1001 villains [Archive] - Wizards Community

Post/Author/DateTimePost
golden_dragon

11-03-07, 11:47 AM
I know it's sad that there i have no ideas, but i also want to get some feed back from everyone.
Thanks in advance.:P
Mr_Seth

11-03-07, 12:36 PM
Shall I assume that this is a "fluff only" thread...?

If so...


1 - Gerrant the Grave
Human Necromancer
Gerrant was a mere stripling a few years ago, a fresh recruit to the Academy Arcane. Then he was drafted into service by a passing party of adventurers. Details are... fuzzy, to say the least, but Gerrant's power grew in leaps and bounds as he journeyed with the marauding raiders, his already shaky morality dissolving. Last year heralded his ascent to power in earnest; he slaughtered his former compatriots, raising them as undead - except for the party's rogue, Reye, who voluntarily became one of his experiments. Gerrant's necropolis lies in a desolate valley, almost a desert. Here he fiddles with the fabric of life, attempting to create the perfect fusion of life and undeath. He's frighteningly close to his goal, although he has stated he'll probably tweak the formula for aeons after he's got it to an acceptable level. Soon, the world will embrace undeath under his lead...

Gerrant appears to be a wiry human of perhaps 25 years, clad perpetually in plain gray robes. His blonde hair hangs in dank clumps, mostly because of the thick fog that surrounds his lands. His face is covered in a featureless white mask, with dark lenses over the eyes, that cuts away at his mouth. He usually carries a briarwood staff, charred black, tied with iron bands. He is never without at least a few skeletons, and his bodyguard Reye - a female half-undead elven rogue/assassin.
Talisman

11-03-07, 12:43 PM
2: Blaine Hawklin, The Captain of the Guard (human fighter). Originally a heroic adventurer, he was captured and had his mind thoroughly messed up by the mind flayers. he is now their willing agent, although traces of his original, good personality surface at times.

3: The bored young nobleman with decadant tastes. Protected by his family's wealth, power, and social status, he indulges in various nefarious deeds simply because he's bored, and he has the power to do so. Killing him will get the PCs hung; they have to produce positive proof of his evil.

4: The good-intentioned psycho. Perhaps a necromancr who truly believes that undeath is best--the best and brightest would become immortal, while the "common herds" would become zombies--and really, is that so different from how they are now?

5: Icewind, aka the Wendigo, the misguided avenger (elf werewolf ranger/fighter). In an effort to defeat a genuinely evil force, he has allied himself with something equally dark. He subscribes to the "the ends justify the means" school, and his "means" have become more and more despicable. He truly wants to save people by defeating Evil Force A, not realizing that he has become far worse than the thing he opposes.

6: The heartless scholar. He could be a vivisectionist who cuts apart living things to see how they work; a wizard who tortures psions to understand psionics; or a Mad Doctor determined to Create Life! Life, I tell you! The key to this character is that he values knowledge more than almost anything...almost anything.

I've used #2 and #5 myself, to excellent effect.
Oromis_Shurtugal

11-03-07, 12:54 PM
try this one that was used against me!:)

#6: Molox. He was once a crusading paladin :angel: but he fell from grace and bcame a blackguard :devil: . He has a castle by the beach which he lives in, being a host to adventurers if they come. He has a helmet on display that if some1 rolls knowlege (religion) high enough he will know that it is so powerful it once destroyed 1000+ undead. In reality, the humble halls of his castle are filled with torture implements (I'd say only seeable with true seeing) and he has a little hole in a floor big enough for 1 gp. When the gp is placed, the floor takes you to a torture room :angelhide . We never did beat him...:weep: :weep: :weep:
DracoPhoenix

11-03-07, 01:10 PM
Krysten Jola : Elan Telepath Thrall Herd and
Rosa Toben : Elan Cleric (Travel & Dominate Domains)

Joint heads of the Crystal Rose - a secret organisation with a secret base on the Astral Plane.

Out to control the world via subtlty, mainpulation & mind control. Their network of agents prevalent throughout their home town and are expanding their influence.

I'll let you know how they do (I'm preparing them for an up & coming L10 evil campaign :))
Mr_Seth

11-03-07, 01:53 PM
8 - Layla "The Lash" Rockroot
Halfling rogue

Not content to live as a mere padfoot or pickpocket, Layla turned her ingenuity to manipulation of the exotic slave trade. After a few years of capturing and breaking the wills of lizardfolk and ogres for those of more esoteric tastes, she came upon what many in her profession believe to be the greatest idea to date.

Layla started renovating dungeons.

More than a dozen underground catacomb structures are now owned and staffed by Layla, serving as collectors for adventurers. Once a month (or so), she sends her loyal slaves in to towns to spread rumors about the dungeons she's modified. Adventuring parties swarm the dungeons. The first few levels are as planned, just there to thin out the unworthy, then they hit her elites. The adventurers are invariably captured, beaten halfway to death, and slowly brainwashed. Then, when she deems them ready, they're transported to one of her markets, to be passed off to the highest bidder... or... once in a blue moon, to be part of her private retinue.

