| Post/Author/DateTime | Post |
|---|---|
| Andrewinator04-26-05, 03:35 PM | 101 Evil Things You've Done to Your Players 1. In one campaign, I made my players start out as commoners. As commoners, they had to escape the slave camp they started in, raise enough money for training, find a place to train, and then they gained thier first character class. The rest of the campaign they were cross-classed with the commoner class. |
| Morphey04-26-05, 03:49 PM | player. : using a wish ring. i want to have wing to fly like a bird DM: you re now a bird player.: im never using a wish again :weep: |
| Bachdavier04-26-05, 03:57 PM | It would have to be the time I laid down some cryptic clues as to a word (the name of an omnipotent god) that they knew they weren't supposed to say, then when somebody did say it (as I knew they would eventually), I caused an earthquake of biblical proportions. Injured a couple characters, even, and TOTALLY broke the dungeon they were in at the time! Bwa-ha-ha-ha!!!!!!!!!!!!!!! :evillaugh They didn't do that again! :P Bachdavier |
| Phrennzy04-26-05, 04:19 PM | The players were running through Drums on Fire Mountain, a tropical set adventure. The wizard grabbed a staff that had been covered with contact poison, failed his save, and died. Well, the rest of the party grab his body and bring it back. Meanwhile, I tell the wizard that he wakes up in a giant cage. Then he realizes that the cage isn't giant, he's small. In fact, he is a rat. A fellow wizard had been scrying on the party, and saw that the wizard was dying, and grabbed his spirit, storing it in the rat. The rest of the group found out about it, got the rat and proceeded to have the spirit placed back in the body, which would resurrect him. It did. Then, about a month later, he awoke to find his bed soaked in blood. He felt very weak, and tried to climb out of bed, landing on the floor. He cried out for help, and when the fighter came in and grabbed him around the torso to hoist him up, the wizard's skin and flesh pulled away from the bones. He was now a skeleton, animated. The posion had not been poison, it had been a microbiotic life form which had been eating his body for the last month. The skeleton was also infected, and would waste away within a month. The party pooled their funds and traded a favor and got a CLONE spell. It was very odd scene for the wizard player, watching the clone grow as his body decayed, and finally passing away a few days before the cloned body had finished growing. The players loved it. |
| Platinumwarlock04-26-05, 04:20 PM | Something I just did last night... The party was attempting to take out the leaders of a rival thieves' guild, and had traced the leaders' activity to an orcish bar in the city of Ascalon. Using Clairvoyance, they found out that said leaders were on the second floor, apparently in heated discussion.... They buffed as much as possible, using their spells and abilities to the utmost...only to find out that it was all just a Major Image. All their buffs were wasted, their spells gone, when they found out that the theives were actually in a secret area underneath the basement. I laughed. They didn't. Then their bard died. It amused me. |
| Andrewinator04-26-05, 04:21 PM | 7. Me: You see a sea cat swimming along the river Player: I follow it. Me: Make a swim check You have to understand, this player was wearing 80 pounds of armor. |
| Eliza_Stormwhisper04-26-05, 04:48 PM | 8. The fighter-heavy party finally gets enough money to buy suits of full plate armor. The next adventure was one through the desert, where the heaviest armor they could wear was leather... or risk heat stroke. :evillaugh :devil: |
| Bane04-26-05, 08:34 PM | 9. Going through the Burning Plague, two of the PC's discovered the kobold's campsite, and found two young kobolds huddling under a Cloak of Resistance +1. The following conversation ensued: PC 1: I'm going to pick up the kobolds and pass them over to PC 2. Me: Alright, both of you make two Fortitude saves. Wait, did you touch the cloak? PC 1: Nope, I'm being very careful not to touch more stuff than I have to. Two permanent magical items in the adventure, and one got left behind. |
| Ibbins04-26-05, 08:45 PM | 1st session: the party encounters a black dragon, who then proceeds to pick up the party's sorcerer, fly off, then drop him. Sadly, he survived.... |
| Bort33304-26-05, 09:48 PM | I made them go through the NightFang Spire Module. :cool: |
| Cold Napalm04-26-05, 09:57 PM | Me: you get a ring of three wishes as a reward. Player: I give it back... Hehe, I'm mean with wish spells. |
| Head_PC 104-27-05, 02:29 AM | 1st session: the party encounters a black dragon, who then proceeds to pick up the party's sorcerer, fly off, then drop him. Sadly, he survived.... dude, you suck. why pit level 1's against a black dragon? Unless its not serious in the least |
