Your Unearthed Arcana playlists [Archive] - Wizards Community

Post/Author/DateTimePost
Eric Anondson

02-17-04, 08:42 PM
Generic Classes (Plus the PHB monk)
Monk Variant: Fighting Styles
Prestige Bard, Paladin and Ranger
Alternate Skill Systems (Maximum Ranks, Limited Choices(
Character Traits
Character Flaws
Spelltouched Feats
Weapon Group Feats
Character Background
Armor as DR
Reserve Points
Action Points
Magic Rating
Summon Monster Variants (Themed lists)
Item Familiars (there will be no availability to animal familiars)
Taint

I'm considering ...
Players Roll All Dice
Spell Points
Incantations
Racial Paragon Classes (Dwarf, Elf, Half-Elf, Halfling and Human)
The Simple Seeker II

02-17-04, 09:24 PM
Originally posted by Eric Anondson
Generic Classes (Plus the PHB monk)
Monk Variant: Fighting Styles
Prestige Bard, Paladin and Ranger
Alternate Skill Systems (Maximum Ranks, Limited Choices(
Character Traits
Character Flaws
Spelltouched Feats
Weapon Group Feats
Character Background
Armor as DR
Reserve Points
Action Points
Magic Rating
Summon Monster Variants (Themed lists)
Item Familiars (there will be no availability to animal familiars)
Taint

I'm considering ...
Players Roll All Dice
Spell Points
Incantations
Racial Paragon Classes (Dwarf, Elf, Half-Elf, Halfling and Human)

WhaT???...No actions point...I want movie view...you, you...fledging director...:D
flyingmoose

02-17-04, 09:39 PM
Bloodlines
Monk Fighting Styles
Spontaneous Divine Casters (druid only)
Generic Characters (I made a generic martial artist out of warrior and added Improved Unarmed Damage as a bonus "feat")
Complex Skill Checks
Spelltouched Feats
Armor as Damage Reduction
Incantations
Level-Independant XP Awards
Clobbered
Instant Kill


I'm considering...
Vitality and Wound Points or Reserve Points
Hex Grid
Prestige Bard/Druid/Ranger
Gestalt Characters (no generic if I use this)
Metamagic Components
Sanity (this can be fun)
stone_dog

02-17-04, 09:49 PM
Good thread!

Lets see, nothing under races.

Bardic Sage, Cloistered Cleric, Thug, Monk styles, urban ranger, Specialist Wiz varients, Fav environment, whirling frenzy, aspect of nature.

Complex Skills, Flaws, Spelltouched and weapon group feats.

Action points

Spell points, Legendary weapons, item familiars and Incantations.

Reputation and honor.

I am considering...

Defense bonus, Injury system, gestalts and honor.
DarkThoughts24

02-17-04, 09:56 PM
stuff i am considering
bloodlines
buying off ecl
generic classes
gestalt (cuz most time i have a two pc party to dm)
magic rating for effective caster level
incantations (actually using that in a modern ravenloft campaign before possessing UA)
aldymnor

02-18-04, 04:53 AM
Bloodlines
Reducing LA
Totem Barbarian
Bardic Sage
Divine Bard
Savage Bard
Cloistered Cleric
Druidic Avenger
Thug
Monk Fighting Styles
Paladin Variants (though I just call them by their new title)
Urban Ranger
Wilderness Rogue
Battle Sorcerer
Domain Wizard
Specialist Wizard Variants
Planar Banishment
Whirling Frenzy (I guess..)
Gestalt (in a Gestalt Campaign)
Generic (in a Generic Campaign)
Character Traits
Character Flaws
Spelltouched Feats
Character Background
Metamagic Components
Spell Points (Whole reason I bought UA)
Incantations
Contacts
Reputation
Honor
Sanity (sometimes)
Test-based Prereqs
-------------------------

That'll do it.
MadBlue

02-18-04, 05:11 AM
Things I'm considering using as a standard rule, or making available on player request:

Race
Environmental Racial Variants (especially for NPCs)
Racial Paragons

Class
Most of the Variant Character Classes (including Monk Fighting Styles)
Specialist Wizard Variants
Class Feature Variants (for creating new PrCs)
Fractional Base Bonuses
Generic Expert

Building Characters
Complex Skill Checks
Character Traits
Character Flaws (case by case)
Weapon Group Feats (maybe)
Craft Points and Feats
Character Background (as a guide)
Additional Favored Class Feat

Adventuring
Action Points
Out of Turn Dodge (perhaps via spending an Action Point)
Combat Facing

