Deity Born Bloodline [Archive] - Wizards Community

Post/Author/DateTimePost
HalfMunchkin

01-18-06, 12:24 AM
I wanted to create a bloodline for those distantly related to deities. I am only posting the major bloodline as the minor and medium ones can be figured out from it.

Deity Born Bloodline

CL_Major
1__Diplomacy +2
2__Base Speed +5
3__Strength +1
4__+1 HP per level
5__Worshipers of Deity Affinity +2
6__+2 vs. Transmutation effects
7__Intimidate +2
8__+2 vs. Mind influencing effects
9__Constitution +1
10_Fire Resistance 5
11_Worshipers of Deity Affinity +4
12_SR 2 + HD
13_Sense Motive +2
14_DR 1/Epic
15_Charisma +1
16_+1 Deflection bonus to AC
17_Worshipers of Deity Affinity +6
18_+2 to saves vs. Energy Drain, Ability Drain and Ability Damage
19_Use Magic Device +2
20_DR 5/Epic

So, what do you think? Is it balanced?
Realms of Chaos

01-18-06, 11:02 PM
I'm sorry but bloodlines are only balanced because you trade a number of levels for continued use. Yours is too powerful for the 3 levels given up to offset it. I'm going to have to let your screen name do the talking about this one.
Aurotuli

01-19-06, 12:49 AM
Okay, this part of your set up is fine. The rest needs a little work.

01 Diplomacy +2
02
03 Srength +1
04
05 Worshipers of Deity Affinity +2
06
07 Intimidate +2
08
09 Constitution +1
10
11 Worshipers of Deity Affinity +4
12
13 Sense Motive +2
14
15 Charisma +1
16
17 Worshipers of Deity Affinity +6
18
19 Use Magic Device +2
20

You seem to want the following for your specials:
Base Speed +5
Fire Resistance 5
+1 HP per level
+1 Deflection bonus to AC
+2 vs. Transmutation effects
+2 vs. Mind influencing effects
+2 to saves vs. Energy Drain, Ability Drain and Ability Damage
SR 2 + HD
DR 5/Epic

Okay, first off, DR / epic is not acceptable for a bloodline. Not unless there has recently been a rules clarification for post-20th level continuations of bloodlines that I have not yet seen. DR / Magic is allowed, however. In fact, you could probably get away with DR / alignment at the highest levels of the bloodline. Perhaps - perhaps - you could get away with DR 1/ epic at level 20. DR 5 / AL or metal seems more common, however, for that level.

+1 HD / level is also not allowed, although the Toughness and Improved Toughness feats can be granted (separately). I suggest the Toughness feat, as spending a special slot for Improved Toughness will limit your later options, and you will need all of them to get even most of what you wanted.

+2 vs Transmutation, MAE, and Energy Drain, etc could be allowed, but Ability Drain / Damage should be a separate ability from Energy Drain. You could perhaps add Death Effects to Energy Drain after separating Ability Damage / Drain from it. And all four of these should perhaps be higher level specials (none available for minor, perhaps one available for intermediate).

Speed increase by 5 feet is fine. Fire Resistance 5 is fine. In fact, considering some of the other bloodlines, it could perhaps be lowered to fourth level. +1 Deflection bonus to AC is fine. You might even be able to get away with +Cha to AC, although I wouldn't count on it. Perhaps +2 deflection to AC would work.

SR is fine, but I admit I only thought such after seeing the Titan receives the same at level 10 (in the major bloodline). It is a stronger ability, however, and should be higher or a capstone ability of intermediate (ie: level 10 in the major).

Let me see what I can do with this . . .

01
02 Base Speed +5 ft
03 * Constitution +1
04 Toughness (bonus feat)
05
06 +2 vs Ability Damage / Drain
07
08 Fire Resistance 5
09 * Charisma +1
10 +2 vs Mind Affecting Effects
11
12 +2 Deflection bonus to AC
13
14 +2 vs Transmuations Effects
15 * Ability +1 (any one, by deity or by PC choice)
16 SR 2 + HD
17
18 +2 vs Energy Drain, Death Effects
19
20 ** DR 5 / _____

* I placed Con first due to Toughness. Charisma was placed second due to the Deflection bonus. Any deific bloodline that reaches level 15 should be allowed to choose their final ability increase, although I think the DM should limit their selection to one that makes sense with the deity. (IE: a bloodline of Kord should require a Str +1 at level 15, while a bloodline of Boccob should require Int +1, and so on.)

