, my tale really does tie in to the Initiation Quest William had planned for you, simply telling it now really might cheapen the quest. Are you certain you wish me to continue, good king? Or would you rather I showed all of you instead?" Jacob answers the Wizard's questioon without pause. "Something as important as this can not wait. You may tell us in any manner you see fit, but tell us now, Brother." |
| Dyne08-31-05, 11:03 PM | ooc: hmm, would Zik know Grindelwald? Not personally, but he would probably have heard of him. Grindelwald is a rather reputable character. He's even in Harry Potter. :D (On Albus Dumbledore's chocolate frog card, it mentions him defeating the dark wizard Grindelwald) The Steward bows to the new king. "I will inform Lord Arcanus of our stance toward the Knights Von Drache." He then turns and leaves the Federation halls. |
| Dyne08-31-05, 11:09 PM | Jacob answers the Wizard's questioon without pause. "Something as important as this can not wait. You may tell us in any manner you see fit, but tell us now, Brother." "It is quite simple, really. Falur bewitched William. That is the short version, at least. The long version is much more interesting. You would like to know all of the details, I presume?" EDIT: I think we should start a tradition here. Zombo, as the new king, you would have to create a will, delineating what you want to happen with your belongings (or the "Heirlooms of the Royal Family") should you die. The will would also name an heir to the crown (or you could adopt a royal heir while you still live). I think this would serve to ensure the Federation continues onward (rather than dissolving if the leader is killed), it would build some unity (we would basically be forming a Royal Family), and we would constantly be building upon what we already had (the treasure trobe of the Royal Family would constantly be growing). I believe that should be the main goal of every guild, to grow and keep building upon what it already had. |
| Wilds09-01-05, 10:03 AM | "Point proven mistress." Incarin says as he bows. |
| Dyne09-01-05, 06:37 PM | The Steward again returns from Ghashmal Keep. "Arcanus has declared that the headband, the cloak, the amulet, the ring, the boots, and clothing. However, he refuses to return the scrolls, spellbooks, armor, sword, or gold of Lord Bristol's possessions." "Not acceptable," Grindelwald says immediately. "The Knights must return all the items listed in the will. They rightfully belong to the Royal Family, no matter what excuse they have for retaining them." He turns to the king. "We should pressure them to return all items. If they still refuse, we should declare war." "Your Highness?" The Steward awaits Jacob's answer. A group of officers of the Federation Army enters the throne room. "We are officers of the Forest Garrison. We come to pay our respects to the late King William Bristol." |
| Wilds09-01-05, 06:47 PM | "Me and my friend can retreive the items my lord. I can slip through walls and he can by-pass all but the most attentive guards." |
| Dyne09-02-05, 12:05 AM | "Me and my friend can retreive the items my lord. I can slip through walls and he can by-pass all but the most attentive guards." "No, friend. This is more a matter of honor and tradition than of retrieving items. Arcanus has insulted us by refusing to return all of the items." Grindelwald is prevented from speaking further by the appearance of a man cloaked in black robes. He whispers something in his ear before stepping outside once more. "Lord Arcanus's excuse for withholding the possessions is that William was a tyrant. He has name Bristol 'a tyrannical nation.' This is an insult to the noble and most ancienst house of Bristol and to Lord William Bristol's memory. He has degraded our Kingdom, 'a tyrannical nation' indeed. Is this not cause to got to war? Is this not William's goal, to destroy the blind fools who ignorantly cause oppression upon those they don't understand?" |
| Demonfey09-02-05, 12:13 AM | And what would you call his decision to fight the royal guard? Or his threats to those neither with him or against him? A wolf wreathed in flames and with a pair of bat wings sprouting from its back pads in. Is that not what tyranny begins as? |
| Dyne09-02-05, 12:41 AM | And what would you call his decision to fight the royal guard? Or his threats to those neither with him or against him? A wolf wreathed in flames and with a pair of bat wings sprouting from its back pads in. Is that not what tyranny begins as? "I suppose you were not here earlier to know the answer to that. The war on the Royal Guards was not William's decision. It was Falur's." He nods to the pathetic-looking man on the stairs, still gripped firmly by the two mages. Grindelwald pulls a small flask out of a pocket, and he takes a sip out of it before standing. "But these ridiculous wars can wait. It is time to return to the Water Plane, to begin answering these many critical questions." Grindelwald first escorts Falur to a holding cell underground. He then returns to the chamber, leaning on his staff. "Now, if you would follow me, it is onward to the Water Plane." He then leads the group of people up the stairs, to the 7th Floor. The familiar portal still glows faintly. He gestures for everyone to step through it. |
| turalisj09-02-05, 12:50 AM | Is that so? Falur was the one controlling stormhand.. I knew there was something odd about how that boy acted. Zik said. He pulled out three metal rings, each one interlooping within eacthother, and pointed it at Falur. Seconds later, three iron bands surrounded him. You should find him easier to take into the dungeon. If the new king allows it, I would like to personally see to the execution of the traitor. cast iron band on Falur. |
| Demonfey09-02-05, 08:06 AM | Wait, I'm hungry. Mind if I eat the puppeteer? |
| Wilds09-02-05, 08:07 AM | "Yes my lord, Onyx wait here on this plane and guard the castle, I will be fine among such company." With that he floats through the ceiling and waits at the portal. |
| Ashariana09-02-05, 09:20 AM | Ashariana shrugs her shoulders lightly. She follows the man and storps when they reach the portal, looking it over she glances to the rest of those gathered. Sighing, she returns her gaze to the portal. "Well, here we go again I guess. I suppose I should offer to take care of Falur like everyone else has. You know, just to be part of the group." She smirks as she leans against her staff again. Moving her head back to swing the hair over her shoulders. She smiles and motions for the others to enter the portal first. |
| Wilds09-02-05, 10:11 AM | Incarin looks around, "hmmf back to were we started." He looks around, "What am I to do wiht the amulet Falur gave me, it is seen that he is untrustworthy, but the amulet is that of Typheous. I beleive that it will be useful in our quest, but do not want to sew distrust amongst us." |
| Zombomaniac09-02-05, 11:20 PM | “Good swimming, brothers and sister.” Jacob then turns to leave the halls. “I will talk with the Knights myself and do not kill the Traitor; he must be dealt with honorably.”Several of the guards move to protect Jacob on the way, but he waves them away. “If the Knights are as Just and Honorable as they say I have no need to fear.” Jacob hands a piece of paper to a young boy standing near him, who then rushes away with it to the upper levels. Jacob then leaves the halls heading toward Ghashal Keep. |
| Sargatanas09-03-05, 01:20 AM | Sargatanas follows, leaving his Vampire minions to stay behind, at least for now. He stops outside of the portal and looks toward the robed man. His skinless jaw moving from side to side and making a cracking sound. "I may not be a member here, but I would like to know the same things as you. Stormhand was an ally after all, I would like to see this through to the end. Also... I enjoy punishment... so I'd like to be around to see Falur's punishment." |
| Dyne09-03-05, 03:20 PM | “Good swimming, brothers and sister.” Jacob then turns to leave the halls. “I will talk with the Knights myself and do not kill the Traitor; he must be dealt with honorably.”Several of the guards move to protect Jacob on the way, but he waves them away. “If the Knights are as Just and Honorable as they say I have no need to fear.” Jacob hands a piece of paper to a young boy standing near him, who then rushes away with it to the upper levels. Jacob then leaves the halls heading toward Ghashal Keep. Grindelwald sighs. "That is the problem, dear king," he says quietly. "I do not believe them to be as honorable as they claim." He turns to Incarin. "You and your men are adept at remaining unseen, and so I require your assistance. Go to Ghashmal Keep and keep an eye on our dear king. If things turn... unpleasant, we can not leave him only to his own devices. I will monitor the situation from here." He then produces a mirror from a pocket of his robe, he waves his hand over it, and an image of the Ghashmal Keep throne room appears on it, with Jacob standing in the midst of it, unarmed and negotiating for peace. |
| Wilds09-03-05, 04:18 PM | You mean Incarin the Unincarnate or Kelreth leader of the assassins guild? "Ok, me and my friend shall observe the Keep and report if anything occurs. If it becomes apparent that our King is in danger we will not hesitate to defend him, no matter the circumstances." With that Incarin and Onyx fly out of the castle heading towards the keep. |
| Dyne09-03-05, 04:29 PM | You mean Incarin the Unincarnate or Kelreth leader of the assassins guild? Incarin. Kelreth isn't a member here. Grindelwald turns to the other Stormhand Federation personnel gathered in the room. "Make any necessary preparations. We must be ready should the Knights Von Drache turn violent." EDIT: To be sure, the room in which they're in is on the Astral Plane, and there is currently a Mordenkainen's Private Sanctum effect over it. |
| turalisj09-03-05, 06:04 PM | I wonder if anyone noticed the absence of Zik..... |
| Dyne09-03-05, 06:13 PM | I wonder if anyone noticed the absence of Zik..... You specifically said that you were quitting. |
| Wilds09-04-05, 01:10 AM | K, you mentioned stealth and i got confused sorry. Arent we not Evil yet though so coudlnt Zik come back and not be offended? |
| turalisj09-04-05, 01:13 AM | I was going to have Zik silently leave if the guild turned evil, but Jacob is still good aligned, so Zik has no reason to leave. (besides, do you think the only reason he went to the Keep is to offer his aid? :P) |
| Dyne09-04-05, 01:44 AM | All right, stick around and you'll be part of the most awesome guild there's ever been. ;) While the group was gathered around the mirror, watching the events in Ghashmal Keep, Grindelwald seemed to be concentrating very hard on something. He suddenly walked out of the room and down the stairs. |
| Demonfey09-04-05, 01:50 AM | Come on, can I please eat the traitor? I haven't had anything to eat all day! |
| Sargatanas09-04-05, 02:09 AM | Sargatanas watched the man walk down the stairs. He turned to look at the others in the room and shook his head. Looking toward the mirror he laughed and turned away. Heading toward the stairs himself. "So much for this story. I was looking foreward to hearing all the information. I'll have to hear about it later then. I don't have the time to sit here and watch this little negotiation. Not to mention watch all the strings this mysterious man in black, whom nobody has questioned the legitimacy of, happens to be pulling. I will leave you to your spying then. Enjoy." Sargatanas heads down the stairs into the main room of the federation. He heads toward the doors, his undead minions following along beside him." |
| Dyne09-04-05, 05:22 PM | Everyone, please make sure you have room in your PM boxes to receive at least 1 more message. |
| Wilds09-05-05, 11:54 AM | mines been cleaned |
| Dyne09-05-05, 12:30 PM | Planar Key On command, these items of various types (amulets, rings, belts, circlets, etc.) protect the wearer as an avoid planar effects spell. Abjuration; CL 3; Craft Wondrous Item or Forge Ring, avoid planar effects; Price 10,800 gp. |
| Dyne09-05-05, 12:40 PM | Journeyman's Seal These items are awarded to members of the Stormhand Federation who have proved themselves by completing the Initiation Quest. Once per day, an owner of one of these seals can create a telepathic bond (as the spell Rary's telepathic bond) with up to three other creatures. Because of the link between all seals, owners of these seals can be targeted for a telepathic bond regardless of their distance from you. Divination; CL 9; Craft Wondrous Item, Rary's telepathic bond; Price 36,000 gp. |
| Dyne09-05-05, 06:13 PM | I'm gonna work on the castle some more. I've got some ways to dramatically reduce the costs, but we will still need a lot of gold to make it happen. If anyone takes the Landlord feat and donates the allowance to the guild, they will be rewarded with 25,000 gp and other items to be determined. So far, I believe we've got 750,000 gp (Incarin (Wilds), Stormhand, and Grindelwald all have taken Landlord). To give you an idea of the size of this beast, the main tower alone is 117 stronghold spaces, not counting the 7th Floor. So, all in all, the entire castle could easily be over 500 stronghold spaces, counting the multiple floors. |
| turalisj09-05-05, 09:43 PM | Don't forget to add in the discounts. Look at the spells of each of your members, then look at what discounts you need. Zik's castle is in a lawless area, so thats -10% to then end price (which is good for me. I would never have been able to have such a big place) |
| Dyne09-05-05, 10:26 PM | Don't forget to add in the discounts. Look at the spells of each of your members, then look at what discounts you need. Zik's castle is in a lawless area, so thats -10% to then end price (which is good for me. I would never have been able to have such a big place) Of course not. Just look at Aoth's spellbook, he has most of the spells that discount the costs. All he needs is Wall of Stone, and his cohort will provide that (Aoth can't cast Conjuration spells). |
| Zombomaniac09-06-05, 09:34 PM | Jacob will take Landlord so put that into the mix. I am going to be gald when everyone is ready then this can get realy fun. :cool: |
| Zombomaniac09-07-05, 09:37 PM | Outside the Federation Halls a mighty storm streaks across the sky. It's thunder can be heard for miles around and it drenches all of Bristol. It is like no other storm you have ever seen and seems to have a almost living feel to it. |
| Arshes09-07-05, 09:48 PM | Outside and above the castle, dozens of raptorans take off from the battlement, lead by Stilous himself. They circle the castle, then glide downward and enter the hall. Let's hope you have forgotten about your air support! |
| Ashariana09-07-05, 09:49 PM | Ashariana looks toward the celing of the foundation halls, as if looking through it to the storm outside. She smiles slightly and walks off into the castle. Her his swaying side to side. "It looks like a storm is coming. This should prove to be... most interesting." |
| Wilds09-07-05, 11:49 PM | Incarin floats up to Ashariana. "It looks like it will be interesting mistress." He looks up and sees the raptorians. "Are they with us or against us?" "I hope that Onyx already found a meal" |
| Arshes09-08-05, 12:25 AM | Stilous flew over to Incarnin and hovered in front of him. I am said to hear your whitewing has fallen in combat. I hope the blackwing can handle the repsonsibility that comes with leadership. Yeah, Silous is my character for this guild. I nearly forgot about him. He's a Stormtalon, a Paratrooper of the Raptoran society. He can fly at near supersonic speeds when diving towards a foe. |
| Ashariana09-08-05, 12:27 AM | Ashariana turns toward the floating disembodied creature. She looks him over and shrugs. Looking back toward the raptorans and the storm above. She brushed her hair back, smiling. "Let us hope they are with us, for their sakes. I wouldn't want to see what would happen if such a small force were to try and attack this castle. I doubt very much that they would last long. Besides, they might make me break a nail." Ashariana grins wickedly before her face retruns to it's usual sweet smiling self. |
| Arshes09-08-05, 12:35 AM | Don't underestimate something you've never tried. Stilous is in charge of all of the raptoran flocks in the mountainous regoin. This is just his personal force. Qouted from RotW: The average raptoran adores the Stormtalon. They're the Raptoran equivilant of the Colonial Minutemen, the Texas Rangers, and the101st Airborn rolled into one. :P So Stilous would outmatch any of you in terms of npc admiration. (without using charms and mind control) |
| thasis09-08-05, 12:38 AM | Thasis the Evil strides into the chambers. "Hello all. Sorry for my lack of presence hear. Buisness at the Guild of Ultimate Evil. Recovering anchient lore about us Skygges. But I am hear". Thasis then looks outside. "Oi, I didn't realize that on the way hear. Strange realy. This is rather strange. Looks almost magical. We shall see if so, and if it's conjured by our enemies, very soon I'm thinking" |
| Ashariana09-08-05, 12:50 AM | Don't underestimate something you've never tried. Stilous is in charge of all of the raptoran flocks in the mountainous regoin. This is just his personal force. Qouted from RotW: The average raptoran adores the Stormtalon. They're the Raptoran equivilant of the Colonial Minutemen, the Texas Rangers, and the101st Airborn rolled into one. :P So Stilous would outmatch any of you in terms of npc admiration. (without using charms and mind control) Oh come now, keep it up and I'll teach you the meaning of.. UNderHANDED. |
| Arshes09-08-05, 12:54 AM | who needs hands? But I'm not going to reveal too much about Stilous. |
| Wilds09-08-05, 01:03 AM | "Whitewind?.... must mean leader or some equivalant." Seeing Ashariana look over him he shrugs, well as much as possible for an incorporeal being. He looks up at the gathering storm. "Hmmm, Onyx is going to have a fun time getting back here." |
| premier66609-11-05, 02:17 PM | Oh come now, keep it up and I'll teach you the meaning of.. UNderHANDED. Somehow, I think Black Mage would be offended by this post... If he sees it ;) |
| thasis09-11-05, 08:35 PM | Thasis looks around *crickets*. "Anyone?" |
| Zombomaniac09-11-05, 08:42 PM | Has anyone seen Dyne about? Please tell me he didnt truely leave. :( |
| thasis09-11-05, 08:49 PM | He left. For good. I tried Emailing him. I can't even do that for some reason. |
| Zombomaniac09-11-05, 08:54 PM | He left. For good. I tried Emailing him. I can't even do that for some reason. Thats not good. We have lost a lot with him leaving. |
| thasis09-11-05, 08:56 PM | Yes we have. We should try to get him back somehow. I could try emailing him again. My email was crapping out. Does anyone else have email? They could try emailing him. And try to be diplomatic... for god sakes... diplomicy... |
| Wilds09-11-05, 11:23 PM | If he did leave, then we need to make a thread in the guild house ranting at everyone for taking this too seriously and being generally arseholes about it. Just my 2 cents, ya im kind of an angry person. But they forced him out by taking everythign too literally and thinking that Dyne was being an ass but he was just roleplaying. |
| Sargatanas09-11-05, 11:25 PM | If he did leave, then we need to make a thread in the guild house ranting at everyone for taking this too seriously and being generally arseholes about it. Just my 2 cents, ya im kind of an angry person. But they forced him out by taking everythign too literally and thinking that Dyne was being an ass but he was just roleplaying. From where I sit, it seemed Dyne was taking the roleplaying too seriously. He kept yelling and screaming about how characters thought the Stormhand Federation were Nazis and all that. I think that would qualify as overracting and possibly taking things a bit too seriously. |
| Wilds09-12-05, 01:40 AM | True, i retract my statement |
| Zombomaniac09-12-05, 09:18 AM | Things were being taken to seriously on all sides. Everyone just got to cought up in it and took it all personaly. |
| Wilds09-12-05, 10:42 AM | Ya, every one did get caught up in it. A question though, does that mean that we take this too seriously? Or that the Roleplaying got out of hand |
| thasis09-12-05, 04:21 PM | Both, I think we overeacted and took the RPing to seriously. People should remember that this is just a game and that things can all be worked out when people calm down. |
| Zombomaniac09-13-05, 12:24 AM | Ya, on a normal basic we all remember that this is just a game and if our PC dies we are sad, but know it is a game. But at times we get caught up in the moment and forget that it is a game. To make sure this sort of thing doesn't happen again we need to remember and remind people of this during big events and such. If it looks like it is getting to serious we need to tell people to go take a bathroom break or something to calm everyone down. Now who ever said the Stormhand Federation didnt do good things? ;) |
| thasis09-13-05, 12:35 AM | Mmmm, Yes. I much agree with you. We do need to take breaks in intense momments to calm down and the such. If you keep on building up you eventualy snap. You need to build up, then calm down, then build up again, and then calm down. Kinnda like a storyline-arc... or blood sugar levels :D :P |
| Zombomaniac09-13-05, 12:44 AM | Mmmm, Yes. I much agree with you. We do need to take breaks in intense momments to calm down and the such. If you keep on building up you eventualy snap. You need to build up, then calm down, then build up again, and then calm down. Kinnda like a storyline-arc... or blood sugar levels :D :P Blood Sugar can go down? :eek: I better see a docter about my ever increasing blood sugar then. ;) *runs of to docter* *after eating three tons of pure sugar* :D Has anyone here ever had Sugar-Milk? :confused: I'm serious. One time when I was staying up I wanted a burst of energy, but didnt want to eat sugar stait. So I put a spoon full or two into a glass of milk, mixed it, and it tasted great. My friends say I am crazy for doing it, but it tastes pretty good. :) |
| Wilds09-13-05, 08:16 AM | sugar-milk? never heard of it. Here at college, i just get a sprite and some nerds that keeps my sugar level going to for awhile |
| thasis09-13-05, 09:44 AM | I thought I had tried every combination of sugar ever, well I guess I havn't. *runs off to try sugar-milk* |
| Wilds09-13-05, 03:24 PM | sugar + milk???? ewww, dang, u guys can try that all u wnat, ill stick to old fashioned compacted flavored sugar |
| thasis09-13-05, 03:28 PM | That works to. I'll pretty much consume anything that has sugar in it...<<...>>... let me re-state, ALMOST anything :P |
| turalisj09-13-05, 06:38 PM | sugered apple's? Tomatoes with sugar spread on them? Watermenlon drenched in sugar? :D |
| Demonfey09-13-05, 06:43 PM | That last one sounds good. Should be better than pizza and eggrolls |
| Wilds09-13-05, 09:49 PM | hmmm soy sauce........ |
| thasis09-14-05, 09:36 AM | God I love eggrolls. They're like the best food... EVER... next to Pizza and Hamburgers of course XD! But anywayz, this is just a tad off-topic. What were we talking about anywayz? :P |
| Demonfey09-14-05, 12:10 PM | Before or after the sugar-food combos? |
| Ashariana09-14-05, 12:56 PM | Yeah uhm... ok... this has gotten way off topic.... |
| jagggar09-14-05, 01:48 PM | High guys, what's going on other than your sugar-food chat? Found a new leader yet? |
| Wilds09-14-05, 05:17 PM | ya it is off topuc, but we got nothign to do till cazic posts again or one of us makes somethign up |