| Flushmaster04-27-05, 03:03 AM | Because, as anybody who's played an adventure that I've ran (especially if I wrote it myself) will tell you, DMs are evil bastards. Unless they're female, in which case they're evil *****es. PCs are our playthings. Or so they'll tell you, at least. Some of them are joking, and most wouldn't have it any other way, but they still think we're evil. And we are. At least those of us who know what we're doing. I mean, really, what fun is the game if you know that the DM will be cooperating with you and make everything easy? Keeping them on their toes makes things more fun for everybody. One of my groups were just starting a new adventure. Their 15th level characters were met in a tavern (they'd been putting word out that they were looking for work) by a nondescript human man. He said that he had an important and high paying job for them, but they'd have to be discreet about it. The actual mission was to investigate a series of terrorist attacks within the city (that nation's capital) for the king. But they didn't know this yet. They asked once directly for the man's name, but he didn't answer and instead told them to get in the wagon outside, while he sat up front with the driver. They end up going in a back entrance to the castle and come through a secret tunnel and out f a secret entrance in the throne room. The guards on duty don't flinch (and it's late at night) so it's obvious to them now that the king expects them. One of the players immediately recognizes my description of the longhaired, bong-toking, human sorceror sitting on a low hovering carpet of flying next to the king's throne with a raven on his shoulder(Shafnir! -spelled properly with the "!"- the 3rd most infamous PC in our history, belonging to a player not in this campaign). He just mutters the name under his breath, OOC, and the other players wince because they've heard of this character and if he's an NPC for this adventure then they know I'll be messing with them big time. Their "contact" introduces first the king in a mildly heraldic manner, then introduces Shafnir! as not an associate of the king's, but as his own personal friend and advisor. This has their heads reeling, trying to figure things out as the yet unidentified man explains that he and Shafnir! will be the ones they will be directly reporting to, as they are "individuals with a bit more experience in this type of matter" sent from a neighboring allied kingdom. In fact, "allow me to introduce myself properly." With a wave of his hand the six foot tall human suddenly "changes" form (the sorceror immediately recognizes this act as the dispelling of an illusion spell) to an elf of what appears to be slightly under five feet in height, but it's hard to tell because of the tall, pointy, blue hat he wears. His pants, shirt, and cape are all a matching royal blue, and he wears polished silver bracers and a matching medallion and buckler, all boldly bearing the symbol of heironious with a particularly shiny and jeweled sword in a scabbard at his side. He then proceeds to introduce himself as Archduke Mervo, but they already knew who he was. He was the most infamous PC in our little history, an almost certifiably crazy wizard/paladin with whom I'd given a previous DM fits and drove the other players crazy. And he was their new boss. And since this was a very short "preliminary" session, the day before play was set to begin in earnest, I left them hanging there. Mervo actually had a very minor role in the campaign and had had time to "mellow out" a little bit (just a little) since he'd last been seen, but they didn't know that. I wouldn't be surprised if at least one of them actually had a nightmare because of me that night. I guess you need to know the character better to properly appreciate the humor (and evil joy) that I felt at their expense. |
| Draco Strang04-27-05, 03:03 AM | dude, you suck. why pit level 1's against a black dragon? Unless its not serious in the least Did he say that they were level one? No, no he didn't. Just because it's first session doesn't mean that the party is level one. |
| Ibbins04-27-05, 07:48 AM | dude, you suck. why pit level 1's against a black dragon? Unless its not serious in the least They were lvl 3. And I intended for there not to be any fighting, and everyone realized that, except the sorc who provoked him and almost died for his stupidity. The others successfully talked their way out of it. All in all, I'd consider it a very good encounter. |
| babysamurai04-27-05, 07:51 AM | I had a my low-level party run into some back-woods Ogres...has anyone seen the Deliverance? |
