| Post/Author/DateTime | Post |
|---|---|
| DustFerret03-21-05, 11:26 AM | ANyway one character was an urban ranger who's family was poor. So he took up adventuring to pay up the taxes. He found he loved adventuring and stayed a traveler wanting to see new places and meet new people. Every month he sends money back to his parents and family so they can get by. Much better than "My parents were killed by BBEG and I swear revenge. I am also Teh mysterious Bad*****" So thats 1. |
| DustFerret03-22-05, 09:08 PM | 2) A PC that joined an online campaign was a Cleric of no religion rather he worshipped the elements and his domains were Fire and Water. He live near the ocean his life and when his little home caught on fire he became a pyromaniac. Thats when he began to worship fire. However sinc ehe always lived near water he chos that domain as well. Come on people! |
| Lana "Silvertongue"03-26-05, 05:06 PM | My parents were taken from the villiage one night during a raid. My misfortune being that I was two villiages over studying with my (cousin/granddaddy/incert relative here) the night it happened and the magic we were practicing kept me from knowing what befell my home. (Great for elven wizards of middling level) |
| WizardlyFriend03-26-05, 05:30 PM | Some 35 years ago there was a small gnome made/born. His father named him Lendo-Mendo after a long line of Lendo-Mendo's. His mother named him Gimble because it was a generic name at the time and she felt that he would be a very generic son. He was to inherit the family business of obsessively and annoyingly fixing and tinkering things that didn't need either. Things were bad from the start which is how he got the name "Yellow-Dart" however rather than dwelling on the bad lets move on. In school he was the star of the highschool basketball team and therefore when they won the state finals his coach named him Light-Foot, ...er when he won the mideival stick fuedal battle his noble sponsor named him Light-Foot. Any way he wasnt just good at athletics, he was also smart and somewhat of a clepto. He stole a lots of things and would often times modify them. His master named him Crazy Hands for this weird trait. Finally as he grew he learned he had a unique magical gift. He was apprenticed to a wizard for about 3 years when while trying to fix a "supposedly broken brick" collapsed the wizard's tower thus killing him. THe wizard had arleady named him Olendar after his cousin's aunt's son who was a baker over in the far east. Anyone with six names which was decent for any gnome, 30 years of age, and "a big stick" which he borrowed from the dead wizard he headed out to who knew where for who knew what. At first he was haunted that a Lendo-Mendo could screw up fixing stuff, but he got over that when he learned that the evil wizard had cursed the brick with false brokenness. Learning this he vowed to kill the wizard. Fortunately the wizard had died a month earlier from bad oysters. Now with no long term goal and a fear of oysters he decided maybe adventurer wasn't the life for him so he went into the repair business. His first job was fixing a disastrously broken marriage. He tried hard but fixing a marriage was much harder than calibrating a forkilabratorer or even building a whoseewhatsamer. Now with two failed lines of work he decided that maybe adventurer was a good idea sicnce it was after all easier than fixing a broken marrriage. So he headed out with his dead wizard's staff and maybe some food. Hopefully one day being able to resolve that "Yellow-Dart" issue and maybe even land a steady job. |
| Mirikon03-26-05, 06:56 PM | A medusa who, after most of her family was wiped out by adventurers, went into the nearest town, where she became a dancer and a courtesan at one of the taverns. She insisted on wearing a veil, and a hood at all times, saying it added to her 'mystique'. And if people asked her about the scaly skin, she went into a sob story (completely false, of course) about the time when her mother was raped during a Yuan-ti raid on her home. |
| Tek03-26-05, 07:15 PM | A cleric who was a young boy during a fight where his father was a commander of the army. He fought, but was injured, thus being placed in the medical tent. A The army was later poisoned, and his face rotted away completely, leaving forth scars and burnt tissue. The enemy soldiers found him and buried him in a massive grave with the other bodies. He dug himself out and from there on was known as 'Corpse'.. |
| NeoReavent03-27-05, 06:09 PM | 7.) The PC is a fighter or warrior of somekind who is the product of a recent but fully resolved war but cannot take vengance on anyone because the bad guys are already dead. He was severly burned and typically is not ashamed of himself but instead dislikes most "normal" people who are intolerant or just plain ignorant, hince he became an adventurer to earn his way as well as find people who see things beyond scars or nature of birth. |
| Meyverya04-04-05, 05:44 PM | 8.) A warrior of noble birth who lost his real father to inner family intrigue and was raised as the son of the man who orchestrated his fathers death. He was raised in two very different worlds, the politicking and warfare of his step-father and the heroics of his paladin grandfather until the day came when he learned the truth. Feeling betrayed, filled with hate, and without purpose anymore he left his family to join the military and fight in the civil war, to die or come out as a national hero. He develloped his psionic powers that were repressed by his conservative family and eventually became a mercenary, hiring himself out to the highest bidder, not caring about the cause as long as the pay was good and it brought him the glory he felt he deserved. 9.) The wizard who is NOT an arrogant megalomaniac Raistlin clone and has a goal more complex than I want to be the most powerful wizard, EVER! and doesnt always want to become a lich to live forever... so he can become more powerful. And become a demilich. For more power. And then, Oh, what the heck? Become a god. For more power. Then... well. Destroy the Universe. Because really, theres nothing left to accomplish, is there? 