The Necromantic Society [Archive] - Wizards Community

Post/Author/DateTimePost
thasis

04-08-06, 04:05 PM
A old wrinkled man stands in front of a tall dark gothic chapel. In a low dark raspy voice he whispers loudly, "Here ye, Here ye, Enter at your own peril. At this place of desecrated wickedry necromancers of all sorts preform the experiments to benifit them and their undead companions. The light of heart should not enter for you will see creatures and monsters that were not ment to exist in nature. For those seeking power... welcome. I hope your stay is unpleasant" The old man then grins and slowly escorts you into the black gothic chapel.

Hello and welcome to the Necromantic Society. A place where necromancers can come to discuss their practice and share their various new spells, powers, proffeshins, creations, etc.

Members
1.) Thasis the Evil
2.) Kobold_Ur_Priest
3.) Redhase
4.) Wilds
5.) Zombomaniac
6.) Faust IX
7.) EternalZzyx
thasis

04-08-06, 04:22 PM
This here is the Complete Libris Mortis. A companion to the Libris Mortis, and a project of mine. Anyone who has ideas are more then willing to post their ideas. Anyone who wants to include their own works in the book just put the link and I'll check it out.

Anyways, this is generally the starting of ideas.

Complete Libris Mortis

Introduction

Undead Characters
The Complete Libris Mortis

Chapter 1: The Dwellers

Why does Death Attract?

Classes
Necroligst - Necroligists are beings who study undead and gain specific powers from their prolonged exposure to the undead populace.
Cursemaster - Cursemaster are beings who have embraced the darker side of life and practice the long resurfaced arts of Death Curses.
[ I]Void Mage - Void Mages are spellcasters who draw their spellcasting energy directly from the Negative Energy plane allowing them to on-top of their fearsome spellcasting ability also have the ability to control and create undead.

Chapter 2: Prestige Classes

Choosing a Prestige Class
Extra Domains
Ghost Touched - Ghost Touched are spellcasters who for some reason have embraced the concepts of incorporeal undead and strive to gain powers similar to that of the incorporeal undead.
Ghoulborn - The Ghoulborn are beings who have adapted a feral predatory cannibalistic life similar to that of the ghoul.
Priest of The Blood Hunger Doctrine - The Priests of the Blood Hunger Doctrine follow a rigid organization and philosophy based on sacrifice to the notorious ghoul deity Doresain.
Priestess of Eternal Beauty - The Priestesses of Eternal Beauty seek to preserve beauty... at any cost.
Negavator - The Negavator are beings who embrace negative energy are as they progress in power are twisted by it's effects more and more.
Master Drainer - Master Drainers are undead who attempt to master there draining effects.
Corpse-Stitcher - A Corpse-Stitcher is a being who has a sick obsession with undead grafts. His sick obsession leads him to master the arts of undead grafts.
Knight of Decay - The Knight of Decay is a undead knight bent on the corruption of the living.
Knight of Blood - The Knight of Blood is a warrior and crusader of the God of Blood, Afflux.
Knight of Blaspheme - The Knight of Blaspheme is a unholy warrior dedicated to spreading evil and the undead throughout the lands of the good gods.
Crypt Dweller - Crypt Dwellers are divine spellcasters who have learned to energize his or her powers with the energy of the recently departed.
Necronate - The Necronate is a Psion who has mastered his undead abilities and has learned to project small parts of his mind into the bodies of dead creatures causing them to become animate and in control of the Necronate.
Lord of Rot - The Lord of Rot is a being who has been scarred or deformed and has learned to hate others for that fact. The Lord of Rot's goal is to deform others in ways that he has been deformed.

Chapter 3: Epic Prestige Classes

Choosing Epic Prestige Classes
Lord of the Cyst - The Lord of Cyst is an epic crusader who controls legions of followers implanted with Cysts.
Bringer of Decay - The Bringer of Decay is the ultimate paragon of undead. His mastery of undead and desecration is beyond normal comprehension.
Reapers of Nerull - The Reaper of Nerull is Nerull's ultimate crusader who has been granted some of the strongest death powers.
Cryptlord - The Cryptlord is a divine spellcaster who has learned to control masses of undead. They are the epitome of the necromancers
Lich Ascendant - The Lich Ascendant is a Lich who wants powers greater then normally offered to them in their normal undead state, but not wish to loose their bodily form to become a Demi-Lich.
Dirge Plaugelord - The Dirge Plaugelord are legendary monsters of beings who appear sporadically through history. They are the supposed causes of the great plagues that overrule the land.

Chapter 4: New Feats

Choosing Feats
Feat Descriptions

Chapter 5: New Curses, Spells, Invocations, Powers and Soulmelds

Spell-Lists
New Assassin Spells
New Bard Spells
New Cleric Spells
New Druid Spells
New Ranger Spells
New Sorcerer/Wizard Spells
New Psion Powers
New Psionic Warrior Powers
New Incarnate Soulmelds
New Soulborn Soulmelds
New Totemist Soulmelds
New Warlock Invocations
Spells
Powers
Soulmelds
Cursemaster Curses

Chapter 6: New Magic and Psionic Items

New Magic Items
New Special Material
New Armor Special Abilities
New Specific Armor Descriptions
New Weapon Special Abilities
New Ring Descriptions
New Wondrous Items
New Rods
New Psicrowns
New Psionic Tattoos
New Universal Items
New Minor Artifacts
New Major Artifacts
Cursed Items

Chapter 7: New Races and Monsters


Chapter 8: Undead Campaigns


Appendix
Kobold_Ur_Priest

04-08-06, 04:43 PM
An ebony-furred lycan comes in, flanked on his right by a kender in a full body suit of spiked leather. Together the pair speaks in unison, as if voicing one being's thoughts: "We are emissaries of Asphyxion, Avatar of The Serpent of Lies; we come seeking an alliance and perhaps something more which will benefit our Lord."
redhase

04-08-06, 06:20 PM
<I>
redhase

04-08-06, 08:14 PM
<I>
Kobold_Ur_Priest

04-08-06, 10:14 PM
The Lycan & Afflicted look upon the new arrival. "It is not our place to decide your welcome...but in Lord Thasis' absence, it seems that we may be of some assiatance, and atleast offer you room for the night. Until the morning sun rises, you have room. When Thasis decides you place, your judgement will be delivered."
thasis

04-08-06, 10:19 PM
The old man wrinkly man turns to the two strange figure who speak in unsion. He lets out a quite cackel and then speaks, "So you want to make an alliance? What do you have to offer me? And formost, do you or your colleages practice the necromantic arts". The old man then turns to the one known as Redhase, "You may join this guild. It seems your knowledge of necromancy is sufficient".
Kobold_Ur_Priest

04-09-06, 01:15 AM
"We can offer you unimaginable power. Should you seek an alliance, our deity will grant you gifts beyond imagination."

(maybe we can make a prestige class for Asphyxion's disciples....
thasis

04-09-06, 01:38 AM
Prestige class... now that's where my specilties lie.

The old man looks at the figures, "Unimaginable power. If that power comes in the form of dual voices then I'm not intressted". He then lets out a wheezy cough and speaks again, "You look like intressting figures. I'll take you up on your deal just to humar you".
Kobold_Ur_Priest

04-09-06, 02:07 AM
then let's do it!

oh-about the linked voice thing, that's Asphyxion speaking through them @ the same time...long story..
thasis

04-09-06, 02:15 AM
Ooo... cool. My character was just be sarcastic and doing his usual old-man jokes.

So give me some concepts and let me fly. I'm up for anything.
thasis

04-09-06, 02:18 AM
Oh, BTW. Completly off-topic, but check out Dimmu Borgir's CD Death Cult Armagedon. WICKED ASS CD! It's Symphonic Black Metal at it's finest.
Kobold_Ur_Priest

04-09-06, 02:40 AM
Dimmu's pretty damn wicked, thou havent listened to em in a bit


anyway

as for a PrC...im thinking something along the lines of the Mortal Hunter from BoVD, though slightly different...
thasis

04-09-06, 01:54 PM
Do you want to do a various of the Mortal Hunter or do you want to do a new Prc? A variant would be easier, but a whole new class would be more fun.
redhase

04-09-06, 04:39 PM
gone
Kobold_Ur_Priest

04-09-06, 07:11 PM
whole new PrC....would be better...maybe combine it with something like a Soul Eater....SOUL HUNTER! capable of tearing a victim's soul from its body, and creating a perverse shell of its former self

and gaining benefits from it, etc,.....i dunno...i like the idea..
thasis

04-09-06, 08:29 PM
So somebody who steals souls and uses them to gain power for oneself? I like, sounds like my real-life self ;)
Kobold_Ur_Priest

04-09-06, 08:32 PM
yeah...something like a 20 lvl PrC though, so we can keep advancing as we reach epic
thasis

04-09-06, 08:33 PM
20 level Prc? That's pretty pointless. We could just got all out and create a core-class and provide the rules for epic advancement.
Kobold_Ur_Priest

04-09-06, 08:34 PM
20 level Prc? That's pretty pointless. We could just got all out and create a core-class and provide the rules for epic advancement.
B-I-N-Freaking-G-O!

lets go balls to the walls with this one
thasis

04-09-06, 08:35 PM
w00t! I have so many projects. They're so fun though, I can't stop adding more :D
Kobold_Ur_Priest

04-09-06, 08:37 PM
let's concentrate and get the CoreClass done

20th level Soul Hunter.....*drools*
thasis

04-09-06, 08:42 PM
Even better... 21st level Soul Hunter... *uber drools*
Kobold_Ur_Priest

04-09-06, 08:59 PM
or for my friend's Epic.... 10th lvl Mortal Hunter/ 10th lvl ranger/ 20th lvl Soul Hunter
thasis

04-09-06, 09:16 PM
*screams with the pleasure of the death-gasm*... I think you get how cool that is :P
Kobold_Ur_Priest

04-09-06, 09:16 PM
yeah...insane..
Faust IX

04-11-06, 08:38 AM
:shifty: :smirk:
thasis

04-11-06, 09:56 AM
Are you intressted in joining?
Kobold_Ur_Priest

04-11-06, 03:10 PM
Hopefully- we need people...

who all do we have so far?
Kobold_Ur_Priest

04-11-06, 04:42 PM
Thasis- i accidentally banned myself from the forum on our site,.....gahhh i was trying to get rid of the old sn i had on there, so if you can...delete it and let my new one back on
redhase

04-11-06, 07:23 PM
.) Thasis the Evil (Head Leader)
2.) Kobold_Ur_Priest (Head Advisor)
3.) Redhase (Necromancer)
remember what happened to the DMG, all postions must be voted on, by all members.
not assigened. you can start a guild but not assign.
your starting the same thing assiging by your choice, I do not vote for Kolbold Ur priest as head adviser. you as guild master have to stay netural in this and let the members vote for the offices.
he does not get my vote.

I watched the same thing happen to lady rolindin at the DMg, people sitting their firinds up to postions they wanted them to be, thats whay it was shut down by the wizo's.
it will not happen here, we vote for postions, like the SBB did. at least they did it right.
Head advisor is a postion and will be voted on, Kolbold Ur priest does not get my vote.
I say we do not need a Head advisor.
ther is a proublem here already, we have to vote for postions
Wilds

04-11-06, 07:56 PM
"DMG" what is that?

im in, just need to figure out what evil char im making for next round
redhase

04-11-06, 08:10 PM
Dugeon Master Guild.
the proublem was they set up a group to lead the guild and no vote was ever taken by every member for the postions, the group apponed who ever they wanted. the same thing is happening here agian, but to me this time.

It will not happen the Head advisor is a postion and must be voted on by members of the guild, people must say they want to run for that post.

I say we do not need to the post, if you thasis insist on keeping Kobold Ur proest in that postion I will report you to the wizo,s.
the postion will be voted on.
you brought this upon your self, remove him from the postion. a vote must take place by all members.

no postion will be given out, they have to voted on by the guild members.
the SBB di it right, follow thier lead thasis.
yes I'm not happy , Kolbold Up priest you started this at the other guild.
you need to make amends. you can not tell some one they can not post any thing but one person.
Kobold_Ur_Priest

04-11-06, 08:17 PM
Red, wtf are you talking about?

we can do whatever we want within our own guilds.
redhase

04-11-06, 08:20 PM
all postion such as head advisor must be voted on by all members of the guild. a guild was shut down for doing the very same thing thasis is doing.

al postions must be voted on by all members of that guild. wizo rules.

postions will not be handed out to your friends, or buddies, all guild members must vote for the people running for that post.
any guild member has the right to run for that postion also, this is a equal opertunity issue.

head advisor is a postion, you do not get my vote.
Kobold_Ur_Priest

04-11-06, 08:23 PM
Um, not to be..uber-rude, but **** off.

you have no say in how we run our guilds.
redhase

04-11-06, 08:26 PM
when it comes to guild posts I do.
head advasor is a post.
it has to be voted on by guild members.

if you want to bering up the head Advisor post and call a vote i will vote.
but i vote that we do not need a head advisor
Kobold_Ur_Priest

04-11-06, 08:29 PM
when it comes to guild posts I do.
head advasor is a post.
it has to be voted on by guild members.


