1002 Most Creative PC Actions and Battles [Archive] - Wizards Community

Post/Author/DateTimePost
The Weave05

05-01-05, 08:46 PM
Ok we need to make 1002, count it, 2, best PC battles and actions list that you DMs out there have ever seen
Ya, its been done before, but not as 1002..... :D
Ok, to start:

1) The PCs are cornered (its like 10-4) in an old farmhouse thats all muddy and stuff. The fighter is at 24 hp, the monk is at 14 and the cleric is unconciusas while the socerer is at 0.after a full round of attacks, the fighter is killed. then the monk goes down. they close in on the sorc, clutching the clerics body in his near lifeless grasp with no option but to go down fighting.....but not for my tactical sorcerer, no, he uses his last spells per day and casts transmute mud to rock up at the mud on the rafters from the hole in the roof. rolling to the side just out of the way with the clerics body, he succeeds at a reflex save and goes unconcious as the rafters collapse on the poor unsuspecting assassins. an hour later the cleric wakes up at -8 and rushes them to the nearby cleric. can you say LUCKY!

2)the PCs were up against a shadesteel golem plus two greater shadows and a necromancer who was doing all the controlling in back( they were level seven and ******* me off :D ) so I gave them a small chance to survive and the cleric found it; using a spot check ,DC30, the cleric spots the small size statue that the necromancer is using for controll, tells the monk, the monk succesfully disarms it, the nec rushes for it, the fighter takles him, the cleric distracts the shadows and the golem and the monk picks it up at throws it at the golem as the sorcerer casts from his scroll wall of blades around it and as luck would have it, the statue they were after has the abiltiy to keep any spell affect focused on it, so the wall of blades spun around it drilling the golem to shreads....

Lets hear more......and lord karl you better not post the one about the spear throwing in the bar......
Deekin

05-02-05, 12:17 AM
Half-red dragon-half Golith Monk-grappler. Fighting in a volcano. A bull rush and a few grapple checks later, BBEG and Monk plummit into the lava. Guess who survied the 10d6 fire damage a round. Not the BBEG.
Sarella Starshine

05-02-05, 12:38 AM
so far,

4) when my players were to be overrun by goblins, the two tanks rushed and blocked the halls the goblins where coming from.

i haven't had any other real fun stuff yet because i just started, but i do have planned my super kobolds from heck. i will post if my players come up with a real creative and fun way of killing them off :)
TheChilliGod

05-02-05, 01:37 AM
5) First 30 minutes of gameplay. A lady had just been murdered and the wizard rushed off to find the murderer while the paladin (that was it. Two characters at this moment) healed the lady. The wizard went very creative in finding the murderer.

"IF NOBODY TELLS ME WHICH WAY THE MURDERER WENT, I'LL SLICE YOU ALL LIMB FROM LIMB!!!!!"

He could have been polite but noooo...
epifreak

05-02-05, 01:58 AM
This statement is little too "blue" for the boards, but here goes:
I had been instructed to steal this mundane amulet from the mayor's house for someone. It had no real value aside from sentimental.

Anyway, long story short, I find it in the mayor's nightstand and take it, along with a pocket watch and a hand-mirror I found there (the pocket watch b/c they sell for obscene and the mirror b/c they're useful, and I hadn't thought of one before that.)

So anyway, I get back to the guy that had instructed me to acquire the items, and the following occurs.

Him: "Did you get it?"

Me: *pulling it out of my belt pouch* "You mean this?"

Him: *snatches the amulet away before whipping out a dagger and holding it to my throat* "Now, give me one reason I shouldn't kill you."

Me: "Well, I did just do you a service; common curtosy would dictate that you would at least not kill me."

Him: "A service, hah! Stealing my own things for me!"

Me: ..... :confused:

Me: "You're the mayor......aren't you?"

Him: *with his free hand pulls his hood back*

Me: *holding up the watch and mirror* "Then I take it you'll be wanting these back?"

Maybe it cost me some major profit, when I sold those, but hey, it saved my throat, got me assassin training, and a job.
Luni

05-02-05, 03:22 AM
6) The players had fought deeply into an abandoned mine, and found the blackguard, taunting them in the very back. He wasn't a smart blackguard (int 8, Wis 12), just a vicious one. So, he was sitting there, taunting the PC's at the back of the mine, with his escape hatch 10' away. Wizard looks up, and casts wall of Force, trapping him in the back, away from his escape hatch. Blackguard just decides to keep on taunting. Then the wizard just simeply responds with Acid Fog, on the same side as the Blackguard.