10.) The cleric who not only acts as a healing battery and heretic basher but who also participates in SERVICES and evangelizes the greatness of his faith instead of simply going on dungeon-romp after dungeon-romp. 11.) A paladin who understood their calling from a very young age and was taken in and learned their faith, strategy and all that a being a paladin was about, but took almost equal interest in learning about the world around them as the deeds of their order. This paladin follows her ethos to the letter and is the true physical embodiment of a righteous champion of their faith. There is always a reason for them to fight and they do not actively seek war and fighting as a solution to solve the problems in the world. |
| Blue Paladin04-05-05, 04:37 PM | 12) The illegitimate child of one of the realm's greatest leaders. Because of her background, she could never be recognized by her father; despite his own wishes, and despite (and partly because of) his position of power, he was helpless in that regard. Her mother died when she was young, and after a series of adventures she ended up meeting her father almost by accident. The best he could do was gift her with some old family heirlooms. Newly armed and armored in classic (read: ancient) Rune Knight gear, she had a few solo misadventures before being recruited by a planeshopping agency with goals unmentionable for fear that my players read this board. She's been one of the most popular NPCs I've ever created, which is funny considering how of the thirty-odd PCs she's accompanied on quests, only one PC ever found out that inside that big suit of rune-covered plate was a little 13 year old (race equivalent) girl trying her level best to impress her boss. She has emotional issues too (stemming from parent/abandonment issues, emotional transference to her immediate superior in the agency). 13) Ah, lucky thirteen. I created a skillmonger PC... She ended up having one of the more involved backstories... Not that anyone ever learned it all. She had nearly every skill in-class. She spoke every language (including the dead race language which hadn't been spoken for hundreds if not thousands of years, but excluding druidic) and knew obscure fighting techniques from martial arts sects long dead. She was actually a created being of Demonic design. A Mindbender-type wizard, obsessed with immortality (he had already transferred his consciousness to a new body twice before), rediscovered this ancient method of creating an artificial yet living being, powered by the souls of other beings. Bent on crafting the "perfect body", the wizard began harvesting the thoughts and souls of people from all over the world to imprint and imprison within the empty shell. As the amalgam mind began to form, the wizard systematically crushed any "unwanted" growth of id and ego. His ultimate goal was to create a body with imprinted memory skills, and a functional mind that would be relatively easy to dominate when the time came to transfer the wizard's own thoughts into this new body. This absurdly complex and long-drawn out plan was disrupted when a paladin stumbled across these happenings. After dispatching the wizard*, he took in the poor, catatonic child and she was raised as the paladin's squire. After years of repression, the infant mind began to grow. The paladin later died in combat against a dragon, and the trauma of losing her only real human contact shook whatever mental structures that had been developing. Old personalities began to surface at odd times. My character went as quietly insane as possible, keeping in the background as much as possible (which wasn't all that hard, compared to the main quest to keep the power of a lost god from falling into the wrong hands). Lots of fun. |
| Wizard04-07-05, 10:28 AM | 14) I thought the background of another player's character in one campaign was pretty good. The seventh (eighth? ninth? somewhere around there) son of a minor elven noble house noted for its arcane talent, Caelith e'Quis'norai mar Zhaduroth (Blessed Star of the Eternal Spiral for whom the Blood Runs Quickly) was...well, the seventh son. The traditional mark of arcane potential in the family was a birthmark in the shape of a spiral. His was barely visible, and he was a capable, if mediocre, wizard. (We're playing in a Giant Undead Army Campaign(C) (GUAC), and the army is led by a powerful lich known only as "The Master.") Basically, his city was attacked, and he, because of his rashness and wish to prove himself (if you're son # 7, and the least accomplished of the four mages in the family, you do things like this) during the battle, let a critical portion of the city's defense fall. His were not the only mistakes, but he made them, regardless. His family was cut down to the last man. Only he escaped---the organized defense was destroyed in one piece. (I'll quote direct from his background here, 'cause it's cool) That night, the refugees he was with fought a battle for survival against wandering undead and minions of the Master. Caelith fought fiercely, as did they all, but he was injured. He was flung into the campfire, and only through sheer luck managed to get out of it before catching fire, but not before incurring bad burns to his already injured arm. But the injury was of a most peculiar sort: It formed a spiral over the spot Caelith's mark had been, cut and burned into place by uncanny coincidence. The scar - the new mark - was deep and very pronounced, perhaps even moreso than his elder siblings. Caelith changed his name, and started down his life's new path. He became Caelith e'Quis'norai mar Ilduroth. Blessed Star of the Eternal Spiral for whom the Blood Runs Cold - For he knew the path, if one thing, would not be quick. |