We who create a guild, may issue ranks/etc as we please.

same as my guild.
redhase

04-11-06, 08:44 PM
The main point of the boards is that guest can turn to all of us for advice if needed. Thus, if one wishes to be considered to be a wise DM, then they can place such text in their sig. However, the foundations are not to have positions that are considered a special (or wiser) position than the others within the foundation. Thus, if a guest wishes to be "on the council", then they're "in the council." Even if this was allowed within a foundation (which it isn't), it would be based on a DM experience, not by a election of a majority of council members.

At any rate, if a guest wishes to be "in the council", they're "in the council".
wozo cat from the duneon master Guild, you can not hand out postion.
they must be voted on so everone has a equal oppertunity to gte that rank.

your postion as head Advisor is against the coc rules. it must be voted on by all members of the guild. and not handed out
you must earn it by guild member vote.
I do not vote for you.

the foundations are not to have positions that are considered a special (or wiser) position than the others within the foundation, by wozo cat.
you have to earn your postion and the way we do that is a guild vote by all members.
Kobold_Ur_Priest

04-11-06, 09:01 PM
well my friend, "Wozo" Cat will have to make an official statement regarding such aforementioned statements.

Until then, I could honestly give a damn less what you say.

If you want to gain a position/rank, earn it.

Thasis and I are friends, and both co-founders of each others guilds/website

if you dont like it, tough...grow up and get over it
redhase

04-11-06, 09:02 PM
This issue has been adressed before and guild makers can not hand out postions. that is against the coc and is favortism, towards other players.
wozo cat has made the ruling see post above.
the way the guild deal with this is by a guild member vote, all members how want that postion must say they want the postion and then a guild vote takes place.
thasis broke the coc rules already by appointing kolbold ur priest as head advisor, It will not happen in this guild and to me.

call a guild vote for the postion, to see if we need a guild advisor in the first place.
I say we do not need a guild advisor postion, if it is approved by the other guild members, i do not vote for Koblod ur priest as head Advisor.
redhase

04-11-06, 09:05 PM
this has been dealt with before and flaming is not helping. I will not stoop to your level.
stop breaking the coc rules.
I have stated my opion in a civil manner act the same.
Kobold_Ur_Priest

04-11-06, 09:06 PM
well my friend, "Wozo" Cat will have to make an official statement regarding such aforementioned statements.

Until then, I could honestly give a damn less what you say.

If you want to gain a position/rank, earn it.

Thasis and I are friends, and both co-founders of each others guilds/website

if you dont like it, tough...grow up and get over it
:clap: you amuse me, Red...WizoCat has not made a post here about anything like that which you just posted under your OWN name...
redhase

04-11-06, 09:10 PM
this issue has been delth with before, in the dungeon Master Guild.
what i posted was their descion on the isse, no guild member is to be given special favoirs. that is favoritsiom.
a specail leadership is being set up and not voted on by guild members.
that is favortism. against the coc rules.

this is what I want to have any postion be voted on by all guild members, guild master giving or handing out postions issue has been delth with before.
earn your postion by guild member vote, not by gifting by the guild master.
the gifting issue has been delth with before, you can not do that.
I want a fair vote by all members for any postion.
their will not be any favortism in this guild.
Kobold_Ur_Priest

04-11-06, 09:27 PM
I've never seen mention of this Dungeon Master's Guild anywhere in all my years of attending these forums,(through multiple accounts) and nor do I care for your opinion on such matters.

Within our guilds ( which each at the moment only have 3 members each since they are new) we give our ranks/positions accordingly.

Get over it.

You hold no place in my guild, nor do I see you staying in Thasis' much longer.
thasis

04-11-06, 09:57 PM
Ok, Redhase, I don't dislike you just to clarify matters. I just havn't been able to post untill now, so I havn't been able to clarify matters up.

I have not heard of this incident you speak of, nor is the WizO's bringing anything to my attention about what I am doing. But... But... to save issues I will eliminate the positions (other then mine as the Head Leader, which I am).

Kobold, don't take this as I don't still respect your opinion on the matters. You have proven on various instances as a great leader, advisor, and friend and I will take your advince in the future with great weight.

Now... I don't want anymore flaming on my guild. Redhase, you are free to post here, I have no problem, and I'm eliminating the problem you brought up (atleast untill I can PM a WizO about the matter), so let's get back to the discussion of Necromancy which this guild was made for.

Oh, and Wilds, adding you to the list right now.
Kobold_Ur_Priest

04-11-06, 10:07 PM
alright bro, sorry for the flamin'

Red's just got issues which should have been settled between you 2 and a WizO personally....
jagggar

04-11-06, 10:11 PM
we can do whatever we want within our own guilds. To a point.

The Foundation Board Guidelines (http://boards1.wizards.com/showthread.php?t=221394).
You can't refuse membership, but I'm not even going to attempt to jump into the whole position/voting discussion.
Kobold_Ur_Priest

04-11-06, 10:14 PM
To a point.

The Foundation Board Guidelines (http://boards1.wizards.com/showthread.php?t=221394).
You can't refuse membership, but I'm not even going to attempt to jump into the whole position/voting discussion.
Im not refusing anyone. Just stating that we as the ones who've created/founded the guilds should be able to apoint rank/position/etc depending on our own decisions
redhase

04-11-06, 10:17 PM
thasis i have alread contacted the wozo's about his to reissue thier descion.
this is their on what happpened. from the dungeon master guild.

the foundations are not to have positions that are considered a special (or wiser) position than the others within the foundation, by wozo cat.
and they talk about the favortism issue also.
the issue was Choascloacker was appointing his friends as guild leaders.
the SBB did it the right way by voting by all members for any postion.

the wizo's will repost their descion again and all postions should be voted on by every menber of this guild, to who that guild member thinks is the best person for that postion.

we do need to get back to guild business.
Kobold_Ur_Priest

04-11-06, 10:30 PM
ok Red, STOP THE DAMNED POSTS about it....I dont care, and we've already agreed to drop it, so shut up until the WizO's contact US about it.
thasis

04-11-06, 10:48 PM
Now, onto Necromancy. I have a bunch of spells worked out, I'll post my ideas in a bit. Right now I'm writing up a 2 Page Biography/Essay on Napoleon.
Kobold_Ur_Priest

04-11-06, 11:07 PM
Now, onto Necromancy. I have a bunch of spells worked out, I'll post my ideas in a bit. Right now I'm writing up a 2 Page Biography/Essay on Napoleon.
Hope it goes well

maybe we can get to work on the SH over break ^_^
WizO_Cat

04-11-06, 11:22 PM
Official Statement from WizO_Cat:

Anyone in the guild who wants to be head advisor: *POOF*, you're now a head advisor. In fact, since I can offer these low prices due to volume discounts, everyone is a head advisor in this guild now.

Preferential treatment can not occur in the guilds or foundations. Sorry.
jagggar

04-11-06, 11:29 PM
Now, onto Necromancy. I have a bunch of spells worked out, I'll post my ideas in a bit. Right now I'm writing up a 2 Page Biography/Essay on Napoleon. So if Napoleon had had necromancers. . . Wow, that'd be quite the change for warfare I think.
Kobold_Ur_Priest

04-11-06, 11:45 PM
So if Napoleon had had necromancers. . . Wow, that'd be quite the change for warfare I think.
hahahahahahahaha :rolleyes:
thasis

04-12-06, 01:00 AM
So if Napoleon had had necromancers. . . Wow, that'd be quite the change for warfare I think.

One of these days I'm going to create a varient earth campaign with conspiracies, monsters, and magic. Conspiracy D20 ;)

Katch phrase: "Forget what you know... the truth is darker then what it apears"
Kobold_Ur_Priest

04-12-06, 03:56 PM
One of these days I'm going to create a varient earth campaign with conspiracies, monsters, and magic. Conspiracy D20 ;)

Katch phrase: "Forget what you know... the truth is darker then what it apears"
sweet, once again, count me in


think we can possibly design/test the SoH over break? Im thinking the final concept of it will be something like Male Fey'ri Ranger 10/Mortal Hunter 10/ Souldrinker 10/ Soul Hunter 20


or something along those lines....maybe less levels...
thasis

04-12-06, 08:44 PM
Could be an intressting character. We're going to have to create the Soul Hunter though. If we want this to be a an insane Core-Class that is super-well designed then it could take all the way from a week to a month, and then playtesting, and then modification as people find issues. Then of course new powers should be made once in a while to support our ideas.

But before I get ahead of myself to far (like I usualy do) let's design this class. Want me to do an outline and stuff over the break? I'm going over to my friends house tonight (who's a hardcore guy, he's created 2 insanely cool Classes recently with advanced concepts... that to say honestly I've never seen before) and he can help me.
Kobold_Ur_Priest

04-12-06, 09:18 PM
absolutely-the sooner we get it statted out (class/ability/spell wise) we can equip, and playtest the psychotic little bastard
thasis

04-13-06, 01:21 AM
Quick question, do we want this to be a "Sneaky Assassin" type, a "Kick-Yo-Ass" type, or a "Arcane-Spellcaster" type? I was thinking Sneaky Assassin type, but I dunno, I've been obssessed with sneaky stuff lately.

Also, off-topic but listen to the song "Hail Murder" by Dark Funeral. Realy good song if your into the Black Metal scene.
Kobold_Ur_Priest

04-13-06, 02:27 AM
ill listen to it asap

and sneaky assassin is my style

though he's more of ( you cant see me & i'll rip your soul from your bleeding throat) kinda guy...
thasis

04-13-06, 02:39 AM
Mmm... assassination.... bloody... violence... it's like what I dream about.
Kobold_Ur_Priest

04-13-06, 02:46 AM
i swear we were twins before...
thasis

04-13-06, 02:56 AM
To much alike... it's a conspiracy :D
Kobold_Ur_Priest

04-13-06, 03:20 AM
yeah its crazy...i swear...we have to be twins somehow :rolleyes:
thasis

04-13-06, 03:23 AM
Well I never met my dad ;)
Kobold_Ur_Priest

04-13-06, 03:37 AM
hmmmmmmmmmmmmmmmmmmmmm :rolleyes:
Zombomaniac

04-13-06, 08:48 AM
:zzz:
*wakes up*
Hu? What? Are we back on topic yet? ;)

I'll be joining you all, but I am grounded right now so I can only sneek onto the computer. Not even supposed to be on right now. :twitch:
*looks around for Mom* :shifty:
Once I am able I will post RP for my PC I am bringing in. He is Going to be NN Human Ghost.
Faust IX

04-13-06, 11:21 AM
*nods*

Atleast we are back on topic, yes, I would like to join this guild if you don't mind. :D As you can see from my sig, I've been experimenting with characters in Terisia....soon as I bought Hollowfaust: City of Necromancers....I was hooked for sure. XD



((Off topic: Eh, had this MuP to sneak into Terisia City and Fan Fiction and be able to play without people lookin' down on me for bein' a girl...a.k.a. Cassia Riverogue's MuP. :) ))
thasis

04-13-06, 01:48 PM
Hey Zombo, nice to see yah again.

Hey Faust, good to see more posters in the Guild House. I havn't seen to many newcommers for a while.
Kobold_Ur_Priest

04-13-06, 04:15 PM
Faust, welcome to the Necromantic Society..you seem to be a good asset to the team as far as I can see
Kobold_Ur_Priest

04-13-06, 04:18 PM
Thasis, I was thinking, we could also make the Soul Hunter's blast able to be shaped like a soulknife or something, but ANY weapon...
EternalZzyx

04-13-06, 04:19 PM
a tall gaunt human enters the guildhall, his grey travelling clothes streaked with mud. flanked by a pair of humans in half-plate and followed by a third carrying a large bag. As the door slams closed behind them he waved his hand, and muttered a few words, dismissing the illusion that cloaked them, revealing a pair of armoured skeletons, their bones as metal as their armour, and the bag was carried by the stooped figure of a ghast. They stop in the centre of the floor.
“I am Autan Burzgoth, to whom do I speak to for membership to this organisation?”

