| Post/Author/DateTime | Post |
|---|---|
| LiamDeclan11-05-05, 09:15 PM | Can you take lets say Warlock as the side A of B for the Gesalt option from Un.Arcana and then take side B for several different classes? I think you can but I don't know how to do his Saves and BAB for it. Do I just use the Warlock for everything past the 3rd level? Except for Hit dice and skill points, which is always going to be the best out of the rest of the classes. Warlock/Rogue 1st level = 1st level character Warlock/Rogue 2nd level Warlock/Rogue 3rd level Warlock/Hexblade 4th for Warlock 1st for Hexblade = 4th level character Warlock/Hexblade 5th for Warlock 2nd for Hexblade = 5th level character Warlock/Alcolyte of the Skin 6th for Warlock 1st for Alcolyte = 6th character level Warlock/Alcolyte of the Skin 7th for Warlock 2nd for Alcolyte = 7th characer level |
| Zherog11-05-05, 11:57 PM | Yep, that's fine. Keep in mind, though, that multiclassing penalties apply as normal. |
| Dartanel11-06-05, 10:38 AM | Simply put, add up side A then add up side B Take the best result. |
| WizO_Cat11-07-05, 07:45 AM | Moved to Unearthed Arcana and house Rules board. |
| Drognar11-07-05, 10:56 AM | I have been using the fractional BAB and saves from unearthed arcana, at it seems the only logical way to do it. If the class BAB is good, add a 1. If it is medium, add 0.75 If it is poor, add 0.5. If the saves are good, add 0.5 If they are poor, add 0.33333. If either of the classes have a good save, add 2 (only once) to that save. All numbers are rounded down to get a final figure So for your above example: Warlock = BAB medium, FORT poor, REF, poor, WILL, good Rogue = BAB medium, FORT poor, REF good, WILL poor Hexblade = BAB good, FORT poor, REF poor, WILL good Acolyte = BAB medium, FORT good, REF poor, WILL good Level 1 = medium, poor, good, good = 0.75, 0.333, 0.5, 0.5 Level 2 = medium, poor, good, good = 0.75, 0.333, 0.5, 0.5 Level 3 = medium, poor, good, good = 0.75, 0.333, 0.5, 0.5 Level 4 = good, poor, poor, good = 1, 0.333, 0.333, 0.5 Level 5 = good, poor, poor, good = 1, 0.333, 0.333, 0.5 Level 6 = medium, good, poor, good = 0.75, 0.5, 0.333, 0.5 Level 7 = medium, good, poor, good = 0.75, 0.5, 0.333, 0.5 +2 bonus to FORT, REF, WILL each cos at least one class has good for each of them. Total = 5.75, 4.666, 4.832, 5.5 = BAB 5, FORT 4, REF 4, WILL 5 |