The HAMMERFORGE Corp. [Shop] [Archive] - Wizards Community

Post/Author/DateTimePost
NightScreamer20

12-07-04, 05:35 AM
Ladies and Gentlemen I create this thread in order for me and my associates to peddle our wares and services.

Below are the Prices for the HAMMERFORGE Corp. We accept the following as payment: Coin (Gold/Copper/Silver/Platinum) or Magical Items of Equal value.

Prices (see Weekly Specials)
Weapons 25% off Base Price
Armor 25% off Base Price
Items 25% off Base Price
Potions 25% off Base Price
Scrolls 25% off Base Price
Staffs 25% off Base Price
Wands 25% off Base Price
Rods Currently Unavailable
Rings Currently Unavailable

Special Services
Blueprints 20 gp
Research 100 gp/day
Recharge 25 gp per Charge
Service Plan +25% Base Price
Instant Delivery 250 gp

Membership Card
Type Weekly Charge
Gold 200 gp +5% Discount
Platinum 250 gp +10% Discount
Adamantine 300 gp +15% Discount

Weekly Specials (Override Normal Prices)
Weapons 25% off Base Price
Armor 25% off Base Price
Wands With the purchase of two
wands you get your first
10 Recharge Charges Free!

Orders: Orders may be made in person (on the Thread itself) or by an E-mail sent directly to me @ nightscreamer20@hotmail.com. Please insert the following into the title of the e-mail: [HF - Order]. I will reply with confirmation in up to 2 days and have one of my employee's begin work on your order ASAP.

Payment: In order for us to service your needs we request that all payment be upfront. We do except payment by 'mail' and will send one of our 'receivers' for pick up of the payment. Your item will not be released until payment is made. If payment is not made withing a week of the completion of the item, it will be rescrapped and unavailable for pick-up.

Membership Card: If you purchase one of our membership cards you will receive special discounts on items that no other customer can.

Blueprints: Blueprinting is where you tell use what you want the item to do, and we find out how to create it. Once we figure it out we send you the information immediatly upon receiving your payment.

Research: Research is the complicated task of having me or one of my associates investigate the secrets of a magical item. Once we figure out the origins and workings of the item in question, results will be returned to you as soon as your payment is received.

Recharge: Our specialists have the unique ability to slowly recharge the powers of your magical items. Recharging a magical item is a time consuming and long process, and has the price to match. Your item will be returned back to you as soon as Recharging has been complete. Until new employees arrive we are unable to Recharge magical Rings or Rods.

Service Plan: By paying an extra 25% of your items base cost up front, we at Hammerforge give you the option of having your item remade or replaced if it is ever damaged or broken. This replace may be made within 30 days of purchase.

Instant Delivery: With an extra payment of 250 gp we will instantly send you your item no matter where you are thanks to our advanced customer location devices.

Questions or Comments?: If you have any questions or comments don't be afraid to either PM myself, or one of the other associates here at Hammerforge Corp.

Lines
Caronath's Forge Time Left
Wright 1 Available
Wright 2 Available
Wright 3 Available
Wright 4 Available
Wright 5 Available
NightScreamer20

12-07-04, 08:09 PM
Ordering lines are now OPEN! Please feel free so begin your orders.
Demonfey

12-07-04, 08:42 PM
Give me a list of materials, and I will sell you them. You will also get a discount of 75% compared to normal sellers.
NightScreamer20

12-07-04, 09:15 PM
Price change of items according the Merchant Guild Law. Thank you for your cooperation.
Demonfey

12-07-04, 09:17 PM
When I posted that, that wasn't there. You get it at the same discount. I also deal in metals that aren't native to the Prime.
jagggar

12-07-04, 09:23 PM
I really wonder if you should have a seperate topic for your shop than from the rest of the guild.
NightScreamer20

12-07-04, 11:04 PM
I think they all should, it's easier to manage your seperate shop on a seperate thread than one cluttered with multiple shops.
jagggar

12-07-04, 11:13 PM
Some reasons not to:
It'll be a bit unfair to the other shops which are in the Merch Guild topic, then they'll want to create their own shop topics.
Many shops equal many bumped shops as opposed to actual foundations.
I think Dyne sort of started the Merchant Guild so he wouldn't just start up some random shop topic.
This is the Guild House, not the Shop House after all.
Quarion Liadon

12-08-04, 08:23 PM
<<Nevermind>>
Dyne

12-08-04, 08:27 PM
Orcy, the GM here, didn't want separate threads for individual shops. Such would choke up the foundations in this forum, shoving some of them to the 2nd page or so, which would make them inevitably fail. This forum is, afterall, for foundations.

If you don't mind, this thread really should be closed down. I'll put up links for your shop in the Merchants Guild so that it'll be easier for customers to find, and it won't suffer from not being on the first page. Also, if you haven't done so already, you can put a link to your shop in your sig. That'll also make it easier for potential customers to find it.
NightScreamer20

12-09-04, 12:12 AM
Guys shhh, I wasn't replying abck so that this tyhread dissolves into obscurity. Please don't post here anymore :X