| Demonfey09-14-05, 05:31 PM | Why not have "training" matches? Nonlethal duels that are basically to test each other, and find out more about each character's abilities and tactics? |
| thasis09-14-05, 08:06 PM | I was just thinking of something like that a little while ago. It could be intressting. I've always wanted to test my character out on people without worrying about directly getting killed (or ******* them off) |
| Wilds09-14-05, 09:34 PM | :D Im good wiht that |
| Zombomaniac09-14-05, 11:23 PM | Then let the training amtches Begin! :cool: Lets deside who fights who and how then head on over to the Arena to do this. This will prove usefull for me in desiding who to give tougher missions to, since the only person I have seen in action is Ashariana, I think. |
| Wilds09-15-05, 12:18 AM | when did she fight? |
| Wilds09-15-05, 12:24 AM | "I bear news..." Tyranor's Royal Guard may create assets in the Horehound Jungle and in the Baren Dunes. The Stormhand Federation may create assets within the town of Bristol and the Storm Peaks. The Knights Von Drache may create assets in the Sunrise Mountians. The Council of Arch-Mages may create assets on the Misty Island. The Knights Von Drache and the Council of Arch-Mages are to first attempt peaceful negotiations reguarding the the Wooded Slopes. Either party may cede the territory in favor of choosing another unchosen district. Both guilds may build an asset upon the Wooded Slopes so long as they are of different types. Should no agreement be reached the decision shall fall to Orcy's Arena. The Merchant's Guild may create assets within the Tyranorian Marketplace. After the matter of the Wooded Slopes is decided the Merchant's guild may choose an additional district in which to build an asset should they so desire." |
| premier66609-15-05, 06:24 PM | when did she fight? well, she fought twice, one on the first oficial battle of the arena, and the other against me, the BLack Mage. She literally DISARMED me on that one... |
| Wilds09-15-05, 06:55 PM | dang, thats scary i was looking for the arena, but couldnt find it. anyway how are we going to match people agasint each other? im thinking melee v melee caster v caster etc |
| Arshes09-15-05, 07:37 PM | I have yet to face her, with any characters. I wonder how a monk will face off against what may be the droga of the newest war. :D |
| Wilds09-15-05, 11:58 PM | I have yet to face her, with any characters. I wonder how a monk will face off against what may be the droga of the newest war. :D u or the mindbender that takes arms off? |
| Sargatanas09-17-05, 01:41 AM | A large pale minotaur enters the federation's halls. It looks around and growls as it approaches one of the guards. Picking him up it shakes him. "Find me your King. Master Sargatanas has a message for him!" He then tosses the man to the nearby ground. Looking across the other members of the Stormhand Federation. It crosses it's arms and waits, obviously a very impatient being. |
| Zombomaniac09-17-05, 02:19 AM | Jacob walks into the halls and when passing the thrown graurd he passes his hand over him, a light eminating from his pamb. Then gaurd then gets up unharmed and returns to his stasion. "Yes, brother Minotaur, what is your meessage?" |
| Sargatanas09-17-05, 02:26 AM | The minotaur turns his head toward Jacob. Approaching the King he bows his head slightly. "Lord Sargatanas sends message. He wishes to know when the Stormhand federation will be mobilizing against the guard. He has grown tired of waiting and is ready to go with his own soldiers." The minotaur nods and looks around the room again. He grins slightly showing a pair of rather large fangs. "Do you have a reply for my master?" |
| Zombomaniac09-17-05, 02:42 AM | Jacob smiles at the Minotaur."Yes, brother. Tell your master that I only await the return of my men. Curently some of my most powerful are off training and learning of each others strengths and though they serve me it is I who must bow to their beck and call as we serve eachother. As we speak I believe Ashariana is taking matters into her own hands and challanging the Gaurds one by one. Once me men return from their trianing we will be ready." |
| premier66609-17-05, 07:08 AM | James "Darkstorm" Raynor walks to Jacob. I agree Sargatanas, we should go soon, I'm getting impatient myself. I need to cut some heads off. OOC: Hey, how its the stronghold building going? |
| Zombomaniac09-17-05, 09:34 AM | OOC: Hey, how its the stronghold building going? That was Dyne's department so I dont know. :( Does anyone here have SBG? |
| Arshes09-17-05, 09:59 AM | i have it, but that'd be aiding an enemy ;) remember, i only declared war in retaliation. and info i recieved from my spy. |
| Zombomaniac09-18-05, 04:21 PM | i have it, but that'd be aiding an enemy ;) remember, i only declared war in retaliation. and info i recieved from my spy. You have a member in the guild so you are on our side IC for that PC. Plus OOC no one here is really enemies. |
| Wilds09-18-05, 04:57 PM | spies? and your calling us bad. lol now thats a ironic. |
| Zombomaniac09-18-05, 08:38 PM | Ok everyone we need to start filling the void left by Dyne. i hope he comes back, but I cant stand by twiddilling my thumbs waiting for someone who may or may not return. The following are jobs that need to be done: The Caste needs to be made. Dyne was close to being done, but he is now gone. The armies if not already finished need to be and we need to orginize them for battle. We need to restrengthen ties to our allies and make new ones if able. I never realized it before, but we never made a offer of alligence to the Pisionic (sp) Foundation. I will have Jacob go there and try to gain an ally. I will also be sending messangers to different guilds making sure of alligences and making new ones is able. Also you are all more than able to go fight on your own if you wish. Such as Arena battles or just attacking where ever if you realy want to. Dont let the SF hold you back. Also a new SF thread may need to be made since Dyne left. I will look things over here then if need be make a new thread. |
| Wilds09-23-05, 12:52 AM | we working on things? lol or we could just let Ashiana (sorry relaly bad with complicated names) finish off the guards one by one? it seems a funny enough way to win a war |
| Arshes09-23-05, 07:09 AM | that's if she can ever find thier leader. or most of thier troops. :P |
| Ashariana09-23-05, 09:49 AM | that's if she can ever find thier leader. or most of thier troops. :P That... and if he ever actually makes statistics for the guild... or it's troops ;) |
| Wilds09-23-05, 10:11 AM | Lol, why not just invade now then? Transparent people cant stop us lol. Wait.... ya.... nevermind |
| Ashariana09-23-05, 10:22 AM | Good idea, they've been asked to make stats for their guards for weeks now. So why not just go after them. If they don't have anybody to stop us, they can't. |
| premier66609-23-05, 10:32 PM | Actually, I could stop you, I have a character there. |
| Zombomaniac09-24-05, 02:04 AM | Actually, I could stop you, I have a character there. not all of us though. You are one 15th lvl PC. We are many 15th lvl PCs and many NPCs. :P If anyone wants to fight go for it. More power to ya. :cool: Sargantas can take care of any troops that come into being and the rest of us can kill the PCs. :D |
| Ashariana09-24-05, 02:14 AM | Oh ye of little faith. |
| premier66609-25-05, 07:43 AM | You would be surprized, with how many PCs my character could stop. |
| Arshes09-25-05, 10:46 AM | why do you think I am summoning aide? You don't think I would be stupid enough to fight you people without backup do you? |
| Wilds09-25-05, 11:35 AM | lol, fighting wihtout back up is always fun, a true test of skills and courage, also a good way to die, but w/e. LOL, thats the first time i have ever been grouped in the "you people" category. Im gana go party. Anyway I just want everything to be ready, so that we can start. Ashariana: did you take sor as yoru base class or psion? cause i read that psionics and magic are "different" as of right now for the game. Which i good for me, but worse for me. Cause i get owned by magic now prolly lol. wiat a min, do i have to roll to beat SR even though they are different? Or do i only have to worry about PR? |
| Wilds09-25-05, 10:45 PM | ok time to sound stupid possibly i havent seen dyne post in a little, but he has modified the first thread and has a char in teh federation |
| Demonfey09-26-05, 12:35 AM | That's because, as far as anyone can tell, he left. |
| Wilds09-26-05, 01:24 AM | ? ok just confused, cause hes put up new stuff i think, that or i just havent noticed |
| Zombomaniac09-27-05, 01:01 PM | The door to the Federation Halls swing open and a young lad runs into the halls. He stops in fron of those assembled here. "Ashariana, her Guard, Sargantas, and his forces have made a attack upon our enimies the Royal Guards. All members are given permision to aid our allies in their fight against the Guards and those who prove themselves in battle will be remembered in future mission and meeting in who will be given the more important missions. As well those a reward of Gold shall be given to those who kill the high ranking members of the Guards (the PCs) as well a reward of gold will aswell be given to those who slay their men, thus adding to the armies of your ally Sargantas, Lord of the Dead." |
| Wilds09-27-05, 01:35 PM | A shadow flys to the ground outside the castle. Incarin walks up to the shadow and grabs a hold on a spine. The shadow lifts of, flying towards the keep |
| Sargatanas09-27-05, 03:04 PM | I hope you know that if... and WHEN we take the royal guard, I don't intend to turn it over to the Stormhand federation. |
| Wilds09-27-05, 03:05 PM | what would we want with a bunch of corpses? i moved my char to the new character thread heres to url cause that is the one that will be updated http://boards1.wizards.com/showpost.php?p=7366154&postcount=57 |
| Zombomaniac09-27-05, 08:33 PM | I hope you know that if... and WHEN we take the royal guard, I don't intend to turn it over to the Stormhand federation. we know. claim it. Set up shop and so forth. we never really wanted the place we just wanted them gone.Thats one of the reason for the reward stuff. Everyone in the SF will want to kill more if the get paid for it, thus giving you more corpses. |
| Zombomaniac10-02-05, 08:25 PM | Ok everyone as I said in the Royal Guards I am grounded. I will try to get on as much as possable, but since I cant do much more than RP if that. Then someone needs to take the reins of leadership while I am gone. Right now it would be my opinion that Ashariana would be the best tempary leader, but I will leave the decesion up to you the members of the federation. Since I dont know how long I will be gone and since I haven't done the world's best job leading you all toward wourld domination if whoever you pick does really well with the leadership of the SF then I will fully give up the power of leader to that person. If they do horrably I will take back control and salvage what i can. IC whise I will have jacob and his followers from leadership go on a mission of self inlightenment of some such thing. To make things interesting I will leave the detials ify so that you all can have fun with it. Every so often a messanger will show up telling you all what has been happening with Jacob. It will basicly be character devolopment and such. Also if anyone wants the items from Stormhands will you might want to get what you can from the Knights since Orcy is onely going to give one magic items to a person. Jacob is talking the headband left to him. If you all feel like attacking the Knights in the future you could use the "Dishonoring the last wishes of our Former King" excuse and get the itmes plus kill some Knights. Also as Sargantas is rising in power for whoever is leader you might want to keep him as an ally. |
| Abicus Acton10-02-05, 08:27 PM | A figure on a broomstick flies overhead. He points his staff, and sparks fly out, forming words: Come One, Come All! To the 1st Annual Quidditch World Cup To Take Place on the 5th of October At Conscientia, the Academy of Magic Bring Your Broomsticks! The figure then flies off into the distance. |
| Wilds10-02-05, 09:06 PM | I second the vote for Ashariana to be temporary leader |
| Orcy The Green Wonder10-03-05, 12:50 PM | A man enters the guild's main halls with a smile. His arms are a shimmering red crystal and he bows low to those within. Waving to something behind him a rather draconic Death Slaad enters the room and stares directly ahead. "Hello folks! I hear you boys and girls have gone to war. I've come offering my services, and to clue you in to a great deal! You see folks, I'm a... crafter of types. I build people! Soldiers that never need to sleep, don't need feeding, and never need anything more than the occasional activity to keep them nice and moblie. If you happen to be interested my good folk, come on down to see me at the merchant halls." |
| Ashariana10-03-05, 03:02 PM | Well... I uh.. guess I can take leadership if you all want me to. But any actual in character stuff will have to wait until I get back from the fight that seems never ending... |
| Wilds10-03-05, 03:12 PM | Theres two things we can do there A. You end it B. I join in and we end it :P A. seems to be the option you would prefer though :D this waiting is annoying. and i want to see you rip some bodies arms off :eek: |
| Ashariana10-16-05, 10:42 PM | Ashariana enters through the doors to the foundation. She walks to the top of the steps leading further into the building and turns toward the others. Smiling sweetly as she tends to do she lowers herself in a curtsie, inclining her head as well. She stands and straightens her silken dress. "Hello my people. I have returned from our conquest of the Royal guard and I am happy to say we are victorious. They have fallen, and we will be a nation allied with the temple that has risen in it's place. The Stormhand federation and the Kingdom of Bristol will rise high, and be known throughout the world. The greatness of this kingdom will be sung forever in the songs of the bards, and you all who do your kingdom service will become legends, and live forever in the minds of our people." (This is assuming that Zombomaniac still want's to turn over the rule of the Stormhand Federation...) |
| Zombomaniac10-16-05, 11:53 PM | The leadership is yours, Ashariana. |
| Ashariana10-17-05, 10:56 PM | Hellloooo... is anybody awake? |
| thasis10-17-05, 10:58 PM | I'm here. Or am I... Dum Dum Dum! |
| Zombomaniac10-17-05, 11:07 PM | HiroHito will help out of course if need. Though his main guild loyalties are with the Temple. Though I doubt that will be a problem. |
| Master_of_Flames10-17-05, 11:12 PM | Li'ruak is here. His followers are at the temple, so the barracks should be more reduced. Btw: His followers can each cling to the surface of a wall thanks to spider climb, so once we attack the ghashmal keep, Arcanus won't have a big advantage hieght wise. |
| thasis10-17-05, 11:26 PM | I'm not going to be posting IC here for the momment. Thasis the Evil is unconcious and Thasis the Original is at the Temple of the Dammned. Thasis the Good is obviously having no part in your activities so count him out of posting here. He's also unconcious. |
| Wilds10-18-05, 12:13 AM | Im here, well at the temple, but im here anyway :D |
| Dyne11-10-05, 08:32 PM | A pillar of bluish light manifests from the center of the courtyard of Storm Castle. Within moments, storm clouds gather, pelting the ground with heavy rain and lighting up the sky with bolts of lightning. A hooded figure can be seen looking up at the gates to the castle with apparent notice. His face is covered by a mask in the shape of a skull. Before he can be approached, he vanishes with the crackling of electricity, leaving only his beacon, which calls to all of the Dark Storm and Bristol Kingdom. |
| Demonfey11-10-05, 08:52 PM | Hey, Dyne! It's been a while! |
| Dyne11-10-05, 08:56 PM | Hey, Dyne! It's been a while! Hello. Indeed, it has. Just trying to keep my beloved creation(s) alive. Don't think I'll be participating in the IFWG, or the forum itself for that matter. I suppose I've pretty well "worn out my welcome," so the speak. |
| Wilds11-10-05, 08:58 PM | No you havent. You did somehting that almsot every one else is too paranoid too do. Join the fun once again. The fun is going to start soon and another guild will make things more interesting. A shadow flys in the air. It calls out "Hail the Storm!" |
| Demonfey11-10-05, 08:59 PM | Hello. Indeed, it has. Just trying to keep my beloved creation(s) alive. Don't think I'll be participating in the IFWG, or the forum itself for that matter. I suppose I've pretty well "worn out my welcome," so the speak. Ridiculous! You're always welcome here! |
| Dyne11-10-05, 10:49 PM | I'm glad you guys think so. I was referring more to my reaction on Orcy's Gashmal Keep thread, btw. I might see if I can finish up the floorplans for Castle Bristol, but I think I'll stay out of the action, at least for now. EDIT: Huh, it looks like I've lost just about all the stuff I had on that stronghold. I guess I'll have to start from scratch, although I think I have a good idea of what it should look like now. |
| Wilds11-11-05, 12:05 AM | lol orcys guy at the keep is fricking crazy and has no concept of honor. or so it would seem. my sbb char is getting impatient having been there for several days outside the gates waiting to be let in. |
| Demonfey11-11-05, 12:32 AM | That was just tensions rising. Without many of the common rabble rousers (Sargatanas's army), there isn't as much conflict. Now would actually be a great time for a comeback. Good luck with rebuilding your notes from scratch, by the way. |
| Wilds11-11-05, 12:52 AM | Yes this would be a good time to cause some havoc. Especially cause u have living troops. And all Sils been doing for weeks is making anti-undead spells... |
| Zombomaniac11-11-05, 12:54 AM | Great to see you back Dyne! Are you up to date on all the main evens or do you need catching up? |
| Demonfey11-11-05, 12:55 AM | Jagggar is reworking the mass combat rules, so we're going to hold off on that attack for now, Wilds. Just wanted to mention that. |
| Dyne11-11-05, 12:56 AM | @Demonfey: Who knows. :shifty: @Zombo: I think I'm pretty well up-to-date. I've been following what's been going on. |
| Wilds11-11-05, 01:40 AM | @Demonfey: Ooooo....... :banghead: |
| Demonfey11-11-05, 01:45 AM | Sorry, it was going on before I became a guild leader and made the plans. I just didn't know about it. |
| Orcy The Green Wonder11-11-05, 09:22 AM | Orcy really doesn't see Arcanus as 'fricking insane' but more sane than half the characters around here. While yes, this is a game of magic and many different things can happen, keep in mind that these are still supposed to be PEOPLE. They do not always simply shrug everything off and go about their business. Attacks are not just forgotten because of some sort of OOC concerns. Arcanus can make mistakes, he is only human. It is best not to think of him as just some new crusader here to fight all the evils of the world while upholding the light! But rather as human. Orcy never intended him to be some sort of holy crusader who never falters and is never afraid, Orcy finds that boring. Flaws are something that all men and women have, Orcy would hate to leave them out of a character. On to you Dyne. Orcy has no ill will toward you, he never holds a grudge for long if he can help it. By all means, come back and post with us. You were a great pressance here on the boards and Orcy had a lot of respect for the work you've done. He will admit that it was decreased a bit by that previously mentioned reaction... but not to such a great extent that he would never like to see you posting here again. We would love to see you start taking an active role on the boards again. |
| Wilds11-11-05, 10:55 AM | if u mean human as in: open hostility towards different people and totally disregarding an appology attempt. Then yes he is human |
| jagggar11-11-05, 10:58 AM | Jagggar is reworking the mass combat rules, so we're going to hold off on that attack for now, Wilds. Just wanted to mention that. Actually, right now, I'm mainly trying to simplify the rules KB came up with for districts and resources and such. I think after I get that done I should be ready to attempt a mass combat at Orcy's Arena (With the Arena Master's permission of course). DYNE!!!!!!! Breath In, Breath out. . . Dyne!! Yes, I am so prepared to talk to people. . . Lazy bum that I am, mind if I just reply to your PM here? Well, I had kinda statted Bristol as having 4 district levels, but with no resource (so it'd be only a city). But if you'd rather take the plain, that could work as well. |
| Dyne11-11-05, 11:00 AM | I originally thought of Bristol with 3 Districts, two 1st-levels and a 2nd-level. But, it'd probably just be easier to take the Mendal Plains and turn it into Bristol. |
| Ashariana11-11-05, 11:01 AM | Ashariana watches the light show with a slight amount of interest in her movements. She shrugs her shoulders as the man disappears and takes a seat on the throne of bristol (or whatever is the equivalent). Resting against it she arches her back in a stretch and smiles sweetly as she rests against it again. "So gentlemen, shall we finally get down to business? We, as the stormhand federation, have a duty to the land. We must unite them all under our banner, so that they may be better off. The people of the world need to live in a place where there won't be these little wars and attacks from all kinds of different people. Who still shows loyalty to the Stormhand Federation and intends to help with these goals?" I would love to have Dyne back... I'm not one for like... big armies and creating castles. I leave that to others. It would help a lot since I know I can't really make a big castle or anything... |
| jagggar11-11-05, 11:07 AM | I originally thought of Bristol with 3 Districts, two 1st-levels and a 2nd-level. But, it'd probably just be easier to take the Mendal Plains and turn it into Bristol. That could work as well. But you're right that it's probably easier just to raise the level. |
| Dyne11-13-05, 02:55 PM | Since in-game time seems screwed up, I've paused monthly income and expenses. Once I've got it figured out and the GM's give me the go ahead, I'll start tracking it. Also, I'm gonna update the Members List, so pop in if you're still here. Everyone else will be moved to inactive at the end of the week. |
| Zombomaniac11-13-05, 03:14 PM | I am still here as always. Jacob has gone to inactive statues since I wanted something different for what is happening. HiroHito is loyal to Ashariana and Sargantanas and thus loyal to the SF and the Temple. |
| Wilds11-13-05, 04:10 PM | Im still here Incarins been chilling at the Temple of Evilness waiting for somethign to happen |
| Dyne11-13-05, 07:34 PM | I'm guessing Zick (turalisj) is no longer with us? |
| gabrion11-13-05, 07:53 PM | I'm guessing Zick (turalisj) is no longer with us? I think Turalisj is still around, but Zick's fate was sealed here. (http://boards1.wizards.com/showpost.php?p=7412041&postcount=212) |
| Dyne11-13-05, 08:19 PM | So Zick is dead. But Turalisj also left the foundation, correct? I figured he wouldn't stick around when Ashariana was made Queen. |
| Dyne11-13-05, 08:27 PM | Good news (for us). I just found all my notes for this guild, including the castle. I think I'll work on getting it put up into the computer, if you wanna see it, PM me. |
| Master_of_Flames11-13-05, 10:50 PM | Li'ruak is here. He's loyal to none but himself, but will stil help out if it's benificial to him. ^_^ on another note; I got guildwars (the mmorpg) friday night. |