It is good to see people furthering this noble science, and I offer my support in this endeavour, the soul hunter sounds most interesting, and I have some ideas of my own if you would have them, truenames and psionics mostly. I am sure I can find the time for some rp as well.
Kobold_Ur_Priest

04-13-06, 04:20 PM
Oooooh! also, along with the SoulForm template for his creatures ( companion/familiar) we could have them & him able to manifest parts of drained creatures (ie. medusa's snakes...etc)
Kobold_Ur_Priest

04-13-06, 04:23 PM
to go along with his/ his creatures SoulForm Manifestation - example of our Fey'ri manifesting a centaur body:

http://www.wizards.com/dnd/images/cpsi_gallery/96374.jpg
Kobold_Ur_Priest

04-13-06, 04:26 PM
The unified voices speak from the darkness: "We are able to help you Autan, welcome to the Academy." Together, a ebon-furred lycan and Afflicted form from the shadows, the smaller of the pair sitting atop the other's shoulders.
EternalZzyx

04-13-06, 04:35 PM
perhapse allow the soulhunter to gain soulmeld style abilities from the things it takes the souls from, not many at one time, but maybe just one or two. representing how he holds on to their souls?
Kobold_Ur_Priest

04-13-06, 04:50 PM
we pretty much have it worked out- its sick!

we're in need of new powers ( kinda warlock invocs-style) for the Soul Hunter

im gonna make a LONG list...so far i only have 20 powers

5 low
5 mid
5 high
5 dark
Kobold_Ur_Priest

04-13-06, 04:52 PM
The lycan's head lifts up slightly as it catches the newcomers scent. "You are Vasharan?.....Perhaps you may become of use to us yet....Welcome once again, and please accept this offer to join Asphyxion's Chosen..."
EternalZzyx

04-13-06, 05:08 PM
“I have only recently come to this area, I do not know that name, sounds like a god,” he spits on the floor at the mention of the word. “Understand that I will follow no god, I only offer worship to the power of Evil. Direct me to where I may set up my lab. I hunger to begin my experiments.”
Kobold_Ur_Priest

04-13-06, 05:34 PM
"Asphyxion is not a god, per se, but a manifestation of evil incarnate." " You may set up in the back, last room on the left."
thasis

04-13-06, 08:19 PM
A tall elf-figure walks from the darkness, "Hello, my name is Alastor. I am the leader of this fine guild, though this is my first appearance here. Welcome, I do hope you enjoy your stay"
Kobold_Ur_Priest

04-13-06, 08:34 PM
Speaking through the pair, Asphyxion addresses the Guild leader. "Welcome Alastor...it has been a while old friend."
thasis

04-13-06, 09:01 PM
"Yes it has. I thought I would be sent back the Deathport, but alas, it was not Thasis's wishes. He felt that I should stay back here. Atleast here I have more control. Also, I have something that might intrest you". Alastor walks back into the shadows and kicks a small figure with his hands tied behind his back onto the floor. Blood is smeared across his face and numereous stab wounds cover his body, "He was a reject in one of the small villages. Nobody would miss him. He could be particularly good for one of our experiments. I did have some fun with him before I brang him here". Alastor then points at the various stab wounds and then kicks the man again. The man is obviously in great pain, "He'll live... atleast untill we need him". Alastor then grins.
Kobold_Ur_Priest

04-13-06, 10:36 PM
"Have him sent to the new recruit, let him have his way ."
thasis

04-14-06, 03:03 AM
Alastor kicks the man in the general direction of the newcommer, "Do as you wish".
Kobold_Ur_Priest

04-14-06, 03:09 AM
"Have at it Autan."
EternalZzyx

04-14-06, 07:06 AM
“most interesting,” there was no hint in his voice whether he was talking about Asphyxion or the man that had been offered for his experiments. A smile broke across his lips, containing no warmth, humour or joy. “do either of you require it alive? I cannot place any assurance that it will be when I am done.” he concentrated for a few seconds, forcing the ghast to grab hold of the offering which stiffened as the ghast's claws penetrated it's skin. “with your leave, I shall begin my work.”
Faust IX

04-14-06, 09:51 AM
A tall lanky man of 6'3" removes his wide-brimmed hat from his head, his long, scraggly blond hair falls around his neck, and resting on his shoulders. The small ethereal bird on his shoulder chirps.

"Meph says greetings." Faust gives Autan an eerie grin and bows. "I am Johann Faust IX, and this little sweetheart here..." He casually lifts a gloved hand to the bird-in-a-skull on his shoulder. "...Is Meph. We hail from Hollowfaust."
Kobold_Ur_Priest

04-14-06, 10:51 AM
Through the pair of creatures, Asphyxion speaks again. "Welcome once again Faust, and Autan...if you come of need for anything, please....speak with my...associates here, who will be able to aid you." With that, The Lycan & Afflicted (Evil Kender) bow to the newcomers and turn from them, walking to the far right side of the room and begin working at a small lab table.
Faust IX

04-14-06, 11:18 AM
Faust bows stiffly.

Meph circles around the kender a couple of times, then hovers over his head.

"Twee skee?"

She goes back and perches on Faust's shoulder.

"Mind your manners, Meph."

"Skee.."

He grabs the legs of the silver hangman earring dangling on his left ear.

"Morte, have Mu and Rokudosen check the city streets for any..err..activity."

The hangman's jaws move up and down in talking patterns, the voice of the halfling, Morte Shadowchilde sounded back.

"As you wish, Doctor. Morte, over and out."

The hangman goes limp and sways back and forth on Faust's ear.
Kobold_Ur_Priest

04-14-06, 11:48 AM
"As you were, Faust...keep your men watchful...we have enemies lurking in the dark...scavanging and existance."
EternalZzyx

04-14-06, 03:09 PM
Autan nods once to all in attendance, “may the gods wither in your wake,” he said to the small company before turning on his heel, the small troupe of undead followed him as he strode down the corridor, turning at the last door on the left as instructed, the ghast dragging the stiff, but still alive, man behind it, already his fate was being decided, and he would not enjoy much of it, unless he had most unusual tastes. One of the skeletons stops outside the door, turning to face away from the door.
Kobold_Ur_Priest

04-14-06, 03:44 PM
The ebony-furred Lycan grins, displaying massive canines dripping foul saliva....and the Afflicted turns towards Autan's room, also grinning. "This should be interesting..." The small creature clad in a fullbody suit of black leather bristling with spikes walks down the corridor to Autan's dwelling, stopping in front of the skeleton. He looks up, his black opaque goggles showing no hint of life behind them. "Out of my way you mindless bastard, or shall I have to rend your skull from your shoulders?"
EternalZzyx

04-14-06, 04:15 PM
The skeleton shuffled to the side, it is not clear whether in response to the verbal command or from another from owner, the door opened seemingly on it's own accord, revealing Autan tucking something into a pocket, “would you not threaten to vandalise my property in the future, they are inexpensive, but they take time to replace,” he turned back to observe the paralised man, narrowing down his choices for what to do.
Kobold_Ur_Priest

04-14-06, 04:33 PM
Shadow grins, tucking his sickle into his belt and adjusting the scythe on his back. "Mmm....they're actually quite easy to make, ask Alastor....or better yet, we could have the Cauldron's installed...."

(what are those undead-making cauldrons from the BoVD?)
EternalZzyx

04-14-06, 04:49 PM
(Cauldron of zombie spewing, I want two...)

He nodded at the mention of the fabled diabolic cauldron“time and energy that could be spent elsewhere, do you have a pain extractor? I need to restock and I don't want to spend a day doing it myself if I can help it. If not I will just harvest what I can.” he pulled out an ornate knife from a fold in his robes “lets wait for it to come to come round.” he concentrated for a few seconds and the second skeleton moved to restrain the subject before the paralysis wore off.
Kobold_Ur_Priest

04-14-06, 05:31 PM
The Afflicted grins at the thoughts of another like himself. "Nothing's in stock as of now, but I will see what we can do, if we cannot get them, we can create our own versions..."
Zombomaniac

04-15-06, 01:02 AM
(what are those undead-making cauldrons from the BoVD?)
BoVD and BoED are both Banned. nothing from them is allowed in the Guild House. :(
Only certian Books are allowed right now, by the time we start there will be a lot more stuff open, but right now its mostly only. . :thinks: . . PHB, XPH, OA, CW, CD, CA, CV. There is likely more, but I dont know what they are and if you are using something that isn't in those then you just have to make your case to the GMs and get it approved.


I have a few worries.

@Priest
You seem to have three PCs in the same guild is this right? :confused:
The Affliced Kender, the Lycan, and Shadow? :help:
Also Asphyxion is your diety right? And he is "The Dragon of Lies", "The Serpent" right?

@EternalZzyx
Where are you skeletons and ghast coming from? Rules wise. I dont much care about RP reasons right now. :whatsthis

@Faust IX
I dont have anything to say to you actually, since I dont know much about the stuff you are using. What book(s) are they from?

@Everyone
Please everyone remember: Even if this is RP only you still can't do anything your 7th level PC couldn't do in the rules. Even RP only has to follow the rules.
Faust IX

04-15-06, 01:12 AM
BoVD and BoED are both Banned. nothing from them is allowed in the Guild House. :(
Only certian Books are allowed right now, by the time we start there will be a lot more stuff open, but right now its mostly only. . :thinks: . . PHB, XPH, OA, CW, CD, CA, CV. There is likely more, but I dont know what they are and if you are using something that isn't in those then you just have to make your case to the GMs and get it approved.


I have a few worries.

@Priest
You seem to have three PCs in the same guild is this right? :confused:
The Affliced Kender, the Lycan, and Shadow? :help:
Also Asphyxion is your diety right? And he is "The Dragon of Lies", "The Serpent" right?

@EternalZzyx
Where are you skeletons and ghast coming from? Rules wise. I dont much care about RP reasons right now. :whatsthis

@Faust IX
I dont have anything to say to you actually, since I dont know much about the stuff you are using. What book(s) are they from?

@Everyone
Please everyone remember: Even if this is RP only you still can't do anything your 7th level PC couldn't do in the rules. Even RP only has to follow the rules.


Psst.....read the sig. Wait...so Hollowfaust isn't allowed? :uh-huh:
Zombomaniac

04-15-06, 01:16 AM
Psst.....read the sig. Wait...so Hollowfaust isn't allowed? :uh-huh:
Not that I know of. . .
Is that the name of the Book?
Even if it isn't allowed you can get it allowed.
Faust IX

04-15-06, 01:18 AM
Not that I know of. . .
Is that the name of the Book?
Even if it isn't allowed you can get it allowed.

(Sword and Sorcery) Hollowfaust: City of Necromancers

How? :confused:
Zombomaniac

04-15-06, 01:22 AM
(Sword and Sorcery) Hollowfaust: City of Necromancers

How? :confused:
Get the stuff you are going to use. Right about a paragrph or as long is needed explaining why Hollowfaust is not broken and what it can and can not do.
Also Sword and Sorcery is a d20 system right?
Faust IX

04-15-06, 01:23 AM
Get the stuff you are going to use. Right a about a paragrph or ans long is needed explaining why Hollowfaust is not broken and what it can and can not do.
Also Sword and Sorcery is a d20 system right?

*nods* Indeed. d20 Compatable
Zombomaniac

04-15-06, 01:30 AM
*nods* Indeed. d20 Compatable
Good then just make your case on why it should be allowed and as long as the GMs agree it will be allowed.
Make it look profession if ya can. That makes your case look better. :ayyyy!: They might ask you a few questions about it or I might just be over thinking all this, who knows...

Once I get all my questions answered I am going to bring my True Neutral Ghost in here. I found a DnD book called "Ghostwalk" if I remeber correctly.
It has a lot of stuff on playing a Ghost PC. It looks awsome and I might buy it once I look it over more. :cool:
Faust IX

04-15-06, 01:39 AM
Good then just make your case on why it should be allowed and as long as the GMs agree it will be allowed.
Make it look profession if ya can. That makes your case look better. :ayyyy!: They might ask you a few questions about it or I might just be over thinking all this, who knows...