(I'm not enitirely certain if the rules allowed for that, but I prefer to simply have fun.)

Needless to say, the blackguard was very injured when the wall of force came down, and didn't put up much of a fight.
dami_capo

05-02-05, 07:04 PM
Well, we had too half-orc barbarians that had been affected by lycantrophy, a monk(me), a ranger, and a wizard. We were going around a mountain following a friend, which turned out to be a polymorphed wizard. When drows with poisoned arrows started attacking us, and one of the barbarians and me ended up under a net, we knew we were in trouble. Both barbarians turned into werewolves, the one under the net with me, getting me unconcious in one hit. The ogre was on top of the mountain, so the other barbarian started climbing. The ogre was smiling while waiting in ready action for the werewolf to come. The werewolf, jumped(got a natural 20) from the cliff and grappled the ogre, both of them falling down. They ogre ended up dying from the falling damage, and the archers, seeing this, ran away. THAT, is a creative action.
The Weave05

05-02-05, 09:59 PM
cool, I thought this thread was dead! :ghosted:
Keep them coming, my PCs are inspired when they read it
Didge

05-03-05, 05:05 PM
I play in a homebrew game and run a thief character that isn't good at combat. And by not good, I mean, he's pretty pathetic. In fact the group has forbidden him from trying to "help" with ranged attacks as I tend to do more harm than good. However, he's quite handy, able to pick locks, find traps, etc., and acts as the "face" for the party when anything diplomatic comes along.

Anyway, through previous adventures we've ended up owning a ship, but lacking any other equipment, except for some simple wooden weapons and sailed into a port looking to sell the boat. We thought someone might try something so we anchored out in the bay, instead of along one of the docks. My character, not really knowing how to swim, made sure to tie a 20 to 30-foot rope off to the railing, because he didn't want to fall in. And since all the rooms were taken, and the hull was full of goods, I slept on the deck. We had two people on watch, when of course in the middle of the night we are attacked. The invaders came up in waves of four and swarmed towards the guy on watch near me. They either failed to notice me (as it was dark) or didn't much take me as a threat, laying there in clothes made from sails, but that was their mistake.

My turn comes around and I stand up and explain my course of action to the DM.

Me: OoC: I've still got the rope tied around me, right?

DM: OoC: Yes, and as you pointed out it's tied off on the railing near were they are coming up and over.

Me: OoC: Good. "I'm going to grab the rope tight and run around in front of them, and leap off the edge of the boat. That should closeline these four off the deck and buy our fighters a round or two to get up on deck."

DM: :Blink: Uhh...Ok, the one able to take an AoO does so and (roll of the dice), "hits you, and stuns you* with a striking blow to the skull."

-Sidenote: *critical hit with stunning effect...boy do I love those homebrewed critical effects, heh....

Me: "Well, that didn't work..."

After I become unstunned, there's an opportunityfor my guy to take an AoO, which I do...with my wooden dirk. Anyone see what happens next?

Me: "Opps, I fumbled. Ok, so I need to roll on the chart to see what the effect is, right?"

DM: "Yeah, roll percentile."

Me: "100. That's not good is it? I probably wanted low, huh?"

DM: "Yes, that's bad. Roll three more times."

Me: "100 again, does that mean I get another three rolls?" At this point I began to laugh.

Dm: :blink: "Uhh, no. Just roll three more times."

Me: "Ok, I got a 36, another 100, and a 98. I'm guessing I need to reroll the 100. What about the 98?"

Dm: "The 98 is roll two more times, so you have to roll four more results and will you stop rolling so high? You're going to kill yourself with fumbles."

Me: After some dice rolling, and trying not to laugh too hard, "Ok, got all the results now."

DM: Looking at his charts, the results of your failed AoO are as follows... "In an attempt to strike your opponent, you slip and slide from the blood on the deck," OoC: you need to make two dex checks...yes on both? ok, "but you manage to stay on your feet. In doing so you twist your leg and feel the tendon pulled," OoC: You'll be at -10 ft on your movement throughout this combat, "through all this you do manage to strike your opponent, but are not surprised to see your weapon shatter as it hits him."

Me: "Well that didn't go according to plan."

Rest of the Party: :gah: "You are N-E-V-E-R allowed to fight in combat again. You'll be the death of us all."


