| Post/Author/DateTime | Post |
|---|---|
| ShinoAburame09-15-07, 01:09 AM | I wanted to run a commoner campaign on an advanced class format. Like many excellent rpgs such as final fantasy 3. Now.. I thought about this at first.. basing it off AD&D races and things, but it'd be alot easier, and more interesting, to base it on dice-rolls!:D Players roll 2d6. Thier results determine which base-class between PHB and XPH they can take at this new level. 2: They can't multi-class. What a shame. 3: Fighter. 4: Paladin. 5: Ranger. 6: Wilder or Soulknife. 7: Barbarian or Rogue. 8: Sorcerer or Bard. 9: Psychic Warrior or Monk. 10: Wizard or Psion. 11: Cleric. 12: Druid. As you see, the power curve of classes has now been translated into dice-rolls! Would a druid still be all powerful if you aren't able to get it untill 5th level? And this would answer some flavor issues like how the king has an entire fleet of armed soldiers instead of horde of ready young wizards wanting to showoff thier scholarly knowledge. Untill they roll the number that triggers that class, they cannot multiclass into it. Though I may relieve XP penalties for all races to ease the pain. |
| EjoThims09-15-07, 08:11 PM | By this system, Rangers, Wilders, Soulknifes, Barbarians, Rogues, Sorcerors, and Bards are the most common classes. |
| Lefty09-15-07, 08:28 PM | Skaldic souls...anyone know mass occurance off hand, I am thinking that it is eight With a d10 tens and a d10 ones you can create a precise a set up as you like That way, without any additives, 77% is just as uncommon as 49% Lefty |