* Another idea would be to place the prime stat representative of the deity first (at level 3), Con at the next level, and Cha at the last level.

** You have a choice. You can have the _____ be an alignment, be a metal, or perhaps even be magic added to one of the prior at the cost of a point or two of DR (ie: DR 4 / magic and silver; DR 3 / magic and good; etc). You might even be able to get away with DR 1/ epic at this level, perhaps - but unlikely - DR 2 / epic. This is borderline too strong for a bloodline, but since it is not gained until level 20 it might be allowable. DR 5 / AL for 20 is the standard, as already mentioned earlier above (celestial, demon, devil, etc bloodlines; vampire has this vs Silver instead, but that is admittedly a bit weaker for this level).

So, the final result is:

01 Diplomacy +2
02 Base Speed +5 ft
03 Constitution +1
04 Toughness (bonus feat)
05 Worshipers of Deity Affinity +2
06 +2 vs Ability Damage / Drain
07 Intimidate +2
08 Fire Resistance 5
09 Charisma +1
10 +2 vs Mind Affecting Effects
11 Worshipers of Deity Affinity +4
12 +2 Deflection bonus to AC
13 Sense Motive +2
14 +2 vs Transmuations Effects
15 Ability +1 (any one, by deity or by PC choice)
16 SR 2 + HD
17 Worshipers of Deity Affinity +6
18 +2 vs Energy Drain, Death Effects
19 Use Magic Device +2
20 DR _____ (tbd)

So, what do you think?
HalfMunchkin

01-19-06, 11:52 PM
Thanks Aurotuli. How's this?

CL Major
01 Diplomacy +2
02 Base Speed +5 ft
03 Constitution +1
04 Toughness (bonus feat)
05 Worshipers of Deity Affinity +2
06 +2 vs Ability Damage / Drain
07 Intimidate +2
08 Fire Resistance 5
09 Charisma +1
10 +2 vs Mind Affecting Effects
11 Worshipers of Deity Affinity +4
12 +2 Deflection bonus to AC
13 Sense Motive +2
14 +2 vs Transmuations Effects
15 Ability +1 (Deity's highest stat, except Con or Cha)
16 SR 2 + HD
17 Worshipers of Deity Affinity +6
18 +2 vs Energy Drain, Death Effects
19 Use Magic Device +2
20 DR 5/Magic
Aurotuli

01-20-06, 08:54 PM
You've printed my final version, albeit with a defined 20th level ability.

It's fine as you have printed it. I feel it only fair to mention that the final DR ability could (and probably should) be more than vs magic. Every other bloodline with a 20th level DR has it as 5 / alignment or 5 / metal. It makes little sense to go with the second as this is a deific bloodline, but the principle alignment of the deity would work well.

DR 5 / evil for a NG deity, DR 5 / evil or DR 5 / chaos for a LG deity, etc.

I'd read the deity's description (if using a core deity) before deciding if the deity has more than one alignment (such as CG).
preXus

01-21-06, 03:11 PM
You've printed my final version, albeit with a defined 20th level ability.

It's fine as you have printed it. I feel it only fair to mention that the final DR ability could (and probably should) be more than vs magic. Every other bloodline with a 20th level DR has it as 5 / alignment or 5 / metal. It makes little sense to go with the second as this is a deific bloodline, but the principle alignment of the deity would work well.

DR 5 / good for a NG deity, DR 5 / good or DR 5 / law for a LG deity, etc.

I'd read the deity's description (if using a core deity) before deciding if the deity has more than one alignment (such as CG).

Shouldn't the DR be of the opposite aligment to the god's? It doesn't make much sense that a good aligned god will only be able to be harmed by good weapons, and vice versa. I would think that DR/Evil for a NG god, and DR Evil or Chaotic for a LG god make more sense.

Just my 2cp.

Prexus
Aurotuli

01-21-06, 06:41 PM
:grr: Sorry about that. I had had a long day. It is fixed now. :)
Realms of Chaos

01-25-06, 12:17 AM
Yay, tis fixed. Sorry for my sad lack of positive criticism. I'm a bit out of it.