1001 silly quest/adventure ideas [Archive] - Wizards Community

Post/Author/DateTimePost
DMisabanana

05-26-07, 10:22 PM
Well, I'm wondering if any of you DM's out there have any truly silly quest ideas for your PCs that'll just make em stop for a minute and say.. wow.
I'm trying to find some adventures that will just throw my PCs completly off that are still really fun to try.

Post here :D
queenfange

05-26-07, 10:24 PM
Quest for the golden sushi... Some kid at my Japanese camp (I think it was a Concordia Language Village) in Minnesota four years ago did that, and it was a big hit. Really silly, but lots of fun.
Commodore

05-26-07, 10:29 PM
2. Quest for one of the Slightly Wrinkled Hitchhiker's Towels of the Long-Lost Betelgeusian Empire.
3. Quest for the Silver Monkey of the Hidden Temple, a legendary statue, currently broken into three pieces, whose parts are known to be located in some shrine.
Koverchenko

05-26-07, 10:30 PM
Not sure if this is the kind of silly you're looking for, but the very first adventure in my very first campaign was this: the PCs (all members of a small, tight-knit community in which everyone knows and is probably slightly related to everyone else) find out that a relative in a faraway city has died, and are asked to go retrieve his body so that it can be brought back to the small town and buried in the family plot so he can be with everyone else.

The adventure wasn't executed as well as it could have been, but it lent itself to a great deal of silliness (albeit very morbid silliness), and I think the underlying concept has great potential. The PCs had to basically transport a dead body through a hostile environment, all the while dealing with the inevitable things that accompany a dead body--the smell, the sudden attention of scavengers looking for a quick meal, the awkwardness of getting it through different situations, etc. It is truly amazing the indignities PCs will go through over a dead body if you can make them care about it.
queenfange

05-26-07, 10:42 PM
Lots of things can also become silly completely unintentionally. I wrote a note between two villains, discussing the promotion of one, and my players completely misread it as a note between two gay lovers (though they did realize the writer and intended reader were villains). It was very amusing, but utterly an accident. Stuff like that is really the best, those suprising in-game jokes that aren't planned for but happen by chance.
calronmoonflower

05-27-07, 12:55 AM
How about a quest for The DM’s Paladin? Find and hug the five sacred puppies.
Zousha_Omenohu

05-27-07, 01:10 AM
:thinks: You mean, cast Enlarge... (I'm not sure if there's a specific spell that affects animals) on the puppies?

7. Searching for a weight-loss potion for an overweight princess.

8. Makin' sandwiches.

9. The PCs are "press-ganged" into a play to replace the lead actors, who've all gotten sick. If they get their lines right they'll get paid, and a bonus if they roll good Perform (acting) checks. If they get more than half of the lines wrong, they get nothing and get driven off the stage.

10. Helping a poor, crazy lizardfolk find his favorite fork.:D
calronmoonflower

05-27-07, 01:43 AM
:thinks: You mean, cast Enlarge... (I'm not sure if there's a specific spell that affects animals) on the puppies?

Mistype. I fixed it.
Adamaro23

05-27-07, 01:45 AM
My very first campaign ever was a comedy campaign, these were the quests:

11. We had to find out what was happening to everyone's cows, they were all dead with slash marks, turns out it was a Feindish Were-Cow who was a cleric of Hellstein the Demon Cow-lord....:rolleyes:

12. We entered a town, there was a arena battle that all the fighters in our group joined, eventually because of the rogue (caught doing crime) we had to leave in a hurry. After leaving town we realized not only were we in a stolen carraige, but it was the king's!, Ji-meh-Hendrik (an epic level bard) saved us and took us to a cloud giant's abandoned castle in the sky.

13. We met Elvish Preselee, Kirku-bane, and Mr. Sanders, them along with Ji-meh, were a group opposing an evil king named Mijacko (Michael Jackson) who had issued slavery on his kingdom wanting all little boys as his slaves...
They called themselves the Council of Rock.

14. We sneaked into his palace as exotic animals, and we ended up killing his 20 feindish Lamas, and we almost got him too but he Dimensional Doored to safety. He later bacame a recurring villian.

15. Later in the campaign we went to Fleuruge, the land of the drunks, and cheese...Where out Hexblade realized he had draconic heritage, and we gained a base there.

Well, that was my first campaign i played in....ever. We also played the stupidest characters ever.
Generic_NPC

05-27-07, 02:56 AM
16. The party must travel to a far away woodsy area, facing many over-powered foes, to do that which is most important. They seek an answer from a particular creature to the ultimate question.
"Wise Mr. Owlbear, how many licks does it take to get to the center of a tootsie roll pop?"
Gold Halberdier

05-27-07, 03:26 AM
17. If is the day before the Festival of Pranks. Your task: transport these three goats to the top of the village Inn without being discovered. In the dark. (Best for first level characters)

18. You are hired by a merchant to take his nephew to the city of 'blah', where his curse will be removed. You see, the nephew angered a powerful wizard and was turned into a pile of ambulatory goo. He remembers who he is and will respond to words... but he's a pile of purplish goo the size of a baseball.