| Post/Author/DateTime | Post |
|---|---|
| metalmayhem8011008-06-07, 12:32 AM | Hey, I'm working on a end game villian and really need some inspiration. So wat I want to do is hear your favorite villians or bosses, and why they were your favorites. 1) One of my favorites took place in a heavy psionic campaign. We had to go way far down in the south, we knew it was something big and we had heard rumors, but we didn't exactly know what we had found. We came across a huge camp around a GIANT pillar of ice. Sticking outside of the ice was a incredibly huge dragon head (As big as Great worm Dragons, the head was that big...) . The dragon head has a huge collar around its neck and seemed to be sleeping. Another important thing, it had tentacles, like a mindflayer. We couldn't let them gain control/free this monstrosity. So we figured we could take out the camp, well we started to take people out of the camp left and right. We found a large building that had a large device in it sending magical energy to the dragon's collar. When they knew we were there to stop them and were succeeding, they stopped sending energy to the collar. So we preceeded to fight the HEAD of the dragon, the rest was still in solid ice. It was a pretty fun fight. |
| Return of the Flumph08-06-07, 04:26 AM | Some I made up: 2. A twentieth level half fey druid (neutral evil) who uses a modified treant as a mecha (there is a little hollow inside where he sits and commands it from, and he can see through its eyes). Once the treant is destroyed, the BBEG comes out, wildshapes into a dire bear, and starts Natural Spelling flame strikes at people. 3. Kobold bounty hunter (rogue 3/assassin 3) with deadly aim, max ranks in tumble, and a grappling hook. The ultimate deadly ninja has been hired to hunt the PCs. 4. Pazuzu. He's just that badass. |
| Suavo08-06-07, 07:04 AM | So I ran one adventure where at the end the villian gave the party members the choice "join me willingly or be transformed into a horrid abomination and follow me blindly." They all made thier choices and at the end I collected thier sheets and said "thankyou I have been looking for some new and intresting villians." So fast foward to the end of the next campaign I run where the party finds out that the evil they have been facing is the work of thier old characters and thier master. The last fight with the fate of the world hanging in the balance and no one cares if they win or lose they just want the chance to fight and possibly die at the hands of thier old characters. As an added bonous anyone who did end up dying was then allowed to play as thier old character and aid in slaughtering the rest of the party. It was the only TPK we ever had where everyone was left cheering at the end. |
| metalmayhem8011008-07-07, 05:02 AM | :bump: There have to be more cool end game encounters than just these. |
| LesterLester08-07-07, 08:28 AM | Well, that's my first post, so hi everybody! My favourite end boss was the BBEG of the first campaign i DMd(also the first campaign i ever played). A little explanation. the world we played in was our earth(but thousands of years later). Mankind has become posthuman and decided to leave this plane of existance not to destroy it by accident:globe: , ...but one of these ascended posthumans had a little accident and couldnt join the others(thats him) ...thousands of years pass, genetic experiments have escaped their lab and have breeded(ya know...elves,dwarfs,"normal" humans,radiation from the great escape also had its influence(abominations :D ) ."magic" is the use of nanobots in the atmosphere(but noone knows) and we have our little fantasy world. some adventurers on the search for treasure free the posthuman...all but one get killed(the survivor becomes his avatar), centuries pass and my group (all epic and kings or religious leaders) have to fight the avatar (and this"god"). WeLL, not that easy. He has godlike powers and has infested the whole planet with his essence(dying or dead beings who have contact with it become fast,strong,and mindless shadow-beings(all united by his will(a bit like the overmind from star craft).The PCs get to know that he wants to get to the plane his companions escaped to and that he will use all the energy and matter of the planet to create a portal for himself.they also realise that he only didnt kill them because for him, all their kingdoms, the population,etc is just something like an anthill full of little mindless beings. But lets proceed with the last fight. The PCs lead a huge army to the pole(where they have located his "core" and use it as to distract the millions of "revived" humans). They climb into a giant cayon and fight their way through the inner cosmos of the bbeg full of memories and "lethal" emotions(really lethal:D ) to arrive at the core. its just some minutes left, the "posthuman" is spreading giant tentacles of pure darkness out of the planets crust to devour the energy, they fight the avatar(they are all lvl 25 and get their