Fey'ri Paragon [Archive] - Wizards Community

Post/Author/DateTimePost
Ricardo Martinez Garza

02-25-04, 03:38 PM
Fey'ri Paragon

Game Rule Information:
Alignment: Any
Hit Die: d4

Class Skills: Bluff (cha), Disguise (cha), Gather Information (cha), Intimidate (cha), Knowledge[arcana](int), Hide(Dex),Listen(Wis), Move Silently(Dex), Survival(Wis), Craft (Int)
Skill Points at each level: 2 + Int modifier

Class Features:
BAB: Poor
Good Save: Will
Weapon and armor proficiency: All Simple Weapons
Lesser Demonic Ability (sp): At 1st level a fey'ri paragon can choose another one of the spell-like abilities common to Fey'ri:
charm person 1/day,
clairaudience/clairvoyance 1/day,
darkness 1/day,
detect thoughts 1/day,
suggestion 1/day
Polymorph (sp): At 2nd level the fey'ri alter self ability becomes like the polymorph spell, but only into humanoid creatures and the changes doesn't restores lost hit points.
Spells per day: At 2nd and 3rd level +1 level of sorcerer
Elfsight (ex): At 1st level (same as elf paragon)
Improved darkvision (ex): At 2nd level (same as drow paragon)
Ability Boost (ex): At 3rd level +2 Cha
________________________________________
So what do you think?
The Livewire

02-25-04, 07:35 PM
I like, though I think 1st level spell like ability, 2nd level darkvision 3rd level ability boost would be better.

or 2nd level allow alter self to go outside 'humanoid' ?

Edit: more awake now

I think giving them two more lesser abilities might be too much.

I'd rather see an expansion to alter self.
Ricardo Martinez Garza

02-26-04, 03:03 PM
Originally posted by The Livewire
I think giving them two more lesser abilities might be too much.

I'd rather see an expansion to alter self.

I think you suggestion does give it more flavor, I changed the description, please let me know what you think :)
JoAT

04-11-04, 06:03 AM
This is an older post, so I hope you don't mind if I bump it up - I've been working on a fey-ri villian, and needed to put together a racial paragon for her:

Fey-ri Racial Class

BAB: Medium (default BAB for a racial class)
Good Saves: All (default saves for an Outsider)
Class Skills:Bluff (Cha), Concentration (Con) Craft (Int), Disguise (Cha), Gather Information (Cha), Hide(Dex), Intimidate (Cha), Knowledge[arcana](Int), Listen(Wis), Move Silently(Dex), Spot (Wis).
Skill Points: 2 + Int Modifier. (default skill points for a not too-skillful race)
Hit-Dice: d8 (default hit dice for an outsider)

Level Special
1 Extra Ability
2 Expanded Ability
3 Extra/Expanded Ability

Extra Ability: The fey-ri can choose an additional Demonic Ability from among the following: charm person 1/day (Sp), clairaudiance/clairvoyance 1/day (Sp), darkness 1/day (Sp), detect thoughts 1/day, fire resistance 10, suggestion 1/day (Sp), +2 racial bonus on saves against electricity poison or +2 racial bonus on saves against electricity

Expanded Ability: Choose a single demonic ability from the following list: charm person, clairaudiance/clairvoyance, darkness, detect thoughts, suggestion, fire resistance, racial save bonus.

That ability increases as follows:
-if fire resistance, the fire resistance becomes 15, instead of 10.
-if a racial save bonus, that bonus doubles, +2 becomeing +4.
-if a spell-like ability usable 1/day, that ability is now usable three times a day.

Extra Ability/Expanded Ability: If the fey-ri has one of the following abilities, she may expand them as the Expanded Ability feature above - an Expanded damage reduction becomes 10/good and magic. If she does not have one of these abilities, she may now select one: damage reduction 10/magic, enervation 1/day (Sp), dimension door 1/day (Sp).

Alternitevly, a fey-ri may choose to further expand a lesser spell-like ability: a spell-like ability already effected by the Expanded Ability class feature is now usable at will, rather than 3 times a day.

(As a side note, the Alter Self ability has been officaly expanded: It's now the Change Shape ability - relevent text:

Planetouched, Tiefling, Fey’ri: Outsider (native); +1/+1; 5 ft./5 ft.;
10/magic; [snipping a bunch of stat stuff] replace alternate form with change shape (any humanoid form) in special qualities (see Monster Manual glossary). [sniping off some other stuff that does not apply]