Recharge Magic variant and use/day abilities [Archive] - Wizards Community

Post/Author/DateTimePost
Zorachus

03-24-05, 11:04 AM
I am curious how those of you using the Recharge Magic option deal with the abilities of other classes, like Monk Stunning Fist and Paladin Smite Evil, that are only usable a fixed number of times per day.

I know that the variant sort of says "tough luck" to those abilities, but I feel that while I want to use the Recharge variant, I don't want to shaft the other classes. "Oh, he can keep using that Magic Missile, but you're done with Stunning Fist for the day, mister."

Has anyone here come up with a similar system of recharge for use per day abilities?

If you hate the Recharge variant, haven't implemented a change to use/day abilities, or don't like the idea of doing so, please do not comment.
Valoy_Muniz

03-24-05, 11:51 AM
I have not done it but if you realy want to try going with it at
1/day = D12
2/day = D10
3/day = d8
4/day = d6
5/day or more = d4