Change for heal skill. [Archive] - Wizards Community

Post/Author/DateTimePost
Valoy_Muniz

06-15-07, 10:11 AM
My group made a small change to the heal skill.

First aid DC=speacial.
When you try to give first aid to a person you reastore your skill cheak -15 (0 will still stablize). Any time after the first time in a day you use this on a person on a roll of 15 or better you only stablize the person. This give some one with First aid more of a reason to put ranks in as you level up. Using this a cleric with a wis of 16 (+3) and max ranks at level 1 could heal on a nat 20(27 total), 12 hp.

I do not know if you want to add this to your game but I though I would share.
The_Ditto

06-15-07, 10:18 AM
My group made a small change to the heal skill.

First aid DC=speacial.
When you try to give first aid to a person you reastore your skill cheak -15 (0 will still stablize). Any time after the first time in a day you use this on a person on a roll of 15 or better you only stablize the person. This give some one with First aid more of a reason to put ranks in as you level up. Using this a cleric with a wis of 16 (+3) and max ranks at level 1 could heal on a nat 20(27 total), 12 hp.

I do not know if you want to add this to your game but I though I would share.

You should add something in there for # of rounds after being injured ...
longer you take to get to them, the less you can heal ... :tiphat:
(-5 / round?)
Lawkeeper

06-15-07, 12:41 PM
Using this a cleric with a wis of 16 (+3) and max ranks at level 1 could heal on a nat 20(27 total), 12 hp.
Wow, a CLW by the same cleric is only gonna heal a maximum of 9 hp, and it's only gonna be the case once per spell slot (maximum 2-3 at first level).

Even on an average roll of 10, your 1st lvl cleric with 16 Wis would restore 2 hp. Or 4 with self-sufficient ; 6 with a healing kit. A 1st lvl CLW is healing an average of 5.5 hp. I think it might be too much if a simple mundane skill check restores more than divine magic.
zzo38

06-18-07, 10:50 AM
I did once invent a Combat First Aid feat that lets you use heal skill to heal some of the damage taken in the previous round.