Question about Death and Dying rules (pg 121) [Archive] - Wizards Community

Post/Author/DateTimePost
Demon Gnome

07-02-04, 01:50 AM
I have a question about the death and dying rules on page 121 of Unearthed Arcana.

The text in question:

Dying: A dying character is unconscious and near death. Each round on his turn , a dying character must make a Fortitude Save (DC 10, +1 per turn after the first) to become stable.
If the character fails the save, he dies.
If he succeeds, he stabilizes.

Anyone else have a problem with this and the increasing DC each round?

If the first Fortitude Save succeeds, the character stabilizes and no more saves are needed.

If the first Foritude Save fails, the character dies and no more saves can be rolled.

If after one roll the character is either stable or dead, then why does the DC increase each round? or is there an error in the text?
fufu_pinkpants

07-02-04, 02:20 AM
frankly, I think it's an error. If the die score increases every round, than that means that u have to stabilize every turn, thus multiple rollings.
Arcade

07-02-04, 06:16 AM
Perhaps my version is a later one than yours, but on pg.121, my book says:


If the character fails the save, he dies.
If the character succeeds on the save by less than 5, he does not die but does not improve. He is still dying and must continue to make fortitude saves every round.
If the character succeeds on the save by 10 or more, he becomes conscious and disabled.
Demon Gnome

07-02-04, 01:30 PM
Yours is the same as mine, I just summarize the success part. The succeed, succeed by 5 and succeed by 10 are all just different levels of success, which I summarized into just 'you succeed'. It's just that it comes down to one roll and you either die or stablize (or more if better success). Hence, why the increasing difficulty if just one roll?
Armitage

07-02-04, 05:39 PM
Originally posted by Demon Gnome
Yours is the same as mine, I just summarize the success part. The succeed, succeed by 5 and succeed by 10 are all just different levels of success, which I summarized into just 'you succeed'. It's just that it comes down to one roll and you either die or stablize (or more if better success). Hence, why the increasing difficulty if just one roll?

If you make the save by less than 5 you don't die, but you don't stabilize either.
You have to make another save during the next round, with the +1 DC.
And if that save succeeds by less than 5 you still don't stabilize and have to make another save the next round with +2 DC, and so on.