asses kicked;) they manage to kill him and the original guy in that body tells them how to destroy the core's defence.They are all down to about 10% of full hp without healing magic left and out of the avatar's body, shadows erupt and a 30 metre high being of shadows attacks them. the tanks loose their life defending the druid(who tries to get to the core), then they die one by one.the last Pc makes it and is able to throw a special material(they found in a high -security-lab of the old Ones, which infects the higher being and destroys it(the giant explosion kills the last party member and destroys hundreds of square miles...but the thing is dead, the shadow-beings die(some even become normal again) and the planet is safe8but not in such a good state:weep: ... i really liked that BBEG, totally overpowered :as big as a planet, a being of pure energy, butchered trillions just to come home:w00t: |
| CeilingNinja08-07-07, 11:02 AM | Never got to actually play him. But - My BBEG for my last game was of a race whose name I can't remember, but they were magically altered humans merged with animals. He had taken over a city in the North by using a magic crystal called the Heart of Magic. My group never got that far, but if they had fought him, they would have a lot of difficulty. He was a sorcerer, but the Heart of Magic replenished his Spells per Day every 3rd round and he had the ability to deal 20d6 damage from the Heart every 1d6 rounds. He was protected with a wide array of spells, could fly, had illusions, had minions (some from the ToB,) and since his animal was a lion he could roar and cause fear (Will save) and if it ever came to it, he had a claw and bite attack. He would have been a difficult battle, but - they never got to fight him. Such a shame. |
| lears_fool08-07-07, 11:30 AM | I love good bad guys :) A recent favorite in one I ran was about two campaigns ago. We'd had a couple of players leave (Iraq), another couple join up. The remaining players wanted to start fresh and move on with a new group. . it was a bit sad as their existing characters had been well on their way to acquiring a couple of powerful but cursed artifacts that were going to lead likely to some interesting complexities and difficult decisions. They'd already had some hints about their quest being one that may help stave off an invasion from another land, But what the heck, I rolled with it, and it was easier to start fresh with the new guys. They liked the world, so I fast forwarded three hundred years. The place had changed enough that they barely recognized it at first, a lot darker and a nation at war. The war itself was triggered by an invasion from the north by beings known as the 'three vices' (simply known as 'obsession'', 'rage', and 'arrogance') who were trying to place the entire known world under their banner. . peacefully and politically if possible, but if necessary by force). After a time, they came to realize that these three beings were their old characters, who had taken on mantles tied to vices they had during their days running those characters (The wizard was genuinely obsessed with knowledge, the druid was a firebrand, and the bard was one arrogant little charmer). Assuming they'd been twisted by the very artifacts they'd been seeking they fought in earnest. A few sessions later they met their old selves and had three encounters that largely ended in draws over the next couple of games. They began to discover that there was a purpose behind the invasion and the old selves were being heavy-handed, but doing something they really believed necessary after they'd managed to acquire and eventually tame the artifacts in question. .and they had a serious sense of urgency about them. A justified one, as within a few more sessions they were fighting side-by-side with their very different older selves against a near godlike fleshcrafting creature (think an elder Lumley vampire or a Tzimisce from old World of Darkness, but twistier) and his hordes of misshapen beings (not undead, simply modified and merged together). All in all it was great fun, both when the party saw their old avatars as the BBEGS and then later with the more twisted and apocalyptic villain |
| BlackHalfDragon08-07-07, 12:33 PM | A monk chick with spider climb: ninja matrix stuff running off walls and stuff :D then when she was going to be beaten jumps out the window (the slow fall :P) |