Once I get all my questions answered I am going to bring my True Neutral Ghost in here. I found a DnD book called "Ghostwalk" if I remeber correctly.
It has a lot of stuff on playing a Ghost PC. It looks awsome and I might buy it once I look it over more. :cool:

*nods* Very well. I'll get to typing. ^^
EternalZzyx

04-15-06, 07:29 AM
@EternalZzyx
Where are you skeletons and ghast coming from? Rules wise. I dont much care about RP reasons right now. :whatsthis


skeletons controlled via rebuke/controll undead, (as 3rd level cleric, sufficient to control a pair of one HD skeletons, I've got one HD left, if I have read the rules right) ghast via 2nd level wizard spell command undead (PHB:211) both types of undead fairly common if you look around. My mistake on the mental commands, I forgot that they needed to be verbal for command undead... about the Vashar part, ok, now just extremely evil human, with suitable bonus feat. I think that is everything... ah yes, true necromancer i have just posted for that to be aproved, if it is not, i will remove the character from play.
Zombomaniac

04-15-06, 01:38 PM
skeletons controlled via rebuke/controll undead, (as 3rd level cleric, sufficient to control a pair of one HD skeletons, I've got one HD left, if I have read the rules right) ghast via 2nd level wizard spell command undead (PHB:211) both types of undead fairly common if you look around. My mistake on the mental commands, I forgot that they needed to be verbal for command undead... about the Vashar part, ok, now just extremely evil human, with suitable bonus feat. I think that is everything... ah yes, true necromancer i have just posted for that to be aproved, if it is not, i will remove the character from play.
Ok that makes sense. Thank you.
If the GMs bug you to much about the three of them, saying something like "You have to get them IG" or whatever, then just say you will go on a small quest to get them. No big there. :)
Kobold_Ur_Priest

04-15-06, 01:40 PM
@ Z: Shadow = Afflicted Kender

Cerberus = Lycan

Asphyxion = Serpent(Dragon) of Lies -although he's an Infernal....ay...
Zombomaniac

04-15-06, 01:53 PM
@ Z: Shadow = Afflicted Kender

Cerberus = Lycan

Asphyxion = Serpent(Dragon) of Lies -although he's an Infernal....ay...
Oh so Shadow and the Afflicted Kender are the same person. Ok.

So both Shadow and Cereberus are 7th level PCs right? Or am I just miss reading your posts again?

On Asphyxion, what I am about to say is a mix of real rules and unsaid ones that normally hold just as much power(and at times more) then real ones.

Asphyxion is a Overdiety. Overdieties don't have worshippers. The basic idea behind a overdiety is that you are so powerful you dont need them or need consern yourself with them.
In fact the Mortals under Epic level really never know something like a Overdiety even exists and even in Epic levels you may never find out.

With how you have him made him being a Intermidiate Diety of the Draconic Pantheon would make more sense. Greater Diety if you expand his portfolio past Lies and Souls.

Also it is unheard of for a Diety of any power to casualy speak through worshippers.
Kobold_Ur_Priest

04-15-06, 03:23 PM
yes both are ECL 7

& he's a Greater Deity, and the whole puppeteering act is part of a backstory which will be done...eventually
Zombomaniac

04-15-06, 03:51 PM
& he's a Greater Deity, and the whole puppeteering act is part of a backstory which will be done...eventually
Oh..well I just leave that alone for the time being then.

yes both are ECL 7
Then you are breaking the rules. :(
We can have only one PC per guild and our PCs cant be overly friendly. E.I. They can't fight back to back in battle, blah, blah, blah. That isn't to say they can't be "nice" to eachother. You could have a PC in one guild and one in another that are allied, but the PCs just can't help eachother. Its not a very well explained rule, but that is the jist of it.
Kobold_Ur_Priest

04-15-06, 04:27 PM
A.) They ARE in separate Guilds
B.) They ARE NOT helping each other
C.) They are only together now due to lack of action at the Kenderholme, and both are being spoken through as A SINGLE VOICE for Asphyxion, who is communicating with others in the Guild.
D.) If the Kenderholme remains in such a state, I will be making another guild, besides The Citadel from which Shadow will operate.


---Does that clear it up? :confused:
thasis

04-15-06, 07:07 PM
BTW Thasis right now is just a statless character who does not engage in combat, and is a member of all evil guilds, as he represents the pure essence of evil. I have an advanced storyline worked out, but I don't feel like sharing information about him at the momment.

As for Alastor, he's taking command of the GoUE and the Necomantic Society as the voice of Thasis.

"Now that I have members for the dread Necromantic Society we should get things accomplished. What we need is a goal. The main goal of course is to expand our knowledge of the necromantic arts, but we need a guild focus. We need to expand our power"
Kobold_Ur_Priest

04-15-06, 11:56 PM
"Yes, a goal is in order...what ideas did you have in mind?"
Zombomaniac

04-16-06, 02:02 AM
A.) They ARE in separate Guilds
B.) They ARE NOT helping each other
C.) They are only together now due to lack of action at the Kenderholme, and both are being spoken through as A SINGLE VOICE for Asphyxion, who is communicating with others in the Guild.
D.) If the Kenderholme remains in such a state, I will be making another guild, besides The Citadel from which Shadow will operate.


---Does that clear it up? :confused:
Still kinda ify if ya ask me, but since the GMs havent said anything I will assume it is atleast borderline OK.

I will introduce my PC once this convorsation about goals is done. :)
thasis

04-16-06, 02:32 AM
A pair of glowing red eyes apear in the darkness, "Why don't we capture the long assumed forgotten artifact of Al'Khun. A powerful scepter that has impressive powers when dealing with the undead. It was created during the beggining of the construction of Deathport. The leader and founder of Deathport didn't want the item to fall into the wrong hands though so he gave it to me to store here. That was many years ago. It is no longer in the place I once stored it, now it has been stored elsewhere. It could prove to be intressting to capture though".
Alastor then looks in the direction of the glowing red eyes, "Master, I see you have made your presence known". Alastor then turns to face the rest of the members of the Necromantic Society, "My master is correct, this artifact could be of great use to us. It could give us an edge in the future".
Kobold_Ur_Priest

04-16-06, 09:54 AM
"I will be ready to move out anytime..." Shadow grins as he fixes the scythe across his back. "We need to move fast if we are to achieve our objective as quick as possible...because there are other matters at hand, like the construction of those machines..."


Since BoVD material isnt allowed, I think Autan & I may come up with our own type of Cauldrons...
thasis

04-16-06, 11:48 AM
A dark purring voice resonates across the chambers from Thasis, "We might want to to priority over the machines then. The Scepter of Al'Khun is only rumared to be here. Lets just keep the Scepter of Al'Khun in our minds though".
Kobold_Ur_Priest

04-16-06, 12:10 PM
"Very well, I shall consult with Autan on the matter." Both the Afflicted & Lycan turn as one, towards Autan. "Those machines we spoke of...perhaps we could design them, and others, like grafting machines, construct( & half-golem) workers could also be forged..."
EternalZzyx

04-16-06, 12:31 PM
You ever been tested for esp kobold? Cause I swear, you read my mind... all we need is a snappy evil sounding name... such as Linth'el d'droin-elghinyrr...

and thasis, can you not use that pale colour in your writing please, I can hardly see it.

“it would be beneficial to create such tools,” he paused, tapping his chin with one finger. “it would me a most suitable project. ” he looked at the man on the floor for a few seconds before turning back to the Afflicted and the Lycan. “perhaps a ghoul to assist in the construction?” he turned away, looking through the large bag he had brought with him, it seemed to be mainly full of books.
Kobold_Ur_Priest

04-16-06, 12:52 PM
Well, i dont know bout ESP, but Thasis and I found out we're pretty much twin brothers from different mothers,lol

"Ah, yes a Ghoul would do nicely..." They pause a moment, considering something. " Our Lord wishes attendance at his Citadel...send word."

We need action @ The Citadel

For the record:

Afflicted = member of the Necromantic Society
Lycan = member of The Citadel

(2 chars in separate guilds)
thasis

04-16-06, 01:00 PM
Good we got the guild-thingy worked out, and yes we need activity at the The Citadel. I have another monster in the works, I could post it their when I'm finished. I also have some ideas comming to my head for the Soul Hunter, I'll see if I can post them either today or toomarow.

As for the pale righting, I'll stop that. I normally don't write like that, I was just experimenting. I'll go back to my original format.
Kobold_Ur_Priest

04-16-06, 02:37 PM
sounds good bro

how did the powers i made work out?
redhase

04-16-06, 09:31 PM
If a creature undead was made in conjunction with a Pure shadow rock, such as say a skelton, or undead.
useing the anti magic spell with the creation and the pure shadow rock, this would allow the creature to not have magic effect them.

say you use the raise dead spell, then use the shadow rocks with the antimagic spell combined with the raise dead spell.
this would allow the risen dead you control to not be effected by magic.
just an ideal.
prc classes could have the same effect also. if you use the process on them.
the race would have the ability to attack a wizard and the wizard's magical defences would not stop their attack.
i'm thinking about creating such a race, based of the complete liberis mortis. but since it seem's my creations should be posted else where, ill post them else where.
along with my mage killer class I'm thing about making, with the antimagic process used on the race.

If your interested I'll explain the process, it could help your classes Thasis to become deadlier, and almost impossible to beat.
since it costs 10,000gp to make one anti magic arrow, the process should cost about the same between 9,000gp to 10,000gp to use on the races creation.

this is just an ideal to help, please no more yelling at me, I have been civil and requist the same.

this is an ideal to help your races thasis.

here's my ideal for the spell to create shadow antimagic undead:

Create Shadow Anti Magic Undead
Necromancy [Evil]
Level: Clr 9, Death 9, Evil 9, Sor/Wiz 9
Components: V, S, M
Casting Time: 1 hour
Range: Close (25 ft. + 5 ft./2 levels)
Target: One corpse
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
effect: permint anti magic (as the spell)
A much more potent spell than animate dead, this evil spell allows you to create more powerful sorts of undead, that can by pass magical defences and not have magic effect them (since they would radaite a anti magic spell all the time.): ghouls, ghasts, mummies, and mohrgs. The type or types of undead you can create is based on your caster level, as shown on the table below. the effect is permint, since the permancy spell is combined with this spell.

Caster Level Undead Created
11th or lower Ghoul
12th–14th Ghast
15th–17th Mummy
18th or higher Mohrg
You may create less powerful undead than your level would allow if you choose. Created undead are not automatically under the control of their animator. If you are capable of commanding undead, you may attempt to command the undead creature as it forms.
This spell must be cast at night.
Material Component: A clay pot filled with grave dirt and another filled with brackish water, along with ground shadow rock (worth 500gp) mixed in the water. The spell must be cast on a dead body. You must place a black onyx gem worth at least 50 gp per HD of the undead to be created into the mouth or eye socket of each corpse. The magic of the spell turns these gems into worthless shells.

This spell has the anti magic spell interwoven with the create undead spell and permancy spell, it will make the undead you create magical resistance to magical attack (since the anti magic spell is interwoven in the create undead spell.). The spell aslo allows the undead creature to by pass by pass any magical defences the opponet has.
Kobold_Ur_Priest

04-16-06, 10:04 PM
you cant combine a raise dead with whatever the hell "shadow rock" is

as you are not "raising" the rock from the dead

second, it would have no affect on a RACE or class whatsoever....


and third, it makes no sense as it is...
redhase

04-16-06, 10:21 PM
Kolbold ur priest this has been discused on the fr boards before about my anti magic arrows and they work.

the process could work on an undead creature or race, I redid the undead spell and remade it for the anti magical effect, with the anti magic spell added into the create undead spell.
the level might be off but the ideal is sound and others at the fr boards before agree that a anti magic arrow or any other anti magic item can be made.
what you have said has been talked about before and worked out already.
so I will raise the level to 9th level spell.
look at the coa thread for the anti magic arrows I have made.
the ideal is sound, and can be done.

I see no reason why a race could not have the spell used on them, or remake the spell again to cast on live creatures (races.)
if the race is undead then the create shadow anti magic spell will work, living creatures, would need a differant version of the spell.
that would not be hard to make.
a 9th level spell also.
Kobold_Ur_Priest

04-16-06, 10:33 PM
yes, Anti Magic ARROWS will work, we've had them made in our group

an anti magic RACE will not....a creature cant just have an anti magic spell on them continuously nor will other things along that line work....it just cant
redhase

04-16-06, 10:41 PM
Anti-Magic Arrows
These arrows are designed to combat powerful Weave magic users. To this end, they have several powers.
These arrows do no damage, but have a +2 enhancement bonus to hit. Whenever a Weave magic user is struck by one of these arrows, he forgets one spell or loses one spell/day of the highest level he knows, selected randomly. There is no save against this effect, but spell resistance applies. Furthermore, attacks made with these arrows ignore all magical defenses powered by the Weave, as if they were suppressed by an antimagic field, including spells and effects that grant spell resistance. Illusion effects that trick the attacker into firing at the wrong place may or may not be affected by this at the DM's discretion. They have no effect on non-spellcasters or spellcasters with the Shadow Weave Magic feat.

