Feats that I adapted from UA [Archive] - Wizards Community

Post/Author/DateTimePost
Von_Harbringer

06-26-07, 12:43 AM
Item Familiar

Weapon Familiar (replaces intelligent weapons)
Performing an incantation the wielder donates his life force to their favored weapon.
Prerequisite: Weapon focus: weapon of choice, weapon that has a +1 enhancement or better
Benefit: Weapon becomes intelligent
Special: Character expends and takes a 5% xp penalty (from now on) (will be subtracted from current xp if taken at a higher level), can still be enhanced

1-4 Empathic link (alertness)
5-6 light spell at will
7-8 Low-light vision (elves, half-elves, gnomes see at 3x)
9-10 Sapience, lesser power 1st
11-12 Darkvision 60 ft (+30 ft for orcs, drow, etc...)
13-14 Speak w/ master, lesser power 2nd
15-16 Greater power 1st
17-18 Greater power 2nd
19+ Special purpose

There is no ego check unless gross differences such as a holy weapon and his wielder becomes evil.

Also for the bloodlines I created 3 feats. Blooded (minor) that has to be taken at first level, then Blooded (intermediate), and Blooded (major); they would gain the abilities from the chosen race.
Kurikin

06-26-07, 01:01 AM
To me this sounds like creating a Legacy Weapon. I recommend you checking that out. I really like the Legacy Weapon concept except (instead of getting an xp penalty like yours) you get penalties to things like lost skill points and less health.