| Post/Author/DateTime | Post |
|---|---|
| Belgarath12-05-05, 03:27 PM | 1001 ways to knock down arrogant players a peg or two You know they're out there. They are not nice, they are not friendly, they are not helpful to any campaign. They are the arrogant players.. these are the kind of players that think they are going to destroy all of the Gods, take over the nine hells, become the emperor of the material plane, create fourteen worlds and become billionaires by the end of the month. This ought to be interesting.... 1. Have them come against a CR 1 creature and superpower it so it almost kills them. Then point and laugh. 2. Have the other players in the group succeed at all the reflex saves along a arrow trap-filled passageway and have the arrogant one fall at the first. 3. Have the arrogant one thrown out of every safe haven when in dire need of rest or healing, say after a huge dungeon brawl. 4. Have them killed by slipping over. 5. Have every single new peice of equipment contaminated with mummy rot |
| Rocketboy1312-05-05, 03:36 PM | 6) M's Disjunction 7) Geas/Quest 8) Dominate Person |
| rumisglass12-05-05, 03:55 PM | 9. I hang something big in font of them (ring of three wishes anyone?) Have them work their butts off for it (killing off everyone in a small town, beating down a dungeon full of nasties, and perty much running rings around my world) once they get the ring they look at it closely and notice... there are no gems and the Gods are ****** at the damage they done. 10. Opps did someone say... "lets insult the GM" to the DM? That causes for a reflex save 11. and my fav is have a small child theif steal most of their stuff when they are asleep... let them run around naked a bit |
| Lonestar12-05-05, 04:43 PM | 12. A embarassing party death brought about by the arrogant player's actions, even better if it isn't that player because it'll make the other players mad at him. 13. A NPC hearing of the claims of the player, the hunting him down, challenging him to a duel, then beats him into next week. 14. Turn his arrogance against him and have it cause his own death. 15. His deity gets displeased with his arrogance and he loses favor with him/her (for example, a divine spellcaster would lose spellcasting abilities). 16. He does something that gets a Inevitable sent after him. The arrogant guy in my campaign overstepped his capabilites and common sense and went out to hunt the legendary monster of Crater Lake. He didn't come back. |
| syntaxerror3712-05-05, 05:10 PM | 17. if they are a caster, anti-magic feild. That will knock them down at least a peg. |
| Selena Ombrenoire12-05-05, 06:34 PM | 18. Vorpal reach weapon... it killed my friend's epic fighter twice in the same battle. |
| Leewei12-05-05, 06:44 PM | This thread may as well be titled, "How to be an annoying DM." I'd just as soon tell the player to turn it down a notch or two, and throw him out of the game if he continues being disruptive. Humiliating your players, regardless of how much you might think they deserve it, just ends up making you look immature. |
| FriendlyBiscuit12-05-05, 08:54 PM | 19. Ban the Psion, the Dervish, and the Initiate of the Sevenfold Veil. 20. Get them to accept a quest to help the prince. The quest turns out to be the exciting job of using Cure wands on him, standing in front of him to provide cover, and giving him massages between his battles. (which are of course, far too tough for them) 21. Use a pit trap on them which, instead of having spikes, is filled with an irremovable pink or green skin dye, or a nasty irremovable stench. (Best used on the party "face") |
| KwarkyFlame12-05-05, 09:06 PM | This thread may as well be titled, "How to be an annoying DM." I'd just as soon tell the player to turn it down a notch or two, and throw him out of the game if he continues being disruptive. I completely agree with Leewei. |
| Rocketboy1312-05-05, 09:09 PM | I completely agree with Leewei. You guys are a barrel of fun flinging monkeys, you know that. :pbbbtt: |
| TheModernSamurai12-05-05, 09:20 PM | there's no 1001 thread to have. if they're arrogant to the point of no return, you kill their character. allow them to start a new one with a great story, but if he gets the same way, kill that one. Lather, Rinse, Repeat. If they're that disruptive, this act will soon make them leave the group. But they're right, you know. We are being poo heads, and it's really our duty to help the players have fun, not have fun with the players... |
| Wilds12-05-05, 09:27 PM | 19. Ban the Psion, the Dervish, and the Initiate of the Sevenfold Veil. Hrrrmmm.... correct wording of #19 19. Require all participants (including DM) to read over psionic boards and go to CO boards so that they realize that everything is broken. |
| Reivas Genocai12-05-05, 10:23 PM | 21 (I think) - Have the party sleep one night only to find out in the morning that they have all lost body parts, one lost his leg, another his sword arm and the other lost all the bones in his right arm. Backfires when you have more than three people in your group, but you can be creative. 22 - The party has to travel back five days just to go to a crazy "doctor" and replace their natural arms with crappy robotic/magical body parts. If a party does not want one, they should know that the next city which regeneration is even possible is a few months away and they have to pass through a dragon's lair or two just to get there Lets just say that that campaign did not end too well. |
| GeeBee12-05-05, 11:14 PM | 22) A magical trap (built by a chaotic outsider of somesort) casts a series of compulsions on said PC. The first is blinding arrogance and self-confidence (shouldn't be too hard to role play). The second builds on the first, and eventually convinces the character that they don't need any type of armor (or enhancements). The third creates an insatiable urge to go to Sigil, the city of doors. If said character isn't dead yet, the fourth makes every non-human in the Cage seem roaringly funny. There are worse things than death, berk. 23) Introduce said player to the Tomb of Horrors. If they can walk away... - without ever having lost clothes - without losing consciousness - with the gender they began with - without permenantly and totally losing any valued items (y'all know what I'm going on about) - without sacrificing a henchman to avoid death - well, with their lives (and souls) relatively intact ...and have done all this after going throgh the entire adventure (this means meeting the skull we all know and love), then I say let them brag. They finally have a reason for their arrogance. 24) Then run them through the Return to the Tomb. |
| Ze_Mighty_Vegetable12-06-05, 01:10 AM | 24): Tell them to make 2 PCs for the game, and have them meet their unholy creation in combat. Or reuse dead players. Shamelessly. |
| Novacat12-06-05, 01:34 AM | 25. (I did this once) Big fight, the PCs know it's going to be hard. What they don't know is that the main guy has infinite HP. Fortunately for them, he wasn't there to kill them, just to steal their stuff. |