| Cabaal04-27-05, 09:44 AM | My PC's can vouch that I've been a total jerk in past. These things happened in the first couple years that we started playing (I don't do these things any more)... In one case, I was running them through the Dragon Mountain boxed set (pretty fun adventure, BTW), the PC's reach the dragon's lair at the end. The dragon was waiting for them, as well as dozens and dozens of kobolds. The PC's were ordered (either by the dragon or the kobolds) to throw down their weapons and they would "not be harmed". The PC's complied, and due to a miscommunication of the DISTANCE from them that they had laid down their weapons, the kobolds immediately appropriated the PC's waylaid items and retreated to a safety. The players were completely ticked because they claimed that they would have put the weapons down at a place where they couldn't reach them. My defense was that they never said how far away their items were. At the time, I didn't want to take the kobolds action back, but really should have. The result was the only TPK I have ever seen. The next case: For a brief time, I was giving XP's based on who delivered the "death blow" to a creature (yeah, I know it was REALLY evil, but I realized my folly, and the rule didn't last more than a couple sessions). One of the sessions, the party was battling some homebrew creatures who were chasing them out of a mine. The big, burly fighters were wailing on the baddie the entire way to the surface. When they reached the mine entrance, one of the weaker PC's shmucked the creature, killing it. There was much rejoicing by the player of the weaker creature, while the other party members were hollering, screaming, yelling, swearing, cursing, etc., voicing their apparent displeasure at the rule. (This last one probably belongs in "crappy house rules", but thought I'd post it here while I was thinking about it.) At least I'm learning from my mistakes, right? :) |
| Glenn4Moose04-27-05, 10:53 AM | Throwing cursed items at a party is always evil. I had two. First one was a belt of "giant's" strength and a headband on int +4. The belt went to the womanizing male xeph(xph race) and was, of course, a sex changing belt. To make it worse I had him setup in the month a few days before and then have a period. He did make the best of it and went out on the town and had a foursome with an orc, dwarf and a halfing female. well I think its the best of it. Didn't have the intended effect of making him less incharacter mean to the females. The other was an alignment changing headband of int. Nothing can be finer then turning the chaotic neut alienst wizard into a lawful good wizard since he's the only one doing npc encounters for the party. Plus its just fun to see how he reacted. Also, I had hoped by now the party realizes this but never just assume in my game. Autohypnosis of a halfnaked picture of a woman is never human or elf, its always orc half-orc or dwarf...with beards. |
| Solidcobra04-27-05, 12:02 PM | I had a my low-level party run into some back-woods Ogres...has anyone seen the Deliverance? Actually, i haven't. Is it somehow related to Wrong Turn? Mind explaining to me? (Serious, mind you.) Anyhow... My story. Lv.6 players. Illithid and charmed ogre as endfight of campaign. What happens? One of the PCs get stunned and dragged away. They seek the mind flayer up. Find the PC attached to a device that is sucking his pain out. forcefully. (Yeah, a pain extractor from the BoVD) The PCs jump in in holy fury like action heroes. The illithid simply tell his ogre friend to CdG the captured PC with his huge greataxe (ahh, not much like 9d6 of pain, eh?). Basically... PCs enter the room, i explain it. They roar that the illithid is calimari. Illithid: "Oh, okay. then you can kill the prisoner" Ogre: "Ok." *Kills in very messy way* Players: :eek: The player of the character: :eek: :eek: :weep: Was great fun. |
| Venom of the Yuan Ti04-27-05, 01:18 PM | I have used this general idea many times, but not with the same PCs. General Idea. Take one Evil Cult/Vampire Rape Gang/Evil Fey Thing Add Equal parts Evil Mastermind (male) and Secret Master (Female, infatuated with a PC, wants as, eg, Spawn.) Take one Damsel in Destress, Styled to get the PC in question interested in more, ehem, close reations. Add Damsel to Cult. Folt in Reward money, as required. Add Party to Cult. Add Lusty Descriptions to taste. Alow to simmer. Skim off Cult's Courpses. (Can you see were this is going?) Have Damsel take PC to one side to "Thank him". PC Dominated by Secret Master/Damsel. I havent tried an Evil Fey Thing, in fact it is usally a vampire rape gang, simply because I can do a good evil vampiress. |
| Liwmial04-27-05, 01:30 PM | One Word. Tattoos. (on the characters of course!) |
| the_fools_wildhunt04-27-05, 04:07 PM | Many years ago I was running 2nd Edition and was kinda of just world jumping with the characters. They just completed a Ravenloft Adventure where one of the players became a vampire PC. Players did not mind, it was just adventures slung together but the player loved playing a vamp. That is, until the next place they went too was the Hollow World Campaign setting. A land of eternal Midday Sun. :ghosted: Hehe. |
