| Post/Author/DateTime | Post |
|---|---|
| Lefty09-05-07, 03:13 PM | I started playing D&D 1985 when I was just a pup and kept up with the releases fo about eight years and have seen that rules overlap rules on creative concepts. When I write, something I enjoy, I try to mash invention and penalty into something easily playable. We always wrote our own adventures. Unearthed Arcana is a major reference with a little bit of everything in everything all rolled right out into danger. Any thoughts? I am new here and am stunned by the massess of posts and users Of course I'm not selling, I read the code of coduct, and saw the resume area...more than I intended to do today. Question: If your character cuts off his twin brother's finger while he is wearing a ring of regeneration, does that mean you are now triplets? That's the way we played it. There are always rules, but how are you going to play the game? Lefty |
| Lefty09-05-07, 03:15 PM | Lefty, When will you learn? Lefty |