These items are always powered by the Shadow Weave. Unlike most other magic ammunition, these items are created one at a time.
Moderate abjuration; CL 11th; Craft Magic Arms and Armor, Shadow Weave Magic, antimagic field, feeblemind or touch of idiocy; Price 10,000 gp

the only differance is this; these spell are not in the undead you create feeblemind or touch of idiocy, and the undead you create will have the anti magic effect on them when their created.

the anti magic arrows are an item, the undead just get the combined create undead and anti magic effect when created.
the only proublem is if their too intelligent and don't follow your commands.
a race should be able to have the same effect cast upon them, when creating them.

a different spell version will be needed to do this though.

Shadow Antimagic Field
Abjuration
Level: Clr 9, Magic 9, Protection 9, Sor/Wiz 9
Components: V, S, M/DF
Casting Time: 1 standard action
Range: 10 ft.
Area: 10-ft.-radius emanation, centered on you
Duration: permint (permancy spell inter twined)
Saving Throw: None
Spell Resistance: See text

This spell is a combination of shadow anti magic and permanacy spells combined, so the effect is that a creature will have the effect on them all the time. the spell allows a creature to attack another creature and by passing their magical shileds.

An invisible shadow anti magic barrier surrounds you and moves with you. The space within this barrier is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities. Likewise, it prevents the functioning of any magic items or spells within its confines.
An shadow antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Time spent within an antimagic field counts against the suppressed spell’s duration.
Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. They reappear in the same spot once the field goes away. Time spent winked out counts normally against the duration of the conjuration that is maintaining the creature. If you castshadow antimagic field in an area occupied by a summoned creature that has spell resistance, you must make a caster level check (1d20 + caster level) against the creature’s spell resistance to make it wink out. (The effects of instantaneous conjurations are not affected by an antimagic field because the conjuration itself is no longer in effect, only its result.)
A normal creature can enter the area, as can normal missiles. Furthermore, while a magic sword does not function magically within the area, it is still a sword (and a masterwork sword at that). The spell has effect on golems and other constructs that are imbued with magic during their creation process and are thereafter self-supporting (unless they have been summoned, in which case they are treated like any other summoned creatures). Elementals, corporeal undead, and outsiders are likewise affected. These creatures’ spell-like or supernatural abilities, however, may be temporarily nullified by the field. Dispel magic does not remove the field.
Two or more antimagic fields sharing any of the same space have no effect on each other. Certain spells, such as wall of force, prismatic sphere, and prismatic wall, remain unaffected by antimagic field (see the individual spell descriptions). Artifacts and deities are unaffected by mortal magic such as this.
Should a creature be larger than the area enclosed by the barrier, any part of it that lies outside the barrier is unaffected by the field.
Arcane Material Component: A pinch of powdered iron or iron filings and a shodow rock from a negtive shadow plane worth 1,000gp.
the total cost of the spell is 9,000 gp to preform the spell on a willing subject or non willing. Non willig recive a will saving throw



Thasis what do you think?
Kobold_Ur_Priest

04-16-06, 11:15 PM
personally-dont like em, dont think it will work

we use anti-magic arrows, but they are essentially just arrows with an antimagic field or whatever centered on em'
Zombomaniac

04-16-06, 11:46 PM
Ok I think it is time I introduce my PC for this Guild.
As a warning any IG hostilies that arise are just my character and not me.

Also Priest, you might want to start sepperating Cereberus and Shadow. I'm not sayng stop the "God Talking Through them" Thing. just sending them to their seperate Guilds. Doing it now will making things easier for once the rules get going. Like I said they can still be "nice" and such to eachother, but I think it is time they go to their respective guilds.


A ghostly being walks out of the wall of the Audience Chamber and looks about with a look of mild anger on his face. His features are blurry and impossible to figure out one moment as if he were nothing more than smoke and then flawlessly detailed the next. In the moments of clear detail he is revealed as a Human in what looks to be his 20s. He has a nasty stab wound where his heart should be. He locks his gaze on Shadow.
“Who built this place? I swear I take one little nap and someone builds something on my gravesite. So who did it? Come now out with it.”
Zombomaniac

04-16-06, 11:54 PM
*snip*
By Shadow you mean the Shadow Weave Right?

And if so this means you are trying to make a Shadow Anti-magic Field that is Centered on the Target and is permanant, correct?
Basicly an Anti-Magic Arrow, but an Anti-Magic Person instead.

And if so, meh. It is certainaly very powerful, but not my style so I give it a :thumbsup: for the idea behind it and a :cookie: for good luck.

The real bad thing behind it is that the person it is centered on can never spell cast, or use magic items. As far as possesions go you are one step above a Vow of Poverty kinda Character in the fact that you can use master Work items, but also a step behind since healing magic cant be used on you.
redhase

04-17-06, 12:03 AM
Zombomaniac Quote:



By Shadow you mean the Shadow Weave Right?

And if so this means you are trying to make a Shadow Anti-magic Field that is Centered on the Target and is permanant, correct?
Basicly an Anti-Magic Arrow, but an Anti-Magic Person instead.

And if so, meh. It is certainaly very powerful, but not my style so I give it a for the idea behind it and a for good luck.

The real bad thing behind it is that the person it is centered on can never spell cast, or use magic items. As far as possesions go you are one step above a Vow of Poverty kinda Character in the fact that you can use master Work items, but also a step behind since healing magic cant be used on you.


yes thats the ideal, the ideal is create undead or races you create that have the shadow anti magic effect centered on them. It is too bad they can't cast magic but it makes them a good wizard killer.

I had thought about combining the command undead spell with the Create shadow undead spell aslo, that way you could controll them.
as for a race they would be very anti magical, would work good for a undead wizard hunter race class.
such as the clm has.

edit;
since the shadow anti magic has no effect on shadow creatures, it could be possible for the person or creature to have shadow healing applied in some way to them (like the shadovar).
the undead creature would have shadow abilites also, since the main part is a shadow spell. a race could be made in such a way, from the complete Libirs mortis creature list.
maybe add shadow traveling ability to them.

I think I'm heading toward undead raised shadow creatures and created shadow creatures to use the spells on.
A necro shadow wizard that when abile to cast the spells could be very powerful, and create anti magical undead shadow zombies or skeltins.

a race that has these abilities;
1. shadow anti magical permimtly
2. shadow walk.
3. shadow healing
4. must be an undead or a shadow caster or shadow in some way, (once you change them to a shadow type.)

this is why shadow healing can work.
Anti-Magic Arrows
These arrows are designed to combat powerful Weave magic users. To this end, they have several powers.
These arrows do no damage, but have a +2 enhancement bonus to hit. Whenever a Weave magic user is struck by one of these arrows, he forgets one spell or loses one spell/day of the highest level he knows, selected randomly. There is no save against this effect, but spell resistance applies. Furthermore, attacks made with these arrows ignore all magical defenses powered by the Weave, as if they were suppressed by an antimagic field, including spells and effects that grant spell resistance. Illusion effects that trick the attacker into firing at the wrong place may or may not be affected by this at the DM's discretion. They have no effect on non-spellcasters or spellcasters with the Shadow Weave Magic feat.

These items are always powered by the Shadow Weave. Unlike most other magic ammunition, these items are created one at a time.
Moderate abjuration; CL 11th; Craft Magic Arms and Armor, Shadow Weave Magic, antimagic field, feeblemind or touch of idiocy; Price 10,000 gp

the only differance is this; these spell are not in the undead you create feeblemind or touch of idiocy, and the undead you create will have the anti magic effect on them when their created.


so a shadow undead can have the shadow healing ability, since they would be remade in a shadow plane image of undead or creature (race).

A Undead Shadow Hunter of wizards or any creature that uses magic.
thasis

04-17-06, 12:59 AM
The thing is, creating an Anti-Magic Race is theoreticall possible, but it would create such as high ECL that it would be practically impossible without starting your character in a almost-epic campaign with little to no class levels. A permenancy-crossed anti-magic spell could be intressting though. Complications when around allied spellcasters and the such, but other then that, cool.
redhase

04-17-06, 01:14 AM
as high as the Skygga possible, but i mad ethe spell and it could be used.
if the undead creatures are around shadow casters no proublem with magic interfearnce, with an regular weave caster yes big proublem.

so if a shadow caster made undead menions, they could keep them away from they regular weave caster from this guild.

this is just an ideal that can work, if i decide to use a shadow weave caster in the future or in some campain.

to me even necro shadow casters could do this guild some good.
(though they would not be abile to cast the 9th level spells.)
till they could, it would be interesting.
a necro shadow caster.

edit:
I was thinking about a regular weave caster anti magic ability that would be permint ability, or create undead.
could cause proublems when their around you but you could have them stand the 10 foot distance away from you. so they would not effect your magic abilities.
the ability would enhance any race to kill a wizard or sorcerer or cleric.

just ideals that come to me.
redhase

04-17-06, 01:34 AM
The anti magic ability is something like the Hularain mage hunter class, the differance is that a regular weave caster magic would have no effect on them.
if made into a regular weave caster like the hularain class, something like a mage hunter could be very powerful undead class.
Kobold_Ur_Priest

04-17-06, 01:38 AM
eh...the separation will occur next round,...for now-they stay together
redhase

04-17-06, 04:11 AM
The race i was thinking about would be called the Shadow Mage Hunter.

Undead raisen by a shadow nercomancer and turned in to a shadow mage hunter, with these abilities.
1. shadow meld.
2. shadow teleport
3. shadow healing
4. shadow anti magic field
5. meduim size
6. shadow beast claws as the spell
everthin else I'll work out
an ecl of 5 or 6 if I make a prc class out of the race
would make an good shadow assassin class also with these abilities, no claws though.

that reminds me some one is working on a drow fey'ri class, that is very interesting with an la of +4. drow and demon or devil mixed race, just as good as the orginal fey'ri races.
But more abilities, fey'ri and drow abilities mixed together.
thats is a race I would like to play. I know I would come in at 3 level for a character, but the power she would have.
the drow-fey'ri race would not have the redish skin but a darker blackish red skin with white- redish hair mixture, may be mostly white.

that makes me thin about making an doppelganger- fey'ri race prc class.

more times per day they could change forms is all they would get from the mix, but it's better than 1 time a day.

I think a shadow fey'ri is a good combination also, with the shadow abilities they would be a deadly class.
I think I will look at a shadow demon and see what i can come up with, for the shadow fey'ri class.

some one made a drow -fey'ri class, I don't know why i did not see the possibilities before.
Kobold_Ur_Priest

04-17-06, 08:44 AM
ok, no offense, but you're confusion between RACE and CLASS seems to be a prominant one....do you realize a race is not a class?
Faust IX

04-17-06, 09:01 AM
((OOC: Posting to let y'all know that I'm still around. I just have my plate full right now. @_@ It'll be a little while before I can actually be more active here, what with running a vampire clan in one forum under one name. And a couple of RPs under different names in the same forum...add work and babysitting...and I have a lot to do on a daily basis. v.v; ))
Kobold_Ur_Priest

04-17-06, 09:36 AM
it's fine Faust, good luck w/everything
thasis

04-17-06, 03:09 PM
Yah, don't worry about it. Just show up when you feel like it. :)
redhase

04-17-06, 03:46 PM
yes i do know there is a differance between races and class, but a races can be made into a class.
you have to make a progression chart and all the other races abilities accourding to the level progression chart made. it can be done.
you two Kolbold ur prist and thasis could make a class of of the soul hunter your both making also, you would just need to to make an progression chart for level and abilities the class gains between the levels.

it's not hard to do. really easy.

P.S.
I plan on making the Shadow Mage hunter racesinto a classand The shadow Fey'ri raes also.
the fr has allready made a progression chart for la of +1, +2, +3 +4 +5, +6 +7 +8 +9 +10
all i have to do is put the race abilities in order by levels. not a hard thing to do. the chart is in the Lords of Darkness page 5 or 6

would you like a copy of the chart?

did you know some one has made a shadow knight and their evil.
yes i look at the character thread also to see what new classes are being made.
the class is kind of like an anti Paladin with shadow powers. The spells they can cast are shadow spells.
maybe i should make a shadow knight.

:whatsthis
Kobold_Ur_Priest

04-17-06, 04:00 PM
duh, that's what we're doing,...it's a core class


we are also doing variant Mortal Hunter & Soul Eater classes to go with it

and racial progression (ie. "monster-level classes") can only be taken by the monster-it's like advancing their hd,etc.
redhase

04-17-06, 04:08 PM
would you like a cpoy of the Lords of darkness chart from La +1 to la +10?
it could help in some ways.
Kobold_Ur_Priest

04-17-06, 04:28 PM
sure i guess


-im off to review the Atropal & Hecatoncheires-
thasis

04-17-06, 08:07 PM
Mmmm... Hecatoncheires... I love them so...

