| Post/Author/DateTime | Post |
|---|---|
| princeofcincinnati04-03-04, 08:23 AM | I love the Generic classes, but have found alot of questions about the Spellcaster. 1. Is it that no matter if you are Arcane or Divine you pick your spells from ANY list? I think that takes away alot of flavor. 2. How are Metamagic feats dealt with when everyone cast on the fly? Does it take a full turn? 3. If I cast on the fly, why would I create a scroll? 4. Since Arcanes all cast on the fly, then you're getting rid of spell books,that's sad. |
| Bluebrush04-03-04, 08:42 AM | Originally posted by princeofcincinnati 3. If I cast on the fly, why would I create a scroll? In case your run out of/don't want to spend spell points/slots? Though I haven't looked at that bit. Do people get infinite spells? Aside from that, to sell to Use Magic Device types? Or for high level spells to be given to low level casters. |
| princeofcincinnati04-03-04, 10:09 AM | ahhhhh (little light finally goes on in head) |
| Wil_Hyral04-03-04, 05:10 PM | Number four isn't a question. Incidentally, no one said spellbooks are necessary for preparing spells. It might be that they carry their tomes around to stay familiar with them. Generic classes require you to use some liberal measures in creation and flavor. To number one: yes, but not really. All generic classes must be approved by the DM. As said DM, I'd never, ever allow all those spells in just one list. To number two: by default yes. But you can see "spontaneous metamagic" later in UA. |
| Lina_Inverse04-04-04, 04:50 AM | Originally posted by princeofcincinnati I love the Generic classes, but have found alot of questions about the Spellcaster. 1. Is it that no matter if you are Arcane or Divine you pick your spells from ANY list? I think that takes away alot of flavor. 2. How are Metamagic feats dealt with when everyone cast on the fly? Does it take a full turn? 3. If I cast on the fly, why would I create a scroll? 4. Since Arcanes all cast on the fly, then you're getting rid of spell books,that's sad. 1.yes,flavor is in what spells YOU know. 2.id assume as sorcs 3.to sell to someone with a diffrent list? 4.make a feat(more likely tree)that lets you prep at +lvls |
| Grynn04-04-04, 01:17 PM | If you like the generic class concept, but not the way the spellcaster is, I might be able to help. My variation on the spellcaster class looks more like a wizard than a sorcerer, though. There is no arcane vs. divine, magic is just magic. Spells/day are as a wizard, prepared in the same way as a wizard (from the character's spellbook). A 1st-level spellcaster begins play with 10 0-level spells and 5 1-level spells in his/her spellbook. A spellcaster can learn spells from any list. Also, the spellcaster can learn them at any of their available levels. So a spellcaster that wants to know Tasha's Hideous Laugter can learn it as either a 1-level spell (from the bard list) or a 2-level spell (sorcerer/wizard list). Of course, UA is all about customizing your campaign to be the way you want, so feel free to take just the bits and pieces you like. |
| Baron Phylos04-04-04, 02:59 PM | The generic spellcaster can pick any spell from the Sorceror/Wizard, Druid and Cleric spell lists regardless of if he's an arcane or divine spellcaster. At least as far as the description goes. The Paladin, Ranger and Bard spell lists as well as some domain exclusive spells seem to be off limits in games using generic classes though. |
| princeofcincinnati04-09-04, 09:45 PM | I'm still not sure what to think. The Generic Spellcasters seem to be lacking. |
| Wil_Hyral04-10-04, 08:10 PM | Let me elaborate on what I said. It's not that the generic classes are DM discretion; actually, all the UA is DM discretion. Remember, it also recommends the generic classes not be mixed with normal classes. That being said, the spellcaster should be sort of über-balanced as no two are different. (I suppose PrCs could set that off.) |