| Dyne11-13-05, 11:55 PM | Walking about the halls of the castle for whatever reason, you notice the entire place is in pitch black. The storm outside must've blown all the torches out. In the throne room, resting on the seat of the idle throne is a small book. Igniting your light, you notice a title scrawled on the cover. "Diary of Bristol." |
| premier66611-14-05, 08:24 AM | Yo! Jams "Darkstorm" Raynor is still around. The in game reason for his inactivity is that he just does not like the new leader that much. So, he has been wandering somewhere. The off-game reason is that my currenlty main char is against the Sargatanas/Asharianna alliance. wich kinda prevents me from participating in any attack the federation makes. But apart from that I'm still a member. |
| Dyne11-14-05, 06:28 PM | When you open the book, the first thing you come across is a short history of the kings that have ruled Bristol. The excerpt seems to have been torn from a history book and bound into this diary. Richard I Forefather of the Kingdom of Bristol Richard Bristol was a young lord of a noble house in Tyranor. The Bristols were very wealthy, and Richard had inherited all of his family's riches, being the only child. So, when he came of age, he took his wealth and enjoyed the riotous lifestyle of Tyranor. He purchased a property away from his family's old house, to be rid of the traditions and expectations of the legacy. And there he lived for several years, until his wealth ran out. Having tremendous debt, all the properties, possessions, and treasures of his family's line had been taken away, leaving him in extreme poverty. Richard was forced to move to the outskirts of town, where he lived a hard life laboring on a farm. At the age of 48, after finally getting fed up living in poverty and under the unjust laws of greedy nobles, he openly voiced his views of leaving Tyranor Proper for another land and a better life. Being a charismatic, natural-born leader, he gathered a large group of peasants who shared his goal, and they left to the north of the city and settled between the coast and the mountains. And they called the town Bristol after their leader, who became king and was once again able to enjoy the luxuries of wealth. However, this time he did not take it for granted. He knew the lower-class people were the backbone of the society, and he knew first-hand the hardships they faced. So, he was a good and just king, and he made laws to protect and benefit the common man. And he was loved by his people. Richard died comfortably in his home of old age, content to live out his days and pass on what he had to his son. |
| Dyne11-14-05, 09:49 PM | Harold I Son of Richard I Harold followed in the footsteps of his father, and he too was a good king for the years of his reign. He built storage houses for wheat, stores to trade with other lands, and many other beneficial projects. He also organized trade with other city-states and beckoned for commoners from Tyranor to leave to live in Bristol, and the population of the town multiplied greatly under his rule. Harold was unfortunately killed in a raid by bandits, leaving his son William I to rule as a young king. William I Protector, Watcher, and Bringer of Justice William took up the throne at the age of 23, a rather young man. Furious at the death of his father, William organized and greatly strengthened the town guard, and he also built Castle Bristol. William was a great warrior and general, and he defeated the bandit gang that killed his father, killing their leader and dispersing the gang. However, even after the defeat of the bandits, William I continued to keep a strong army. He died at the age of 65 of measles. Richard II Grandfather of Stormhand Richard knew his grandfather, Harold, very little (because of his early death), but he remembered him to be very kind. He often spoke to the villagers in the town square while his father was busy, and they told him how Harold strongly believed in being good to his fellow men and subjects. Richard took this to heart, since he greatly respected his grandfather. So, when he took the throne at the age of 45, his rule was just and kind, emulating his grandfather who had died in the bandit raid. However, Richard's father still had great influence over him, and Bristol's great military tradition continued onward, even to this very day. Richard died at 73 of old age. William II The Traveling King Father of Stormhand, William II greatly loved to travel. When he was young, he was definitely the adventuring sort, traveling to many places all over Tyranor. The record on William II, Stormhand's father, seems oddly short and incomplete. And there is no record of Stormhand (or his successors). |
| Master_of_Flames11-15-05, 06:44 AM | Yo! Jams "Darkstorm" Raynor is still around. The in game reason for his inactivity is that he just does not like the new leader that much. So, he has been wandering somewhere. The off-game reason is that my currenlty main char is against the Sargatanas/Asharianna alliance. wich kinda prevents me from participating in any attack the federation makes. But apart from that I'm still a member. I think everyone smart will see thier alliance as a bad thing. |
| Zombomaniac11-15-05, 09:16 AM | I think everyone smart will see thier alliance as a bad thing. i see it as a little bit of both. We gain power by the alliance, but it could lead to taint of our goals. We'll just have to wait and see. |
| premier66611-15-05, 10:03 AM | I think everyone smart will see thier alliance as a bad thing. Exactly. |
| Ashariana11-15-05, 04:25 PM | Ashariana walks slowly into the room. She wears an elaborate and beautiful dress that, as is her style, shows off all the right places. She moves and takes a seat in the throne, reading through the book that was left there. She taps her chin and shrugs, setting it beside her. "Now... I call all members of the federation and representatives of the kingdom of Bristol before me. All of you come to me and this castle. I wish to speak with you and I want your opinions on some of the matters that must be adressed." |
| premier66611-15-05, 05:49 PM | You see a (short) guy with wild silver hair, deep black eyes, who uses a black kimono that has figures of storms in it. He also carries a sheathed katana in his hands. He enters the castle in a slow pace, wtihout bothering to open the doors. He mutters to himself: I wonder if I really should stay. I was here only because of Stormhand anyway. Hmm. Maybe its time to go in somewhere new. When he aproaches Asharianna he stops and shrugs, obviously annoyed by something. James "Darkstorm" Raynor reporting for duty sir! I mean, lady... This was said in such an obvious sarcastic tone that its probably unhealthy. |
| Dyne11-15-05, 05:59 PM | A pale old man in black robes with a Thayan tattoo on his forehead walks into the room, straightening some of the creases in his robe and dusting himself off. You recognize the man as Aoth Grindelwald, black wizard and advisor of the late Stormhand. "It really is futile to attempt to imprison me. As long as my personal freedom is secure, I shall aid as Advisor to the Throne, as is my calling. Otherwise, I would be a rather ineffective advisor in chains." He approaches Raynor and whispers in his ear. "Worry not, all is not lost. Stormhand may return in time, it is merely a quest to find him." |
| Master_of_Flames11-15-05, 06:15 PM | Li'ruak floated in, his personal army of warforged warlocks following him. La'fae ,you note, seems to be missing. I am here and ready to burn those who should oppose us. |
| premier66611-15-05, 06:22 PM | Raynor whisper back to Aoth Grindenwald: We shall see, won't we, old man? Also its notewhorty that Raynor's personal army left the castle and do not seem to be anywhere. |
| Dyne11-15-05, 06:29 PM | Grindelwald seems disappointed at Raynor's negativity. "Indeed. He moves over to address Ashariana. "I believe it was the order of Lord Jacob Mist for my imprisonment, concerning something about political composure at Ghashmal Keep. Shall his order for my incarceration continue to be carried out by your administration?" |
| premier66611-15-05, 06:36 PM | Grindelwald seems disappointed at Raynor's negativity. "Indeed. He moves over to address Ashariana. "I believe it was the order of Lord Jacob Mist for my imprisonment, concerning something about political composure at Ghashmal Keep. Shall his order for my incarceration continue to be carried out by your administration?" Hmm... actually that is Raynor being positve. When he is negative, he is waaay more annoying. and evil. But thats OOC knowledge, In game everyone thinks he is a negative person. |
| Dyne11-15-05, 06:43 PM | Hmm... actually that is Raynor being positve. When he is negative, he is waaay more annoying. and evil. But thats OOC knowledge, In game everyone thinks he is a negative person. Sorry I misunderstood. I thought I detected a hint of sarcasm. |
| Wilds11-15-05, 06:46 PM | Incarin and Onyx arrive out side. You see Incarin walk through the door after he opens it. Rather corporeal "They have way to many new toys." He focuses for a second and goes incorporal. "Much better. Now what are we to do." |
| premier66611-15-05, 07:00 PM | Sorry I misunderstood. I thought I detected a hint of sarcasm. Well now that I read it it does sound like sarcasm. hmm... I'm so sarcastic that even when I dont want to sound like it I do... interesting. :D |
| Dyne11-16-05, 09:18 PM | There is much more to the diary than just historical references. The small book seems to have been the personal diary of William II, Stormhand's father. The later entries are dated shortly before his mysterious disappearance. Also, later in the diary, there are some entries from Stormhand himself, from when he was a young prince. |
| Ashariana11-17-05, 03:22 AM | Ashariana smiles sweetly at those who have come. Resting against the back of the Throne she looks over the man who was imprissoned by Jacob and shakes her head. "No, I don't think I'll keep you in prison. I don't really like the Knights myself. But you WILL follow my orders. You will not command the troops to do your bidding, but mine instead. If I hear about you leading soldiers to an attack anywhere without my consent... I will be very unhappy. Well, the reason I've called you all here. We can all plainly see that I am allied with Sargatanas and the Temple. I would like to know your opinions on the matter. While my brother has his goals, he sees that there will be need to grant lands to other powers as well to ensure victory. The end result would be a 'ruling council' of the allied organizations. The Stormhand federation would rule some territory, the Temple other territories, and the Guild of Ultimate evil yet others. Trade between the territories would be a welcome thing, and if all goes well, Tyrannor will be under the control of this ruling council in a relatively short time. Of course others may be permitted to stay active depending on the council's decisions. What say you warriors of bristol? Do you stand by your queen and help to make the federation among the ruling council?" |
| premier66611-17-05, 11:22 AM | Well, Everyone probably already know this but... Sargatanas goal is complete world domination. He wont stand a "ruling council" for long. in the end, he will betray any allies he possesses. Also, he said many times that he seeks to turn all living into undead. I dont like the idea of becoming a rotting corpse myself, no ofense meant to any undead around. I disaggre to our allience to him. |
| Wilds11-17-05, 01:48 PM | "We are sworn to the Storm and will follow. We have sworn alliagence to the Temple. While the thought of being surrounded by rotting flesh is less than appealling. Neither of us can be affected and thus will back what ever the Federation and Temple choose to do." |
| premier66611-17-05, 05:06 PM | "We are sworn to the Storm and will follow. We have sworn alliagence to the Temple. While the thought of being surrounded by rotting flesh is less than appealling. Neither of us can be affected and thus will back what ever the Federation and Temple choose to do." I am not a mindless servant. I will not follow a cause that will lead to our own demise. we may have sworn our alegiance to the temple, but so have we sworn our alegiance to a few of the temple's enemies. In the near future we will have to choose. And we need to choose wisely. Making one mistake is enough to bring ruin to us all. |
| Dyne11-17-05, 05:59 PM | "Although we must always keep our eyes on the future and our goals for it, we should do what is tactically and politically wise for each step along the way. At this moment in time, I believe a ruling council between the alliance of guilds would be best. The 'good guys' still pose the greatest threat to all of us. Once that threat is relieved, we would be free to bicker amongst ourselves. If we were to be betrayed, we would be free to respond in kind." |
| Ashariana11-17-05, 06:34 PM | Well, Everyone probably already know this but... Sargatanas goal is complete world domination. He wont stand a "ruling council" for long. in the end, he will betray any allies he possesses. Also, he said many times that he seeks to turn all living into undead. I dont like the idea of becoming a rotting corpse myself, no ofense meant to any undead around. I disaggre to our allience to him. Ashariana places her hand up to her mouth as she laughs. Shaking her head she looks darkstorm over with an amused look. "You've been buying into the propaganda that the 'good guilds' have been spreading? Sargatanas does not want to make everyone undead. He doesn't want everyone to be undead... he wants them to understand. My brother wants to keep nations from casting aside people because they are different. You need to understand... he doesn't want everyone to die... neither of us do. We want a place that won't turn on us, turn on others, because of what they are." |
| Wilds11-17-05, 07:28 PM | I am not a mindless servant. I will not follow a cause that will lead to our own demise. we may have sworn our alegiance to the temple, but so have we sworn our alegiance to a few of the temple's enemies. In the near future we will have to choose. And we need to choose wisely. Making one mistake is enough to bring ruin to us all. I do not wish to be ruled by peopel who beleive that they are better than me solely because of their beliefs. Me and my friend will always be seen as outsiders and "Evil" because of what we are. Thusly we see no reason to back a group based on ignorrance and suppresion of peopel because of their difference. While we seek to do the same here, the other side could join our own and live. IF we tryed to join the other side they will merely kill us for no reason other than we exist. No Me and Onyx choose to live free." |
| premier66611-17-05, 07:46 PM | Ashariana places her hand up to her mouth as she laughs. Shaking her head she looks darkstorm over with an amused look. "You've been buying into the propaganda that the 'good guilds' have been spreading? Sargatanas does not want to make everyone undead. He doesn't want everyone to be undead... he wants them to understand. My brother wants to keep nations from casting aside people because they are different. You need to understand... he doesn't want everyone to die... neither of us do. We want a place that won't turn on us, turn on others, because of what they are." hmm... Good guilds? I dont care for them. I only care for the Kingdom of Bristol. And I know Sargatanas cannot be trusted. And He DID recently said that he wanted to rule the world. And before anyone asks, I AM NOT in favor of the "good guilds". I am Loyal only to the stormhand federation. And I say we can defeat our enemies without the so called "aid" from Sargatans. Oh, and wilds, since when did we joined any sides? WE used to threaten people to join OUR side, not the oposite. I wont fight for Sargatanas interests, or for the Grashmal keep interests. I will fight for the StormHand Federation, and for no one else! |
| Sargatanas11-17-05, 07:49 PM | hmm... Good guilds? I dont care for them. I only care for the Kingdom of Bristol. And I know Sargatanas cannot be trusted. And He DID recently said that he wanted to rule the world. And before anyone asks, I AM NOT in favor of the "good guilds". I am Loyal only to the stormhand federation. And I say we can defeat our enemies without the so called "aid" from Sargatans. Oh, and wilds, since when did we joined any sides? WE used to threaten people to join OUR side, not the oposite. I wont fight for Sargatanas interests, or for the Grashmal keep interests. I will fight for the StormHand Federation, and for no one else! Wanna quote that and show me when I said that? Well... rule the world yeah, but the making people undead thing... |
| premier66611-17-05, 07:56 PM | Wanna quote that and show me when I said that? Well... rule the world yeah, but the making people undead thing... Well, I agree to the fact that you never saying the undead thingy, but Raynor was just trying to make a point. ;) |
| Wilds11-17-05, 08:12 PM | Have you seen the thingy Sarga has posted?!?!?!?!?!?!? its fricking crazy undead maker |
| premier66611-17-05, 08:17 PM | Have you seen the thingy Sarga has posted?!?!?!?!?!?!? its fricking crazy undead maker Where? |
| Zombomaniac11-17-05, 09:54 PM | Where? I drooled when I saw it. :drool: It is in the Temple. MONDO undead maker.I realy need to make my Plague of Truest Death. If bother of those were active at the same time....... :crazy: that smily is all that need be said. Funny thing is Sarg's Plague fits around 3 spreaders and 1 controller (up to three really but could be one) and mine is 3 spreaders and 1 controller. I swear I though of that first. |
| Dyne11-17-05, 10:53 PM | Holy cow, that thing gives me nightmares. I hope for the sakes of everything living that I never have to see those "plague generators" in action. Grindelwald smiles simply at Raynor. "I admire your loyalty and courage. If I were younger, I would probably think as you do. "The sad reality is that the Stormhand Federation and Bristol have taken severe blows recently. This is indeed a time of troubles, we have already lost Stormhand to Arcanus's blade, and his successor, Jacob, is lost in the confusion of his own heart. I don't believe there are any here now that remember it, but 10 years ago saw the disappearance of Stormhand's father, one of the greatest leaders of our age. "But these dark clouds will pass, as all storms do." Grindelwald realizes the irony of his words, and he chuckles slightly. "Nevertheless, now is the time to strengthen ourselves, to recover from the wounds inflicted to us, and to rise above even our past power. "That book beside you," he says to Ashariana. "It holds many secrets and answers to the questions we seek. Devour the knowledge within, take it to heart, and be responsible for the rise of this kingdom as a great empire upon the face of the land." |
| Dyne11-17-05, 11:02 PM | "Forgive me, mistress, for not answering this before now. "As for leading armies, I have no quarrel. I am no general, I have no interest in directing soldiers in battle. It seems to be generally believed that I, myself, ordered the unit of soldiers to march to Ghashmal Keep as a threat to the Knights Von Drache. I assure all of you that I gave no such orders, but I am otherwise ignorant of the situation." |
| Wilds11-17-05, 11:35 PM | for every ones horrify mind numbing pleasure Sargs toy The Plague of the Damned This is a plague created using fell magics from long forgotten sources. It is designed to convert living creatures into something else. Wether that be a twisted version of a living creature, a living corpse, or some sort of fell beast. The process has three distinct versions. One corrupts the body of the creature that is affected, the second targets the mind, the third and most extreme version of the plague corrupts the soul itself. To be spread, special 'plague generators' must be constructed and placed in the land that it will be used on. When built, each generator comes with a activation rod. The holder of this rod is immune to the plagues effects, and all creatures corrupted by the plague treat him/her as friendly. A plague generator's three different types have different effects as would be expected. The Body causes 1d4 con damage each night a creature spends within the plagues area until it is reduced to 0 con and rises as an undead creature, the type is determined randomly on the following table. 1-20 Zombie 21-40 Skeleton 41-55 Ghoul 56-65 Wight 66-70 Wraith 71-80 Gravetouched Ghoul 81-85 Ghost 86-90 Half Vampire 91-98 Spectre 99 Quth-Maren 100 Hulking Corpse The effect upon the mind of the creature results in something somwhat different than the complete remake of the creature's body. Each day within the area of a generator pumping this type of plague causes 1d4 int damage. When the creature reaches 0 intelligence there are a few different things that can happen, determined on the table below. 1-40 He or she becomes a mindless creature in the service of the holder of the rod. 41-90 He or she gains 1 int per day spent in the area of the plague generator, but has an alignment change to the evil version of his/her current alignment (ex LG would become LE). 91-100 He or she goes completely insane and begins to mutilate him/herself. Effectively gaining the 'plague crazed creature' template. The final version of the plague is the most dangerous. This effects the very soul of those within it's radius. The radius is smaller than those of the previous versions, but it is a powerful tool of corruption. Each day spent within the area of this generator causes a loss of 1 level. This loss cannot be replaced until the creature leaves the area of the plague. When the creature's level reaches 0, it dies and it's soul is reborn as a twisted version of it's former self, determined by the following table. 1-30 Half Fiend 31-50 Succubus/Incubus or Hellcat 51-70 Babu or Chain Devil 71-85 Maurezhi 86-95 Visage 96-100 Blue Slaad The first two types of plague spread from their generators at a rate of one mile per day. The maximum distance the plague can spread is 1 mile per level of the holder of the rod. In turn, the rod saps the bodily energies of the creature holding it to power the generator each day. Effectively draining 2hp/mile each day (day 1 would drain 2hp, day 2 would drain another 2 making the total 4HP). Once the plague has stopped spreading it needs only 2 hp a day to keep it running, this HP cannot be healed by magical means until the generator has stopped expanding, then only the 2 HP required to keep the generator running cannot be healed. The Third type of generator requires a different type of energy source. It expands at a rate of 1 mile per two days, and can only spread up to 1 mile per two levels of the rod holder. To power this generator, the rod holder must sacrifice some of his own soul, spending 2xp per day to maintain the generator's power while it expands. When the expansion is finished the rod holder must sacrifice 2 xp a week to power the generator, or as an alternative, sacrifice a living creature to power the generator for 1 week per 2 levels of the sacrifice. Plague Crazed Creature: For all purposes the creature is the same as it was before, gaining the following. Str +6, Dex +2, Con +4, Int (becomes 6), cha -8 (minimum of 1) Never ending craze: A Plauge Crazed Creature never needs to rest. He/she never suffers the effects of fatigue or exhaustion. He/she only needs to eat once a week, and suffers no ill effects up until this time has passed. The Craze: The Plague Crazed Creature constantly seeks activity, typically violent. A plague crazed creature can be put to work and will continue to do so until he/she dies or is 'encouraged' to do something else (typically by the rod holder). |