| babysamurai04-28-05, 06:30 AM | Actually, i haven't. Is it somehow related to Wrong Turn? Mind explaining to me? (Serious, mind you.) Anyhow... My story. Lv.6 players. Illithid and charmed ogre as endfight of campaign. What happens? One of the PCs get stunned and dragged away. They seek the mind flayer up. Find the PC attached to a device that is sucking his pain out. forcefully. (Yeah, a pain extractor from the BoVD) The PCs jump in in holy fury like action heroes. The illithid simply tell his ogre friend to CdG the captured PC with his huge greataxe (ahh, not much like 9d6 of pain, eh?). Basically... PCs enter the room, i explain it. They roar that the illithid is calimari. Illithid: "Oh, okay. then you can kill the prisoner" Ogre: "Ok." *Kills in very messy way* Players: :eek: The player of the character: :eek: :eek: :weep: Was great fun. Hey Solidcobra, The Deliverance is a film directed by Jon Boorman in the seventies, staring John Voight, Burt Reynolds, and Ned Beatty. Its about a rather taboo subject, and I would not recommend anyone under 18 to view this film (it still frightens me to this day). Despite that, I believe it got some nominations/awards. Basically 4 city-boys go kayaking in the deep south, and two of them get captured by some inbred hill-billy types. and one of them, well, is forced into an atrocious act, and made to squeal like a pig while its happening to him (think Pulp Fiction-Zed, and Marcellus, but worse). |
| Solidcobra04-28-05, 07:52 AM | Ah, okay...o.o Poor, poor players. I'd rather have the wrong turn inbred hill-billy types go loose on them. |
| High Octane04-28-05, 08:41 AM | I put my PCs in a situation... where they had to THINK!! "AAAAUUUUGHHH!!! Electrons in brain moving! It BURNS!!" I also physically hit one PC with a marble notebook as hard as I could. |
| Hochi-min trail04-28-05, 09:58 AM | Since the begining of the adventuring life (about 8 session ago), i gave them a guide, which i tried my best to do as nothing as posiible for them, but only to help a bit in fights and "show" them the was through the land one time. last session, they found out that this guy was a vampire wh wanted to kill them all along. They found out, of course, when he tried to kill them. Now, as revenge (They kinda liked him), they are going after him, almost forgetting their original mission (not knowing that both things are connected, of course). They took it much harder than i thought they would. |
| Mirikon04-28-05, 10:15 AM | Since the begining of the adventuring life (about 8 session ago), i gave them a guide, which i tried my best to do as nothing as posiible for them, but only to help a bit in fights and "show" them the was through the land one time. last session, they found out that this guy was a vampire wh wanted to kill them all along. They found out, of course, when he tried to kill them. Now, as revenge (They kinda liked him), they are going after him, almost forgetting their original mission (not knowing that both things are connected, of course). They took it much harder than i thought they would. The same thing happened in a campaign I was in, too. DM had a guide with us, who had been there a lot longer than 8 sessions, though. Guide stole from the party, and tried to run. Nearly killed my character as we tried to stop him from fleeing. The rest of the campaign became about killing that guide. |
| Andrewinator04-29-05, 11:09 PM | 24. (Yes, I counted correctly) A PC of mine almost died when she got run over by a wagon. Hey, she didn't look both ways! |
| Sargon04-29-05, 11:34 PM | I havn't done this yet but i'm planning to, My Cleric of Tyr is going to recive a gift from a high church offical. This gift is a ring ... simple and golden.. except that its a slave ring.. and the ranking church offical has made a pact with devils for control of the church (its going to be a Palpatine Ankian reletionship) |
| Sarella Starshine04-30-05, 12:31 AM | i haven't tossed this at the players, but i will soon: kobolds kobolds with class levels kobolds with class levels and half dragon templates of course these kobolds are in the services of 2 dragon siblings. i have set it up where the 2 kobolds with the half dragon templates are in the same room as the dragon that they report to, so if the players manage to kill said kobolds, out of the shadows comes a dragon. |
| TheChilliGod04-30-05, 12:32 AM | This one just happened yesterday. 26: A first-timer PC Paladin had just finished a quest involving healing and avenging a badly wounded lady. This was what the paladin heard. "I'm so grateful to you for what you have done! But I'm afraid I can't afford to give you a suitable reward. Perhaps we can be friends... friends... friends... friends instead." Player was so upset he didn't get rewarded (one way or another) that he almost cried in front of my paper maps! So it's not that evil. Sue me. |
| Loren Pechtel04-30-05, 01:04 AM | A PC doesn't understand what a magic item really does. He *THINKS* he's figured it out but he's very wrong. The result is he manages to cast reverse gravity in a wizard's shop. Rather than simply killing the offending PC I have him do something more creative: Polymorph him into a living chamber pot. (Yeah, I know, there's no official way that can be done. I figured it was a spell of his own devising.) I was actually rather generous in the situation--I let him speak and cast spells although someone else had to aim him and toss the spell components in before he could cast. It was a few adventures before they could polymorph him back. |