| RobbyPants08-07-07, 12:43 PM | In general, casters can be a lot of fun (for obvious reasons), and I often favor ones that focus on control and escape, rather than damage and killing. They aren't very offensive or lethal, but they're annoying as hell! As for a specific BBEG: I ran this one as a 3.0 psion, but it would work fine in 3.5. I'd make him a kinetisit. Basically, he was a sociopath in that he believed he was the only person in the world that existed. Much of his life involved running experiments to figure out the nature of his existance. What always puzzled him were other people. He was pretty sure they didn't exist (so he could justify doing about anything to them), but he still wanted to know their nature, and how they interacted with him. He was trying to decide if he was in some sort of semi-lucid dream (and the people were figments of his imagination) and he could wake up, or if nothing else existed at all. He first began to believe this because he could use his psionic powers to shape the world and control people. The "logical" explanation to him was that this world didn't truely exist. The PCs always confused him because they were better at thwarting his will (which brought up all sorts of questions), and with each encounter, he became even more bent on discovering the nature of their powers and why he couldn't control them (all the time). He began to wonder if he wan't alone... Anyway, thats him in a nutshell. The idea is to have an evil villian that doesn't think he's evil because he doesn't think things like morality, or even other people exist! |
| Beornegar_Battlebeard08-07-07, 05:18 PM | So I ran one adventure where at the end the villian gave the party members the choice "join me willingly or be transformed into a horrid abomination and follow me blindly." They all made thier choices and at the end I collected thier sheets and said "thankyou I have been looking for some new and intresting villians." So fast foward to the end of the next campaign I run where the party finds out that the evil they have been facing is the work of thier old characters and thier master. The last fight with the fate of the world hanging in the balance and no one cares if they win or lose they just want the chance to fight and possibly die at the hands of thier old characters. As an added bonous anyone who did end up dying was then allowed to play as thier old character and aid in slaughtering the rest of the party. It was the only TPK we ever had where everyone was left cheering at the end. Wow. What a cool idea. |
| gurullamen08-07-07, 05:20 PM | My favorite BBEG that I sadly never ran was a bard. Oh, yes, a simple bard with three levels of aristocrat. How insidious, right? But wait, there's more. He was a renowned storyteller and penned the first mass-produced novel in the world, printed on magical presses he created from money he earned in his own extremely successful multi-planar agricultural and foodstuffs corporation. He was the most respected citizen in his city, which was a major planar hub that had been blasted by bursts of planar energy long ago and set atop an impossible mountain in the middle of a magical desert that was exactly 100 miles in radius. He was evil because he enlisted the aid of a blue dragon, a covey of necromancers and a dread witch blighter to create the monopoly on the food for the city (and thus the exports to the planes as well.) He was very subtle about all of this, making sure to hurt himself as much as his competitors but he stayed in the red through careful management of his key resources and shrewd spending. All of this led up to his real plan, though. The money he made off of his various endeavours went towards the creation of an army. He planned to forcibly take the desert and its prized city as his own domain and defend it by using the weapon that had created the desert to begin with--an unknown machine sitting at the top of the mountain which created miniature portals to ruptures in the astral plane where two or more elemental planes merged and created powerful storms. When the machine was activated, its controller could do many different things like call down flaming boulders from the sky (earth/fire), summon drowned soldiers (water/negative), create a healing font (water/positive) and more. I'd set the end up to have the PCs fighting the bard's army to gain access to the sanctum holding the machine and have the big climactic fight while fireballs destroyed the city below and the city's army fought with the necromancers' undead armies. Very epic. |
| thrallmaster08-07-07, 09:14 PM | The best BBEG I ever made was a level 15 Lich Wizard. It seems simple right? But it's not. Long ago he was so powerful that it took divine intervention to defeat, soon after he was entombed in a special prison that would siphon his powers until he was destroyed. But instead of him being destroyed my PCs delved into the tomb, (An ancient fort once guarded by celestials and rumored to hold great treasure) they fought though a group of Orcs who had taken up residence in the tomb after the celestials deemed the Lich no longer a threat, and found the hidden chamber that held the special prison, then open it thinking that it held the treasure that was spoke of only for the Lich to leap from the coffin, and fight the PCs. The fight was pretty tough, my PCs barley survived, (his power was lowered due to the coffins siphoning of his power to a level that the PCs could handle) but the Lich escaped before he was defeated. Soon after the Lich escaped an army of undead began to scour the land and destroy all life. The