| Post/Author/DateTime | Post |
|---|---|
| sindar04-08-04, 05:25 PM | Ok I know there are hundred of such ideas on the web but I think mine may have potentinal with a little feedback from al you. Just as in the current systema characters level is equal to the total amount of experance the character has obtained in his career. The differnce is instead of leveling up in a class a character spends his experance to improve his abilitys. Example 1000 experance is still level two but instead of say gaining a package deal as in a class the character invests this experance into himself to expand his abilitys. his expance would be listed 1000 (experance to spend) / 1000 (total experance). When a character improved himself he would lose experance from his experance to spend. Any idea on cost of Saves, skill, skill points BaB, defence etc. Other suggestions |
| TieraStarr04-08-04, 08:53 PM | See discussion here (http://boards1.wizards.com/showthread.php?s=&threadid=210772). |