1001.5 awkward DM moments [Archive] - Wizards Community

Post/Author/DateTimePost
Tylkon

06-10-07, 09:08 PM
Have you ever had one of those moments? You know, the ones where your PC's come up with something so weird, strange, and out of the blue that you find yourself desperately grasping for some sort of elusive thread of reality to continue onward? Or perhaps a moment where you find that no matter how many books you own, there is nowhere this situation has been covered?

In my opinion, these are some of the best, funniest, and most disturbing moments of being a DM.

For example...


1. I had a party of PC's down in an underground city full of wild magic, dire animals, and...The Werewolf!

My PC's defeat him (he's still alive), tie him up, and attempt to interrogate him. Now, the werewolf (in hybrid form) isn't talking. So, my half-orc (he's a brand new player) who has a Cha of 3 asks me if its a boy wolf or a girl wolf. Puzzled, I ask "Why?" Unfortunately, I had forgotten that the current running joke about our Cha 3 half orc is that he is looking for love (or lust I guess) in all the wrong places. Remembering this suddenly, I proclaim "Its a boy wolf."

His response: Meh, didn't matter to begin with.

My other PC's simply stared in horror. Finally, the elf killed the werewolf to put it out of it's misery. Suffice to say, in the real world, we all make sad howling noises at him.
KillerVole

06-10-07, 11:19 PM
2. I had some PCs take two minions prisoner. Everyone forgot about them... including me. Three quests down the line, one player said, "Hey! What ever happened to those two grunts we captured?"

3. In a Star Wars quest, three PCs were holed up on a tower's second level, fighting four stormtroopers on the first. A fourth PC, flying a TIE Defender, dropped to repulsorlifts... and fired all his lasers into the first floor. Leveled the tower and dropped his buddies to negatives (falling damage) to kill four stormtroopers.
Roivas

06-10-07, 11:33 PM
4. [Warning this was an odd campaign] While at a party for a repected evil noble {NPC} the young black dragon [PC] who was hired to entertain the guests, and paid extra not to eat them, decided to see what happened when he used his acid breath on a large open flame. Not knowing the chemical composition of the acid I had no idea how to describe the effect and had to simply say it was impressive.

5. During an epic single session game the players are trying to slay a great wyrm red dragon. After the first battle with the lair's guardians the players decided since they lost four spells and about forty HP altogether they should rest to attack the dragon at their peak. They choose to rest inside the dragon's lair, for eight hours! I had the dragon bring all it's minions into the entrance to slaughter them the moment they left their little instant fortress.
Necrosis

06-11-07, 01:03 AM
6. PC's doing the navel battle thing, about to have their slow sluggish merchant ship about to be rammed by a nice sleek viking longboat vessel filled to the teeth with trolls, boarding ladderes and a whole lot of woop ass. Lone PC knight with a warhorse eqipped with horse shoes of zepher(water walking) rides out of a fog bank and attacks the tiller..... leaves viking ship on a very inconveant course ramming the space directly under the bowheavy merchant ship.... one readied grease spell later=1 very capisised viking longboat.
ODB_Big_Milos

06-11-07, 03:09 AM
7 my PC took a char flaw it was besteality he was introduced to my campain by makin "love" to a deer in the woods next to town, and i played the song disco inferno when i introduced him one of the guys was about ready to smack him if it wernt for the fact he was a barbarian
Kedami

06-11-07, 07:51 AM
8) The PCs had just reached a small town where they were sent by a Guild leader. They were to locate the survivors of a small plague. They came upon the first victim and the Fighter asks if he can take the dead guy's liver...
BloodBought

06-11-07, 09:36 AM
9) In a campaign of mine that recently ended, I had a half-orc Paladin of Heironeous. He was the bastard child of the wife of a Paladin of Heironeous due to 'mysterious circumstances.' As a result, even though he followed the path of his adoptive father, he spent much of his time concealing his identity from the common people. This meant a lot of time in fully concealing armor and so on and so forth. Well, the group had made it back to his hometown and were in the process of investigating a cult of thieves. In the course of things, a common halfling effectively insulted this characters honor as well as the honor of his Order. In response to this... he removed his helmet to expose the fact that he was a half-orc... and not just a very well-built human... :eek: :confused:
nlentz88

06-11-07, 10:24 AM
10. The PCs were shipwrecked. They and the ship's crew managed to reach land. The party split up. Half went to search the surrounding wilderness. The other half attempted to salvage what was left of the ship and cargo. I was co-DMing this campaign with a friend who took the first group to another room to do the wilderness search. I stayed with the salvagers. The NPC halfing rogue first mate reveals his true colors and instigates a mutiny amid the salvagers. The other group of players and DM return. So the salvagers tell the wilderness search team about the mutiny and the treacherous NPC halfling. The search team is quite surprised by this, since they've been searching the wilderness with the NPC halfing at their side the whole time! My co-DM and I had unintentionally put the same NPC in two places at the same time. Oops! Talk about an awkward moment.
Drag0nUL

06-11-07, 01:04 PM
11. This happened in one of my friend's campaign. We were exploring an ancient Giant temple(Eberron Campaign Setting) in which we were to locate and retrieve an artifact. We find it attached(and supposedly providing power) to a creation forge. A couple of Knowledge: architecture and engineering and Disable Device rolls later the party's artificer manages to find a way of removing it. Just as he pulls the artifact out of its location, the DM:' You all see a green ray originating form the center of the creation forge and targeting...[rolls dice]...the bone knight(me)'(at this time I'm thinking: 'finger of death or disintegrate; the arty failed his dd check; never mind +23 fort save should do it'. The Dm continues: ' ranged touch attack +45; can't miss; let's roll it still' he rolls the dice. Nat.1. He stares at the dice for about 30 seconds and then explains that the ray was designed to make one of the items of the person who it struck intelligent, and was the main reward for this quest. Some moment did he choose to roll a nat. 1:)
i_am_some_guy