PCs teamed up with a group paladins and defeated the army and then they tracked the Lich to his lair. He had grown considerably in power by consuming arcane knowledge that he had pillaged from the destroyed towns, so much so that he found a way to merge himself with the mountain he was laired in. He had just finished the ceremony that would merge him the mountain and my PCs were smart enough to know that Lich wizard + shaking cave = bad. So they rushed out of there. Not to long after the mountain itself came to life (in the form of an Elder Earth Elemental) and then headed towards the capital of the country, the last remaining bastion of humanity in the region. He destroyed everything in his wake, taking down the city's north wall completely and then headed towards the palace where the PCs and the Paladins awaited. Soon a fight in the palace took place where during the battle not only was the palace destroyed so where the paladins. They finally defeated the Elemental only for it's chest to explode and the Lich soar out and begin raining fireballs from the sky. His power was becoming close to full before the PCs stopped him so suffice to say he was :censored:. The weakened PCs couldn't fight him and so they died only to be risen as his undead servants. The PCs were mostly happy except for the Paladin who was turned into a pile of ash in the battle. So thats what happened... Please give me some feedback and tell me if you think this was a good idea! |
| metalmayhem8011008-09-07, 03:18 AM | I don't know if I like that idea. He was apparently unstoppable, and he was going to turn the pc's evil without a chance. |
| DonThelonious08-09-07, 03:49 AM | oddly enough for my little group the most dangerous BBEGs they have ever faced were themselves. Not magical clones or duplicates pulled from time or some other woderfully cliche way to bring them together. No. They tended to do more harm to eachother and to the group as a whole than any baddie I placed in thier way. -- Another favorite of mine was a 1/2 celestial demon that had epic power, saves, attacks, defense and SR. The funny thing about him was he only had 4 HP and was immune to all enchanted weapons. Thats right, the only thing that could kill this thing was regular mundane steel. It was a TPK but the rogue got in a last shot with a thrown non magical dagger, killed it at the same time he died. Good times, good times. |
| gurullamen08-09-07, 04:07 AM | Another favorite of mine was a 1/2 celestial demon that had epic power, saves, attacks, defense and SR. The funny thing about him was he only had 4 HP and was immune to all enchanted weapons. Thats right, the only thing that could kill this thing was regular mundane steel. It was a TPK but the rogue got in a last shot with a thrown non magical dagger, killed it at the same time he died. Good times, good times. That reminds me of these four squirrels a Dm threw at our level 10 gestalt party. 2 were normal squirrels, albeit intelligent and capable of talking to the party. The other two, though, were paragon squirrels with impossibly high ACs, hp (for just having a 1/16 hit die) and saves. They were made by the main bad guy who was just a lonely old coot who faked his own capture so he could get some worthy guests over for a bowl of soup and some conversation. My ninja/warlock with max ranks in prof:chef made the soup. |
| DMDrugar08-09-07, 04:08 AM | In their very first adventure my players cleaned out a cave of kobolds and captured two. They let one go (it was badly wounded but the rogue cut out his tongue so he wouldn't let anyone know who/where they were...kinda harsh) and the second one was (unintentionally) used as trap bait. The first kobold will return as an assassin who'll hunt down the bastards that killed his friends and family. Not completely fleshed out yet, but so far it's the awesomest (and cutest, though he wouldn't appreciate the term) villain I've ever made. |
| Ace the Dead08-09-07, 04:12 AM | I once played in a group consisting of a NG cleric of a CG god of Struggles and combat (think Kord), a shamelessly social climbing samurai, a binder, a maened soulknife, and a ninja. The BBEG's goal was to raise the ancient LG god of hatred. Part of this process was to get a group of people that really and truly hated her, and that she really and truly hated, to fight to the death on his ancient altar. She used political contacts to strip the Samurai of his contested noble title, and drive his family from him. She stole the binder's first book of binding lore, including all first and second level vestiges. The maened didn't really know what he was, but found out that once upon a time his race was enslaved by an ancient god of hate until they overthrew him. She also assassinated a few of the other maeneds we encountered (although not the really important ones). She let the ninja's clan know he was using their secret techniques in a very visible, obvious ways in the east, destroying any hope he had of returning home ever