| Post/Author/DateTime | Post |
|---|---|
| Eltharon08-10-06, 11:42 PM | Hi I'm running a semi low magic DnD campaign in my homebrew setting. I'm incorperating a great deal of rules from A game of thrones D20, most importantly, the combat system. The problem is that the magic system in DnD (and Elements of Magic, which is what I'm using currently) doesn't mesh very well with the low HP and shock values of the AGoT combat system. Does anyone have any ideas for putting magic into my game without making scorching ray the most powerfull attack in existance? Thanks |