| Post/Author/DateTime | Post |
|---|---|
| stilleon02-20-04, 04:10 PM | I love to try out and create new variants and optional rules for RPG's. Since Unearthed Arcana got into my hot little hands I am more up for it than ever. So i started a new blog to post them, get comments on the, and then archive them for people to use. I just put up one I made last week: Fatigue Check optional rules. Come to my blog and comment: http://d20-options.blogspot.com/ |
| Ranger REG02-20-04, 06:54 PM | Look around you. Every d20-labeled products have at least one new mechanics introduced to the system. One of my favorite? Create Your Own Prior History Rule (http://www.travellerrpg.com/cgi-bin/Trav/CotI/coti.pl?action=viewa&article=101402-2) |
| stilleon02-20-04, 07:15 PM | The problem is that most of the variants are the same things. A new class. Another spell (I think we have enough spells unless they serve an original purpose in someones world). If you look at my options I am tackling something that is not appropriate for all games, but it wil add something to a certain kind of game. |
| Ranger REG02-21-04, 01:22 AM | And the one I offered is Yet Another Game Mechanics? |