Opinions and breaking of this house rule wanted. [Archive] - Wizards Community

Post/Author/DateTimePost
Kessalin Talira

06-08-06, 01:42 AM
I have the barest framework of an idea for a multiclassing house rule, and I'd like to get opinions on it. If something comes to mind that absolutely breaks the game with this rule in effect, please let me know.

The rule is something along the lines of "Class Abandonment":

Whenever you gain a level, and before making any choices pertaining to your new class level, you may choose to "abandon" a class you already have at least one level in; from that point forward you may not gain further levels in the abandoned class. Levels in the abandoned classes are not counted when determining XP penalties, as though the abandoned class were a favored class for you. Any prestige class levels that increase class features in an abandoned class may still be taken, however. For example, if a character abandons their wizard class, and later takes class levels that increase her wizard caster level, all the benefits of the increased caster level apply.
DrMorganes

06-08-06, 02:20 AM
Too powerful, in my opinion. If the PC abandons their former class, they have absolutely no interest in furthering its development - hence the removal of the multiclass XP penalty. I'd say NOTHING - even prestige class levels - can ever again adjust the status of the former class. To allow otherwise means the PC hasn't truly abandoned the former class.

Keep in mind as you're developing this idea that PrC levels don't count toward the XP penalty anyway. A human rogue 2/Wizard 5/Arcane Trickster 9 has no XP penalty, ferinstance.

I'd also suggest a limit to the number of classes which may be abandoned, and perhaps require at least 2 or 3 class levels to be gained before a class can be abandoned. Otherwise you'd remove all penalty for your powergaming munchkins taking single-level dips into various classes to make their latest uber build.

Of course, this strikes me to be the entire point of the rule...
Kessalin Talira

06-08-06, 02:57 AM
:D Considering I haven't mentioned anything about it to the resident powergaming munchkins I DM for, it's not an issue in that respect. Also, single-level dips into several different classes won't incur the penalties anyway.

I've thought about making it a feat that applies to a single class, as well; almost like the extra favored class feat from Unearthed Arcana. The existence of that feat is one of the biggest reasons I was thinking about making it simply an option you can take before adding a level to anything. Maybe I'll just use that instead.
Vaelan

06-08-06, 04:25 AM
All this will do is make dipping easier.

It does not carry any potential to break the game because a game-breaking dip would be taken even if it incurred an XP penalty.