Magic
Magic Rating
Summon Monster Variants
Metamagic Components
Spontaneous Metamagic - Daily Uses
Recharging Magic Items
Legendary Weapons
Item Familiars
Incantations

Campaigns
Contacts
Reputation

MadBlue
laxrulz777

02-18-04, 01:05 PM
All base class variants (I'm a big fan of broader base classes as i also allow the Oriental adventures and Complete Warrior base classes as well)

Spelltouched Feats
Character Traits (might allow one Flaw)
Summon Monster Themed lists
Item Familiars
Possibly Spell Points
Racial Paragons
Environmental Variants for races
Bloodlines
One of the Metamagic adaptations for Sorcerors
Buying off LA
Maybe Armor as DR

I don't want to monkey with the core game but all of these components feel like they're largely addons rather then changes...
Buddha the DM

02-18-04, 01:57 PM
Here's what I am thinking of using..

Vitality/Wound Points
Bloodlines
Racial Paragon Classes
Monk Fighting Styles
Paladin Variants
Ranger Variants
Domain Wizard
Spelltouched Feats
Craft Points
Class Defense Bonus
Action Points
Legendary Weapons
Item Familiars
Reputation
Sanity

I'm also consideriend..

Armor as DR
bjorntfh

02-19-04, 02:18 PM
Here's my game's list

Vitality/Wound points
Monk Fighiting Styles
Ranger/Paladin Variants
Class feature variants
Domain Wizard
Spelltouched Feats
Level Based Defense bonus (1/2 BAB for all classes)
Spell Points, Vitality based
Reputation
Sanity
Armor as Damage conversion
Woas

02-19-04, 02:36 PM
What? Nobody is using Damage Conversion? I want to… but I am a little reluctant. It seems a little more realistic and the way I'd like things to go. But it seems very hard to actually kill people without knocking them out and murdering them. Plus, heal spells get twice as good. I'll have to playtest it or something.

Anyway…

Races
Bloodlines

Classes
Cloistered Cleric
Paladin Variants
Urban Ranger
Specialist Wizard Variants

Building Characters
Character Traits
Character Flaws
Weapon Group Feats
Character Backgrounds
-maybe- Spelltouched Feats

Adventuring
-maybe- Armor Damage Conversion
-maybe- Vitality and Wound Points
-maybe- Armor as Damage Reduction

Magic
Metamagic components
Spell Points
Item Familiars
-maybe-Incantations

Campaigns
Contancts
Reputation and/or Honor
Test-Based Prerequisites
aldymnor

02-19-04, 05:48 PM
Woas, I love your sig.

Does no one else like Sanity? Not too many old Rifts players here I guess. or there are, and they didn't like sanity there either... it does create sort of a darker attitude for the game.
Masterful_Norg

02-20-04, 01:15 AM
Sometimes you just need to play a character or run an NPC as a person who's partner in life is a manican, wears clown makeup, and always talks as if there's someone else there.

That Boy Needs Therapy...
Psychosomatic...
That Boy Needs Therapy...
Purely Psychosomatic
Lie Down on the couch!..
Salla

02-20-04, 01:32 PM
Lessee ...

RACES
All of it except bloodlines and ECL reduction (which I'll probably permit once I'm certain I've wrapped my brain around it correctly).

CLASSES
Totem Barbarian, Bardic Sage, Druidic Avenger, Thug, Monk Fighting Styles, Paladin Variants, Urban Ranger, Battle Sorcerer, Domain Wizard, Prestige Paladin

BUILDING CHARACTERS
Character Traits
Character Flaws
Spelltouched Feats

ADVENTURING
Defense Bonus
Armor as DR
Vitality and Wound Points

MAGIC
Magic Rating
Metamagic Components
Spell Points (YAY!)
(Item Familiars once I wrap my brain around that, I suspect.)

CAMPAIGNS
Contacts
Reputation

DMG VARIANTS
Automatic Hits and Misses (or rather, lack of same)
Clobbered
Damage To Specific Areas
Power Components
Evandar_TAybara

02-20-04, 03:59 PM
I'm considering lots of stuff, but the only definite thing I've decided upon is Players Roll and the Dice.

I just love the fact that the players will now be the mechanic of their own destruction......

:smirk:

Also, I'm hoping that by seeing exactly how easily they are being hit and how much damage each potential blow is, they will finally learn the "running away" tactic, rather than just standing there and looking dismayed at me when their PCs die......

Evan.