Coelho- destiny and omens [Archive] - Wizards Community

Post/Author/DateTimePost
beejazz

05-19-05, 12:42 PM
I've been reading Paulo Coelho's book, the Alchemist. Any ideas for including omens and destiny by variant rules
Araciss

05-19-05, 01:47 PM
It's pretty easy: rollplay omens and signs etc. describe what happens instead of using more rules (D&D is far to heavy on rules IMO). I've done so IMCS, and it functions perfect.
beejazz

05-19-05, 02:17 PM
Well I know omens are roleplay, but what about a Coelhoan take on destiny? Secret bonuses to achieve a destined task. DM decides beforehand what each players destiny is while they find out via roleplay?
Oneiros

05-19-05, 04:24 PM
Check out Monte Cook's Book of Hallowed Might II: Signs and Portents. It has a system for handling this sort of stuff in game.