| Ashariana11-17-05, 11:40 PM | Ashariana sighs and nods. She looks raynor over with a slight smile, then listening to Grindelwald she nods again. Her hair falls over her face for a moment before she brushes it back, letting out a sigh and settling herself against the throne she smiles her sweet smile once more. "Yes... my brother does indeed wish to rule the world. But, he is not so blind that he can't see he needs allies. He knows the Stormhand federation wishes to unite the world, and that he too shares the same goal. Make no mistake that if my brother were to see us as an enemy, it would be a disaster... and we might never recover. The guild of ultimate evil sees the need to work alongside Sargatanas as well, and they are one of the most untrusting bunches I've ever met. There is a tide in this land, flowing over everything. Either we are with it... or against it. I would very much prefer to be one of three ruling groups than lie in the rubble..." |
| Zombomaniac11-18-05, 12:52 AM | After Asharinana speaks a young lad walks into the guild and you soon realize that he is one of the boys that followed Jacob around so often. You also rember that Jacob had once said he may send messangers from time to time. The lad comes within 15 feet of the throne. He is dressed in normal traveling gear for a Federation Scout. He makes a quick bow to all those assembled and looks to Asharinana. "Lady Asharinana I come bearing a message from Lord Jacob do wish to hear it?" OOC: I myslef support the alliance aslong as the Federation doesn't suffer by it. |
| Demonfey11-18-05, 12:27 PM | Ashariana sighs and nods. She looks raynor over with a slight smile, then listening to Grindelwald she nods again. Her hair falls over her face for a moment before she brushes it back, letting out a sigh and settling herself against the throne she smiles her sweet smile once more. "Yes... my brother does indeed wish to rule the world. But, he is not so blind that he can't see he needs allies. He knows the Stormhand federation wishes to unite the world, and that he too shares the same goal. Make no mistake that if my brother were to see us as an enemy, it would be a disaster... and we might never recover. The guild of ultimate evil sees the need to work alongside Sargatanas as well, and they are one of the most untrusting bunches I've ever met. There is a tide in this land, flowing over everything. Either we are with it... or against it. I would very much prefer to be one of three ruling groups than lie in the rubble..." Considering you're still a member, I'll take that as a compliment. |
| Ashariana11-18-05, 05:05 PM | Ashariana looks toward the young man and nods, smiling sweetly. She motions for him to continue. "Yes, by all means continue. I would like to hear what Jacob has to say after all this time. How does his journey go?" I may still be a member of the GoUE, but last time I checked I wasn't even on the members list. When I fist showed up everyone threatened me and stuff, then nobody ever put me on the members list. |
| Demonfey11-18-05, 06:06 PM | After pruning, I'm making a new one and going to update the members list. Also, prior to your joining, the betrayal by Gurney was still relatively fresh in our minds. Before you ask about the introduction of Turalisj's character, you also have to remember that you can sometimes tell when a concept's not getting off the ground (no offense, Turalisj, about the half red dragon/stonechild). |
| premier66611-18-05, 06:08 PM | Ashariana sighs and nods. She looks raynor over with a slight smile, then listening to Grindelwald she nods again. Her hair falls over her face for a moment before she brushes it back, letting out a sigh and settling herself against the throne she smiles her sweet smile once more. "Yes... my brother does indeed wish to rule the world. But, he is not so blind that he can't see he needs allies. He knows the Stormhand federation wishes to unite the world, and that he too shares the same goal. Make no mistake that if my brother were to see us as an enemy, it would be a disaster... and we might never recover. The guild of ultimate evil sees the need to work alongside Sargatanas as well, and they are one of the most untrusting bunches I've ever met. There is a tide in this land, flowing over everything. Either we are with it... or against it. I would very much prefer to be one of three ruling groups than lie in the rubble..." It appears that everyone's mind is set. I shall folow your rule Asharianna as you are the queen of bristol. At least for the present time. OOC: I can work in diplomacy meetings, and such, but I wont be able to participate in any battles. ok? |
| Dyne11-18-05, 07:26 PM | It appears that everyone's mind is set. I shall folow your rule Asharianna as you are the queen of bristol. At least for the present time. OOC: I can work in diplomacy meetings, and such, but I wont be able to participate in any battles. ok? No battles? Where's the fun in that? |
| Zombomaniac11-19-05, 12:59 AM | "Lord Jacob sent me for he wishs to express his feeling of your alliance with the Temple of the Damned. Lord Jacob has made sure to keep up to date on the affairs of the world and has a simple statement on this: "I look forward to the day when my messangers tell me of our Federation's first grand victory in battle, but I also dread the day when they tell me of the corruption and betrayal that may come from your dealing with some of those who deal in the dark ways of the world. I do not in any way discourage you from your curant path. As you are the current leader of the Federation I leave it to you to decide who your friends are and wether you wish to side with "good" or "evil." I do not tell you to be "good", "evil", or anything else. I merely tell you to be carefull." These are his Lord's words. Do you wish for me to send a reply?" |
| premier66611-19-05, 08:40 AM | No battles? Where's the fun in that? I wont participate in battles because if this continues to the way I think, I'll probably have a character on both sides... its complicated. So, to keep things clear, Raynor wont be in any battles. |
| Dyne11-19-05, 03:13 PM | Regarding Landlord: There was an offer awhile ago that, if a character took Landlord and donated the allowance to the guild, they would receive a reward. Currently, the only characters I have recorded as taking advantage of this are Stormhand and Incarin (Wilds). Does anyone else want to do it? The reward is currently 25,000 gp, plus an automatic promotion to Journeyman, and I'm thinking of other benefits as well. |
| mad_jimbob11-19-05, 10:26 PM | hello, im new here, a friend showed me this site and i want to join your guild. i have a orc barbarion that i want to use, i just made it so i will post more details on him soon, his name is thokk. |
| Dyne11-19-05, 10:27 PM | Glad you made it, Jimbob. I'll add you to the Members List. Have you actually finished your 15th-level character already? |
| Dyne11-19-05, 10:55 PM | On another note, what do you guys think of having a system of ranks In-Game? Our guild is supposed to be a rather militaristic organization. Currently, all I have are Initiate, Journeyman, and King/Queen. Everyone starts off as an Initiate, but they can work their way up to Journeyman (which has the leadership positions). The only way to become a King/Queen is to be appointed by the previous King/Queen. At the moment, people can become Journeymen by taking the Landlord feat and donating the gold allowance to the guild to assist in the construction of the castle. People could also become Journeymen by proving themselves in battle and the like. Also note that ranks won't play any part in our OoG workings. EDIT: Also, I moved Zick (Turalisj) to Inactive, since he never checked in. EDIT2: I'm also gonna add some more things to the Opening Post, like some more excerpts. Champions of Valor has some interesting stuff, including Storm Armor (http://www.wizards.com/default.asp?x=dnd/ex/20051111a&page=9). |
| gabrion11-20-05, 01:32 AM | As I understand it, people can play with 3 15th level characters and 3 tenth level ones, right? Right now I already have my 3 15th level characters in the game, but if I'm right about being able to have some lower level ones too, I think I will put together a character for this guild. I've been wanting to make a lightning bard, and I think this is the place where she will fit in best. I won't be around this next week, but be on the look out for Fiona the Stormbard sometime soon after... |
| Dyne11-20-05, 01:39 AM | As I understand it, people can play with 3 15th level characters and 3 tenth level ones, right? Right now I already have my 3 15th level characters in the game, but if I'm right about being able to have some lower level ones too, I think I will put together a character for this guild. I've been wanting to make a lightning bard, and I think this is the place where she will fit in best. I won't be around this next week, but be on the look out for Fiona the Stormbard sometime soon after... Unfortunately, I believe the 10th-level characters idea was scrapped. It would be good to see you around again, though. |
| Wilds11-20-05, 12:42 PM | Incarin has given the Federation the Landlord feat already. The money isnt gana be marked on his sheet. But the guild has it. |
| Ashariana11-21-05, 01:15 AM | "Lord Jacob sent me for he wishs to express his feeling of your alliance with the Temple of the Damned. Lord Jacob has made sure to keep up to date on the affairs of the world and has a simple statement on this: "I look forward to the day when my messangers tell me of our Federation's first grand victory in battle, but I also dread the day when they tell me of the corruption and betrayal that may come from your dealing with some of those who deal in the dark ways of the world. I do not in any way discourage you from your curant path. As you are the current leader of the Federation I leave it to you to decide who your friends are and wether you wish to side with "good" or "evil." I do not tell you to be "good", "evil", or anything else. I merely tell you to be carefull." These are his Lord's words. Do you wish for me to send a reply?" Ashariana runs her hand along her staff as she listens to the messenger's words. She nods after the messenger finishes and smiles sweetly. "Yes... tell Jacob that he need not worry. We are more than capable of dealing with what we must. The temple will not come against us, and I assure you that we will stay our course. My wishes are always for the Stormhand Federation's success. Even though Sargatanas is my brother, I will hold the federation's wishes first above his if the need arises. The federation is in good hands." |
| Master_of_Flames11-21-05, 07:47 PM | Ashariana runs her hand along her staff as she listens to the messenger's words. She nods after the messenger finishes and smiles sweetly. "Yes... tell Jacob that he need not worry. We are more than capable of dealing with what we must. The temple will not come against us, and I assure you that we will stay our course. My wishes are always for the Stormhand Federation's success. Even though Sargatanas is my brother, I will hold the federation's wishes first above his if the need arises. The federation is in good hands." Good being a relative term that is. Li'ruak said sarcasticly. I don't have landlord,and I'm planning on taking extra followers asap. btw; anyone want to face Li'ruak in the arena? perhaps a rematch premier? |
| turalisj11-21-05, 07:50 PM | EDIT: Also, I moved Zick (Turalisj) to Inactive, since he never checked in. Becuase Zik was killed, and will return for his vengence soon.... |
| Dyne11-21-05, 07:52 PM | Becuase Zik was killed, and will return for his vengence soon.... Are you gonna have a character here, Turalisj? EDIT: And also, Incarin (Wilds) has been promoted to Journeyman (for donating Landlord). |
| turalisj11-21-05, 08:16 PM | Sorry, but I already have a replacement for Zik and he's in the guild opposite this (Ghashmal) |
| Dyne11-21-05, 09:51 PM | Sorry, but I already have a replacement for Zik and he's in the guild opposite this (Ghashmal) Fair enough. I have my own character at Ghashmal Keep as well. @MoF: I'd be glad to fight in an arena match, I just have to make a few adjustments to Grindelwald. I can't believe I had Evocation as a prohibited school. :nonono: |
| turalisj11-21-05, 10:02 PM | I can't believe I had Evocation as a prohibited school. :nonono: :rofl: I might make my third character a half-elven iajutsu master or sasmuria) the OG needs some representatives. |
| Dyne11-21-05, 10:11 PM | :rofl: I might make my third character a half-elven iajutsu master or sasmuria) the OG needs some representatives. Samurai would actually fit well in the Stormhand Federation, from their feudalistic background. |
| turalisj11-21-05, 10:24 PM | I'm still making him related to Zik. Perhaps Zik's great-great-great-grandnephew. :D :idea: I've got it. I'll put a link up when it's finished (or mostly atleast) |
| Zombomaniac11-22-05, 12:16 AM | Ashariana runs her hand along her staff as she listens to the messenger's words. She nods after the messenger finishes and smiles sweetly. "Yes... tell Jacob that he need not worry. We are more than capable of dealing with what we must. The temple will not come against us, and I assure you that we will stay our course. My wishes are always for the Stormhand Federation's success. Even though Sargatanas is my brother, I will hold the federation's wishes first above his if the need arises. The federation is in good hands." The messanger bows and then quickly leaves. |
| premier66611-22-05, 07:09 AM | Good being a relative term that is. Li'ruak said sarcasticly. I don't have landlord,and I'm planning on taking extra followers asap. btw; anyone want to face Li'ruak in the arena? perhaps a rematch premier? Sure why not. I've already lost a lot, one more time wont mkae it worse. forest arena this time? |
| Master_of_Flames11-22-05, 04:40 PM | Sounds good. But lets wait for orcy this time. and remember to get material and focus components for your spells, we don't need a fiasco like that last match..... |
| premier66611-22-05, 05:39 PM | Sounds good. But lets wait for orcy this time. and remember to get material and focus components for your spells, we don't need a fiasco like that last match..... I think I bought all I need but I'll recheck it to be sure. |
| Dyne11-23-05, 09:12 PM | I've updated the opening post. I posted up the basics of the stronghold (the components and such that make up each floor). As soon as I've figured out what the whole thing costs, I'll post that up too. I've also been thinking about the Guild Hierarchy, and the positions those of each particular rank will serve. Guildmaster/Guildmistress: Leader of the Stormhand Federation and monarch of the kingdom that is Bristol. The Guildmaster/mistress commands immense power and respect within the organization. His/her job is to supervise the organization within the guild, set and pursue goals for the guild, maintain healthy political relations with other guilds, and to assign guildmembers to tasks that will benefit the guild and serve in the guildmember's growth. Duke/Duchess: Controller and keeper of an area of the Stormhand Federation's territory, Dukes and Duchesses supervise multiple districts. Their responsibility is to ensure that each district under their dominion receives sufficient growth and maintenance. Alternatively, Dukes and Duchesses may be military commanders assigned to combat a particular enemy or group of enemies. In such a case, their responsibility is to ensure constant information and intelligence regarding their target, as well as maintaining the military forces assigned to combat the target. Lord/Lady: Controller and keeper of a district. A Lord or Lady is responsible for maintaining the territory they are assigned to, as well as building onto what is already there. Lords and Ladies command a garrison assigned for the protection of the district, and they must make sure it is always in top condition. Alternatively, a Lord or Lady may be a military commander assigned to command a combat unit. In such a case, their responsibility is to ensure that their army is always combat ready, to lead their troops into battle, to follow the orders of their Duke or Duchess overseeing them (or the Guildmaster himself), and to glorify the Stormhand Federation through victory in battle and the conquest of enemy districts. Journeyman: Holds some position of power within the guild hierarchy, and is usually a respected individual. Journeymen have proven themselves to the guild through accomplishment and dedication, and they are rewarded with leadership and responsibility, likely overseeing some working of one of the orders within the Stormhand Federation. Alternatively, if higher-ranking personnel are of short supply, Journeymen may take over some of the responsibilities usually fulfilled by the higher ranks. Initiate: The lowest rank of the Federation, Initiates' growth and potential are closely overseen by higher-ranking personnel. Individuals of particular talent may find themselves advancing within the guild at often intervals. Initiates are also valued members of the guild, so they are often given some amount of responsibility to give them a chance to prove themselves. |
| Dyne11-23-05, 10:21 PM | Regarding the Guild Hierarchy, we really need to crack down on where everyone is in it. There are 4, maybe 3 branches of the guild. If you fit into multiple branches, tell me which ones you would like to be assigned to. There are also a few orders within the branches that reflect specific callings and focus on particular tasks. I will briefly describe each branch and their affiliated orders below. Storm Army The fighting force of the Stormhand Federation. The bulk of the Storm Army concerns itself with fighting enemies and defending territory. Anyone who can handle a sword (or axe, spear, bow, etc.) is welcome here. Knightly Order of Typhos: A group of elite knights that functions as a special task force. The Knightly Order is often assigned to combat powerful foes, such as enemy commanders and dangerous monsters, but they can be assigned to a variety of missions suitable for a group of high-level warriors. Eldritch Knights are especially welcome, but all combatants are welcome. Storm Commandos: Stealth combined with combat skills are this orders specialties. Storm Commandos are trained to fight particular enemies, and to fight in specific terrain. Storm Commandos may be dispatched to deal with a group of foes consisting of mostly one type of creature. They also serve as scouts and assassins. Arcane Branch This branch focuses on arcane magic, especially that concerning storms and electricity. Wizards share their knowledge of magic, as well as research new techniques. Sorcerers practice their skills. Bards share musical compositions and practice inspiring formations of troops. This branch supports the Storm Army in battle, serving as artillery, and boosting the fighting capability of the soldiers. Intelligence Order: The members of this order use their talents to gather information on various subjects. This order gathers intelligence on enemies, for use by the Storm Army, as well as completes a variety of tasks that involve information gathering. Cult of Typhos The Cult is a group of religious followers and clerics of Typhos. They are responsible for providing spiritual guidance to the guild, as well as healing and other services normally offered by clerics. |
| Master_of_Flames11-24-05, 12:37 AM | So is Li'ruak a journeyman? |
| Dyne11-24-05, 12:59 AM | So is Li'ruak a journeyman? Did he take Landlord? |
| Dyne11-25-05, 05:24 PM | :bump: This place is becoming too inactive. Where is everybody? I suppose action is the ultimate cure for inaction. I'll be working on stuff for everybody to do, projects and whatnot. Now is probably a good time for a few missions: I'll talk to Ashariana about that. |
| Wilds11-25-05, 05:54 PM | Waiting orders and to see it the knights take care of the GoPG for the rest of us |
| Wilds11-25-05, 06:00 PM | Thank you for the promotion Dyne |
| Dyne11-25-05, 06:04 PM | Wilds, information-gathering is your specialty, correct? Could you start brainstorming ideas for magic items and the like that would help in espionage? You will probably be provided a sum of money for the project, for the use of the Intelligence Order. Thank you for the promotion Dyne It was automatic, for the Landlord donation. All other promotions are up to Ashariana. Speaking of which, ironically, I'm now only an Initiate. |
| turalisj11-26-05, 02:15 AM | Acloaked figure entered the halls, naught but a claok and a pair of blades to his possesion. I wish to speak with your lord, to join your ranks. Samuria character now introduced. Now, time for bed.... |
| premier66611-26-05, 07:17 AM | Acloaked figure entered the halls, naught but a claok and a pair of blades to his possesion. I wish to speak with your lord, to join your ranks. Samuria character now introduced. Now, time for bed.... A samurai will be surprised enough to know thats is a "lady" not a lord... :D And why everybody say samuria instead of samurai? |
| Dyne11-26-05, 02:59 PM | A samurai will be surprised enough to know thats is a "lady" not a lord... :D And why everybody say samuria instead of samurai? It's a common typo, like rouge instead of rogue, or teh instead of the, etc. I don't know where Ashariana is at right now, I'm guessing she's enjoying the holiday. I'll leave the welcoming to her, besides Grindelwald is off at the Inter-Guild Conference thing. |
| Wilds11-26-05, 04:31 PM | Wilds, information-gathering is your specialty, correct? Could you start brainstorming ideas for magic items and the like that would help in espionage? You will probably be provided a sum of money for the project, for the use of the Intelligence Order. K, once i have amble time i will start making items. Unfortunatly finals are in two weeks and i need to get at least a C on all of them or else things will be bad. I will start as soon as I can. |
| Dyne11-28-05, 08:27 PM | *Booted to the top* Get moving, darn you! *Shakes fist* I think I will be changing characters for this guild. I just don't really like Grindelwald very well. I have a few things left to do with him before then, however. |
| Dyne11-28-05, 08:43 PM | Grindelwald walks into the throne room, which has so far been mostly used as a meeting area. He carries a sack in one hand. "In the recent changes of leadership, much of the record of this guild and its members has been lost. I would ask, therefore, that all of you step forward and announce which branches and orders you would like to be a part of. This is imperative, since the functions of the Federation are performed through its organization and hierarchy. "I also have something here for each member," he says referring to the sack in his hands. |
| Ashariana11-29-05, 11:19 AM | Hehe... to tell you the truth I don't really like him that much either Dyne. Too shifty for me... I could fix that of course, but that would be mean. ;) |
| Wilds11-29-05, 12:40 PM | Lol, you can prolly fix almost anything. Except for maybe those VoP Goodies whos saves are insane... |
| Dyne11-29-05, 06:17 PM | Hehe... to tell you the truth I don't really like him that much either Dyne. Too shifty for me... I could fix that of course, but that would be mean. ;) He's not shifty, he's just misunderstood. Probably why I'm going for a vile and obviously evil character to replace him. Anybody wanna declare their branch and receive the "prize"? Come on people, it's free stuff what's in that sack! |