*sings* You say you wanted evolution, the ape with the great big hit, you say you wanted revalution man, and I say that your full of **** *sings* :D
redhase

04-17-06, 08:19 PM
La table from Lords Of Darkness
table 1 page 6


xp normal +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 1st - - - - - - - - - - -
1,000 2nd 1 - - - - - - - - -
3,000 3rd 2 1 - - - - - - - -
6,000 4th 3 2 1 - - - - - - -
10,000 5th 4 3 2 1 - - - - - -
15,000 6th 5 4 3 2 1 - - - - -
21,000 7th 6 5 4 3 2 1 - - - -
28,000 8th 7 6 5 4 3 2 1 - - -
36,000 9th 8 7 6 5 4 3 2 1 - -
45,000 10th 9 8 7 6 5 4 3 2 1 -
55,000 11th 10 9 8 7 6 5 4 3 2 1
66,000 12th 11 10 9 8 7 6 5 4 3 2
78,000 13th 12 11 10 9 8 7 6 5 4 3
91,000 14th 13 12 11 10 9 8 7 6 5 4
105,000 15th 14 13 12 11 10 9 8 7 6 5
120,000 16th 15 14 13 12 11 10 9 8 7 6
136,000 17th 16 15 14 13 12 11 10 9 8 7
153,000 18th 17 16 15 14 13 12 11 10 9 8
171,000 19th 18 17 16 15 14 13 12 11 10 9
190,000 20th 19 18 17 16 15 14 13 12 11 10
210,000 21th 20 19 18 17 16 15 14 13 12 11
231,000 22nd 21 20 19 18 17 16 15 14 13 12
la's +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Kobold_Ur_Priest

04-17-06, 08:19 PM
ok nice table, although im not needing it right now
thasis

04-17-06, 11:41 PM
Could be useful in the future though. Thanx!
Kobold_Ur_Priest

04-18-06, 12:30 AM
Could be useful in the future though. Thanx!
:plotting:
redhase

04-18-06, 08:14 AM
Thasis: Could be useful in the future though. Thanx!


Your welcome Thasis.
I know I nnedd the chart when the game starts, since my charaters are la+2 and la +3, the chart will let me know what experance points My charters will need to level up.
I use the chart also for makibg prc classes that have La fro 1 to 10, I still have trouble thinking of any class or creature that has a la of +10 or higher.
Drogga's race the Skygga were only la +5 and a really evil class that was very good. Drogga does deserve credit for making that class, he has good imagation of shadow powers usage. How much more powerful would a la +10 to La +15 be?


My shadow mage Hunter Class will Proubly be La +5 or La +6, the way it looks so far.
Kobold_Ur_Priest

04-18-06, 03:14 PM
Skygges are nifty little bastards
thasis

04-18-06, 07:16 PM
@Redhase Think Tarrasque as a playable race ;)

@Kobold_Ur_Priest I want to incorporate the Skygge somehow... I love Skygge, they're so... Skyggish.
Kobold_Ur_Priest

04-18-06, 07:59 PM
Skygge SoulForm minions.... ;)
thasis

04-18-06, 08:24 PM
That could prove to be oddly intressting. I like :)

Oh BTW, I started working on the flavor text for the Soul Hunter. It's comming along nicely. I'm also starting to work on abilities and the such.
redhase

04-18-06, 08:24 PM
thasis: @Redhase Think Tarrasque as a playable race

there is one creature that to me would be a la +25 to+ 40, the creature is mention in one of the fr 2e sorces. Only the one time.
the way they wrote the creature up is that no magic can harm it, no sword can strike it, even the gods are afraid of it. the creature hides in the shadows of the underworld and any who encounter it beware, the creature is pure evil. i can't remember tha name though.

gods afraid of a creature so evil they won't even try to kill it. sounds like something we could use.

If the gods are afaid of it, then it must be someting that is very powerful indeed

maybe the guild could write up the stats for the creature, so that even any god would fear it.

magic no effect
psoiniocs no effect
any weapon no effect
if I remember right the creature claws had a hardness of 60 or more, and did a lot of damage. armor was like paper to the creature.
thasis

04-18-06, 08:30 PM
Hmmm... after I finish my Soul Hunter and a Race I'm working on then I'll see if I can start on that guy. Then maybe I can also start up working on the monster/demon thingy that me and Ur_Priest were working on before.
Kobold_Ur_Priest

04-18-06, 08:57 PM
once the class(es)/race are done, we can worry bout the other stuff after we get the campaign going, you know? lets not overload ourselves

and Thasis, if you need help, ask bro
thasis

04-18-06, 09:01 PM
Well I don't realy need help, but if yah have stuff to contribute I'm more then willing to take a look and try to incorporate it into my idea. What I'll do is once I get my flavor text draft written up, I'll post it and we'll discuss it, see if it's what we both invisioned for the class, and then modify it if we feel we need to. This is both of our class after-all. Statistically-wise I think I can handle the idea. I don't want to get to heavy into designing the statistics untill I get the flavor done thouhg. I tend to base my statistics off the flavor.
Kobold_Ur_Priest

04-18-06, 09:25 PM
me too, flavor is probably one of the most important ingredients

now, as for the SoulForm template for the minions,....i think if we just tweak the Ghost template a bit, we're set.
thasis

04-18-06, 09:33 PM
Are the SoulForm creatures incorporeal, or is it matter made through empowering it with a soul?
Kobold_Ur_Priest

04-18-06, 09:42 PM
basically ghosts without the weaknesses & better abilities, but able to manifest
thasis

04-18-06, 09:47 PM
Mmm... that'll work. Also, I'm thinking that having some Prc's for the Soul Hunter would be cool... later project planning already... :D
Kobold_Ur_Priest

04-18-06, 10:00 PM
sick!!!

H00|<3rz.
thasis

04-18-06, 10:08 PM
You and your H00|<3rz. :P

And it shall be sick. Us and our monsters... and... yah know... stuff... :cool:
Kobold_Ur_Priest

04-18-06, 10:14 PM
stuff, eh? or dem H00|<3rz? :rolleyes:
thasis

04-19-06, 12:28 AM
Maybe... <<... >>...
Zombomaniac

04-19-06, 12:38 AM
Hmmmm.....Yes...My RP has been utterly forgotten. :allalone:
I feel so loved. :allalone:
thasis

04-19-06, 12:46 AM
A ghostly being walks out of the wall of the Audience Chamber and looks about with a look of mild anger on his face. His features are blurry and impossible to figure out one moment as if he were nothing more than smoke and then flawlessly detailed the next. In the moments of clear detail he is revealed as a Human in what looks to be his 20s. He has a nasty stab wound where his heart should be. He locks his gaze on Shadow.
“Who built this place? I swear I take one little nap and someone builds something on my gravesite. So who did it? Come now out with it.”

A voice comes from the shadows. Only two peircing red eyes can be seen, "I built this place. My name is Thasis the Evil. I built this for my follower, Alastor. If you feel offended by us putting it over your gravesite then that is your problem. If you wish to join though, since this guild is about necromancy and the undead, I'm sure you will be welcomed".
Zombomaniac

04-19-06, 08:41 AM
A voice comes from the shadows. Only two peircing red eyes can be seen, "I built this place. My name is Thasis the Evil. I built this for my follower, Alastor. If you feel offended by us putting it over your gravesite then that is your problem. If you wish to join though, since this guild is about necromancy and the undead, I'm sure you will be welcomed".
(OOC: Ya know whats really funny about this? By going with the "We built it so except it or screw you" you probably went the most hostile way possible, but because of this guy's character desiegn it is likely the bext choice for making him not hostile. :eek: )

IC: "*grumbles* i just wish people would stop chaging things up here *grumbles* Well no fixing it now, the thing is build so that just means I have more ground to haunt. *grumbles* Already had to move up to the surface since no one ever goes into my cavein gravesite."
thasis

04-19-06, 09:32 AM
(OOC: My character is the paragon of evil, what'd you expect ;))

IC: Another tall elf-looking man, calling himself by the name Alastor says, "Sir, would you be intressted in a spot on the members of the Necromantic Society. Contrary to popular belief we accept both undead and necromancers, not just necromancers"
Kobold_Ur_Priest

04-19-06, 03:54 PM
The Afflicted stares at the new arrival, his masked face portraying no sign of emotion. " Welcom to the fold my friend...."
redhase

04-19-06, 04:55 PM
you and yuor menions are welcome here.


first i will say i finished making the Shadow Mage Hunter class.
I know that some will say that the la is not right, like they did with Drogga and his Skygga. So I will post the prc class on the Prc thread and make changes as needed if posible, with out destroying the class.
the calss is antimagical, a process like the red wizards use on the blooded. once born the children are born anti magical. Undead can have the process used on them to make them a shadow Mage Hunter.
But any way i made a Shadow mage Hunter undead race also.

as for posting them I'll wait till others look at the shadow mage hunter prc class before I post them, where I'm allowed to (in guilds with out no objections).

thasis as for my 3rd character I was thinking of a Half Vampire Warlock with psionic powers neutral evil of course (will follow the template of the half vampire of neutral evil or good).
that way i get to choise which guild she can be in the warlock guild or the psionist foundation.
history raised by her father a vampire, who is totaly evil and the evilness affected her.

The only other thing I want ot say is that the hularain mage Hunters are done the same way, anti magic spell used over and over on the person who is chosen to become one. after wahile the person become an Anti magic hunter and not even a epic spell effects them.
the same with the shadow mage class, if your a wizard or cleric, don't be near them or your magic will fail, because they amit a 10 foot radius about their person that will stop your magic from working. the calss would be a good assistant to a rouge to break in a wizards tower. they could cuase all the magic's the wizard used to proctect his vauleable magic items.

would make a good rouge assistant for breakins.

a second class maybe, a rouge anti magical class.
so the rouge say could disguise their self as a wizard and go through all the good wizards areas at the coa and bring back all their books and other items to this guild.
that would be fun.
Zombomaniac

04-19-06, 07:55 PM
The Ghost looks to both of the beings speaking to him and then blurrs for a moment.
"Join? Sure, why not? I'll be here all the time anyways might as well be a member, but I warn you I dont care about anything outside these walls. If it doesn't hurt this place then I wont get involved. Not my buisness other wise. You understand?"
Kobold_Ur_Priest

04-19-06, 08:20 PM
The Afflicted moves away from the crowd again, adjusting its scythe across its back and gripping a wicked looking sickle at its waist. "We should kill something soon."
thasis

04-19-06, 08:35 PM
Alastor looks at the ghost and says, "I understand your position. If things are brought INTO the guild will you do stuff however?". Alastor then turns toward the Afflicted and grins, "I could bring more play-things"
Kobold_Ur_Priest

04-19-06, 08:50 PM
The Afflicted, as Shadow has taken to reffering to himself, grins back beneath the mask. "...Yessssss....let us quench the hunger of our bladesssss....." He hisses somewhat with the feeling of future exstacy.
Zombomaniac

04-19-06, 09:18 PM
"If it hurts this place then I shall hurt it. Otherwise I care not. If you need me simply call to me. Though what you should call me I dont know."
Kobold_Ur_Priest

04-19-06, 09:25 PM
"Your help will be noted and taken into thought. Thank you.....whoever you are, specter..."
Zombomaniac

04-19-06, 09:47 PM
"Your help will be noted and taken into thought. Thank you.....whoever you are, specter..."
The Ghost nods to Shadow and then walks away heading toward a wall.
"That will do...yes, call me that. I will wander my grave site now."
The Specter then walks through the wall beging his haunting.

OOC: Specter is now partrolling the guild 24/7. This way anyone trying to sneak in will have a harder time sinse he is walking all over.
The GMs should likely roll a d% or somethiong to determine if anyone walking around bumps into Specter or not.
Kobold_Ur_Priest

04-19-06, 10:00 PM
Shadow nods as Specter moves off. He speaks to the one within him and his fellow Chosen. "Asphyxion, Lord of Malice, Hatred, and Death...grant me your blessings on this day- in the name of all that which is unholy, be praised."
Zombomaniac

04-19-06, 10:37 PM
Hey how big of a place is the guild?
And I mean in terms of feet?
X ft by X ft blah blah blah
thasis

04-20-06, 12:23 AM
No clue. The first floor I'm assuming is the size of a normal church. And then I'm thinking various underground lairs/floor. I'm not good with measurments though.
Kobold_Ur_Priest

04-20-06, 12:33 AM
(OOC) good damn question...what IS the actual layout of this place?
thasis

04-20-06, 02:17 AM
I'll draw a map... twice... for cash... with hookerz... :D
EternalZzyx

04-20-06, 01:28 PM
tell you what, i will give you an imaginary amount of money for a map of an imaginary place...

god, I don't turn up for a few days and you give half a ton to read...