again. Further, she had her last friend challenge us to a fight she couldn't win so that the Big Bad Evil Girl could actually hate us enough for the ritual. We were going face her on top of the alter of his crumbling temple/prison, and the closer we came to killing her the more the the temple would collapse around us until if we killed her, we would have had to face a very angry god of hate. (The solution was don't fight to kill). I wish we had gotten to that final encounter. I was playing the Samurai, whose two biggest vices were ambition (i.e. tyranny) and hate (initially of people who deserved it), who really didn't get along with some of the other party members, and I would have gladly knelt before that god. The Binder would have wanted to released him out of terminal curiosity, the other three would have done anything in their power to try and stop the god's return, but would have very badly wanted the BBEG to die a painful death. It would have been a glorious three way battle. That DM was such a genius. |
| Grogmir08-09-07, 06:23 AM | I’ve was running a little clichéd dungeon for my group while our normal DM is on his hols. They are all trapped in a Planar prison under the despicable Lord Kavner, who has been fighting them off against ‘hero’s’ from over time and space. Yesterday they had to fight the ‘guardian of good’… They saw a small aged green man in simple robes holding a small metal tube. As the crowd roared the green man turned to them and said ‘Fight me you will’ before the tube exploded in green light. One of my players shouted ‘We’re fighting Yoda’ and indeed they were. Not the most original BBGG but the battle itself was a barrel of laughs. The main characters are a Stalwart Sorcerer 17, Fight 3/Wiz 2/ GSA10/AbjCh 2 and a Medusa/Monk 9 (horribly underpowered!) The first round the Sorc is self Buffing, the Medusa is trying to get close enough to Gaze and the GSA tries a fireball that with +29 Reflex Yoda completely saves, Yoda spring attacks and starts picking them off. Next round Sorc tensars himself, the GSA fires in a debuffing spell on Yoda but doesn’t get through his spell resistance and the Medusa hits Yoda with a bow shot. Yoda bounces/charges around doing massive damage. The Green Star Adapt, well, adapts her tactics and uses a spell without SR. Evards Black Tentacles. Yoda hasn’t got great str so its was +23 Vs +24 on the grapple and she just won so Yoda was grappled but surrounded but tentacles. Next round the Medusa hits with the bow again, the GSA (who is further away) casts a buffing spell while the Socr casts Plasmatic Spray, he beats the SR by one…. Which one does he get hit by?...... No 8! Insanity! Yoda fails and now is under the effects of a permanent confusion spell! Sensing a turn in fortunes (they hadn’t really hurt him yet!) they surround him for the kill, The Socr comes in going I cast True Strike last round so I’ll burn a 8th level spell via Arcane Strike and ‘start taking this green bar steward down’ so with +50 to attack his strides in and rolls a 1!!!! Yep the only number that didn’t hit. His face was a picture and a half! But he recovers and the battle rages… One round Yoda Dribbles incoherently (great image for the group) the next he gets ‘attack caster of the spell’ so in a rage Yoda charges past both the Socr and the Medusa drawing AoO and lays into the GSA, Yoda having been trapped and surrounded is reeling now – they can sense the end is coming, the GSA hits with the Battleaxe and I say, ‘Your axe swings down in a great arc, your enemy dodge’s but isn’t quick enough – you axe takes his legs from under him – you are amazed as this Old man who has taken so much damage still manages to land and keep his balance – but surly the end is near’ GSA ‘Ok I bring my Slam attack straight down’….. I roll…. A Natural 20! Confirm! It’s a crit! 32 damage (he only had 2 HP left). Me ‘Ok your Slam comes like an immoveable force straight down. You hear the sound of breaking bone as blood, gristle and gore is scattered all around the place where your foe was just standing!’ A cheer from the players showed they enjoyed it… greatest pleasure was about 30 minutes later when I say one of the players smiled and laughed to himself and said ‘Ha – we turned Yoda insane’. Sorry for the long post – just wanted to share. Grogmir |