| turalisj11-29-05, 07:23 PM | He's not shifty, he's just misunderstood. Probably why I'm going for a vile and obviously evil character to replace him. Anybody wanna declare their branch and receive the "prize"? Come on people, it's free stuff what's in that sack! yeah, like b&g's version of bass. well, he's not so much misunderstood of being just plain stupid..... (link (http://www.bobandgeorge.com)) try ready it all from the first post. Oh, and.... I will aid the army of the storm. They shall need someone who can teach them discipline and honor if they are to survive. Denrik said, nodding his head. Could Denrik be the trainer for the army of the storm? pleease?!? |
| Dyne11-29-05, 07:31 PM | yeah, like b&g's version of bass. well, he's not so much misunderstood of being just plain stupid..... (link (http://www.bobandgeorge.com)) try ready it all from the first post. Oh, and.... I will aid the army of the storm. They shall need someone who can teach them discipline and honor if they are to survive. Denrik said, nodding his head. Could Denrik be the trainer for the army of the storm? pleease?!? Grindelwald reaches into the sack and retrieves an object. He hands it to Denrik, who realizes it is a seal of the Stormhand Federation. "May the Dark Storm carry you in battle. This seal marks you as a member of the Stormhand Federation. It will allow you to easily communicate with the other members, as well as allow you access to some of the guild's services, depending on your rank. Be sure to take good care of it." I'll post up the specifics of the Seals of the Stormhand Federation in a moment, but they are basically Sending Stones. I think it is up to Ashariana and whoever gets put in charge of the Storm Army as to whoever the trainer is. |
| Wilds11-29-05, 07:50 PM | Does Incarin have a guild seal from before? |
| Dyne11-29-05, 07:59 PM | Does Incarin have a guild seal from before? Nobody has one yet. EDIT: Except for Denrik, now, of course. I realize there has been a lot of confusion over this, and I apologize. I revised the Branches of the Federation post (the 2nd post of the thread); hopefully it is clearer now. |
| Dyne11-29-05, 09:45 PM | Seal of the Stormhand Federation, Initiate: This medallion bearing the symbol of the Stormhand Federation represents that its owner is an Initiate of the guild. Once per day, this seal can send a message to the bearer of one of the other seals. If the target seal is not in a creature's possession, no message is sent, a use of the item is not drained, and the user knows the message did not go through. Moderate evocation; CL 7th; Craft Wondrous Item, sending; Price 8,000 gp; Weight 1 lb. |
| Wilds11-29-05, 10:32 PM | Earing of Slumber When this earing is touched and the command word is thought or spoken. A Deep Slumber spell is cast on the chosen target. Range 50 ft DC: 16 Requires Seal of the Stormhand Federation to activate 50 charged command word activated Deep Slumber spell CL 5th Price: 18900 |
| Dyne11-29-05, 10:33 PM | Seal of the Stormhand Federation, Journeyman: This bronze medallion bearing the symbol of the Stormhand Federation represents that its owner is a Journeyman of the guild. Three times per day, this seal can send a message to the bearer of one of the other seals. If the target seal is not in a creature's possession, no message is sent, a use of the item is not drained, and the user knows the message did not go through. In addition to its communication abilities, on command, the bearer of this seal may use lightning bolt once per day. Moderate evocation; CL 7; Craft Wondrous Item, sending, lightning bolt; Price 32,000 gp |
| Wilds11-29-05, 10:50 PM | Escape Pellet This small pellet is a last resort for any member that is caught. When it hits the ground Darkness and Silence immediatly activate. Shrouding the area allowing the agent to escape. CL 5 Darkness 750 Silence 500 Multiple Ability 750 x 2 = 1500 Final cost 2,000 gp rip on anything i make, it prolly needs to be fixed anyway |
| Zombomaniac11-29-05, 10:53 PM | You might want to change the name. |
| Dyne11-29-05, 11:00 PM | Grindelwald notices Incarin and Hirohito (who is trying unsuccessfully to sit on Incarin's shoulder). "Our records don't show which branch you belong to. And, I don't believe either of you have received your seals." |
| Wilds11-29-05, 11:03 PM | Band of Retreval When tied to an object, the object is targetted by a Teleport Object spell and is teleported to a safe location inside of the Stormhand Federation. Teleport Object 7 x 13 x 50 = 4550 Price: 4,550 |
| Wilds11-29-05, 11:05 PM | "I would like to be in charge of the Intelligence Department, unless some one else is more qualified, then I would like to be placed in that devision anyway." Turning to face Hirohito. "I'm incorporeal, meaning that unless you can touch incorporeal beings, you will keep going through me over and over till you cant move." |
| Zombomaniac11-29-05, 11:06 PM | "I would like to be in charge of the Intelligence Department, unless some one else is more qualified, then I would like to be placed in that devision anyway." Turning to face Hirohito. "I'm incorporeal, meaning that unless you can touch incorporeal beings, you will keep going through me over and over till you cant move." "Can't blame me for trying." |
| Wilds11-29-05, 11:08 PM | "No I can't. You could try to sit on Onyx's shoulder, but he might try to eat you...." |
| Dyne11-29-05, 11:09 PM | "I believe the position is open, but Ashariana really is the one to decide who fills what positions." He hands Incarin a Journeyman Seal of the Stormhand Federation. |
| Wilds11-29-05, 11:26 PM | Seal of Persuasion When placed on a surface, the Symbol of Persuasion becomes active. But only targets beings that do not carry the Seal of the Stormhand Federation. And beings carrying a Seal of the Stormhand Federation do not set off a Symbol of Persuasion. Symbol of Persuasion 11 x 6 x 50 = 3,300 Earing of Escape, Minor When touched and the command word spoken or thought. A Dimension Door spell is cast on the person wearing the earing. They chose distance and direction. Dimension Door 7 x 4 x 1800 = 50400 Only usable by people same wearing Seal of the Stormhand Federation. - 30% 50 charges 1/2 base price Final price:17,640 Earing of Escape, Major When touched and the command word spoken or thought. A Teleport spell is cast on the person wearing the earing. The spell takes the person and any one who they are touching back to the Stormhand Federation. In the main entrance. Teleport 9 x 5 x 1800 = 81,000 50 charges x1/2 Once per day x1/5 Only usable by people same wearing Seal of the Stormhand Federation. - 30% Final Price:5670 |
| Ashariana11-30-05, 05:01 PM | Ashariana crosses a leg over one of the others. Resting against the throne she smiles sweetly, leaning foreward again and showing herself off as usual. "I think that Incarin would be perfect to head up our intelligence efforts. A man who you can't touch is very good at getting into places... unless its brother's temple. I hear a city has risen from the sea, has anyone spoken to them yet? A bit of stake in the sea might help us with all of the food supplies it can give." |
| Demonfey11-30-05, 05:17 PM | We've beaten you there. With that, a halfblood yuan-ti whose snakelike traits are a serpentine head, a tail where its legs are supposed to be, and a tail rattle and scales that remind you of a rattle snake's slithers in. Nhyris Hss'tafi, Sulkyr's replacement over at the GoUE, at your service. |
| Ashariana11-30-05, 05:25 PM | Ashariana smiles sweetly at the snake man. Sitting herself back up in an 'appropriate' position, she looks him over with a bit of interest. It had been a while since she had seen one of his kind. "Greetings Yuan-Ti. I am Ashariana, Queen of Bristol and leader of the Stormhand Federation. A long title no?" Ashariana cracks a little smirk and giggles before taking on a 'queenly' tone. "What brings you here to our kingdom Nhyris?" |
| Wilds11-30-05, 05:43 PM | "I smell a snake." Onyx swings his head around. "Ooo, well nevermind." "Hello" Turning to Ashariana. "Thank you mistress. I will not fail" |
| Ashariana11-30-05, 05:47 PM | Ashariana looks toward Incarin and smiles in her usual way. She leans foreward a bit and winks. "I know." |
| Demonfey11-30-05, 06:03 PM | I merely wanted to meet the allies that won't require me to wash my tongue to get rid of the smell and taste of rotting undead, since we smell by tasting the air. |
| Ashariana11-30-05, 06:09 PM | Resting herself against the Throne back again, she swtiches her legs positions so the one on top is now on the bottom. "Ah, I see. Well, as you can see we are not rotting here. Though some of us might not be completely alive... Are they any questions you might have for us?" |
| Demonfey11-30-05, 06:14 PM | I meant no disrespect, Lady Ashariana. My boss informed me of your past, and your relation to Sargatanas. What forces do you need to compliment your forces? |
| Ashariana11-30-05, 06:16 PM | "Ah... well, you'll have to ask Grindelwald, he was keeping the records before. So he would be the one to ask about what we could use to compliment our own soldiers..." |
| Demonfey11-30-05, 06:26 PM | Where'd he go, anyway? |
| turalisj11-30-05, 06:58 PM | He is a human and very old, correct? Denrik asked. |
| Wilds11-30-05, 07:37 PM | "Yes...." |
| turalisj11-30-05, 07:40 PM | I think I saw him in a big red suit with a bunch of gnomes around him handing out presents in Tyranor Proper. Denrik said, pointing towards the city. I don't know why, but imagining Grindelwald dressed up as santa is funny. |
| Orcy The Green Wonder11-30-05, 07:58 PM | The seven foot wave lord slithers in through the doors and looks around the hbuilding. He slithers around the entrance area looking over the members who stand around the throne room then heads toward Ashariana on her throne. "Ya be dem peoples dat be messin wit da weather? I be da Wave Lord of Kutotaz, and I be tinkin bout you peoples. Bein dat ya be on da shore, I be askin ya not to be messin wit de weather over me sea. Ya be messin wit me sea and we be havin da problems wit ya. Oder-vise, we gonna be da neighbors. Cuz it be what we do, we be tellin ya now dat we also do da eh... what ya be callin it? We eh... we work for de money. Case ya be lookin for de help dat we can be givin." |
| premier66611-30-05, 08:00 PM | I think I saw him in a big red suit with a bunch of gnomes around him handing out presents in Tyranor Proper. Denrik said, pointing towards the city. I don't know why, but imagining Grindelwald dressed up as santa is funny. yeah, I think he would corrupt the good kids and make them bad. :eek: Maybe thats what made stormhand evil! |
| Wilds11-30-05, 08:43 PM | I think I saw him in a big red suit with a bunch of gnomes around him handing out presents in Tyranor Proper. Denrik said, pointing towards the city. I don't know why, but imagining Grindelwald dressed up as santa is funny. "Thats.....disturbing...very much so. Anyway nice water" |
| Demonfey11-30-05, 09:01 PM | The seven foot wave lord slithers in through the doors and looks around the hbuilding. He slithers around the entrance area looking over the members who stand around the throne room then heads toward Ashariana on her throne. "Ya be dem peoples dat be messin wit da weather? I be da Wave Lord of Kutotaz, and I be tinkin bout you peoples. Bein dat ya be on da shore, I be askin ya not to be messin wit de weather over me sea. Ya be messin wit me sea and we be havin da problems wit ya. Oder-vise, we gonna be da neighbors. Cuz it be what we do, we be tellin ya now dat we also do da eh... what ya be callin it? We eh... we work for de money. Case ya be lookin for de help dat we can be givin." Hey, ValTarbam. |
| Ashariana12-01-05, 01:21 PM | Ashariana looks the new snake creature over. Two in one day, that was a new one. Thinking for a moment she nods as she looks over the creature from the sunken city. "Hello there, ValTarbam? I am Ashariana, the queen of this city and this federation. I am sure that we won't have any problems with eachother. Perhaps we could even use you occasionally. You are welcome to visit when you'd like. We're always happy to entertain distinguished guests, aren't we gentlemen?" Wow, both of you made snake guys the same day? Uhm... does Tyrannor even have any rivers for you guys to like, do a lot of good outside the sea? Hehe... Santawald. I'm seeing a Black coat with white fluffy things, a long hat with a wide fluffy white brim and the fluffy ball. Undead deers pulling a sleigh thats like, covered with stormclouds and strikes lighting bolts at things. I thought too much about this didn't I? |
| Demonfey12-01-05, 01:26 PM | I have an image of Sargaclaus, personally. Probably due to the book, The Hogfater, by Pratchett. It starts with Death covering for the Hogfather, their version of Santa... |
| premier66612-01-05, 02:59 PM | Hehe... Santawald. I'm seeing a Black coat with white fluffy things, a long hat with a wide fluffy white brim and the fluffy ball. Undead deers pulling a sleigh thats like, covered with stormclouds and strikes lighting bolts at things. I thought too much about this didn't I? yes, yes you did. and thanks to you that mental image is probably going to haunt my nightmares for a looong time. |
| Dyne12-02-05, 12:46 AM | I'm so bored.... :bored: We need to get some stuff cooking, or my poor attention span will bottom out. On Santawald: I can actually picture that very easily. He wouldn't corrupt the children, however. He is Evil in a much more terribly subtle way. He's too complicated, though, and difficult to roleplay (especially after that incident at Ghashmal Keep), so I'm gonna make a much more straightforward character to replace him. @Everyone but Ashariana, Wilds, and Turalisj: I don't know what branches of the Stormhand Federation you wanted to be a part of. This is very important, especially since each branch and order will begin to have their own independant functions. Premier666, I believe you wanted to be in the Storm Army (if you also want to be part of the Knights of Typhoeus, let me know): Grindelwald reaches into the sack and pulls out another of the Initiate Seals and hands it to Raynor. "May not be much now, but rise through the ranks, and you will discover you wield ever increasing power." Grindelwald turns to address Nhyris. "Regarding our forces, we are currently trying to figure that out. Bristol is somewhat in a state of disarray every since Lord William's death and Jacob's subsequent departure. All in all, we should have some number of warriors, sorcerers, and priests of Typhoeus under our dominion." The pale old man finally speaks to Ashariana. "Your Highness, I must inform you that the Most High Lord Typhoeus has assigned a task that I must complete, and that it will require that I travel to distant locales. I ask your forgiveness for my departure, but it is necessary. However, in my absence, Typhoeus is sending one of his most devoted servants to aid your kingdom." |
| Demonfey12-02-05, 12:56 AM | What about Sargaclaus? With his undead elves making toys of doom for all the little kids and a sled pulled by bone reindeer, and a blood red costume (from the blood)... |
| Dyne12-02-05, 01:08 AM | What about Sargaclaus? With his undead elves making toys of doom for all the little kids and a sled pulled by bone reindeer, and a blood red costume (from the blood)... I bet he could actually accomplish that in-game. I'm gonna see if I can create a PrC for clerics of Typhoeus. I'll post it up when I have it ready. |
| Orcy The Green Wonder12-02-05, 01:13 AM | ValTarbam nods toward Ashariana. He looks her over again before turning to look at Grindelwald. Circling him and looking him in the face he turns back toward Ashariana. "I be hopin we don't be havin any of dem problems den. I dun tink it'd be good for eeda of us ta be killin one anuda. Maybe I be comin back some time, de... sights be betta den I be seein in oder places wit de landwalkers." Orcy thinks he'll do something on the board for chirstmas... yes... he'll have to discuss it with the GMs perhaps first... He shall call it... 'Winter's Feast' or something of the sort. Perhaps with a Gurgeclause.... |
| premier66612-02-05, 09:38 AM | I'm so bored.... :bored: We need to get some stuff cooking, or my poor attention span will bottom out. On Santawald: I can actually picture that very easily. He wouldn't corrupt the children, however. He is Evil in a much more terribly subtle way. He's too complicated, though, and difficult to roleplay (especially after that incident at Ghashmal Keep), so I'm gonna make a much more straightforward character to replace him. @Everyone but Ashariana, Wilds, and Turalisj: I don't know what branches of the Stormhand Federation you wanted to be a part of. This is very important, especially since each branch and order will begin to have their own independant functions. Premier666, I believe you wanted to be in the Storm Army (if you also want to be part of the Knights of Typhoeus, let me know): Yeah the kngiths of typhoeus would fit well for Darkstorm. |
| Dyne12-02-05, 01:49 PM | Yeah the kngiths of typhoeus would fit well for Darkstorm. All right. Also, I'm promoting him to Journeyman. He was supposed to be something like the Captain of the Guard, anyway. Some of the other older characters that are still around will also probably get promoted. EDIT: Also, since we're limited to one district at starting, I'm thinking that perhaps Storm Peaks would be a better starting choice than Mendal Plains. If we have to, we could buy Mendal Plains later on with the money collected from the resources of the Storm Peaks. |
| Dyne12-02-05, 03:46 PM | @Wilds and Premier666: Take 100,000 gp each. See what kinda stuff you can find for the Intelligence Order and Knights of Typhoeus (since you guys are in charge of both). I'll be working on stuff for the Storm Army in general (soldiers, siege weapons, etc.), but if anyone wants let in on my ideas and to help out, just PM me. I'm also gonna see what I can do for the Cult of Typhoeus and the Arcane Branch. @Zombomaniac: I don't know what branch you want Hirohito in. Let me know, so I can get him involved in the projects I'm planning. |
| premier66612-02-05, 04:26 PM | Hey Dyne, I'm busy as hell this month (with finals and such) so I wont be able to do much for the federation. (My mom locked my books, to say the least... I'm thankfull she doesn't know about the SRD...) Of course I'll be around, posting, I just cant dig anything trough my books. |
| Wilds12-02-05, 06:11 PM | Units or Items? I will make some more stuff when I can. Finals are in 1 week and 4 days.... |
| Dyne12-02-05, 10:14 PM | Units or Items? I will make some more stuff when I can. Finals are in 1 week and 4 days.... Get some equipment that will aid in information-gathering and the like. The goal is to have our own mini SBB. Of course, the SBB could just merge with the SF, and in the process gain a reliable customer and support. You guys don't seem to be as active lately, really a shame (I'd make an assassin character, but my 3 character slots are filled). |
| Master_of_Flames12-02-05, 10:46 PM | well, there is one customer (or I should say a pair) but we can't get anything done until everything's straightend out. |
| Wilds12-02-05, 11:35 PM | I dont get it way we cant just do the mission now |
| Master_of_Flames12-02-05, 11:45 PM | Becuase the target is moving around more than osama. (though seems to be smarter than him) |
| Wilds12-02-05, 11:58 PM | ? Then begin the nuking campgain and leave no where to hide. |
| Master_of_Flames12-03-05, 12:22 AM | :nonono: portals to other planes. It could take several liftimes to trackdown someone who has plane shift. heck, several liftimes for an elan even (and they live a LONG time) |
| Wilds12-03-05, 12:47 PM | Thats what epic level ranger/ Retrievers are for :D |
| Dyne12-03-05, 01:56 PM | @MoF: I'm gonna make a Magical Artillery section under the Arcane Branch, and put Li'ruak there. Sound good to you? EDIT: Allright, the Magical Artillery is called the Storm Wielders. Since you're the only one there, you're automatically in charge. Take 100,000 gp and see what items you can get that involve blasting the crap out of things, like scrolls of fireball and wands of magic missile. Try to spread it out, too, since there will be a good number of mages in the Storm Wielders that will need to be equipped. |
| Wilds12-03-05, 02:21 PM | Headband of Infiltration This normal looking head band has a MindLink affect in it. This head band allows the wearer to forge Mindlink was 3 other willing creatures. Mindlink: level 3 (augmented) x PL 6 x 1,800 = 32,400 base cost Only useable by people wearing signthingy of the Federation - 30% Final Price: 22,680 |
| Master_of_Flames12-04-05, 02:41 AM | Hey dyne, can I kill your wizard character? you were planning on killing him anywas, and this will make it better for everyone. |
| Zombomaniac12-04-05, 10:14 AM | Hey dyne, can I kill your wizard character? you were planning on killing him anywas, and this will make it better for everyone. Fishing for level 16? ;) |
| Master_of_Flames12-04-05, 01:19 PM | Fishing for level 16? ;) yeah. That way, the two level 16 characters will be evil only. That'll make it even worse for the good guys. |
| Wilds12-04-05, 02:08 PM | Even though i am all for taking out the good guys. Lets not start canabalizing our own people, not only cause it would be really strange. But because the GMs might rule that the characters are dead but no xp is awarded. Which means that we just lost a person and gained nothing. |
| premier66612-04-05, 05:15 PM | Hey, MoF, since you beat the crap out of BM most times :rolleyes: , am I a bad player or is BM a bad character? :confused: |
| Dyne12-05-05, 02:25 PM | @MoF: 1. Do you mean Grindelwald or Falur? Grindelwald is going to stay alive. Falur might be executed, in which case I'll gladly let you do the honors. 2. You wouldn't get XP. The GMs are being very particular about this, and it obviously wouldn't be any challenge to kill a defenseless person. I'll be on later again today (hopefully), assuming my internet connection gets fixed (stupid repair man messed it up). Right now, I'm on a school computer, so I don't have as much time. |
| Dyne12-08-05, 11:52 PM | Assuming that all the current members have received their guild seals, Grindelwald rummages through the sack for one last time. "There are a number of heirlooms that have been passed down through the Bristol Royal Family. Some of them have been lost, but some still remain. I have stumbled across a few items that you may be interested in, Ashariana, and that have ceremony connected to them." He produces a magnificent scepter, topped with a deep blue gem. He holds the scepter respectfully, presenting it to Ashariana as an item of great value. It's a Rod of Splendor. Afterall, the better our Queen looks, the better we look. |
| Dyne12-09-05, 06:03 PM | I'm thinking of ideas for siege engines and vehicles for the guild. I think I would rather like heavy catapults, ballistas, and battering rams. Also, I'm working out the details for adding an Air Fleet branch, composed of airships, dragon-mounted knights, and the like. |
| Ashariana12-09-05, 06:56 PM | Ashariana smiles sweetly and takes the scepter. She looks it over with a curious smile and nods toward Grindelwald before seating herself back in the throne. Her black silken dress pressed tight against her body, she rests the scepter against the arm opposite the one that holds it. She pauses for a moment in obvious thought and looks Grindelwald over. Then, looking toward the others she smiles again. "How is the construction of our defenses coming? I haven't heard a whole lot about it, but I would like to be sure of our progress." Dragon riders huh? Wouldn't that be like... expensive or something? |