| DM Ront04-30-05, 01:22 AM | #28: I actually allowed my artificer to sell a bottle of arsenic labled "potion of aging" to a player who had been transformed into a small elven child. Despite the massive losses to his fortitude save, somehow he survived. After I informed him that there ARE no aging effects in 3.x, his character slit his wrists while jumping off a cliff. #29: Telling my players "yes, I am trying to kill all of your characters, the only reason I don't kill you all with a group of butterflies is to prevent you from beating me to death with your dice :evillaugh. |
| speeblefreak04-30-05, 12:08 PM | #30: I gave one player of mine a cursed dagger that, when it made its 100th kill, released a balrog. 'Twasn't pretty. :yuck: In my defense, I gave the PC visions of the escaping balrog every 10 kills. #31: I had the party that same PC was in captured by a skeleton army and taken to an extraplanar gladitorial arena. They escaped. |
| Ridureyu09-24-05, 05:17 PM | Tell me if you get this one. DM: "You see a cave. A sign on the front reads 'Jason's Cave.' What do you do?" Player: "I enter the cave." DM: "HA! You are all killed in a cave-in! Your remains won't be found for ten thousand years! HAHAHAHAH!" |
| The Forgotten Traveler09-24-05, 06:20 PM | Tell me if you get this one. DM: "You see a cave. A sign on the front reads 'Jason's Cave.' What do you do?" Player: "I enter the cave." DM: "HA! You are all killed in a cave-in! Your remains won't be found for ten thousand years! HAHAHAHAH!" Heh. I get it. |
| Ridureyu09-24-05, 07:37 PM | How many years ago did Fox Trot run that little subplot, anyway? |
| Razaiel09-24-05, 08:02 PM | 32: I had my lvl 6 PC's in a small village getting some well deserved R&R after a hard adventure. While they were there, the village was attacked by illithid slavers. One of the illithids was a high level psion and it cast microcosm on the party. I decided that since they were all in a shared "dream," that they would continue to adventure in their own made up world. They adventured all the way to level 12...in their own minds. Then they woke up in the Underdark as slaves of the illithids, and they were level 6 and had no equipment. Roughly 24 hours had passed since the attack on the village. Hey, in your dreams, time has no meaning. They threw many things at me, and hit me with dice bags and books...it hurt. But it was soooooo worth it! :evillaugh 33: In that same campaign, several levels later, the new bride of the paladin of Kelemvor gets slain by a wraith, and then raises as a spawn. The initial wraith was destroyed, so the new wraith became free willed. She reverted to her original alignment and had distant memories of who she used to be. The paladin couldn't decide whether or not to destroy this new wraith, or allow it to survive and follow them around. :devil: |
| stranger_65409-24-05, 08:48 PM | I put my PCs in a situation... where they had to THINK!! "AAAAUUUUGHHH!!! Electrons in brain moving! It BURNS!!" Isnt it hilarious to watch the cog turn as they try and work out how to open the door without breaking it down... And most evil thing i did was have a mayor let one of the pcs sleep with his daughter, then arrest him and attempt to execute him... What? he was senile >.> |
| Nyarlathotep09-24-05, 08:56 PM | Over the years I have done many evil things. The most evil thing I have done lately is make them eat an NPC. They were investigating a wizard who was well connected and well though of but they had reason to beleive was behind some evil happenings. The group had no rogue but had recently made some good connection in the local theives guild. They hired the rogue to break in and find some sort of evidence against the wizard so that they could have cause to raid his home (long story, but the wizard was a close friend of the ruling duke). The rogue never came out. Later in the session, the group managed to get an audience with the wizard, over dinner, but due to politics they had to keep it peaceful. The wizard served the most delicious sweetbreads, which he cooked himself, followed by a wonderful pork dish. The players took my description of the food as being basically "flavor text" heheheheh. Then one of the playrs realized that the personality I had given the wizard was a LOT like Hannibal Lecter and it just kind of clicked with him exactly what had happened to their rogue buddy. To my players credit, they didn't act on that metagame knowledge. The game broke up not long after the dinner party and I got to string them along for a week until they were finally able to kick down his doors in the next session. As the group left that night the person playing the party's paladin said "I sure hope he's just messing with our heads" :devil: |