06-11-07, 01:15 PM
12. This is during 1st Ed AD&D -- I was playing a druid in a Forgotten Realms campaign. The GM had love for field plate armor and kept sending high level clerics and fighters against us. There was a final battle of sort occuring where it looked like the party was about to be wiped. It was a group of his "inner-circle" NPCs. I threw my 4 heat metal spells into the fray. The DM just said "hah, they all make their save" having to show him the rules showing there was no save, and that I had stacked the spells. He discovered then, to his dismay, that the 1st Ed. Heat Metal spell was very powerful, not causing damage, just dropping the wearers unconscious. A simple "set-kill" later and his cadre of evil bosses were all dead.
Jagyr Ebonwood

06-11-07, 01:49 PM
13) A 3rd level human paladin and a 3rd level dwarven fighter run afoul of two ogres in the woods. After some lousy rolls, the PCs decide they need to mix up their tactics. It's at this point that the player of the dwarf glances down at his character sheet and remembers that he sunk most of his few skill points into Climb and Ride. And so was born the declaration made famous among our group:
"I ride the ogre."

(The best part was that it worked...really well.)

14) Playing with a new player that doesn't know what the hell he's doing...makes a dwarf rogue1/bard2 because he likes dwarves and "wants to be stealthy"...and then spends his time charging into melee and sucking out loud.
Anyway, this dwarf teams up with the paladin mentioned above, and they're attacked at dusk by worgs. The dwarf and the pally are both pinned down on opposite sides of the battle, with the dwarf at 1 HP hiding under the wagon, 2 feet away from an angry worg, and the pally working on decimating worgs so as to reach his teammate. Both in character and OOC the paladin yells to the dwarf, "Bradok, stay down! I'm coming to heal you, just don't move!"
Then, both in character and OOC, the dwarf replies, "No, Aramis, it's my turn to be the hero! Hah!"
Guess what he says?
"I ride the worg."
He springs out from under the wagon, jumps onto the worg's back, and the worg bucks, tosses him onto the ground, and tears out his throat all in one fell swoop.
:rolleyes:
ScytheRayne

06-11-07, 02:22 PM
14. One of the players, whose character is a Troll named Ogg Smash, was adventuring with 3 of our other members (2 paladins and a bard) and they were in a town that had been taken over by the undead so after Ogg, true to his name, smashed down the front gate, he cleared most of the entrance to the town by the time the other players started to roll their initiatives (Improved Bull rush, greater cleave etc etc)

Anyways, he spots a strange door so the first thing he says is "OGG SMASH!" which is his catchphrase but then he said "No wait, Ogg do search check" which set us laughing!

After finding nothing he smashed down the door and I rolled for a random thing to be behind the door. The %d came up with a long running character that noone thought would ever die. A perverted Halfing named trembling, who had a "kick me sign of major misfortune" attached to him. Needless to say, I had to kill him off. It was too much.
RobbyPants

06-11-07, 03:10 PM
16) My teenage brother (about 15 or 16 at the time) was playing a male human monk. Another player (a DM from another game in his 20s, also a guy) recently joined and made a female drow rogue. Somehow, the two of them ended up hooking up, and started RPing their encounter! :eek: :yuck: :nonono:

I quickly stepped in, and did the whole "time-passes-and-stuff-happens; no-need-for-details" bit. Nuff said.
Nehek

06-11-07, 04:38 PM
XVII:
Awkward, eh?
Well this one time the party had arrived in a small town, they went around town talking to people and doing nothing important.
I intended to change this by sending a NPC at them who had a task for them to do. They met her, and I described her to them. Suddenly I got interrupted by one of the players saying(OOC) " So you finally got a girlfriend, eh?" I guess the description of the NPC matched a little too closely with the looks of a girl we all knew(Which, yes was my gf at the time, they didn't know, but that guy figured it out)
That was awkward...
Tylkon

06-12-07, 11:51 PM
Had one today that was kind of funny.

18. The DM had given out "strange rocks" to myself and my half orc companion. How the rock functioned is that it had a word written on it. If you read the word, you triggered the rock to explode, meaning we first had to throw it, read the words in midair, and the get out of the way.

Well, we were in a fight with a horrid necromancer that was going very poorly. So I tackled the necromancer and attacked him. He had some sort of aura that dealt retributive damage back to his assailant. Well, since his friend was in the middle of disintegrating a temple of Pelor from inside and time was growing short, my monk, who had the guy pinned, coined his first battlecry.

"Eat Your Peas!"

I proceeded to force his mouth open, stuck a rock inside, and read the trigger word before his mouth closed. I managed to jump away from the ensuing gory blast, but the look on the DM'sface was priceless (as well as the other PC's.) He rolled for damage and just stared at his hit point sheet. I knew what he was going to say next, so I politely pointed out that when something explodes inside of a human head, (especially something that deals out over twenty damage on low rolls) there is a fairly good chance his head didn't contain such an explosion and that it would make more sense if he were to remain prone and headless.

The DM agreed, but he couldn't stop laughing.