| turalisj12-09-05, 07:45 PM | Try impossible without any agreements being made with the said dragons who are to be riden(sp?). Dragons aren't horses, they have intelligence matching the best of scholars even at birth. You'd have to send diplomats *cough* denrik *cough* to arrange agreements. And yes, it would be expensive since dyne was talking about blue dragons, who love gold and valuables. It would take the vault of a king just to get a single dragon. |
| Zombomaniac12-09-05, 08:10 PM | Give us time and thought my friend. We can make it work. :evillaugh |
| Dyne12-09-05, 08:23 PM | Try impossible without any agreements being made with the said dragons who are to be riden(sp?). Dragons aren't horses, they have intelligence matching the best of scholars even at birth. You'd have to send diplomats *cough* denrik *cough* to arrange agreements. And yes, it would be expensive since dyne was talking about blue dragons, who love gold and valuables. It would take the vault of a king just to get a single dragon. We shall RP the diplomacy mission over at the Dragon Foundation. Just have to finish statting out my character, who should be a satisfactory diplomat (Bard/Figher/War Chanter). It shouldn't be that much, unless there is a huge descrepancy between the rules. A juvenile blue dragon would have a hoard of 10,200 gp, three times that of a Human of equivalent CR. It shouldn't take many thousands of gp to get his attention. The dragons will of course be more expensive than horses, or some other mount. But, they will be some of the best mounts we could get, breathing lightning, flying, exceptional combat ability. |
| Zombomaniac12-09-05, 08:39 PM | One thing that could also be done is some breed of Mind Control. Though now that I remember the Dragon Foundation we might want to hold that as a last resort. The Foundation may not take kindly to inslavement of their Kinsmen. |
| Dyne12-09-05, 08:53 PM | One thing that could also be done is some breed of Mind Control. Though now that I remember the Dragon Foundation we might want to hold that as a last resort. The Foundation may not take kindly to inslavement of their Kinsmen. That's why we're not enslaving them. We're going to strike a deal with them, maybe hire them as mercenaries. Mind Control is Ashariana's business. From what I know, magic items geared toward mind control are always extremely expensive. Psions are very good at mind control, as can be wizards/sorcerers. Rods of Rulership can be okay at gathering followers, but you can't really "command" people with it, since they won't go against their nature. It has a limited usage before it crumbles to dust, though. |
| Ashariana12-12-05, 09:18 AM | I suppose it could work. How are the defenses and stuff coming Dyne? I haven't heard from you in a while about them... |
| gabrion12-12-05, 09:44 AM | Well you could just use a rod of dragon rulership, but only use it on dragons that would match your alignment. Controlling 500 HD of dragons for 120,000 gp isn't a bad deal IMO. |
| Demonfey12-12-05, 10:00 AM | Or, you could hire Draconomicon dragon riders as mercs, the price being a feudal-style ruling party where each merc (and probably members) would be awarded some land to control under you and a tithe to get their own castles started. Or the rod of dragon rulership could work. |
| Ashariana12-13-05, 07:00 PM | Ashariana blinks and looks from side to side for a moment. She smiles sweetly and nods to those within the room as she stands from the throne. "Excuse me... I must retire to my chambers. Something has uhm... suddenly come to my attention. I'll be back as uh... soon as I can, yeah." Ashariana turns quickly and heads up into the palace, heading in the direction of her chambers. |
| Ashariana12-14-05, 11:38 AM | Ashariana slips back into the room and into the throne. She smiles sweetly as she looks across the members of the Stormhand federation. Sighing, she leans back in the throne and runs her hands along her legs with a yawn. Finally settling her hands on her legs she nods. "So... how go our defenses, and is there any word yet on the status of the other guilds that see us as enemies? Anything interesting at all... anything warlike in this war? I'm growing a bit anxious to do something... all this waiting is begining to bore me." |
| Dyne12-14-05, 06:13 PM | "Our defenses are on pause, currenlty. The Lords of Tyranor have seen fit to make some adjustments to the laws of the land, and so it is difficult to ascertain what we can and cannot do, legally. We should have a new addition to our forces soon, as Typhoeus sends us one of his best generals to assist us in the coming wars. It is my understanding that he has some ideas of his own regarding additions to the guild, but he seems to have encountered some delays in journeying here. "Our enemies seem to be relatively inactive lately. The Guild of Pure Good remains in hiding, and I do not believe any of the others are engaged in any projects of interest." I don't have Draconomicon, so I am unfamiliar with Dragonriders, Rods of Dragon Rulership, or any of that other stuff. I'm gonna finish up my new character right now, and we can RP a discussion with the Blue Dragons over at the Dragon Foundation. |
| Wilds12-14-05, 06:52 PM | I have a Draconomicon at home. Ill post what we need friday if i can |
| Dyne12-14-05, 08:27 PM | I have a Draconomicon at home. Ill post what we need friday if i can Thank you, Wilds. How's the equipment hunting for the Intelligence Order going? Well, we are approaching that 1,000 post mark. Do you guys suppose we should make a new thread? |
| Zombomaniac12-14-05, 11:34 PM | Thank you, Wilds. How's the equipment hunting for the Intelligence Order going? Well, we are approaching that 1,000 post mark. Do you guys suppose we should make a new thread? Not till we reach about 930-950 or a big event is happening that will be good for opening the new thread. :) |
| Wilds12-14-05, 11:37 PM | I've posted some stuff here and on the thread to get them approved. Finals end tomorrow, ill get more stuff going then |
| Dyne12-15-05, 12:41 AM | Out in the distance, some object can be seen speeding along in the sky. When it gets closer, its ring of fire distinguishes it as an airship (http://www.wizards.com/default.asp?x=dnd/ex/20050803a&page=2). It continues to get closer, until it is directly overhead. A rope ladder is let down, and a man begins climbing down. He walks into the throne room, and kneels before the queen. "I am Alexander Validus, sent by Typhoeus to assist the Stormhand Federation in whatever way you see fit. I am what is called a War Chanter. My skill is in inspiring armies through my music and spirit. |
| premier66612-15-05, 11:27 AM | Out in the distance, some object can be seen speeding along in the sky. When it gets closer, its ring of fire distinguishes it as an airship (http://www.wizards.com/default.asp?x=dnd/ex/20050803a&page=2). It continues to get closer, until it is directly overhead. A rope ladder is let down, and a man begins climbing down. He walks into the throne room, and kneels before the queen. "I am Alexander Validus, sent by Typhoeus to assist the Stormhand Federation in whatever way you see fit. I am what is called a War Chanter. My skill is in inspiring armies through my music and spirit. Hail, and welcome in the name of the Stormhand Fedaration. I'm James "Darkstorm" Raynor. He points at the airship. I am not familiar with that... kind of ship. Any chances you might share some information about its nature? |
| Wilds12-15-05, 12:17 PM | "Sent by Typheous? This shall be interesting" |
| Demonfey12-15-05, 12:59 PM | :banghead: Damn it! If I had known that the airship was on the WoTC boards, I could have saved money! |
| Ashariana12-15-05, 04:56 PM | Ashariana watches the ship as it draws nearer and smiles. She sits back as the man comes to the ground and approaches. As he kneels before her, Ashariana leans forward, the scepter resting across her legs as she smiles sweetly. "Well hello Alexander. I am Queen Ashariana, as I'm sure you know. You say you were sent from Typhoeus? Interesting... but I'm sure you will understand if I'm... hesitant at the mention. The last person sent by Typhoeus ended up conquering the King's mind and sending him to his death. Not that I am.. so easy to conquer. But, we could use a man who knows his way around the battlefield. I'm sorry to say that we don't have a whole lot of generals around here that have come to me to offer such a service. So I'm sure you'll be more than useful in the coming days." Alexander huh? Lets hope you don't try to take over and conquer Asia Mino... uhm... wrong world. |
| turalisj12-15-05, 05:32 PM | :banghead: Damn it! If I had known that the airship was on the WoTC boards, I could have saved money! There are also dirgibles in the AEG, as wel as gliders and ornithopters. I knew I was forgetting something when you started going on about getting a mobile base...... |
| Dyne12-15-05, 06:05 PM | Alexander stands before the queen. "Falur was a traitor. But, fear not, for Typhoeus has prepared a special place for men like him." He looks up at the airship and marvels at it for a moment. "Marvelous thing, isn't it? Truly one of the greatest achievements of this age. The Seeress occasionally tells tales of how the people of this land will take to the sky, how contraptions like these shall become widespread, and the creatures of the air will become venerated as they deserve, in a golden age of peace and prosperity. The Seeress tells many interesting stories, and she is the reason I am here before you. Typhoeus sent her a vision, and she told me that we were needed here, to further his great work." |
| Demonfey12-15-05, 06:28 PM | There are also dirgibles in the AEG, as wel as gliders and ornithopters. I knew I was forgetting something when you started going on about getting a mobile base...... Well, yeah, I know about the dirgibles and zepellins. I got two of each for the GoUE in addition to the wyvern. If I had a price on soarwood in ships, we could have them act as pulling/maneuvering vehicles for a giant ship more suited for a guild house than what I thought of. |
| Dyne12-15-05, 06:30 PM | Demonfey, could you take a look at my character? There's a link in my sig. It's greatly appreciated. |
| Ashariana12-16-05, 12:23 AM | Ashariana smiles and leans back, crossing one leg over the other with and grinning sweetly. "Oh really... well its good that you aren't like the last one. So... does this seeress have anything to say about me?" |
| Dyne12-16-05, 01:47 AM | "Yes, there is a certain prophesy: 'A single glorious kingdom will lead the world into a Golden Age of peace and prosperity. The lowliest creatures will be nobility, and beings of all kind shall roam the land freely, fearing neither violence nor oppresion.' "You are the leader of that kingdom. The monarch must lead us to salvation." |
| Dyne12-16-05, 08:09 PM | Beginning to head back to the airship, "Now, I believe there are a group of dragons for us to see." |
| Dyne12-17-05, 09:13 PM | Hearing no response, Alexander ascends the rope ladder and climbs on deck of the airship. He makes his way to the cagin, giving orders to the crew as he goes. "Gentlemen, prepare for departure. Pilot, change your heading to South by Southwest. When you're ready." The ship begins moving, making a steady turn around, and begins heading for its next adventure. |
| Dyne12-18-05, 02:40 PM | In the distance, what looks like a very large man carved out of stone is walking towards the Stormhand Federation. As he draws nearer, the ground shakes with his footsteps, and it becomes clear that it is the animated statue of a warrior. It walks over to Ashariana, and it begins speaking. "You Ashariana? I belong to the queen. I am her guardian." Walking Statue of Waterdeep (http://www.wizards.com/default.asp?x=dnd/ex/20050601a&page=6) |
| Ashariana12-18-05, 02:59 PM | Ashariana looks over the statue and nods. "Indeed, I am Queen Ashariana. My guardian you say, well... I suppose I'll have much use for you. Who were you sent by... and do you have a name?" |
| Dyne12-18-05, 03:04 PM | "I was purchased by Alexander Validus. My creators in Waterdeep would like to apologize for the delay, but I came here as soon as I was built." The statue seems to contemplate the last question. "My creators did not give me a name. If you would like to give me one, you may do as you like." |
| premier66612-19-05, 02:06 PM | James "Darkstorm" Raynor streches out, with a bored expression. I've been a long time without killinng anyone lately. I think I will fight someone in the arena sometime. Anyone willing to train a bit? OOC: After the gladiator fight people. |
| Dyne12-19-05, 08:11 PM | @Premier & Wilds: Up your funding to 200,000 gp for the Knightly Order and Intelligence Order. Get some magic items, weapons, armor, whatever you think would help your group out. Even create your own items if you want. You now have 200,000 gp each to spend, since we just got a loan from Sssargoth's bank. |
| premier66612-19-05, 08:44 PM | @Premier & Wilds: Up your funding to 200,000 gp for the Knightly Order and Intelligence Order. Get some magic items, weapons, armor, whatever you think would help your group out. Even create your own items if you want. You now have 200,000 gp each to spend, since we just got a loan from Sssargoth's bank. Now that I have a lot of free time (three months!!!!), I'll see what I can get. |
| Wilds12-19-05, 09:46 PM | Im getting my wisdom teeth pulled out some time after christmas Janurary 3rd i think. So ill be out of commision and full of new books to find stuff in |
| Dyne12-19-05, 10:34 PM | This is a card game I sometimes use to pass the time in my games (credit to the creators of the Star Wars: Knights of the Old Republic video game), and I figured we could use it here using a die roller, for when things are slow. I standardized the rules for Side Decks, but we could always change them back in order to customize decks. PAZAAK Pazaak is a card game, similar to 21 (or Blackjack), but with a few twists that make it interesting. Base Deck: Each player has a base deck of 20 cards, 2 copies of each number 1-10 (two 1's, two 2's, two 3's, etc.). Side Deck: Each player has a side deck composed of 10 cards, 2 copies of each number 1-5. Beginning the Game At the start of the game, players shuffle their Base Decks and their Side Decks. They then draw a hand of 4 cards from their Side Deck. For the purposes of online play, dice shall be rolled to determine what cards are drawn. Roll 1d5 to determine which card you draw. Do this 4 times, until you have a hand of 4 cards. You may not have more than 2 copies of any card type (i.e. you can't have three cards that are all 5's). When beginning an online game, players tell each other the usernames they are using for the die roller and what cards they drew, for the sake of fairness and to prevent cheating. Turns Turns go in this order of steps. Generally, the challenger takes the first turn, or the turn order may be determined randomly. Step 1: Draw The player draws a card from their base deck and adds it to their total. Roll d10, and the number result is the number of the card drawn (1-10). If you draw the same number a third time throughout the course of a game, reroll. Step 2: Play Card If the player wishes, he may play a card from hand. When doing so, the player declares whether he is using the card to add to his total, or to subtract from it. Step 3: End Turn or Stand Last, the player decides whether he will end his turn or stand. If a player decides to End His Turn, he will continue through the steps of a turn after his opponent finishes with his turn. If he chooses to Stand, he will take no more turns for the rest of the match, will not draw any more cards from his base deck for that match, and will not have a chance to play cards from his hand again for the rest of that match. Rules Goal: The goal of each match is to get your total as close to 20 as possible without going over. If a player's total is more than 20 at the end of his turn, he automatically loses the match. If a player's total is equal to 20 at the end of his turn, he is automatically considered to be Standing. When both players are Standing, the one with the higher total wins the match. If both Stand with equal totals, the match is considered a Tie. Playing Cards: The Hand is designed to give players a better chance to get their total to 20. They may either play a card to add to their total, getting it to 20 (i.e. if a player's total is 16, and he has a 4 card in his hand, he may play it to increase his total to 20); or, if the player goes beyond 20, he can subtract from his total to keep him in the game. However, players begin the game with 4 cards, and they may not draw cards for their hand again for the whole game, so they must spread them out among several matches. Matches: When both players are Standing, the match ends. The totals of the players are compared, and a winner of the match is determined. Whoever wins 3 matches first wins the game. What do you guys think? Anyone want to try it out? People who've played KotOR will be more familiar with it. |
| premier66612-20-05, 09:11 AM | This is a card game I sometimes use to pass the time in my games (credit to the creators of the Star Wars: Knights of the Old Republic video game), and I figured we could use it here using a die roller, for when things are slow. I standardized the rules for Side Decks, but we could always change them back in order to customize decks. PAZAAK Pazaak is a card game, similar to 21 (or Blackjack), but with a few twists that make it interesting. Base Deck: Each player has a base deck of 20 cards, 2 copies of each number 1-10 (two 1's, two 2's, two 3's, etc.). Side Deck: Each player has a side deck composed of 10 cards, 2 copies of each number 1-5. Beginning the Game At the start of the game, players shuffle their Base Decks and their Side Decks. They then draw a hand of 4 cards from their Side Deck. For the purposes of online play, dice shall be rolled to determine what cards are drawn. Roll 1d10 and consult the table below to determine which card you draw. Do this 4 times, until you have a hand of 4 cards. You may not have more than 2 copies of any card type (i.e. you can't have three cards that are all 5's). d10 Card 1 1 2 2 3 3 4 4 5 5 6 1 7 2 8 3 9 4 10 5 When beginning an online game, players tell each other the usernames they are using for the die roller and what cards they drew, for the sake of fairness and to prevent cheating. Turns Turns go in this order of steps. Generally, the challenger takes the first turn, or the turn order may be determined randomly. Step 1: Draw The player draws a card from their base deck and adds it to their total. Roll d10, and the number result is the number of the card drawn (1-10). If you draw the same number a third time throughout the course of a game, reroll. Step 2: Play Card If the player wishes, he may play a card from hand. When doing so, the player declares whether he is using the card to add to his total, or to subtract from it. Step 3: End Turn or Stand Last, the player decides whether he will end his turn or stand. If a player decides to End His Turn, he will continue through the steps of a turn after his opponent finishes with his turn. If he chooses to Stand, he will take no more turns for the rest of the match, will not draw any more cards from his base deck for that match, and will not have a chance to play cards from his hand again for the rest of that match. Rules Goal: The goal of each match is to get your total as close to 20 as possible without going over. If a player's total is more than 20 at the end of his turn, he automatically loses the match. If a player's total is equal to 20 at the end of his turn, he is automatically considered to be Standing. When both players are Standing, the one with the higher total wins the match. If both Stand with equal totals, the match is considered a Tie. Playing Cards: The Hand is designed to give players a better chance to get their total to 20. They may either play a card to add to their total, getting it to 20 (i.e. if a player's total is 16, and he has a 4 card in his hand, he may play it to increase his total to 20); or, if the player goes beyond 20, he can subtract from his total to keep him in the game. However, players begin the game with 4 cards, and they may not draw cards for their hand again for the whole game, so they must spread them out among several matches. Matches: When both players are Standing, the match ends. The totals of the players are compared, and a winner of the match is determined. Whoever wins 3 matches first wins the game. What do you guys think? Anyone want to try it out? People who've played KotOR will be more familiar with it. Nice idea. And nice adaptation. I may wanna try it out. (BTW, KoTOR I and II are a few of the best computer RPGs that I've ever played. Specially KoTOR I) |
| Ashariana12-20-05, 12:34 PM | "I was purchased by Alexander Validus. My creators in Waterdeep would like to apologize for the delay, but I came here as soon as I was built." The statue seems to contemplate the last question. "My creators did not give me a name. If you would like to give me one, you may do as you like." Ashariana brushes her hair back and rubs her neck. She appears to be in thought for a few moments, then smiles. She sits back up fully and looks the statue over with a wide grin. "I know... I'll call you William. After the late master of this federation and the city of Bristol. If you wish James... you can see how you would fare against your queen in battle." Ashariana smiles sweetly and blows a kiss toward James "Darkstorm" Raynor. Her smile takes on a slightly wicked tone as she settles he head against the back of the throne with a small chuckle. |
| premier66612-20-05, 03:19 PM | Ashariana brushes her hair back and rubs her neck. She appears to be in thought for a few moments, then smiles. She sits back up fully and looks the statue over with a wide grin. "I know... I'll call you William. After the late master of this federation and the city of Bristol. If you wish James... you can see how you would fare against your queen in battle." Ashariana smiles sweetly and blows a kiss toward James "Darkstorm" Raynor. Her smile takes on a slightly wicked tone as she settles he head against the back of the throne with a small chuckle. Darkstorm raises an eyebrown and shrugs. If you wish so... Just dont expect me to hold back. He says, with a sarcastic smile. Oh boy, I dont have good memories of any fights against Asharianna... |
| Dyne12-20-05, 06:34 PM | Ashariana brushes her hair back and rubs her neck. She appears to be in thought for a few moments, then smiles. She sits back up fully and looks the statue over with a wide grin. "I know... I'll call you William. After the late master of this federation and the city of Bristol. "As you wish, your Highness." Did you know?: The founder of Bristol was named Richard Bristol. The name of the town was chosen by the citizens at the time, and it was almost a unanimous vote to name it after their leader. The Bristol family line actually traces back about 500 years, well before the town was founded. The family was originally a noble house residing in Tyranor Proper. Well, the arena is currently taken up with the newest Gladiator competition. So, in the meanwhile, anyone wanna play Pazaak? |
| Dyne12-22-05, 12:17 AM | The airship S.F.S. Manifest Destiny can be seen approaching in the distance. The ship flies over the curtain wall and hovers above the courtyard. A rope ladder is lowered over the side of the ship, and Alexander Validus can be seen climbing down with a sack full of objects in one hand. He strides up to the throne room and bows before the queen. "Your Highness, I am back from the mission to recruit dragons to our cause." |
