Recharge magic question? [Archive] - Wizards Community

Post/Author/DateTimePost
Valoy_Muniz

02-18-05, 04:16 PM
My party wants to try this so I am letting them give it a try. I have 2 thing though I want to ask.

1) a spell like mage armor says it take 30 min to cast again. Does this mean just that spell or the whole spell level. I think it is the level but I want to check.

2)At high level the soc table becomes 1 round and then 0 round. Is there a diffence? I am thing that a 0 round could be cast as many times in the round as you can and the one round one means only one time nomatter how many you can cast. Am I right?
Vapthorne

02-18-05, 04:50 PM
My party wants to try this so I am letting them give it a try. I have 2 thing though I want to ask.

1) a spell like mage armor says it take 30 min to cast again. Does this mean just that spell or the whole spell level. I think it is the level but I want to check.

I'll direct you to page 159 of Unearthed Arcana, under the paragraph titled 'Specific Recharge Spells'. In a nutshell, it says you can cast other spells of the same level while you wait.

2)At high level the soc table becomes 1 round and then 0 round. Is there a diffence? I am thing that a 0 round could be cast as many times in the round as you can and the one round one means only one time nomatter how many you can cast. Am I right?

I'm thinking yes. A spell with a 0 recharge time as no wait, if you have the wonderful quicken metamagic rods (or sudden quicken) or swift-type spells.
Valoy_Muniz

02-18-05, 05:08 PM
Thanks