Battle Rogue [PEACH] [Archive] - Wizards Community

Post/Author/DateTimePost
caeruleus

04-21-06, 03:39 AM
I'd like some feedback on this variant rogue.

First of all, drop sneak attack and gain the fighter's bonus feats (as in UA).

Next, give him a full BAB.

That's what I want done. The tricky part, which I want feedback on, is balancing it out.

Here's what I'm thinking right now. Lose trapfinding and trap sense. Disable Device and Open Locks are no longer class skills. Lower skill points per level from 8 to 6. I'm also thinking of dropping the special abilities gained starting at 10th level, but I'm not sure of that. Drop them all? Drop some? Leave them?

What do you think?
RaspK FOG

04-21-06, 04:42 AM
Maybe you should go the other way around? The books give a good example of pretty much what you are trying to do; check out "Customizing your Character" in the PHB, page 110, second column, the example found in the Class entry.
MasterOfPsychic

04-21-06, 05:22 AM
If you swap sneak attack and give good BAB, you got but a O-V-E-R-P-O-W-E-R-E-D fighter....
caeruleus

04-21-06, 02:00 PM
Maybe you should go the other way around? The books give a good example of pretty much what you are trying to do; check out "Customizing your Character" in the PHB, page 110, second column, the example found in the Class entry.

Or I can use the thug in UA. But I was wondering about the variant I suggested.
caeruleus

04-21-06, 02:02 PM
If you swap sneak attack and give good BAB, you got but a O-V-E-R-P-O-W-E-R-E-D fighter....

Care to explain? That was the whole point...