I then got critically hit by the guy I tried to hit. On the plus side, since I didn't have a weapon anymore, I began to use the rope that I was tied to as a tripping device and eventually did manage to take one guy over the side of the boat. We eventually won, but the group is sticking to their threat. They don't want my help in combat, which is more than fine for my character. ;)
StormKnight

05-03-05, 06:14 PM
The PCs had been "helped" along by some kobolds to a treasure room containing the item they were after, gaurded by a golem. The kobolds were happy to help - they wanted the treasure, but couldn't handle the golem. So, they were hoping either the golem kills the PCs - solving their intruder problem, or the PCs defeat the golem - leaving them weakened and easy targets, and getting the kobolds the treasure.
So, the PCs deactivated the golem (they had a "key" for it), then get ambushed by a well set up hoard of kobolds outside the door. They scramble back inside and are trying to figure out how to get out alive, when the sorceress gets a smile. She grabs the two strongest characters and tells them to slide the golem out in the hall. At they do so, she uses ghost sound to make it make stomping sounds.

Seeing the golem coming for them (and making really, really bad will saves) half the kobolds flee in terror!
Dale warrior

04-26-06, 03:41 PM
bump
Kharanax

04-26-06, 04:27 PM
9) The party consists of a psion, a mage, a druid (with dire bear animal companion), a rogue, a cleric and a soulknife. (Basic concepts only, they just about all multiclassed to some point)They were trying to capture a powerful fighter-type that probably could kill three of them before they drop him. This fighter-villain (1 level higher than the PCs) had two people with him, a wizard and an arcane archer, who were 2-3 levels lower than the PCs. Seeing as how they were heavy on spellcasters/psion, they decided to sneak up on the enemy party and forcefully change the place of the battle. The enemy party was resting in a rope trick, so they threw bag of holding into the rope trick, forcing all of them into the astral plane. It's surprising how much of a difference having all your spells/psionic powers quickened makes when over half the party is made of caster-types. Anyhow, after a the initial 8-spell volley in the surprise round (quickened+normal), both of the fighter-type's companions were down. Despite that, it still took them three rounds of heavy offense to take down the fighter-type, and the soulknife, druid and dire bear companion almost bit the dust anyway. Of course, the fighter-type being a weretiger didn't help the PCs in the least, considering they didn't know he was one.

Still, sacrificing a magic item to earn a strong situational advantage was very sound. The Psion then plane-shifted them to a smallish demiplane they knew about (under 100 miles in radius) with portals to the prime material plane.

I was proud of my PCs after that fight. When my PCs do something smart like that, it makes me feel good.
Groom

04-26-06, 04:33 PM
My group and I (Rogue, Cleric, Monk and Wizard) were traveling deep into an undergroud cave system in search of a lost dwarven city. The first of many enounters we face was a cavern full of cave spiders. After making our way through the spiders we come into the queen's lair. You must realize the cavern is pitch black aside from the continual light spell cast on the wizards staff. The lair is much larger than the light sorce in length, width and height.

As luck would have it (and actually aquired though % dice rolls) in the previous cavern we found the spiders bones pile. In searching through it we acutally found an infravision ring :)

So, I step away from the light source and locate the queen spider. The wizard casts light and [spell name slips my mind] some spell that makes a missile attack a near auto hit (like +20 to attack). So I hit the spider with the lit arrow locating him anywhere in the cavern, it freaks and jumps to the ceiling. I'd just leveld up and took the rapid shot feat so i stood mid cave and riddled the thing with arrows.

It finally came down from the ceiling into melee with the monk and cleric. The cleric managed to gain a touch attack on the spiders mandible after a round and cast light on it. Now blinded, it freaked again, fled to the ceiling and I was able to finish it off.

I don't think anyone took damage!

After talking with the DM, the thing had some mad powers/damage but just never had the opportunity to use any...hehe.
dengarbountyhunter

04-26-06, 05:10 PM
hordes of puny little goblins decide to dig tunnels to attack the underground dwarven outpost that the PCs have to defend... after killing dozens of them, they block most of the tunnels with the corpses and soak the whole thing with oil... when the other goblins (there were still hordes of them) finally dug through the piles of bodies, the suddenly become ablaze...

the PCs won the fight, but what a mess it was for the dwarves to clean up!
Khan2000

04-26-06, 05:38 PM
Lets hear more......and lord karl you better not post the one about the spear throwing in the bar......



What's wrong with spear chucking in a bar?