| Demonfey12-22-05, 01:05 AM | A zepellin can also be seen heading towards the Federation, and when it lands, a pair of drakestone golems and a warforged made out of adamantine and with fists that seem overly large step off the ship, which rises a few feet off the ground before settling back down. Lady Ashariana, Nhyris is holding a meeting on the best routes of attack with your brother, Lord Sargatanas. You are invited to the GoUE, as will Sargatanas shortly be invited. |
| thasis12-22-05, 02:16 AM | Thasis the Evil walks into the halls just as Crowley says that "Well it looks like I've arrived just in time for me to catch a meeting". With that Thasis the Evil runs off to the GoUE. That post is basically like a Prologe to my post at the GoUE. |
| Dyne12-22-05, 11:06 PM | Alexander Validus stands. He nods to the warforged and to Thasis, acknowledging them in turn. "If you want a full report on the mission, I would be happy to deliver it to you later, Your Highness. However, there are certain matters that deserve immediate attention. Word has it that Sir Jacob has returned from his journey and established a Fortress of Light. It might do well to visit this site and send our regards. Also, the Winter Solstice Celebration is beginning soon, and this may be a chance to improve our political standing among the guilds." |
| Demonfey12-22-05, 11:25 PM | We are willing to act as a mode of transport for our allies. With that, the warforged gestures to the zepellin, simply because it's already here. |
| Dyne12-22-05, 11:28 PM | Alexander scratches his head and looks out the door behind him. Seeing the airship still floating where he left it, he turns back around. |
| Dyne12-23-05, 04:25 PM | Alexander looks around the chamber, obviously very bored. He looks down at his boots and scratches his head, thinking. "If you will excuse me, Your Highness, I have other tasks that I must complete before the opportunity is lost. If you have need of me, you know how to contact me." He turns and walks, rather briskly, out of the throne room. Out in the courtyard, a young adult bronze dragon drifts down to the ground. Alexander climbs onto its back, and the two rise into the air and fly off to their next adventure. |
| Ashariana12-23-05, 04:38 PM | Ashariana blinks and watches as Alexander walks in, speaks a few times quickly then walks out. She scratches her head and shrugs. "I wish he would let me respond... ya know... once in a while. Uhm... I guess he talked to some dragons... got them to uhm... join us? Uh... yeah, I guess thats what he wanted..." Sorry I'm not on as often as you'd like... but uhm... just assuming I've got nothing to say doesn't seem right. Its the christmas season.. I'm a little bit busy. |
| Dyne12-23-05, 04:41 PM | Ashariana blinks and watches as Alexander walks in, speaks a few times quickly then walks out. She scratches her head and shrugs. "I wish he would let me respond... ya know... once in a while. Uhm... I guess he talked to some dragons... got them to uhm... join us? Uh... yeah, I guess thats what he wanted..." Sorry I'm not on as often as you'd like... but uhm... just assuming I've got nothing to say doesn't seem right. Its the christmas season.. I'm a little bit busy. Sorry. I usually give people a day to respond before going on. Besides, since 5.6 hours is an IG day, Alexander was standing there for more than three days. He'll be back soon, anyway, he's just gone to Jacob's Fortress of Light place. |
| Ashariana12-23-05, 04:44 PM | Sorry. I usually give people a day to respond before going on. Besides, since 5.6 hours is an IG day, Alexander was standing there for more than three days. He'll be back soon, anyway, he's just gone to Jacob's Fortress of Light place. In game rules I guess thats right... but not everyone can ya know.. post that fast. So theres always going to be people waiting "for days" if we go by the rules... |
| Demonfey12-23-05, 05:54 PM | We go with time warp rules in conversations, normally. |
| Wilds12-23-05, 11:17 PM | thats a good thing, otherwise it would take weeks to have a convo in game |
| Dyne12-24-05, 11:58 AM | Alexander once again lands in the courtyard and dismounts the bronze dragon. He begins to walk up to the throne room, slightly dizzy from all the recent flights he has been on. Before the throne, he gives a bow, shorter than usual in fear of falling over. "I have been to visit Lore Jacob Mist. I am pleased to report that he is doing well, and his fortress is already developing and making alliances. He wishes the Federation well, and he wishes to sign an alliance with us. @Ashariana: Might wanna reply quickly, before he goes off again. ;) I tend to do something very stupid when I'm impatient and bored. |
| Demonfey12-24-05, 12:27 PM | The zepellin moves to block his exit route, to keep him here long enough to let Ashariana reply this time. :P |
| Dyne12-24-05, 01:53 PM | *A robot appears out of nowhere and starts break dancing* |
| Dyne12-24-05, 04:49 PM | A loud crunching sound can be heard. When you look around, you see Alexander's bronze dragon mount chewing up the robot, a look of satisfaction in its eyes. I am so bored.... I think I'm gonna start up a guild dedicated to mini games, like Pazaak. Might help pass the time when things are slow. |
| Ashariana12-24-05, 05:20 PM | "Yes, that would be a good thing. It has been a long time since I have seen Jacob. Perhaps I will even have a chance to speak with him myself." |
| Dyne12-24-05, 05:25 PM | Alexander bows. "If you wish, Your Majesty, I can take you there on my mount." He gestures to his bronze dragon companion, sitting in the courtyard. The Pavilion is open and ready for business. I still have a few mini games to post up there. If you guys want to partake, either help develop games or just play them to pass the time, you are more than welcome. |
| thasis12-24-05, 07:49 PM | Thasis the Evil walks into the halls of the Stormhand Foundation "Hello your Highness. Been a while. Just felt like dropping by. Seems like things are dropping into a lull. If only we did something... maybe more violent then not? But it seems like Tyrannor is is a time of temporary peace. I hope that doesn't last to long. Instressted in making the time of peace a little less... peaceful?" |
| premier66612-24-05, 09:45 PM | Raynor starts to mutter to himself. Jacob, eh? Well he was the last member whose actions were wort watching. perhaps I should take a look at his guild. |
| Demonfey12-25-05, 12:13 AM | A loud crunching sound can be heard. When you look around, you see Alexander's bronze dragon mount chewing up the robot, a look of satisfaction in its eyes. I am so bored.... I think I'm gonna start up a guild dedicated to mini games, like Pazaak. Might help pass the time when things are slow. Hey! Spit out my follower! @premeir: I found something that, with BM's penchant for getting in trouble and his love of appearing in clouds of shadows, would be more beneficient than creatures that might accidentally sap you of strength when they arrive with you. It's called a shadow sibling (Magic of Eberron), it has the benefit of bonding to you, providing 50% concealment for a single attack every round as an immediate action (uses equal con mod, min 1/day), doesn't stop things that ignore incorporeal miss chances, no AoO, and can block some light, adding +4 to hide checks, and has a corrupting touch wiht a successful touch attack for 1d6 damage, and can communicate telepathically with you. Adds +1 to CR, effective cost (they have a table for this) 8000 gp. Any interest? |
| Zombomaniac12-25-05, 01:08 AM | Any interest? BM needs a power post. He has died a few times now. What is BM's alighnment? |
| Demonfey12-25-05, 01:59 AM | Daelkyr symbiotes don't care about alignment so much as if you're fleshy and useful. |
| Zombomaniac12-25-05, 05:25 AM | Spiraling down from the skies five figures are seen heading toward the Federation. Once they land you see that they are Effigies made in the image of Sword Archons and they bear with them a iron bound chest. Upon landing and entering the Throne Room they throw it upon the ground and it shatters spilling thousands of gold coins upon the floor. All the Effigies are without weapons. Five 11 HD Half-Dragon Sword Archons and 26,000 GP for the Federation. |
| Dyne12-30-05, 03:25 PM | Well, this thing could use a good kick. *BOOT* Alexander glances at the group of draconic sword archons, which have just spilled a chest of gold all over the throne room. "Your Highness, if it please you, I will have this gathered up and stored away in its proper place. It seems Lord Jacob has sent us a gift. It might be proper to respond with a gesture of similar kind." Several servants bring out a new chest of fine wood, and they begin picking up the spilled gold coins and putting them in the new chest. |
| premier66612-30-05, 08:25 PM | Hey! Spit out my follower! @premeir: I found something that, with BM's penchant for getting in trouble and his love of appearing in clouds of shadows, would be more beneficient than creatures that might accidentally sap you of strength when they arrive with you. It's called a shadow sibling (Magic of Eberron), it has the benefit of bonding to you, providing 50% concealment for a single attack every round as an immediate action (uses equal con mod, min 1/day), doesn't stop things that ignore incorporeal miss chances, no AoO, and can block some light, adding +4 to hide checks, and has a corrupting touch wiht a successful touch attack for 1d6 damage, and can communicate telepathically with you. Adds +1 to CR, effective cost (they have a table for this) 8000 gp. Any interest? I did not saw that post. odd. Yep, it would be a good idea to get them, if only BM got any money left. (here is a lesson guys: Never, NEVER bet money on BM. Unless you bet that he's gonna lose) And BM's Neutral. I didn't wanted to have to choose sides. |
| Pytho_Orthan12-31-05, 01:06 AM | A little boy runs into the room and slides on a piece of gold. He falls flat on his back and blinks at the celing. Sitting up the little boy looks around with a big smile. "Da bad undwead man ish gawn." The little boy rubs the back of his head with a frown. |
| Demonfey12-31-05, 03:02 AM | ...you say to the bad undead man's sister (IG). |
| jagggar12-31-05, 10:59 AM | Yeah, that's what I was thinking. Are we allowed to take bets on stuff like this? |
| Zombomaniac12-31-05, 03:33 PM | Are we allowed to take bets on stuff like this? Of course. :) |
| Dyne12-31-05, 04:13 PM | The doors behind the lad close silently, and guards take up a position in front of it. The one known as the Seeress comes out into the chambers, and stands beside Alexander. For a moment, she seems to go into a trance, before she snaps out of it. "I'm afraid he speaks the truth." Alexander looks back at the boy. "Explain yourself. And do not try to resist." A guard stands near one of the doorways, a set of manacles in his hands, grinning maliciously at the boy. I'm gonna put up stats for the guards and the throne room real quick. So, please don't do anything... um... too drastic. |
| turalisj12-31-05, 04:39 PM | Denrik walks into the Throneroom, a red bag over his shoulder and a santa's hat on his head. He dropped the bag and threw off the hat in one swift mostion at seeing the commotion.Well, what is going on here? |
| turalisj12-31-05, 05:03 PM | thats a good thing, otherwise it would take weeks to have a convo in game or several millenia with sil. |
| Dyne12-31-05, 06:12 PM | Finished Alexander's soldiers' stats here (http://boards1.wizards.com/showpost.php?p=8126415&postcount=101). All his other followers will probably end up as wizards and clerics and things anyway, so I think that's all we have to worry about. I'll get to statting and mapping the throne room immediately, and might even finish the whole fortress. Alexander turns to Denrik. "It seems Sargatanas has been slain. This creature seems to be connected to the incident." His attention shifts back to the "boy". "Perhaps you would like to explain yourself. You do realize that Sargatanas is one of our closest allies?" |
| Wilds12-31-05, 08:07 PM | "O and dont try to go anywhere just yet." Incarin walks into the room his cohort behind him. Killing Sarg and then coming here bad move." Ready Action to place a Wall of Ectoplasma infront of the front gate incase the boy trys to leave. |
| turalisj12-31-05, 08:11 PM | Denrik shook his head, and the orb in his chest glowed a bit. ready action aswell. pming ready action to the masters of the house.... |
| Wilds12-31-05, 08:45 PM | Pm attempt to DMs failed on Jaggger, action has been read by others. |
| Pytho_Orthan12-31-05, 09:14 PM | The little boy looks around at all the people glaring at him and drawing weapons. He frowns and his lower lip begins to quiver, he then drops back onto his butt and starts sobbing. Tears run down his face and he makes no response or any other actions. |
| turalisj12-31-05, 09:21 PM | Denrik looked at the child with the same emotionlessness typical of the warforged. His orb glowed for a second, then he asked, Are you not the one who killed the undead lord Sargantas? Activate zone of truth from docent towards pytho's character. |
| Wilds12-31-05, 09:25 PM | "I say we squeeze some information from his mind. Or let the Mistress rip off some limbs till he talks." |
| Dyne12-31-05, 09:38 PM | The little boy looks around at all the people glaring at him and drawing weapons. He frowns and his lower lip begins to quiver, he then drops back onto his butt and starts sobbing. Tears run down his face and he makes no response or any other actions. Nobody has drawn any weapons. Alexander frowns. "Captain, will you escort this child to a room? And make sure there are guards stationed outside his door at all times, for his safety as well as our own. This may be a trick, but it would probably not be in our best interest to harm a child." One of the guards approaches the boy. "Come with me, lad." |
| Pytho_Orthan12-31-05, 09:41 PM | Nobody has drawn any weapons. Alexander frowns. "Captain, will you escort this child to a room? And make sure there are guards stationed outside his door at all times, for his safety as well as our own. This may be a trick, but it would probably not be in our best interest to harm a child." One of the guards approaches the boy. "Come with me, lad." The boy continues to cry, and even starts crying harder as Incarin mentions ripping off his arms. He quickly moves away from the guard as he comes closer, crying the whole time. To a little boy, a guard with a big mass of chains and metal cuffs looks like weaponry. |
| Dyne12-31-05, 09:57 PM | To a little boy, a guard with a big mass of chains and metal cuffs looks like weaponry. Funny, I figured a mass of chains and metal cuffs would look like a mass of chains and metal cuffs. Despite ridiculous make-believe weapons like the spiked chain, and excluding the flail, medieval European weapons are either a sword, spear, axe, or hammer, all of which don't even include chains or cuffs. I figured a boy that's old enough to talk would be smart enough to tell the difference between an object for killing and an object for imprisoning. Then again, the Captain doesn't even have a mass of chains or metal cuffs. The guard with the manacles is still in the corner, looking remarkably like Filch. |
| Dyne12-31-05, 10:02 PM | Alexander begins to sing, a melody that tells of fear, violence, terror, and war. The eery tune that proceeds from his lips would be enough to cause any common soldier to be paralyzed with fear, let alone a little child. Inspire Awe. The boy must make a Will save (DC 28) or be paralyzed with fear. Unless, of course, the "boy" has more than 5 HD, in which case it would be panicked. If he has 15-20 HD, he is frightened, and if he has more than that, he is shaken. |
| Pytho_Orthan12-31-05, 11:07 PM | The young boy's eyes go wide with fear as he begins to shake and continues to cry and weep uncontrollably. You are some very... insane people. I believe the phrase "don't shoot the messanger" is appropriate here. But I cannot seem to think of one for children... "Don't kill the kids" maybe... but... wow. Threatening children in such a manner is a new low for the evil on this board. |
| Dyne01-01-06, 01:08 AM | While the boy is paralyzed with fear, the filthy guard chains his arms and legs, binding him with the manacles. When he is finished, Alexander is pleased with his work. "Take him to the secure room. He will surely be... safe from trouble there." The guards then take him to the room, locking him in, and then stand outside his door to secure it. Inside, however, the boy finds himself among the finest of furnishings. A large four-poster bed with silk sheets and feather pillows dominates the room, and a closet of fine clothes (sized for adults, however) provides fine apparel. Judging from the contents, this room must be used either for honored guests, or distinguished guests, if not both. The one thing that stands out, though, is that there are no windows. By-the-way, the shackles are Dimensional Shackles, and the room has Sigils of Antimagic on it. |
| Pytho_Orthan01-01-06, 01:22 AM | The child sits in the room and weeps continually until he finally passes out on the bed from crying too much. Hes a CHILD! He isn't going to use any kind of magic to escape... hes a kid... |
| Zombomaniac01-01-06, 01:25 AM | "Don't kill the kids" maybe... but... wow. Threatening children in such a manner is a new low for the evil on this board. They haven't "done" anything. A boy said (paraphasing) "Your Queen's Brother and one of your greatest allies is dead." and you think we will go "Well isn't that odd. Well then be off with you young one we have stuff to do"? So no their not realyy being "evil" just doing what even Jacob a LG guy would do. A little different since he doesnt have the Fear Song, chains, and such. But on the weapon thing a "boy" could see it as such. There are a lot of big, not very happy looking people around him so he will likely cry and when one moves toward him, while a song that makes you want to p*** your pants is being song, he will likely see anything as a weapon. [edit] Ok ya I just saw the "Guest room" post. They are being safe, but a little cruel. Gim me a min to post something IC. |
| Pytho_Orthan01-01-06, 01:27 AM | They haven't "done" anything. A boy said (paraphasing) "Your Queen's Brother and one of your greatest allies is dead." and you think we will go "Well isn't that odd. Well then be off with you young one we have stuff to do"? So no their not realyy being "evil" just doing what even Jacob a LG guy would do. A little different since he doesnt have the Fear Song, chains, and such. But on the weapon thing a "boy" could see it as such. There are a lot of big, not very happy looking people around him so he will likely cry and when one moves toward him, while a song that makes you want to **** your pants is being song, he will likely see anything as a weapon. If a child were to come to jacob saying that one of his allies was dead you would chain and imprison the messenger? |
| Zombomaniac01-01-06, 01:28 AM | If a child were to come to jacob saying that one of his allies was dead you would chain and imprison the messenger? Refresh your page I just saw that post and edited my post. Give me a minute. |
| Tenzhi01-01-06, 01:32 AM | This is a realm of fantasy. Children are not always what they seem, and even those that are might have more power than you might initially give them credit for. Better safe than sorry, I would say. |
| Zombomaniac01-01-06, 01:34 AM | Jacob steps out from behind the door. He pushed his way through and the guard told him to wait out side, but as Jacob saw the boy bein chained he ignored the guard and entered. As he entered he begins shedding light like that of a lamp and he has a look of great calmness and caring on his face. "I shall speak to the boy Alexander." Activated Nimbus of Light Feat. If your Good alighned I get +2 to Diplo and Sense Motive. If your not I make a great Lamp. |
| Zombomaniac01-01-06, 01:38 AM | This is a realm of fantasy. Children are not always what they seem, and even those that are might have more power than you might initially give them credit for. Better safe than sorry, I would say. Ya but still. IC point of view 80% of the kids you see are normal kids. The other 10% are 9% weak monster illusions and 1% run for your lives we're all dead. :rolleyes: |
| Tenzhi01-01-06, 01:39 AM | Ya but still. IC point of view 80% of the kids you see are normal kids. The other 10% are 9% weak monster illusions and 1% run for your lives we're all dead. :rolleyes: And which percentage are you more likely to find announcing the fall of a great and powerful overlord? ;) |
| Dyne01-01-06, 01:40 AM | The guard captain returns and reports to Alexander. "The lad is safely tucked away within his room. And with the safeguards on it, no one will be getting to him any time soon, whether they mean good or ill." Alexander nods. "Thank you, Captain. You are dismissed." The captain bows and departs. "It is strange that a small boy would find his way here, and to speak such things. Where are his parents? What kind of sick bastard would use a child as their messenger? If his guardians are so careless about his safety, perhaps he is better off here." The one called a general turns to Ashariana. "Your Highness, what would you have us do?" The Seeress, who has been rather silent through all this time, finally speaks up. "We should investigate this matter further. If one in such a position of power such as Sargatanas could be snatched away without our even realizing it, we may be in great danger. Such a threat could pose serious peril to our lives and our interests." Alexander nods, and speaks. "And with the child in our custody, this threat may be revealed. If the ones who keep him truly care anything for what happens to him, they will come looking for him. If not, at least we have saved a fragile creature from a terrible fate with such monsters. In any case, through him, we might gain the information we need." |
| Dyne01-01-06, 01:41 AM | This is a realm of fantasy. Children are not always what they seem, and even those that are might have more power than you might initially give them credit for. Better safe than sorry, I would say. True. And if it were some sort of trickery, through magic or supernatural means, the Antimagic Field would foil it. Which, was one of its purposes. |
| Zombomaniac01-01-06, 01:47 AM | deleted |
| Zombomaniac01-01-06, 01:50 AM | And which percentage are you more likely to find announcing the fall of a great and powerful overlord? ;) Hmmm.....that changes it to 55% mild power kid, 25% big power, 15% Run for your life, and 5% normal kid. :D |
| Dyne01-01-06, 01:50 AM | Jacob steps out from behind the door. He pushed his way through and the guard told him to wait out side, but as Jacob saw the boy bein chained he ignored the guard and entered. As he entered he begins shedding light like that of a lamp and he has a look of great calmness and caring on his face. "I shall speak to the boy Alexander." Activated Nimbus of Light Feat. If your Good alighned I get +2 to Diplo and Sense Motive. If your not I make a great Lamp. Alexander nods to acknowledge Jacob. "Indeed, I believe it will be very necessary to speak with the boy. However, perhaps it would be better to give him some time to rest. First thing tomorrow, after he has had his breakfast, I would be glad to accompany you to his room." Alexander turns back to Ashariana, awaiting a response from the Queen. |