“I will prepare the necessary spells to control the ghoul once it is animated, then I will let the ghast have it's games, within two days we should have another servant, and we can begin work.” he smiled his cold, joyless smile, and turned to the afflicted. “If you can stifle your lust for killing we can begin some work on the plans”
Kobold_Ur_Priest

04-20-06, 03:26 PM
"Alright, if we must plan, let us get it over with...."
thasis

04-20-06, 07:23 PM
Alastor walks back into the chambers with a large orgre in chains trailing behind him. Alastor then directs the ogre to get onto the ground. It obeys after a lash from a whip is applied to it's bare back. Alastor then turns to the Afflicted, "I brought you a play thing to keep you satisfied. Do whatever you wish". He then hands the whip to the Afflicted.
Kobold_Ur_Priest

04-20-06, 07:59 PM
The Afflicted grins beneath his mask, a smile playing across his face. He grips the whip, looks at it, and throws it to the ground. He then grabs the chain, and speaks to the Ogre. "You will be spared the lash should you choose to serve me, choose otherwise, and your fate will be worse than death.
thasis

04-21-06, 01:21 AM
The ogre cringes, attempts to look up defiantly, and then falls to the ground in weakness. It speaks in a quiet tone, "I... I... I will.. serve you..."
jagggar

04-21-06, 11:15 AM
The Ghost nods to Shadow and then walks away heading toward a wall.
"That will do...yes, call me that. I will wander my grave site now."
The Specter then walks through the wall beging his haunting.

OOC: Specter is now partrolling the guild 24/7. This way anyone trying to sneak in will have a harder time sinse he is walking all over.
The GMs should likely roll a d% or somethiong to determine if anyone walking around bumps into Specter or not. *d%*
00

Specter stubs his toe on a wooden stool which shrieks before splintering into a thousand pieces.

Before you ask: I don't know.

This is one of the things that doesn't have to be done as we shift this into an freeform style. You want dice rolled to see if anyone is bumped into, you're free to do it yourself (and you don't even have to use an online dice roller). You want to bump into them? You do. You don't want to bump into them? You don't.
EternalZzyx

04-21-06, 11:42 AM
"All work we do now will save expenses and time later." Autan begins rummaging through the large bad he came in with, pulling tubes of parchment, cases of charcoal and chalk, pens and ink, placing them on the table in the room designated for him, and began to work on the plans, when he commits himself to something, he does not let himself be distracted by new toys. Not when such a project was before him.
Kobold_Ur_Priest

04-21-06, 03:20 PM
The Afflicted leads the ogre to a large macabre looking symbol etched into part of the floor. "Stand here, you will be dealt with shortly." The symbol springs to life, vivid colors swim across its surface before arching over the Ogre's body, holding it in place.

Can we turn him into a Ghoul or something?
thasis

04-21-06, 07:51 PM
Vampire maybe?
Zombomaniac

04-21-06, 09:56 PM
*d%*
00

Specter stubs his toe on a wooden stool which shrieks before splintering into a thousand pieces.

Before you ask: I don't know.

This is one of the things that doesn't have to be done as we shift this into an freeform style. You want dice rolled to see if anyone is bumped into, you're free to do it yourself (and you don't even have to use an online dice roller). You want to bump into them? You do. You don't want to bump into them? You don't.
Jagggar Specter is my level 7 PC, this isnt a free form guuld it is a rules guild.
Kobold_Ur_Priest

04-21-06, 10:37 PM
no...vampire would make the bastard to 'free willed'


let's go Ghoul....feral...bloodthirsty....Ghoulis h-pun intended...lol :rolleyes:
jagggar

04-21-06, 11:51 PM
this isnt a free form guuld it is a rules guild. It is?
Kobold_Ur_Priest

04-21-06, 11:52 PM
It is?
far as i know.
thasis

04-22-06, 12:37 AM
Mmm... ghouls still have free will though. How bout a big zombie?
jagggar

04-22-06, 12:45 AM
Quite odd, as I thought I said something about Round 3 being on seperate threads that would be created by the GMs when the time comes.


What's wrong with having it be an undead with free will? Unless it's got huge Turn Resistance, I don't think there's anything that keeps it from being commanded when need be.
thasis

04-22-06, 12:49 AM
That's what I was aware of, the whole seperate threads thing going on. I'm not sure though.

As for free-will, vampires tend to be hard to control. But since this is free-form... :D
Kobold_Ur_Priest

04-22-06, 01:27 AM
zombie = braindead piece of :censored:
vampire = just plain :thumbsdow because he'd kill us all
ghoul = :thumbsup: simple, yet effective-and still able to be controlled if fed/entertained, etc.
thasis

04-22-06, 03:08 AM
Mmm... I guess you have a point there. One last idea, mummy!
Zombomaniac

04-22-06, 08:35 AM
Quite odd, as I thought I said something about Round 3 being on seperate threads that would be created by the GMs when the time comes.

I suppose we just got a little ahead of ourselves....
EternalZzyx

04-22-06, 10:58 AM
mummy is not that easy to controll either but then, as long as it does not make the save v's command undead you can talk it into working for you... thats what i am doing with the ghast...

how about a shadow? it is easier to controll it's will save is +4 so it could be commanded fairly easily via command undead we dont have any incorporial minions yet...
Kobold_Ur_Priest

04-22-06, 12:01 PM
hmmm...mummy works...only because he wouldnt be able to be used as a personal transport system if he was incorporeal :lightbulb im gonna have him made into a mummy, and have a little carrier thing built onto his back for The Afflicted.
Zombomaniac

04-22-06, 02:52 PM
hmmm...mummy works...only because he wouldnt be able to be used as a personal transport system if he was incorporeal :lightbulb im gonna have him made into a mummy, and have a little carrier thing built onto his back for The Afflicted.
Just make sure you plan in case of betrayal or others takeing control and such.
Kobold_Ur_Priest

04-22-06, 03:09 PM
im gonna have a little contingency plan set in place.... :plotting: :evillaugh :dancin:
thasis

04-22-06, 06:07 PM
Dude, check out my Necrologist class. It's probally one the best things I've designed... ever. The link is in my sig under Core Classes.
Kobold_Ur_Priest

04-22-06, 06:18 PM
Dude, check out my Necrologist class. It's probally one the best things I've designed... ever. The link is in my sig under Core Classes.
will do man




**EDIT** i like it!
thasis

04-22-06, 06:37 PM
Thanks, alot of work went into it. I hope to make some Prc's, spells, feats, etc for it.
redhase

04-22-06, 06:46 PM
what about spells something like the redmist spell, a acid fog and disgenration spells.

you could make a whole list of vareations of the spells, black mist, deep purple mist, blood red mist.
the black mist could be something like this; cloud kill and choaking cloud and disgeration.

the Blood red Mist could be something like this spell combanation: Spit Pioson and cloud kill and disgeration spells combined.

How about swarm Boil and Skittering Darkness and spit poison.
thasis

04-22-06, 07:20 PM
Well, for Deadlocks, that'd be to powerful, as the Deadlocks are useable as many times per day as possible.

As for spells, I'm only posting spells for spellcasters and the such that relate to the Necrologist. I'm not so much posting new Necromancy spells there. Those do sound like cool new spells that could be created and posted on this guild though.
redhase

04-22-06, 07:38 PM
I looked at your nercoist class and thought the spell could be ideals for the class, and may be the poison and improved poison feats could become part of the class, since they would need the feats to cast a spit poison spell spells with other combinations of mixed spells.

that way the necrolist could make their own poison and use the ability to cast spell with poisons spells, I have other poison spells that could benifit the class. the necrolist class could become a killing machine, and able to create undead followers from the ones they just killed.

I want to try to help in some ways if I'm allowed to make a suggestions.
as for the spells, I don't know if I should post any version in this guild as yet, from reactions from before.
thasis

04-22-06, 07:42 PM
I think your getting on the wrong track with the Necrologist. The Necrologist is about researching the undead, and in the process gains certain powers. They have nothing to do with Poison or Spells. Plus their abilitity to control/create undead is minimal.
redhase

04-22-06, 07:53 PM
thasis
I think your getting on the wrong track with the Necrologist. The Necrologist is about researching the undead, and in the process gains certain powers. They have nothing to do with Poison or Spells. Plus their abilitity to control/create undead is minimal.

What if the necrogist could use the poison ability to create undead with pioson abilities. say they use the undead fluids to create new kinds of poisons that effect the living. and in this way gain new powers through the undead.
that is my line of thought, to use the undead to create uses against the living. that way increasing their spell abilities and create new nerco spells, so that they could have more undead to expermint with.

Necrolist study the undead right.
to me their are areas the necrolist could benifit from.
such as ways to use the undead fluids to make poisons, so the undead they make have better protection. such as giving them the ability to emit poisons from their skin (undead), or have a plauge type be amited from thier skin.

making magic items to better use thier abilties, or spells to aid them in their quest to study the dead. spells to help make dead from study of the dead, from the living victims.
there are many areas for a necrolist to study and improve their abilities.
Kobold_Ur_Priest

04-22-06, 08:18 PM
What if the necrogist could use the poison ability to create undead with pioson abilities. say they use the undead fluids to create new kinds of poisons that effect the living. and in this way gain new powers through the undead.
that is my line of thought, to use the undead to create uses against the living. that way increasing their spell abilities and create new nerco spells, so that they could have more undead to expermint with.


just give up- you're still getting off track of the original idea.

leave it to us...we've got things handled just swell

*hahahahaha* :rolleyes:
Zombomaniac

04-23-06, 01:40 AM
@Thasis
I looked at your Necrogist. it looks great, but I made a few comments on the thread. :)
Kobold_Ur_Priest

04-23-06, 02:33 AM
@Thasis
I looked at your Necrogist. it looks great, but I made a few comments on the thread. :)
i think its pretty good, and once Thasis and I have our campaign ready- we may have someone playtest it
thasis

04-23-06, 04:06 AM
I want to send a Soul Hunter at my party (cause I'm DMing afterschool every wednesday). It'd be... intressting.
Kobold_Ur_Priest

04-23-06, 01:28 PM
Let them try and stop him...maybe it could be one of the cultists


oh, about those by the way- scrap the skygge part...lets use Soulformed Ghouls (20th lvl Soul Hunters)


long story...but a pack of ravenous undead capable of rendin a mortal's soul from their body interests me


so, without further delay- the FINAL PROJECT:

Advanced Paragon Atropal Soul Eater 10/Mortal Hunter10/Soul Hunter 20

&

Advanced Paragon Ghouls Soul Eater 20
thasis

04-23-06, 02:51 PM
He's a greater diety right? And he still has the plane right?
Zombomaniac

04-23-06, 03:16 PM
He's a greater diety right? And he still has the plane right?
Once we have the stats done we need to rework to Diety design to fit the stats and hopefully by then I will have the Diety I am working on done. :cool:
Wilds

04-23-06, 07:23 PM
http://boards1.wizards.com/showthread.php?p=8540947#post8540947&origin=
Kobold_Ur_Priest

04-23-06, 08:08 PM
He's a greater diety right? And he still has the plane right?
yep

when u finish the deity/cultists, ill do the plane/ship thing
thasis

04-25-06, 09:53 PM
I'm thinking I'm probally going to do this whole god/diety thing this weekand as I'm like uber busy lately. Plus I have a new Prc in the works (no not the Gaurdian of the Bridge, I hate creating Epic Prc's... to much work and I'm not a fan of creating that sort of stuff). It's to do with sins... but i'll let it be a surprise to what it exactly is.
Kobold_Ur_Priest

04-25-06, 10:04 PM
iight bro

good luck


haha, remember:

G's ^
thasis

04-25-06, 11:44 PM
Hellz yes, G's ^ w00t!

Mmm... want a little taste of my secret...

"Wrath is a force that isn't as unpredictable and chaotic as some think. Wrath can be controlled, manipulated, and used to your own wims. The key, don't let it control you" - Herem Ateep, Chosen of Wrath
Kobold_Ur_Priest

04-25-06, 11:58 PM
G'z ^ Til I Die 7.4 Til Da World Crumbles

although i think this is pushing the brotherly love, lol:
Mmm... want a little taste of my secret...
[/I]
thasis

04-26-06, 12:58 AM
ROFL! Always taking things the wrong way :P
Kobold_Ur_Priest

04-26-06, 03:15 PM
what can i say.....? :rolleyes:
lateforwork

04-26-06, 06:33 PM
never want to taste your secret *shudders*
Kobold_Ur_Priest

04-26-06, 07:57 PM
you read my mind lateforwork :rolleyes:
thasis

04-26-06, 08:16 PM
I have a feeling I'm never going to live this down... :P
Kobold_Ur_Priest

04-26-06, 08:34 PM
nope.
:rolleyes:
suffer.
Zombomaniac

04-26-06, 10:53 PM
Ok...so ya, lets get back on subject. Yes? :cool:

Anyone thought up some great Undead?
Spells?
Items?
Incarnums?
Mysteries?
Bindings?
True Names?
Anything?