| Chrono Nexus08-09-07, 07:00 AM | It's said at some point, the line between technology and magic blurs as each becomes more sophisticated. This was the case for my setting. The world setting was made, magic and all, from the tampering of science. Humans from another world, predating time, used their scientific sorcery to create a new world.. and by entrusting the control of the operation of each aspect of the world to a device known as a shard, they had unparalleled control of Illuria. But they were careless. Monsters, ill formed, began to appear of their own accord- and soon the only bridge the human race had to their home world (a tower that breached the heavens, the Tower of the Sky) was overwhelmed and destroyed by these imperfections of the shards. It took that first society all of it's remaining power to cull the demons/aberrations and hide the shards. The society collapsed, and it's peoples moved off, and the effects of the shards caused many to diverge from the original race- dwarves, gnomes, and the other races began to appear. Life went on. New nations formed, some human, some dwarf, some elf. The knowledge and history of how the world was founded was forgotten and replaced, and only a few isolated family lines know the truth of their origin... The second to final is a battle between the party and a timeless mountain sized thing of elemental chaos and evil at the End of the World (the point at which substance seems to disappear, and form is lost, a kind of void). The supposed last foe defeated, the pcs return to the Tower of the Sky with the last elemental shard- the elemental shard of Time. But someone is waiting for them. Their patron, a human bard and noble, betrayed them and stole the other shards for herself- to reclaim her races' hold on reality and to become a god. She gains enormous power as she draws on the shards Hopefully one player has the sense to activate the shard. It would give them a huge edge. It is the Time shard, after all. Well, there's my idea for the end of the game. Now I just need to work my way through the middle, which will be the fun/hard part.:D |
| Ananvil08-09-07, 12:01 PM | I once played in a group consisting of a NG cleric of a CG god of Struggles and combat (think Kord), ... Just wanted to point out that when I first read this, I read it as "cleric of a CG god of snuggles and comfort" I am now going to rewrite my gods. |
| CeilingNinja08-09-07, 02:46 PM | Just wanted to point out that when I first read this, I read it as "cleric of a CG god of snuggles and comfort" I am now going to rewrite my gods. Fluffy - the Snuggle God |
| Comus08-09-07, 03:21 PM | Well... I'll go with the last BBEG my players had. This could take a few minutes, so bear with me. Okay, our story begins in the middle, with the players fighting a BBEG in the Plane of Shadow. Said BBEG, a Grey Slaad, is wielding a powerful, evil, magic sword. The players know part of said sword's history, that it was used by the Emperor to defeat said Shadowlord thousands of years ago. He came back, is invading the Prime, and found the sword where the Emperor left it. Players kill him, destroy the item of power that's opening portals to the Plane of Shadow and poisoning the land, and save the world. They bury the evil sword, the imperial army is more than enough to get rid of the few remaining evil monsters hanging around. They go back to town, get their rewards, and Cyan (one of the players, a Warblade) can finally get married now that he has his writ of nobility. They spend a few weeks getting everything together, the wedding goes well... and at the afterparty, they hear a terrible rumor, that men sent near the area the main portal was located keep disappearing. They figure out the problem - the evil sword, Carvin' Marvin, is active. Naturally, they immediately run off to stop it. Cyan's wife, note, is an NPC with the party (basically a cohort). They kill the person wielding Carvin' Marvin... and so the people nearest it start making will saves as it uses its suggestion power. Cyan passes. His wife, Lariel, fails. She grabs the sword, and with its huge Ego score, it takes her over. And then it activates its other powers. It casts divine power on her. They start trying to disarm or sunder... and keep taking critical hits (I rolled more 20s that night than I ever have before, out in the open no less), and keep failing the checks. They're eventually forced to retreat. They tell the military commander on-site to keep people away, and they spend a day preparing to get rid of the sword without killing her. They come back, and Cyan's greatest rival is there, along with a contingent of archers. He wants to go in and pepper Lariel with arrows. They tell him not to, and then go in. A few protection from evil spells later, Lariel is out of the sword's power and they all run for it. Despite their best efforts, they can't destroy the thing - it's an artifact. They get back to the camp. The rival and the archers are gone. They left to preform a flanking maneuver. Cyan and the others decide they need to figure out how to destroy the sword. The one who forged the sword was a Tengu named Crow... who they met before. He was banished to another planet thousands of years ago. Turns out it's because he made Carvin' Marvin. The tengu gave it to a god... and it forced the god to kill his sister. Thus, one banished Tengu. They go back to the planet the Tengu was on, and he agrees to help them if they can get him un-banished. A quick commune later, and they know how to do it. They just have to bring a demigoddess back to life. They go to the Astral Plane, meet Anubis (who is in charge of the dead gods, after all), and eventually manage to bring the