| Ashariana01-01-06, 02:01 AM | Ashariana sits stunned as she watches the young child be locked in manacles and placed in an antimagic room. She listens half-heartedly to the conversations as she stares at Alexander and her guards. "Since WHEN is this how we treat our guests Alexander!? Perhaps he has had some part in the death of my brother, but I had made my peace with that long ago. I knew as well as all of you that Sargatanas would die, it was only a matter of time. With the bounty Jacob placed upon his head, his time was even less than I would have wished. As much as I loved my brother, he went far beyond what was needed... But that is not the issue at hand is it... Why have you done such a thing to a child? If I was wished harm by whatever force has taken my brother, then do you think it would be so obvious as to walk infront of me and talk about what it had done? Do you not put this foundation, and myself, more at risk because you have imprisoned their messanger? I agree that a child is quite a strange messanger, but I would never harm one... unless there was no other choice of course. I simply cannot believe you would do this to a boy." |
| Zombomaniac01-01-06, 02:02 AM | delted the last post from IC. Jacob walks toward the boy's room. "Then I shall stay in his room till he awakes." Jacob then walks to the door and enters ignore the guard. OOC: So wait till tomorrow or have the kid wake up? its up to you Pythos. Just know I'm here to help. |
| Dyne01-01-06, 02:07 AM | Ashariana sits stunned as she watches the young child be locked in manacles and placed in an antimagic room. She listens half-heartedly to the conversations as she stares at Alexander and her guards. "Since WHEN is this how we treat our guests Alexander!? Perhaps he has had some part in the death of my brother, but I had made my peace with that long ago. I knew as well as all of you that Sargatanas would die, it was only a matter of time. With the bounty Jacob placed upon his head, his time was even less than I would have wished. As much as I loved my brother, he went far beyond what was needed... But that is not the issue at hand is it... Why have you done such a thing to a child? If I was wished harm by whatever force has taken my brother, then do you think it would be so obvious as to walk infront of me and talk about what it had done? Do you not put this foundation, and myself, more at risk because you have imprisoned their messanger? I agree that a child is quite a strange messanger, but I would never harm one... unless there was no other choice of course. I simply cannot believe you would do this to a boy." Alexander breathes in, and slowly breathes out. "There is more at work here than meets the eye, Your Majesty. How do we even know that it is a child at all? There are many forces at work in the world, many powers that would see our destruction. Sargatanas was destroyed through subtle action, surely his destroyers would use such deception against ourselves as well." Oh, and by-the-way, the "guards" were Alexander's soldiers. I believe the Guild Leadership rules are still out-of-whack. |
| Ashariana01-01-06, 02:12 AM | Alexander breathes in, and slowly breathes out. "There is more at work here than meets the eye, Your Majesty. How do we even know that it is a child at all? There are many forces at work in the world, many powers that would see our destruction. Sargatanas was destroyed through subtle action, surely his destroyers would use such deception against ourselves as well." Oh, and by-the-way, the "guards" were Alexander's soldiers. I believe the Guild Leadership rules are still out-of-whack. "How can we prove he is a child? Even if he is not, he has done nothing against us, a lone messanger. I, like my brother I suppose, do not like my messangers to be put in danger. It is ettiquite in war time not to murder a messanger, or in this case imprison one, unless we wish the same to happen to our own soldiers. What do you propose we do about the situation? Keep the child locked away until something or someone comes to get him, possibly in force, possibly with a murder or two? I do not wish to give what may be a dangerous enemy a reason to attack us. But again, what do you believe I should do Alexander?" |
| Zombomaniac01-01-06, 02:20 AM | In the boys room Jacob looks about, unimprest by the room. "A comfortable prison is still a prison." Jacob takes off his Clerical Robes placing them upon a chair next to the bed. Underneath he still wears his old traveling clothes from his days with the Federation. They are now stained with blood from head to toe. He looks to the boy and sighs at his treatement. "Look at you little one. Mangled hair, torn clothing. and shackled." (If he can remove the chains he does, if he cant he casts a spell to remove them, if he cant cast a spell he makes a lock pick check to remove them) |
| Dyne01-01-06, 02:29 AM | "How can we prove he is a child? Even if he is not, he has done nothing against us, a lone messanger. I, like my brother I suppose, do not like my messangers to be put in danger. It is ettiquite in war time not to murder a messanger, or in this case imprison one, unless we wish the same to happen to our own soldiers. What do you propose we do about the situation? Keep the child locked away until something or someone comes to get him, possibly in force, possibly with a murder or two? I do not wish to give what may be a dangerous enemy a reason to attack us. But again, what do you believe I should do Alexander?" "Death and prison are what define war. If we do not want bad things to happen to our soldiers, the only way to ensure that is to incapacitate those that would do them harm. If a group is merciful, they will display mercy, no matter what their enemy is. If they are not merciful, they will not. "But our little guest is in no harm. The manacles should not be too tight, and their magical qualities will make sure he is not snatched away too easily, whether the snatchers mean good or ill. In fact, I had him sent to the finest room of the castle. He should be quite comfortable there, until we can ascertain this situation more thoroughly. "Enemies would have already had as much reason to attack us as they did Sargatanas. In fact, provoking them might bring them out into the light, where they can be stopped. This enemy lurks in the shadows, making discreet strikes at the heart of its enemies. We did not even know of its existence until Sargatanas's disappearance. I don't know about what forces you may be keeping from us, but our skill does not lie in stealth, it lies in battle. We must face the enemy on our battlefield, not there's." Alexander then realizes Incarin floating nearby. "Actually, I'm hoping that one will be quite good at stealth. This may be the chance to truly test his capabilities. But, our common soldiers can chase after ghosts." Alexander pauses for a moment, thinking. "In the meantime, we should allow our little guest to rest and gather his wits. Perhaps he will be more sociable in the morning. That little one might hold valuable information on this threat we face. Even if he has no such knowledge within him, he is connected to this threat in some way, and he may be the key to revealing it, in some way or another." |
| Pytho_Orthan01-01-06, 02:35 AM | A whisper floats through the open windows on the night breeze. Words form clearly for all to hear. "Release the child..." |
| Dyne01-01-06, 02:37 AM | A whisper floats through the open windows on the night breeze. Words form clearly for all to hear. "Release the child..." There aren't really any open windows anywhere near the throne room, and the doors are closed, but I'll humor you. Alexander sighs. "Reveal yourself, and the child will not be harmed." |
| Pytho_Orthan01-01-06, 02:40 AM | There aren't really any open windows anywhere near the throne room, and the doors are closed, but I'll humor you. Alexander sighs. "Reveal yourself, and the child will not be harmed." The voice whispers again, joined by many more all speaking at once. "Release the child... or suffer..." |
| Zombomaniac01-01-06, 02:44 AM | After removing the shackles Jacob places them in the corner of the room so the boy can't see them. "Likely give you a scare when you wake. Dont want that." Jacob looks the boy over and finds that he is bleeding a bit from his fall, though Jacob doesn't know how he got the injury. "Howed you get this, lad?" Jacob touchs his boys head and it is healed, but Jacob begins bleeding from his head. Stigmata Feat |
| Dyne01-01-06, 02:45 AM | Alexander waves a hand. "Fools. Perhaps they have grown arrogant from their defeat of Sargatanas. No matter." He opens the doors of the throne room, and the cold night air spills in. In the courtyard, the great walking statue that guards the fortress stands faithfully, scanning the night air for intruders. Alexander walks over to it, and the statue picks him up and raises him closer to its head. Alexander whispers something in its ear, and it nods and lowers him to the ground. As Alexander turns and heads back to the throne room, the statue vanishes from view. "If you will excuse me, this has been a long day. I shall be in my chambers, and I would prefer not to be disturbed." He glides off down the hallway to his bedroom. Inside, the lock clicks, and he retires. |
| Dyne01-01-06, 02:48 AM | After removing the shackles Jacob places them in the corner of the room so the boy can't see them. "Likely give you a scare when you wake. Dont want that." Jacob looks the boy over and finds that the manecles cut the boy on the wrist and leg. "Rough arn't they?" Jacob touchs both spots and they are healed, but Jacob begins bleeding from his own wrist and leg. Stigmata Feat As I had already said, the manacles were quite loose, just enough to stay on his wrists and ankles. They should not have cut his skin, unless he was either extremely fragile or rather rough with himself. Also, wasn't Jacob a Cleric? |
| Zombomaniac01-01-06, 02:52 AM | As I had already said, the manacles were quite loose, just enough to stay on his wrists and ankles. They should not have cut his skin, unless he was either extremely fragile or rather rough with himself. Then I'll edit Also, wasn't Jacob a Cleric? Since he was neer approved back then (never finished really) I am changing him. |
| Dyne01-01-06, 02:54 AM | Then I'll edit Thank you. While I would be glad to give Jacob the opportunity to come across as the generous healing sort, the boy really was not treated as badly as some portray. The main point of the manacles was to make sure he wasn't teleported out. Since he was neer approved back then (never finished really) I am changing him. I see. I can't wait to see what you've done with him. |
| Zombomaniac01-01-06, 02:58 AM | Thank you. While I would be glad to give Jacob the opportunity to come across as the generous healing sort, the boy really was not treated as badly as some portray. The main point of the manacles was to make sure he wasn't teleported out. Fixed. |
| Pytho_Orthan01-01-06, 02:59 AM | "You will regret this decision... You will reconsider before the night is through. You have imprisoned a messanger, whom we sent to ensure he would not be attacked. Low you have sunk to imprison a mere child. So low you shall be lain. You have until the morning comes to release the child, if you do not, if any harm comes to him, you will suffer for it." |
| Ashariana01-01-06, 03:01 AM | Ashariana's face is twisted as it has never been. She shows an anger that she has never before as she looks toward Alexander's exit. She stands and follows after him, scepter in hand. |
| Zombomaniac01-01-06, 03:04 AM | Ashariana's face is twisted as it has never been. She shows an anger that she has never before as she looks toward Alexander's exit. She stands and follows after him, scepter in hand. If I wasn't safely locked away in a room I would be really scared right now. :D |
| turalisj01-01-06, 04:27 AM | Denrik moved towards the childs imprisoned chambers, slaicing down the door. He picked the child up and put him on his shoulder. He must be returned to his masters. Imprisioning a mere child is a dishonorable act. He said in his emotionless voice. He left the castle, ignoring anyone who moved to stop him, and went towards the temple of evil. Tsk, tsk. Imprisoning a mere child. Shame Dyne. Even an emotionless construct like Denrik knows not to do something. Would have posted earlies, but I was playing guild wars. |
| Zombomaniac01-01-06, 06:04 AM | Ok I don't feel like making a full IC post so just so everyone knows Jacob assumed a defence stance as Denrik killed the door, but when Denrik said what he was doing he let him be. Aslo Jacob will follow Denrik to the Temple, but will stop outside the field of darkness. |
| Wilds01-01-06, 12:40 PM | "Hey Look!!! Another random floating figure! Can I kill this one? He is more arrogant than I can stand." O ya... I think sending a kid to be a messenger that you just killed their leader is more dishonorable than holding said kid in a chamber. Until a decision can be made. And trying to bully every one is going to get you no where Pytho |
| Demonfey01-01-06, 01:04 PM | Hes a CHILD! He isn't going to use any kind of magic to escape... hes a kid... Just going through, and saw this. My rebuttal is that even kids, if properly thought out, can be characters. I mean, once, I've had a ten year old Vasharan Ur Priest in a party in a quick campaign. |
| Dyne01-01-06, 02:16 PM | Denrik moved towards the childs imprisoned chambers, slaicing down the door. He picked the child up and put him on his shoulder. He must be returned to his masters. Imprisioning a mere child is a dishonorable act. He said in his emotionless voice. He left the castle, ignoring anyone who moved to stop him, and went towards the temple of evil. Tsk, tsk. Imprisoning a mere child. Shame Dyne. Even an emotionless construct like Denrik knows not to do something. Would have posted earlies, but I was playing guild wars. Outside in the courtyard, the massive reappears before Denrik and attacks. Attack1 = 41 (http://invisiblecastle.com/find.py?id=325294) (Used Power Attack (-10)) Damage1 = 46 (http://invisiblecastle.com/find.py?id=325295) EDIT: Wait, it has 2 slam attacks. Attack2 = 28 (http://invisiblecastle.com/find.py?id=325298) (Used Power Attack (-20)) Damage2 = 58 (http://invisiblecastle.com/find.py?id=325299) (Gonna need a Fortitude save for this one) |
| Demonfey01-01-06, 02:27 PM | Ah, hell, looks like there'll have to be a speech from Nhyris soon... |
| Wilds01-01-06, 03:03 PM | Wall of Ectoplasma infront of the gate "The midget is not leaving. He came here all brash and high strung. But cant take a little pressure. Weak. Drop the midget" |
| turalisj01-01-06, 04:11 PM | Any stats on the thing that just attacked denrik? Or did you just pull it out of thin air? |
| Zombomaniac01-01-06, 04:26 PM | Any stats on the thing that just attacked denrik? Or did you just pull it out of thin air? Rp wise it is real, stats I dont know. |
| premier66601-01-06, 04:33 PM | OOC: Wow, Sargs got Killed? Yay! but who killd him? why? and when can we start the party? :D (Just fooling around no ofence to anyone) Raynor shrugs. Well that was so...Odd. When he hears the fighting he shrugs again. I'm not taking part in any of this. Sargatanas was one of our allies for sure, but he was not one of our members. I dont see any reason for all that. After that, he leaves to his quarters. OOC: Oh boy, this is going to end in war. |
| turalisj01-01-06, 04:35 PM | realy, funny how it's just me stirring up chaos, again. :D It's what I do. |
| Dyne01-01-06, 05:03 PM | Oh, by-the-way, the kid is still in chains. You can't cast spells in an antimagic room, so Jacob couldn't have removed them there. Also, since Jacob doesn't seem to have stats of any kind, he couldn't actually do anything at all anyway. |
| Dyne01-01-06, 05:04 PM | Any stats on the thing that just attacked denrik? Or did you just pull it out of thin air? It's a Walking Statue of Waterdeep. From City of Splendors: Waterdeep, but they have an excerpt on the site. And there's also a link in the first post. |
| Zombomaniac01-01-06, 05:06 PM | Here it is Walking Statue (http://www.wizards.com/default.asp?x=dnd/ex/20050601a&page=6) Thats a big statue |
| premier66601-01-06, 05:35 PM | Raynor suddenly comes back. he is holding his sword in a Iaijutso position. Ok, after hearing a voice in my head, I decided to change my mind. Yo denrik, I dont feel like fighting you, so why dont you leave the kid and walk away? Strangely enough he is serious. OOC: (Raynor actually heard a voice in his head. from another PC.) |
| turalisj01-01-06, 07:00 PM | Ok, where exactly are the statues? can you put a map up? Oh, and thanks dyne. Looks like I have to roll up stats for a new character. thanks alot. :mad: I'm not going to waste anymore characters on this guild. edit: btw, that attack would have hit the kid, so I'm guessing he's down too. |
| Dyne01-01-06, 07:03 PM | Ok, where exactly are the statues? can you put a map up? Oh, and thanks dyne. Looks like I have to roll up stats for a new character. thanks alot. :mad: I'm not going to waste anymore characters on this guild. The statue is in the middle of the courtyard, 20 ft. from you. It was ordered to attack anyone trying to leave with the kid. Why, did you fail the Fort save? Because you should have some hp left still. |
| turalisj01-01-06, 07:06 PM | Yeah, I failed the fortitude save. |
| Dyne01-01-06, 07:09 PM | Yeah, I failed the fortitude save. Wait, you're a construct, aren't you? So, aren't you immune to death from massive damage? Almost forgot about that. edit: btw, that attack would have hit the kid, so I'm guessing he's down too. I don't see why it would. I'm not sure someone could hit two people with one attack anyway. |
| turalisj01-01-06, 07:15 PM | Nope, he can be killed by death effects. |
| Dyne01-01-06, 07:17 PM | Nope, he can be killed by death effects. But it's not a death effect. "Death effect" refers to spells like Slay Living and Finger of Death. Don't Warforged retain immunity to Fortitude saves? |
| premier66601-01-06, 07:19 PM | So... denrink is down? oh too bad, my sword wasn´t even unsheated. |
| turalisj01-01-06, 07:21 PM | But it's not a death effect. "Death effect" refers to spells like Slay Living and Finger of Death. Don't Warforged retain immunity to Fortitude saves? Doesn't say anything about that, so I guess so.... |
| premier66601-01-06, 07:23 PM | death efect and massive damage are diferent things. Immunity to one does not cancel the other. |
| Dyne01-01-06, 07:23 PM | Doesn't say anything about that, so I guess so.... What does the description for Warforged say? And can you post up a link to your roll? You would have had to get something really lousy to fail DC 15. |
| jagggar01-01-06, 07:29 PM | I've got my issue of Dragon out with the warforged descrption and compairing it to the normal construct type. Looks like they aren't immune to massive damage. |
| turalisj01-01-06, 07:30 PM | Hm? Oh, then I just made the save. Denrik backed up and set the child down. He then drew his sword and turned towards Raynor. Why do you set your minions against me? I merely wish to return this child. Even the queen did not like on how you treated him. I merely want to return him to his masters, so that the same fate that befell her majety's brother does not happen here. |
| Zombomaniac01-01-06, 07:32 PM | From MMIII --Unlike other constructs, living constructs are subjest to crits, effects requireing a Fort save . . . . . Paraphrased. |
| turalisj01-01-06, 07:33 PM | I've got my issue of Dragon out with the warforged descrption and compairing it to the normal construct type. Looks like they aren't immune to massive damage. then ignore my above post. :( |
| Dyne01-01-06, 07:36 PM | Turalisj, I don't believe you posted a link to the save. Hearing the commotion outside, Alexander bursts through the doors into the courtyard. "What happened?" When he sees Denrik, he lets out a gasp. "Statue, stand down. Cease fighting." The walking statue breaks from its combat stance, and it resumes scanning the surroundings. |
| premier66601-01-06, 07:38 PM | deleted |
| jagggar01-01-06, 07:38 PM | Could we have a link to the roll please? |
| Zombomaniac01-01-06, 07:40 PM | He took massive damage. tI dont think the roll, failed or won, matters. :( I hope I am wrong about that. |
| Dyne01-01-06, 07:42 PM | He took massive damage. tI dont think the roll, failed or won, matters. :( I hope I am wrong about that. Massive Damage only kills if the subject fails a Fort save (DC 15). Turalisj would have had to roll a 1 or 2 to fail that. |
| Zombomaniac01-01-06, 07:43 PM | "WHAT HAVE YOU DONE!?" Jacob runs out from the halls and looks to Denrik's body. "You killed him. You killed him! You had the gate blocked, you had gim outnumbered and you kill him!?! Bring a Cleric quikly!" Jacob then looks to the condition of the boy. |
| Zombomaniac01-01-06, 07:43 PM | Massive Damage only kills if the subject fails a Fort save (DC 15). Turalisj would have had to roll a 1 or 2 to fail that. Oh...then ignore my last post if he is alive. If he is dead then it still stands. |
| Zombomaniac01-01-06, 07:45 PM | Ok, where exactly are the statues? can you put a map up? Oh, and thanks dyne. Looks like I have to roll up stats for a new character. thanks alot. :mad: He is a construct repair him. |
| Dyne01-01-06, 07:45 PM | Oh...then ignore my last post if he is alive. If he is dead then it still stands. I'm waiting for Turalisj to give us a link. If he failed the Fort save, I'm gonna hurry up and stat out the Seeress, and try to have him resurrected. |
| turalisj01-01-06, 07:46 PM | Link (http://invisiblecastle.com/find.py?u=Denrik) Here's the roll..... I thought the DC was equal to the damage dealt. |
| turalisj01-01-06, 07:48 PM | I'm waiting for Turalisj to give us a link. If he failed the Fort save, I'm gonna hurry up and stat out the Seeress, and try to have him resurrected. considering it's your fault he'd be dead in the first place. |
| Zombomaniac01-01-06, 07:49 PM | He is a Construct. We need a crafter. |
| premier66601-01-06, 07:49 PM | So he is alive |
| Zombomaniac01-01-06, 07:51 PM | If he is alive then turalisj needs to make a responding post to the construct attack and then we move from there. |
| Dyne01-01-06, 07:53 PM | Link (http://invisiblecastle.com/find.py?u=Denrik) Here's the roll..... I thought the DC was equal to the damage dealt. Well, you made it. You're still alive. Seeing that Denrik is still "alive," Alexander is relaxed a bit. "Get the boy back to the room. All of us should go back inside, we're more vulnerable out here in the middle of the night." Several of Alexander's soldiers offer their arms to help Denrik move, in case he is too damaged. |
| turalisj01-01-06, 07:57 PM | Denrik ignored the guards, putting away his sword. He walked out of the castle, ignoring the statue that attacked him. He left the castle doors and headed off for somewhere to heal himself. Take Denrik off of the members list. |
| Dyne01-01-06, 08:01 PM | All right, I just realized the post count. So, I'm gonna start a new thread real quick. Nobody post until then, unless we wanna go over 1,000. EDIT: Done. Stormhand Federation 2 (http://boards1.wizards.com/showthread.php?t=561880) And no more of the "neutral" crap. We're fighting an uphill battle that way anyway. The Stormhand Federation is Lawful Evil. |
| premier66601-01-06, 08:04 PM | Raynor sighs and relaxes his stance. All that for a kid? he thinks to himself. As long as that kid is our prisioner I'm not gonna alow his removal of the casttle, but I think that keeping this boy here is useless. We gain nothing but enemies. |
| Demonfey01-01-06, 11:39 PM | God damn it, what the hell is wrong with all of you? In fighting only gives our enemies strength! |