| TheAscendant09-24-05, 08:58 PM | 32: I had my lvl 6 PC's in a small village getting some well deserved R&R after a hard adventure. While they were there, the village was attacked by illithid slavers. One of the illithids was a high level psion and it cast microcosm on the party. I decided that since they were all in a shared "dream," that they would continue to adventure in their own made up world. They adventured all the way to level 12...in their own minds. Then they woke up in the Underdark as slaves of the illithids, and they were level 6 and had no equipment. Roughly 24 hours had passed since the attack on the village. Hey, in your dreams, time has no meaning. They threw many things at me, and hit me with dice bags and books...it hurt. But it was soooooo worth it! :evillaugh That is beautiful...the meanest thing I've probably ever done is what Im going to do in my next campaign...its evil beyond evil. |
| Jarlaxle_The_Rogue09-24-05, 09:46 PM | Me: Alright, so you guys go to sleep. Player 1: Do we wake up? Me: No. lol, on a more serious note, I pretty much made the partys paladin accidentally murder a young ogre girl. The party had been involved in a major battle where the generals were the girls mother and father. The PCs killed the father and the army retreated. The PCs followed the Ogres to their fortress to retrieve those the Ogres had taken prisoner. They find a room full of tortured prisoners one of them has the Ogrish word for "martyr" carved into their abdomen - they all just kinda looked at me with a "You son of a B*tch" look. In any case, back to the main story - The eventually find the mother crying in her room. When she realizes their presence she attacks them. They end up killing her but they are in BAAAD shape, they've fought they're way through a fortress of Ogres, another battle could easilly kill them. The paladin hears footsteps behind him and turns swinging his sword (I told him it was the difference between who got the surprise round). Suddenly he realizes he's jsut impaled the 11 year old daughter of the Ogre generals who was upset about watching her mothers death. To make matters worse another extremely LG group of NPCs who had been sent to help them show up just on time to see the Paladin murder the girl. |
| General_Ridley09-25-05, 04:55 PM | 32: I had my lvl 6 PC's in a small village getting some well deserved R&R after a hard adventure. While they were there, the village was attacked by illithid slavers. One of the illithids was a high level psion and it cast microcosm on the party. I decided that since they were all in a shared "dream," that they would continue to adventure in their own made up world. They adventured all the way to level 12...in their own minds. Then they woke up in the Underdark as slaves of the illithids, and they were level 6 and had no equipment. Roughly 24 hours had passed since the attack on the village. Hey, in your dreams, time has no meaning. They threw many things at me, and hit me with dice bags and books...it hurt. But it was soooooo worth it! :evillaugh Beautiful! I haven't done it, but I plan to eventually: At the beginning of a game, all PC's (level one) will be hit with Programmed Amnesia, removing all memories from them. The most they will know is their class, who the other PC's are, and the face of the weakest BBEG. Kill him, get some memories, and the face of the next. continue until they kill 4th (and most powerful) BBEG. Then, they find the mastermind behind it all. A Spellwarped Fiendish Elder brain Lich Wiz 5/Geometer 5/ Mage of the Arcane Order 1. (It's currently polymorphed itself to look like a Kobold commoner who has a problem it would like the PCs to solve for him) It thinks, and they die. I'm working on making it more evil. The Elder Brain is a CR 42 though. The Pcs will be around level 20 |
| invisble109-25-05, 05:38 PM | game my cleric of elohna a unicorn, only to have it kicked to death by her other mount. |
| Lonestar09-25-05, 05:43 PM | Lets see... two most evil thing I've done... oh yes. An advanced red dragon once literally sat on the PC's and almost achived a total party kill. However, later, the PC's planned to trick a infernal by giving it the codex of the infinite plains, and use that one spell to trap it's soul in a gem. However, when they gave it to the infernal, it just teleported away. it was a balor in disguise. The infernal was behind them invisible with Balor reinforcements. They regretted their arrogance and attempt to outsmart it as it nailed the whole party with a hellball. |
| Valefor Arkshan09-26-05, 01:16 PM | The first session of our first game - I killed each PC, traped their equipment in orbs in a demi-plane, revived them in said demi-plane, and made them pay experiance to get their stuff back, one piece at a time. Clothes included. Hey, it had plot relevance, but it was still fun to watch the party's reactions: Paladin: :eek: :confused: Druid: :eek: :blink: :mad: :mad: :mad: :rant: :pbbbtt: Psionic Warrior: :blink: :confused: Fighter: :eek: :confused: |