demigoddess back to life after scuffling with the Githyanki and getting her Memories. Remember, folks - this is just to get the Tengu un-banished. They still don't know how to kill Carvin' Marvin. So the Tengu can go home. They all return to that planet. He tells them Carvin' Marvin was made using a Fang Dragon's horn. To destroy it, just strike Carvin' Marvin with the other horn. Should be easy - after all, the dragon is only a wyrmling. Well, it was a wyrmling. Thousands of years ago. They fight through the dragon's lair, which is fallen to ruin and swamped with undead... and find only a skeleton. Then that skeleton stands up. Giant fight, ends with one character dead and the others a single attack from that. They get that character raised back in town, and go to fight Carvin' Marvin. Of course, Cyan's rival is wielding Carvin' Marvin. They fight, Cyan manages to strike Carvin' Marvin with the horn... and it was undone. Bam. Carvin' Marvin explodes in a spray of shrapnel. Everyone walks off into the sunset, and Cyan and Lariel can finally get around to that honeymoon. Made for a decent storyarc. |
| DMDrugar08-10-07, 10:32 AM | IRT the above story; Staying in line with one of my previous posts about plagiaritism, I'm gonna have to say...Yoink! You will be credited, no worries :P |
| redscizor08-11-07, 01:39 PM | me more cool boss is Paladin Half Fiend Half celestial homunculus Body (like in Lenneth in valkyria profile) in the orign she was human T_T, now is layer lord in my world and she is weaking the gods and other layer lord and make conquers of all planes =O nice destiny of one human A_A |
| Mulkr08-20-07, 01:24 PM | My best BBEG was a fallen paladin blackguard who was the mentor of the the paladin in our party, and also his father. They had no idea that he was the paladins father (also, the paladins name was Ruke daywalker) he was dressed in black demon armor, had legions of undead, who all dressed in white, and served a lich master. his real name was malkin daywalker, but he called himself "The Dark Invader." at the end match, they were fighting the BBEG on a long bridge, Ruke on Malkin. And the only line he said the whole time, which led to a great battle, was "Ruke, I am your father." he had a +5 brilliant energy flaming greatsword, and the paladin had a +1 keen brilliant energy lawful holy greatsword. and nobody, in the whole group got the Star Wars theme to that battle. :banghead: lol. still, the end was different. instead of malkin rising, ruke fell, became a blackguard, and the did rule the world as father and son. he fell intentionally, and the party followed. which still was cool, becuase they still killed emperor Insedious. i made sure to change all the names so as not to copywrite( just incase) |
| Mulkr08-20-07, 01:29 PM | and yes, i am a new DM, and i did just watch the whole star wars series over the course of three days. sue me.:P |
| NightHawkFalconis08-20-07, 05:41 PM | Since most of my players don't read these boards and those who do do so only infrequently, I feel safe putting this here :D My own favorite BBEG was a half-elf paladin/champion of Corellon/blackguard, named Raven. He was very beefy for a half-elf, too, standing over six feet tall. What made him fun was that the party actually met him at a bar, where he was basically just chilling. Once the party unknowingly thwarted one of his plans, he began to tell them exactly what he'd do to the town if they interfered again. Then, for kicks, he told them exactly what was going to happen. Since at this point, he was much higher level than the party, it happened :D Sadly, the game fell apart before the characters ever confronted him. Why am I cautious about putting this here? Because my current campaign takes place about three years before that one did. And the new characters (which consist mostly of players from the old campaign) will get to meet Raven again... as a paladin ^^ How did he fall, and why? My favorite BBEG to fight against was a Fighter/Sorcerer/Spellsword (I think total level 11 or so... maybe even higher), named Kael. He had threatened the various members of the party with different punishments if we didn't comply, so we did his bidding until we learned the truth about the situation. My two favorite parts about him was that when the DM described him, he said, "This man is tall and has long, silver hair. He is wearing black armor and carries an enormous sword." We all paused, and then were like, "SEPHIROTH!" :D The second part that was simply amusing was when we heard the story of how our cleric or Pelor had been forced to follow orders. The cleric had no family, few friends, and nothing else to lose, really. So Kael threatened to destroy his religion! The player was like, "So, I have this image of Mr. Sephiroth there saying, 'If you don't comply, we're going to kill your god.' Then he opens a closet door, and there's Pelor like, 'Help! Help! They peed in a cup and threw it on me!' And Sephiroth slams the door and is like, 'We're serious.'" :D |