Layla is a stunningly beautiful halfling, never without her favorite weapon of all time, an enchanted chain whip. Her dress varies from day to day (and even hour to hour; she's quite the fashion plate), but is always of the highest quality. She is rarely seen in her operations, acting as supervisor from afar.
emanuelfaust

11-03-07, 08:25 PM
9 - Kurton, the Half-Dragon Kobold (possibly Dracolich) Cleric :eek:

A chosen among the people of Kurtulmak, Kurton has devoted his life to gaining power and turning the kobolds from a laughing stock into the dominant race of the continent. He goes from tribe to tribe, uniting them under his rule or destroying them utterly and animating them to serve as shock troops. Now he seeks (or has already attained, depending on your players level) the power of a dracolich.
Alexeduardo

11-03-07, 08:53 PM
10- Estrilon the Gnome
Estrilon was born and raised to think bad of psionics. His teachers, parents and close religious people blamed the gnome race's problems on psionics.
This would have created just another xenophobic gnome weren'*** for the fact that Estrilon had an innate affinity to magic.
He was first sent to an old sorcerer. when he learned that his teacher had been hiding psionics from gnome authorities, he slayed his teacher and all the psionics that were hidden in his basement.
He then decided that sorcerer mgic was too weak, so he decided to become awizard apprentice. An apprentice to no one else than Rekien Gorheed, an anti-psionic wizard that would eventually become prime minister of the Gnome Confederation.
When he was abandoned by a master that seeked a brighter future in politics, he turned his attention towards the art of golemry. An art that soon became his lifelong passion.

Estrilon used his knowledge of golemry to invent the Psion Hunter, a golem created with the sole purpose of cleansing the world of the psionics. He soon became a celebrity among the gnome community and was recently appointed Knight of The Great Star. The highest honor a gnome can look up to.

He has many hideouts. For he is an expert in the capablities of the psionic, and he knows how to counter them.
temparus2000

11-04-07, 08:06 AM
11- Temparus

an epic evil cleric who worships an evil god long forgotten by mortals. The world in which he lives is a seal that keeps the evil god locked in an otherwise inescapable dimension. The god uses Temparus to slay the worshippers of the good gods, for when that happens the seal will be weak enough to break.

Temparus, to achieve this, is given extrodinary power over undead, enough to build an essentially limitless army. All the other races are forced to put aside their differences and combat this threat. Temparus's true intentions are known only to himself....the dark god promised to restore his wife, whose soul was destroyed 300 years ago, and he'll destroy the world to make it happen.

I ran this game for 2 1/2 years. Easily the best campaign I ever did.
Prator_The_Golden

11-04-07, 09:42 AM
12. - Jianetta Diabolica Legasso:
Abandoned by her biological parents and left to be raised by mages who didn't understand her growing affinity for incarnum, Jianetta took up her first level of Evil Incarnate when she was only a little girl. The mages began to understand the nature of her abilities only once she started murdering people.

Banished from the mage's village to live in a jungle to the southeast, Jianetta spent the next years of her life living off the land and tormenting the halfling natives of the jungle. It was around this time that she discovered that she could drain the souls of those she killed... and consume them, giving her a high greater than any she'd experienced before. Cocaine could even begin to compare. Thus she began her journey down the dark road of a Necrocarnate.

Jianetta soon became addicted to necrocarnum, and began binging on it, slaughtering whatever living things she could and feasting on their darkness. But eventually she came to a point where she developed a tolerance for it high enough that she couldn't get her accustomed high anymore.

(In this campaign world, there is a "Decree of the Gods" effect in place which prevents anyone from rising above level 20. Jianetta had hit this cap, and suddenly necrocarnum power couldn't empower her any further).

Jianetta was too far gone to quit, however; instead, she turned her attention towards tearing down the Decree of the Gods, which, legends told, was enforced by the indestructible Gods' Pillar in the great central desert. Jianetta, after some frenzied searching, discovered that the way to destroy the Gods' pillar was to use "The souls of a thousand heroes" in a single concentrated blast upon it.

And so Jianetta began setting up Adventure traps. Hiring mercenaries to cause trouble and monsters to wreak havoc, Jianetta began arranging situations in which the thousand heroes she required could be drawn in and killed. She would then collect their soul-energy in a Black Orb she had created for this purpose. Once the orb was full, the Gods' Pillar would fall, and she could begin feasting on the bittersweet necrocarnum once again...
aikimiller

11-04-07, 10:45 AM
13 Ishan- Warlock Lich

In life, Ishan was a powerful warlock, but completely devoted to his wife, after her death in a tragic accident, he has given up everything, including his own soul, in his search for a way to bring her back. He works out of a remote tower, near a small village. The tower is part tomb, part shrine, and he keeps the remains of his wife under a permanent gentle repose, at a casual glance she doesn't even appear dead, simple asleep in an elaborate bed. Several of the local villagers have been dissapearing in the night, and many believe Ishan has kidnapped them and killed them for his experimentation.