Also on the Book. The name Complete Libris Mortis doesn't really fit the other Complete names.

Complete Warrior, Arcane, Adventurer, Divine, Psionic....

They are the basic names of the thing they are talking about.
Libris Mortis is the fancy name for undead.
You should likely change it to Complete Undead or Necromancy or Necromancer or something simple.
Kobold_Ur_Priest

04-26-06, 11:08 PM
it IS the Complete Undead


aka Complete Libris Mortis


anyways...we will have some kickass undead as soon as Him & His Cultists are done
Zombomaniac

04-26-06, 11:13 PM
it IS the Complete Undead
aka Complete Libris Mortis

Really?! I never know that Libris Mortis ment undead. WOW! *very think sarcasim*

Priest I know what Lidris Mortis Means. i am not talking about the meaning of the name but the name it self. The Complete Series takes a very simple name, a one word name I might add, and then put Complete in front and makes a book.

Complete Warrior, Arcane, Adventurer, Divine, Psionic, etc.
All simple, all one word other then Complete. That is what I am saying. Complete books dont have fancy three word names.
Zombomaniac

04-26-06, 11:13 PM
double post
Kobold_Ur_Priest

04-26-06, 11:25 PM
hence:

COMPLETE UNDEAD.
Zombomaniac

04-26-06, 11:33 PM
hence:

COMPLETE UNDEAD.
Ya know you need to get better at making your self clear.
I feel like you just said "They mean the same thing so we will not change it", but at the same time it feels like "You're right lets change it."
You can see how this is weird. :confused:
thasis

04-27-06, 12:56 AM
Complete Undead is the title, I just commonely call it the Complete Libris Mortis, because I consider it a Complete Supplement to the Libris Mortis book. But it's realy going to be called the Complete Undead.
Zombomaniac

04-27-06, 08:27 AM
Complete Undead is the title, I just commonely call it the Complete Libris Mortis, because I consider it a Complete Supplement to the Libris Mortis book. But it's realy going to be called the Complete Undead.
Ah, yes, good. Glad to hear it. :)
EternalZzyx

04-27-06, 02:39 PM
ive been having a think about some undead based truename class... something simular to bereft i think, trying to understand a word that allows him controll over life, more details when i have them.
Kobold_Ur_Priest

04-27-06, 03:24 PM
meh... :rolleyes:
thasis

04-27-06, 08:18 PM
That sounds intressting. I don't know much about Truename magiks though... I have yet to pick up Tome of Magic... :(
Kobold_Ur_Priest

04-27-06, 09:02 PM
Deimos De Malus <--- name of our deity
thasis

04-27-06, 10:42 PM
Sounds evil... I like it :D
DeimosDeMalus

04-27-06, 11:44 PM
Deimos De Malus

basically - The Terror of The Wicked
thasis

04-28-06, 03:02 AM
You created a whole new account based around this guy. Deep... :D
DeimosDeMalus

04-28-06, 03:14 PM
You created a whole new account based around this guy. Deep... :D
im being serious about this one

DDM will have:

full stats
arwork
expandable powers
jagggar

04-28-06, 05:55 PM
expandable powers Eh? :confused:
DeimosDeMalus

04-28-06, 11:31 PM
Eh? :confused:
like how a warlock gains new invoc's

or how a necrologist gets deadlocks

he gains soul powers
thasis

04-29-06, 01:21 AM
Well how will this guy gain expandable powers. Like as he gains new HD we'll provide a "New Powers Gained" advancement sheet?
Tenzhi

04-29-06, 04:31 AM
Or are his powers based on the size of his necromantic horde. That would be interesting. Like an undead hive of sorts. The larger the horde, the more control over negative energy the master of the horde would have at their disposal.
Zombomaniac

04-29-06, 10:58 AM
Or are his powers based on the size of his necromantic horde. That would be interesting. Like an undead hive of sorts. The larger the horde, the more control over negative energy the master of the horde would have at their disposal.
I second this. It sounds really cool. :cool:
DeimosDeMalus

04-29-06, 02:28 PM
Or are his powers based on the size of his necromantic horde. That would be interesting. Like an undead hive of sorts. The larger the horde, the more control over negative energy the master of the horde would have at their disposal.
that works

the larger his Soul Formed horde is, the more powers he may unlock

we'l add more powers after we get him and his minions done...
thasis

04-29-06, 03:38 PM
Ok, so what class levels does he have and from what book?
DeimosDeMalus

04-29-06, 05:17 PM
Ok, so what class levels does he have and from what book?

10 Mortal Hunter (Variant)/10 Soul Eater (Variant)/20 Soul Hunter/10 Life Drinker (Variant)

Advanced Paragon Atropal


Classes are from BoVD
Variant versions are compatable w/ Soul Hunter Core Class
Tenzhi

04-30-06, 02:28 AM
Another thought. Since this is a deity of sorts, his most loyal worshippers might become "Soul Joined." An elite guard of sorts - they essentially become liches who use the horde itself as their phylactery.
DeimosDeMalus

04-30-06, 03:11 AM
Another thought. Since this is a deity of sorts, his most loyal worshippers might become "Soul Joined." An elite guard of sorts - they essentially become liches who use the horde itself as their phylactery.
Tenzhi....:bow:

what can i say...you're a genius

wanna write up a sample for it?


AND IS ANYONE WILLING TO TACKLE A CREATION JOB?
thasis

04-30-06, 02:22 PM
I'm going to start work on the LeShay right now actualy, so I'll be able to get something started...
DeimosDeMalus

04-30-06, 02:51 PM
ok sweet

hopefully we can finish him for this week... :D
thasis

04-30-06, 03:01 PM
If I'm lucky it'll be finished by tonight and posted by either tonight or toomarow. No promises though...
Kobold_Ur_Priest

04-30-06, 03:46 PM
sounds like a plan homie
thasis

04-30-06, 05:43 PM
Ok, so I'm officialy sitting down (now that i'm back from working) and starting the LeShay. I have a perfect NPC template (directly stolen from the book of Magic of Incarnum, as that's the new official formatting of NPCs), and I have the books and stats necessary. Shant be long untill completion.
DeimosDeMalus

04-30-06, 09:07 PM
she's insane! :eek:
thasis

04-30-06, 09:26 PM
Why yes she is, I'm glad that you agree.
DeimosDeMalus

04-30-06, 10:16 PM
hehehe :D

of course
redhase

05-16-06, 08:06 PM
I going to make two different things:
1. Plague skeltons
2. plague zombies
the feats needed to make the are poison focus and improved poison focus, along with raise dead abilities.

They will be posted at the coa.

from the Li'bri's Mortis:
Manifestations of Undead page 5.
Undead manifests itself in various ways. One need only flip through the pages of a necromancer's bestiary to see the multitude of forms and states ascribed to the undead.


part of my area of Necromancy studies are making poison's and plague skeltons and zombies, along with shadow skeltons and zombies.

This is a area an necromancer would study and perfect.
thasis

05-22-06, 02:55 PM
Firstly this is a bumping thread. Secondly I have some matters I want to bring up.

Who is intressted in restarting the old IFGW, without the support of the current GM's (unless they wish to participate to). I think that we can self-regulate ourselves (and eachother) if we set out some guidlines and rules. Anyone else intressted? And if your GM's or other people who are just going to come here and say "It's not going to work, give up" or "You n00bs suck *****... g0 h0m3" then keep it to yourself (unless you can be productive and actualy expand on the idea to make it better).
Kobold_Ur_Priest

05-22-06, 03:28 PM
im in, but i also said in my thread, im dropping most board activity because once we get the campaign going, that's gonna be my focus
thasis

05-22-06, 03:33 PM
Mmmm... I see...
Kobold_Ur_Priest

05-22-06, 03:35 PM
Mmmm... I see...
of COURSE you see


great minds think alike

and you're in the Campaign (which needs a name by the way) too.

lmao
thasis

05-22-06, 06:32 PM
As I said, I won't be able to DM. So whoever is DMing can rightfully choose the name.
DeimosDeMalus

05-22-06, 06:50 PM
The Awakening: Soul Born Conspiracy


?

Better ideas?
supernerd8916

05-22-06, 06:58 PM
give me some info on the background and I'll try to think up a name.
DeimosDeMalus

05-22-06, 07:04 PM
It's the story of DDM's whole soul-hunter origin and all that happy carnage infested stuff
supernerd8916

05-22-06, 07:25 PM
A couple of options off the top of my head:

1. Name after former greatest diety (before DDM)

2. Name after great king of old

3. Name after specific location, natural formation, landmark, something important to the environment (like Darksun)

4. Name after something from the lands mythology (which could include 1, 2 and 3)

5. Name it in it's dominant language
Kobold_Ur_Priest

05-22-06, 08:15 PM
Online Campaign Name:

Death & Rebirth: Soul Formed.
thasis

05-22-06, 11:36 PM
Sounds pretty damn sexy :D
Kobold_Ur_Priest

05-23-06, 03:14 PM
Sounds pretty damn sexy :D
alright there, Skittles...

lmao

*Sig*
thasis

05-23-06, 05:00 PM
<<....>>.... my touching of the rainbow never seems to end.
Kobold_Ur_Priest

05-23-06, 07:11 PM
hahahahaha!

so, how's everything coming along?

hopefully the concept art's almost finished, though im not sure

and then we can get the D&R: SF Campaign going....
thasis

05-23-06, 10:28 PM
Realy we don't need the direct statistics of DDM... it's not like at 10th level we'll be fighting him. The information I provided for him in the Soul Formed template will be sufficient for quite a while.

And things are going well (creativity-wise atleast). I have like 20 Prc ideas boiling around (all inspired by Slayer lyrics).
Tenzhi

05-24-06, 02:26 AM
Who is intressted in restarting the old IFGW, without the support of the current GM's (unless they wish to participate to).

As long as you do it elsewhere there wouldn't be a problem. Doing it in The Guild House would undermine the "official" game. It would sow confusion and essentially be an act of sabotage. Unless you managed to keep it entirely confined to one specific thread.
thasis

05-24-06, 02:28 AM
I mean playing them in the original guilds that they were in. The new IFWG will take place on seperate threads dedicated to them. We're discussing this more in the assassin's guild though.
Kobold_Ur_Priest

05-24-06, 03:24 PM
:( :( :(


damn

i know what ya mean, i was just hopin for stats


are the SF Template & Soul Hunter Class done?
thasis

05-24-06, 09:45 PM
Both are done, I just need to fix some grammer issues and a minor mistake in the Soul Hunter and it should be official ready. I've had some time to playtest it (as of 4 hours of playing today), because I joined my friends campaign (which replaced the one I was DMing) and I'm playing as a LN Human Soul Hunter (Lv3) who worships Anubis. It's rather... intressting. It's overall not overpowered or underpowered. It's like a fighter with some powers instead of MASS feats.
Kobold_Ur_Priest

05-24-06, 10:13 PM
so then all we need are the actual deity's stats and we're good, right?
thasis

05-24-06, 10:39 PM
Yah, the dieties stats will eventualy be done (especialy if I can get my friends copy of the BoVD off him for a while), just not now. Working on to many things. Plus end of school is only a month away, and I still have to pass my classes ;)
Zombomaniac

05-24-06, 11:44 PM
I am working on a few more things for the Enricher CC (Got to think of some Enricments, Feats, and the new class feature needs stating).
After that I will finish Pragas's RP stuff and make the Soul Magic related PrC I thought up for Pragas.

A month?
School ends tomorrow for me. :w00t: Though i know I am failing my math class. Looks like I will be retaking it next year. :raincloud
thasis

05-25-06, 01:11 AM
I'm actualy doing well in math. I'm happy about that. And yes, my school ends at the end of June (like all schools in my area).
Kobold_Ur_Priest

05-25-06, 03:36 PM
im out June 9th I believe

anyway

sounds like a plan....shall we start the campaign soon?

:confused:
thasis

05-25-06, 04:23 PM
I'm ready for the campaign anytime.
Kobold_Ur_Priest

05-25-06, 07:18 PM
alright we'll figure something out then